KazukoKirigaya

Six Paths of Pain

Aug 23rd, 2019
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  1. The Six Paths of Pain are a series of dead bodies that are inner-connected by hidden emitters within the bodies of their controller, they all share the same perception as him and share the abilities of one of the Six Paths that the Rinnegan possesses as a cohesive whole they make for an incredibly powerful Servant, due to their teamwork and shared perception.
  2. _______________________________________________________________________________________________________________________________________
  3. Name/Title: Deva Path (Mei Lin)
  4.  
  5. Gender: Female
  6.  
  7. Age: 17
  8.  
  9. Appearance: https://i.imgur.com/CG8FY7l.png?1
  10.  
  11. Origin: Exalt
  12.  
  13. Elemental Affinity: Air
  14.  
  15. Number of Magic Circuits: B
  16.  
  17. Quality of Magic Circuits: A
  18.  
  19. Od: C
  20.  
  21. Magecraft:
  22. Magic Crest:
  23. The magic crest that she bears as the next heir to the family contains the ability to wield and manipulate her surroundings related to Wind (Air). Lin is the the only heir in her family, hence allowing her to receive the crest. It also contains Beast Magecraft and Reinforcement.
  24.  
  25. Beast Magecraft:
  26. A magecraft most prominent in the family. Beast magecraft is the utilization of concepts in relation to animals, hence beasts. This family has specialized in the tiger, and when chanting “Acri Tigris”, it activates the magecraft. Through numerous generations of extensive practices and study, one has gained full access to the characteristics and traits of the South China tiger. When utilized, an aura shaped like a tiger’s paws and claws appears around her arms and legs.
  27.  
  28. Lin also seems to possess a rather innate characteristic of an acute sense of hearing and eyesight as well as an enhanced natural instinct.
  29.  
  30. Reinforcement:
  31. Reinforcing the purpose of existence would be increasing the sharpness of a knife, the nourishment of food, or in the case of a living creature, physical strength and durability. Through years of practicing and application in daily life, she is able to enhance her physical condition (such as senses, body etc) and further augments her Beast Magecraft’s strength and effectiveness. She also uses this for simple things such as food nourishment etc.
  32.  
  33. Wind Magecraft:
  34. This family has a vast speciality in manipulating air, which is further utilized for combat or movement purposes.
  35.  
  36. Air wave: Compressed streams/jets of air that can be shot from the hands, feet or mouth, with varying power depending on the user
  37.  
  38. Air bomb: It makes a powerful, outward-moving air current in all directions around the user, possessing a great concussive force that could blow away the surrounding environment
  39.  
  40. Air enhancements: One can further enhance their agility and speed (generating wind currents) through the aid of air. Feats include, air punches, air kicks, movement, Heat regulation, Projectiles etc
  41. Air ball: A compressed air ball for funsies (not of much use other than occupying oneself and perhaps utilizing it for a small shockwave when enough pressure is applied)
  42.  
  43. Air sphere: The creation of a sphere of air at high velocity acts as a barrier around the user that can withstand a high velocity impact of rock and can potentially diverge the route of a projectile
  44.  
  45. Healing Magecraft (Licking):
  46. Much like the animal instinct of licking wounded body parts, this has been converted to a practice of channelling mana through the tongue to tend wounds and aches. This is most likely derived from the extensive focus on Beast Magecraft. When chanting "dispello", Lin is able to target diseases and dispel them. She is also able to remove scars and blemishes in the body, making the skin "perfect."
  47.  
  48. Wuxin:
  49. Mushin' in Japanese and 'Wuxin' in Chinese ("no mind") is a mental state. They practice this mental state during everyday activities or through martial arts. At this point, a person relies not on what they think should be the next move, but what is their trained natural reaction or what is felt intuitively. Lin achieved this through practice and understanding the uselessness of techniques, becoming truly free to move, refining the body with the mind. She doesn’t recognise herself as a “fighter” but a mere living being moving through space. Currently her objective is to then attain this same level of complete awareness in other aspects of the practitioner's life.
  50.  
  51. General Fundamentals:
  52. General Fundamentals is the majority of the magi studied in for about 5 years which included common magical knowledge, sympathetic magecraft, contagious magecraft, leyline studies, and mana studies. Although Lin possesses the aptitude to utilize the various magecrafts taught in the 5 years, she shows no intention in utilizing any magecraft apart from the ones she has specifically chosen. Those 5 years were mainly used for common knowledge rather than utility. However this does not stop her from performing such feats.
  53.  
  54. Lin is a prodigy when it comes to martial arts, and is a practitioner of Wing Chun and Shaolin Kung Fu (Imitative styles: Tiger). Her form is flawless through many years of training.
  55.  
  56. Wing Chun requires quick arm movements and strong legs to defeat opponents. Softness (via relaxation) and performance of techniques in a relaxed manner is fundamental to Wing Chun.
  57.  
  58. The Tiger Style is of simple and direct strategies and tactics, economic and quick action, final and complete solutions. This is mainly used with Beast Magecraft.
  59.  
  60.  
  61. Equipment: -None-
  62.  
  63. Skills: Any Skills Shiro has
  64. _______________________________________________________________________________________________________________________________________
  65.  
  66. Name/Title: Asura Path (Elisabeth St.Germain)
  67.  
  68. Gender: Female
  69.  
  70. Age: 26
  71.  
  72. Appearance: https://i.imgur.com/CG8FY7l.png?1
  73.  
  74. Origin: Duality
  75.  
  76. Elemental Affinity: Water and Wind
  77.  
  78. Number of Magic Circuits: C
  79.  
  80. Quality of Magic Circuits: B+
  81.  
  82. Od: B
  83.  
  84. Magecraft:
  85. The Duality of Life and Death, Ouroboros:
  86. To birth life, to take it away. To build, to destroy. This is known as the cycle of Creation and Destruction, of Life and Death. In Gnostic and Alchemy terms, this is known as "Ouroboros", the duality of existence itself. Elisabeth's psychic ability allows her to control this as naturally as breathing would be. With a single touch, a wave of her hand, a direct connection between her and her target, she is capable of performing these actions of duality.
  87.  
  88. She can "reform" and "restore" objects and living things to their original state. Actions such as repairing damage, healing injury, reverting chemical changes, or bringing items to their raw, original, components are all actions that she can perform under this umbrella of "Life".
  89.  
  90. This side of the duality even allows her to fuse objects to each other, Elisabeth being able to pick the point of which all of the other pieces of the objects will gather to which can possibly cause the creation of something completely new.
  91.  
  92. The idea of improper fusion or restoration is possible due to either a distinct lack of knowledge of the target's original form, the wrong point of fusion, or her mood too unstable for a proper connection.
  93.  
  94. As this is a duality, her ability extends to the side of “Death” as well. The ability to destroy, disintegrate, and erode, any action within the umbrella of “Death” can be used. This is used in such ways like destroying things, causing physical injuries or mental strain, erode & eat away at objects or properties. This can also to be used to split apart fused/combined objects or split apart things into two.
  95.  
  96. Strangely, this power can not be used on herself nor can be used against things such as illness unless tangible damage to the body is present. Also, despite her power representing the duality itself, Elisabeth can't restore life from something that has already died nor can she use her duality to bring something out of nothing.
  97.  
  98. he Art of Inspiring Others, Telepathy:
  99. As cited within the eyewitness accounts of his existence, St.Germain was known to use telepathy in order to communicate with others, mainly to inspire them and show them the fruit of his knowledge. As such, Elisabeth can use this to communicate with people mentally. However, at the level of her ability, she can only communicate with people. She can not read people’s minds and she can only really talk to about two people at maximum due to her lack of training with this specific ability.
  100.  
  101. Ouroboros: Butterfly Dream Pill:
  102. An extension of her Ouroboros ability. When she comes into contact with an inanimate or living object that she is either trying to restore or destroy, she will gain a memory from it. What memory she gathers is random, as she’ll either gain something good or bad however it seems to be central to what her exact target is.
  103.  
  104. These memories are accessible through only two methods: during the immediate moment of contact and during her dreams. However, for every memory she gains, it seems that she loses a memory, her own memories.
  105.  
  106. Telekinesis:
  107. Another one of St.Germain’s supposed psychic abilities. Elisabeth seems to have a basic knowledge of how to use this, being able to influence, manipulate, or move objects and matter with her mind. She commonly uses it to pull and push objects to and from her, to launch objects at enemies, or manipulate the movement or position of things.
  108.  
  109. Equipment: -None-
  110.  
  111. Skills: All Skills that Shiro Knows
  112. _______________________________________________________________________________________________________________________________________
  113.  
  114. Name/Title: Human Path (Alphonse Leroux)
  115.  
  116. Gender: Male
  117.  
  118. Age: 19
  119.  
  120. Appearance: https://i.imgur.com/CG8FY7l.png?1
  121.  
  122. Origin: Ice
  123.  
  124. Elemental Affinity: Water and Wind
  125.  
  126. Number of Magic Circuits: B
  127.  
  128. Quality of Magic Circuits: B
  129.  
  130. Od: B
  131.  
  132. Magecraft:
  133. The Leroux branch of Magecraft focuses on temperature/humidity control and alchemy. Their magic focuses on altering the area around them as offense or defense. For example, summoning Fire by using bright rays of sunlight or turning rain into hailstorms. Because of this, their magic are really reliant on the environment. Wrong environment may spell death for the master because their ways of controlling the environment into something that suits them are very limited.
  134.  
  135. Alphonse’s branch of the family focuses on Ice control. This branch is far easier to use and has more use than the offense-focused Fire Branch. Using the hydrogen in the air, the member could manifest an object made of ice, though it is pretty fragile. Often times during combat, the solid ice is used as a fragile shield or a shard of sharp, cold artillery. Other than that, they could also freeze steam and other stuff as long as it has Hydrogen.
  136.  
  137.  
  138. Equipment:
  139. Rings of Frost: 5 small inconspicuous rings. Each one having their uses to help with their magecraft.
  140.  
  141. Glace - A ring on his little and ring finger. Able to emit hydrogen mist able to envelop a pretty big area.
  142.  
  143. Verglas - A ring on his middle finger. Able to control ice around him in a form of cryokinesis.
  144.  
  145. Diamant - A ring on his index finger. Able to lessen the heat around an area by discharging cold wind.
  146.  
  147. Frais - A ring on his thumb. A ring that turns more from green to blue the more hydrogen in the air
  148.  
  149. Skills: Everything that Shiro Knows.
  150. _______________________________________________________________________________________________________________________________________
  151.  
  152. Name/Title: Animal Path (Ethaniel Ardolyte)
  153.  
  154. Gender: Male
  155.  
  156. Age: 22
  157.  
  158. Appearance: https://i.imgur.com/CG8FY7l.png?1
  159.  
  160. Origin: Kindle
  161.  
  162. Elemental Affinity: Fire
  163.  
  164. Number of Magic Circuits: B
  165.  
  166. Quality of Magic Circuits: B
  167.  
  168. Od: A
  169.  
  170. Magecraft:
  171. Blue Flame Magecraft:
  172. Ardolytes are highly focused in this field of magecraft. Ardolyte family magic crest turns Ethaniel's flames into blue flames, which is said to be much hotter than the yellow/orange colored flames. The maximum possible temperature of the blue flames are about 5000 oC, a temperature closely similar to Dicyanoacetylene flames(hottest oxygen flames in the world with the flame color of white-blue), capable of immolating a normal human being into tiny bits of ashes in just few seconds. Meaning that it can be deadly to both others and to user itself when not very careful. The huge downside is that it is very difficult to control the blue flames that it can cause an accidental friendly fire. Plus it is highly volatile that it can easily kill a regular human if not careful. This weakness can be mitigated when a Mystic Code, Ring of Ardor, is worn on the user’s finger. Ethaniel mastered this field of magecraft by controlling his flames with his mind. This practice is called pyrokinesis where Ethaniel must control his flames with his own mind, which took him nine years to master it. While his Fire affinity is the main source of this magecraft, his Wind affinity gives him more “flexible” control over his flames.
  173.  
  174. Healing Magecraft:
  175. One of the basic Magecraft he learned in General Fundamentals Department. The type of thaumaturgy that involves recovering the flesh of injured people and of detoxification It’s a simple healing magecraft that heals flesh wounds, bone fractures, and minor injuries with good results in the end. However the success rate becomes low if the wounds are very fatal.
  176.  
  177. Body Reinforcement:
  178. One of the basic Magecraft he learned in General Fundamentals Department. A simple Reinforcement Magecraft that temporarily enhances a part of his body to boosts his strength, agility, and endurance only on that part of his body as long as he as magical energy to maintain. For examples, using Reinforcement on his arm will temporarily strengthen his arm power in several folds and using Reinforcement on his legs will temporarily boosts his running speed at around 70 km/h in a short amount of time.
  179.  
  180. Memory Manipulation:
  181. One of the basic Magecraft he learned in General Fundamentals Department. An alteration of the mind’s records to make a person forget about a certain event, effectiveness is limited by the number of deviations between what the target remembers and what the people around them remember. He use this in a case that he and his phenomenal activity has been discovered by normal people, which is expected to at least cast this on his witnesses.
  182.  
  183. Shared Perception:
  184. One of the basic Magecraft he learned in General Fundamentals Department. It is a spell that allows a Magus to share the sensorial inputs (sight, hearing, etc.) of a creature that he has a pass of Magical Energy with such as the one established in a contract between Master and Servant. Approval from the other party is a requirement. He uses Shared Perception for monitoring of target’s activities at distance and it is especially effective if said target is trained for scouting operations.
  185.  
  186. Familiar Creation:
  187. One of the Magecraft he learned in General Fundamentals Department. He mostly use it to create avian(bird) familiars since they are quick to create and easy to control, which is practical for an average magus. He creates his familiar in a most traditional way by by placing the leftover thoughts of an already departed soul, of a dead human, into the body of a dead animal. Following that, he needs to repair the animal corpse so that it can move again and by transferring a part of the magus body, that has a great concentration of Magic Circuits (eyes, hair, blood, etc.), into the body of the dead creature in order to give it a new life.
  188.  
  189. Equipment:
  190. Ring of Ardor:
  191. The mystic code given by his father at the age of 20 where he finally graduated in Clocktower. In fact this ring is created in the very first generation of Ardolyte Family. The wearer grants/boosts a pyrokinesis ability that easily controls the flames at his own will. Combined with his Flame Magecraft, it gives a huge control to the uncontrollable yet powerful blue flames at his own will by manipulating the concentration of oxygen in the air, which his wind affinity came into play. When attacking, Ethaniel raises the density of the oxygen surrounding his target to a level at which it becomes volatile and creates narrow pathways of oxygen between himself and his target through which he can direct the ensuing flash fire. As a result, he can incinerate any number of enemies in the field while deftly avoiding any adjacent allies. The name “ardor” is a Latin word of flames, which Ethaniel is highly related to fire.
  192.  
  193. Skills: All skills Shiro knows.
  194. _______________________________________________________________________________________________________________________________________
  195.  
  196. Name/Title: Preta Path (Jin Xia)
  197.  
  198. Gender: Female
  199.  
  200. Age: 20
  201.  
  202. Appearance: https://i.imgur.com/CG8FY7l.png?1
  203.  
  204. Origin: Augmentation
  205.  
  206. Elemental Affinity: Wind
  207.  
  208. Number of Magic Circuits: C
  209.  
  210. Quality of Magic Circuits: A
  211.  
  212. Od: B
  213.  
  214. Magecraft:
  215. Qi metamorphosis:
  216. Qi translates as "air" and figuratively as "material energy", "life force", or "energy flow”. In this spirit, the universe is seen as being in a constant process of recreating itself, as everything that exists is a mere aspect of qi, which, "condensed, becomes life; diluted, it is indefinite potential". She is able to manipulate the concept of qi and use it for mana (Qi) restoration and qi manipulation (such as crafting physical objects - mostly used for acupuncture needles and tools required for her Chinese medicine - and simple things like pens and notebooks). This skill takes many decades to master and at her current state, she can only make relatively small things. Even constructing a flip lighter is considered as “highly difficult”. This can also be used to fix damaged items - restoring it’s Qi.
  217.  
  218. Neidian (Inner Alchemy):
  219. Breathing exercises were used to preserve jing or "life essence" and bodily postures were used to improve qi or "energy" flow in the body. Neidan comprises the elixir from the principles of Traditional Chinese Medicine and the cultivation of substances already present in the body; Jing Ch’i and Shen.
  220. Jing which can be translated as "life essence". A person is born with Jing and it governs the developmental growth processes in the body.
  221. Ch'i which can be translated as "energy" or "vital energy". Ch'i energy results from the interaction of yin and yang.
  222. Shen can be translated as "spirit" or "mind". Shen is the energy used in mental, spiritual and creative functioning (Lu, 30).
  223. Jin uses this to spiritually increase her life essence (Jing) through the cultivation of Qi. She is striving to achieve spiritual enlightenment through spiritual means of purifying one’s spirit and chinese medicine.
  224.  
  225. Waidan (Outer Alchemy):
  226. Waidan refers to practices relating to the process of making an elixir often containing herbal or chemical substances found outside of the body. Treatment methods:
  227. Acupuncture: Though acupuncture's roots lie in TCM, it is used as a western treatment for a variety of health concerns. She is able to use acupuncture needles precisely and as a offensive tool, uses them as projectiles.
  228. Acupressure: Finger pressure is applied over acupuncture points and meridians.
  229. Herbal medicine: Foods are thought to have warming/cooling properties and are said to have specific healing properties. This enables spiritual and conceptual healing through consumption. Herbs and herbal tea may be suggested. This is an alternative way for powders and is done through consumption in liquid form.
  230. Moxibustion: A practice that involves burning an herb near the skin to warm the area over acupuncture points. This is an alternative way for spiritual and conceptual healing. It’s effect is quicker than consumption.
  231. Tuina: A type of bodywork that combines massage and acupressure. Exercises such as tai chi and qi gong. Asian massage is typically administered with the person fully clothed, without the application of grease or oils. Techniques employed may include thumb presses, rubbing, percussion, and assisted stretching. She is also able to fight with the martial art Tai Chi.
  232.  
  233. Traditional Chinese Medicine herbs utilities include:
  234. Vitality enhancement
  235. Stamina boost
  236. Health restoration (not life threatening wounds)
  237. Disease and illness dispelling
  238. Diluted perpetuity (keeps cells healthier for longer)
  239. Immune system boost
  240. Pain diluting
  241. Eyesight enhancement
  242. Sensory enhancement
  243. etc…
  244.  
  245. She is able to craft poisonous medicines too, which may cause illness to the point of ultimately killing the consumer.
  246.  
  247. Reinforcement (Qi):
  248. Reinforcing the purpose of existence would be increasing the sharpness of a knife, the nourishment of food, or in the case of a living creature, physical strength and durability. Jin uses this to further enhance her herbs and her acupuncture needles with Qi. This is also used for body enhancements such as physical condition and senses, which are significantly boosted through a couple of decades of training. Her magic circuits illuminate when in use.
  249. Wuxin:
  250. Mushin' in Japanese and 'Wuxin' in Chinese ("no mind") is a mental state. Zen and Daoist meditators are said to reach this state, as well as artists and trained martial artists. They also practice this mental state during everyday activities. At this point, a person relies not on what they think should be the next move, but what is their trained natural reaction (or instinct) or what is felt intuitively. However, mushin is not just a state of mind that can be achieved during combat. Jin has achieved this state of mind through flawless execution of moves in Tai Chi training to the point of refining the mind with the body.
  251. Tai Chi:
  252. As a Taoist, one learns this martial art to deepen the connection of the philosophy of Yin and Yang and also for health/self defence purposes. With her knowledge of pressure points, she is able to perform a skillful and modified Dim Mak.
  253.  
  254.  
  255. Equipment:
  256. Chinese Dragon and Star Hair Tie:
  257. The mystic code given to Jin when receiving the family crest - used as a hair tie for her one of her bangs. This totem was created as a signature symbol for the Xia family in the first generation - due to their divine outlook - and has been passed down to the next heir of the family to give distinction. It grants the user a boost that enhances their magecraft by significantly boosting the properties of their magecraft's effectiveness and strength (this only applies to magecraft that 'modifies’ something eg alchemy, reinforcement etc.). Combined with her Origin, Augmentation, it further amplifies the effects of her magecraft when in use - this also makes casting more efficient as using the same amount of mana (Qi) will give much stronger effects. It is also said to be a good luck charm, giving positive outcomes for the wearer.
  258.  
  259. Dragons traditionally symbolize potent and auspicious powers, particularly control over water, rainfall, typhoons, and floods. The dragon is also a symbol of power, strength, and good luck for people who are worthy of it in East Asian culture.
  260.  
  261. Skills: All skills Shiro knows.
  262. _______________________________________________________________________________________________________________________________________
  263.  
  264. Name/Title: Naraka Path (Michiru Daiba)
  265.  
  266. Gender: Don't be difficult.
  267.  
  268. Age: 22
  269.  
  270. Appearance: https://i.imgur.com/CG8FY7l.png?1
  271.  
  272. Origin: Empathy
  273.  
  274. Elemental Affinity: Wind
  275.  
  276. Number of Magic Circuits: C
  277.  
  278. Quality of Magic Circuits: B
  279.  
  280. Od: A
  281.  
  282. Magecraft:
  283. Emotion Invoker:
  284. A psychic ability inherited through her mother. This ability allows Michiru to detect, read, and invoke the emotions of others. Emotions are given a tangible form attached to a specific color, that only she can see, allowing her to know what the person is feeling.
  285.  
  286. This ability also allows her to cause others to feel the same emotion that she is currently feeling but the strength and range of it is dependent on both the size of the group, the willpower of the person, and her concentration. This ability works better with smaller groups or at least, groups that are completely “captivated” by her that they show no resistance.
  287.  
  288. Reinforcement:
  289. Described as magecraft with the purpose of pushing a basis to the utmost limit. The Daiba family is capable of performing reinforcement of the body, after years of practice. Michiru can use this magecraft on items but also on her body. In terms of body reinforcement, she doesn’t have the full expertise that allows her to perform it on her full body but she can perform it on specific areas, such as her feet, legs, and arms.
  290.  
  291. Sound Magecraft
  292. The magecraft of the Daiba family, their bread and butter. Sound Magecraft is described as magecraft centered around sound and the different capabilities.
  293.  
  294. Voice Pitch
  295. Allows her to change her voice to various different pitches. This allows her to imitate others’ voices however she can only imitate a voice once she has heard it.
  296.  
  297. Amplifier/Mute
  298. Capable of amplifying and muting sound for her own uses; she is capable of installing her mana into walls, microphone, speakers, and any object that can transfer or handle sound. This can be used to either increase or lower the volume of sound.
  299.  
  300. She can use this to the point that she can make a sound be heard from miles away without breaking a sweat. Likewise, she can use this magecraft to muffle sound to the point that is muted. As this magecraft is directly activated through the use of implanting her mana into objects, the amount of mana she uses depends on the size/volume of the object along with how loud or how silent she is trying to make the sound. It is easier for her to use this magecraft on singular objects such as speakers rather than things such as walls or full buildings.
  301.  
  302. Equipment:
  303. Daiba Family Necklace:
  304. A necklace that originally belonged to her mother, Yachiyo. This works with her psychic ability, allowing her to track people’s emotions. The ring is, more or less, a mood ring that actually works. Depending on the mood and the intensity of that mood, the jewel shine a variety of different colors, tints, and shades.
  305.  
  306. The brighter the tint, the more intense the feeling is; likewise, the darker the shade, the less intense it is.
  307.  
  308.  
  309. Skills: All Skills that Shiro Knows.
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