Guest User

Untitled

a guest
Jan 15th, 2019
92
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
  1. public function createProjectiles():void {
  2.     projectile.x += projectileSpeed;
  3.     projectileArray.push(projectile);
  4. }
  5.  
  6. private function upHandler(e:KeyboardEvent):void    {
  7.     switch ( e.keyCode )    {
  8.         case Keyboard.CONTROL:
  9.             playerShot = false;
  10.             break;
  11.     }
  12. }
  13.  
  14. private function kdHandler(e:KeyboardEvent):void    {
  15.     switch ( e.keyCode )    {
  16.         case Keyboard.CONTROL:
  17.             playerShot = true;
  18.             break;
  19.     }
  20. }
  21. private function enterFrameHandler(e:Event):void{
  22.     playerMovement();
  23.     if (playerShot) {
  24.         for (var k:int = 0; k < projectileArray.length; k++) {
  25.             addChild(projectileArray[k]);
  26.             if (projectileArray[k].x > (stage.stageWidth * 2) || projectileArray[k].x < (-stage.stageWidth * 2)){
  27.                 removeChild(projectileArray[k]);
  28.                 projectileArray.splice(k, 1);
  29.             }
  30.         }
  31.     }
  32. }
Add Comment
Please, Sign In to add comment