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- #pragma pack(push, 4)
- struct client_s
- {
- int state;
- int sendAsActive;
- const char *dropReason;
- char userinfo[1024];
- svscmd_info_t reliableCommandInfo[128];
- int reliableSequence;
- int reliableAcknowledge;
- int reliableSent;
- int messageAcknowledge;
- int gamestateMessageNum;
- int challenge;
- usercmd_s lastUsercmd;
- int lastClientCommand;
- char lastClientCommandString[1024];
- gentity_s *gentity;
- char name[32];
- char clanAbbrev[5];
- char downloadName[64];
- void *download;
- int downloadSize;
- int downloadCount;
- int downloadClientBlock;
- int downloadCurrentBlock;
- int downloadXmitBlock;
- char *downloadBlocks[8];
- int downloadBlockSize[8];
- int downloadEOF;
- int downloadSendTime;
- int deltaMessage;
- int nextReliableTime;
- int lastPacketTime;
- int lastConnectTime;
- int nextSnapshotTime;
- int rateDelayed;
- int timeoutCount;
- clientSnapshot_t frames[32];
- int ping;
- int rate;
- int snapshotMsec;
- int pureAuthentic;
- netchan_t netchan;
- char netchanOutgoingBuffer[131072];
- char netchanIncomingBuffer[2048];
- int guid;
- unsigned __int16 scriptId;
- int bIsTestClient;
- int serverId;
- float predictedOrigin[3];
- int predictedOriginServerTime;
- int natType;
- char stats[8192];
- char statPacketsReceived;
- };
- #pragma pack(pop)
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