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  1. ⋊> ~ primusrun vulkaninfo
  2. ERROR: [Loader Message] Code 0 : libGLX_nvidia.so.0: cannot open shared object file: No such file or directory
  3. ERROR: [Loader Message] Code 0 : libnv_vulkan_wrapper.so: cannot open shared object file: No such file or directory
  4. ERROR: [Loader Message] Code 0 : /usr/lib/libvulkan_intel.so: wrong ELF class: ELFCLASS32
  5. ==========
  6. VULKANINFO
  7. ==========
  8.  
  9. Vulkan Instance Version: 1.2.137
  10.  
  11.  
  12. Instance Extensions: count = 18
  13. ===============================
  14. VK_EXT_acquire_xlib_display : extension revision 1
  15. VK_EXT_debug_report : extension revision 8
  16. VK_EXT_debug_utils : extension revision 2
  17. VK_EXT_direct_mode_display : extension revision 1
  18. VK_EXT_display_surface_counter : extension revision 1
  19. VK_KHR_device_group_creation : extension revision 1
  20. VK_KHR_display : extension revision 23
  21. VK_KHR_external_fence_capabilities : extension revision 1
  22. VK_KHR_external_memory_capabilities : extension revision 1
  23. VK_KHR_external_semaphore_capabilities : extension revision 1
  24. VK_KHR_get_display_properties2 : extension revision 1
  25. VK_KHR_get_physical_device_properties2 : extension revision 1
  26. VK_KHR_get_surface_capabilities2 : extension revision 1
  27. VK_KHR_surface : extension revision 25
  28. VK_KHR_surface_protected_capabilities : extension revision 1
  29. VK_KHR_wayland_surface : extension revision 6
  30. VK_KHR_xcb_surface : extension revision 6
  31. VK_KHR_xlib_surface : extension revision 6
  32.  
  33. Layers: count = 7
  34. =================
  35. VK_LAYER_KHRONOS_validation (Khronos Validation Layer) Vulkan version 1.1.125, layer version 1:
  36. Layer Extensions: count = 3
  37. VK_EXT_debug_report : extension revision 9
  38. VK_EXT_debug_utils : extension revision 1
  39. VK_EXT_validation_features : extension revision 2
  40. Devices: count = 1
  41. GPU id = 0 (Intel(R) HD Graphics 630 (KBL GT2))
  42. Layer-Device Extensions: count = 2
  43. VK_EXT_debug_marker : extension revision 4
  44. VK_EXT_validation_cache : extension revision 1
  45.  
  46. VK_LAYER_NV_optimus (NVIDIA Optimus layer) Vulkan version 1.1.119, layer version 1:
  47. Layer Extensions: count = 0
  48. Devices: count = 1
  49. GPU id = 0 (Intel(R) HD Graphics 630 (KBL GT2))
  50. Layer-Device Extensions: count = 0
  51.  
  52. VK_LAYER_PRIMUS_PrimusVK (Primus-vk - https://github.com/felixdoerre/primus_vk) Vulkan version 1.1.0, layer version 1:
  53. Layer Extensions: count = 0
  54. Devices: count = 1
  55. GPU id = 0 (Intel(R) HD Graphics 630 (KBL GT2))
  56. Layer-Device Extensions: count = 0
  57.  
  58. VK_LAYER_VALVE_steam_fossilize_32 (Steam Pipeline Caching Layer) Vulkan version 1.1.73, layer version 1:
  59. Layer Extensions: count = 0
  60. Devices: count = 1
  61. GPU id = 0 (Intel(R) HD Graphics 630 (KBL GT2))
  62. Layer-Device Extensions: count = 0
  63.  
  64. VK_LAYER_VALVE_steam_fossilize_64 (Steam Pipeline Caching Layer) Vulkan version 1.1.73, layer version 1:
  65. Layer Extensions: count = 0
  66. Devices: count = 1
  67. GPU id = 0 (Intel(R) HD Graphics 630 (KBL GT2))
  68. Layer-Device Extensions: count = 0
  69.  
  70. VK_LAYER_VALVE_steam_overlay_32 (Steam Overlay Layer) Vulkan version 1.1.73, layer version 1:
  71. Layer Extensions: count = 0
  72. Devices: count = 1
  73. GPU id = 0 (Intel(R) HD Graphics 630 (KBL GT2))
  74. Layer-Device Extensions: count = 0
  75.  
  76. VK_LAYER_VALVE_steam_overlay_64 (Steam Overlay Layer) Vulkan version 1.1.73, layer version 1:
  77. Layer Extensions: count = 0
  78. Devices: count = 1
  79. GPU id = 0 (Intel(R) HD Graphics 630 (KBL GT2))
  80. Layer-Device Extensions: count = 0
  81.  
  82. Presentable Surfaces:
  83. =====================
  84. GPU id : 0 (Intel(R) HD Graphics 630 (KBL GT2)):
  85. Surface types: count = 2
  86. VK_KHR_xcb_surface
  87. VK_KHR_xlib_surface
  88. Formats: count = 2
  89. SurfaceFormat[0]:
  90. format = FORMAT_B8G8R8A8_SRGB
  91. colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
  92. SurfaceFormat[1]:
  93. format = FORMAT_B8G8R8A8_UNORM
  94. colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
  95. Present Modes: count = 3
  96. PRESENT_MODE_IMMEDIATE_KHR
  97. PRESENT_MODE_MAILBOX_KHR
  98. PRESENT_MODE_FIFO_KHR
  99. VkSurfaceCapabilitiesKHR:
  100. -------------------------
  101. minImageCount = 3
  102. maxImageCount = 0
  103. currentExtent:
  104. width = 256
  105. height = 256
  106. minImageExtent:
  107. width = 256
  108. height = 256
  109. maxImageExtent:
  110. width = 256
  111. height = 256
  112. maxImageArrayLayers = 1
  113. supportedTransforms: count = 1
  114. SURFACE_TRANSFORM_IDENTITY_BIT_KHR
  115. currentTransform = SURFACE_TRANSFORM_IDENTITY_BIT_KHR
  116. supportedCompositeAlpha: count = 2
  117. COMPOSITE_ALPHA_OPAQUE_BIT_KHR
  118. COMPOSITE_ALPHA_INHERIT_BIT_KHR
  119. supportedUsageFlags: count = 5
  120. IMAGE_USAGE_TRANSFER_SRC_BIT
  121. IMAGE_USAGE_TRANSFER_DST_BIT
  122. IMAGE_USAGE_SAMPLED_BIT
  123. IMAGE_USAGE_STORAGE_BIT
  124. IMAGE_USAGE_COLOR_ATTACHMENT_BIT
  125. VkSurfaceCapabilities2EXT:
  126. --------------------------
  127. supportedSurfaceCounters: count = 0
  128. None
  129. VkSurfaceProtectedCapabilitiesKHR:
  130. ----------------------------------
  131. supportsProtected = false
  132.  
  133.  
  134.  
  135. Device Groups:
  136. ==============
  137. Group 0:
  138. Properties:
  139. physicalDevices: count = 1
  140. Intel(R) HD Graphics 630 (KBL GT2) (ID: 0)
  141. subsetAllocation = 0
  142.  
  143. Present Capabilities:
  144. Intel(R) HD Graphics 630 (KBL GT2) (ID: 0):
  145. Can present images from the following devices: count = 1
  146. Intel(R) HD Graphics 630 (KBL GT2) (ID: 0)
  147. Present modes: count = 1
  148. DEVICE_GROUP_PRESENT_MODE_LOCAL_BIT_KHR
  149.  
  150.  
  151. Device Properties and Extensions:
  152. =================================
  153. GPU0:
  154. VkPhysicalDeviceProperties:
  155. ---------------------------
  156. apiVersion = 4202627 (1.2.131)
  157. driverVersion = 83890176 (0x5001000)
  158. vendorID = 0x8086
  159. deviceID = 0x591b
  160. deviceType = PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU
  161. deviceName = Intel(R) HD Graphics 630 (KBL GT2)
  162.  
  163. VkPhysicalDeviceLimits:
  164. -----------------------
  165. maxImageDimension1D = 16384
  166. maxImageDimension2D = 16384
  167. maxImageDimension3D = 2048
  168. maxImageDimensionCube = 16384
  169. maxImageArrayLayers = 2048
  170. maxTexelBufferElements = 134217728
  171. maxUniformBufferRange = 134217728
  172. maxStorageBufferRange = 1073741824
  173. maxPushConstantsSize = 128
  174. maxMemoryAllocationCount = 4294967295
  175. maxSamplerAllocationCount = 65536
  176. bufferImageGranularity = 0x00000040
  177. sparseAddressSpaceSize = 0x00000000
  178. maxBoundDescriptorSets = 8
  179. maxPerStageDescriptorSamplers = 65535
  180. maxPerStageDescriptorUniformBuffers = 64
  181. maxPerStageDescriptorStorageBuffers = 65535
  182. maxPerStageDescriptorSampledImages = 65535
  183. maxPerStageDescriptorStorageImages = 65535
  184. maxPerStageDescriptorInputAttachments = 64
  185. maxPerStageResources = 4294967295
  186. maxDescriptorSetSamplers = 393210
  187. maxDescriptorSetUniformBuffers = 384
  188. maxDescriptorSetUniformBuffersDynamic = 8
  189. maxDescriptorSetStorageBuffers = 393210
  190. maxDescriptorSetStorageBuffersDynamic = 8
  191. maxDescriptorSetSampledImages = 393210
  192. maxDescriptorSetStorageImages = 393210
  193. maxDescriptorSetInputAttachments = 256
  194. maxVertexInputAttributes = 28
  195. maxVertexInputBindings = 28
  196. maxVertexInputAttributeOffset = 2047
  197. maxVertexInputBindingStride = 2048
  198. maxVertexOutputComponents = 128
  199. maxTessellationGenerationLevel = 64
  200. maxTessellationPatchSize = 32
  201. maxTessellationControlPerVertexInputComponents = 128
  202. maxTessellationControlPerVertexOutputComponents = 128
  203. maxTessellationControlPerPatchOutputComponents = 128
  204. maxTessellationControlTotalOutputComponents = 2048
  205. maxTessellationEvaluationInputComponents = 128
  206. maxTessellationEvaluationOutputComponents = 128
  207. maxGeometryShaderInvocations = 32
  208. maxGeometryInputComponents = 64
  209. maxGeometryOutputComponents = 128
  210. maxGeometryOutputVertices = 256
  211. maxGeometryTotalOutputComponents = 1024
  212. maxFragmentInputComponents = 116
  213. maxFragmentOutputAttachments = 8
  214. maxFragmentDualSrcAttachments = 1
  215. maxFragmentCombinedOutputResources = 8
  216. maxComputeSharedMemorySize = 65536
  217. maxComputeWorkGroupCount: count = 3
  218. 65535
  219. 65535
  220. 65535
  221. maxComputeWorkGroupInvocations = 1792
  222. maxComputeWorkGroupSize: count = 3
  223. 1792
  224. 1792
  225. 1792
  226. subPixelPrecisionBits = 8
  227. subTexelPrecisionBits = 8
  228. mipmapPrecisionBits = 8
  229. maxDrawIndexedIndexValue = 4294967295
  230. maxDrawIndirectCount = 4294967295
  231. maxSamplerLodBias = 16
  232. maxSamplerAnisotropy = 16
  233. maxViewports = 16
  234. maxViewportDimensions: count = 2
  235. 16384
  236. 16384
  237. viewportBoundsRange: count = 2
  238. -32768
  239. 32767
  240. viewportSubPixelBits = 13
  241. minMemoryMapAlignment = 4096
  242. minTexelBufferOffsetAlignment = 0x00000010
  243. minUniformBufferOffsetAlignment = 0x00000040
  244. minStorageBufferOffsetAlignment = 0x00000004
  245. minTexelOffset = -8
  246. maxTexelOffset = 7
  247. minTexelGatherOffset = -32
  248. maxTexelGatherOffset = 31
  249. minInterpolationOffset = -0.5
  250. maxInterpolationOffset = 0.4375
  251. subPixelInterpolationOffsetBits = 4
  252. maxFramebufferWidth = 16384
  253. maxFramebufferHeight = 16384
  254. maxFramebufferLayers = 2048
  255. framebufferColorSampleCounts: count = 5
  256. SAMPLE_COUNT_1_BIT
  257. SAMPLE_COUNT_2_BIT
  258. SAMPLE_COUNT_4_BIT
  259. SAMPLE_COUNT_8_BIT
  260. SAMPLE_COUNT_16_BIT
  261. framebufferDepthSampleCounts: count = 5
  262. SAMPLE_COUNT_1_BIT
  263. SAMPLE_COUNT_2_BIT
  264. SAMPLE_COUNT_4_BIT
  265. SAMPLE_COUNT_8_BIT
  266. SAMPLE_COUNT_16_BIT
  267. framebufferStencilSampleCounts: count = 5
  268. SAMPLE_COUNT_1_BIT
  269. SAMPLE_COUNT_2_BIT
  270. SAMPLE_COUNT_4_BIT
  271. SAMPLE_COUNT_8_BIT
  272. SAMPLE_COUNT_16_BIT
  273. framebufferNoAttachmentsSampleCounts: count = 5
  274. SAMPLE_COUNT_1_BIT
  275. SAMPLE_COUNT_2_BIT
  276. SAMPLE_COUNT_4_BIT
  277. SAMPLE_COUNT_8_BIT
  278. SAMPLE_COUNT_16_BIT
  279. maxColorAttachments = 8
  280. sampledImageColorSampleCounts: count = 5
  281. SAMPLE_COUNT_1_BIT
  282. SAMPLE_COUNT_2_BIT
  283. SAMPLE_COUNT_4_BIT
  284. SAMPLE_COUNT_8_BIT
  285. SAMPLE_COUNT_16_BIT
  286. sampledImageIntegerSampleCounts: count = 5
  287. SAMPLE_COUNT_1_BIT
  288. SAMPLE_COUNT_2_BIT
  289. SAMPLE_COUNT_4_BIT
  290. SAMPLE_COUNT_8_BIT
  291. SAMPLE_COUNT_16_BIT
  292. sampledImageDepthSampleCounts: count = 5
  293. SAMPLE_COUNT_1_BIT
  294. SAMPLE_COUNT_2_BIT
  295. SAMPLE_COUNT_4_BIT
  296. SAMPLE_COUNT_8_BIT
  297. SAMPLE_COUNT_16_BIT
  298. sampledImageStencilSampleCounts: count = 5
  299. SAMPLE_COUNT_1_BIT
  300. SAMPLE_COUNT_2_BIT
  301. SAMPLE_COUNT_4_BIT
  302. SAMPLE_COUNT_8_BIT
  303. SAMPLE_COUNT_16_BIT
  304. storageImageSampleCounts: count = 1
  305. SAMPLE_COUNT_1_BIT
  306. maxSampleMaskWords = 1
  307. timestampComputeAndGraphics = true
  308. timestampPeriod = 83.3333
  309. maxClipDistances = 8
  310. maxCullDistances = 8
  311. maxCombinedClipAndCullDistances = 8
  312. discreteQueuePriorities = 2
  313. pointSizeRange: count = 2
  314. 0.125
  315. 255.875
  316. lineWidthRange: count = 2
  317. 0
  318. 2047.99
  319. pointSizeGranularity = 0.125
  320. lineWidthGranularity = 0.0078125
  321. strictLines = false
  322. standardSampleLocations = true
  323. optimalBufferCopyOffsetAlignment = 0x00000080
  324. optimalBufferCopyRowPitchAlignment = 0x00000080
  325. nonCoherentAtomSize = 0x00000040
  326.  
  327. VkPhysicalDeviceSparseProperties:
  328. ---------------------------------
  329. residencyStandard2DBlockShape = false
  330. residencyStandard2DMultisampleBlockShape = false
  331. residencyStandard3DBlockShape = false
  332. residencyAlignedMipSize = false
  333. residencyNonResidentStrict = false
  334.  
  335. VkPhysicalDeviceDepthStencilResolveProperties:
  336. ----------------------------------------------
  337. supportedDepthResolveModes: count = 4
  338. RESOLVE_MODE_SAMPLE_ZERO_BIT
  339. RESOLVE_MODE_AVERAGE_BIT
  340. RESOLVE_MODE_MIN_BIT
  341. RESOLVE_MODE_MAX_BIT
  342. supportedStencilResolveModes: count = 3
  343. RESOLVE_MODE_SAMPLE_ZERO_BIT
  344. RESOLVE_MODE_MIN_BIT
  345. RESOLVE_MODE_MAX_BIT
  346. independentResolveNone = true
  347. independentResolve = true
  348.  
  349. VkPhysicalDeviceDescriptorIndexingProperties:
  350. ---------------------------------------------
  351. maxUpdateAfterBindDescriptorsInAllPools = 524288
  352. shaderUniformBufferArrayNonUniformIndexingNative = false
  353. shaderSampledImageArrayNonUniformIndexingNative = false
  354. shaderStorageBufferArrayNonUniformIndexingNative = true
  355. shaderStorageImageArrayNonUniformIndexingNative = false
  356. shaderInputAttachmentArrayNonUniformIndexingNative = false
  357. robustBufferAccessUpdateAfterBind = true
  358. quadDivergentImplicitLod = false
  359. maxPerStageDescriptorUpdateAfterBindSamplers = 524288
  360. maxPerStageDescriptorUpdateAfterBindUniformBuffers = 64
  361. maxPerStageDescriptorUpdateAfterBindStorageBuffers = 4294967295
  362. maxPerStageDescriptorUpdateAfterBindSampledImages = 524288
  363. maxPerStageDescriptorUpdateAfterBindStorageImages = 524288
  364. maxPerStageDescriptorUpdateAfterBindInputAttachments = 64
  365. maxPerStageUpdateAfterBindResources = 4294967295
  366. maxDescriptorSetUpdateAfterBindSamplers = 524288
  367. maxDescriptorSetUpdateAfterBindUniformBuffers = 384
  368. maxDescriptorSetUpdateAfterBindUniformBuffersDynamic = 8
  369. maxDescriptorSetUpdateAfterBindStorageBuffers = 4294967295
  370. maxDescriptorSetUpdateAfterBindStorageBuffersDynamic = 8
  371. maxDescriptorSetUpdateAfterBindSampledImages = 524288
  372. maxDescriptorSetUpdateAfterBindStorageImages = 524288
  373. maxDescriptorSetUpdateAfterBindInputAttachments = 256
  374.  
  375. VkPhysicalDeviceDriverProperties:
  376. ---------------------------------
  377. driverID = DRIVER_ID_INTEL_OPEN_SOURCE_MESA
  378. driverName = Intel open-source Mesa driver
  379. driverInfo = Mesa 20.1.0-rc3
  380. conformanceVersion = 1.2.0.0
  381.  
  382. VkPhysicalDeviceExternalMemoryHostPropertiesEXT:
  383. ------------------------------------------------
  384. minImportedHostPointerAlignment = 0x00001000
  385.  
  386. VkPhysicalDeviceFloatControlsProperties:
  387. ----------------------------------------
  388. denormBehaviorIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL
  389. roundingModeIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_NONE
  390. shaderSignedZeroInfNanPreserveFloat16 = true
  391. shaderSignedZeroInfNanPreserveFloat32 = true
  392. shaderSignedZeroInfNanPreserveFloat64 = true
  393. shaderDenormPreserveFloat16 = true
  394. shaderDenormPreserveFloat32 = true
  395. shaderDenormPreserveFloat64 = true
  396. shaderDenormFlushToZeroFloat16 = false
  397. shaderDenormFlushToZeroFloat32 = true
  398. shaderDenormFlushToZeroFloat64 = true
  399. shaderRoundingModeRTEFloat16 = true
  400. shaderRoundingModeRTEFloat32 = true
  401. shaderRoundingModeRTEFloat64 = true
  402. shaderRoundingModeRTZFloat16 = true
  403. shaderRoundingModeRTZFloat32 = true
  404. shaderRoundingModeRTZFloat64 = true
  405.  
  406. VkPhysicalDeviceIDProperties:
  407. -----------------------------
  408. deviceUUID = 0877374d-04a0-fce6-4ad7-893fa00506c5
  409. driverUUID = 20dcbd37-9b8d-4242-dce4-ebba9f9151f3
  410. deviceNodeMask = 0
  411. deviceLUIDValid = false
  412.  
  413. VkPhysicalDeviceInlineUniformBlockPropertiesEXT:
  414. ------------------------------------------------
  415. maxInlineUniformBlockSize = 4096
  416. maxPerStageDescriptorInlineUniformBlocks = 32
  417. maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks = 32
  418. maxDescriptorSetInlineUniformBlocks = 32
  419. maxDescriptorSetUpdateAfterBindInlineUniformBlocks = 32
  420.  
  421. VkPhysicalDeviceLineRasterizationPropertiesEXT:
  422. -----------------------------------------------
  423. lineSubPixelPrecisionBits = 4
  424.  
  425. VkPhysicalDeviceMaintenance3Properties:
  426. ---------------------------------------
  427. maxPerSetDescriptors = 1024
  428. maxMemoryAllocationSize = 0x80000000
  429.  
  430. VkPhysicalDeviceMultiviewProperties:
  431. ------------------------------------
  432. maxMultiviewViewCount = 16
  433. maxMultiviewInstanceIndex = 268435455
  434.  
  435. VkPhysicalDevicePCIBusInfoPropertiesEXT:
  436. ----------------------------------------
  437. pciDomain = 0
  438. pciBus = 0
  439. pciDevice = 2
  440. pciFunction = 0
  441.  
  442. VkPhysicalDevicePointClippingProperties:
  443. ----------------------------------------
  444. pointClippingBehavior = POINT_CLIPPING_BEHAVIOR_USER_CLIP_PLANES_ONLY
  445.  
  446. VkPhysicalDeviceProtectedMemoryProperties:
  447. ------------------------------------------
  448. protectedNoFault = false
  449.  
  450. VkPhysicalDevicePushDescriptorPropertiesKHR:
  451. --------------------------------------------
  452. maxPushDescriptors = 32
  453.  
  454. VkPhysicalDeviceSamplerFilterMinmaxProperties:
  455. ----------------------------------------------
  456. filterMinmaxSingleComponentFormats = true
  457. filterMinmaxImageComponentMapping = true
  458.  
  459. VkPhysicalDeviceSubgroupProperties:
  460. -----------------------------------
  461. subgroupSize = 32
  462. supportedStages: count = 8
  463. SHADER_STAGE_VERTEX_BIT
  464. SHADER_STAGE_TESSELLATION_CONTROL_BIT
  465. SHADER_STAGE_TESSELLATION_EVALUATION_BIT
  466. SHADER_STAGE_GEOMETRY_BIT
  467. SHADER_STAGE_FRAGMENT_BIT
  468. SHADER_STAGE_COMPUTE_BIT
  469. SHADER_STAGE_ALL_GRAPHICS
  470. SHADER_STAGE_ALL
  471. supportedOperations: count = 8
  472. SUBGROUP_FEATURE_BASIC_BIT
  473. SUBGROUP_FEATURE_VOTE_BIT
  474. SUBGROUP_FEATURE_ARITHMETIC_BIT
  475. SUBGROUP_FEATURE_BALLOT_BIT
  476. SUBGROUP_FEATURE_SHUFFLE_BIT
  477. SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT
  478. SUBGROUP_FEATURE_CLUSTERED_BIT
  479. SUBGROUP_FEATURE_QUAD_BIT
  480. quadOperationsInAllStages = true
  481.  
  482. VkPhysicalDeviceSubgroupSizeControlPropertiesEXT:
  483. -------------------------------------------------
  484. minSubgroupSize = 8
  485. maxSubgroupSize = 32
  486. maxComputeWorkgroupSubgroups = 56
  487. requiredSubgroupSizeStages: count = 2
  488. SHADER_STAGE_COMPUTE_BIT
  489. SHADER_STAGE_ALL
  490.  
  491. VkPhysicalDeviceTexelBufferAlignmentPropertiesEXT:
  492. --------------------------------------------------
  493. storageTexelBufferOffsetAlignmentBytes = 0x00000010
  494. storageTexelBufferOffsetSingleTexelAlignment = true
  495. uniformTexelBufferOffsetAlignmentBytes = 0x00000001
  496. uniformTexelBufferOffsetSingleTexelAlignment = false
  497.  
  498. VkPhysicalDeviceTimelineSemaphoreProperties:
  499. --------------------------------------------
  500. maxTimelineSemaphoreValueDifference = 18446744073709551615
  501.  
  502. VkPhysicalDeviceTransformFeedbackPropertiesEXT:
  503. -----------------------------------------------
  504. maxTransformFeedbackStreams = 4
  505. maxTransformFeedbackBuffers = 4
  506. maxTransformFeedbackBufferSize = 0x100000000
  507. maxTransformFeedbackStreamDataSize = 512
  508. maxTransformFeedbackBufferDataSize = 512
  509. maxTransformFeedbackBufferDataStride = 2048
  510. transformFeedbackQueries = true
  511. transformFeedbackStreamsLinesTriangles = false
  512. transformFeedbackRasterizationStreamSelect = false
  513. transformFeedbackDraw = true
  514.  
  515. VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT:
  516. ----------------------------------------------------
  517. maxVertexAttribDivisor = 268435455
  518.  
  519. VkPhysicalDeviceVulkan11Properties:
  520. -----------------------------------
  521. deviceUUID = 0877374d-04a0-fce6-4ad7-893fa00506c5
  522. driverUUID = 20dcbd37-9b8d-4242-dce4-ebba9f9151f3
  523. deviceNodeMask = 0
  524. deviceLUIDValid = false
  525. subgroupSize = 32
  526. subgroupSupportedStages: count = 8
  527. SHADER_STAGE_VERTEX_BIT
  528. SHADER_STAGE_TESSELLATION_CONTROL_BIT
  529. SHADER_STAGE_TESSELLATION_EVALUATION_BIT
  530. SHADER_STAGE_GEOMETRY_BIT
  531. SHADER_STAGE_FRAGMENT_BIT
  532. SHADER_STAGE_COMPUTE_BIT
  533. SHADER_STAGE_ALL_GRAPHICS
  534. SHADER_STAGE_ALL
  535. subgroupSupportedOperations: count = 8
  536. SUBGROUP_FEATURE_BASIC_BIT
  537. SUBGROUP_FEATURE_VOTE_BIT
  538. SUBGROUP_FEATURE_ARITHMETIC_BIT
  539. SUBGROUP_FEATURE_BALLOT_BIT
  540. SUBGROUP_FEATURE_SHUFFLE_BIT
  541. SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT
  542. SUBGROUP_FEATURE_CLUSTERED_BIT
  543. SUBGROUP_FEATURE_QUAD_BIT
  544. subgroupQuadOperationsInAllStages = true
  545. pointClippingBehavior = POINT_CLIPPING_BEHAVIOR_USER_CLIP_PLANES_ONLY
  546. maxMultiviewViewCount = 16
  547. maxMultiviewInstanceIndex = 268435455
  548. protectedNoFault = false
  549. maxPerSetDescriptors = 1024
  550. maxMemoryAllocationSize = 0x80000000
  551.  
  552. VkPhysicalDeviceVulkan12Properties:
  553. -----------------------------------
  554. driverID = DRIVER_ID_INTEL_OPEN_SOURCE_MESA
  555. driverName = Intel open-source Mesa driver
  556. driverInfo = Mesa 20.1.0-rc3
  557. conformanceVersion = 1.2.0.0
  558. denormBehaviorIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL
  559. roundingModeIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_NONE
  560. shaderSignedZeroInfNanPreserveFloat16 = true
  561. shaderSignedZeroInfNanPreserveFloat32 = true
  562. shaderSignedZeroInfNanPreserveFloat64 = true
  563. shaderDenormPreserveFloat16 = true
  564. shaderDenormPreserveFloat32 = true
  565. shaderDenormPreserveFloat64 = true
  566. shaderDenormFlushToZeroFloat16 = false
  567. shaderDenormFlushToZeroFloat32 = true
  568. shaderDenormFlushToZeroFloat64 = true
  569. shaderRoundingModeRTEFloat16 = true
  570. shaderRoundingModeRTEFloat32 = true
  571. shaderRoundingModeRTEFloat64 = true
  572. shaderRoundingModeRTZFloat16 = true
  573. shaderRoundingModeRTZFloat32 = true
  574. shaderRoundingModeRTZFloat64 = true
  575. maxUpdateAfterBindDescriptorsInAllPools = 524288
  576. shaderUniformBufferArrayNonUniformIndexingNative = false
  577. shaderSampledImageArrayNonUniformIndexingNative = false
  578. shaderStorageBufferArrayNonUniformIndexingNative = true
  579. shaderStorageImageArrayNonUniformIndexingNative = false
  580. shaderInputAttachmentArrayNonUniformIndexingNative = false
  581. robustBufferAccessUpdateAfterBind = true
  582. quadDivergentImplicitLod = false
  583. maxPerStageDescriptorUpdateAfterBindSamplers = 524288
  584. maxPerStageDescriptorUpdateAfterBindUniformBuffers = 64
  585. maxPerStageDescriptorUpdateAfterBindStorageBuffers = 4294967295
  586. maxPerStageDescriptorUpdateAfterBindSampledImages = 524288
  587. maxPerStageDescriptorUpdateAfterBindStorageImages = 524288
  588. maxPerStageDescriptorUpdateAfterBindInputAttachments = 64
  589. maxPerStageUpdateAfterBindResources = 4294967295
  590. maxDescriptorSetUpdateAfterBindSamplers = 524288
  591. maxDescriptorSetUpdateAfterBindUniformBuffers = 384
  592. maxDescriptorSetUpdateAfterBindUniformBuffersDynamic = 8
  593. maxDescriptorSetUpdateAfterBindStorageBuffers = 4294967295
  594. maxDescriptorSetUpdateAfterBindStorageBuffersDynamic = 8
  595. maxDescriptorSetUpdateAfterBindSampledImages = 524288
  596. maxDescriptorSetUpdateAfterBindStorageImages = 524288
  597. maxDescriptorSetUpdateAfterBindInputAttachments = 256
  598. supportedDepthResolveModes: count = 4
  599. RESOLVE_MODE_SAMPLE_ZERO_BIT
  600. RESOLVE_MODE_AVERAGE_BIT
  601. RESOLVE_MODE_MIN_BIT
  602. RESOLVE_MODE_MAX_BIT
  603. supportedStencilResolveModes: count = 3
  604. RESOLVE_MODE_SAMPLE_ZERO_BIT
  605. RESOLVE_MODE_MIN_BIT
  606. RESOLVE_MODE_MAX_BIT
  607. independentResolveNone = true
  608. independentResolve = true
  609. filterMinmaxSingleComponentFormats = true
  610. filterMinmaxImageComponentMapping = true
  611. maxTimelineSemaphoreValueDifference = 18446744073709551615
  612. framebufferIntegerColorSampleCounts: count = 5
  613. SAMPLE_COUNT_1_BIT
  614. SAMPLE_COUNT_2_BIT
  615. SAMPLE_COUNT_4_BIT
  616. SAMPLE_COUNT_8_BIT
  617. SAMPLE_COUNT_16_BIT
  618.  
  619.  
  620. Device Extensions: count = 82
  621. VK_EXT_buffer_device_address : extension revision 1
  622. VK_EXT_calibrated_timestamps : extension revision 1
  623. VK_EXT_conditional_rendering : extension revision 1
  624. VK_EXT_depth_clip_enable : extension revision 1
  625. VK_EXT_descriptor_indexing : extension revision 2
  626. VK_EXT_display_control : extension revision 1
  627. VK_EXT_external_memory_dma_buf : extension revision 1
  628. VK_EXT_external_memory_host : extension revision 1
  629. VK_EXT_fragment_shader_interlock : extension revision 1
  630. VK_EXT_global_priority : extension revision 1
  631. VK_EXT_host_query_reset : extension revision 1
  632. VK_EXT_index_type_uint8 : extension revision 1
  633. VK_EXT_inline_uniform_block : extension revision 1
  634. VK_EXT_line_rasterization : extension revision 1
  635. VK_EXT_memory_budget : extension revision 1
  636. VK_EXT_pci_bus_info : extension revision 2
  637. VK_EXT_pipeline_creation_feedback : extension revision 1
  638. VK_EXT_post_depth_coverage : extension revision 1
  639. VK_EXT_robustness2 : extension revision 1
  640. VK_EXT_sampler_filter_minmax : extension revision 1
  641. VK_EXT_scalar_block_layout : extension revision 1
  642. VK_EXT_separate_stencil_usage : extension revision 1
  643. VK_EXT_shader_demote_to_helper_invocation : extension revision 1
  644. VK_EXT_shader_stencil_export : extension revision 1
  645. VK_EXT_shader_subgroup_ballot : extension revision 1
  646. VK_EXT_shader_subgroup_vote : extension revision 1
  647. VK_EXT_shader_viewport_index_layer : extension revision 1
  648. VK_EXT_subgroup_size_control : extension revision 2
  649. VK_EXT_texel_buffer_alignment : extension revision 1
  650. VK_EXT_transform_feedback : extension revision 1
  651. VK_EXT_vertex_attribute_divisor : extension revision 3
  652. VK_EXT_ycbcr_image_arrays : extension revision 1
  653. VK_GOOGLE_decorate_string : extension revision 1
  654. VK_GOOGLE_hlsl_functionality1 : extension revision 1
  655. VK_INTEL_shader_integer_functions2 : extension revision 1
  656. VK_KHR_16bit_storage : extension revision 1
  657. VK_KHR_8bit_storage : extension revision 1
  658. VK_KHR_bind_memory2 : extension revision 1
  659. VK_KHR_buffer_device_address : extension revision 1
  660. VK_KHR_create_renderpass2 : extension revision 1
  661. VK_KHR_dedicated_allocation : extension revision 1
  662. VK_KHR_depth_stencil_resolve : extension revision 1
  663. VK_KHR_descriptor_update_template : extension revision 1
  664. VK_KHR_device_group : extension revision 1
  665. VK_KHR_draw_indirect_count : extension revision 1
  666. VK_KHR_driver_properties : extension revision 1
  667. VK_KHR_external_fence : extension revision 1
  668. VK_KHR_external_fence_fd : extension revision 1
  669. VK_KHR_external_memory : extension revision 1
  670. VK_KHR_external_memory_fd : extension revision 1
  671. VK_KHR_external_semaphore : extension revision 1
  672. VK_KHR_external_semaphore_fd : extension revision 1
  673. VK_KHR_get_memory_requirements2 : extension revision 1
  674. VK_KHR_image_format_list : extension revision 1
  675. VK_KHR_imageless_framebuffer : extension revision 1
  676. VK_KHR_incremental_present : extension revision 1
  677. VK_KHR_maintenance1 : extension revision 1
  678. VK_KHR_maintenance2 : extension revision 1
  679. VK_KHR_maintenance3 : extension revision 1
  680. VK_KHR_multiview : extension revision 1
  681. VK_KHR_pipeline_executable_properties : extension revision 1
  682. VK_KHR_push_descriptor : extension revision 1
  683. VK_KHR_relaxed_block_layout : extension revision 1
  684. VK_KHR_sampler_mirror_clamp_to_edge : extension revision 1
  685. VK_KHR_sampler_ycbcr_conversion : extension revision 1
  686. VK_KHR_separate_depth_stencil_layouts : extension revision 1
  687. VK_KHR_shader_atomic_int64 : extension revision 1
  688. VK_KHR_shader_clock : extension revision 1
  689. VK_KHR_shader_draw_parameters : extension revision 1
  690. VK_KHR_shader_float16_int8 : extension revision 1
  691. VK_KHR_shader_float_controls : extension revision 1
  692. VK_KHR_shader_non_semantic_info : extension revision 1
  693. VK_KHR_shader_subgroup_extended_types : extension revision 1
  694. VK_KHR_spirv_1_4 : extension revision 1
  695. VK_KHR_storage_buffer_storage_class : extension revision 1
  696. VK_KHR_swapchain : extension revision 70
  697. VK_KHR_swapchain_mutable_format : extension revision 1
  698. VK_KHR_timeline_semaphore : extension revision 1
  699. VK_KHR_uniform_buffer_standard_layout : extension revision 1
  700. VK_KHR_variable_pointers : extension revision 1
  701. VK_KHR_vulkan_memory_model : extension revision 3
  702. VK_NV_compute_shader_derivatives : extension revision 1
  703.  
  704. VkQueueFamilyProperties:
  705. ========================
  706. queueProperties[0]:
  707. -------------------
  708. minImageTransferGranularity = (1,1,1)
  709. queueCount = 1
  710. queueFlags = QUEUE_GRAPHICS | QUEUE_COMPUTE | QUEUE_TRANSFER
  711. timestampValidBits = 36
  712. present support:
  713. VK_KHR_xcb_surface = true
  714. VK_KHR_xlib_surface = true
  715.  
  716. VkPhysicalDeviceMemoryProperties:
  717. =================================
  718. memoryHeaps: count = 1
  719. memoryHeaps[0]:
  720. size = 12367647744 (0x2e12b5400) (11.52 GiB)
  721. budget = 12366905344 (0x2e1200000) (11.52 GiB)
  722. usage = 0 (0x00000000) (0.00 B)
  723. flags: count = 1
  724. MEMORY_HEAP_DEVICE_LOCAL_BIT
  725. memoryTypes: count = 1
  726. memoryTypes[0]:
  727. heapIndex = 0
  728. propertyFlags = 0x000f: count = 4
  729. MEMORY_PROPERTY_DEVICE_LOCAL_BIT
  730. MEMORY_PROPERTY_HOST_VISIBLE_BIT
  731. MEMORY_PROPERTY_HOST_COHERENT_BIT
  732. MEMORY_PROPERTY_HOST_CACHED_BIT
  733. usable for:
  734. IMAGE_TILING_OPTIMAL: color images, FORMAT_D16_UNORM, FORMAT_X8_D24_UNORM_PACK32, FORMAT_D32_SFLOAT, FORMAT_S8_UINT, FORMAT_D24_UNORM_S8_UINT, FORMAT_D32_SFLOAT_S8_UINT
  735. IMAGE_TILING_LINEAR: color images
  736.  
  737. VkPhysicalDeviceFeatures:
  738. =========================
  739. robustBufferAccess = true
  740. fullDrawIndexUint32 = true
  741. imageCubeArray = true
  742. independentBlend = true
  743. geometryShader = true
  744. tessellationShader = true
  745. sampleRateShading = true
  746. dualSrcBlend = true
  747. logicOp = true
  748. multiDrawIndirect = true
  749. drawIndirectFirstInstance = true
  750. depthClamp = true
  751. depthBiasClamp = true
  752. fillModeNonSolid = true
  753. depthBounds = false
  754. wideLines = true
  755. largePoints = true
  756. alphaToOne = true
  757. multiViewport = true
  758. samplerAnisotropy = true
  759. textureCompressionETC2 = true
  760. textureCompressionASTC_LDR = true
  761. textureCompressionBC = true
  762. occlusionQueryPrecise = true
  763. pipelineStatisticsQuery = true
  764. vertexPipelineStoresAndAtomics = true
  765. fragmentStoresAndAtomics = true
  766. shaderTessellationAndGeometryPointSize = true
  767. shaderImageGatherExtended = true
  768. shaderStorageImageExtendedFormats = true
  769. shaderStorageImageMultisample = false
  770. shaderStorageImageReadWithoutFormat = false
  771. shaderStorageImageWriteWithoutFormat = true
  772. shaderUniformBufferArrayDynamicIndexing = true
  773. shaderSampledImageArrayDynamicIndexing = true
  774. shaderStorageBufferArrayDynamicIndexing = true
  775. shaderStorageImageArrayDynamicIndexing = true
  776. shaderClipDistance = true
  777. shaderCullDistance = true
  778. shaderFloat64 = true
  779. shaderInt64 = true
  780. shaderInt16 = true
  781. shaderResourceResidency = false
  782. shaderResourceMinLod = true
  783. sparseBinding = false
  784. sparseResidencyBuffer = false
  785. sparseResidencyImage2D = false
  786. sparseResidencyImage3D = false
  787. sparseResidency2Samples = false
  788. sparseResidency4Samples = false
  789. sparseResidency8Samples = false
  790. sparseResidency16Samples = false
  791. sparseResidencyAliased = false
  792. variableMultisampleRate = true
  793. inheritedQueries = true
  794.  
  795. VkPhysicalDevice16BitStorageFeatures:
  796. -------------------------------------
  797. storageBuffer16BitAccess = true
  798. uniformAndStorageBuffer16BitAccess = true
  799. storagePushConstant16 = true
  800. storageInputOutput16 = false
  801.  
  802. VkPhysicalDevice8BitStorageFeatures:
  803. ------------------------------------
  804. storageBuffer8BitAccess = true
  805. uniformAndStorageBuffer8BitAccess = true
  806. storagePushConstant8 = true
  807.  
  808. VkPhysicalDeviceBufferDeviceAddressFeatures:
  809. --------------------------------------------
  810. bufferDeviceAddress = true
  811. bufferDeviceAddressCaptureReplay = true
  812. bufferDeviceAddressMultiDevice = false
  813.  
  814. VkPhysicalDeviceBufferDeviceAddressFeaturesEXT:
  815. -----------------------------------------------
  816. bufferDeviceAddress = true
  817. bufferDeviceAddressCaptureReplay = false
  818. bufferDeviceAddressMultiDevice = false
  819.  
  820. VkPhysicalDeviceConditionalRenderingFeaturesEXT:
  821. ------------------------------------------------
  822. conditionalRendering = true
  823. inheritedConditionalRendering = true
  824.  
  825. VkPhysicalDeviceDepthClipEnableFeaturesEXT:
  826. -------------------------------------------
  827. depthClipEnable = true
  828.  
  829. VkPhysicalDeviceDescriptorIndexingFeatures:
  830. -------------------------------------------
  831. shaderInputAttachmentArrayDynamicIndexing = false
  832. shaderUniformTexelBufferArrayDynamicIndexing = true
  833. shaderStorageTexelBufferArrayDynamicIndexing = true
  834. shaderUniformBufferArrayNonUniformIndexing = false
  835. shaderSampledImageArrayNonUniformIndexing = true
  836. shaderStorageBufferArrayNonUniformIndexing = true
  837. shaderStorageImageArrayNonUniformIndexing = true
  838. shaderInputAttachmentArrayNonUniformIndexing = false
  839. shaderUniformTexelBufferArrayNonUniformIndexing = true
  840. shaderStorageTexelBufferArrayNonUniformIndexing = true
  841. descriptorBindingUniformBufferUpdateAfterBind = false
  842. descriptorBindingSampledImageUpdateAfterBind = true
  843. descriptorBindingStorageImageUpdateAfterBind = true
  844. descriptorBindingStorageBufferUpdateAfterBind = true
  845. descriptorBindingUniformTexelBufferUpdateAfterBind = true
  846. descriptorBindingStorageTexelBufferUpdateAfterBind = true
  847. descriptorBindingUpdateUnusedWhilePending = true
  848. descriptorBindingPartiallyBound = true
  849. descriptorBindingVariableDescriptorCount = false
  850. runtimeDescriptorArray = true
  851.  
  852. VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT:
  853. ---------------------------------------------------
  854. fragmentShaderSampleInterlock = true
  855. fragmentShaderPixelInterlock = true
  856. fragmentShaderShadingRateInterlock = false
  857.  
  858. VkPhysicalDeviceHostQueryResetFeatures:
  859. ---------------------------------------
  860. hostQueryReset = true
  861.  
  862. VkPhysicalDeviceImagelessFramebufferFeatures:
  863. ---------------------------------------------
  864. imagelessFramebuffer = true
  865.  
  866. VkPhysicalDeviceIndexTypeUint8FeaturesEXT:
  867. ------------------------------------------
  868. indexTypeUint8 = true
  869.  
  870. VkPhysicalDeviceInlineUniformBlockFeaturesEXT:
  871. ----------------------------------------------
  872. inlineUniformBlock = true
  873. descriptorBindingInlineUniformBlockUpdateAfterBind = true
  874.  
  875. VkPhysicalDeviceLineRasterizationFeaturesEXT:
  876. ---------------------------------------------
  877. rectangularLines = true
  878. bresenhamLines = true
  879. smoothLines = true
  880. stippledRectangularLines = false
  881. stippledBresenhamLines = true
  882. stippledSmoothLines = false
  883.  
  884. VkPhysicalDeviceMultiviewFeatures:
  885. ----------------------------------
  886. multiview = true
  887. multiviewGeometryShader = true
  888. multiviewTessellationShader = true
  889.  
  890. VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR:
  891. --------------------------------------------------------
  892. pipelineExecutableInfo = true
  893.  
  894. VkPhysicalDeviceProtectedMemoryFeatures:
  895. ----------------------------------------
  896. protectedMemory = false
  897.  
  898. VkPhysicalDeviceSamplerYcbcrConversionFeatures:
  899. -----------------------------------------------
  900. samplerYcbcrConversion = true
  901.  
  902. VkPhysicalDeviceScalarBlockLayoutFeatures:
  903. ------------------------------------------
  904. scalarBlockLayout = true
  905.  
  906. VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures:
  907. ----------------------------------------------------
  908. separateDepthStencilLayouts = true
  909.  
  910. VkPhysicalDeviceShaderAtomicInt64Features:
  911. ------------------------------------------
  912. shaderBufferInt64Atomics = true
  913. shaderSharedInt64Atomics = false
  914.  
  915. VkPhysicalDeviceShaderClockFeaturesKHR:
  916. ---------------------------------------
  917. shaderSubgroupClock = true
  918. shaderDeviceClock = false
  919.  
  920. VkPhysicalDeviceShaderDemoteToHelperInvocationFeaturesEXT:
  921. ----------------------------------------------------------
  922. shaderDemoteToHelperInvocation = true
  923.  
  924. VkPhysicalDeviceShaderDrawParametersFeatures:
  925. ---------------------------------------------
  926. shaderDrawParameters = true
  927.  
  928. VkPhysicalDeviceShaderFloat16Int8Features:
  929. ------------------------------------------
  930. shaderFloat16 = true
  931. shaderInt8 = true
  932.  
  933. VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures:
  934. ----------------------------------------------------
  935. shaderSubgroupExtendedTypes = true
  936.  
  937. VkPhysicalDeviceSubgroupSizeControlFeaturesEXT:
  938. -----------------------------------------------
  939. subgroupSizeControl = true
  940. computeFullSubgroups = true
  941.  
  942. VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT:
  943. ------------------------------------------------
  944. texelBufferAlignment = true
  945.  
  946. VkPhysicalDeviceTimelineSemaphoreFeatures:
  947. ------------------------------------------
  948. timelineSemaphore = true
  949.  
  950. VkPhysicalDeviceTransformFeedbackFeaturesEXT:
  951. ---------------------------------------------
  952. transformFeedback = true
  953. geometryStreams = true
  954.  
  955. VkPhysicalDeviceUniformBufferStandardLayoutFeatures:
  956. ----------------------------------------------------
  957. uniformBufferStandardLayout = true
  958.  
  959. VkPhysicalDeviceVariablePointersFeatures:
  960. -----------------------------------------
  961. variablePointersStorageBuffer = true
  962. variablePointers = true
  963.  
  964. VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT:
  965. --------------------------------------------------
  966. vertexAttributeInstanceRateDivisor = true
  967. vertexAttributeInstanceRateZeroDivisor = true
  968.  
  969. VkPhysicalDeviceVulkan11Features:
  970. ---------------------------------
  971. storageBuffer16BitAccess = true
  972. uniformAndStorageBuffer16BitAccess = true
  973. storagePushConstant16 = true
  974. storageInputOutput16 = false
  975. multiview = true
  976. multiviewGeometryShader = true
  977. multiviewTessellationShader = true
  978. variablePointersStorageBuffer = true
  979. variablePointers = true
  980. protectedMemory = false
  981. samplerYcbcrConversion = true
  982. shaderDrawParameters = true
  983.  
  984. VkPhysicalDeviceVulkan12Features:
  985. ---------------------------------
  986. samplerMirrorClampToEdge = true
  987. drawIndirectCount = true
  988. storageBuffer8BitAccess = true
  989. uniformAndStorageBuffer8BitAccess = true
  990. storagePushConstant8 = true
  991. shaderBufferInt64Atomics = true
  992. shaderSharedInt64Atomics = false
  993. shaderFloat16 = true
  994. shaderInt8 = true
  995. descriptorIndexing = true
  996. shaderInputAttachmentArrayDynamicIndexing = false
  997. shaderUniformTexelBufferArrayDynamicIndexing = true
  998. shaderStorageTexelBufferArrayDynamicIndexing = true
  999. shaderUniformBufferArrayNonUniformIndexing = false
  1000. shaderSampledImageArrayNonUniformIndexing = true
  1001. shaderStorageBufferArrayNonUniformIndexing = true
  1002. shaderStorageImageArrayNonUniformIndexing = true
  1003. shaderInputAttachmentArrayNonUniformIndexing = false
  1004. shaderUniformTexelBufferArrayNonUniformIndexing = true
  1005. shaderStorageTexelBufferArrayNonUniformIndexing = true
  1006. descriptorBindingUniformBufferUpdateAfterBind = false
  1007. descriptorBindingSampledImageUpdateAfterBind = true
  1008. descriptorBindingStorageImageUpdateAfterBind = true
  1009. descriptorBindingStorageBufferUpdateAfterBind = true
  1010. descriptorBindingUniformTexelBufferUpdateAfterBind = true
  1011. descriptorBindingStorageTexelBufferUpdateAfterBind = true
  1012. descriptorBindingUpdateUnusedWhilePending = true
  1013. descriptorBindingPartiallyBound = true
  1014. descriptorBindingVariableDescriptorCount = false
  1015. runtimeDescriptorArray = true
  1016. samplerFilterMinmax = true
  1017. scalarBlockLayout = true
  1018. imagelessFramebuffer = true
  1019. uniformBufferStandardLayout = true
  1020. shaderSubgroupExtendedTypes = true
  1021. separateDepthStencilLayouts = true
  1022. hostQueryReset = true
  1023. timelineSemaphore = true
  1024. bufferDeviceAddress = true
  1025. bufferDeviceAddressCaptureReplay = true
  1026. bufferDeviceAddressMultiDevice = false
  1027. vulkanMemoryModel = true
  1028. vulkanMemoryModelDeviceScope = true
  1029. vulkanMemoryModelAvailabilityVisibilityChains = true
  1030. shaderOutputViewportIndex = true
  1031. shaderOutputLayer = true
  1032. subgroupBroadcastDynamicId = true
  1033.  
  1034. VkPhysicalDeviceVulkanMemoryModelFeatures:
  1035. ------------------------------------------
  1036. vulkanMemoryModel = true
  1037. vulkanMemoryModelDeviceScope = true
  1038. vulkanMemoryModelAvailabilityVisibilityChains = true
  1039.  
  1040. VkPhysicalDeviceYcbcrImageArraysFeaturesEXT:
  1041. --------------------------------------------
  1042. ycbcrImageArrays = true
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