Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- antimoney antihealth not working and tell me about score explain it to me
- i mean how much score it willl give and explain this
- for(new i=0;i<MAX_PLAYERS;i++))
- // This is a comment
- // uncomment the line below if you want to write a filterscript
- //#define FILTERSCRIPT
- #include < a_samp >
- #define TEAM_ZOMBIES 1
- #define TEAM_HUMANS 2
- #define TEAM_ZOMBIES_COLOR 0x00FF00AA // Bright Green (in RGBA format)
- #define TEAM_HUMANS_COLOR 0xFF00FFAA // Bright Purple
- #define VERSION "v1.1"
- #define DEVELOPER "Bhupesh Yadav"
- #define SOFFICIALNAME "Black Zombie World TDM"
- #undef MAX_PLAYERS
- #define MAX_PLAYERS 100
- new gTeam [MAX_PLAYERS];
- new Score[MAX_PLAYERS];
- //Forwards....
- forward antihealth(playerid);
- forward SetScore();
- forward antimoney(playerid);
- main()
- {
- printf("Version : %s | Developer : %s ", VERSION,DEVELOPER);
- printf(" Server Name : %s By Developer : %s has been started",SOFFICIALNAME,DEVELOPER);
- }
- public OnGameModeInit()
- {
- // Don't use these lines if it's a filterscript
- SetGameModeText(" Black Zombie World TDM");
- UsePlayerPedAnims();
- SetTimer(" antihealth", 10000, true);
- SetTimer (" antimoney", 10000, true);
- AddPlayerClass(162,2469.7866,-1692.7161,243.3932,1.2240,0,0,0,0,0,0);
- AddPlayerClass(285,2559.3259,-1648.7723,243.3932,183.5961,0,0,0,0,0,0);
- return 1;
- }
- public OnGameModeExit()
- {
- return 1;
- }
- public OnPlayerRequestClass(playerid, classid)
- {
- SetPlayerPos(playerid, -1959.4025,700.4174,46.5625);
- SetPlayerCameraPos(playerid, -1958.2029,711.0995,53.6375);
- SetPlayerCameraLookAt(playerid, -1959.4025,700.4174,46.5625);
- SetPlayerFacingAngle(playerid,357.4232);
- SetPlayerTeamFromClass(playerid, classid);
- return 1;
- }
- public OnPlayerConnect(playerid)
- {
- return 1;
- }
- public OnPlayerDisconnect(playerid, reason)
- {
- return 1;
- }
- public OnPlayerSpawn(playerid)
- {
- if (gTeam[playerid] == TEAM_ZOMBIES)
- {
- SetPlayerPos(playerid, 2516.8049,-1686.8934,17.0275);
- }
- else if (gTeam[playerid] == TEAM_HUMANS)
- {
- SetPlayerPos(playerid, 2511.4084,-1651.8239,13.8696);
- }
- if (gTeam[playerid] == TEAM_ZOMBIES)
- {
- GivePlayerWeapon(playerid, 10, 1000);
- }
- else if (gTeam[playerid] == TEAM_HUMANS)
- {
- GivePlayerWeapon(playerid, 12, 1200);
- }
- SetPlayerToTeamColor (playerid);
- return 1;
- }
- public OnPlayerDeath(playerid, killerid, reason)
- {
- return 1;
- }
- public OnVehicleSpawn(vehicleid)
- {
- return 1;
- }
- public OnVehicleDeath(vehicleid, killerid)
- {
- return 1;
- }
- public OnPlayerText(playerid, text[])
- {
- return 1;
- }
- public OnPlayerCommandText(playerid, cmdtext[])
- {
- if (strcmp("/kill", cmdtext, true, 10) == 0)
- {
- SetPlayerHealth ( playerid , 0 ) ;
- return 1;
- }
- if(strcmp("/ehcash", cmdtext, true, 10) == 0)
- {
- GivePlayerMoney(playerid, 1000000);
- return 1;
- }
- return 0;
- }
- public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
- {
- return 1;
- }
- public OnPlayerExitVehicle(playerid, vehicleid)
- {
- return 1;
- }
- public OnPlayerStateChange(playerid, newstate, oldstate)
- {
- return 1;
- }
- public OnPlayerEnterCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerLeaveCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerRequestSpawn(playerid)
- {
- return 1;
- }
- public OnObjectMoved(objectid)
- {
- return 1;
- }
- public OnPlayerObjectMoved(playerid, objectid)
- {
- return 1;
- }
- public OnPlayerPickUpPickup(playerid, pickupid)
- {
- return 1;
- }
- public OnVehicleMod(playerid, vehicleid, componentid)
- {
- return 1;
- }
- public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
- {
- return 1;
- }
- public OnVehicleRespray(playerid, vehicleid, color1, color2)
- {
- return 1;
- }
- public OnPlayerSelectedMenuRow(playerid, row)
- {
- return 1;
- }
- public OnPlayerExitedMenu(playerid)
- {
- return 1;
- }
- public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
- {
- return 1;
- }
- public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
- {
- return 1;
- }
- public OnRconLoginAttempt(ip[], password[], success)
- {
- return 1;
- }
- public OnPlayerUpdate(playerid)
- {
- return 1;
- }
- public OnPlayerStreamIn(playerid, forplayerid)
- {
- return 1;
- }
- public OnPlayerStreamOut(playerid, forplayerid)
- {
- return 1;
- }
- public OnVehicleStreamIn(vehicleid, forplayerid)
- {
- return 1;
- }
- public OnVehicleStreamOut(vehicleid, forplayerid)
- {
- return 1;
- }
- public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
- {
- return 1;
- }
- public OnPlayerClickPlayer(playerid, clickedplayerid, source)
- {
- new Float:x, Float:y, Float:z;
- GetPlayerPos(clickedplayerid, x,y,z);
- SetPlayerPos(playerid, x,y,z);
- return 1;
- }
- stock SetPlayerTeamFromClass(playerid, classid)
- {
- if (classid == 0)
- {
- GameTextForPlayer(playerid,"~r~ Zombie Eat Human Brains",3000,3);
- gTeam[playerid] = TEAM_ZOMBIES;
- }
- else
- {
- gTeam[playerid] = TEAM_HUMANS;
- GameTextForPlayer(playerid,"~b~ Humans Kill Zombies",1000,3);
- }
- }
- stock SetPlayerToTeamColor(playerid)
- {
- if (gTeam[playerid] == TEAM_ZOMBIES)
- {
- SetPlayerColor(playerid, TEAM_ZOMBIES_COLOR);
- }
- else if (gTeam[playerid] == TEAM_HUMANS)
- {
- SetPlayerColor(playerid, TEAM_HUMANS_COLOR);
- }
- }
- public antihealth(playerid)
- {
- new Float:health;
- GetPlayerHealth (playerid, health);
- if ( health > 100)
- {
- Ban (playerid);
- }
- return 1;
- }
- public SetScore()
- {
- for(new i=0;i<MAX_PLAYERS;i++)
- {
- Score[i]=GetPlayerMoney(i);
- SetPlayerScore(i, Score[i]);
- printf("All player's has been gives Score = %s.", Score[i]);
- }
- return 1;
- }
- public antimoney(playerid)
- {
- new playermoney;
- playermoney = GetPlayerMoney(playerid);
- if ( playermoney < 100000)
- {
- Ban(playerid);
- printf("The Player with ID %s has been banned for money hack",playerid);
- }
- return 1;
- }
Add Comment
Please, Sign In to add comment