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wamandnj

Untitled

Oct 17th, 2018
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  1. --[[
  2. made by mr steal yo bork dont edit anything below plz just run script and you will see
  3. --]]
  4. -- This script has been converted to FE by iPxter
  5.  
  6.  
  7. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  8. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  9. do
  10. print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
  11. script.Parent = Player.Character
  12.  
  13. --RemoteEvent for communicating
  14. local Event = Instance.new("RemoteEvent")
  15. Event.Name = "UserInput_Event"
  16.  
  17. --Fake event to make stuff like Mouse.KeyDown work
  18. local function fakeEvent()
  19. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  20. t.connect = t.Connect
  21. return t
  22. end
  23.  
  24. --Creating fake input objects with fake variables
  25. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  26. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  27. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  28. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  29. end}
  30. --Merged 2 functions into one by checking amount of arguments
  31. CAS.UnbindAction = CAS.BindAction
  32.  
  33. --This function will trigger the events that have been :Connect()'ed
  34. local function te(self,ev,...)
  35. local t = m[ev]
  36. if t and t._fakeEvent and t.Function then
  37. t.Function(...)
  38. end
  39. end
  40. m.TrigEvent = te
  41. UIS.TrigEvent = te
  42.  
  43. Event.OnServerEvent:Connect(function(plr,io)
  44. if plr~=Player then return end
  45. if io.isMouse then
  46. m.Target = io.Target
  47. m.Hit = io.Hit
  48. else
  49. local b = io.UserInputState == Enum.UserInputState.Begin
  50. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  51. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  52. end
  53. for _,t in pairs(CAS.Actions) do
  54. for _,k in pairs(t.Keys) do
  55. if k==io.KeyCode then
  56. t.Function(t.Name,io.UserInputState,io)
  57. end
  58. end
  59. end
  60. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  61. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  62. end
  63. end)
  64. Event.Parent = NLS([==[
  65. local Player = game:GetService("Players").LocalPlayer
  66. local Event = script:WaitForChild("UserInput_Event")
  67.  
  68. local UIS = game:GetService("UserInputService")
  69. local input = function(io,a)
  70. if a then return end
  71. --Since InputObject is a client-side instance, we create and pass table instead
  72. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  73. end
  74. UIS.InputBegan:Connect(input)
  75. UIS.InputEnded:Connect(input)
  76.  
  77. local Mouse = Player:GetMouse()
  78. local h,t
  79. --Give the server mouse data 30 times every second, but only if the values changed
  80. --If player is not moving their mouse, client won't fire events
  81. while wait(1/30) do
  82. if h~=Mouse.Hit or t~=Mouse.Target then
  83. h,t=Mouse.Hit,Mouse.Target
  84. Event:FireServer({isMouse=true,Target=t,Hit=h})
  85. end
  86. end]==],Player.Character)
  87. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  88. end
  89.  
  90. p = owner
  91. t = Instance.new("Tool")
  92. t.Parent = p.Backpack
  93. t.Name = "Sign lololo"
  94. local handlelol = Instance.new("Part")
  95. handlelol.Name = "Handle"
  96. handlelol.Parent = t
  97. handlelol.formFactor = "Plate"
  98. handlelol.BrickColor = BrickColor.new("Brown")
  99. handlelol.Size = Vector3.new(1, 4.5, .5)
  100. handlelol.TopSurface = "Smooth"
  101. handlelol.BottomSurface = "Smooth"
  102. handlelol.Reflectance = 0
  103. handlelol.Material = "Wood"
  104. local sign = Instance.new("Part")
  105. sign.Name = "Part"
  106. sign.Parent = t
  107. sign.formFactor = "Plate"
  108. sign.BrickColor = BrickColor.new("Bright bluish green")
  109. sign.Size = Vector3.new(5, 4, 1)
  110. sign.TopSurface = "Smooth"
  111. sign.BottomSurface = "Smooth"
  112. sign.Reflectance = 0
  113.  
  114. mesh123 = Instance.new("BlockMesh")
  115. mesh123.Parent = sign
  116. mesh123.Scale = Vector3.new(1.1, 1.1, 0.8)
  117.  
  118. w2 = Instance.new("Weld")
  119. w2.Parent = handlelol
  120. w2.Part0 = sign
  121. w2.Part1 = handlelol
  122. w2.C0 = CFrame.fromEulerAnglesXYZ(0, 0, 0) + Vector3.new(0, -2.5, 0)
  123. -----------------------------------------------------------------------
  124. local SurfaceGui = Instance.new("SurfaceGui")
  125. local TextBox = Instance.new("TextBox")
  126. local ScreenGui = Instance.new("ScreenGui")
  127. local TextLabel = Instance.new("TextBox")
  128. ScreenGui.Parent = p.PlayerGui
  129. TextBox.Parent = ScreenGui
  130. TextBox.BackgroundColor3 = Color3.new(0.756863, 0.705882, 1)
  131. TextBox.Position = UDim2.new(0, 74, 0, 374)
  132. TextBox.Size = UDim2.new(0, 176, 0, 50)
  133. TextBox.Font = Enum.Font.Highway
  134. TextBox.FontSize = Enum.FontSize.Size28
  135. TextBox.Text = "Type text you want here"
  136. TextBox.TextSize = 10
  137. TextBox.TextWrapped = true
  138. TextBox.Visible = false
  139. SurfaceGui.Parent = sign
  140. SurfaceGui.Face = Enum.NormalId.Front
  141. TextLabel.Parent = SurfaceGui
  142. TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
  143. TextLabel.BackgroundTransparency = 1
  144. TextLabel.Size = UDim2.new(0, 800, 0, 600)
  145. TextLabel.Font = Enum.Font.SourceSans
  146. TextLabel.FontSize = Enum.FontSize.Size96
  147. TextLabel.Text = "same"
  148. TextLabel.TextColor3 = Color3.new(0.956863, 0.345098, 0.0588235)
  149. TextLabel.TextSize = 100
  150. TextLabel.TextWrapped = true
  151. t.Equipped:connect(function()
  152. TextBox.Visible = true
  153. end)
  154.  
  155. t.Unequipped:connect(function()
  156. TextBox.Visible = false
  157. end)
  158. wait(1)
  159. TextBox.Changed:connect(function()
  160. TextLabel.Text = TextBox.Text
  161. end)
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