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Kusa_Haenai_wWW

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Jul 11th, 2019
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  1. #二次配布・改造許可
  2. #製作者が分かるようにしないと
  3. #処罰対象
  4.  
  5. on script load:
  6. broadcast "&d&lあやかすくりぷと"
  7. broadcast "&c&l稼働中"
  8.  
  9. every 5 seconds:
  10. loop all players:
  11. if {level::%loop-player%} is not set:
  12. set {level::%loop-player%} to 1
  13. if {exp::%loop-player%} is not set:
  14. set {exp::%loop-player%} to 0
  15. if {needexp::%loop-player%} is not set:
  16. set {needexp::%loop-player%} to 100
  17. if {kouunn::%loop-player%} is not set:
  18. set {kouunn::%loop-player%} to 0
  19. if {kouritu::%loop-player%} is not set:
  20. set {kouritu::%loop-player%} to 0
  21. play item_totem_use at loop-player with volume 1 and pitch 1
  22. message "&d&lデータのセットが完了しました" to loop-player
  23.  
  24. on break:
  25. if event-block is stone:
  26. cancel event
  27. play item_hoe_till at player with volume 1 and pitch 1
  28. add (1 * {kouunn::%player%} + ({kouunn::%player%} + {kouunn::%player%})) to {exp::%player%}
  29. if {exp::%player%} >= {needexp::%player%}:
  30. add 1 to {level::%player%}
  31. set {needexp::%player%} to round({needexp::%player%} * 1.05 + {level::%player%})
  32. add 1 to {sp::%player%}
  33. set {exp::%player%} to 0
  34. message "&e========================="
  35. message "&a&lLevel Up!!"
  36. message "&a現在の&eレベル&8: &c&l%{level::%player%}%"
  37. message "&e========================="
  38. play entity_firework_blast at player with volume 1 and pitch 1
  39. if event-block is coal ore:
  40. cancel event
  41. if {level::%player%} is more than 9:
  42. add (3 * {kouunn::%player%} + ({kouunn::%player%} + {kouunn::%player%})) to {exp::%player%}
  43. else:
  44. message "&cこのブロックは10Lvから掘ることができます"
  45. play item_hoe_till at player with volume 1 and pitch 1
  46. if {exp::%player%} >= {needexp::%player%}:
  47. add 1 to {level::%player%}
  48. set {needexp::%player%} to round({needexp::%player%} * 1.05 + {level::%player%})
  49. add 1 to {sp::%player%}
  50. set {exp::%player%} to 0
  51. message "&e========================="
  52. message "&a&lLevel Up!!"
  53. message "&a現在の&eレベル&8: &c&l%{level::%player%}%"
  54. message "&e========================="
  55. play entity_firework_blast at player with volume 1 and pitch 1
  56. if event-block is iron ore:
  57. cancel event
  58. if {level::%player%} is more than 19:
  59. add (4 * {kouunn::%player%} + ({kouunn::%player%} + {kouunn::%player%})) to {exp::%player%}
  60. else:
  61. message "&cこのブロックは20Lvから掘ることができます"
  62. play item_hoe_till at player with volume 1 and pitch 1
  63. if {exp::%player%} >= {needexp::%player%}:
  64. add 1 to {level::%player%}
  65. set {needexp::%player%} to round({needexp::%player%} * 1.05 + {level::%player%})
  66. add 1 to {sp::%player%}
  67. set {exp::%player%} to 0
  68. message "&e========================="
  69. message "&a&lLevel Up!!"
  70. message "&a現在の&eレベル&8: &c&l%{level::%player%}%"
  71. message "&e========================="
  72. play entity_firework_blast at player with volume 1 and pitch 1
  73. if event-block is gold ore:
  74. cancel event
  75. if {level::%player%} is more than 39:
  76. add (5 * {kouunn::%player%} + ({kouunn::%player%} + {kouunn::%player%})) to {exp::%player%}
  77. else:
  78. message "&cこのブロックは40Lvから掘ることができます"
  79. play item_hoe_till at player with volume 1 and pitch 1
  80. if {exp::%player%} >= {needexp::%player%}:
  81. add 1 to {level::%player%}
  82. set {needexp::%player%} to round({needexp::%player%} * 1.05 + {level::%player%})
  83. add 1 to {sp::%player%}
  84. set {exp::%player%} to 0
  85. message "&e========================="
  86. message "&a&lLevel Up!!"
  87. message "&a現在の&eレベル&8: &c&l%{level::%player%}%"
  88. message "&e========================="
  89. play entity_firework_blast at player with volume 1 and pitch 1
  90. if event-block is lapis ore:
  91. cancel event
  92. if {level::%player%} is more than 69:
  93. add (7 * {kouunn::%player%} + ({kouunn::%player%} + {kouunn::%player%})) to {exp::%player%}
  94. else:
  95. message "&cこのブロックは70Lvから掘ることができます"
  96. play item_hoe_till at player with volume 1 and pitch 1
  97. if {exp::%player%} >= {needexp::%player%}:
  98. add 1 to {level::%player%}
  99. set {needexp::%player%} to round({needexp::%player%} * 1.05 + {level::%player%})
  100. add 1 to {sp::%player%}
  101. set {exp::%player%} to 0
  102. message "&e========================="
  103. message "&a&lLevel Up!!"
  104. message "&a現在の&eレベル&8: &c&l%{level::%player%}%"
  105. message "&e========================="
  106. play entity_firework_blast at player with volume 1 and pitch 1
  107. if event-block is diamond ore:
  108. cancel event
  109. if {level::%player%} is more than 89:
  110. add (10 * {kouunn::%player%} + ({kouunn::%player%} + {kouunn::%player%})) to {exp::%player%}
  111. else:
  112. message "&cこのブロックは90Lvから掘ることができます"
  113. play item_hoe_till at player with volume 1 and pitch 1
  114. if {exp::%player%} >= {needexp::%player%}:
  115. add 1 to {level::%player%}
  116. set {needexp::%player%} to round({needexp::%player%} * 1.05 + {level::%player%})
  117. add 1 to {sp::%player%}
  118. set {exp::%player%} to 0
  119. message "&e========================="
  120. message "&a&lLevel Up!!"
  121. message "&a現在の&eレベル&8: &c&l%{level::%player%}%"
  122. message "&e========================="
  123. play entity_firework_blast at player with volume 1 and pitch 1
  124. if event-block is obsidian:
  125. cancel event
  126. if {level::%player%} is more than 109:
  127. add (10 * {kouunn::%player%} + ({kouunn::%player%} + {kouunn::%player%})) to {exp::%player%}
  128. else:
  129. message "&cこのブロックは110Lvから掘ることができます"
  130. play item_hoe_till at player with volume 1 and pitch 1
  131. if {exp::%player%} >= {needexp::%player%}:
  132. add 1 to {level::%player%}
  133. set {needexp::%player%} to round({needexp::%player%} * 1.05 + {level::%player%})
  134. add 1 to {sp::%player%}
  135. set {exp::%player%} to 0
  136. message "&e========================="
  137. message "&a&lLevel Up!!"
  138. message "&a現在の&eレベル&8: &c&l%{level::%player%}%"
  139. message "&e========================="
  140. play entity_firework_blast at player with volume 1 and pitch 1
  141.  
  142. command /status [<offline player>]:
  143. trigger:
  144. if arg-1 is not set:
  145. message "&e========================="
  146. message "&a現在の&eレベル&8: &c&l%{level::%player%}%"
  147. message "&a必要&eExp&8: &c&l%{exp::%player%}%&e/%{needexp::%player%}%"
  148. message "&e========================="
  149. else:
  150. message "&e========================="
  151. message "&d%arg-1% さんのデータ"
  152. message "&a現在の&eレベル&8: &c&l%{level::%arg-1%}%"
  153. message "&a必要&eExp&8: &c&l%{exp::%arg-1%}%&e/%{needexp::%arg-1%}%"
  154. message "&e========================="
  155.  
  156. on right click on anvil:
  157. if {ketudann::%player%} is set:
  158. if player has 1 redstone:
  159. add 1 to {eff::%Player%}
  160. set line 1 of lore of player's tool to "&c&l効率強化 &8>> &d%{eff::%Player%}%"
  161. evaluate "enchant player's tool with efficiency %level of efficiency of player's tool + 1%"
  162. remove 1 redstone from player
  163. else:
  164. message "&cSP結晶が足りません"
  165. else:
  166. if player's held item is pickaxe:
  167. if player has 1 redstone:
  168. set {ketudann::%player%} to 1
  169. message "&cSP結晶を使用して [&e効率強化&c] を強化します"
  170. message "&c強化する場合は もう一度かなどこを右クリックしてください"
  171. message "&bキャンセルの場合は かなどこを左クリックしてください"
  172.  
  173. on left click on anvil:
  174. delete {ketudann::%player%}
  175. message "&c強化をキャンセルしました"
  176.  
  177. on right click on piston:
  178. if {ketudann2::%player%} is set:
  179. if player has 1 lapis lazuli:
  180. add 1 to {kouunn::%player%}
  181. set line 2 of lore of player's tool to "&c&l効率強化 &8>> &d%{eff::%Player%}%"
  182. remove 1 lapis lazuli from player
  183. else:
  184. message "&cSP結晶が足りません"
  185. else:
  186. if player's held item is pickaxe:
  187. if player has 1 redstone:
  188. set {ketudann2::%player%} to 1
  189. message "&cSP結晶を使用して [&e幸運&c] を強化します"
  190. message "&c強化する場合は もう一度ピストンを右クリックしてください"
  191. message "&bキャンセルの場合は ピストンを左クリックしてください"
  192.  
  193. on left click on piston:
  194. delete {ketudann2::%player%}
  195. message "&c強化をキャンセルしました"
  196.  
  197. on respawn:
  198. console command "/gamemode 0"
  199. teleport the player to {spawn}
  200.  
  201. on join:
  202. teleport the player to {spawn}
  203.  
  204. on spawn:
  205. teleport the player to {spawn}
  206.  
  207. command /spawnset:
  208. permission:sk
  209. trigger:
  210. set {spawn} to location of player
  211.  
  212. on right click on glass:
  213. if {sp::%player%} >= 1:
  214. remove 1 from {sp::%player%}
  215. give 1 redstone named "&c&lSP結晶 [効率強化]" to player
  216.  
  217. on right click on dirt:
  218. if {sp::%player%} >= 1:
  219. remove 1 from {sp::%player%}
  220. give 1 lapis lazuli named "&c&lSP結晶 [幸運強化]" to player
  221.  
  222. every 1 seconds:
  223. loop all players:
  224. set action bar of loop-player to "&b%loop-player% &8[&c&lLv.%{level::%loop-player%}%&8] &8[&d%{exp::%loop-player%}%&e/&8%{needexp::%loop-player%}%&8]"
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