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- wait(2)
- plr = owner
- print(owner)
- chr = plr.Character
- hum = chr.Humanoid
- hum.WalkSpeed = 30
- hum.Sit = true
- repeat wait() until hum.Sit == false
- local anim1 = hum:FindFirstChild("Animator")
- if anim1 then
- anim1:Destroy()
- end
- local anim2 = chr:FindFirstChild("Animate")
- if anim2 then
- anim2:Destroy()
- end
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