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- Let's make a game!
- name:Mouse Factory
- by:Overkill2.0
- desc:A game where you make mouses. You have currently made [mouse] mouse[s?mouse].
- created:9/2/2018
- updated:9/2/2018
- version:1.0.0
- Settings
- building cost increase : 115%
- stylesheet:stuff/Small.css
- CSS
- .thing
- {
- border-radius:8px;
- background:rgba(100,100,100,0.5);
- }
- Buttons
- *BuyMaterielsButton1
- name:Buy Plastic
- desc:Go shopping in the local supermarket.
- on click:
- if (money>=2 and time>=15)
- yield 1 plastic
- yield -2 money
- yield -15 time
- end
- end
- *BuyMaterielsButton2
- name:Buy Steel
- desc:Go shopping in the local supermarket.
- on click:
- if (money>=5 and time>=15)
- yield 1 steel
- yield -5 money
- yield -15 time
- end
- end
- *BuyMaterielsButton3
- name:Buy Circuitboard
- desc:Go shopping in the local supermarket.
- on click:
- if (money>=3 and time>=15)
- yield 1 unwiredcircuitboard
- yield -3 money
- yield -15 time
- end
- end
- *BuyMaterielsButton4
- name:Buy Toggle Switch
- desc:Go shopping in the local supermarket.
- on click:
- if (money>=5 and time>=15)
- yield 1 toggleswitch
- yield -5 money
- yield -15 time
- end
- end
- *Makebuttoncasing
- name:Make Button Casing
- desc:Make a Button Casing.
- on click:
- if (plastic>=2 and time>=100)
- yield 1 buttoncasing
- yield -2 plastic
- yield -100 time
- end
- end
- *Makebutton
- name:Make Button
- desc:Crude but effective.
- on click:
- if (toggleswitch>=2 and time>=150 and wiredcircuitboard>=1 and buttoncasing>=1)
- yield 1 button
- yield -2 toggleswitch
- yield -100 time
- yield -1 wiredcircuitboard
- yield -1 buttoncasing
- end
- end
- *Sellbutton
- name:Sell Button
- desc:Earn some money.
- on click:
- if (button>=1 and time>=10)
- yield 50 money
- yield -1 button
- end
- end
- *Makewire
- name:Make Wire
- desc:Make a Wire.
- on click:
- if (plastic>=1 and time>=20 and steel>=1)
- yield 1 wire
- yield -1 plastic
- yield -20 time
- yield -1 steel
- end
- end
- *Wirecircuitboard
- name:Wire Circuit Board
- desc:Wire a Circuit Board.
- on click:
- if (wire>=1 and time>=20 and unwiredcircuitboard>=1)
- yield 1 wiredcircuitboard
- yield -1 wire
- yield -100 time
- yield -1 unwiredcircuitboard
- end
- end
- Resources
- *mouse
- name:Mouse
- desc:A mouse.
- hidden when 0
- *steel
- name:Steel
- desc:A building materiel.
- *wire
- name:Wire
- desc:A building materiel.
- *plastic
- name:Plastic
- desc:A building materiel.
- *wiredcircuitboard
- name:Wired Circuit Boards
- desc:A building materiel.
- *unwiredcircuitboard
- name:Unwired Circuit Boards
- desc:A building materiel.
- *money
- name:Cash
- desc:Money is life, life is money.
- start with:1000
- *button
- name:Buttons
- desc:A simple mouse.
- *toggleswitch
- name:Toggle Switches
- desc:A building materiel.
- *buttoncasing
- name:Button Casing
- desc:A building materiel.
- *time
- name:Time
- start with:1
- Buildings
- *employees
- name:Employees
- cost:100 money
- on tick:yield 1 time
- desc:Some people to work for you.
- start with:1
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