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- local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/preztel/AzureLibrary/master/uilib.lua", true))()
- local AimbotTab = Library:CreateTab("Auto Coins", "yup", true)
- AimbotTab:CreateToggle("Auto Coins", function(arg) --the (arg) is if the checkbox is toggled or not
- if arg then
- _G.toggled = true
- while _G.toggled == true do
- wait(0)
- local Event = game:GetService("ReplicatedStorage").CoinSystem
- Event:FireServer()
- end
- else
- _G.toggled = false
- while _G.toggled == true do
- wait(0)
- local Event = game:GetService("ReplicatedStorage").CoinSystem
- Event:FireServer()
- end
- end
- end)
- local AimbotTab1 = Library:CreateTab("Auto Sell", "yup", true)
- AimbotTab1:CreateToggle("Auto Sell", function(arg) --the (arg) is if the checkbox is toggled or not
- if arg then
- _G.toggled = true
- while _G.toggled == true do
- wait(0)
- local Event = game:GetService("ReplicatedStorage").Sell
- Event:FireServer()
- end
- else
- _G.toggled = true
- while _G.toggled == true do
- wait(0)
- local Event = game:GetService("ReplicatedStorage").Sell
- Event:FireServer()
- end
- end
- end)
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