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  1. ===
  2. v2 Changes:
  3.  
  4. 1.1.2012
  5. * Logan's Loophole modified to cut the player's advancement off at 20th level. I know that ruins the reference but...
  6. * Broad Daylight level prereq from 36 to 24, Sneak 70 prereq added
  7. * Certified Tech level prereq from 40 to 24, Sneak 90 prereq added
  8. * Just Lucky I'm Alive, Thought You Died, Ain't Like That Now prereqs from 50 to 34.
  9. * Gum Drops from 1.0 to 0.25 weight.
  10. * Bubblegum from 1.0 to 0.1 weight. Wow!
  11.  
  12. 1.2.2012
  13. * Reverted XP halving to address more comprehensively through iXPBase and iXPBumpBase
  14. * iXPBase set to 275 (from 200) & iXPBumpBase set to 200 (from 150) - Increasing required XP by a little more than 1/3.
  15. * Lowered base player HP (before any bonuses) from 100 to 50.
  16. * Reverted fPCBaseHealthMult change as it had no obvious effect.
  17. * Lowered fADVHealthEnduranceMult from 15 to 10.
  18. * Vanilla F:NV HP formula: 100 + (End * 20) + ([Level - 1] * 5) -- JSawyer HP formula: 50 + (End * 10) + ([Level - 1] * 5)
  19. * Sierra Madre Martini HP bonus dropped from 75 to 40.
  20.  
  21. 1.3.2012
  22. * Adjusted Dale Barton's, Lacey's, and Little Buster's Caravan decks.
  23. * Reduced weight of non-Salisbury Steaks (Coyote, Dog, Gecko) from 1.0 to 0.8
  24. * Switched all Pre-Order items to be sold at Chet's store. Nothing is given to the player outside of what Doc Mitchell hands him or her.
  25. * Switched all Pre-Order message boxes to corner messages.
  26. * Unique Pre-Order item prices raised to slightly above their non-unique counterparts.
  27. * Mercenary's Grenade rifle weight dropped from 5.5 to 5, health bumped from 100 to 120.
  28. * Mod slots removed from Weathered 10mm Pistol.
  29. * Metal Armor and Lightweight Metal armor Health set to 200.
  30. * All Raider armor weights dropped from 15 to 7.5.
  31.  
  32. 1.5.2012
  33. * Merc Outfits all given two bonuses: one weapon skill at +10, one non-weapon at +5. The exception is Merc Charmer: three non-com at +5.
  34. * Normal Merc Outfits all given 3 DT.
  35. * "Unique" versions have "Reinforced" added to front of name. Value from 50 to 1200, DT set to 8.
  36. * Raider armors all given misc bonuses. Unique versions have those bonuses + weapon skill bonuses.
  37. * Leather and Reinforced Leather Armor weights dropped from 15 to 9. Gecko-Backed to 9.5.
  38. * Raider armor healths dropped from 100 to 75.
  39. * Adventurer: +5 Science, +10 Energy Weapons
  40. * Charmer: +5 Barter, +5 Speech, +5 Medicine
  41. * Cruiser: +10 Melee Weapons, +5 Sneak
  42. * Grunt: +10 Guns, +5 Repair
  43. * Troublemaker: +5 Lockpick, +10 Explosives
  44. * Veteran: +5 Survival, +10 Unarmed
  45. * Painspike: +3 Critical Chance
  46. * Sadist: +15 Health
  47. * Badlands: +10 Action Points
  48. * Blastmaster: +20 Fire Resist
  49. * Sharp-Dressed Raider's Armor: +3 Crit, +10 Guns
  50. * Hand-Me-Down Raider Armor: +15 Health, +10 Melee
  51. * Highway Scar Armor: +20 Fire Resist, +10 Explosives
  52. * Psycho-Tic Helmet: +5 AP
  53. * Arclight Helmet: +10 Fire Resist
  54. * Blastmaster Helmet: +10 Explosives
  55. * Wastehound Helmet: +10 Radiation Resist
  56. * Bogeyman's Hood: +15 Radiation Resist
  57. * The Devil's Pigtails: +8 AP
  58. * Pyro Helmet: +15 Explosives
  59. * All unique Merc and Raider armors and helmets added to Mick's store
  60. * Emily Ortal's dialogue fixed so the 6 PE check is run on the Courier. Now you too can know the gross sexual history of Emily Ortal.
  61. * Removed pic of VAULT MOM AND DAD from Vault 21.
  62. * Metal Armors from 30 to 20 weight.
  63. * Gecko-Backed from 33/35 to 23.
  64. * Lightweight Metal Armor (Pre-Ord) to 15 weight.
  65. * Most Medium armor weights lowered.
  66. * Armor of the 87th Tribe weight lowered to 25 lbs.
  67. * Armored Jumpsuits to 8 weight.
  68. * Sierra Madre armor to 8 weight, Reinforced to 9.5
  69. * MM Scout Armor to 7 weight.
  70. * Vault 34 Security Armor to 9.5 weight.
  71. * Lobotomite Jumpsuit to 5 weight.
  72. * Hazmat Suit to 8 weight.
  73. * Assassin Suit to 8 weight.
  74. * Chinese Stealth Armor weight to 7, bonus to Sneak now +25.
  75.  
  76. 1.8.2012
  77. * Created WithAmmo forms for the 5.56mm Pistol and Battle Rifle.
  78. * Placed 5.56mm Pistol and Battle Rifle on various drop lists.
  79. * Apocalypse Gladiator Armor DR from 0 to 17. Weight to 22. VAL to 3500.
  80. * Apocalypse Gladiator Helmet VAL to 700.
  81. * Shellshocked Combat Armor and Helmet revised.
  82. * Road Rascal Leather Armor revised.
  83. * Wanderer's Leather revised.
  84. * All-Purpose Science Suit weight from 2 to 6.
  85. * Followers Lab Coat given 8 DT. VAL from 16 to 1000. "Reinforced" added to the end of the string.
  86. * Recon Armors given +15 Sneak. Christine's COS Recon Armor given +20 Sneak. Recon Armor effect string renamed to "Recon Armor".
  87. * Metal Armor -1 AG enchantment replaced with -15 Sneak enchantment.
  88. * Salvaged NCR Power Armor given -10 Sneak instead of -1 AG
  89. * Power Armor Training carry weight bonuses halved from old (mod) values.
  90. * Commando Armor revised to be Metal Armor, Reinforced with a +20 Sneak bonus.
  91. * Shellshocked Combat Armor + Helmet and Composite Recon Armor + Helmet added to Nellis munitions vendor.
  92. * Other unique metal/leather/raider/merc armors split between Cliff Briscoe and Mick.
  93. * .308, .357 Magnum, .44 Magnum drop rates increased in Military Footlockers in Old World Blues.
  94. * Flamer Fuel weights halved.
  95. * (GRA) suffix removed from all GRA ammo subtypes.
  96. * (GRA) suffix removed from GRA weapons that have base game equivalents (e.g. Baseball Bat)
  97. * All standard weapons with moddable GRA equivalents given all GRA mods.
  98. * Instances of standard Assault Carbine Mags and 12.7mm Silencers removed/replaced with GRA equivalents.
  99. * Weapons (now) lacking GRA suffixes removed from the Master of the Arsenal challenge weapon list.
  100. * Weapons like the Battle Rifle, Bozar, Katana, Tin Grenade, etc. retain the (GRA) suffix for challenge/achievement/trophy purposes.
  101. * Fixed incorrect icons for Ballistic Fist, Displacer Glove/Pushy, and Zap Glove/Paladin Toaster
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