Sindusk

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Aug 1st, 2023
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  1. --- Processing file: fe_ship_behaviors.txt ---
  2. : Skipped stat - # preferred_attack_range: stat not meant to be scaled.
  3. : Skipped stat - # formation_distance: stat not meant to be scaled.
  4. : Skipped stat - # return_to_formation_distance: stat not meant to be scaled.
  5. : Skipped stat - # collision_radius: stat not meant to be scaled.
  6. "sniper": Scaled stat - preferred_attack_range: 120 -> 20.00
  7. "sniper": Scaled stat - formation_distance: 120 -> 20.00
  8. "sniper": Scaled stat - return_to_formation_distance: 130 -> 21.67
  9. "sniper": Scaled stat - collision_radius: 1.0 -> 0.17
  10. "sniper": Skipped stat - attack_move_pattern: stat not meant to be scaled.
  11. "sniper": Skipped stat - passive_move_pattern: stat not meant to be scaled.
  12. "long_range": Skipped stat - name: stat not meant to be scaled.
  13. "long_range": Skipped stat - preferred_attack_range: "max" is a scalar value.
  14. "long_range": Scaled stat - formation_distance: 180 -> 30.00
  15. "long_range": Scaled stat - return_to_formation_distance: 180 -> 30.00
  16. "long_range": Scaled stat - collision_radius: 1.0 -> 0.17
  17. "long_range": Skipped stat - attack_move_pattern: stat not meant to be scaled.
  18. "long_range": Skipped stat - passive_move_pattern: stat not meant to be scaled.
  19. --- Finished process on file: fe_ship_behaviors.txt ---
  20.  
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