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BH & Pricipia v1.3

Aug 27th, 2020
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  1. @Kopernicus:AFTER[BeyondHome]:NEEDS[Principia]
  2. {
  3. !Body[Destiny] {}
  4. !Body[Sun] {}
  5. Body
  6. {
  7. name = Sun
  8. cacheFile = BeyondHome/Cache/Tempus.bin
  9. Template
  10. {
  11. name = Sun
  12. }
  13. Properties
  14. {
  15. description = Destiny is the primary star of the Tempus system. It glows whiter than Kerbol ever did and has billions of years left of its lifespan. Its luminosity is due to increase by 10% over the course of its main sequence life, which is abnormally low for a star of this size, making it a strong candidate for supporting a very stable system.
  16. displayName = Destiny
  17. radius = 525000000
  18. mass = 1.75654591319326E+28
  19. rotates = True
  20. rotationPeriod = 1000000
  21. tidallyLocked = False
  22. initialRotation = 0
  23. timewarpAltitudeLimits = 0 1000000 1500000 1600000 1600000 12000000 24000000 36000000
  24. ScienceValues
  25. {
  26. flyingLowDataValue = 16
  27. flyingHighDataValue = 16
  28. inSpaceLowDataValue = 16
  29. inSpaceHighDataValue = 2
  30. recoveryValue = 4
  31. flyingAltitudeThreshold = 800000
  32. spaceAltitudeThreshold = 1E+09
  33. }
  34. }
  35. // Orbit
  36. //{
  37. // mode = 0
  38. // icon = NONE
  39. // referenceBody = Sun
  40. // inclination = 5
  41. // eccentricity = 0
  42. // longitudeOfAscendingNode = 0
  43. // argumentOfPeriapsis = 0
  44. // semiMajorAxis = 1432814796.98
  45. // meanAnomalyAtEpoch = 0
  46. // period = 326835.702968
  47. // color = 1,1,1,1
  48. // }
  49. ScaledVersion
  50. {
  51. Material
  52. {
  53. noiseMap = BeyondHome/PluginData/noise2.dds
  54. emitColor0 = 1,1,1,1
  55. emitColor1 = 1,1,1,1
  56. sunspotTex = BeyondHome/PluginData/noise.dds
  57. sunspotPower = 1
  58. sunspotColor = 0.75,0.75,0.75,1
  59. rimColor = 1,1,1,1
  60. rimPower = 0
  61. rimBlend = 0
  62. }
  63. Light
  64. {
  65. sunlightColor = 1,1,1,1
  66. sunlightShadowStrength = 0
  67. scaledSunlightColor = 1,1,1,1
  68. IVASunColor = 1,1,1,1
  69. sunAU = 10827720000 // TODO
  70. luminosity = 356 // TODO
  71. insolation = 0.15 // TODO
  72. radiationFactor = 1 // TODO
  73. sunLensFlareColor = 0,0,0,0
  74. IntensityCurve
  75. {
  76. key = 0 1 0 0
  77. key = 110000000000 1 0 0
  78. key = 120000000000 0 0 0
  79. }
  80. ScaledIntensityCurve
  81. {
  82. key = 0 1 0 0
  83. key = 2.25E+07 1 0 0
  84. key = 2.26E+07 0 0 0
  85. }
  86. IVAIntensityCurve
  87. {
  88. key = 0 1 0 0
  89. key = 110000000000 1 0 0
  90. key = 120000000000 0 0 0
  91. }
  92. brightnessCurve
  93. {
  94. key = 0 0 0 25
  95. key = 0.01 0 0.5 0.5
  96. key = 1 0 0.5 0.5
  97. key = 5 0 0 0
  98. key = 10 0 0 0
  99. key = 50 0 0 0
  100. key = 200 0 0 0
  101. }
  102. }
  103. Coronas
  104. {
  105. Value
  106. {
  107. scaleSpeed = 0.007
  108. scaleLimitY = 1
  109. scaleLimitX = 1
  110. updateInterval = 5
  111. speed = -1
  112. rotation = 0
  113. Material
  114. {
  115. texture = BeyondHome/PluginData/Tempus_Corona.dds
  116. invFade = 2.553731
  117. }
  118. }
  119. }
  120. }
  121. }
  122. @Body[Fate]
  123. {
  124. @Orbit
  125. {
  126. %semiMajorAxis = 4604824587.98
  127. }
  128. }
  129. @Body[Armstrong]
  130. {
  131. @Orbit
  132. {
  133. %semiMajorAxis = 16633480
  134. }
  135. }
  136. @Body[Ash]
  137. {
  138. @Orbit
  139. {
  140. %semiMajorAxis = 50707030
  141. }
  142. }
  143. @Body[Eterna]
  144. {
  145. @Orbit
  146. {
  147. %semiMajorAxis = 99700595.866835564
  148. }
  149. }
  150. @Body[Talon]
  151. {
  152. @Orbit
  153. {
  154. %semiMajorAxis = 160867761.53320013
  155. }
  156. }
  157. @Body[Lond]
  158. {
  159. @Orbit
  160. {
  161. %semiMajorAxis = 389890000
  162. }
  163. }
  164. @Body[Fury]
  165. {
  166. !Rings {}
  167. Rings
  168. {
  169. Ring
  170. {
  171. angle = 0
  172. innerRadius = 1875
  173. outerRadius = 6562.5
  174. texture = BeyondHome/PluginData/Fury_Ring.dds
  175. color = 1,1,1,1
  176. lockRotation = true
  177. unlit = false
  178. useNewShader = true
  179. penumbraMultipler = 10.0
  180. }
  181. }
  182. }
  183. @Body[Anger]
  184. {
  185. @Orbit
  186. {
  187. %semiMajorAxis = 3459995
  188. }
  189. }
  190. @Body[Eidos]
  191. {
  192. @Orbit
  193. {
  194. %semiMajorAxis = 108349732
  195. }
  196. }
  197. @Body[Gateway]
  198. {
  199. @Orbit
  200. {
  201. %semiMajorAxis = 53732160460
  202. }
  203. }
  204. @Body[Rock]
  205. {
  206. @Orbit
  207. {
  208. %semiMajorAxis = 70545990680
  209. }
  210. }
  211. @Body[Vasto]
  212. {
  213. @Orbit
  214. {
  215. %semiMajorAxis = 103625135560
  216. }
  217. }
  218. @Body[Kerbol]
  219. {
  220. @Orbit
  221. {
  222. %eccentricity = 0.2
  223. %semiMajorAxis = 1453946232889
  224. }
  225. }
  226. @Body[Verna]
  227. {
  228. @Orbit
  229. {
  230. %meanAnomalyAtEpoch = 0
  231. %meanAnomalyAtEpochD = 0
  232. }
  233. }
  234. }
  235. @Scatterer_sunflare:FINAL:NEEDS[Principia]
  236. {
  237. @Sun
  238. {
  239. %assetPath = BeyondHome/Scatterer/config/Sunflares/Destiny
  240. %flareSettings = 0.6,1,0.6
  241. %spikesSettings = 0.4,1,0.3
  242. %sunGlareFadeDistance = 25000
  243. !ghost1SettingsList1 {}
  244. ghost1SettingsList1
  245. {
  246. Item = 0.2,0.56,0.92,0.95
  247. }
  248. ghost2SettingsList1
  249. {
  250. Item = 0.4,1,36,-0.3
  251. Item = 0.4,1,48,0.3
  252. Item = 0.1,1,24,0.4
  253. Item = 0.15,1,6,0.6
  254. }
  255. ghost2SettingsList2
  256. {
  257. Item = 0.1,1,12,1.45
  258. }
  259. ghost3SettingsList1
  260. {
  261. Item = 0.3,1,24,-0.45
  262. Item = 0.3,1,48,-0.33
  263. Item = 0.3,1,48,0.33
  264. Item = 0.15,1,24,0.45
  265. }
  266. ghost3SettingsList2
  267. {
  268. Item = 0.15,1,6,0.75
  269. Item = 0.1,1,12,1.5
  270. }
  271. }
  272. !Destiny {}
  273. }
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