Lil__Nicky

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Dec 7th, 2021
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  1. StylePtr<Layers<
  2. Layers<
  3. Sparkle<Green,ColorSequence<1000,ColorChange<TrInstant,Red>,Blue,Orange,Magenta,SteelBlue>>,
  4. AlphaL<Pulsing<Rgb<130,70,0>,Yellow,6000>,SmoothStep<Int<30000>,Int<1000>>>>,
  5. MultiTransitionEffectL<TrConcat<TrWipe<5000>,Stripes<750,-1250,RotateColorsX<Variation,Red>,RotateColorsX<Variation,Red>,RotateColorsX<Variation,Red>,RotateColorsX<Variation,Rgb<100,100,150>>,RotateColorsX<Variation,Rgb<100,100,150>>>,TrDelay<15000>,Stripes<750,-1250,RotateColorsX<Variation,Red>,RotateColorsX<Variation,Red>,RotateColorsX<Variation,Red>,RotateColorsX<Variation,Rgb<100,100,150>>,RotateColorsX<Variation,Rgb<100,100,150>>>,TrWipe<5000>>,EFFECT_FORCE,4>,
  6. MultiTransitionEffectL<TrConcat<TrWaveX<BrownNoiseFlicker<Rgb<100,150,230>,SteelBlue,60>,Int<10000>,Int<400>,Int<5000>,Int<0>>,AlphaL<Rgb<100,150,230>,Int<0>>,TrDelay<10000>,AlphaL<Rgb<100,150,230>,Int<0>>,TrWaveX<BrownNoiseFlicker<DarkOrange,Yellow,80>,Int<13000>,Int<400>,Int<5000>,Int<0>>>,EFFECT_FORCE,4>,
  7. LockupTrL<Layers<
  8. AlphaL<AudioFlickerL<White>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Int<4000>,Int<26000>>,Int<6000>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>>,
  9. AlphaL<White,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Int<4000>,Int<26000>>,Int<6000>>,Int<10000>>>>,TrConcat<TrInstant,White,TrFade<400>>,TrConcat<TrInstant,White,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,
  10. ResponsiveLightningBlockL<Strobe<White,AudioFlicker<White,Blue>,50,1>,TrConcat<TrInstant,AlphaL<White,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<White,Int<16000>>,30>,TrSmoothFade<600>>>,
  11. ResponsiveStabL<Red>,
  12. ResponsiveBlastL<White,Int<400>,Scale<SwingSpeed<200>,Int<100>,Int<400>>>,
  13. ResponsiveClashL<White,TrInstant,TrFade<400>,Scale<BladeAngle<0,16000>,Int<4000>,Int<26000>>,Int<6000>,Int<20000>>,
  14. LockupTrL<AlphaL<BrownNoiseFlickerL<White,Int<300>>,SmoothStep<Int<30000>,Int<5000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>,
  15. LockupTrL<AlphaL<Mix<TwistAngle<>,Red,Orange>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,
  16. InOutTrL<TrWipeSparkTip<Yellow,300>,TrWipeInSparkTip<Yellow,500>>>>()
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