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- --- Processing file: fe_ship_behaviors.txt ---
- : Skipped stat - # preferred_attack_range: stat not meant to be scaled.
- : Skipped stat - # formation_distance: stat not meant to be scaled.
- : Skipped stat - # return_to_formation_distance: stat not meant to be scaled.
- : Skipped stat - # collision_radius: stat not meant to be scaled.
- "sniper": Scaled stat - preferred_attack_range: 120 -> 20.00
- "sniper": Scaled stat - formation_distance: 120 -> 20.00
- "sniper": Scaled stat - return_to_formation_distance: 130 -> 21.67
- "sniper": Scaled stat - collision_radius: 1.0 -> 0.17
- "sniper": Skipped stat - attack_move_pattern: stat not meant to be scaled.
- "sniper": Skipped stat - passive_move_pattern: stat not meant to be scaled.
- "long_range": Skipped stat - name: stat not meant to be scaled.
- "long_range": Skipped stat - preferred_attack_range: "max" is a scalar value.
- "long_range": Scaled stat - formation_distance: 180 -> 30.00
- "long_range": Scaled stat - return_to_formation_distance: 180 -> 30.00
- "long_range": Scaled stat - collision_radius: 1.0 -> 0.17
- "long_range": Skipped stat - attack_move_pattern: stat not meant to be scaled.
- "long_range": Skipped stat - passive_move_pattern: stat not meant to be scaled.
- --- Finished process on file: fe_ship_behaviors.txt ---
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