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- tab = Instance.new("Frame",main)
- credits = Instance.new("TextLabel",tab)
- xout = Instance.new("TextButton",tab)
- minus = Instance.new("TextButton",tab)
- frame = Instance.new("Frame",tab)
- others = Instance.new("TextButton",frame)
- lcal = Instance.new("TextButton",frame)
- serv = Instance.new("TextButton",frame)
- scroll = Instance.new("ScrollingFrame", frame) --others
- scroll2 = Instance.new("ScrollingFrame", frame) --local
- scroll3 = Instance.new("ScrollingFrame", frame)--serv
- sttngs = Instance.new("TextButton",frame) --button
- sttngsf = Instance.new("Frame",main) --frame
- sttngsorig = Instance.new("TextButton",sttngsf)--original color
- sttngsred = Instance.new("TextButton",sttngsf)--red color
- sttngsorange = Instance.new("TextButton",sttngsf)--orange color
- sttngsblue = Instance.new("TextButton",sttngsf)--blue color
- sttngswhite = Instance.new("TextButton",sttngsf)--white color
- sttngsblack = Instance.new("TextButton",sttngsf)--black color
- plrt = Instance.new("TextBox",scroll)
- killothers = Instance.new("TextButton",scroll)
- kickothers = Instance.new("TextButton",scroll)
- kill = Instance.new("TextButton",scroll)
- kick = Instance.new("TextButton",scroll)
- annoy = Instance.new("TextButton",scroll)
- disableplr = Instance.new("TextButton",scroll)
- disableothers = Instance.new("TextButton",scroll)
- plrt2 = Instance.new("TextBox",scroll2)
- bemanager = Instance.new("TextButton",scroll2)
- plrt3 = Instance.new("TextBox",scroll3)
- respawncars = Instance.new("TextButton",scroll3)
- destroyworkspace = Instance.new("TextButton",scroll3)
- cur = scroll
- --layout
- tab.Position = UDim2.new(0.3,0,0.3,0)
- tab.Size = UDim2.new(0,400,0,25)
- tab.BorderSizePixel = 0
- tab.BackgroundColor3 = Color3.new(0/255, 100/255, 230/255)
- tab.Active = true
- tab.Draggable = true
- credits.Position = UDim2.new(0,73,0,7)
- credits.BackgroundTransparency = 1
- credits.TextColor3 = Color3.new(1,1,1)
- credits.Text = ("Made by RelentlessRaptor")
- xout.Position = UDim2.new(0,375,0,0)
- xout.Size = UDim2.new(0,25,0,20)
- xout.BorderSizePixel = 0
- xout.BackgroundColor3 = Color3.new(255/255, 0/255, 0/255)
- xout.BackgroundTransparency = 1
- xout.Active = true
- xout.Text = ("X")
- xout.TextColor3 = Color3.new(0,0,0)
- minus.Position = UDim2.new(0,350,0,0)
- minus.Size = UDim2.new(0,25,0,20)
- minus.BorderSizePixel = 0
- minus.BackgroundColor3 = Color3.new(0/255, 0/255, 255/255)
- minus.BackgroundTransparency = 1
- minus.Active = true
- minus.Text = ("-")
- minus.TextSize = 15
- minus.TextColor3 = Color3.new(0,0,0)
- frame.Position = UDim2.new(0,0,0,25)
- frame.Size = UDim2.new(0,400,0,350)
- frame.BorderSizePixel = 0
- frame.BackgroundColor3 = Color3.new(0/255, 120/255, 240/255)
- frame.Active = true
- frame.Draggable = false
- others.Position = UDim2.new(0,15,0,40)
- others.Size = UDim2.new(0,50,0,50)
- others.BorderSizePixel = 0
- others.BackgroundColor3 = Color3.new(0/255, 150/255, 255/255)
- others.Active = true
- others.Text = ("Others")
- others.TextColor3 = Color3.new(1,1,1)
- others.Font = ("SciFi")
- others.TextSize = 15
- lcal.Position = UDim2.new(0,15,0,100)
- lcal.Size = UDim2.new(0,50,0,50)
- lcal.BorderSizePixel = 0
- lcal.BackgroundColor3 = Color3.new(0/255, 150/255, 255/255)
- lcal.Active = true
- lcal.Text = ("Local")
- lcal.TextColor3 = Color3.new(1,1,1)
- lcal.Font = ("SciFi")
- lcal.TextSize = 15
- serv.Position = UDim2.new(0,15,0,160)
- serv.Size = UDim2.new(0,50,0,50)
- serv.BorderSizePixel = 0
- serv.BackgroundColor3 = Color3.new(0/255, 150/255, 255/255)
- serv.Active = true
- serv.Text = ("Server")
- serv.TextColor3 = Color3.new(1,1,1)
- serv.Font = ("SciFi")
- serv.TextSize = 15
- scroll.Size = UDim2.new(0,300,0,300)
- scroll.Position = UDim2.new(0,80,0,10)
- scroll.BorderSizePixel = 0
- scroll.BorderColor3 = Color3.new(0/255, 0/255, 255/255)
- scroll.Transparency = 0
- scroll.BackgroundColor3 = Color3.new(200/255,200/255,200/255)
- scroll.BackgroundTransparency = 0
- scroll.CanvasSize = UDim2.new(0,0,2,0)
- scroll.TopImage = ("rbxasset://textures/ui/Scroll/scroll-middle.png")
- scroll.BottomImage = ("rbxasset://textures/ui/Scroll/scroll-middle.png")
- scroll2.Size = UDim2.new(0,300,0,300)
- scroll2.Position = UDim2.new(500,0,0,0)
- scroll2.BorderSizePixel = 0
- scroll2.BorderColor3 = Color3.new(0/255, 0/255, 255/255)
- scroll2.Transparency = 0
- scroll2.BackgroundColor3 = Color3.new(200/255,200/255,200/255)
- scroll2.BackgroundTransparency = 0
- scroll2.CanvasSize = UDim2.new(0,0,2,0)
- scroll2.TopImage = ("rbxasset://textures/ui/Scroll/scroll-middle.png")
- scroll2.BottomImage = ("rbxasset://textures/ui/Scroll/scroll-middle.png")
- scroll3.Size = UDim2.new(0,300,0,300)
- scroll3.Position = UDim2.new(500,0,0,0)
- scroll3.BorderSizePixel = 0
- scroll3.BorderColor3 = Color3.new(0/255, 0/255, 255/255)
- scroll3.Transparency = 0
- scroll3.BackgroundColor3 = Color3.new(200/255,200/255,200/255)
- scroll3.BackgroundTransparency = 0
- scroll3.CanvasSize = UDim2.new(0,0,2,0)
- scroll3.TopImage = ("rbxasset://textures/ui/Scroll/scroll-middle.png")
- scroll3.BottomImage = ("rbxasset://textures/ui/Scroll/scroll-middle.png")
- sttngs.Position = UDim2.new(0,340,0,330)
- sttngs.Size = UDim2.new(0,50,0,10)
- sttngs.BorderSizePixel = 1
- sttngs.BackgroundColor3 = Color3.new(100/255, 100/255, 100/255)
- sttngs.Active = true
- sttngs.Text = ("Settings")
- sttngs.TextColor3 = Color3.new(1,1,1)
- sttngs.Font = ("Arial")
- sttngs.TextSize = 11
- sttngsf.Position = UDim2.new(500,0,0.5,0)
- sttngsf.Size = UDim2.new(0,150,0,200)
- sttngsf.BorderSizePixel = 1
- sttngsf.BackgroundColor3 = Color3.new(100/255, 100/255, 100/255)
- sttngsf.Active = true
- sttngsf.Draggable = true
- sttngsorig.AnchorPoint = Vector2.new(0,0,0,0)
- sttngsorig.Position = UDim2.new(0,25,0,10)
- sttngsorig.Size = UDim2.new(0,100,0,20)
- sttngsorig.BorderSizePixel = 0
- sttngsorig.BackgroundColor3 = Color3.new(0/255, 100/255, 230/255)
- sttngsorig.TextColor3 = Color3.new(1,1,1)
- sttngsorig.Active = true
- sttngsorig.Text = ("Original")
- sttngsorig.TextScaled = true
- sttngsred.AnchorPoint = Vector2.new(0,0,0,0)
- sttngsred.Position = UDim2.new(0,25,0,40)
- sttngsred.Size = UDim2.new(0,100,0,20)
- sttngsred.BorderSizePixel = 0
- sttngsred.BackgroundColor3 = Color3.new(255/255, 0/255, 0/255)
- sttngsred.TextColor3 = Color3.new(1,1,1)
- sttngsred.Active = true
- sttngsred.Text = ("Red")
- sttngsred.TextScaled = true
- sttngsorange.AnchorPoint = Vector2.new(0,0,0,0)
- sttngsorange.Position = UDim2.new(0,25,0,70)
- sttngsorange.Size = UDim2.new(0,100,0,20)
- sttngsorange.BorderSizePixel = 0
- sttngsorange.BackgroundColor3 = Color3.new(255/255, 150/255, 0/255)
- sttngsorange.TextColor3 = Color3.new(1,1,1)
- sttngsorange.Active = true
- sttngsorange.Text = ("Orange")
- sttngsorange.TextScaled = true
- sttngsblue.AnchorPoint = Vector2.new(0,0,0,0)
- sttngsblue.Position = UDim2.new(0,25,0,100)
- sttngsblue.Size = UDim2.new(0,100,0,20)
- sttngsblue.BorderSizePixel = 0
- sttngsblue.BackgroundColor3 = Color3.new(0/255, 0/255, 255/255)
- sttngsblue.TextColor3 = Color3.new(1,1,1)
- sttngsblue.Active = true
- sttngsblue.Text = ("Blue")
- sttngsblue.TextScaled = true
- sttngswhite.AnchorPoint = Vector2.new(0,0,0,0)
- sttngswhite.Position = UDim2.new(0,25,0,130)
- sttngswhite.Size = UDim2.new(0,100,0,20)
- sttngswhite.BorderSizePixel = 0
- sttngswhite.BackgroundColor3 = Color3.new(1,1,1)
- sttngswhite.TextColor3 = Color3.new(0,0,0)
- sttngswhite.Active = true
- sttngswhite.Text = ("White")
- sttngswhite.TextScaled = true
- sttngsblack.AnchorPoint = Vector2.new(0,0,0,0)
- sttngsblack.Position = UDim2.new(0,25,0,160)
- sttngsblack.Size = UDim2.new(0,100,0,20)
- sttngsblack.BorderSizePixel = 0
- sttngsblack.BackgroundColor3 = Color3.new(0,0,0)
- sttngsblack.TextColor3 = Color3.new(1,1,1)
- sttngsblack.Active = true
- sttngsblack.Text = ("Black")
- sttngsblack.TextScaled = true
- --ClickableButtons
- --players
- plrt.Position = UDim2.new(0,75,0,15)
- plrt.Size = UDim2.new(0,135,0,30)
- plrt.BorderSizePixel = 0
- plrt.BackgroundColor3 = Color3.new(255/255,255/255,255/255)
- plrt.TextColor3 = Color3.new(0/255, 100/255, 230/255)
- plrt.Active = true
- plrt.Text = ("Player")
- plrt.TextScaled = true
- killothers.Position = UDim2.new(0,5,0,60)
- killothers.Size = UDim2.new(0,135,0,50)
- killothers.BorderSizePixel = 0
- killothers.BackgroundColor3 = Color3.new(255/255,255/255,255/255)
- killothers.TextColor3 = Color3.new(0/255, 100/255, 230/255)
- killothers.Active = true
- killothers.Text = ("Kill Others")
- killothers.TextScaled = true
- kickothers.Position = UDim2.new(0,150,0,60) --+20
- kickothers.Size = UDim2.new(0,135,0,50)
- kickothers.BorderSizePixel = 0
- kickothers.BackgroundColor3 = Color3.new(255/255,255/255,255/255)
- kickothers.TextColor3 = Color3.new(0/255, 100/255, 230/255)
- kickothers.Active = true
- kickothers.Text = ("Kick Others")
- kickothers.TextScaled = true
- kill.Position = UDim2.new(0,5,0,120)
- kill.Size = UDim2.new(0,135,0,50)
- kill.BorderSizePixel = 0
- kill.BackgroundColor3 = Color3.new(255/255,255/255,255/255)
- kill.TextColor3 = Color3.new(0/255, 100/255, 230/255)
- kill.Active = true
- kill.Text = ("Kill Player")
- kill.TextScaled = true
- kick.Position = UDim2.new(0,150,0,120)
- kick.Size = UDim2.new(0,135,0,50)
- kick.BorderSizePixel = 0
- kick.BackgroundColor3 = Color3.new(255/255,255/255,255/255)
- kick.TextColor3 = Color3.new(0/255, 100/255, 230/255)
- kick.Active = true
- kick.Text = ("Kick Player")
- kick.TextScaled = true
- annoy.Position = UDim2.new(0,5,0,180)
- annoy.Size = UDim2.new(0,135,0,50)
- annoy.BorderSizePixel = 0
- annoy.BackgroundColor3 = Color3.new(255/255,255/255,255/255)
- annoy.TextColor3 = Color3.new(0/255, 100/255, 230/255)
- annoy.Active = true
- annoy.Text = ("Annoy Player")
- annoy.TextScaled = true
- disableplr.Position = UDim2.new(0,150,0,180)
- disableplr.Size = UDim2.new(0,135,0,50)
- disableplr.BorderSizePixel = 0
- disableplr.BackgroundColor3 = Color3.new(255/255,255/255,255/255)
- disableplr.TextColor3 = Color3.new(0/255, 100/255, 230/255)
- disableplr.Active = true
- disableplr.Text = ("Disable Player")
- disableplr.TextScaled = true
- disableothers.Position = UDim2.new(0,5,0,240)
- disableothers.Size = UDim2.new(0,135,0,50)
- disableothers.BorderSizePixel = 0
- disableothers.BackgroundColor3 = Color3.new(255/255,255/255,255/255)
- disableothers.TextColor3 = Color3.new(0/255, 100/255, 230/255)
- disableothers.Active = true
- disableothers.Text = ("Disable Others")
- disableothers.TextScaled = true
- --local
- plrt2.Position = UDim2.new(0,75,0,15)
- plrt2.Size = UDim2.new(0,135,0,30)
- plrt2.BorderSizePixel = 0
- plrt2.BackgroundColor3 = Color3.new(255/255,255/255,255/255)
- plrt2.TextColor3 = Color3.new(0/255, 100/255, 230/255)
- plrt2.Active = true
- plrt2.Text = ("Player")
- plrt2.TextScaled = true
- bemanager.Position = UDim2.new(0,5,0,60)
- bemanager.Size = UDim2.new(0,135,0,50)
- bemanager.BorderSizePixel = 0
- bemanager.BackgroundColor3 = Color3.new(255/255,255/255,255/255)
- bemanager.TextColor3 = Color3.new(0/255, 100/255, 230/255)
- bemanager.Active = true
- bemanager.Text = ("Become Manager")
- bemanager.TextScaled = true
- --server
- plrt3.Position = UDim2.new(0,75,0,15)
- plrt3.Size = UDim2.new(0,135,0,30)
- plrt3.BorderSizePixel = 0
- plrt3.BackgroundColor3 = Color3.new(255/255,255/255,255/255)
- plrt3.TextColor3 = Color3.new(0/255, 100/255, 230/255)
- plrt3.Active = true
- plrt3.Text = ("Player")
- plrt3.TextScaled = true
- respawncars.Position = UDim2.new(0,5,0,60)
- respawncars.Size = UDim2.new(0,135,0,50)
- respawncars.BorderSizePixel = 0
- respawncars.BackgroundColor3 = Color3.new(255/255,255/255,255/255)
- respawncars.TextColor3 = Color3.new(0/255, 100/255, 230/255)
- respawncars.Active = true
- respawncars.Text = ("Respawn All Cars")
- respawncars.TextScaled = true
- destroyworkspace.Position = UDim2.new(0,150,0,60) --+20
- destroyworkspace.Size = UDim2.new(0,135,0,50)
- destroyworkspace.BorderSizePixel = 0
- destroyworkspace.BackgroundColor3 = Color3.new(255/255,255/255,255/255)
- destroyworkspace.TextColor3 = Color3.new(0/255, 100/255, 230/255)
- destroyworkspace.Active = true
- destroyworkspace.Text = ("Destroy Workspace")
- destroyworkspace.TextScaled = true
- btns = {plrt,plrt2,plrt3,killothers,kickothers,kill,kick,annoy,bemanager,respawncars,destroyworkspace,disableplr, disableothers}
- --buttons
- others.MouseButton1Down:connect(function()
- if cur ~= scroll then
- cur.Position = UDim2.new(500,0,0,0)
- scroll.Position = UDim2.new(0,80,0,10)
- cur = scroll
- end
- end)
- lcal.MouseButton1Down:connect(function()
- if cur ~= scroll2 then
- cur.Position = UDim2.new(500,0,0,0)
- scroll2.Position = UDim2.new(0,80,0,10)
- cur = scroll2
- end
- end)
- serv.MouseButton1Down:connect(function()
- if cur ~= scroll3 then
- cur.Position = UDim2.new(500,0,0,0)
- scroll3.Position = UDim2.new(0,80,0,10)
- cur = scroll3
- end
- end) --Made by RelentlessRaptor / !!!RelentlessRaptor#5709 on discord.
- open = false
- sttngs.MouseButton1Up:connect(function()
- if open == false then
- sttngsf.Position = UDim2.new(0.8,0,0.5,0)
- open = true
- else
- sttngsf.Position = UDim2.new(500,0,0,0)
- open = false
- end
- end)
- --Made by RelentlessRaptor / !!!RelentlessRaptor#5709 on discord.
- sttngsorig.MouseButton1Up:connect(function()
- tab.BackgroundColor3 = Color3.new(0/255, 100/255, 230/255)
- frame.BackgroundColor3 = Color3.new(0/255, 120/255, 240/255)
- others.BackgroundColor3 = Color3.new(0/255, 150/255, 255/255)
- lcal.BackgroundColor3 = Color3.new(0/255, 150/255, 255/255)
- serv.BackgroundColor3 = Color3.new(0/255, 150/255, 255/255)
- others.TextColor3 = Color3.new(255/255, 255/255, 255/255)
- lcal.TextColor3 = Color3.new(255/255, 255/255, 255/255)
- serv.TextColor3 = Color3.new(255/255, 255/255, 255/255)
- for i, v in pairs(btns) do
- v.TextColor3 = Color3.new(0/255, 100/255, 230/255)
- end
- end)
- sttngsred.MouseButton1Up:connect(function()
- tab.BackgroundColor3 = Color3.new(198/255, 0/255, 0/255)
- frame.BackgroundColor3 = Color3.new(255/255, 0/255, 0/255)
- others.BackgroundColor3 = Color3.new(198/255, 0/255, 0/255)
- lcal.BackgroundColor3 = Color3.new(198/255, 0/255, 0/255)
- serv.BackgroundColor3 = Color3.new(198/255, 0/255, 0/255)
- others.TextColor3 = Color3.new(255/255, 255/255, 255/255)
- lcal.TextColor3 = Color3.new(255/255, 255/255, 255/255)
- serv.TextColor3 = Color3.new(255/255, 255/255, 255/255)
- for i, v in pairs(btns) do
- v.TextColor3 = Color3.new(255/255, 0/255, 0/255)
- end
- end)
- sttngsorange.MouseButton1Up:connect(function()
- tab.BackgroundColor3 = Color3.new(235/255, 140/255, 0/255)
- frame.BackgroundColor3 = Color3.new(255/255, 150/255, 0/255)
- others.BackgroundColor3 = Color3.new(235/255, 140/255, 0/255)
- lcal.BackgroundColor3 = Color3.new(235/255, 140/255, 0/255)
- serv.BackgroundColor3 = Color3.new(235/255, 140/255, 0/255)
- others.TextColor3 = Color3.new(255/255, 255/255, 255/255)
- lcal.TextColor3 = Color3.new(255/255, 255/255, 255/255)
- serv.TextColor3 = Color3.new(255/255, 255/255, 255/255)
- for i, v in pairs(btns) do
- v.TextColor3 = Color3.new(255/255, 150/255, 0/255)
- end
- end)
- sttngsblue.MouseButton1Up:connect(function()
- tab.BackgroundColor3 = Color3.new(0/255, 0/255, 230/255)
- frame.BackgroundColor3 = Color3.new(0/255, 0/255, 255/255)
- others.BackgroundColor3 = Color3.new(0/255, 0/255, 230/255)
- lcal.BackgroundColor3 = Color3.new(0/255, 0/255, 230/255)
- serv.BackgroundColor3 = Color3.new(0/255, 0/255, 230/255)
- others.TextColor3 = Color3.new(255/255, 255/255, 255/255)
- lcal.TextColor3 = Color3.new(255/255, 255/255, 255/255)
- serv.TextColor3 = Color3.new(255/255, 255/255, 255/255)
- for i, v in pairs(btns) do
- v.TextColor3 = Color3.new(0/255, 0/255, 255/255)
- end
- end)
- sttngswhite.MouseButton1Up:connect(function()
- tab.BackgroundColor3 = Color3.new(240/255, 240/255, 240/255)
- frame.BackgroundColor3 = Color3.new(255/255, 255/255, 255/255)
- others.BackgroundColor3 = Color3.new(240/255, 240/255, 240/255)
- lcal.BackgroundColor3 = Color3.new(240/255, 240/255, 240/255)
- serv.BackgroundColor3 = Color3.new(240/255, 240/255, 240/255)
- others.TextColor3 = Color3.new(0/255, 0/255, 0/255)
- lcal.TextColor3 = Color3.new(0/255, 0/255, 0/255)
- serv.TextColor3 = Color3.new(0/255, 0/255, 0/255)
- for i, v in pairs(btns) do
- v.TextColor3 = Color3.new(0/255, 0/255, 0/255)
- end
- end)
- sttngsblack.MouseButton1Up:connect(function()
- tab.BackgroundColor3 = Color3.new(70/255, 70/255, 70/255)
- frame.BackgroundColor3 = Color3.new(30/255, 30/255, 30/255)
- others.BackgroundColor3 = Color3.new(70/255, 70/255, 70/255)
- lcal.BackgroundColor3 = Color3.new(70/255, 70/255, 70/255)
- serv.BackgroundColor3 = Color3.new(70/255, 70/255, 70/255)
- others.TextColor3 = Color3.new(255/255, 255/255, 255/255)
- lcal.TextColor3 = Color3.new(255/255, 255/255, 255/255)
- serv.TextColor3 = Color3.new(255/255, 255/255, 255/255)
- for i, v in pairs(btns) do
- v.TextColor3 = Color3.new(30/255, 30/255, 30/255)
- end
- end)
- getplr = function(plxr)
- for i, v in pairs(game.Players:GetPlayers()) do
- if string.find(v.Name, plxr) then
- return v
- elseif v.Name:sub(1, plxr:len()):lower()== plxr:lower() then
- return v
- end
- end
- end
- kill.MouseButton1Up:connect(function()
- local plr = getplr(plrt.Text)
- game.Workspace.GameService.DestroyIngredient:FireServer(plr.Character.Head,false)
- end)
- kick.MouseButton1Up:connect(function()
- local plr = getplr(plrt.Text)
- game.Workspace.GameService.DestroyIngredient:FireServer(plr,false)
- end)
- annoying = false
- annoy.MouseButton1Up:connect(function()
- if annoying == true then
- annoying = false
- annoy.Text = ("Annoy Player")
- else
- annoying = true
- annoy.Text = ("Stop")
- end
- local plr = getplr(plrt.Text)
- while annoying == true do
- wait(0.1)
- for i, v in pairs(game.Workspace.AllDough:GetChildren()) do
- game.Workspace.GameService.UpdateObjectProperty:FireServer(true,v,"CFrame",plr.Character.Head.CFrame)
- end
- for i, v in pairs(game.Workspace.AllMountainDew:GetChildren()) do
- game.Workspace.GameService.UpdateObjectProperty:FireServer(true,v,"CFrame",plr.Character.Head.CFrame)
- end
- end
- end)
- bemanager.MouseButton1Up:connect(function()
- for i, v in pairs(game.Players:GetPlayers()) do
- if v.TeamColor == game.Teams.Manager.TeamColor and v.Name ~= game.Players.LocalPlayer.Name then
- game.Workspace.GameService.DestroyIngredient:FireServer(v,false)
- game.Players.LocalPlayer.Character:MoveTo(game.Workspace.ManagerChair.Seat.Position)
- else
- game.Players.LocalPlayer.Character:MoveTo(game.Workspace.ManagerChair.Seat.Position)
- end
- end
- end)
- killothers.MouseButton1Up:connect(function()
- for i, v in pairs(game.Players:GetChildren()) do
- if v.Name ~= game.Players.LocalPlayer.Name then
- game.Workspace.GameService.DestroyIngredient:FireServer(v.Character.Head,false)
- end
- end
- end)
- kickothers.MouseButton1Up:connect(function()
- for i, v in pairs(game.Players:GetChildren()) do
- if v.Name ~= game.Players.LocalPlayer.Name then
- game.Workspace.GameService.DestroyIngredient:FireServer(v,false)
- end
- end
- end)
- respawncars.MouseButton1Up:connect(function()
- for i, v in pairs(game.Workspace.Cars:GetChildren()) do
- game.Workspace.GameService.DestroyIngredient:FireServer(v,false)
- end
- end)
- destroyworkspace.MouseButton1Up:connect(function()
- for i, v in pairs(game.Workspace:GetChildren()) do
- if v.Name ~= ("GameService") and v.Parent.Name ~= ("GameService") then
- game.Workspace.GameService.DestroyIngredient:FireServer(v,false)
- end
- end
- end)
- disableplr.MouseButton1Up:connect(function()
- local plr = getplr(plrt.Text)
- game.Workspace.GameService.DestroyIngredient:FireServer(plr.Character.HumanoidRootPart,false)
- end)
- disableothers.MouseButton1Up:connect(function()
- for i, v in pairs(game.Players:GetChildren()) do
- if v.Name ~= game.Players.LocalPlayer.Name then
- game.Workspace.GameService.DestroyIngredient:FireServer(v.Character.HumanoidRootPart,false)
- end
- end
- end)
- xout.MouseEnter:connect(function()
- xout.BackgroundTransparency = 0
- xout.TextColor3 = Color3.new(1,1,1)
- end)
- xout.MouseLeave:connect(function()
- xout.BackgroundTransparency = 1
- xout.TextColor3 = Color3.new(0,0,0)
- end)
- xout.MouseButton1Up:connect(function()
- main:Remove()
- end)
- minus.MouseEnter:connect(function()
- minus.BackgroundTransparency = 0
- minus.TextColor3 = Color3.new(1,1,1)
- end)
- minus.MouseLeave:connect(function()
- minus.BackgroundTransparency = 1
- minus.TextColor3 = Color3.new(0,0,0)
- end)
- minused = false
- minus.MouseButton1Up:connect(function()
- if minused == false then
- minused = true
- frame.Position = frame.Position + UDim2.new(5000,0,0,0)
- minus.Text = ("+")
- else
- minused = false
- frame.Position = frame.Position - UDim2.new(5000,0,0,0)
- minus.Text = ("-")
- end
- end)
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