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crash-2025-05-13-16-58-16-REPORT

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  1. CLA SSE - Sephs Skyrim Experimental Crash Log Analyzer (1.2.0) / 2023.09.10
  2. ---------------------------------------------------------------------------
  3. If you are asking others for assistance / help, ALWAYS provide the crashlog as well!
  4. #####################################################################################
  5.  
  6. Crashlog Tool: CrashLoggerSSE v1-15-0-0 Oct 12 2024 11:33:37
  7. Game Version: 1.5.97
  8. Script Extender: 1.5.97
  9.  
  10.  
  11. ################################################################################
  12. RAM
  13. ################################################################################
  14. RAM Total: 63.75 GB
  15. RAM Used: 15.59 GB
  16. RAM Free: 48.16 GB
  17.  
  18. Analysis RAM (all good):
  19. It is absolute unlikely that the crash was due to RAM.
  20.  
  21.  
  22.  
  23.  
  24. ################################################################################
  25. Header indicators:
  26. ################################################################################
  27. Memory: 0x7FF734DCDDDA count: (2)
  28. File: SkyrimSE.exe count: (140)
  29. Address: 0D6DDDA count: (2)
  30. Assembler: mov dword ptr [rax+0x20], 0x01 count: (2)
  31.  
  32. [ 0] 0x7FF734DCDDDA SkyrimSE.exe+0D6DDDA -> 75509+0x6A mov dword ptr [rax+0x20], 0x01 -//- count: (1)
  33. [ 1] 0x7FF7353883B5 SkyrimSE.exe+13283B5 -> 101532+0x45 mov [rbx+0x48], rax -//- count: (1)
  34. [ 2] 0x7FF734CC8CEF SkyrimSE.exe+0C68CEF -> 69334+0x14F mov rax, rdi -//- count: (1)
  35. [ 3] 0x7FF734D9A58E SkyrimSE.exe+0D3A58E -> 74288+0xBE mov rcx, [rdi] -//- count: (1)
  36. [ 4] 0x7FF73457E646 SkyrimSE.exe+051E646 -> 32859+0x206 lea eax, [rsi-0x10000000] -//- count: (1)
  37. [ 5] 0x7FF734D99445 SkyrimSE.exe+0D39445 -> 74273+0x195 mov ebx, eax -//- count: (1)
  38. [ 6] 0x7FF7352F5D93 SkyrimSE.exe+1295D93 -> 98986+0x163 jmp 0x00007FF7352F5DA1 -//- count: (1)
  39. [ 7] 0x7FF7353453DE SkyrimSE.exe+12E53DE -> 100453+0x4E mov rcx, [rsp+0x68] -//- count: (1)
  40. [ 8] 0x7FF73532F537 SkyrimSE.exe+12CF537 -> 100010+0xB7 mov rax, [rdi] -//- count: (1)
  41. [ 9] 0x7FF73533050A SkyrimSE.exe+12D050A -> 100026+0x3A lea rcx, [rbx+0x98] -//- count: (1)
  42. [10] 0x7FF735324E76 SkyrimSE.exe+12C4E76 -> 99849+0x1B6 nop -//- count: (1)
  43. [11] 0x7FF734CBBD71 SkyrimSE.exe+0C5BD71 -> 69020+0x2F1 inc [rbx+0x2E4] -//- count: (1)
  44. [12] 0x7FF734CB9FBE SkyrimSE.exe+0C59FBE -> 68980+0x2E -//- count: (1)
  45. [13] 0x7FF734D969D8 SkyrimSE.exe+0D369D8 -> 74207+0x88 movzx edi, al -//- count: (1)
  46. [14] 0x7FF734D8E949 SkyrimSE.exe+0D2E949 -> 74031+0xC9 movzx ebx, al -//- count: (1)
  47. [15] 0x7FF734219D05 SkyrimSE.exe+01B9D05 -> 15259+0x225 lea eax, [rsi-0x10000000] -//- count: (1)
  48. [16] 0x7FF734D8F1D5 SkyrimSE.exe+0D2F1D5 -> 74039+0x1F5 mov edi, eax -//- count: (1)
  49. [17] 0x7FF73490CD7A SkyrimSE.exe+08ACD7A -> 51445+0x24A mov byte ptr [rdi+0x18], 0x08 -//- count: (1)
  50. [18] 0x7FF73490EDE2 SkyrimSE.exe+08AEDE2 -> 51471+0x62 nop -//- count: (1)
  51. [19] 0x7FF734F1EC36 SkyrimSE.exe+0EBEC36 -> 79945+0x606 mov rbx, rax -//- count: (1)
  52. [20] 0x7FF7341B7815 SkyrimSE.exe+0157815 -> 13214+0x105 test r15b, r15b -//- count: (1)
  53. [21] 0x7FF73460ED6A SkyrimSE.exe+05AED6A -> 35549+0xEA call 0x00007FF73519DF60 -//- count: (1)
  54. [22] 0x7FF73460CBF0 SkyrimSE.exe+05ACBF0 -> 35545+0x20 test al, al -//- count: (1)
  55. [23] 0x7FF7353AB17A SkyrimSE.exe+134B17A -> 102193+0x11E mov ebx, eax -//- count: (1)
  56. R13 0x7FF73707D8B0 (void* -> SkyrimSE.exe+301D8B0 add [rax], al) -//- count: (1)
  57. R15 0x7FF735E66520 (void* -> SkyrimSE.exe+1E06520 ) -//- count: (1)
  58. [RSP+C8 ] 0x7FF7353883B5 (void* -> SkyrimSE.exe+13283B5 mov [rbx+0x48], rax) -//- count: (1)
  59. [RSP+F8 ] 0x7FF7357C9330 (void* -> SkyrimSE.exe+1769330 sub byte ptr [rdx-0x33], 0x34) -//- count: (1)
  60. [RSP+108 ] 0x7FF734CD67B0 (void* -> SkyrimSE.exe+0C767B0 push rbx) -//- count: (1)
  61. [RSP+110 ] 0x7FF734CD6820 (void* -> SkyrimSE.exe+0C76820 push rbx) -//- count: (1)
  62. [RSP+138 ] 0x7FF734CC8CEF (void* -> SkyrimSE.exe+0C68CEF mov rax, rdi) -//- count: (1)
  63. [RSP+168 ] 0x7FF7370713B0 (void* -> SkyrimSE.exe+30113B0 add [rax], al) -//- count: (1)
  64. [RSP+188 ] 0x7FF734D9A58E (void* -> SkyrimSE.exe+0D3A58E mov rcx, [rdi]) -//- count: (1)
  65. [RSP+1F8 ] 0x7FF73457E646 (void* -> SkyrimSE.exe+051E646 lea eax, [rsi-0x10000000]) -//- count: (1)
  66. [RSP+278 ] 0x7FF734D99445 (void* -> SkyrimSE.exe+0D39445 mov ebx, eax) -//- count: (1)
  67. [RSP+418 ] 0x7FF7352F5D93 (void* -> SkyrimSE.exe+1295D93 jmp 0x00007FF7352F5DA1) -//- count: (1)
  68. [RSP+428 ] 0x7FF734CAD9BE (void* -> SkyrimSE.exe+0C4D9BE xor eax, eax) -//- count: (1)
  69. [RSP+468 ] 0x7FF734CAD286 (void* -> SkyrimSE.exe+0C4D286 add r14, rdi) -//- count: (1)
  70. [RSP+478 ] 0x7FF734CAD9BE (void* -> SkyrimSE.exe+0C4D9BE xor eax, eax) -//- count: (1)
  71. [RSP+4A8 ] 0x7FF734CAD286 (void* -> SkyrimSE.exe+0C4D286 add r14, rdi) -//- count: (1)
  72. [RSP+4B8 ] 0x7FF73537C0EB (void* -> SkyrimSE.exe+131C0EB mov eax, [rsp+0x58]) -//- count: (1)
  73. [RSP+4D8 ] 0x7FF734C6624C (void* -> SkyrimSE.exe+0C0624C mov ecx, eax) -//- count: (1)
  74. [RSP+508 ] 0x7FF73532F44A (void* -> SkyrimSE.exe+12CF44A mov eax, [rsp+0x70]) -//- count: (1)
  75. [RSP+540 ] 0x7FF7374F5BF0 (void* -> SkyrimSE.exe+3495BF0 add [rax], al) -//- count: (1)
  76. [RSP+548 ] 0x7FF73532ED5E (void* -> SkyrimSE.exe+12CED5E lea rax, [0x00007FF7358BDBC8]) -//- count: (1)
  77. [RSP+558 ] 0x7FF73532EF5A (void* -> SkyrimSE.exe+12CEF5A mov rcx, [rbx+0x48]) -//- count: (1)
  78. [RSP+578 ] 0x7FF73536C077 (void* -> SkyrimSE.exe+130C077 mov ecx, [rdi+0x04]) -//- count: (1)
  79. [RSP+598 ] 0x7FF7353453DE (void* -> SkyrimSE.exe+12E53DE mov rcx, [rsp+0x68]) -//- count: (1)
  80. [RSP+5E8 ] 0x7FF73532F537 (void* -> SkyrimSE.exe+12CF537 mov rax, [rdi]) -//- count: (1)
  81. [RSP+628 ] 0x7FF73533050A (void* -> SkyrimSE.exe+12D050A lea rcx, [rbx+0x98]) -//- count: (1)
  82. [RSP+668 ] 0x7FF735324E76 (void* -> SkyrimSE.exe+12C4E76 nop) -//- count: (1)
  83. [RSP+698 ] 0x7FF734CD1039 (void* -> SkyrimSE.exe+0C71039 mov rdx, rax) -//- count: (1)
  84. [RSP+6B0 ] 0x7FF7370738B0 (void* -> SkyrimSE.exe+30138B0 js 0x00007FF73707384F) -//- count: (1)
  85. [RSP+6C0 ] 0x7FF735591DB0 (void* -> SkyrimSE.exe+1531DB0 adc al, ah) -//- count: (1)
  86. [RSP+6C8 ] 0x7FF734CBBD71 (void* -> SkyrimSE.exe+0C5BD71 inc [rbx+0x2E4]) -//- count: (1)
  87. [RSP+6F8 ] 0x7FF7355811A8 (void* -> SkyrimSE.exe+15211A8 sahf) -//- count: (1)
  88. [RSP+708 ] 0x7FF7355811A8 (void* -> SkyrimSE.exe+15211A8 sahf) -//- count: (1)
  89. [RSP+758 ] 0x7FF734C85B2B (void* -> SkyrimSE.exe+0C25B2B mov rax, rbx) -//- count: (1)
  90. [RSP+7A8 ] 0x7FF734CB9FBE (void* -> SkyrimSE.exe+0C59FBE ) -//- count: (1)
  91. [RSP+7D8 ] 0x7FF734D969D8 (void* -> SkyrimSE.exe+0D369D8 movzx edi, al) -//- count: (1)
  92. [RSP+7F8 ] 0x7FF73505FDCC (void* -> SkyrimSE.exe+0FFFDCC sub qword ptr [rdi+0x20], 0x01) -//- count: (1)
  93. [RSP+808 ] 0x7FF7355A1F98 (void* -> SkyrimSE.exe+1541F98 add [rax+0x7FF73421], bl) -//- count: (1)
  94. [RSP+828 ] 0x7FF734D8E949 (void* -> SkyrimSE.exe+0D2E949 movzx ebx, al) -//- count: (1)
  95. [RSP+858 ] 0x7FF73505FDCC (void* -> SkyrimSE.exe+0FFFDCC sub qword ptr [rdi+0x20], 0x01) -//- count: (1)
  96. [RSP+898 ] 0x7FF734F7FC51 (void* -> SkyrimSE.exe+0F1FC51 mov rax, rdi) -//- count: (1)
  97. [RSP+8C8 ] 0x7FF7357C9330 (void* -> SkyrimSE.exe+1769330 sub byte ptr [rdx-0x33], 0x34) -//- count: (1)
  98. [RSP+8D8 ] 0x7FF734CD67B0 (void* -> SkyrimSE.exe+0C767B0 push rbx) -//- count: (1)
  99. [RSP+8E0 ] 0x7FF734CD6820 (void* -> SkyrimSE.exe+0C76820 push rbx) -//- count: (1)
  100. [RSP+900 ] 0x7FF735590FA8 (void* -> SkyrimSE.exe+1530FA8 adc dh, 0x1A) -//- count: (1)
  101. [RSP+928 ] 0x7FF734F6083F (void* -> SkyrimSE.exe+0F0083F mov rax, [rdi+0x148]) -//- count: (1)
  102. [RSP+978 ] 0x7FF73505FD20 (void* -> SkyrimSE.exe+0FFFD20 jmp 0x00007FF73505FD2D) -//- count: (1)
  103. [RSP+9A8 ] 0x7FF734F42F3A (void* -> SkyrimSE.exe+0EE2F3A movzx eax, byte ptr [rdi]) -//- count: (1)
  104. [RSP+A70 ] 0x7FF73581C440 (void* -> SkyrimSE.exe+17BC440 shl byte ptr [rsi-0x0B], 0x34) -//- count: (1)
  105. [RSP+A98 ] 0x7FF734F4F15A (void* -> SkyrimSE.exe+0EEF15A inc r15d) -//- count: (1)
  106. [RSP+AB8 ] 0x7FF734F984EB (void* -> SkyrimSE.exe+0F384EB add rsp, 0x38) -//- count: (1)
  107. [RSP+AC8 ] 0x7FF734F43D8D (void* -> SkyrimSE.exe+0EE3D8D xor edi, edi) -//- count: (1)
  108. [RSP+B18 ] 0x7FF7357C58D0 (void* -> SkyrimSE.exe+17658D0 mov al, 0xE6) -//- count: (1)
  109. [RSP+B38 ] 0x7FF7357C58F0 (void* -> SkyrimSE.exe+17658F0 shl bh, 0x01) -//- count: (1)
  110. [RSP+B58 ] 0x7FF7357C58D0 (void* -> SkyrimSE.exe+17658D0 mov al, 0xE6) -//- count: (1)
  111. [RSP+B78 ] 0x7FF7357C5910 (void* -> SkyrimSE.exe+1765910 out 0xCB, eax) -//- count: (1)
  112. [RSP+BB0 ] 0x7FF7357C5960 (void* -> SkyrimSE.exe+1765960 and dl, ch) -//- count: (1)
  113. [RSP+D28 ] 0x7FF734CA2E31 (void* -> SkyrimSE.exe+0C42E31 test al, al) -//- count: (1)
  114. [RSP+D38 ] 0x7FF734CA29CE (void* -> SkyrimSE.exe+0C429CE test al, al) -//- count: (1)
  115. [RSP+D48 ] 0x7FF7353AAF17 (void* -> SkyrimSE.exe+134AF17 add rdi, r14) -//- count: (1)
  116. [RSP+D58 ] 0x7FF734C9E796 (void* -> SkyrimSE.exe+0C3E796 mov dword ptr [r15], 0x01) -//- count: (1)
  117. [RSP+D68 ] 0x7FF734192BEA (void* -> SkyrimSE.exe+0132BEA mov ebp, eax) -//- count: (1)
  118. [RSP+D88 ] 0x7FF7353AADC0 (void* -> SkyrimSE.exe+134ADC0 jmp 0x00007FF7353AAD9B) -//- count: (1)
  119. [RSP+D90 ] 0x7FF737057470 (void* -> SkyrimSE.exe+2FF7470 add [rax], al) -//- count: (1)
  120. [RSP+D98 ] 0x7FF734C8A689 (void* -> SkyrimSE.exe+0C2A689 cmp [rbx], eax) -//- count: (1)
  121. [RSP+DA0 ] 0x7FF737057470 (void* -> SkyrimSE.exe+2FF7470 add [rax], al) -//- count: (1)
  122. [RSP+DF8 ] 0x7FF734C88DEA (void* -> SkyrimSE.exe+0C28DEA mov rax, rbx) -//- count: (1)
  123. [RSP+E00 ] 0x7FF737057470 (void* -> SkyrimSE.exe+2FF7470 add [rax], al) -//- count: (1)
  124. [RSP+F68 ] 0x7FF734219D05 (void* -> SkyrimSE.exe+01B9D05 lea eax, [rsi-0x10000000]) -//- count: (1)
  125. [RSP+FE8 ] 0x7FF734D8F1D5 (void* -> SkyrimSE.exe+0D2F1D5 mov edi, eax) -//- count: (1)
  126. [RSP+FF0 ] 0x7FF737075580 (void* -> SkyrimSE.exe+3015580 add [rax], al) -//- count: (1)
  127. [RSP+1050] 0x7FF7370713B0 (void* -> SkyrimSE.exe+30113B0 add [rax], al) -//- count: (1)
  128. [RSP+1108] 0x7FF7370713B0 (void* -> SkyrimSE.exe+30113B0 add [rax], al) -//- count: (1)
  129. [RSP+1138] 0x7FF736F85700 (void* -> SkyrimSE.exe+2F25700 add [rax], al) -//- count: (1)
  130. [RSP+1148] 0x7FF737091C10 (void* -> SkyrimSE.exe+3031C10 mov [rcx], bh) -//- count: (1)
  131. [RSP+1168] 0x7FF73493489D (void* -> SkyrimSE.exe+08D489D mov rdx, [rbp+0x20]) -//- count: (1)
  132. [RSP+11E0] 0x7FF736F90A10 (void* -> SkyrimSE.exe+2F30A10 add [rax], al) -//- count: (1)
  133. [RSP+11E8] 0x7FF736F858E0 (void* -> SkyrimSE.exe+2F258E0 add [rax], al) -//- count: (1)
  134. [RSP+11F8] 0x7FF7349335D5 (void* -> SkyrimSE.exe+08D35D5 nop) -//- count: (1)
  135. [RSP+1228] 0x7FF736F857B0 (void* -> SkyrimSE.exe+2F257B0 add [rax], al) -//- count: (1)
  136. [RSP+1248] 0x7FF73490CD7A (void* -> SkyrimSE.exe+08ACD7A mov byte ptr [rdi+0x18], 0x08) -//- count: (1)
  137. [RSP+1260] 0x7FF736F858E0 (void* -> SkyrimSE.exe+2F258E0 add [rax], al) -//- count: (1)
  138. [RSP+12A8] 0x7FF736F857B0 (void* -> SkyrimSE.exe+2F257B0 add [rax], al) -//- count: (1)
  139. [RSP+12B0] 0x7FF737091C10 (void* -> SkyrimSE.exe+3031C10 mov [rcx], bh) -//- count: (1)
  140. [RSP+12C0] 0x7FF736F858E0 (void* -> SkyrimSE.exe+2F258E0 add [rax], al) -//- count: (1)
  141. [RSP+12C8] 0x7FF73490EDE2 (void* -> SkyrimSE.exe+08AEDE2 nop) -//- count: (1)
  142. [RSP+12E8] 0x7FF736F857B0 (void* -> SkyrimSE.exe+2F257B0 add [rax], al) -//- count: (1)
  143. [RSP+1308] 0x7FF734F1EC36 (void* -> SkyrimSE.exe+0EBEC36 mov rbx, rax) -//- count: (1)
  144. [RSP+1328] 0x7FF736F85800 (void* -> SkyrimSE.exe+2F25800 add [rax], al) -//- count: (1)
  145. [RSP+1348] 0x7FF73490ED80 (void* -> SkyrimSE.exe+08AED80 push rdi) -//- count: (1)
  146. [RSP+1388] 0x7FF737091B90 (void* -> SkyrimSE.exe+3031B90 pop rax) -//- count: (1)
  147. [RSP+13A0] 0x7FF737091C10 (void* -> SkyrimSE.exe+3031C10 mov [rcx], bh) -//- count: (1)
  148. [RSP+13A8] 0x7FF737091C10 (void* -> SkyrimSE.exe+3031C10 mov [rcx], bh) -//- count: (1)
  149. [RSP+13B0] 0x7FF737091BB0 (void* -> SkyrimSE.exe+3031BB0 call 0x00007FF778408B35) -//- count: (1)
  150. [RSP+13B8] 0x7FF734C89EB8 (void* -> SkyrimSE.exe+0C29EB8 mov r12, rax) -//- count: (1)
  151. [RSP+13E8] 0x7FF736F90C68 (void* -> SkyrimSE.exe+2F30C68 pop rax) -//- count: (1)
  152. [RSP+13F8] 0x7FF736F858C0 (void* -> SkyrimSE.exe+2F258C0 shr ah, 0x67) -//- count: (1)
  153. [RSP+1410] 0x7FF73490ED80 (void* -> SkyrimSE.exe+08AED80 push rdi) -//- count: (1)
  154. [RSP+1418] 0x7FF737091BD0 (void* -> SkyrimSE.exe+3031BD0 pop rax) -//- count: (1)
  155. [RSP+1430] 0x7FF737091810 (void* -> SkyrimSE.exe+3031810 add [rax], al) -//- count: (1)
  156. [RSP+1440] 0x7FF737091B01 (void* -> SkyrimSE.exe+3031B01 add [rax], al) -//- count: (1)
  157. [RSP+1460] 0x7FF736F85908 (void* -> SkyrimSE.exe+2F25908 fsubr [rbx]) -//- count: (1)
  158. [RSP+1470] 0x7FF7370917B8 (void* -> SkyrimSE.exe+30317B8 fsubr [rbx]) -//- count: (1)
  159. [RSP+1478] 0x7FF736F90B80 (void* -> SkyrimSE.exe+2F30B80 add [rax], al) -//- count: (1)
  160. [RSP+1488] 0x7FF734935A5F (void* -> SkyrimSE.exe+08D5A5F nop) -//- count: (1)
  161. [RSP+1490] 0x7FF737091BD0 (void* -> SkyrimSE.exe+3031BD0 pop rax) -//- count: (1)
  162. [RSP+14E8] 0x7FF7341B7815 (void* -> SkyrimSE.exe+0157815 test r15b, r15b) -//- count: (1)
  163. [RSP+1500] 0x7FF736F85900 (void* -> SkyrimSE.exe+2F25900 add [rbx], ch) -//- count: (1)
  164. [RSP+1548] 0x7FF73460ED6A (void* -> SkyrimSE.exe+05AED6A call 0x00007FF73519DF60) -//- count: (1)
  165. [RSP+15C8] 0x7FF7353AA95D (void* -> SkyrimSE.exe+134A95D neg rax) -//- count: (1)
  166. [RSP+15E8] 0x7FF7353ABAF2 (void* -> SkyrimSE.exe+134BAF2 mov edx, [rsp+0x5C]) -//- count: (1)
  167. [RSP+1658] 0x7FF73460CBF0 (void* -> SkyrimSE.exe+05ACBF0 test al, al) -//- count: (1)
  168. [RSP+1678] 0x7FF736F986D0 (void* -> SkyrimSE.exe+2F386D0 add [rax], al) -//- count: (1)
  169. [RSP+1688] 0x7FF7353AB17A (void* -> SkyrimSE.exe+134B17A mov ebx, eax) -//- count: (1)
  170. SkyrimSE.exe 0x7FF734060000 -//- count: (1)
  171.  
  172.  
  173.  
  174. ################################################################################
  175. Missing Masters
  176. ################################################################################
  177.  
  178. 1. Please check the notification of your Mod Manager!
  179. 2. If you cant find any entries there, try LOOT.
  180. 3. If this yields nothing, you'll have to manualy check every mod of yours if you might have missed a dependency.
  181.  
  182.  
  183. ################################################################################
  184. Solutions
  185. ################################################################################
  186.  
  187. SkyrimSE.exe: count: (140)
  188. This file on its own is not the cause, however, we'll do further parsing...
  189.  
  190. Could not find any known issues related to SkyrimSE.exe.
  191. SkyrimSE.exe _might_ be listed for the sole reason of... you're playing this game!!
  192. --------------------------------------------------------------------------------
  193.  
  194. NiNode: count: (4)
  195. Ninodes are related to skeletons. It could be a wrong loadorder for skeleton based mods.
  196. If you use HDT/SMP, make sure to load it like: Body (CBBE or BH/UNP) -> FNIS/Nemesis -> DAR -> HDT -> XP32
  197. Also make sure that you've chosen the HDT/SMP variant of xpmsse.
  198. If you find a mod name in the following list, try disabling it and rerun FNIS or Nemesis.
  199. --------------------------------------------------------------------------------
  200. [RSP+1210] 0x242AB2E5080 (NiNode*) count: (1)
  201. [RSP+11D8] 0x0 (size_t) [0] count: (1)
  202. [RSP+11E8] 0x7FF736F858E0 (void* -> SkyrimSE.exe+2F258E0 add [rax], al) count: (1)
  203. [RSP+11F0] 0x4 (size_t) [4] count: (1)
  204.  
  205. --------------------------------------------------------------------------------
  206.  
  207. mesh: count: (1)
  208. Some generic mesh issue, yet to be defined...
  209. If there are any 'indent' lines, they might give a more precise of what _could_ be the reason.
  210. -- This is beta detection, and might not be accurate --
  211. -- This is showing previous lines 1 & 2, and is considered WIP --
  212. inputFilePath: "data\MESHES\interface\logo\logo.nif"
  213. inputFilePath: "data\MESHES\interface\logo\logo.nif"
  214. Header: author: npurkeypile version: 100 processScript: Optimized with SSE NIF Optimizer v3.2.0. exportScript:
  215. [RSP+7A0 ] 0x241DCD71658 (char*) "data\MESHES\interface\logo\logo.nif"
  216. [RSP+7A0 ] 0x241DCD71658 (char*) "data\MESHES\interface\logo\logo.nif"
  217. inputFilePath: "data\MESHES\interface\logo\logo.nif"
  218. [RSP+7D0 ] 0x4E0939F238 (char*) "data\MESHES\interface\logo\logo.nif"
  219. [RSP+7D0 ] 0x4E0939F238 (char*) "data\MESHES\interface\logo\logo.nif"
  220. [RSP+7C8 ] 0x0 (size_t) [0]
  221. [RSP+820 ] 0x241DCD71658 (char*) "data\MESHES\interface\logo\logo.nif"
  222. [RSP+820 ] 0x241DCD71658 (char*) "data\MESHES\interface\logo\logo.nif"
  223. [RSP+818 ] 0x24102896F98 (char*) "("
  224. [RSP+848 ] 0x241DCD71658 (char*) "data\MESHES\interface\logo\logo.nif"
  225. [RSP+848 ] 0x241DCD71658 (char*) "data\MESHES\interface\logo\logo.nif"
  226. [RSP+840 ] 0x0 (size_t) [0]
  227. Directory Name: "data\MESHES\interface\logo\"
  228. Directory Name: "data\MESHES\interface\logo\"
  229. [RSP+8E8 ] 0x241DCD46840 (BSResource::`anonymous namespace'::LooseFileStream*)
  230. [RSP+F40 ] 0x241DCD71658 (char*) "data\MESHES\interface\logo\logo.nif"
  231. [RSP+F40 ] 0x241DCD71658 (char*) "data\MESHES\interface\logo\logo.nif"
  232. [RSP+F38 ] 0x1 (size_t) [1]
  233. [RSP+F78 ] 0x241DCD71658 (char*) "data\MESHES\interface\logo\logo.nif"
  234. [RSP+F78 ] 0x241DCD71658 (char*) "data\MESHES\interface\logo\logo.nif"
  235. [RSP+F70 ] 0x0 (size_t) [0]
  236. [RSP+FA0 ] 0x241DCD71658 (char*) "data\MESHES\interface\logo\logo.nif"
  237. [RSP+FA0 ] 0x241DCD71658 (char*) "data\MESHES\interface\logo\logo.nif"
  238. [RSP+F98 ] 0x242AB2EE080 (void*)
  239. [RSP+1218] 0x4E0939F940 (char*) "meshes\Interface/Logo/Logo.nif"
  240. [RSP+1218] 0x4E0939F940 (char*) "meshes\Interface/Logo/Logo.nif"
  241. Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController
  242.  
  243.  
  244. --------------------------------------------------------------------------------
  245.  
  246. tbbmalloc.dll: count: (6)
  247. Threading Building Blocks Memory Allocator
  248. This is either part of:
  249. - the CreationKit Fixes: https://www.nexusmods.com/skyrimspecialedition/mods/20061
  250. - the Engine Fixes (part 2): https://www.nexusmods.com/skyrimspecialedition/mods/17230
  251. I do recommend to use Engine Fixes (pick 'part 1' according to your SKSE)
  252.  
  253. This message is shown without a check:
  254. Make sure to disable: SrtCrashFix64.dll (Animation Limit Crash fix SSE) as this is handled by the Engines Fixes, which is recommended to use!
  255. Either way, make sure to have the 'latest' version variant for your Skyrim edition.
  256. However, this probably is not the cause, but the causing mod relies on excessive memory handling.
  257. First and foremost, try to close any other application and background processes that might be running that you do not need.
  258. Like, but not limited to, game launchers, web browsers with 20 open tabs, Spotify, even Discord.
  259. Also, you might want to consider using lower texture mods, aka, use a 2k instead of a 4k texture mod, or just a 1k texture.
  260.  
  261. If the above did not help, you could try apply these config tweaks to: __Skyrim.ini___
  262. Make sure to comment out (#) any existing variants of these, so you can go back if they dont help or make things worse.
  263.  
  264. This is most applicable if you're using 4-8 GB ram or less, you game addicted freak! ;) (said the guy who was playing WoW raids at 3 fps).
  265.  
  266. ==================================
  267.  
  268. [Display]
  269. iTintTextureResolution=2048
  270.  
  271. [General]
  272. ClearInvalidRegistrations=1
  273.  
  274. [Memory]
  275. DefaultHeapInitialAllocMB=768
  276. ScrapHeapSizeMB=256
  277.  
  278. ==================================
  279.  
  280. Last but not least, increasing your pagefile is a good and simple way to avoid this.
  281. Best practice: pagefile-size > RAM
  282. Example: 24 GB > 16 GB RAM
  283.  
  284. Please read / follow:
  285. 1. In the Taskbar Search, type “Advanced System“. ...
  286. 2. In System Properties, click Advanced tab.
  287. 3. In Performance section click Settings button.
  288. 4. Performance Options will open. ...
  289. 5. Here, under Virtual memory, select Change.
  290. 6. Uncheck Automatically manage paging file size for all drives.
  291. 7. Select a Drive that hardly use (as in not often)
  292. 8. Set manual size
  293. 9. Set value to ~ 150% of your RAM (as shown in example)
  294. 10. Confirm with "OK".
  295.  
  296. If you want to read more about (allthough, not related to sharepoint server):
  297. https://learn.microsoft.com/en-us/sharepoint/technical-reference/the-paging-file-size-should-exceed-the-amount-of-physical-ram-in-the-system
  298.  
  299. --------------------------------------------------------------------------------
  300.  
  301. textures: count: (8)
  302. There is a chance for an issue with textures.
  303. The following tool might be of help to solve that issue:
  304. - Cathedral Assets Optimizer: https://www.nexusmods.com/skyrimspecialedition/mods/23316
  305.  
  306. Name: "textures\interface\objects\MAINMENUWALLPAPER.dds" -//- count: (3)
  307. [RSP+198 ] 0x242AB2F54A8 (char*) "textures\interface\objects\MAINMENUWALLPAPER.dds" -//- count: (1)
  308. [RSP+1E0 ] 0x242AB2F54A8 (char*) "textures\interface\objects\MAINMENUWALLPAPER.dds" -//- count: (1)
  309. [RSP+268 ] 0x242AB2F54A8 (char*) "textures\interface\objects\MAINMENUWALLPAPER.dds" -//- count: (1)
  310. [RSP+3F8 ] 0x242AB2F54A8 (char*) "textures\interface\objects\MAINMENUWALLPAPER.dds" -//- count: (1)
  311. [RSP+410 ] 0x242AB2F54A8 (char*) "textures\interface\objects\MAINMENUWALLPAPER.dds" -//- count: (1)
  312.  
  313.  
  314. ################################################################################
  315. Success Statistic: (this has been detected/handled, does not mean it's the cause)
  316. ################################################################################
  317. Issues Found: 5
  318. Issues Solved: 5
  319.  
  320. ################################################################################
  321. DEBUG State:
  322. ################################################################################
  323. Culprit list content: (just a list)
  324. SkyrimSE.exe, NiNode, mesh, tbbmalloc.dll, textures,
  325.  
  326. ################################################################################
  327. Random 'Fallback' Checks
  328. ################################################################################
  329.  
  330. How to read these results?
  331. - They are simple keywords that may appear when you have a lot of issues.
  332. - They do NOT have to mean anything.
  333. - Only if the "regular" results / solutions do not help, they might provide an indication to the reason for this crash.
  334.  
  335.  
  336. RTTIName: "NiSourceTexture" -//- count: (3)
  337. Directory Name: "data\TEXTURES\interface\objects\" -//- count: (3)
  338. File Name: "mainmenuwallpaper.dds" -//- count: (3)
  339. RTTIName: "BSLightingShaderProperty" -//- count: (1)
  340. File Name: "logo.nif" -//- count: (2)
  341. RTTIName: "NiPointLight" -//- count: (3)
  342. Name: "shadow scene node" -//- count: (5)
  343. RTTIName: "ShadowSceneNode" -//- count: (5)
  344. RTTIName: "NiNode" -//- count: (2)
  345.  
  346.  
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