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TheLowSpecGamer

Crysis 1 autoexec

Jan 7th, 2018
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  1. //enable all commands
  2. con_restricted = 0
  3.  
  4. //disable post processing
  5. r_PostProcessEffects = 0
  6.  
  7. //tweak vegetation
  8. e_vegetation = 0 //system
  9. e_vegetation_static_instancing = 1
  10. e_vegetation_sprites_distance_ratio = 0 //turns all vegetation into striptes
  11. r_VegetationSpritesTexRes = 8 //lowest the resolution of said textures
  12. e_view_dist_ratio_vegetation = 1 //reduces vegetation density closer to the player
  13.  
  14. //disables animals
  15. e_flocks = 0 //system
  16.  
  17. //enabling culling
  18. e_hw_occlusion_culling_objects = 1
  19.  
  20. //disable face animations and ragdolls
  21. ca_UseFacialAnimation = 0
  22. ca_UsePhysics = 0 //system
  23.  
  24. //decals
  25. e_decals = 0
  26.  
  27. //lighting related effects
  28. //e_dynamic_light = 0 //system
  29. e_max_entity_lights = 2
  30. r_Coronas = 0
  31. r_Glares = 0
  32. r_Glow = 0
  33.  
  34. //reflection and refraction
  35. r_Reflections = 0
  36. r_Refraction = 0
  37.  
  38. //shadows
  39. e_shadows = 0
  40.  
  41. //textures
  42. r_TexMaxAnisotropy = 1
  43. r_TexResolution = 4
  44.  
  45. //LOD
  46. e_lods = 1
  47. e_lod_max = 0
  48. e_lod_ratio = 0
  49. e_detail_materials_view_dist_xy = 1
  50. e_detail_materials_view_dist_z = 1 //makes the ground one color
  51. e_terrain_texture_lod_ratio = 1
  52. e_view_dist_ratio = 1 //non essential objects do not render close to you
  53. e_particles = 0
  54.  
  55. //weather
  56. e_wind = 0
  57. r_Rain = 0
  58.  
  59. //water
  60. r_WaterReflections = 0
  61. r_WaterGodRays = 0
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