TheFlyingEpergne

unreal engine crash log

Apr 28th, 2023
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  1. Log file open, 04/28/23 14:41:08
  2. LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
  3. LogWindows: File 'aqProf.dll' does not exist
  4. LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
  5. LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
  6. LogWindows: File 'VtuneApi.dll' does not exist
  7. LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
  8. LogWindows: File 'VtuneApi32e.dll' does not exist
  9. LogWindows: Started CrashReportClient (pid=16200)
  10. LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
  11. LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
  12. LogInit: Display: Running engine for game: Survival_Game
  13. LogCore: UnrealTraceServer: Trace store launch successful
  14. LogCsvProfiler: Display: Metadata set : platform="Windows"
  15. LogCsvProfiler: Display: Metadata set : config="Development"
  16. LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.0-CL-20979098"
  17. LogCsvProfiler: Display: Metadata set : engineversion="5.0.3-20979098+++UE5+Release-5.0"
  18. LogCsvProfiler: Display: Metadata set : commandline="" D:\GitHub\Survival_Game\Survival_Game.uproject""
  19. LogCsvProfiler: Display: Metadata set : os="Windows 10 (22H2) [10.0.19045.2846] "
  20. LogCsvProfiler: Display: Metadata set : cpu="GenuineIntel|Intel(R) Core(TM) i7-7740X CPU @ 4.30GHz"
  21. LogCsvProfiler: Display: Metadata set : pgoenabled="0"
  22. LogCsvProfiler: Display: Metadata set : loginid="4ab64a3140743355bd00cea51de16c94"
  23. LogCsvProfiler: Display: Metadata set : llm="0"
  24. LogPlatformFile: Not using cached read wrapper
  25. LogStats: Stats thread started at 0.256149
  26. LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +0:00, Platform Override: ''
  27. LogInit: Session CrashGUID >====================================================
  28. Session CrashGUID > UECC-Windows-3A8D718B40FEEA8FFBC229A31C8F8584
  29. Session CrashGUID >====================================================
  30. LogConfig: Display: Loading HoloLens ini files took 0.02 seconds
  31. LogConfig: Display: Loading Android ini files took 0.02 seconds
  32. LogConfig: Display: Loading IOS ini files took 0.02 seconds
  33. LogConfig: Display: Loading Linux ini files took 0.03 seconds
  34. LogConfig: Display: Loading Mac ini files took 0.02 seconds
  35. LogConfig: Display: Loading TVOS ini files took 0.03 seconds
  36. LogConfig: Display: Loading LinuxArm64 ini files took 0.03 seconds
  37. LogConfig: Display: Loading Unix ini files took 0.02 seconds
  38. LogConfig: Display: Loading VulkanPC ini files took 0.02 seconds
  39. LogConfig: Display: Loading Windows ini files took 0.02 seconds
  40. LogPluginManager: Mounting Engine plugin Bridge
  41. LogPluginManager: Mounting Engine plugin FastBuildController
  42. LogPluginManager: Mounting Engine plugin MeshPainting
  43. LogPluginManager: Mounting Engine plugin XGEController
  44. LogPluginManager: Mounting Engine plugin Paper2D
  45. LogPluginManager: Mounting Engine plugin AISupport
  46. LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor
  47. LogPluginManager: Mounting Engine plugin AnimationModifierLibrary
  48. LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis
  49. LogPluginManager: Mounting Engine plugin ControlRig
  50. LogPluginManager: Mounting Engine plugin ControlRigSpline
  51. LogPluginManager: Mounting Engine plugin IKRig
  52. LogPluginManager: Mounting Engine plugin CameraShakePreviewer
  53. LogPluginManager: Mounting Engine plugin GameplayCameras
  54. LogPluginManager: Mounting Engine plugin OodleNetwork
  55. LogPluginManager: Mounting Engine plugin AnimationSharing
  56. LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess
  57. LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess
  58. LogPluginManager: Mounting Engine plugin GitSourceControl
  59. LogPluginManager: Mounting Engine plugin NullSourceCodeAccess
  60. LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess
  61. LogPluginManager: Mounting Engine plugin PerforceSourceControl
  62. LogPluginManager: Mounting Engine plugin PixWinPlugin
  63. LogPluginManager: Mounting Engine plugin PlasticSourceControl
  64. LogPluginManager: Mounting Engine plugin PluginUtils
  65. LogPluginManager: Mounting Engine plugin PropertyAccessNode
  66. LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess
  67. LogPluginManager: Mounting Engine plugin SubversionSourceControl
  68. LogPluginManager: Mounting Engine plugin TextureFormatOodle
  69. LogPluginManager: Mounting Engine plugin TraceDataFilters
  70. LogPluginManager: Mounting Engine plugin UObjectPlugin
  71. LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess
  72. LogPluginManager: Mounting Engine plugin AssetManagerEditor
  73. LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess
  74. LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess
  75. LogPluginManager: Mounting Engine plugin CryptoKeys
  76. LogPluginManager: Mounting Engine plugin CurveEditorTools
  77. LogPluginManager: Mounting Engine plugin DataValidation
  78. LogPluginManager: Mounting Engine plugin EditorDebugTools
  79. LogPluginManager: Mounting Engine plugin EditorScriptingUtilities
  80. LogPluginManager: Mounting Engine plugin GameplayTagsEditor
  81. LogPluginManager: Mounting Engine plugin FacialAnimation
  82. LogPluginManager: Mounting Engine plugin GeometryMode
  83. LogPluginManager: Mounting Engine plugin MacGraphicsSwitching
  84. LogPluginManager: Mounting Engine plugin MaterialAnalyzer
  85. LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard
  86. LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode
  87. LogPluginManager: Mounting Engine plugin PluginBrowser
  88. LogPluginManager: Mounting Engine plugin SequencerAnimTools
  89. LogPluginManager: Mounting Engine plugin DatasmithContent
  90. LogPluginManager: Mounting Engine plugin StylusInput
  91. LogPluginManager: Mounting Engine plugin SpeedTreeImporter
  92. LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities
  93. LogPluginManager: Mounting Engine plugin VariantManagerContent
  94. LogPluginManager: Mounting Engine plugin AutomationUtils
  95. LogPluginManager: Mounting Engine plugin BackChannel
  96. LogPluginManager: Mounting Engine plugin ChaosCloth
  97. LogPluginManager: Mounting Engine plugin ChaosClothEditor
  98. LogPluginManager: Mounting Engine plugin ChaosNiagara
  99. LogPluginManager: Mounting Engine plugin ChaosEditor
  100. LogPluginManager: Mounting Engine plugin ChaosSolverPlugin
  101. LogPluginManager: Mounting Engine plugin CharacterAI
  102. LogPluginManager: Mounting Engine plugin FullBodyIK
  103. LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin
  104. LogPluginManager: Mounting Engine plugin GeometryFlow
  105. LogPluginManager: Mounting Engine plugin MeshLODToolset
  106. LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp
  107. LogPluginManager: Mounting Engine plugin OpenImageDenoise
  108. LogPluginManager: Mounting Engine plugin PlanarCut
  109. LogPluginManager: Mounting Engine plugin PlatformCrypto
  110. LogPluginManager: Mounting Engine plugin ProxyLODPlugin
  111. LogPluginManager: Mounting Engine plugin PythonScriptPlugin
  112. LogPluginManager: Mounting Engine plugin SkeletalReduction
  113. LogPluginManager: Mounting Engine plugin Niagara
  114. LogPluginManager: Mounting Engine plugin AlembicImporter
  115. LogPluginManager: Mounting Engine plugin AndroidMedia
  116. LogPluginManager: Mounting Engine plugin AvfMedia
  117. LogPluginManager: Mounting Engine plugin ImgMedia
  118. LogPluginManager: Mounting Engine plugin MediaCompositing
  119. LogPluginManager: Mounting Engine plugin MediaPlayerEditor
  120. LogPluginManager: Mounting Engine plugin WebMMedia
  121. LogPluginManager: Mounting Engine plugin WmfMedia
  122. LogPluginManager: Mounting Engine plugin TcpMessaging
  123. LogPluginManager: Mounting Engine plugin UdpMessaging
  124. LogPluginManager: Mounting Engine plugin ActorSequence
  125. LogPluginManager: Mounting Engine plugin LevelSequenceEditor
  126. LogPluginManager: Mounting Engine plugin MatineeToLevelSequence
  127. LogPluginManager: Mounting Engine plugin TemplateSequence
  128. LogPluginManager: Mounting Engine plugin SequencerScripting
  129. LogPluginManager: Mounting Engine plugin OnlineBase
  130. LogPluginManager: Mounting Engine plugin OnlineSubsystem
  131. LogPluginManager: Mounting Engine plugin OnlineSubsystemNull
  132. LogPluginManager: Mounting Engine plugin LauncherChunkInstaller
  133. LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils
  134. LogPluginManager: Mounting Engine plugin ActorLayerUtilities
  135. LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector
  136. LogPluginManager: Mounting Engine plugin AndroidFileServer
  137. LogPluginManager: Mounting Engine plugin AndroidMoviePlayer
  138. LogPluginManager: Mounting Engine plugin AndroidPermission
  139. LogPluginManager: Mounting Engine plugin AppleImageUtils
  140. LogPluginManager: Mounting Engine plugin AppleMoviePlayer
  141. LogPluginManager: Mounting Engine plugin ArchVisCharacter
  142. LogPluginManager: Mounting Engine plugin AssetTags
  143. LogPluginManager: Mounting Engine plugin AudioCapture
  144. LogPluginManager: Mounting Engine plugin AudioSynesthesia
  145. LogPluginManager: Mounting Engine plugin CableComponent
  146. LogPluginManager: Mounting Engine plugin ChunkDownloader
  147. LogPluginManager: Mounting Engine plugin CustomMeshComponent
  148. LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector
  149. LogPluginManager: Mounting Engine plugin GeometryCache
  150. LogPluginManager: Mounting Engine plugin GeometryProcessing
  151. LogPluginManager: Mounting Engine plugin GoogleCloudMessaging
  152. LogPluginManager: Mounting Engine plugin GooglePAD
  153. LogPluginManager: Mounting Engine plugin HairStrands
  154. LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector
  155. LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector
  156. LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary
  157. LogPluginManager: Mounting Engine plugin MeshModelingToolset
  158. LogPluginManager: Mounting Engine plugin MobilePatchingUtils
  159. LogPluginManager: Mounting Engine plugin ProceduralMeshComponent
  160. LogPluginManager: Mounting Engine plugin PropertyAccessEditor
  161. LogPluginManager: Mounting Engine plugin ResonanceAudio
  162. LogPluginManager: Mounting Engine plugin RuntimePhysXCooking
  163. LogPluginManager: Mounting Engine plugin SignificanceManager
  164. LogPluginManager: Mounting Engine plugin SoundFields
  165. LogPluginManager: Mounting Engine plugin Synthesis
  166. LogPluginManager: Mounting Engine plugin WebMMoviePlayer
  167. LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector
  168. LogPluginManager: Mounting Engine plugin WindowsMoviePlayer
  169. LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource
  170. LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource
  171. LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource
  172. LogPluginManager: Mounting Engine plugin InterchangeEditor
  173. LogPluginManager: Mounting Engine plugin Interchange
  174. LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay
  175. LogPluginManager: Mounting Engine plugin OnlineServices
  176. LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS
  177. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Bridge/Content/' mounted to '/Bridge/'
  178. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/'
  179. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/'
  180. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/'
  181. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/'
  182. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/'
  183. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/'
  184. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ModelingToolsEditorMode/Content/' mounted to '/ModelingToolsEditorMode/'
  185. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/'
  186. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/'
  187. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/'
  188. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/'
  189. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/'
  190. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/'
  191. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/'
  192. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryFlow/Content/' mounted to '/GeometryFlow/'
  193. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshLODToolset/Content/' mounted to '/MeshLODToolset/'
  194. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/'
  195. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/'
  196. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/'
  197. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/'
  198. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/'
  199. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/'
  200. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/'
  201. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/HairStrands/Content/' mounted to '/HairStrands/'
  202. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/MeshModelingToolset/Content/' mounted to '/MeshModelingToolset/'
  203. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/'
  204. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/'
  205. SourceControl: Source control is disabled
  206. SourceControl: Source control is disabled
  207. PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
  208. LogInit: Using libcurl 7.55.1-DEV
  209. LogInit: - built for x86_64-pc-win32
  210. LogInit: - supports SSL with OpenSSL/1.1.1
  211. LogInit: - supports HTTP deflate (compression) using libz 1.2.8
  212. LogInit: - other features:
  213. LogInit: CURL_VERSION_SSL
  214. LogInit: CURL_VERSION_LIBZ
  215. LogInit: CURL_VERSION_IPV6
  216. LogInit: CURL_VERSION_ASYNCHDNS
  217. LogInit: CURL_VERSION_LARGEFILE
  218. LogInit: CURL_VERSION_IDN
  219. LogInit: CurlRequestOptions (configurable via config and command line):
  220. LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
  221. LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
  222. LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
  223. LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
  224. LogInit: - LocalHostAddr = Default
  225. LogInit: - BufferSize = 65536
  226. LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
  227. LogOnline: OSS: Created online subsystem instance for: NULL
  228. LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
  229. LogInit: Build: ++UE5+Release-5.0-CL-20979098
  230. LogInit: Engine Version: 5.0.3-20979098+++UE5+Release-5.0
  231. LogInit: Compatible Engine Version: 5.0.0-19505902+++UE5+Release-5.0
  232. LogInit: Net CL: 19505902
  233. LogInit: OS: Windows 10 (22H2) [10.0.19045.2846] (), CPU: Intel(R) Core(TM) i7-7740X CPU @ 4.30GHz, GPU: NVIDIA GeForce GTX 1080
  234. LogInit: Compiled (64-bit): Jul 7 2022 02:16:06
  235. LogInit: Compiled with Visual C++: 19.29.30138.00
  236. LogInit: Build Configuration: Development
  237. LogInit: Branch Name: ++UE5+Release-5.0
  238. LogInit: Command Line:
  239. LogInit: Base Directory: D:/Programs/Epic Games/UE_5.0/Engine/Binaries/Win64/
  240. LogInit: Allocator: Mimalloc
  241. LogInit: Installed Engine Build: 1
  242. LogDevObjectVersion: Number of dev versions registered: 34
  243. LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
  244. LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
  245. LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
  246. LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
  247. LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
  248. LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
  249. LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
  250. LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
  251. LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20
  252. LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
  253. LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45
  254. LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
  255. LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
  256. LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
  257. LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
  258. LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
  259. LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
  260. LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
  261. LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
  262. LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 59
  263. LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 3
  264. LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
  265. LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
  266. LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
  267. LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
  268. LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
  269. LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
  270. LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
  271. LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 59
  272. LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 36
  273. LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8
  274. LogDevObjectVersion: UE5-Dev-Cooker (26075A32-730F-4708-88E9-8C32F1599D05): 0
  275. LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
  276. LogDevObjectVersion: UE5-Dev-LWCRendering (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1
  277. LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
  278. LogInit: Object subsystem initialized
  279. LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
  280. LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
  281. LogConfig: CVar [[r.DetectAndWarnOfBadDrivers:0]] deferred - dummy variable created
  282. LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created
  283. LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created
  284. LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
  285. [2023.04.28-13.41.08:752][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
  286. [2023.04.28-13.41.08:752][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created
  287. [2023.04.28-13.41.08:752][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created
  288. [2023.04.28-13.41.08:752][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created
  289. [2023.04.28-13.41.08:752][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
  290. [2023.04.28-13.41.08:752][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
  291. [2023.04.28-13.41.08:752][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
  292. [2023.04.28-13.41.08:752][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
  293. [2023.04.28-13.41.08:752][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
  294. [2023.04.28-13.41.08:752][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
  295. [2023.04.28-13.41.08:752][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
  296. [2023.04.28-13.41.08:752][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
  297. [2023.04.28-13.41.08:752][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created
  298. [2023.04.28-13.41.08:752][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created
  299. [2023.04.28-13.41.08:752][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine]
  300. [2023.04.28-13.41.08:752][ 0]LogConfig: CVar [[DefaultPVRTCQuality:1]] deferred - dummy variable created
  301. [2023.04.28-13.41.08:752][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:1]] deferred - dummy variable created
  302. [2023.04.28-13.41.08:752][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created
  303. [2023.04.28-13.41.08:752][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created
  304. [2023.04.28-13.41.08:752][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created
  305. [2023.04.28-13.41.08:752][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created
  306. [2023.04.28-13.41.08:752][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created
  307. [2023.04.28-13.41.08:752][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created
  308. [2023.04.28-13.41.08:752][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created
  309. [2023.04.28-13.41.08:752][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created
  310. [2023.04.28-13.41.08:752][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created
  311. [2023.04.28-13.41.08:752][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created
  312. [2023.04.28-13.41.08:752][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created
  313. [2023.04.28-13.41.08:752][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MatineeActorCameraAnim]] deferred - dummy variable created
  314. [2023.04.28-13.41.08:752][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created
  315. [2023.04.28-13.41.08:752][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created
  316. [2023.04.28-13.41.08:752][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created
  317. [2023.04.28-13.41.08:752][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created
  318. [2023.04.28-13.41.08:752][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created
  319. [2023.04.28-13.41.08:752][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created
  320. [2023.04.28-13.41.08:752][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created
  321. [2023.04.28-13.41.08:752][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created
  322. [2023.04.28-13.41.08:752][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created
  323. [2023.04.28-13.41.08:752][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created
  324. [2023.04.28-13.41.08:752][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created
  325. [2023.04.28-13.41.08:752][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created
  326. [2023.04.28-13.41.08:752][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created
  327. [2023.04.28-13.41.08:752][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MatineeActorCameraAnim]] deferred - dummy variable created
  328. [2023.04.28-13.41.08:752][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created
  329. [2023.04.28-13.41.08:752][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created
  330. [2023.04.28-13.41.08:752][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created
  331. [2023.04.28-13.41.08:752][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created
  332. [2023.04.28-13.41.08:752][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created
  333. [2023.04.28-13.41.08:752][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created
  334. [2023.04.28-13.41.08:752][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created
  335. [2023.04.28-13.41.08:752][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created
  336. [2023.04.28-13.41.08:752][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created
  337. [2023.04.28-13.41.08:752][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created
  338. [2023.04.28-13.41.08:752][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created
  339. [2023.04.28-13.41.08:752][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created
  340. [2023.04.28-13.41.08:752][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created
  341. [2023.04.28-13.41.08:752][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created
  342. [2023.04.28-13.41.08:757][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
  343. [2023.04.28-13.41.08:757][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
  344. [2023.04.28-13.41.08:757][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
  345. [2023.04.28-13.41.08:757][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
  346. [2023.04.28-13.41.08:757][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
  347. [2023.04.28-13.41.08:757][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
  348. [2023.04.28-13.41.08:757][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
  349. [2023.04.28-13.41.08:757][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
  350. [2023.04.28-13.41.08:757][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
  351. [2023.04.28-13.41.08:757][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
  352. [2023.04.28-13.41.08:757][ 0]LogConfig: CVar [[r.HairStrands.Interpolation.UseSingleGuide:0]] deferred - dummy variable created
  353. [2023.04.28-13.41.08:769][ 0]LogD3D12RHI: Aftermath initialized
  354. [2023.04.28-13.41.08:769][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
  355. [2023.04.28-13.41.08:922][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce GTX 1080 (Max supported Feature Level 12_1, shader model 6.6)
  356. [2023.04.28-13.41.08:922][ 0]LogD3D12RHI: Adapter has 8072MB of dedicated video memory, 0MB of dedicated system memory, and 12260MB of shared system memory, 2 output[s]
  357. [2023.04.28-13.41.08:927][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (Max supported Feature Level 12_1, shader model 6.2)
  358. [2023.04.28-13.41.08:927][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 12260MB of shared system memory, 0 output[s]
  359. [2023.04.28-13.41.08:927][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0
  360. [2023.04.28-13.41.08:927][ 0]LogInit: Selected Device Profile: [WindowsEditor]
  361. [2023.04.28-13.41.08:927][ 0]LogDeviceProfileManager: Applying CVar settings loaded from the selected device profile: [WindowsEditor]
  362. [2023.04.28-13.41.08:927][ 0]LogHAL: Display: Platform has ~ 24 GB [25711116288 / 34359738368 / 24], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
  363. [2023.04.28-13.41.08:928][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows]
  364. [2023.04.28-13.41.08:928][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile []
  365. [2023.04.28-13.41.08:928][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
  366. [2023.04.28-13.41.08:928][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine]
  367. [2023.04.28-13.41.08:928][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [D:/GitHub/Survival_Game/Saved/Config/WindowsEditor/Editor.ini]
  368. [2023.04.28-13.41.08:928][ 0]LogInit: Computer: ANDY-PC
  369. [2023.04.28-13.41.08:928][ 0]LogInit: User: Andy
  370. [2023.04.28-13.41.08:928][ 0]LogInit: CPU Page size=4096, Cores=4
  371. [2023.04.28-13.41.08:928][ 0]LogInit: High frequency timer resolution =10.000000 MHz
  372. [2023.04.28-13.41.08:928][ 0]LogMemory: Memory total: Physical=23.9GB (24GB approx)
  373. [2023.04.28-13.41.08:928][ 0]LogMemory: Platform Memory Stats for WindowsEditor
  374. [2023.04.28-13.41.08:928][ 0]LogMemory: Process Physical Memory: 268.12 MB used, 279.36 MB peak
  375. [2023.04.28-13.41.08:928][ 0]LogMemory: Process Virtual Memory: 212.96 MB used, 212.96 MB peak
  376. [2023.04.28-13.41.08:928][ 0]LogMemory: Physical Memory: 7857.64 MB used, 16662.39 MB free, 24520.03 MB total
  377. [2023.04.28-13.41.08:928][ 0]LogMemory: Virtual Memory: 11288.07 MB used, 21167.96 MB free, 32456.03 MB total
  378. [2023.04.28-13.41.08:928][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0"
  379. [2023.04.28-13.41.08:933][ 0]LogWindows: WindowsPlatformFeatures enabled
  380. [2023.04.28-13.41.08:945][ 0]LogInit: Physics initialised using underlying interface: Chaos
  381. [2023.04.28-13.41.08:946][ 0]LogInit: Using OS detected language (en-GB).
  382. [2023.04.28-13.41.08:946][ 0]LogInit: Using OS detected locale (en-GB).
  383. [2023.04.28-13.41.08:948][ 0]LogTextLocalizationManager: No specific localization for 'en-GB' exists, so 'en' will be used for the language.
  384. [2023.04.28-13.41.09:093][ 0]LogInit: Setting process to per monitor DPI aware
  385. [2023.04.28-13.41.09:105][ 0]LogWindowsTextInputMethodSystem: Available input methods:
  386. [2023.04.28-13.41.09:105][ 0]LogWindowsTextInputMethodSystem: - English (United Kingdom) - (Keyboard).
  387. [2023.04.28-13.41.09:105][ 0]LogWindowsTextInputMethodSystem: - English (United Kingdom) - Touch Input Correction (TSF IME).
  388. [2023.04.28-13.41.09:106][ 0]LogWindowsTextInputMethodSystem: Activated input method: English (United Kingdom) - (Keyboard).
  389. [2023.04.28-13.41.09:125][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0
  390. [2023.04.28-13.41.09:125][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
  391. [2023.04.28-13.41.09:328][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off
  392. [2023.04.28-13.41.09:331][ 0]LogD3D12RHI: [Aftermath] Aftermath crash dumping enabled
  393. [2023.04.28-13.41.09:331][ 0]LogD3D12RHI: Emitting draw events for PIX profiling.
  394. [2023.04.28-13.41.09:418][ 0]LogD3D12RHI: [Aftermath] Aftermath enabled and primed
  395. [2023.04.28-13.41.09:418][ 0]LogD3D12RHI: [Aftermath] Aftermath resource tracking enabled
  396. [2023.04.28-13.41.09:418][ 0]LogD3D12RHI: ID3D12Device1 is supported.
  397. [2023.04.28-13.41.09:418][ 0]LogD3D12RHI: ID3D12Device2 is supported.
  398. [2023.04.28-13.41.09:418][ 0]LogD3D12RHI: ID3D12Device3 is supported.
  399. [2023.04.28-13.41.09:418][ 0]LogD3D12RHI: ID3D12Device4 is supported.
  400. [2023.04.28-13.41.09:418][ 0]LogD3D12RHI: ID3D12Device5 is supported.
  401. [2023.04.28-13.41.09:418][ 0]LogD3D12RHI: ID3D12Device6 is supported.
  402. [2023.04.28-13.41.09:418][ 0]LogD3D12RHI: ID3D12Device7 is supported.
  403. [2023.04.28-13.41.09:418][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.0 is supported.
  404. [2023.04.28-13.41.09:418][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported
  405. [2023.04.28-13.41.09:418][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported
  406. [2023.04.28-13.41.09:418][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported
  407. [2023.04.28-13.41.09:418][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported
  408. [2023.04.28-13.41.09:449][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for 3D Queue 0
  409. [2023.04.28-13.41.09:455][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for Copy Queue 0
  410. [2023.04.28-13.41.09:469][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for Compute Queue 0
  411. [2023.04.28-13.41.09:480][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0
  412. [2023.04.28-13.41.09:480][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0
  413. [2023.04.28-13.41.09:521][ 0]LogD3D12RHI: Warning: Ray tracing is disabled for NVIDIA cards with the Pascal architecture.
  414. [2023.04.28-13.41.09:521][ 0]LogD3D12RHI: GPU DeviceId: 0x1b80 (for the marketing name, search the web for "GPU Device Id")
  415. [2023.04.28-13.41.09:521][ 0]LogWindows: Attached monitors:
  416. [2023.04.28-13.41.09:521][ 0]LogWindows: resolution: 3840x2160, work area: (0, 0) -> (3840, 2100), device: '\\.\DISPLAY1' [PRIMARY]
  417. [2023.04.28-13.41.09:521][ 0]LogWindows: resolution: 3840x2160, work area: (-3840, 0) -> (0, 2100), device: '\\.\DISPLAY2'
  418. [2023.04.28-13.41.09:521][ 0]LogWindows: Found 2 attached monitors.
  419. [2023.04.28-13.41.09:521][ 0]LogWindows: EnumDisplayDevices:
  420. [2023.04.28-13.41.09:521][ 0]LogWindows: 0. 'NVIDIA GeForce GTX 1080' (P:1 D:1), name: '\\.\DISPLAY1'
  421. [2023.04.28-13.41.09:521][ 0]LogWindows: 1. 'NVIDIA GeForce GTX 1080' (P:0 D:1), name: '\\.\DISPLAY2'
  422. [2023.04.28-13.41.09:521][ 0]LogWindows: 2. 'NVIDIA GeForce GTX 1080' (P:0 D:0), name: '\\.\DISPLAY3'
  423. [2023.04.28-13.41.09:521][ 0]LogWindows: 3. 'NVIDIA GeForce GTX 1080' (P:0 D:0), name: '\\.\DISPLAY4'
  424. [2023.04.28-13.41.09:522][ 0]LogWindows: DebugString: FoundDriverCount:4
  425. [2023.04.28-13.41.09:522][ 0]LogD3D12RHI: Adapter Name: NVIDIA GeForce GTX 1080
  426. [2023.04.28-13.41.09:522][ 0]LogD3D12RHI: Driver Version: 531.41 (internal:31.0.15.3141, unified:531.41)
  427. [2023.04.28-13.41.09:522][ 0]LogD3D12RHI: Driver Date: 3-16-2023
  428. [2023.04.28-13.41.09:522][ 0]LogRHI: Texture pool is 4601 MB (70% of 6573 MB)
  429. [2023.04.28-13.41.09:522][ 0]LogD3D12RHI: Async texture creation enabled
  430. [2023.04.28-13.41.09:522][ 0]LogD3D12RHI: RHI has support for 64 bit atomics
  431. [2023.04.28-13.41.09:531][ 0]LogRHI: GeForceNow SDK initialized: 0
  432. [2023.04.28-13.41.09:536][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="D:/GitHub/Survival_Game/Survival_Game.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/GitHub/Survival_Game/Intermediate/TurnkeyReport_0.log" -log="D:/GitHub/Survival_Game/Intermediate/TurnkeyLog_0.log" -project="D:/GitHub/Survival_Game/Survival_Game.uproject" -platform=all'
  433. [2023.04.28-13.41.09:536][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""D:/Programs/Epic Games/UE_5.0/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="D:/GitHub/Survival_Game/Survival_Game.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/GitHub/Survival_Game/Intermediate/TurnkeyReport_0.log" -log="D:/GitHub/Survival_Game/Intermediate/TurnkeyLog_0.log" -project="D:/GitHub/Survival_Game/Survival_Game.uproject" -platform=all" ]
  434. [2023.04.28-13.41.09:558][ 0]LogTextureFormatETC2: Display: ETC2 Texture loading DLL: TextureConverter.dll
  435. [2023.04.28-13.41.09:564][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.5
  436. [2023.04.28-13.41.09:564][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll
  437. [2023.04.28-13.41.09:570][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
  438. [2023.04.28-13.41.09:570][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
  439. [2023.04.28-13.41.09:570][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
  440. [2023.04.28-13.41.09:570][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
  441. [2023.04.28-13.41.09:570][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
  442. [2023.04.28-13.41.09:570][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
  443. [2023.04.28-13.41.09:570][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
  444. [2023.04.28-13.41.09:570][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
  445. [2023.04.28-13.41.09:570][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
  446. [2023.04.28-13.41.09:570][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
  447. [2023.04.28-13.41.09:592][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'HoloLens'
  448. [2023.04.28-13.41.09:592][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'HoloLensClient'
  449. [2023.04.28-13.41.09:595][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
  450. [2023.04.28-13.41.09:595][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
  451. [2023.04.28-13.41.09:597][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
  452. [2023.04.28-13.41.09:597][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor'
  453. [2023.04.28-13.41.09:597][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
  454. [2023.04.28-13.41.09:598][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
  455. [2023.04.28-13.41.09:600][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64'
  456. [2023.04.28-13.41.09:600][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server'
  457. [2023.04.28-13.41.09:600][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client'
  458. [2023.04.28-13.41.09:602][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
  459. [2023.04.28-13.41.09:602][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
  460. [2023.04.28-13.41.09:607][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
  461. [2023.04.28-13.41.09:607][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor'
  462. [2023.04.28-13.41.09:607][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
  463. [2023.04.28-13.41.09:607][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
  464. [2023.04.28-13.41.09:607][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor
  465. [2023.04.28-13.41.09:613][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
  466. [2023.04.28-13.41.09:615][ 0]LogTargetPlatformManager: Unable to find audio format BINKA from hinted modules, loading all potential format modules to find it
  467. [2023.04.28-13.41.09:615][ 0]LogTargetPlatformManager: Loaded format module AudioFormatADPCM
  468. [2023.04.28-13.41.09:615][ 0]LogTargetPlatformManager: ADPCM
  469. [2023.04.28-13.41.09:615][ 0]LogTargetPlatformManager: PCM
  470. [2023.04.28-13.41.09:617][ 0]LogTargetPlatformManager: Loaded format module AudioFormatBink
  471. [2023.04.28-13.41.09:617][ 0]LogTargetPlatformManager: BINKA
  472. [2023.04.28-13.41.09:617][ 0]LogTargetPlatformManager: Loaded format module AudioFormatOgg
  473. [2023.04.28-13.41.09:617][ 0]LogTargetPlatformManager: OGG
  474. [2023.04.28-13.41.09:617][ 0]LogTargetPlatformManager: Loaded format module AudioFormatOpus
  475. [2023.04.28-13.41.09:617][ 0]LogTargetPlatformManager: OPUS
  476. [2023.04.28-13.41.09:652][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it
  477. [2023.04.28-13.41.09:657][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat
  478. [2023.04.28-13.41.09:657][ 0]LogTargetPlatformManager: SF_METAL
  479. [2023.04.28-13.41.09:657][ 0]LogTargetPlatformManager: SF_METAL_MRT
  480. [2023.04.28-13.41.09:657][ 0]LogTargetPlatformManager: SF_METAL_TVOS
  481. [2023.04.28-13.41.09:657][ 0]LogTargetPlatformManager: SF_METAL_MRT_TVOS
  482. [2023.04.28-13.41.09:657][ 0]LogTargetPlatformManager: SF_METAL_SM5
  483. [2023.04.28-13.41.09:657][ 0]LogTargetPlatformManager: SF_METAL_MACES3_1
  484. [2023.04.28-13.41.09:657][ 0]LogTargetPlatformManager: SF_METAL_MRT_MAC
  485. [2023.04.28-13.41.09:658][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D
  486. [2023.04.28-13.41.09:658][ 0]LogTargetPlatformManager: PCD3D_SM6
  487. [2023.04.28-13.41.09:658][ 0]LogTargetPlatformManager: PCD3D_SM5
  488. [2023.04.28-13.41.09:658][ 0]LogTargetPlatformManager: PCD3D_ES31
  489. [2023.04.28-13.41.09:658][ 0]LogTargetPlatformManager: D3D_ES3_1_HOLOLENS
  490. [2023.04.28-13.41.09:658][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL
  491. [2023.04.28-13.41.09:658][ 0]LogTargetPlatformManager: GLSL_150_ES31
  492. [2023.04.28-13.41.09:658][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID
  493. [2023.04.28-13.41.09:660][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM
  494. [2023.04.28-13.41.09:660][ 0]LogTargetPlatformManager: VVM_1_0
  495. [2023.04.28-13.41.09:660][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat
  496. [2023.04.28-13.41.09:660][ 0]LogTargetPlatformManager: SF_VULKAN_SM5
  497. [2023.04.28-13.41.09:660][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID
  498. [2023.04.28-13.41.09:660][ 0]LogTargetPlatformManager: SF_VULKAN_ES31
  499. [2023.04.28-13.41.09:660][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID
  500. [2023.04.28-13.41.09:660][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0.
  501. [2023.04.28-13.41.09:660][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../../GitHub/Survival_Game/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush
  502. [2023.04.28-13.41.09:661][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
  503. [2023.04.28-13.41.09:661][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../../GitHub/Survival_Game/Intermediate/ShaderAutogen/PCD3D_ES31/AutogenShaderHeaders.ush
  504. [2023.04.28-13.41.09:661][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
  505. [2023.04.28-13.41.09:663][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../GitHub/Survival_Game/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
  506. [2023.04.28-13.41.09:663][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy.
  507. [2023.04.28-13.41.09:663][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../GitHub/Survival_Game/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
  508. [2023.04.28-13.41.09:663][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy.
  509. [2023.04.28-13.41.09:681][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0
  510. [2023.04.28-13.41.09:681][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (1230 MiB)
  511. [2023.04.28-13.41.09:681][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
  512. [2023.04.28-13.41.09:681][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy.
  513. [2023.04.28-13.41.09:688][ 0]LogDerivedDataCache: Speed tests for C:/Users/Andy/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds
  514. [2023.04.28-13.41.09:688][ 0]LogDerivedDataCache: Display: Performance to C:/Users/Andy/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.04ms. RandomReadSpeed=1008.01MBs, RandomWriteSpeed=164.88MBs. Assigned SpeedClass 'Local'
  515. [2023.04.28-13.41.09:690][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/Andy/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
  516. [2023.04.28-13.41.09:690][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
  517. [2023.04.28-13.41.09:690][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy.
  518. [2023.04.28-13.41.09:698][ 0]LogVirtualization: VirtualizationSystem name found in ini file: None
  519. [2023.04.28-13.41.09:698][ 0]LogVirtualization: FNullVirtualizationSystem mounted, virtualization will be disabled
  520. [2023.04.28-13.41.09:698][ 0]LogShaderCompilers: Guid format shader working directory is 6 characters bigger than the processId version (../../../../../../GitHub/Survival_Game/Intermediate/Shaders/WorkingDirectory/16144/).
  521. [2023.04.28-13.41.09:698][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Andy/AppData/Local/Temp/UnrealShaderWorkingDir/C6E04F28447A54304174FD8E19915F7E/'.
  522. [2023.04.28-13.41.09:698][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
  523. [2023.04.28-13.41.09:699][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 5 workers.
  524. [2023.04.28-13.41.10:923][ 0]LogSlate: Using FreeType 2.10.0
  525. [2023.04.28-13.41.10:924][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
  526. [2023.04.28-13.41.10:956][ 0]LogAssetRegistry: FAssetRegistry took 0.0102 seconds to start up
  527. [2023.04.28-13.41.10:962][ 0]LogEditorDomain: Display: EditorDomain is Disabled
  528. [2023.04.28-13.41.11:133][ 0]LogSerialization: UsePackageTrailer: 'false'
  529. [2023.04.28-13.41.11:133][ 0]LogTexture: Display: Texture Encode Speed: FinalIfAvailable (editor).
  530. [2023.04.28-13.41.11:434][ 0]LogInit: Selected Device Profile: [WindowsEditor]
  531. [2023.04.28-13.41.11:434][ 0]LogDeviceProfileManager: Active device profile: [00000981E9228340][00000981DB760000 50] WindowsEditor
  532. [2023.04.28-13.41.11:434][ 0]LogDeviceProfileManager: Profiles: [00000981E9227E00][00000981C9F25000 50] Windows, [00000981E9228340][00000981DB760000 50] WindowsEditor, [00000981E9225CC0][00000981DB6F7800 50] WindowsServer, [00000981E9223640][00000981E9530000 50] WindowsClient, [00000981E9223800][00000981E9535000 50] IOS, [00000981E9225400][00000981E9537800 50] iPadAir2, [00000981E9223480][00000981E953C800 50] IPadPro, [00000981E9228180][00000981E953A000 50] iPadAir3, [00000981E9226E40][00000981DACB2800 50] iPadAir4, [00000981E9225780][00000981E9540000 50] iPadMini4, [00000981E9226900][00000981E9545000 50] iPadMini5, [00000981E9224EC0][00000981E9547800 50] iPadMini6, [00000981E922B7C0][00000981E9532800 50] iPhone6S, [00000981E922BB40][00000981E954C800 50] iPhone7, [00000981E922B440][00000981E954A000 50] iPodTouch7, [00000981E922B980][00000981E9550000 50] iPhone6SPlus, [00000981E9228F80][00000981E9555000 50] iPhone7Plus, [00000981E9224980][00000981E9557800 50] iPhoneSE, 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  533. [2023.04.28-13.41.11:434][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor"
  534. [2023.04.28-13.41.11:454][ 0]LogTexture: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal
  535. [2023.04.28-13.41.11:614][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
  536. [2023.04.28-13.41.11:614][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction
  537. [2023.04.28-13.41.11:614][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging
  538. [2023.04.28-13.41.11:614][ 0]LogMeshReduction: No distributed automatic mesh merging module available
  539. [2023.04.28-13.41.11:614][ 0]LogMeshMerging: No distributed automatic mesh merging module available
  540. [2023.04.28-13.41.11:631][ 0]LogNetVersion: Survival_Game 1.0.0, NetCL: 19505902, EngineNetVer: 23, GameNetVer: 0 (Checksum: 1596183749)
  541. [2023.04.28-13.41.11:750][ 0]LogSlate: Border
  542. [2023.04.28-13.41.11:750][ 0]LogSlate: BreadcrumbButton
  543. [2023.04.28-13.41.11:750][ 0]LogSlate: Default
  544. [2023.04.28-13.41.11:750][ 0]LogSlate: Icons.Save
  545. [2023.04.28-13.41.11:750][ 0]LogSlate: Icons.Toolbar.Settings
  546. [2023.04.28-13.41.11:750][ 0]LogSlate: ListView
  547. [2023.04.28-13.41.11:750][ 0]LogSlate: SoftwareCursor_CardinalCross
  548. [2023.04.28-13.41.11:750][ 0]LogSlate: SoftwareCursor_Grab
  549. [2023.04.28-13.41.11:750][ 0]LogSlate: TableView.DarkRow
  550. [2023.04.28-13.41.11:750][ 0]LogSlate: TableView.Row
  551. [2023.04.28-13.41.11:750][ 0]LogSlate: TreeView
  552. [2023.04.28-13.41.11:930][ 0]SourceControl: Source control is disabled
  553. [2023.04.28-13.41.11:956][ 0]SourceControl: Source control is disabled
  554. [2023.04.28-13.41.11:956][ 0]SourceControl: Source control is disabled
  555. [2023.04.28-13.41.12:063][ 0]LogUObjectArray: 20557 objects as part of root set at end of initial load.
  556. [2023.04.28-13.41.12:063][ 0]LogUObjectAllocator: 5584256 out of 0 bytes used by permanent object pool.
  557. [2023.04.28-13.41.12:063][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
  558. [2023.04.28-13.41.12:378][ 0]LogPython: Using Python 3.9.7
  559. [2023.04.28-13.41.13:132][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 9800090C4B761F0F6C4D41B9D1A4B7BA | Instance: 1EF9400048138811A473208894521E3A (ANDY-PC-16144).
  560. [2023.04.28-13.41.13:167][ 0]LogTcpMessaging: Initializing TcpMessaging bridge
  561. [2023.04.28-13.41.13:171][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
  562. [2023.04.28-13.41.13:244][ 0]SourceControl: Source control is disabled
  563. [2023.04.28-13.41.13:247][ 0]SourceControl: Source control is disabled
  564. [2023.04.28-13.41.13:254][ 0]SourceControl: Source control is disabled
  565. [2023.04.28-13.41.13:261][ 0]LogUProjectInfo: Found projects:
  566. [2023.04.28-13.41.13:264][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
  567. [2023.04.28-13.41.13:265][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
  568. [2023.04.28-13.41.13:265][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
  569. [2023.04.28-13.41.13:495][ 0]LogOpenImageDenoise: OIDN starting up
  570. [2023.04.28-13.41.13:552][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
  571. [2023.04.28-13.41.13:571][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
  572. [2023.04.28-13.41.13:571][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
  573. [2023.04.28-13.41.13:653][ 0]LogCollectionManager: Loaded 0 collections in 0.000707 seconds
  574. [2023.04.28-13.41.13:742][ 0]LogFileCache: Scanning file cache for directory 'D:/GitHub/Survival_Game/Saved/Collections/' took 0.00s
  575. [2023.04.28-13.41.13:742][ 0]LogFileCache: Scanning file cache for directory 'D:/GitHub/Survival_Game/Content/Developers/Andy/Collections/' took 0.00s
  576. [2023.04.28-13.41.13:743][ 0]LogFileCache: Scanning file cache for directory 'D:/GitHub/Survival_Game/Content/Collections/' took 0.00s
  577. [2023.04.28-13.41.14:066][ 0]LogEngine: Initializing Engine...
  578. [2023.04.28-13.41.14:079][ 0]LogStylusInput: Initializing StylusInput subsystem.
  579. [2023.04.28-13.41.14:080][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s
  580. [2023.04.28-13.41.14:325][ 0]LogInit: Initializing FReadOnlyCVARCache
  581. [2023.04.28-13.41.14:326][ 0]LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem)
  582. [2023.04.28-13.41.14:336][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
  583. [2023.04.28-13.41.14:363][ 0]LogAIModule: Creating AISystem for world Untitled
  584. [2023.04.28-13.41.14:364][ 0]LogAudio: Display: Initializing Audio Device Manager...
  585. [2023.04.28-13.41.14:384][ 0]LogAudio: Display: Loading Default Audio Settings Objects...
  586. [2023.04.28-13.41.14:385][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
  587. [2023.04.28-13.41.14:385][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces...
  588. [2023.04.28-13.41.14:385][ 0]LogAudio: Display: Audio Device Manager Initialized
  589. [2023.04.28-13.41.14:385][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True
  590. [2023.04.28-13.41.14:386][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings:
  591. [2023.04.28-13.41.14:386][ 0]LogAudioMixer: Display: Sample Rate: 48000
  592. [2023.04.28-13.41.14:386][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
  593. [2023.04.28-13.41.14:386][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
  594. [2023.04.28-13.41.14:386][ 0]LogAudioMixer: Display: Number of buffers to queue: 2
  595. [2023.04.28-13.41.14:386][ 0]LogAudioMixer: Display: Max Channels (voices): 0
  596. [2023.04.28-13.41.14:386][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0
  597. [2023.04.28-13.41.14:386][ 0]LogAudio: Display: AudioDevice MaxSources: 32
  598. [2023.04.28-13.41.14:386][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
  599. [2023.04.28-13.41.14:386][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
  600. [2023.04.28-13.41.14:386][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
  601. [2023.04.28-13.41.14:391][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
  602. [2023.04.28-13.41.14:452][ 0]LogAudioMixer: Display: Using Audio Hardware Device U32J59x (NVIDIA High Definition Audio)
  603. [2023.04.28-13.41.14:452][ 0]LogAudioMixer: Display: Initializing Sound Submixes...
  604. [2023.04.28-13.41.14:455][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
  605. [2023.04.28-13.41.14:455][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
  606. [2023.04.28-13.41.14:455][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1
  607. [2023.04.28-13.41.14:455][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1
  608. [2023.04.28-13.41.14:456][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
  609. [2023.04.28-13.41.14:456][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1
  610. [2023.04.28-13.41.14:456][ 0]LogInit: FAudioDevice initialized.
  611. [2023.04.28-13.41.14:457][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
  612. [2023.04.28-13.41.14:457][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
  613. [2023.04.28-13.41.14:457][ 0]LogInit: Texture streaming: Enabled
  614. [2023.04.28-13.41.14:488][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.0.3-20979098+++UE5+Release-5.0
  615. [2023.04.28-13.41.14:496][ 0]LogEngineSessionManager: EngineSessionManager initialized
  616. [2023.04.28-13.41.14:518][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1"
  617. [2023.04.28-13.41.14:525][ 0]LogLiveCoding: Display: Starting LiveCoding
  618. [2023.04.28-13.41.14:525][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development
  619. [2023.04.28-13.41.20:954][ 0]LogLiveCoding: Display: First instance in process group "UE_Survival_Game_0xc6b11a11", spawning console
  620. [2023.04.28-13.41.20:954][ 0]LogLiveCoding: Display: Waiting for server
  621. [2023.04.28-13.41.20:954][ 0]LogLiveCoding: Display: Successfully initialized, removing startup thread
  622. [2023.04.28-13.41.20:985][ 0]LogInit: Transaction tracking system initialized
  623. [2023.04.28-13.41.21:060][ 0]BlueprintLog: New page: Editor Load
  624. [2023.04.28-13.41.21:244][ 0]LocalizationService: Localization service is disabled
  625. [2023.04.28-13.41.21:290][ 0]TimingProfiler: Initialize
  626. [2023.04.28-13.41.21:290][ 0]TimingProfiler: OnSessionChanged
  627. [2023.04.28-13.41.21:290][ 0]LoadingProfiler: Initialize
  628. [2023.04.28-13.41.21:290][ 0]LoadingProfiler: OnSessionChanged
  629. [2023.04.28-13.41.21:290][ 0]NetworkingProfiler: Initialize
  630. [2023.04.28-13.41.21:290][ 0]NetworkingProfiler: OnSessionChanged
  631. [2023.04.28-13.41.21:290][ 0]MemoryProfiler: Initialize
  632. [2023.04.28-13.41.21:290][ 0]MemoryProfiler: OnSessionChanged
  633. [2023.04.28-13.41.21:462][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
  634. [2023.04.28-13.41.21:462][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
  635. [2023.04.28-13.41.21:462][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
  636. [2023.04.28-13.41.21:927][ 0]LogFileCache: Scanning file cache for directory 'D:/GitHub/Survival_Game/Content/' took 0.01s
  637. [2023.04.28-13.41.21:927][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized.
  638. [2023.04.28-13.41.22:000][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
  639. [2023.04.28-13.41.22:002][ 0]SourceControl: Source control is disabled
  640. [2023.04.28-13.41.22:002][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 17.211
  641. [2023.04.28-13.41.22:002][ 0]Cmd: MAP LOAD FILE="../../../../../../GitHub/Survival_Game/Content/Maps/Level_01/Level_01.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
  642. [2023.04.28-13.41.22:003][ 0]LightingResults: New page: Lighting Build
  643. [2023.04.28-13.41.22:010][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
  644. [2023.04.28-13.41.22:010][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  645. [2023.04.28-13.41.22:010][ 0]MapCheck: New page: Map Check
  646. [2023.04.28-13.41.22:010][ 0]LightingResults: New page: Lighting Build
  647. [2023.04.28-13.41.22:016][ 0]LogAudio: Display: Audio Device unregistered from world 'None'.
  648. [2023.04.28-13.41.22:019][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.35ms
  649. [2023.04.28-13.41.22:584][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Level_01'.
  650. [2023.04.28-13.41.22:584][ 0]LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem)
  651. [2023.04.28-13.41.22:584][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
  652. [2023.04.28-13.41.22:584][ 0]LogAIModule: Creating AISystem for world Level_01
  653. [2023.04.28-13.41.22:590][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
  654. [2023.04.28-13.41.22:599][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.42ms
  655. [2023.04.28-13.41.22:600][ 0]Cmd: MAP CHECKDEP NOCLEARLOG
  656. [2023.04.28-13.41.22:600][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.101ms to complete.
  657. [2023.04.28-13.41.22:600][ 0]LogFileHelpers: Loading map 'Level_01' took 0.598
  658. [2023.04.28-13.41.22:610][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 17.819
  659. [2023.04.28-13.41.22:610][ 0]LogShaderCompilers: Display: ================================================
  660. [2023.04.28-13.41.22:610][ 0]LogShaderCompilers: Display: === FShaderJobCache stats ===
  661. [2023.04.28-13.41.22:610][ 0]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%)
  662. [2023.04.28-13.41.22:610][ 0]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%)
  663. [2023.04.28-13.41.22:610][ 0]LogShaderCompilers: Display: RAM used: 0.00 MB (0.00 GB) of 1228.80 MB (1.20 GB) budget. Usage: 0.00%
  664. [2023.04.28-13.41.22:610][ 0]LogShaderCompilers: Display: === Shader Compilation stats ===
  665. [2023.04.28-13.41.22:610][ 0]LogShaderCompilers: Display: Shaders Compiled: 0
  666. [2023.04.28-13.41.22:610][ 0]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0.00%)
  667. [2023.04.28-13.41.22:610][ 0]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s
  668. [2023.04.28-13.41.22:610][ 0]LogShaderCompilers: Display: ================================================
  669. [2023.04.28-13.41.22:698][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
  670. [2023.04.28-13.41.22:718][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  671. [2023.04.28-13.41.22:723][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  672. [2023.04.28-13.41.22:728][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  673. [2023.04.28-13.41.22:732][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  674. [2023.04.28-13.41.22:752][ 0]LogPakFile: Display: Mounted Pak file 'D:/Programs/Epic Games/UE_5.0/FeaturePacks/StarterContent.upack', mount point: 'root:/'
  675. [2023.04.28-13.41.22:752][ 0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint.
  676. [2023.04.28-13.41.22:753][ 0]LogPakFile: Display: Mounted Pak file 'D:/Programs/Epic Games/UE_5.0/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/'
  677. [2023.04.28-13.41.22:753][ 0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint.
  678. [2023.04.28-13.41.22:754][ 0]LogPakFile: Display: Mounted Pak file 'D:/Programs/Epic Games/UE_5.0/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/'
  679. [2023.04.28-13.41.22:754][ 0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint.
  680. [2023.04.28-13.41.22:755][ 0]LogPakFile: Display: Mounted Pak file 'D:/Programs/Epic Games/UE_5.0/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/'
  681. [2023.04.28-13.41.22:755][ 0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint.
  682. [2023.04.28-13.41.22:756][ 0]LogPakFile: Display: Mounted Pak file 'D:/Programs/Epic Games/UE_5.0/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/'
  683. [2023.04.28-13.41.22:756][ 0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint.
  684. [2023.04.28-13.41.22:756][ 0]LogPakFile: Display: Mounted Pak file 'D:/Programs/Epic Games/UE_5.0/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/'
  685. [2023.04.28-13.41.22:756][ 0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint.
  686. [2023.04.28-13.41.22:757][ 0]LogPakFile: Display: Mounted Pak file 'D:/Programs/Epic Games/UE_5.0/FeaturePacks/TP_TopDown.upack', mount point: 'root:/'
  687. [2023.04.28-13.41.22:757][ 0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint.
  688. [2023.04.28-13.41.22:758][ 0]LogPakFile: Display: Mounted Pak file 'D:/Programs/Epic Games/UE_5.0/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/'
  689. [2023.04.28-13.41.22:758][ 0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint.
  690. [2023.04.28-13.41.22:759][ 0]LogPakFile: Display: Mounted Pak file 'D:/Programs/Epic Games/UE_5.0/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/'
  691. [2023.04.28-13.41.22:759][ 0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint.
  692. [2023.04.28-13.41.22:759][ 0]LogPakFile: Display: Mounted Pak file 'D:/Programs/Epic Games/UE_5.0/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/'
  693. [2023.04.28-13.41.22:759][ 0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint.
  694. [2023.04.28-13.41.22:759][ 0]LogFeaturePack: Error: Error in Feature pack D:/Programs/Epic Games/UE_5.0/FeaturePacks/TP_VirtualRealityBP.upack. Failed to parse manifest: Invalid Json Token. Line: 43 Ch: 4
  695. [2023.04.28-13.41.22:956][ 0]LogSlate: Took 0.000245 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
  696. [2023.04.28-13.41.22:959][ 0]LogSlate: Took 0.000218 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
  697. [2023.04.28-13.41.22:960][ 0]LogSlate: Took 0.000151 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K)
  698. [2023.04.28-13.41.22:961][ 0]LogSlate: Took 0.000139 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
  699. [2023.04.28-13.41.22:961][ 0]LogSlate: Took 0.000136 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
  700. [2023.04.28-13.41.22:989][ 0]LogViewport: Scene viewport resized to 2231x1310, mode Windowed.
  701. [2023.04.28-13.41.23:369][ 0]LogStall: Startup...
  702. [2023.04.28-13.41.23:371][ 0]LogStall: Startup complete.
  703. [2023.04.28-13.41.23:403][ 0]LogLoad: (Engine Initialization) Total time: 18.61 seconds
  704. [2023.04.28-13.41.23:403][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
  705. [2023.04.28-13.41.23:464][ 0]LogAssetRegistry: Asset discovery search completed in 12.5093 seconds
  706. [2023.04.28-13.41.23:474][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000002 seconds (updated 0 objects)
  707. [2023.04.28-13.41.23:496][ 0]LogContentStreaming: Texture pool size now 1000 MB
  708. [2023.04.28-13.41.23:661][ 2]LogSlate: Took 0.000164 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
  709. [2023.04.28-13.41.26:195][183]LogDebuggerCommands: Repeating last play command: Selected Viewport
  710. [2023.04.28-13.41.26:201][183]LogPlayLevel: PlayLevel: No blueprints needed recompiling
  711. [2023.04.28-13.41.26:202][183]PIE: New page: PIE session: Level_01 (28 Apr 2023, 15:41:26)
  712. [2023.04.28-13.41.26:205][183]LogOnline: OSS: Created online subsystem instance for: NULL
  713. [2023.04.28-13.41.26:205][183]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
  714. [2023.04.28-13.41.26:205][183]LogPlayLevel: Creating play world package: /Game/Maps/Level_01/UEDPIE_0_Level_01
  715. [2023.04.28-13.41.26:210][183]LogPlayLevel: PIE: StaticDuplicateObject took: (0.005080s)
  716. [2023.04.28-13.41.26:210][183]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/Level_01/Level_01.Level_01 to /Game/Maps/Level_01/UEDPIE_0_Level_01.Level_01 (0.005160s)
  717. [2023.04.28-13.41.26:210][183]LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem)
  718. [2023.04.28-13.41.26:210][183]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
  719. [2023.04.28-13.41.26:211][183]LogAIModule: Creating AISystem for world Level_01
  720. [2023.04.28-13.41.26:211][183]LogPlayLevel: PIE: World Init took: (0.000733s)
  721. [2023.04.28-13.41.26:219][183]LogUObjectHash: Compacting FUObjectHashTables data took 0.40ms
  722. [2023.04.28-13.41.26:219][183]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True
  723. [2023.04.28-13.41.26:219][183]LogAudioMixer: Display: Audio Mixer Platform Settings:
  724. [2023.04.28-13.41.26:219][183]LogAudioMixer: Display: Sample Rate: 48000
  725. [2023.04.28-13.41.26:219][183]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
  726. [2023.04.28-13.41.26:219][183]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
  727. [2023.04.28-13.41.26:219][183]LogAudioMixer: Display: Number of buffers to queue: 2
  728. [2023.04.28-13.41.26:219][183]LogAudioMixer: Display: Max Channels (voices): 0
  729. [2023.04.28-13.41.26:219][183]LogAudioMixer: Display: Number of Async Source Workers: 0
  730. [2023.04.28-13.41.26:219][183]LogAudio: Display: AudioDevice MaxSources: 32
  731. [2023.04.28-13.41.26:219][183]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
  732. [2023.04.28-13.41.26:219][183]LogAudio: Display: Audio Reverb Plugin: None (built-in).
  733. [2023.04.28-13.41.26:219][183]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
  734. [2023.04.28-13.41.26:221][183]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
  735. [2023.04.28-13.41.26:260][183]LogAudioMixer: Display: Using Audio Hardware Device U32J59x (NVIDIA High Definition Audio)
  736. [2023.04.28-13.41.26:261][183]LogAudioMixer: Display: Initializing Sound Submixes...
  737. [2023.04.28-13.41.26:261][183]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
  738. [2023.04.28-13.41.26:261][183]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
  739. [2023.04.28-13.41.26:262][183]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=2
  740. [2023.04.28-13.41.26:262][183]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=2
  741. [2023.04.28-13.41.26:263][183]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2
  742. [2023.04.28-13.41.26:264][183]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2
  743. [2023.04.28-13.41.26:264][183]LogInit: FAudioDevice initialized.
  744. [2023.04.28-13.41.26:264][183]LogAudio: Display: Audio Device (ID: 2) registered with world 'Level_01'.
  745. [2023.04.28-13.41.26:273][183]LogLoad: Game class is 'BP_Core_GameMode_C'
  746. [2023.04.28-13.41.26:275][183]LogWorld: Bringing World /Game/Maps/Level_01/UEDPIE_0_Level_01.Level_01 up for play (max tick rate 0) at 2023.04.28-14.41.26
  747. [2023.04.28-13.41.26:275][183]LogWorld: Bringing up level for play took: 0.001392
  748. [2023.04.28-13.41.26:276][183]LogOnline: OSS: Created online subsystem instance for: :Context_1
  749. [2023.04.28-13.41.26:289][183]LogBlueprintUserMessages: [BP_Core_GameMode_C_0] STARTING LEVEL
  750. [2023.04.28-13.41.26:290][183]LogBlueprintUserMessages: [BP_Core_GameMode_C_0] STARTING LEVEL
  751. [2023.04.28-13.41.26:291][183]LogBlueprintUserMessages: [BP_Core_GameMode_C_0] STARTING LEVEL
  752. [2023.04.28-13.41.26:291][183]PIE: Server logged in
  753. [2023.04.28-13.41.26:292][183]PIE: Play in editor total start time 0.091 seconds.
  754. [2023.04.28-13.41.26:322][183]LogSlate: New Slate User Created. User Index 1, Is Virtual User: 0
  755. [2023.04.28-13.41.26:323][183]LogSlate: Slate User Registered. User Index 1, Is Virtual User: 0
  756. [2023.04.28-13.41.26:323][183]LogSlate: New Slate User Created. User Index 2, Is Virtual User: 0
  757. [2023.04.28-13.41.26:324][183]LogSlate: Slate User Registered. User Index 2, Is Virtual User: 0
  758. [2023.04.28-13.41.27:452][268]LogBlueprintUserMessages: [BP_Core_GameInstance_C_0] Added player 0
  759. [2023.04.28-13.41.27:521][274]LogBlueprintUserMessages: [BP_Core_GameInstance_C_0] Player 0
  760. [2023.04.28-13.41.27:521][274]LogBlueprintUserMessages: [BP_Core_GameInstance_C_0] Current players:
  761. [2023.04.28-13.41.27:521][274]LogBlueprintUserMessages: [BP_Camera_C_0] Player 0
  762. [2023.04.28-13.41.27:521][274]LogBlueprintUserMessages: [BP_Camera_C_0] Camera tracking:
  763. [2023.04.28-13.41.27:521][274]LogBlueprintUserMessages: [BP_Core_GameInstance_C_0] Player 0
  764. [2023.04.28-13.41.27:521][274]LogBlueprintUserMessages: [BP_Core_GameInstance_C_0] Current players:
  765. [2023.04.28-13.41.27:521][274]LogBlueprintUserMessages: [W_InGameHUD_C_0] added in game hud
  766. [2023.04.28-13.41.30:559][518]LogBlueprintUserMessages: [BP_Core_GameInstance_C_0] Player 0
  767. [2023.04.28-13.41.30:559][518]LogBlueprintUserMessages: [BP_Core_GameInstance_C_0] Current players:
  768. [2023.04.28-13.41.30:570][519]LogNet: Browse: /Game/Maps/Level_02/Level_02
  769. [2023.04.28-13.41.30:570][519]LogLoad: LoadMap: /Game/Maps/Level_02/Level_02
  770. [2023.04.28-13.41.30:570][519]LogWorld: BeginTearingDown for /Game/Maps/Level_01/UEDPIE_0_Level_01
  771. [2023.04.28-13.41.30:571][519]LogWorld: UWorld::CleanupWorld for Level_01, bSessionEnded=true, bCleanupResources=true
  772. [2023.04.28-13.41.30:571][519]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  773. [2023.04.28-13.41.30:609][519]LogAudio: Display: Audio Device unregistered from world 'None'.
  774. [2023.04.28-13.41.30:611][519]LogUObjectHash: Compacting FUObjectHashTables data took 0.37ms
  775. [2023.04.28-13.41.30:617][519]LogAudio: Display: Audio Device (ID: 2) registered with world 'Level_02'.
  776. [2023.04.28-13.41.30:617][519]LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem)
  777. [2023.04.28-13.41.30:617][519]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
  778. [2023.04.28-13.41.30:618][519]LogAIModule: Creating AISystem for world Level_02
  779. [2023.04.28-13.41.30:618][519]LogPlayLevel: PIE: World Init took: (0.000581s)
  780. [2023.04.28-13.41.30:618][519]LogLoad: Game class is 'BP_Core_GameMode_C'
  781. [2023.04.28-13.41.30:621][519]LogWorld: Bringing World /Game/Maps/Level_02/UEDPIE_0_Level_02.Level_02 up for play (max tick rate 0) at 2023.04.28-14.41.30
  782. [2023.04.28-13.41.30:621][519]LogWorld: Bringing up level for play took: 0.003227
  783. [2023.04.28-13.41.30:623][519]LogBlueprintUserMessages: [BP_Core_GameMode_C_0] NOT STARTING LEVEL
  784. [2023.04.28-13.41.30:623][519]LogBlueprintUserMessages: [BP_Core_GameInstance_C_0] Player 0
  785. [2023.04.28-13.41.30:623][519]LogBlueprintUserMessages: [BP_Core_GameInstance_C_0] Current players:
  786. [2023.04.28-13.41.30:625][519]LogBlueprintUserMessages: [BP_Core_GameInstance_C_0] Added player 0
  787. [2023.04.28-13.41.30:625][519]LogBlueprintUserMessages: [BP_Core_GameInstance_C_0] Player 0
  788. [2023.04.28-13.41.30:625][519]LogBlueprintUserMessages: [BP_Core_GameInstance_C_0] Current players:
  789. [2023.04.28-13.41.30:625][519]LogBlueprintUserMessages: [BP_Camera_C_1] Player 0
  790. [2023.04.28-13.41.30:625][519]LogBlueprintUserMessages: [BP_Camera_C_1] Camera tracking:
  791. [2023.04.28-13.41.30:625][519]LogBlueprintUserMessages: [BP_Core_GameInstance_C_0] Player 0
  792. [2023.04.28-13.41.30:625][519]LogBlueprintUserMessages: [BP_Core_GameInstance_C_0] Current players:
  793. [2023.04.28-13.41.30:625][519]LogBlueprintUserMessages: [W_InGameHUD_C_1] added in game hud
  794. [2023.04.28-13.41.30:626][519]LogLoad: Took 0.055598 seconds to LoadMap(/Game/Maps/Level_02/Level_02)
  795. [2023.04.28-13.41.32:461][692]LogBlueprintUserMessages: [BP_Core_GameInstance_C_0] Player 0
  796. [2023.04.28-13.41.32:461][692]LogBlueprintUserMessages: [BP_Core_GameInstance_C_0] Current players:
  797. [2023.04.28-13.41.32:471][693]LogNet: Browse: /Game/Maps/Level_02/Level_02_House
  798. [2023.04.28-13.41.32:471][693]LogLoad: LoadMap: /Game/Maps/Level_02/Level_02_House
  799. [2023.04.28-13.41.32:471][693]LogWorld: BeginTearingDown for /Game/Maps/Level_02/UEDPIE_0_Level_02
  800. [2023.04.28-13.41.32:472][693]LogWorld: UWorld::CleanupWorld for Level_02, bSessionEnded=true, bCleanupResources=true
  801. [2023.04.28-13.41.32:472][693]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  802. [2023.04.28-13.41.32:499][693]LogAudio: Display: Audio Device unregistered from world 'None'.
  803. [2023.04.28-13.41.32:500][693]LogUObjectHash: Compacting FUObjectHashTables data took 0.40ms
  804. [2023.04.28-13.41.32:505][693]LogAudio: Display: Audio Device (ID: 2) registered with world 'Level_02_House'.
  805. [2023.04.28-13.41.32:505][693]LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem)
  806. [2023.04.28-13.41.32:506][693]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
  807. [2023.04.28-13.41.32:506][693]LogAIModule: Creating AISystem for world Level_02_House
  808. [2023.04.28-13.41.32:506][693]LogPlayLevel: PIE: World Init took: (0.000700s)
  809. [2023.04.28-13.41.32:506][693]LogLoad: Game class is 'BP_Core_GameMode_C'
  810. [2023.04.28-13.41.32:508][693]LogWorld: Bringing World /Game/Maps/Level_02/UEDPIE_0_Level_02_House.Level_02_House up for play (max tick rate 0) at 2023.04.28-14.41.32
  811. [2023.04.28-13.41.32:508][693]LogWorld: Bringing up level for play took: 0.001456
  812. [2023.04.28-13.41.32:509][693]LogBlueprintUserMessages: [BP_Core_GameMode_C_0] NOT STARTING LEVEL
  813. [2023.04.28-13.41.32:509][693]LogBlueprintUserMessages: [BP_Core_GameInstance_C_0] Player 0
  814. [2023.04.28-13.41.32:509][693]LogBlueprintUserMessages: [BP_Core_GameInstance_C_0] Current players:
  815. [2023.04.28-13.41.32:511][693]LogBlueprintUserMessages: [BP_Core_GameInstance_C_0] Added player 0
  816. [2023.04.28-13.41.32:511][693]LogBlueprintUserMessages: [BP_Core_GameInstance_C_0] Player 0
  817. [2023.04.28-13.41.32:511][693]LogBlueprintUserMessages: [BP_Core_GameInstance_C_0] Current players:
  818. [2023.04.28-13.41.32:511][693]LogBlueprintUserMessages: [BP_Camera_C_0] Player 0
  819. [2023.04.28-13.41.32:511][693]LogBlueprintUserMessages: [BP_Camera_C_0] Camera tracking:
  820. [2023.04.28-13.41.32:511][693]LogBlueprintUserMessages: [BP_Core_GameInstance_C_0] Player 0
  821. [2023.04.28-13.41.32:511][693]LogBlueprintUserMessages: [BP_Core_GameInstance_C_0] Current players:
  822. [2023.04.28-13.41.32:512][693]LogBlueprintUserMessages: [W_InGameHUD_C_2] added in game hud
  823. [2023.04.28-13.41.32:512][693]LogLoad: Took 0.040986 seconds to LoadMap(/Game/Maps/Level_02/Level_02_House)
  824. [2023.04.28-13.41.33:699][827]LogBlueprintUserMessages: [BP_Core_GameInstance_C_0] Player 0
  825. [2023.04.28-13.41.33:699][827]LogBlueprintUserMessages: [BP_Core_GameInstance_C_0] Current players:
  826. [2023.04.28-13.41.33:708][828]LogNet: Browse: /Game/Maps/Level_02/UEDPIE_0_Level_02
  827. [2023.04.28-13.41.33:708][828]LogLoad: LoadMap: /Game/Maps/Level_02/UEDPIE_0_Level_02
  828. [2023.04.28-13.41.33:708][828]LogWorld: BeginTearingDown for /Game/Maps/Level_02/UEDPIE_0_Level_02_House
  829. [2023.04.28-13.41.33:709][828]LogWorld: UWorld::CleanupWorld for Level_02_House, bSessionEnded=true, bCleanupResources=true
  830. [2023.04.28-13.41.33:709][828]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  831. [2023.04.28-13.41.33:740][828]LogAudio: Display: Audio Device unregistered from world 'None'.
  832. [2023.04.28-13.41.33:741][828]LogUObjectHash: Compacting FUObjectHashTables data took 0.39ms
  833. [2023.04.28-13.41.33:742][828]LogLinker: Warning: Failed to load '/Game/Maps/Level_02/UEDPIE_0_Level_02': Can't find file.
  834. [2023.04.28-13.41.33:742][828]LogNet: Browse: /Game/Maps/Level_01/Level_01?Name=Player
  835. [2023.04.28-13.41.33:742][828]LogLoad: LoadMap: /Game/Maps/Level_01/Level_01?Name=Player
  836. [2023.04.28-13.41.33:749][828]LogUObjectHash: Compacting FUObjectHashTables data took 0.36ms
  837. [2023.04.28-13.41.33:749][828]LogPlayLevel: Creating play world package: /Game/Maps/Level_01/UEDPIE_0_Level_01
  838. [2023.04.28-13.41.33:753][828]LogPlayLevel: PIE: StaticDuplicateObject took: (0.003868s)
  839. [2023.04.28-13.41.33:753][828]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/Level_01/Level_01.Level_01 to /Game/Maps/Level_01/UEDPIE_0_Level_01.Level_01 (0.003955s)
  840. [2023.04.28-13.41.33:753][828]LogAudio: Display: Audio Device (ID: 2) registered with world 'Level_01'.
  841. [2023.04.28-13.41.33:753][828]LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem)
  842. [2023.04.28-13.41.33:753][828]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
  843. [2023.04.28-13.41.33:754][828]LogAIModule: Creating AISystem for world Level_01
  844. [2023.04.28-13.41.33:754][828]LogPlayLevel: PIE: World Init took: (0.000594s)
  845. [2023.04.28-13.41.33:754][828]LogLoad: Game class is 'BP_Core_GameMode_C'
  846. [2023.04.28-13.41.33:755][828]LogWorld: Bringing World /Game/Maps/Level_01/UEDPIE_0_Level_01.Level_01 up for play (max tick rate 0) at 2023.04.28-14.41.33
  847. [2023.04.28-13.41.33:755][828]LogWorld: Bringing up level for play took: 0.000938
  848. [2023.04.28-13.41.33:757][828]LogBlueprintUserMessages: [BP_Core_GameMode_C_0] STARTING LEVEL
  849. [2023.04.28-13.41.33:757][828]LogBlueprintUserMessages: [BP_Core_GameMode_C_0] STARTING LEVEL
  850. [2023.04.28-13.41.33:758][828]LogPlayerManagement: Error: Failed to Create Player: Maximum number of players (4) already created. Unable to create more.
  851. [2023.04.28-13.41.33:758][828]LogBlueprintUserMessages: [BP_Core_GameMode_C_0] STARTING LEVEL
  852. [2023.04.28-13.41.33:758][828]LogLoad: Took 0.015471 seconds to LoadMap(/Game/Maps/Level_01/UEDPIE_0_Level_01)
  853. [2023.04.28-13.41.33:758][828]LogNet: Warning: Travel Failure: [ClientTravelFailure]: Failed to load package '/Game/Maps/Level_02/UEDPIE_0_Level_02'
  854. [2023.04.28-13.41.33:758][828]LogNet: Warning: TravelFailure: ClientTravelFailure, Reason for Failure: 'Failed to load package '/Game/Maps/Level_02/UEDPIE_0_Level_02''. Shutting down PIE.
  855. [2023.04.28-13.41.33:758][828]PIE: Warning: TravelFailure: ClientTravelFailure, Reason for Failure: 'Failed to load package '/Game/Maps/Level_02/UEDPIE_0_Level_02''. Shutting down PIE.
  856. [2023.04.28-13.41.33:803][828]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  857. [2023.04.28-13.41.33:803][828]LogWorld: BeginTearingDown for /Game/Maps/Level_01/UEDPIE_0_Level_01
  858. [2023.04.28-13.41.33:803][828]LogWorld: UWorld::CleanupWorld for Level_01, bSessionEnded=true, bCleanupResources=true
  859. [2023.04.28-13.41.33:804][828]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  860. [2023.04.28-13.41.33:816][828]LogPlayLevel: Display: Shutting down PIE online subsystems
  861. [2023.04.28-13.41.33:818][828]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  862. [2023.04.28-13.41.33:825][828]LogAudio: Display: Audio Device unregistered from world 'None'.
  863. [2023.04.28-13.41.33:825][828]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2
  864. [2023.04.28-13.41.33:826][828]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2
  865. [2023.04.28-13.41.33:829][828]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  866. [2023.04.28-13.41.33:830][828]LogUObjectHash: Compacting FUObjectHashTables data took 0.37ms
  867. [2023.04.28-13.41.33:940][829]LogPlayLevel: Display: Destroying online subsystem :Context_1
  868. [2023.04.28-13.41.37:423][ 66]LogSlate: Window 'Message Log' being destroyed
  869. [2023.04.28-13.41.37:442][ 66]LogSlate: Window 'Message Log' being destroyed
  870.  
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