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- BLOCK_EXPLOSION:
- - "&c{0} &eexploded."
- - "&c{0} &estood too close to an explosion."
- DROWNING:
- - "&c{0} &ecould not held their breathe."
- - "&c{0} &eran out of oxygen."
- - "&c{0} &edrowned."
- WITHER:
- - "&c{0} &ewas withered to death."
- VOID:
- - "&c{0} &efell through the surface."
- - "&c{0} &efell through the bedrock."
- - "&c{0} &eslipped into the void."
- SUICIDE:
- - "&c{0} &ekilled themselves."
- SUFFOCATION:
- - "&c{0} &esuffocated to death."
- - "&c[0} &estood inside a wall for too long."
- STARVATION:
- - "&c{0} &eran out of food."
- - "&c{0} &edied as he was searching for food."
- PROJECTILE:
- - "&c{0} &ewas shot by &c{1} &efrom &9{2}&e."
- - "&c{0} &ewas sniped by &c{1} &efrom &9{2}&e."
- POISON:
- - "&c{0} &ewas poisoned to death."
- MAGIC:
- - "&c{0} &ewas killed by magic."
- LIGHTNING:
- - "&c{0} &egot hit by a lightning."
- LAVA:
- - "&c{0} &eburnt to death."
- - "&c{0} ðought he could swim in lava."
- FIRE_TICK:
- - "&c{0} &eburnt to death."
- - "&c{0} ðought he could survive fire."
- FIRE:
- - "&c{0} &eburnt to death."
- - "&c{0} ðought he could survive fire."
- FALLING_BLOCK:
- - "&c{0} &ewas crushed by a falling block."
- - "&c{0} &edid not step away from the falling block."
- FALL:
- - "&c{0} &ehit the ground too hard."
- - "&c{0} ðought he was a cat."
- ENTITY_ATTACK:
- - "&c{0} &ewas killed by &c{1}&e using &b{2}."
- - "&c{0} &ewas slaughtered by &c{1}&e using &b{2}."
- - "&c{0} &ewas assasinated by &c{1}&e using &b{2}."
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