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Blazephlozard

Pokemon TCG2 Sneak Attack route

Feb 15th, 2019
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  1. Male, default alphabet, <, aiming for RNG3 (CACA) = 162 or 164
  2. Get into name entry as soon as possible, switch alphabets twice to thrice
  3. Goal: 14 seconds from hitting New Game
  4. Last "doo" of fourth repeat (second high pitched)
  5. Arbok_LV27, Bill's_Teleporter, Fearow_LV24, Professor_Oak, Pinsir_LV24, Pidgey_LV8, Kingler_LV33, Dark_Ninetales, Sandshrew_LV12 (160), Ninetales_LV32, Rocket's_Sneak_Attack (162), Graveler_LV27, Rocket's_Sneak_Attack (164), Ivysaur_LV20, Pidgeot_LV40_(Jungle), NidoranF_LV12, (need to get more late frames here)
  6.  
  7. Brittany: Early (fail Pokeball, Ember), Easy (reshuffles twice, Ember), Late (Ember twice)
  8. Exit fight when Win appears after music stops (tap A every time Win appears to keep time)
  9.  
  10. Save Starter Deck in [SLOT 1], Switch to deck 2
  11. [Rock Club]
  12. If Nidoran: Tweak 2 Bulbasaur, remove 3 Goldeen readd 2, add Nidoran
  13. Gene: Easy, 3 Horn Hazards, PP turn 1
  14. ---
  15. Otherwise: Tweak 1 Energy Search
  16. Gene: Easy, use 2 Energy Search turn 1, make sure to sort each time, PlusPower draw last turn; Early, draws Ivysaur for Leer
  17.  
  18. [Grass Club]
  19. Switch to deck 3, REMOVE 2 ENERGY, ADD DCE AND COMP SEARCH, SAVE TO [SLOT 11]
  20. GR: TWO SECOND WAIT [2], Nidoran
  21. (Voltorb is nearly guaranteed. Slow mash could get Spearow too)
  22.  
  23. [Fighting Club]
  24. Dismantle deck 3, Switch to deck 2
  25. If Nidoran: Remove 2 Doduo, add DCE, tweak Bill, add Sneak
  26. ---
  27. Otherwise: Tweak 2 Bulbasaur, add 3 Nidoran, remove 3 Goldeen, remove 2 Doduo, add DCE, add Sneak
  28. GR: ONE SECOND WAIT [1], I reshuffle twice, Nidoran, second against Poliwag, PP Magnemite
  29. EDIT FIRST DUE TO RONALD FIGHT
  30.  
  31. EDIT FIRST DUE TO RONALD FIGHT
  32. Dismantle deck 2, Tweak 1 Machop, Add PlusPower, Tweak 2 Switch and 2 Potion, add Computer Search, add Energy Search, add Sneak, remove 10 Fighting, readd to 60, SAVE TO [SLOT 2]
  33. [Water Club] GR: TWO SECOND WAIT [2], COMPUTER SEARCH AN ENERGY SEARCH (top of page 2) AND USE IT, Charge PlusPower, Ember
  34. (Fast mash to try for Flame Tail)
  35.  
  36. [Fire Club]
  37. GR: Easy, Sneak the Boss's Way (top), Ember Pinsir/Exeggcute
  38.  
  39. [Lightning Club]
  40. Load [SLOT 1] for cards, dismantle deck 2, NEW DECK:
  41. Grass 1-12, PP 13-15, Switch 16, Grass 17-22, Lighting 23, Water 24-36, Voltorb 37, Fire then Water 38-60, SAVE TO [SLOT 6]
  42. Nicholas: Easy, I reshuffle once, NOT Nidoran, PP Speedball
  43.  
  44. Remove 2 Grass, 5 Fire, 1 Water, add Sneak, 3 Nidoran, fill with Grass, SAVE TO [SLOT 7]
  45. Isaac: Easy, Sneak the Bill, PP Speedball Pidgey
  46.  
  47. LOAD [SLOT 2]
  48. [Psychic Club] Murray: ONE SECOND WAIT [1], Machop, go second, draw PP (or 4 sec wait: go first and 2 turn)
  49.  
  50. LOAD [SLOT 7], SAVE CRAFTY TO [SLOT 3] AND DISMANTLE
  51. Tweak Voltorb, remove 5 Grass, remove 1 Water, add 1 DCE, fill with Lightning, OVERWRITE [SLOT 7]
  52. GR4 [P3]: Easy, Voltorb, GET PRIZE 3!!!!!!
  53. LOAD [SLOT 2] (for auto-dismantle) to lose to GR-X Ronald
  54.  
  55. LOAD [SLOT 1]
  56. Remove 7 Fighting, readd 2, remove Trainers except Retrieval, add Comp, Oak, 3 PP, 1 Grass, Sneak, 1 Fighting, 2 DCE, 1 Oak, remove Char, add Flame Char, OVERWRITE [SLOT 2]
  57. Melissa: ONE SECOND WAIT [1] (third beat), she reshuffles twice, Rattata Low Kick (Charmander okay)
  58.  
  59. James: TALK TO HIM FIRST, easy, Oak to get PP Flame Tail
  60.  
  61. LOAD [SLOT 11], tweak 2 Caterpie, up Grass to 28, remove non-Grass and all Trainers, add Sneak, PP in 56/57(/58 filler), fill with Rattata?
  62. Liz: Easy, double PP Horn Hazard
  63.  
  64. LOAD [SLOT 2]
  65. Parker: Easy, SPEAROW LEAD top of hand, Oak to Sneak, 2 PP Flame Tail
  66.  
  67. Remove 4 Fire Energy, add 4 Pikachu
  68. Cassie: ONE SECOND WAIT [1], Low Kick (draw Fighting)
  69.  
  70. LOAD [SLOT 3] (CRAFTY), remove all energy (INCLUDING DOUBLE COLORLESS), all Psychic Pokemon
  71. SLOT 21: Rattata, SLOT 22/23: Raticate (or Dark), SLOT 24/25: PLUSPOWERS, (Water EVOLUTIONS filler), SLOT 33: Nidoran, SLOT 34/35: any evo, SLOT 36/37/38: Electric Energy, SLOT 39: Farfetch'd, SLOT 40: Rocket Voltorb, SLOT 41/42: Electric Energy, SLOT 43/44: Bill, SLOT 45: PlusPower, Slot 46: 4th Eevee, Slot 47: Rattata, add 4 Magikarp, then 4 Staryu, then 4 Squirtle, then whatever Waters to 60
  72. Fill with Water (including 4 Magikarp), OVERWRITE [SLOT 3]
  73. Chip: TALK TO HIM FIRST, FOUR SECOND WAIT [4] (talk on the 9th beat), PP Speedball
  74.  
  75. LOAD [SLOT 1], remove 2 Potion, add Gust of Wind and PlusPower
  76. Catherine: Easy, Low Kick, gust to Pikachu, PP other Pikachu
  77.  
  78. LOAD [SLOT 3], add 2 Energy Search, remove 2 Squirtle, 3 Pikachu, 1 Raticate, all Lightning, fill with Water Energy, OVERWRITE [SLOT 3]
  79. Jacob: ONE SECOND WAIT [1], he reshuffles, double PP Bite (use Bill)
  80.  
  81. Cody: ONE SECOND WAIT [1], triple PP Bite (use Bill)
  82.  
  83. Tweak 1 Super Potion
  84. Alex: ONE SECOND WAIT [1], I reshuffle, Farfetch'd
  85.  
  86. LOAD [SLOT 1], remove 2 Energy, add Lightning Energy and Voltorb
  87. Brooke: Easy, just Speedball twice
  88.  
  89. LOAD [SLOT 3], remove 1 Squirtle, add 1 DCE
  90. Jess: Easy, go second, Slap
  91.  
  92. Remove the 10 Energy (DCE!), add 10 Fire Energy
  93. Kara: ONE SECOND WAIT [1], triple PP Bite (use Bill)
  94.  
  95. Remove 2 Raichu, add DCE and Sneak
  96. Ellen: Easy, Double PP Bite
  97.  
  98. LOAD [SLOT 2], add Arcanine, add 3 Fire, tweak PP, (add 4th if I have it), remove Digletts and 3 Machop, readd 1, OVERWRITE [SLOT 2]
  99. Bernard [P5]: Easy, Turn 1: PP, Search for PP (sort and delete top 2, you'll draw Fire), [GET PRIZE 5]; Turn 2: Evolve, PP
  100.  
  101. Right doorway, up, right, down, right, up
  102. Remove all non-Fighting Energy and 4 Fighting, fill to 59 with Fighting, add Energy Removal
  103. Grace: ONE SECOND WAIT [1], she reshuffles once, double PP Bite
  104.  
  105. Fall into pit, left doorway, up, up, left, up, up
  106. LOAD [SLOT 7]
  107. Tony: Easy, I reshuffle once, Nidoran + useless PP (late: no PP, slower win)
  108.  
  109. LOAD [SLOT 3], replace Water Energy with Grass Energy
  110. Brutus: ONE SECOND WAIT [1], use 2 Bills then Search, PP Horn Hazards
  111.  
  112. LOAD [SLOT 1], add a Gastly, remove all Trainers but add 1 PP, fill with Gastly/Haunter
  113. Left guy: Easy, he reshuffles, Rattata two-turn with PP (Machop is OK)
  114.  
  115. Right guy: Easy, he reshuffles, Machop two-turn with PP
  116.  
  117. Remove the PP, add Grass Energy
  118. No trainer girl: Easy, Two turn Diglett
  119.  
  120. LOAD [SLOT 2]
  121. Add Raichu, remove 3 Charmander, 3 Ponyta, 1 Grass, 5 Fighting, readd 4, add Oak, Energy Search, fill with Grass
  122. Claire: ONE SECOND WAIT [1], Triple reshuffle, SNEAK THE REMOVAL FIRST, Search for top card (no sort for Fire), then triple PP Charge, draw Arcanine
  123.  
  124. LOAD [SLOT 6]
  125. Add 2 Staryu, remove 3 Fire, add 1 DCE
  126. Courtney: ONE SECOND WAIT [1], she reshuffles, PP Staryu Slap
  127. (If Ponyta/Vulpix/Magmar: PP Vulpix, get through first Smokescreen, retreat to get through second)
  128.  
  129. Load [SLOT 2] to dismantle quicker
  130. LOAD [SLOT 1], remove Growlithe/Ponyta/Diglett/3 Machops, add Raichu,
  131. 3 Speedball, Comp Search, 1 DCE, 1 Water, filler Lightning
  132. Steve: Easy, we both reshuffle, Low Kick
  133.  
  134. Remove Raichu, all Trainers, DCE, fill with Lightning
  135. Jack: Easy, Speedball a Krabby
  136.  
  137. Remove 4 Fire Energy, add Water, DCE, Sneak, Staryu
  138. Rod: Easy, he reshuffles, Slap 2 Charmanders (draw Water)
  139.  
  140. Auto Deck Machine Packs:
  141. 1 - Pikachu, Gastly/Haunter
  142. 2 - DCE, Spearow, Jigglypuff, Dratini
  143. 3 - Pikachu, Fossil, Gastly/Haunter
  144. 4 - Spearow, Pidgey, Haunter (rare)
  145.  
  146. Get Dark Pokemon criteria (EASY)
  147. Remove 8 Fire, readd 1, remove 1 DCE, add 4 Dark Raticate, 3 PlusPower, Computer Search
  148. Top guy [P6]: ONE SECOND WAIT [1], Computer Search the Sneak and use (Bill on top), PP Speedball, GET PRIZE 6 for PP but it doesn't matter
  149.  
  150. Before edit: Get Dratini criteria (ONE SECOND)
  151. Remove 3 Fire, 4 Lightning, add 4 Dratini, tweak 1 PP, tweak Comp, add 2 Bill, tweak Sneak, add Raichu
  152. Middle guy: TWO SECOND WAIT [2], Machop PP Low Kicks (draw 2nd one)
  153.  
  154. Edit first
  155. Tweak 5 Fighting, tweak 3 Lightning, remove Raichu/Comp/Bill, add 2 Spearow, 2 Dark Fearow or energy, OVERWRITE [SLOT 2]
  156. Get Spearow criteria (ONE SECOND)
  157. Bottom guy: Easy, PP TURN 1, ATTACH ENERGY TURN 2, 2nd PP for Karate Chop
  158. (IF NO SPEAROW BUT DCE: remove Sneak, add 4 DCE at the end)
  159. GET THE COIN
  160.  
  161. BEFORE RONALD (save before inserting second coin)
  162. Easy frame: Voltorb, die to 4 Pounds
  163. (or Early frame: Machop lead, kill Dratini to die to two Psywaves)
  164.  
  165. LOAD [SLOT 1], remove 5 Fire, readd 4, remove all Trainers, add 2 PP, Arcanine, Sneak, 4 Legendaries in order
  166. Clay: Easy, Growlithe lead, play Sneak (top card) and Articuno, PP Charge, evolve
  167.  
  168. Tweak 8 Fighting, remove PP/Sneak, add Comp, 2 Grass, Tweak Zapdos
  169. Girl: ONE SECOND WAIT [1] (Poison Mist), Growlithe lead, play Zapdos, then search for Arcanine (don't delete Fire)
  170.  
  171. LOAD [SLOT 6] (don't dismantle 1), Add Flame Tail, remove Voltorb
  172. Villicci: Easy (Rest in Pieces), I reshuffle once he reshuffles twice, go second, Bulbasaurs
  173.  
  174. LOAD [SLOT 2], Add Zapdos, add DCE, remove 9 Fighting, readd to 60
  175. Villicci: Easy (Burn Up), Staryu Slap, then TURN 2 Zapdos
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