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Starter Nipped Player's Backside

Jul 1st, 2015
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  1. #include stdpoke.rbh
  2. #freespace 0xFF
  3. #dynamic 0xF00000
  4.  
  5. #org @start
  6. applymovement 0xFF @move
  7. waitmovement 0xFF
  8. sound 0x15
  9. msgbox @nipped_msg MSG_KEEPOPEN
  10. compare 0x4023 0x0
  11. if 0x1 call @mudkip
  12. compare 0x4023 0x1
  13. if 0x1 call @treecko
  14. compare 0x4023 0x2
  15. if 0x1 call @torchic
  16. setvar 0x40AA 0x1
  17. end
  18.  
  19. /*
  20. Var 4023 stores which starter was chosen by the player.
  21. 0x0 = Treecko, 0x1 = Torchic, 0x2 = Mudkip
  22. */
  23.  
  24. #org @move
  25. #raw 0x64
  26. #raw 0x14
  27. #raw 0x56
  28. #raw 0xFE
  29.  
  30. #org @nipped_msg
  31. = A POKéMON nipped [player]'s backside!
  32.  
  33. #org @mudkip
  34. wildbattle PKMN_MUDKIP 15 0
  35. return
  36.  
  37. #org @treecko
  38. wildbattle PKMN_TREECKO 15 0
  39. return
  40.  
  41. #org @torchic
  42. wildbattle PKMN_TORCHIC 15 0
  43. return
  44.  
  45. #org @nothing
  46. end
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