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- GS 97 Reforged notes
- [Updated 29 Jan 2021]
- INTRO
- - set time to 6PM
- FLAMBEAR STATS
- - reset for 11/12/10 (ATK/SPA/SPD)
- - at L5
- > 11 atk is 6-15DV
- > 10 def is 0-9DV; 11 is 10-15DV
- > 12/10 spc is 10-15DV
- > 11 spe is 0-9DV; 12 is 10-15DV
- - at L6
- > 13 atk is 13-15DV; 12 is 6-12DV
- > 14 spatk is 14-15DV; 13 is 10-13DV
- > 14 spe is 15DV; 12 -> 13 is 10-14DV, 11 -> 13 is 7-9DV, 11 -> 12 is 0-6DV
- - at L7
- > 12 -> 13 atk is 6-9DV, 12 -> 14 is 10-12DV
- > 14 spatk is 10DV; 13 -> 15 is 11-13DV
- > 13 -> 14 spe is 10DV, 13 -> 15 is 11-14DV; 12 -> 13 is 0-3DV
- LAB
- - choose flambear, name 'A'
- - reset for 11/12/10 (ATK/SPA/SPD)
- - take berry
- - rival 1: leer, scratch spam
- SILENT HILLS
- - catch pidgey or hoothoot
- - don: scratchx3, leer, scratchx2
- - victoria: scratchx3, scratchx2
- - get the ether
- - clayton: scratchx2-3, scratchx3-5 (depending on growl)
- - albert: scratchx2-3, scratchx3
- ROUTE 101
- - get the potion
- PAGOTA
- - straight to mart: 3 potion/3 antidote/1 paralyz heal/1 x atk
- - enter kurt's house, then to brass tower
- BRASS TOWER
- - chow:
- > tangtrip: if 14-15DV (19 atk), leer, scratchx2. else scratchx3.
- > bellsprout/paramite: either can be sent out first, so scratchx3 the first, ember the second.
- > paramite can poison you
- - heal <17HP and poison before attempting to dodge grace
- (- grace: scratch spam
- > 11-14DV ties twinz (10-14 if you leveled off bellsprout instead of paramite), 15DV outspeeds
- > twinz pursuit does ~8)
- - bethany: emberx2-3
- > always outsped at L11. could consider fighting grace (preceding spinner), in which case 8-11DV ties, 12-15DV outspeeds. would help range and money.
- - heal poison
- - ping: scratchx2, emberx3
- (- jeffrey:
- > rinring: emberx2
- > puddipup: scratchx4 OR leer, scratchx3 (depending on PP)
- - neal: emberx2(+scratch), emberx3.
- (- li: ember, emberx2, ember)
- - grab the escape rope. talk to elder, ER out.
- - enter kurt's house, then take the center before taking the gym
- PAGOTA GYM
- - abe: emberx2
- - rod: emberx2, emberx3
- - potion before falkner, equip berry (maybe depending on def and/or spatk)
- - falkner: emberx2, emberx3, emberx3-4
- > if hoothoot mud-slap, sack flyer before third ember
- > QA does ~8
- - head to center, heal (consider skipping), accept egg, then go north to bill's house, talking to him for cut. head west out of pagota.
- ROUTE 102
- - say no to mom, dodge rotato and talk to tree guy. grab the great ball above him
- - alan: ember, ember(+scratch). teach bite over leer
- - rival 2: x atk, bitex2, bitex2(+scratch), bite
- > cruize 2hko is unfavorable until ~12DV (34 atk). hope for flinch and no growl
- WESTPORT
- - straight to dept. store
- > 2 floor: buy 2 super potion/3 repel
- > 3 floor: sell mud slap, buy 2 x spe/3 x spec/5 x atk/1 guard spec.
- > 5 floor: get return
- > take elevator down to B1F, get bike, come back up to exit and menu
- - menu: heal to full, teach return over scratch, equip and use bike, head to gym
- - take the right side, hugging the wall. fight benny intentionally
- - benny: emberx4
- - bugsy: guard spec., x spec, x spe, ember(+bite)
- > pinsir: emberx2
- > tripstar: emberx2
- - head west, taking the boat to teknos
- TEKNOS CITY
- - enter PC, then head west toward mines
- - safe slave strat: catch rinring on route 120 to trade later (also saves a repel)
- - if no spinners, fight youngster joey (return)
- - grab the x attack to the left just inside the mines, before emma
- - emma:
- > poliwag: return(+bite). hypnosis bad.
- > squirtle: returnx2
- - larry: bitex1-2, bite+ember
- - take the ladder, then repel+heal to full before andrew (to the right)
- - andrew:
- > you are short 783xp of L22 on marowak if spinnerless. benny is the best way to fix this as it also helps on bugsy.
- > cubone: bite+ember
- > teach flame wheel over sand-attack
- > marowak: FWx2
- - grab the x defend and heal to full before phillip
- - phillip: x defend, x spec, FW, FW, FWx2
- - take the ladder above phillip, then up+right of whitney. grab the pp up
- - take left ladder, up+right to get HM04, then head back toward right ladder. when repel wears off, repel again, then teach strength to volbear over ember
- - in room with tracks, head along the left track to push the cart to the girl. talk to her then leave the cave, then the old man's house
- - head south to aquarium
- AQUARIUM
- - grunt 1: return/FW/str, bitex2
- - grunt 2: return/FW/str, return/FW/str, bite(+strength)
- - grunt 3: FW, FW
- - grunt 4: FW(+bite), FWx2
- - grunt 5: return/FW/str, FW(+bite; need good spec to ohko)
- - grunt 6: bitex2, bite
- - head to the gym
- TEKNOS GYM
- - bridget: returnx3
- - samantha: return/FW/str, return/FW/str
- - heal before whitney
- - whitney: x spe, x atkx2, return, returnx2
- - take the ferry back to westport, then head north to birdon
- ROUTE 103
- - heal to full, repel before the grass
- - bryan: return/FW/str, return/FW/str, return
- - pass irwin on the left
- (- irwin: any, any, any, return)
- (- kim: return/bite/str, return/str)
- - ivan: any, any, return/FW/str
- BIRDON
- - mart: buy 4 super potions/2 escape rope/6 repels/2 antidotes/2 paralyz heals. can skip antidotes and/or paralyz heals if you didn't use them up earlier
- - enter/exit PC
- - heal if necessary, repel, then enter the well
- - rival 3: x atkx3
- > kotora: return/str
- > bomsheal: return
- > aquallo: return
- > rinring: return/bite/str
- - you get a free heal after rival fight. repel before proceeding
- - grunt 7: return, return+return/str/FW/bite, return/str
- - bike out and take the gym
- BIRDON GYM
- - note: you can probably FW many of these gastly to save bite PP, so doublecheck when you are finalizing PP routing
- - rebecca: bitex2, bite
- - edmond: bite, bitex2, bite
- - doris: bite, bite
- - masa: bite, bite, bitex2, bitex2
- - morty: x atk, bite, bite, bite
- ROUTE 116/117
- - catch poliwag if no bomsheal
- - russell: bite, FW(+bite), return
- - menu: repel, teach surf to poli or bomsheal, and surf to dodge juggler and firebreather
- - get the elixir before the cave
- ENDON CAVE
- - terrell: returnx2
- - calvin: anythingx2
- SANSKRIT
- - get the coin case in the house west of the fountain. head south and take the boardwalk to the game corner, going around on the right side
- - surf to skip both trainers
- - enter the game corner, buy 100 coins (top options twice), then buy abra. exit the game corner and bike back
- - head west and surf across, repelling once in the water
- ROUTE 118
- - once back on land, fight the picnicker before the gate
- - picnicker hope:
- > flaaffy: FW/strx2
- > kotora: FW/strx2
- > heal para after fight if necessary
- SUNPOINT
- - when you evolve depends on spinners, just teach crunch over bite when you do
- - head north to the docks, healing if necessary. talk to the rocket standing outside the ship
- - grunt 8: bite+str, strengthx2
- - grunt 9: return, FW
- - grunt 10: return+bite, FW, FWx2
- > grimer probably dies to return on higher attack
- - grunt 11: bite/FWx2, bite/FWx2
- - grunt 12: anythingx2
- - walk back out of the boat (can't ER), then bike back to sanskrit
- SANSKRIT
- - enter the house above the coin case house, talk to the guy at the table
- - grunt 13: returnx2, FW
- - get the key, then go back the way you came to the docks
- - menu: heal, repel
- SUNPOINT
- - mart: buy 9 super repel
- - head back up to the docks, walk back through the ship to the locked door and enter for the imposter oak cutscene
- - executive 1: FW+bite, return, bitex2
- - you get a free heal after this fight
- - menu: switch super repels to slot 1, super repel, teleport; then head east to alloy
- ROUTE 104
- - daniel: FWx2
- - burt: FW, strength (evolve)
- - grab max ether to the right as you come onto route 105
- ROUTE 105
- - mikey: return, return
- - grab full heal to the right as you come out of the gate
- JADE FOREST
- - repel
- - leonard: FWx2(+bite), anythingx2
- - heal to full in pause buffer before gwen
- (- gwen:
- > flareon: return
- > vaporeon: strx2
- > jolteon: return
- > umbreon: returnx2
- > espeon: return
- > leafeon: FW)
- - bill: strength, return, returnx2
- ROUTE 106
- (- wade: FW, FW)
- - grab bitter berry outside jade forest (by daycare)
- - pass up and around hiker spinner, hugging the fence and passing on the right side of the sign
- ALLOY
- - mart: buy 7 hyper potions
- - head straight for gym
- - menu: move hypers to slot 2, heal, change type chart
- - preston: FW, FW
- - tom: FW
- - alfred: FWx2
- - jasmine: FW, FW, FW
- - go get fly
- - menu: teach fly, fly to westport (2 up)
- WESTPORT
- - dept. store:
- > 2 floor: 7 full heals
- > 3 floor: buy 25 x spec, 9 x atk, 3 guard spec., 3 x acc
- > 5 floor: buy TM41, TM48
- > shadow ball sells for $10000, in case you need a lot more money
- > consider calciums
- > may want full heals as well
- - menu: teach fire punch over flame wheel, thunderpunch over bite, fly to alloy (1 down)
- ROUTE 108
- - pass overtop of the spinner to avoid her vision, hugging the wall and hopping the ledge before repelling at the grass below
- - toby: strength, strength, TP
- - derek: any
- - pass norman underneath, then avoid his vision on the right (one column right of the stairs)
- (- norman: TP, TP, TPx2)
- - ruth: any, return(+str), returnx2
- - pass harry underneath, then avoid his vision on the right (rightside door)
- (- harry: return/str, TP)
- ROUTE 110
- - repel before surfing
- BLUE FOREST
- - head straight into deepwater passage
- DEEPWATER PASSAGE
- - get the rare candy
- - talk to pryce, then continue to frostpoint
- FROSTPOINT
- - enter pryce's house and talk to him. exit and fly to blue forest (2 down)
- BLUE FOREST
- - enter the center. don't heal, just deposit egg, abra, and dynabear (to heal). step outside, switch dynabear to slot 1, and use bike from menu
- - enter the gym. step onto the ice on the right side
- - brad: return, FP
- - ronald: return, returnx2, return
- > dewgong surf does ~50. probably want to be at full to survive critical
- (- douglas: TP, TP, return)
- - heal to full before pryce
- - pryce: returnx2, FP(+strength), FP(+strength)
- - head south to stand city
- ROUTE 112
- - pick up the elixir
- - rival will challenge you as you enter the gate
- - rival 4: guard spec., x specx2. x spec again if you get fly on the last turn of setup.
- > farfetch'd: FP
- > bomsheal: TP
- > raitora: FP(+str); heal para. miss range -> burn -> para is troll
- > aquarius: TP
- > bellrun: FP
- STAND CITY
- - take the gym. heal if necessary, change back to demo chart
- - take the right path
- - spam any combination of return/str. fight only aaron and ben (skip kelly)
- - okera:
- > murkrow: return/str
- > girafarig: return
- > murkrow: return/str
- > houndoom: return/str
- - exit the gym. after the cutscene head to hideout
- HIDEOUT
- - make sure to have antidotes or full heals for this section
- - grunt 14: return/str, FP(+str)
- - before the next fight, heal to full
- - after the stairs, go straight left to dodge the spinner, behind the female grunt, and fight the male grunt
- - grunt 15: FP+return/crunch/FP/str (heal poison).
- - menu immediately after grunt 15: heal to full, switch chart to final
- - imposter oak:
- > metto: FP
- > wartortle: TP(+str)
- > charmeleon: TPx2
- > ivysaur: FP
- > if he switches turn 1 to wartortle, finish it off with TP, then continue the fight as normal
- > if you miss the TP range on wartortle from full, TP again as he will heal
- - grunt 16: x spec, FP, TP
- - after rival/imposter cutscene, go straight, down and around to the stairs
- - likely want to use the elixir before one of the following two spinners, depending on your remaining PP
- (- grunt: FP, FP, anyx2)
- (- grunt: FP, anyx2, anyx3)
- - grunt 17: x spec, FP, TP
- - grunt 18: x spec, (x acc,) FP, FP+any (FP again if harden)
- - grunt 19: FP, returnx2
- - grunt 20: return
- - before imposter oak, heal to >40HP
- - imposter oak:
- > metto: FP
- > wartortle: x spec, TP
- > charmeleon: x spec, TP
- > ivysaur: FP
- - heal if necessary, change back to demo chart
- - executive: x spec
- > houndoom: return
- > crobat: TP
- > weezing: FP
- > pangshi: FP(+TP)
- - talk to computer to obtain password. escape rope out, then re-enter and head to the machine
- - on computer console, select "power settings" -> "shut down power", and confirm. escape rope again, then fly to westport (2 up)
- WESTPORT
- - bike to radio tower
- - grunt 21: x atk, strength, strength
- > could x spec, FPx2 depending on PP/money
- - grunt 22: FP, TP
- - use elixir here if you hit both hideout spinners
- - grunt 23: FP, FP+str
- - use elixir here if you hit one hideout spinner
- - grunt 24: FP, FP/TP
- > can lose PP to protect, so plan ahead
- - use elixir here if spinnerless hideout
- - to pass the scientist spinner, don't go more than two tiles right of the female grunt (can be blocked by green NPC). then just pass overhead. grunt will challenge you right when you take the stairs
- (- scientist jed: return(+str), return+str, FP)
- - grunt 25: FP, returnx2
- - scientist marc:
- > magnemite: FP
- > electabuzz: return
- > magneton: FP
- - grunt 26: FP
- - grunt 27: x atk, return, return
- - heal to full before scientist
- - scientist rich: TP(+str), return/FPx2
- > consider x acc in case of octazooka acc drop
- > porygon2 can troll with tri-attack status, so you definitely want full heals
- - executive: x spec
- > houndoom: return
- > crobat: FP
- > weezing: FP
- > pangshi: FP
- > all the FPs appear to be a range on average special. another place calcium could come in handy
- - heal to full before giovanni
- - giovanni: guard spec., x specx3
- > persion: FP
- > nidoking: FP
- > rhydon: FP
- > nidoqueen: FP
- > kangaskhan: FP
- > there is a field full restore somewhere before this. would be useful in case of crit para
- - exit radio tower, use a super repel, and fly to stand city (1 down)
- STAND CITY
- - mart: hyper potions/4 max repels
- ROUTE 113
- - todd: return, TP
- - gina:
- > hoppip: strength
- > skiploom: strength
- > jumpluff: FP
- - surf to dodge gerald
- ROUTE 114
- - dodge the female spinner on the right
- (- heidi: FP, FP)
- - dean: TP, FP(+str)
- - dodge male spinner by biking down and to the left (even with the female stander to the right)
- KANTO
- - head straight for cave on the west side to get to the gym. use final super repel AS SOON AS your previous one wears off.
- - gaven: FP, TP, return
- - beth: return(+str), strengthx2
- - everit: strength, FPx2, return
- - exit cave, enter gym
- KANTO GYM
- - fran: TP, FP
- - paul: TP, returnx2, return
- - lola: returnx2, FPx2, return(+str)
- - mike: x atk, return, return, return
- - teach flamethrower over FP
- - red: guard spec., x atkx2 (heal para)
- > pikachu: strength
- > blastoise: return(+str)
- > espeon: strength
- > snorlax: return
- > charizard: strength
- > venusaur: return
- - menu: move max repel to slot 1, use max repel, fly to kanto (1 down)
- - head west to silent town, getting waterfall on the way, then straight to victory road
- VICTORY ROAD
- - rival 5: x specx2
- > madame: TP
- > bomsheal: TP
- > raitora: FT
- > aquarius: TP
- > bellrun: FT
- > pangshi: FT
- > maybe keep a third x spec just in case of fly
- CROWN CITY
- - consider shopping for hypers/full heals
- - head straight for the waterfall. teach waterfall to poli/bomsheal, continue to the mountain
- VICTORY ROAD
- - cody: TP, return/str, FT
- - geoff: return/crunch/strx2, FT
- - joyce: any, returnx2
- (- jake: FT, TP)
- - benjamin: strength, strength, strength
- (- harold: strength, TP)
- (- lisa: TP, return+str)
- - davidson: strength, FT, return
- - erick:
- > turban: TP
- > marowak: FT
- > praxe: FT
- - take the free heal (try and use this to skip earlier centers)
- - arthur: TP, FT
- - consider getting EQ (TBD)
- (- kirk: TP, returnx2)
- - roy: return(+str), FT
- - andy: FT(+str), returnx2
- - walt: return(+str), return
- (- richard: return, strx2, TP, strx2)
- - michael: FT, FT
- - tyler: x spec
- > rhydon: FT
- > gelania: FT
- > grotess: TP
- - kenny: FT, FTx2, any
- > self-destruct does ~120
- NIHON LEAGUE
- - buy full restores
- - menu before lorelei: heal to full, max ether FT
- - lorelei: x specx2
- > dewgong: TP
- > cloyster: TP
- > lapras: TP
- > jynx: FT
- > warwolf: FT
- - koga: x specx2. x acc if double team, heal toxic. he can switch out, but it shouldn't change the strat.
- > tuhead: TP
- > muk: FT
- > crobat: TP
- > weezing: TP
- > venemoth: FT
- - agatha: x spec
- > gengar: FT
- > arbok: FT
- > marowak: FT
- > pangshi: FT
- > gengar: FT
- - giovanni: x specx3, full restore
- > persian: FT
- > nidoking: FT
- > rhydon: FT
- > nidoqueen: FT
- > kangaskhan: FT
- - lance:
- > gyarados: x spec, TP
- > aerodactyl: TP
- > dragonite: x atkx4, (full restore,) return (hyper beam does ~70)
- > dragonite: return
- > charizard: return
- > dragonite: return
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