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- Graphics Feature Status
- Canvas: Hardware accelerated
- Flash: Hardware accelerated
- Flash Stage3D: Hardware accelerated
- Flash Stage3D Baseline profile: Hardware accelerated
- Compositing: Hardware accelerated
- Multiple Raster Threads: Enabled
- Native GpuMemoryBuffers: Hardware accelerated
- Out-of-process Rasterization: Disabled
- Hardware Protected Video Decode: Unavailable
- Rasterization: Hardware accelerated
- Skia Deferred Display List: Disabled
- Skia Renderer: Disabled
- Surface Synchronization: Enabled
- Video Decode: Hardware accelerated
- Viz Service Display Compositor: Disabled
- WebGL: Hardware accelerated
- WebGL2: Hardware accelerated
- Driver Bug Workarounds
- add_and_true_to_loop_condition
- adjust_src_dst_region_for_blitframebuffer
- decode_encode_srgb_for_generatemipmap
- disable_2d_canvas_auto_flush
- disable_framebuffer_cmaa
- disable_webgl_rgb_multisampling_usage
- dont_use_loops_to_initialize_variables
- emulate_abs_int_function
- get_frag_data_info_bug
- init_two_cube_map_levels_before_copyteximage
- max_msaa_sample_count_4
- msaa_is_slow
- pack_parameters_workaround_with_pack_buffer
- rebind_transform_feedback_before_resume
- regenerate_struct_names
- remove_invariant_and_centroid_for_essl3
- reset_teximage2d_base_level
- rewrite_texelfetchoffset_to_texelfetch
- scalarize_vec_and_mat_constructor_args
- set_zero_level_before_generating_mipmap
- unfold_short_circuit_as_ternary_operation
- unpack_alignment_workaround_with_unpack_buffer
- unpack_image_height_workaround_with_unpack_buffer
- use_intermediary_for_copy_texture_image
- use_unused_standard_shared_blocks
- disabled_extension_GL_KHR_blend_equation_advanced
- disabled_extension_GL_KHR_blend_equation_advanced_coherent
- Problems Detected
- Protected video decoding with swap chain is for Windows and Intel only
- Disabled Features: protected_video_decode
- Unfold short circuit on Mac OS X: 307751
- Applied Workarounds: unfold_short_circuit_as_ternary_operation
- Always rewrite vec/mat constructors to be consistent: 398694
- Applied Workarounds: scalarize_vec_and_mat_constructor_args
- Mac drivers handle struct scopes incorrectly: 403957
- Applied Workarounds: regenerate_struct_names
- On Intel GPUs MSAA performance is not acceptable for GPU rasterization: 527565
- Applied Workarounds: msaa_is_slow
- glGenerateMipmap fails if the zero texture level is not set on some Mac drivers: 560499
- Applied Workarounds: set_zero_level_before_generating_mipmap
- Pack parameters work incorrectly with pack buffer bound: 563714
- Applied Workarounds: pack_parameters_workaround_with_pack_buffer
- Alignment works incorrectly with unpack buffer bound: 563714
- Applied Workarounds: unpack_alignment_workaround_with_unpack_buffer
- copyTexImage2D fails when reading from IOSurface on multiple GPU types.: 581777
- Applied Workarounds: use_intermediary_for_copy_texture_image
- Multisample renderbuffers with format GL_RGB8 have performance issues on Intel GPUs.: 607130
- Applied Workarounds: disable_webgl_rgb_multisampling_usage
- Use GL_INTEL_framebuffer_CMAA on ChromeOS: 535198
- Applied Workarounds: disable_framebuffer_cmaa
- glGetFragData{Location|Index} works incorrectly on Max: 638340
- Applied Workarounds: get_frag_data_info_bug
- glResumeTransformFeedback works incorrectly on Intel GPUs: 638514
- Applied Workarounds: rebind_transform_feedback_before_resume
- Result of abs(i) where i is an integer in vertex shader is wrong: 642227
- Applied Workarounds: emulate_abs_int_function
- Rewrite texelFetchOffset to texelFetch for Intel Mac: 642605
- Applied Workarounds: rewrite_texelfetchoffset_to_texelfetch
- Rewrite condition in for and while loops for Intel Mac: 644669
- Applied Workarounds: add_and_true_to_loop_condition
- Decode and encode before generateMipmap for srgb format textures on macosx: 634519
- Applied Workarounds: decode_encode_srgb_for_generatemipmap
- Init first two levels before CopyTexImage2D for cube map texture on Intel Mac 10.12: 648197
- Applied Workarounds: init_two_cube_map_levels_before_copyteximage
- Insert statements to reference all members in unused std140/shared blocks on Mac: 618464
- Applied Workarounds: use_unused_standard_shared_blocks
- Tex(Sub)Image3D performs incorrectly when uploading from unpack buffer with GL_UNPACK_IMAGE_HEIGHT greater than zero on Intel Macs: 654258
- Applied Workarounds: unpack_image_height_workaround_with_unpack_buffer
- adjust src/dst region if blitting pixels outside read framebuffer on Mac: 644740
- Applied Workarounds: adjust_src_dst_region_for_blitframebuffer
- Mac driver GL 4.1 requires invariant and centroid to match between shaders: 639760, 641129
- Applied Workarounds: remove_invariant_and_centroid_for_essl3
- Disable KHR_blend_equation_advanced until cc shaders are updated: 661715
- Applied Workarounds: disable(GL_KHR_blend_equation_advanced), disable(GL_KHR_blend_equation_advanced_coherent)
- Reset TexImage2D base level to 0 on Intel Mac 10.12.4: 705865
- Applied Workarounds: reset_teximage2d_base_level
- Shader variable initialization in a loop caused perf regression on Mac Intel.: 809422
- Applied Workarounds: dont_use_loops_to_initialize_variables
- 8x MSAA is slow for alpha:false WebGL contexts on Mac Intel: 812071
- Applied Workarounds: max_msaa_sample_count_4
- glFlush error on Mac: 841755
- Applied Workarounds: disable_2d_canvas_auto_flush
- Viz service display compositor is not enabled by default.
- Disabled Features: viz_display_compositor
- Skia renderer is not used by default.
- Disabled Features: skia_renderer
- Skia deferred display list is not used by default.
- Disabled Features: skia_deferred_display_list
- Version Information
- Data exported 2018-12-17T06:09:21.112Z
- Chrome version Chrome/70.0.3538.110
- Operating system Mac OS X 10.14.2
- Software rendering list URL https://chromium.googlesource.com/chromium/src/+/ca97ba107095b2a88cf04f9135463301e685cbb0/gpu/config/software_rendering_list.json
- Driver bug list URL https://chromium.googlesource.com/chromium/src/+/ca97ba107095b2a88cf04f9135463301e685cbb0/gpu/config/gpu_driver_bug_list.json
- ANGLE commit id 05c729f336ef
- 2D graphics backend Skia/70 8adc53ec0ee4bbafbd9925024df38437c0fcf88a-
- Command Line /Applications/Google Chrome.app/Contents/MacOS/Google Chrome --no-startup-window --flag-switches-begin --flag-switches-end
- Driver Information
- Initialization time 98
- In-process GPU false
- Passthrough Command Decoder false
- Sandboxed true
- GPU0 VENDOR = 0x8086 [Intel Inc.], DEVICE= 0x87c0 [Intel(R) UHD Graphics 617] *ACTIVE*
- Optimus false
- AMD switchable false
- Driver vendor INTEL
- Driver version 12.4.7
- Driver date
- GPU CUDA compute capability major version 0
- Pixel shader version 4.10
- Vertex shader version 4.10
- Max. MSAA samples 16
- Machine model name MacBookAir
- Machine model version 8.1
- GL_VENDOR Intel Inc.
- GL_RENDERER Intel(R) UHD Graphics 617
- GL_VERSION 4.1 INTEL-12.4.7
- GL_EXTENSIONS GL_ARB_blend_func_extended GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_ES2_compatibility GL_ARB_explicit_attrib_location GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader5 GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_occlusion_query2 GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shader_subroutine GL_ARB_shading_language_include GL_ARB_tessellation_shader GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_cube_map_array GL_ARB_texture_gather GL_ARB_texture_query_lod GL_ARB_texture_rgb10_a2ui GL_ARB_texture_storage GL_ARB_texture_swizzle GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_vertex_attrib_64bit GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_sRGB_decode GL_APPLE_client_storage GL_APPLE_container_object_shareable GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_texture_range GL_ATI_texture_mirror_once GL_NV_texture_barrier
- Disabled Extensions GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
- Disabled WebGL Extensions
- Window system binding vendor
- Window system binding version
- Window system binding extensions
- Direct rendering Yes
- Reset notification strategy 0x0000
- GPU process crash count 0
- Compositor Information
- Tile Update Mode Zero-copy
- Partial Raster Enabled
- GpuMemoryBuffers Status
- ATC Software only
- ATCIA Software only
- DXT1 Software only
- DXT5 Software only
- ETC1 Software only
- R_8 GPU_READ, SCANOUT, SCANOUT_CPU_READ_WRITE, GPU_READ_CPU_READ_WRITE, GPU_READ_CPU_READ_WRITE_PERSISTENT
- R_16 Software only
- RG_88 Software only
- BGR_565 Software only
- RGBA_4444 Software only
- RGBX_8888 Software only
- RGBA_8888 GPU_READ, SCANOUT, SCANOUT_CPU_READ_WRITE, GPU_READ_CPU_READ_WRITE, GPU_READ_CPU_READ_WRITE_PERSISTENT
- BGRX_8888 GPU_READ, SCANOUT, SCANOUT_CPU_READ_WRITE
- BGRX_1010102 GPU_READ, SCANOUT, SCANOUT_CPU_READ_WRITE, GPU_READ_CPU_READ_WRITE, GPU_READ_CPU_READ_WRITE_PERSISTENT
- RGBX_1010102 Software only
- BGRA_8888 GPU_READ, SCANOUT, SCANOUT_CPU_READ_WRITE, GPU_READ_CPU_READ_WRITE, GPU_READ_CPU_READ_WRITE_PERSISTENT
- RGBA_F16 GPU_READ, SCANOUT, SCANOUT_CPU_READ_WRITE, GPU_READ_CPU_READ_WRITE, GPU_READ_CPU_READ_WRITE_PERSISTENT
- YVU_420 Software only
- YUV_420_BIPLANAR GPU_READ, SCANOUT, SCANOUT_CPU_READ_WRITE, GPU_READ_CPU_READ_WRITE, GPU_READ_CPU_READ_WRITE_PERSISTENT
- UYVY_422 GPU_READ, SCANOUT, SCANOUT_CPU_READ_WRITE, GPU_READ_CPU_READ_WRITE, GPU_READ_CPU_READ_WRITE_PERSISTENT
- Display(s) Information
- Info Display[69733952] bounds=[0,0 1440x900], workarea=[0,23 1440x877], scale=2, external.
- Color space information {primaries_d50_referred: [[0.6536, 0.3312], [0.3251, 0.6164], [0.1564, 0.0655]], transfer:0.0777*x + 0.0000 if x < 0.0450 else (0.9478*x + 0.0521)**2.4000 + -0.0000, matrix:RGB, range:FULL}
- Bits per color component 8
- Bits per pixel 24
- Video Acceleration Information
- Decode h264 baseline up to 4096x2160 pixels
- Decode h264 extended up to 4096x2160 pixels
- Decode h264 main up to 4096x2160 pixels
- Decode h264 high up to 4096x2160 pixels
- Encode h264 baseline up to 4096x2160 pixels and/or 30.000 fps
- Encode h264 main up to 4096x2160 pixels and/or 30.000 fps
- Encode h264 high up to 4096x2160 pixels and/or 30.000 fps
- Log Messages
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