Advertisement
kolpastebin

Pastamancer Skills

Nov 14th, 2013
211
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 11.19 KB | None | 0 0
  1. Sauceror skills: http://pastebin.com/icWgNMFT
  2. Seal clubber skills: http://pastebin.com/bJAaiz1X
  3.  
  4. Manicotti Meditation
  5. Type: Noncombat
  6. MP Cost: 1
  7. By meditating on your Manicotti Mandala, you can achieve oneness with the pasta which makes up the underlying structure of reality. Your Magicalness will increase for a period of time.
  8. Gives Effect:
  9. Pasta Oneness
  10. (5 Adventures)
  11. You feel at one with the forces of the pastaverse. Your fingers pulse with Magicalness.
  12. Mysticality +2
  13.  
  14. Ravioli Shurikens
  15. Type: Combat Spell
  16. MP Cost: 4
  17. This spell allows you to summon a handful of deadly ravioli shurikens, stuffed with various flavors of pain.
  18. Hit opponents with 3 magical shurikens
  19.  
  20. Entangling Noodles
  21. Type: Combat Spell
  22. MP Cost: 3
  23. This spell allows you to conjure a wad of sticky noodles in combat, which will entangle your opponents and prevent them from attacking for a while.
  24. Wrap opponents in noodles, preventing them from attacking
  25.  
  26. Cannelloni Cannon
  27. Type: Combat Spell
  28. MP Cost: 8
  29. This spell allows you to summon and then fire a cannon made of cannelloni and stuffed with all manner of deadly substances.
  30. Blast your enemies in the face!
  31.  
  32. Pastamastery
  33. Type: Noncombat
  34. MP Cost: 10
  35. usable once per day
  36. This skill allows you to summon forth noodles from thin air, and to cook delicious food by combining them with sauces.
  37. Lets you summon 3 batches of dry noodles per day
  38. Lets you cook advanced pasta dishes
  39.  
  40. Stuffed Mortar Shell
  41. Type: Combat Spell
  42. MP Cost: 8
  43. usable once per fight
  44. This spell summons a massive mortar shell made of pasta and stuffed with various flavors of arcane shrapnel. This bomb bursting in air will give proof through the night that your foe has suffered some serious trauma.
  45.  
  46. Weapon of the Pastalord
  47. Type: Combat Spell
  48. MP Cost: 32
  49. This spell will summon forth one of the myriad randomly-generated weapons of the Pastalord, the sworn protector of the order of Pastamancers in the Days of Old. That weapon will then beat your opponent about the head or head-analogue.
  50.  
  51. Lasagna Bandages
  52. Type: Combat / Noncombat
  53. MP Cost: 6
  54. This spell summons some enchanted lasagna noodles, which can be used as bandages, healing some of your HP.
  55.  
  56. Leash of Linguini
  57. Type: Noncombat
  58. MP Cost: 12
  59. This spell allows you to call forth an enchanted leash made out of noodles, which is placed around the neck of your familiar. This effectively raises your familiar's level by 5, but the noodles will deteriorate after 10 turns have passed
  60. Gives Effect:
  61. Leash of Linguini
  62. (10 Adventures)
  63. You hold a leash made of enchanted noodles, which is attached to the neck of your familiar. Unless you don't have a familiar, in which case it's just hanging like a limp noodle at your side.
  64. +5 to Familiar Weight
  65.  
  66. Spirit of Rigatoni
  67. Type: Passive
  68. MP Cost: N/A
  69. This skill will give you the ability to equip Chefstaves -- powerful one-handed staves that act as conduits for advanced Chef-Magery.
  70. Lets you equip Chefstaves
  71.  
  72. Cannelloni Cocoon
  73. Type: Noncombat
  74. MP Cost: 20
  75. This spell summons forth a huge Cannelloni, which envelops you and heals all of your wounds.
  76.  
  77. Spirit of Ravioli
  78. Type: Passive
  79. MP Cost: N/A
  80. This skill infuses your body with the essence of ravioli, making it much sturdier. It will increase your maximum HP by 25%.
  81. Maximum HP +25%
  82.  
  83. Springy Fusilli
  84. Type: Noncombat
  85. MP Cost: 10
  86. This skill infuses your body with the springy spirit of spiral pasta, putting a spring in your step and making you more nimble in combat.
  87. Gives Effect:
  88. Springy Fusilli
  89. (10 Adventures)
  90. You're spring loaded with pasta quickness. You're much more likely to get the jump on your opponents in combat.
  91. +40% Combat Initiative
  92.  
  93. Tolerance of the Kitchen
  94. Type: Passive
  95. MP Cost: N/A
  96. They say that if you can't stand the heat, you should get out of the kitchen. Well, with this skill, you'll be able to stand the heat. Any heat.
  97. So-So Hot Resistance (+2)
  98.  
  99. Flavour of Magic
  100. Type: Passive
  101. MP Cost: 1
  102. This spell will allow you to bring your mystical being in line with the elemental forces that underlie all things: earth, wind, fire, water, and heart. Wait, I mean hot, cold, sleaze, stench, and spookiness. And what's the deal with 'heart' anyway? How does that make any sense at all?
  103. Allows you to tune the element of your pasta spells.
  104.  
  105. Transcendental Noodlecraft
  106. Type: Passive
  107. MP Cost: N/A
  108. You have achieved the highest possible level of Pastamancy -- you are now capable of making meals that rival the Platonic ideal of the dish of noodles.
  109. Lets you use the Wok of Ages
  110. Lets you summon more noodles per day
  111.  
  112. Spaghetti Spear
  113. Type: Combat Spell
  114. MP Cost: 0
  115. This spell conjures a fast-moving dart of spaghetti and slings it at your enemy, dealing a small amount of damage. Uncooked spaghetti, that is. Cooked spaghetti wouldn't do much damage, now, would it?
  116. Deals a small amount of physical damage
  117.  
  118. Utensil Twist
  119. Type: Combat
  120. MP Cost: 1
  121. Anybody can use a utensil, but not everybody can use it to bend the laws of physics.
  122. Perform a magical attack with an equipped utensil
  123.  
  124. Transcendent Al Dente
  125. Type: Noncombat
  126. Cost: 1 Adventure
  127. You think about almost nothing but pasta, but sometimes you like to take some time to think about it on a deeper level. This skill allows you to spend an entire Adventure doing that, resulting in a significant increase in your magical potential.
  128. Gives Effect:
  129. Al Dente Inferno
  130. (10 Adventures)
  131. You have attuned your mind to the mystical frequency of perfect pasta.
  132. Maximum MP +20
  133. Regenerate 18-20 MP per Adventure
  134.  
  135. Bind Vampieroghi
  136. Type: Noncombat
  137. MP Cost: 12
  138. This skill allows you to bind the spirit of a vampire into a pieroghi and bend it to your will, as long as your will is more or less "bite stuff for me," since that's basically all vampieroghis are good at.
  139. Summons a Vampieroghi thrall
  140.  
  141. Arched Eyebrow of the Archmage
  142. Type: Noncombat
  143. MP Cost: 10
  144. When it comes to magic, presenting an intimidating facade is almost as important as actually knowing how to tear people apart with your mind.
  145. Gives Effect:
  146. Arched Eyebrow of the Archmage
  147. (10 Adventures)
  148. Your left eyebrow is permanently arched, making you look like a super intimidating wizard.
  149. Spell Damage +10
  150.  
  151. Bind Vermincelli
  152. Type: Noncombat
  153. MP Cost: 30
  154. All of the rats slain by all of the Adventurers in all of the history of tavern basements left vengeful spirits behind, and this skill allows you to befriend one of them and use it as your own personal servant. I'm sure it'll be thrilled.
  155. Summons a Vermincelli thrall
  156.  
  157. Bringing Up the Rear
  158. Type: Passive
  159. MP Cost: N/A
  160. Taking cover behind one of your pasta thralls allows you to cast your spells more carefully, and get more out of them.
  161. Increases the potential damage of your pasta spells when you have an active pasta thrall
  162.  
  163. Bind Angel Hair Wisp
  164. Type: Noncombat
  165. MP Cost: 60
  166. The wisps of the underworld are notoriously fickle with their allegiances, but you've learned how to trick... er... convince one of them to help you. At least for now.
  167. Summons an Angel Hair Wisp thrall
  168.  
  169. Shield of the Pastalord
  170. Type: Noncombat
  171. MP Cost: 20
  172. Despite what you may think, pasta isn't all about destruction. Sometimes, like in the case of this spell, it's about defense. And you've heard that the best defense is a good defense.
  173. Gives Effect:
  174. Shield of the Pastalord
  175. (10 Adventures)
  176. There is a whirling disc of pasta floating in front of you (and slightly off to the left) and getting in the way of anything that attacks you.
  177. Reduces physical damage taken by 30%
  178.  
  179. Bind Undead Elbow Macaroni
  180. Type: Noncombat
  181. MP Cost: 100
  182. Remember those macaroni guys you fought, way back in the day, when you first started adventuring? Well, how'd you like to have one of those guys of your very own. Sound good? Well, good thing you know this skill, then!
  183. Summons an Undead Elbow Macaroni thrall
  184.  
  185. Thrall Unit Tactics
  186. Type: Passive
  187. MP Cost: N/A
  188. You've learned to work in perfect concert with your pasta thralls -- letting them take the brunt of every attack, ordering them into dangerous situations in your stead, generally insulting and demeaning them. But good news -- now you can give something back, by constantly draining a portion of their life force and using it to make your spells cheaper!
  189. Decreases the MP cost of your pasta spells when you have an active pasta thrall
  190.  
  191. Bind Penne Dreadful
  192. Type: Noncombat
  193. MP Cost: 150
  194. You have learned to bind a hard-boiled skeleton detective to your service. It'll come in handy if on some stormy night a dame walks into your office with legs all the way down.
  195. Summons a Penne Dreadful thrall
  196.  
  197. Subtle and Quick to Anger
  198. Type: Passive
  199. MP Cost: N/A
  200. People better not meddle in your affairs, because you will cook them into a freakin' lasagna if they do.
  201. Spell Damage +10%
  202.  
  203. Bind Lasagmbie
  204. Type: Noncombat
  205. MP Cost: 200
  206. This skill allows you to bind a lumbering lasagmbie to your service. You wanted grunting and lurching and the flesh of the living, right? Because that's the service you're going to get.
  207. Summons a Lasagmbie thrall
  208.  
  209. Wizard Squint
  210. Type: Noncombat
  211. MP Cost: 10
  212. After "gray hair" and "a beard," the most common answer on The $20,000 Pyramid when the category is "Things a Wizard Has" is "squinty eyes." The fourth one, strangely, is "one of my lungs."
  213. Gives Effect:
  214. Wizard Squint
  215. (10 Adventures)
  216. Your constant squinting makes you look wizened and skeptical, and also brings the things you're looking at into slightly sharper focus. You should maybe consider getting glasses.
  217. +10% Chance of Spell Critical Hit
  218.  
  219. Bind Spice Ghost
  220. Type: Noncombat
  221. MP Cost: 250
  222. This skill allows you to enthrall a spice ghost, an ethereal being who, being made of a diffuse cloud of floating spice particles, can help you get into those hard-to-reach places where your enemies tend to keep their stuff.
  223. Summons a Spice Ghost thrall
  224.  
  225. Bind Spaghetti Elemental
  226. Type: Noncombat
  227. MP Cost: 150
  228. Your research into ancient cult rituals has taught you how to bind a spaghetti elemental to your service.
  229. Summons a Spaghetti Elemental thrall
  230.  
  231. Non-guild skills:
  232. -----------------
  233. Fearful Fettucini
  234. Type: Combat Spell
  235. MP Cost: 32
  236. This spell summons a mass of fettucini noodles made not of semolina, or of farina, but of pure, uncut terror.
  237.  
  238. Tempuramancy
  239. Type: Passive
  240. MP Cost: N/A
  241. You've learned the secrets of deep-sea thermal vents, and the ways in which they relate to the secrets of battermaking, which you already knew.
  242. Lets you cook tempura dishes
  243.  
  244. Candyblast
  245. Type: Combat Spell
  246. MP Cost: 8
  247. The ability to summon pasta from thin air is pretty sweet, but this lets you conjure something even sweeter -- a massive barrage of candy.
  248. Shower your foes with candy. In a bad way.
  249.  
  250. Stringozzi Serpent
  251. Type: Combat Spell
  252. MP Cost: 16
  253. This spell allows you to conjure up a venomous serpent made of wriggling noodles.
  254. Deals damage and poisons opponents
  255.  
  256. Canticle of Carboloading
  257. Type: Noncombat
  258. MP Cost: 10
  259. usable once per day
  260. This ode to the Pastalords has the effect of making the next thing you eat swell up with starchy goodness, thus granting you more energy than it otherwise would have. Unfortunately, it's only usable once per day -- any more than that and you'd run the risk of exploding.
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement