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cubanmixed2

Voodoo

Dec 10th, 2018
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,game,owner = owner,game
  3. local RealPlayer = Player
  4. do
  5. print("FE Compatibility code by Mokiros")
  6. local rp = RealPlayer
  7. script.Parent = rp.Character
  8.  
  9. --RemoteEvent for communicating
  10. local Event = Instance.new("RemoteEvent")
  11. Event.Name = "UserInput_Event"
  12.  
  13. --Fake event to make stuff like Mouse.KeyDown work
  14. local function fakeEvent()
  15. local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  16. t.connect = t.Connect
  17. return t
  18. end
  19.  
  20. --Creating fake input objects with fake variables
  21. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  22. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  23. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  24. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  25. end}
  26. --Merged 2 functions into one by checking amount of arguments
  27. CAS.UnbindAction = CAS.BindAction
  28.  
  29. --This function will trigger the events that have been :Connect()'ed
  30. local function te(self,ev,...)
  31. local t = m[ev]
  32. if t and t._fakeEvent then
  33. for _,f in pairs(t.Functions) do
  34. f(...)
  35. end
  36. end
  37. end
  38. m.TrigEvent = te
  39. UIS.TrigEvent = te
  40.  
  41. Event.OnServerEvent:Connect(function(plr,io)
  42. if plr~=rp then return end
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. if not io.isMouse then
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Player = game:GetService("Players").LocalPlayer
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local Mouse = Player:GetMouse()
  66. local UIS = game:GetService("UserInputService")
  67. local input = function(io,a)
  68. if a then return end
  69. --Since InputObject is a client-side instance, we create and pass table instead
  70. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  71. end
  72. UIS.InputBegan:Connect(input)
  73. UIS.InputEnded:Connect(input)
  74.  
  75. local h,t
  76. --Give the server mouse data 30 times every second, but only if the values changed
  77. --If player is not moving their mouse, client won't fire events
  78. while wait(1/30) do
  79. if h~=Mouse.Hit or t~=Mouse.Target then
  80. h,t=Mouse.Hit,Mouse.Target
  81. Event:FireServer({isMouse=true,Target=t,Hit=h})
  82. end
  83. end]==],Player.Character)
  84.  
  85. ----Sandboxed game object that allows the usage of client-side methods and services
  86. --Real game object
  87. local _rg = game
  88.  
  89. --Metatable for fake service
  90. local fsmt = {
  91. __index = function(self,k)
  92. local s = rawget(self,"_RealService")
  93. if s then return s[k] end
  94. end,
  95. __newindex = function(self,k,v)
  96. local s = rawget(self,"_RealService")
  97. if s then s[k]=v end
  98. end,
  99. __call = function(self,...)
  100. local s = rawget(self,"_RealService")
  101. if s then return s(...) end
  102. end
  103. }
  104. local function FakeService(t,RealService)
  105. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  106. return setmetatable(t,fsmt)
  107. end
  108.  
  109. --Fake game object
  110. local g = {
  111. GetService = function(self,s)
  112. return self[s]
  113. end,
  114. Players = FakeService({
  115. LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  116. },"Players"),
  117. UserInputService = FakeService(UIS,"UserInputService"),
  118. ContextActionService = FakeService(CAS,"ContextActionService"),
  119. }
  120. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  121. g.service = g.GetService
  122.  
  123. g.RunService = FakeService({
  124. RenderStepped = _rg:GetService("RunService").Heartbeat,
  125. BindToRenderStep = function(self,name,_,fun)
  126. self._btrs[name] = self.Heartbeat:Connect(fun)
  127. end,
  128. UnbindFromRenderStep = function(self,name)
  129. self._btrs[name]:Disconnect()
  130. end,
  131. },"RunService")
  132.  
  133. setmetatable(g,{
  134. __index=function(self,s)
  135. return _rg:GetService(s) or typeof(_rg[s])=="function"
  136. and function(_,...)return _rg[s](_rg,...)end or _rg[s]
  137. end,
  138. __newindex = fsmt.__newindex,
  139. __call = fsmt.__call
  140. })
  141. --Changing owner to fake player object to support owner:GetMouse()
  142. game,owner = g,g.Players.LocalPlayer
  143. end
  144. print("when finishing this i was lazy lol")
  145. -----------------------
  146. --[[ Name : Caducus Child ]]--
  147. -------------------------------------------------------
  148. --A script By Creterisk
  149. --edit by saba1520/kisslarge
  150.  
  151. --Discord Creterisk#2958
  152.  
  153. --NOTE THIS SCRIPT WAS PURELY MADE FROM MY FUCKING IMAGINATION
  154. --IF IT HAPPENS TO LOOK LIKE ANOTHER SCRIPT
  155. --DONT CALL IT A FUCKING BOOTLEG THANK YOU AND ENJOY THE SCRIPT
  156. --YOU FUCKING SKIDS,
  157. --For Those who log/decompile this, If you sell or trade this,
  158. --and I find out who you are, i will take massive action.
  159. warn("iTs iMpOsSiBlE tO sEpArAtE tHe TrUtH fRoM tHe FaLsE")
  160. -------------------------------------------------------
  161.  
  162. local FavIDs = {
  163. 340106355, --Nefl Crystals
  164. 927529620, --Dimension
  165. 876981900, --Fantasy
  166. 398987889, --Ordinary Days
  167. 1117396305, --Oh wait, it's you.
  168. 885996042, --Action Winter Journey
  169. 919231299, --Sprawling Idiot Effigy
  170. 743466274, --Good Day Sunshine
  171. 727411183, --Knife Fight
  172. 1402748531, --The Earth Is Counting On You!
  173. 595230126, --Robot Language
  174. 478890315 --Death Road to Canada: Rotten Shotgun
  175. }
  176.  
  177.  
  178.  
  179. --[[
  180. SUBJECT NAME : Micheal Lahen
  181. SUBJECT INFO :
  182. He has some kind of doll around him at all time, he doesn't talk much, but when he does he tends to harm others. It is because of a witch that he escaped, and IT IS also because of that witch that he kills.
  183. He seems to have a horn of some kind, which appeared when he transformed into his "voodoo form" as we call it... Seems it controls his brain, and emotions by consequences.
  184. There is absolutely nothing we can do to save him,
  185. He'd have to kill himself, or we'd have to kill him.
  186. He is a threat to humanity.
  187. SUBJECT STATUS : KILL ON SIGHT! NO HESITATION!
  188. ...Nothing can save him...
  189. ]]--
  190. --The reality of my life isn't real but a Universe -Creterisk
  191. wait(0.2)
  192. local plr = game:service'Players'.LocalPlayer
  193. print('Local User is '..plr.Name..', Mister, You will not regret this~')
  194. print('Voodoo Child Loaded')
  195. print[[
  196. No please not again, the curse haunts me
  197. I cannot control my actions or care for others harm,
  198. because of that damn horn. If it were to be removed I'd die, but...
  199. The witch says if I do her deeds she will free me, but...
  200. I cannot do these deeds as my body forcefully moves away from my objective.
  201. Please, PLEASE, HELP ME.
  202. I DON'T WANT TO BE ALONE AGAIN I JUST WISH TO SEE MY FAMILY, PLEASE!
  203.  
  204. I.. can't.. I just can't.. the witch is too powerful.. send.. help.. | ???
  205. ]]
  206. local char = plr.Character
  207. local hum = char.Humanoid
  208. local hed = char.Head
  209. local root = char.HumanoidRootPart
  210. local rootj = root.RootJoint
  211. local tors = char.Torso
  212. local ra = char["Right Arm"]
  213. local la = char["Left Arm"]
  214. local rl = char["Right Leg"]
  215. local ll = char["Left Leg"]
  216. local neck = tors["Neck"]
  217. local mouse = plr:GetMouse()
  218. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  219. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  220. local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0)
  221. local maincolor = BrickColor.new("Really black")
  222.  
  223.  
  224. local Player = game.Players.localPlayer
  225. local Mouse = Player:GetMouse()
  226. local Character = Player.Character
  227. local Humanoid = Character.Humanoid
  228. local Head = Character.Head
  229. local RootPart = Character.HumanoidRootPart
  230. local Torso = Character.Torso
  231. local LeftArm = Character["Left Arm"]
  232. local RightArm = Character["Right Arm"]
  233. local LeftLeg = Character["Left Leg"]
  234. local RightLeg = Character["Right Leg"]
  235. local Camera = game.Workspace.CurrentCamera
  236. local RootJoint = RootPart.RootJoint
  237. local Equipped = false
  238. local Attack = false
  239. local Anim = 'Idle'
  240. local Idle = 0
  241. local Combo = 1
  242. local UIS = game:GetService("UserInputService")
  243. local TorsoVelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  244. local Velocity = RootPart.Velocity.y
  245. local Sine = 0
  246. local Change = 1
  247. local maincol = Color3.new(0,0,0)
  248. local maincol2 = Torso.Color
  249. local dash = false
  250. Character.Humanoid.Name = "help"
  251. humanoid = Character.help
  252. local taken = {}
  253. local ws = hum.WalkSpeed
  254. local jp = hum.JumpPower
  255. local nws = ws
  256. local njp = jp
  257.  
  258. function Anchor()
  259. ra.Anchored = true
  260. la.Anchored = true
  261. tors.Anchored = true
  262. ll.Anchored = true
  263. rl.Anchored = true
  264. hed.Anchored = true
  265. end
  266.  
  267. -------------------------------------------------------
  268. --Start Good Stuff--
  269. -------------------------------------------------------
  270. cam = game.Workspace.CurrentCamera
  271. CF = CFrame.new
  272. angles = CFrame.Angles
  273. attack = false
  274. Euler = CFrame.fromEulerAnglesXYZ
  275. Rad = math.rad
  276. IT = Instance.new
  277. BrickC = BrickColor.new
  278. Cos = math.cos
  279. Acos = math.acos
  280. Sin = math.sin
  281. Asin = math.asin
  282. Abs = math.abs
  283. Mrandom = math.random
  284. Floor = math.floor
  285. -------------------------------------------------------
  286. --End Good Stuff--
  287. -------------------------------------------------------
  288. necko = CF(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  289. RSH, LSH = nil, nil
  290. RW = Instance.new("Weld")
  291. LW = Instance.new("Weld")
  292. RH = tors["Right Hip"]
  293. LH = tors["Left Hip"]
  294. RSH = tors["Right Shoulder"]
  295. LSH = tors["Left Shoulder"]
  296. RSH.Parent = nil
  297. LSH.Parent = nil
  298. RW.Name = "RW"
  299. RW.Part0 = tors
  300. RW.C0 = CF(1.5, 0.5, 0)
  301. RW.C1 = CF(0, 0.5, 0)
  302. RW.Part1 = ra
  303. RW.Parent = tors
  304. LW.Name = "LW"
  305. LW.Part0 = tors
  306. LW.C0 = CF(-1.5, 0.5, 0)
  307. LW.C1 = CF(0, 0.5, 0)
  308. LW.Part1 = la
  309. LW.Parent = tors
  310. Effects = {}
  311. -------------------------------------------------------
  312. --Start HeartBeat--
  313. -------------------------------------------------------
  314. ArtificialHB = Instance.new("BindableEvent", script)
  315. ArtificialHB.Name = "Heartbeat"
  316. script:WaitForChild("Heartbeat")
  317.  
  318. frame = 1 / 60
  319. tf = 0
  320. allowframeloss = false
  321. tossremainder = false
  322.  
  323.  
  324. lastframe = tick()
  325. script.Heartbeat:Fire()
  326.  
  327.  
  328. game:GetService("RunService").Heartbeat:connect(function(s, p)
  329. tf = tf + s
  330. if tf >= frame then
  331. if allowframeloss then
  332. script.Heartbeat:Fire()
  333. lastframe = tick()
  334. else
  335. for i = 1, math.floor(tf / frame) do
  336. script.Heartbeat:Fire()
  337. end
  338. lastframe = tick()
  339. end
  340. if tossremainder then
  341. tf = 0
  342. else
  343. tf = tf - frame * math.floor(tf / frame)
  344. end
  345. end
  346. end)
  347. -------------------------------------------------------
  348. --End HeartBeat--
  349. -------------------------------------------------------
  350.  
  351. function CreateSound(ID, PARENT, VOLUME, PITCH)
  352. local NSound = nil
  353. coroutine.resume(coroutine.create(function()
  354. NSound = Instance.new("Sound", PARENT)
  355. NSound.Volume = VOLUME
  356. NSound.Pitch = PITCH
  357. NSound.SoundId = "http://www.roblox.com/asset/?id="..ID
  358. swait()
  359. NSound:play()
  360. game:GetService("Debris"):AddItem(NSound, 10)
  361. end))
  362. return NSound
  363. end
  364.  
  365. --Very lazi from here to below except the animations but who cares /shrug
  366. function chatfunc(text)
  367. local chat = coroutine.wrap(function()
  368. if char:FindFirstChild("TalkingBillBoard")~= nil then
  369. char:FindFirstChild("TalkingBillBoard"):destroy()
  370. end
  371. local naeeym2 = Instance.new("BillboardGui",char)
  372. naeeym2.Size = UDim2.new(0,100,0,40)
  373. naeeym2.StudsOffset = Vector3.new(0,3,0)
  374. naeeym2.Adornee = char.Head
  375. naeeym2.Name = "TalkingBillBoard"
  376. local tecks2 = Instance.new("TextLabel",naeeym2)
  377. tecks2.BackgroundTransparency = 1
  378. tecks2.BorderSizePixel = 0
  379. tecks2.Text = ""
  380. tecks2.Font = "Fantasy"
  381. tecks2.TextSize = 30
  382. tecks2.TextStrokeTransparency = 0
  383. tecks2.TextColor3 = Color3.new(255,0,0)
  384. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  385. tecks2.Size = UDim2.new(1,0,0.5,0)
  386. local tecks3 = Instance.new("TextLabel",naeeym2)
  387. tecks3.BackgroundTransparency = 1
  388. tecks3.BorderSizePixel = 0
  389. tecks3.Text = ""
  390. tecks3.Font = "Fantasy"
  391. tecks3.TextSize = 30
  392. tecks3.TextStrokeTransparency = 0
  393. tecks3.TextColor3 = Color3.new(255,0,0)
  394. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  395. tecks3.Size = UDim2.new(1,0,0.5,0)
  396. coroutine.resume(coroutine.create(function()
  397. while tecks3 ~= nil do
  398. swait()
  399. tecks3.Position = UDim2.new(math.random(-.2,.2),math.random(-3,3),.05,math.random(-3,3))
  400. tecks3.Rotation = math.random(-3,3)
  401. tecks3.TextColor3 = Color3.new(math.random(0, 255)/255,0,0)
  402. tecks3.TextStrokeColor3 = Color3.new(math.random(0, 255)/255,0,0)
  403. end
  404. end))
  405. for i = 1,string.len(text),1 do
  406. tecks2.Text = string.sub(text,1,i)
  407. tecks3.Text = string.sub(text,1,i)
  408. wait(0.01)
  409. end
  410. wait(2)
  411. for i = 1, 50 do
  412. swait()
  413. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-10,10),.05,math.random(-10,10))
  414. tecks2.Rotation = tecks2.Rotation - 2
  415. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  416. tecks2.TextTransparency = tecks2.TextTransparency + .04
  417. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-10,10),.05,math.random(-10,10))
  418. tecks3.Rotation = tecks2.Rotation + 2
  419. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  420. tecks3.TextTransparency = tecks2.TextTransparency + .04
  421. end
  422. naeeym2:Destroy()
  423. end)
  424. chat()
  425. end
  426. function onChatted(msg)
  427. chatfunc(msg)
  428. end
  429. --plr.Chatted:connect(onChatted)
  430.  
  431. GlowParticle = Instance.new("ParticleEmitter",ra)
  432. GlowParticle.LightEmission = 0
  433. GlowParticle.Color = ColorSequence.new(Color3.new(0,0,0),Color3.new(0,0,0))
  434. GlowParticle.Size = NumberSequence.new(0,0.6)
  435. GlowParticle.Rotation = NumberRange.new(0, 360)
  436. GlowParticle.Texture = "http://www.roblox.com/asset/?id=1523916715"
  437. GlowParticle.Transparency = NumberSequence.new(0,1)
  438. GlowParticle.LockedToPart = true
  439. GlowParticle.Lifetime = NumberRange.new(1)
  440. GlowParticle.Rate = 999
  441. GlowParticle.Speed = NumberRange.new(0)
  442. GlowParticle.VelocitySpread = 500
  443.  
  444. function TargetSelect(person)
  445. local dd=coroutine.wrap(function()
  446. if targetted ~= person then
  447. targetted = person
  448. GlowParticle.Enabled = true
  449. end
  450. end)
  451. dd()
  452. end
  453.  
  454. if targetted == nil then
  455. GlowParticle.Enabled = false
  456. end
  457. -------------------------------------------------------
  458. --Start Important Functions--
  459. -------------------------------------------------------
  460. function swait(num)
  461. if num == 0 or num == nil then
  462. game:service("RunService").Stepped:wait(0)
  463. else
  464. for i = 0, num do
  465. game:service("RunService").Stepped:wait(0)
  466. end
  467. end
  468. end
  469. function thread(f)
  470. coroutine.resume(coroutine.create(f))
  471. end
  472. function clerp(a, b, t)
  473. local qa = {
  474. QuaternionFromCFrame(a)
  475. }
  476. local qb = {
  477. QuaternionFromCFrame(b)
  478. }
  479. local ax, ay, az = a.x, a.y, a.z
  480. local bx, by, bz = b.x, b.y, b.z
  481. local _t = 1 - t
  482. return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
  483. end
  484. function QuaternionFromCFrame(cf)
  485. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  486. local trace = m00 + m11 + m22
  487. if trace > 0 then
  488. local s = math.sqrt(1 + trace)
  489. local recip = 0.5 / s
  490. return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
  491. else
  492. local i = 0
  493. if m00 < m11 then
  494. i = 1
  495. end
  496. if m22 > (i == 0 and m00 or m11) then
  497. i = 2
  498. end
  499. if i == 0 then
  500. local s = math.sqrt(m00 - m11 - m22 + 1)
  501. local recip = 0.5 / s
  502. return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
  503. elseif i == 1 then
  504. local s = math.sqrt(m11 - m22 - m00 + 1)
  505. local recip = 0.5 / s
  506. return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
  507. elseif i == 2 then
  508. local s = math.sqrt(m22 - m00 - m11 + 1)
  509. local recip = 0.5 / s
  510. return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
  511. end
  512. end
  513. end
  514. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  515. local xs, ys, zs = x + x, y + y, z + z
  516. local wx, wy, wz = w * xs, w * ys, w * zs
  517. local xx = x * xs
  518. local xy = x * ys
  519. local xz = x * zs
  520. local yy = y * ys
  521. local yz = y * zs
  522. local zz = z * zs
  523. return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
  524. end
  525. function QuaternionSlerp(a, b, t)
  526. local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
  527. local startInterp, finishInterp
  528. if cosTheta >= 1.0E-4 then
  529. if 1 - cosTheta > 1.0E-4 then
  530. local theta = math.acos(cosTheta)
  531. local invSinTheta = 1 / Sin(theta)
  532. startInterp = Sin((1 - t) * theta) * invSinTheta
  533. finishInterp = Sin(t * theta) * invSinTheta
  534. else
  535. startInterp = 1 - t
  536. finishInterp = t
  537. end
  538. elseif 1 + cosTheta > 1.0E-4 then
  539. local theta = math.acos(-cosTheta)
  540. local invSinTheta = 1 / Sin(theta)
  541. startInterp = Sin((t - 1) * theta) * invSinTheta
  542. finishInterp = Sin(t * theta) * invSinTheta
  543. else
  544. startInterp = t - 1
  545. finishInterp = t
  546. end
  547. return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
  548. end
  549. function rayCast(Position, Direction, Range, Ignore)
  550. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  551. end
  552. local RbxUtility = LoadLibrary("RbxUtility")
  553. local Create = RbxUtility.Create
  554.  
  555. -------------------------------------------------------
  556. --Start Damage Function--
  557. -------------------------------------------------------
  558. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  559. if hit.Parent == nil then
  560. return
  561. end
  562. local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  563. for _, v in pairs(hit.Parent:children()) do
  564. if v:IsA("Humanoid") then
  565. h = v
  566. end
  567. end
  568. if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("UpperTorso") ~= nil then
  569.  
  570. hit.Parent:FindFirstChild("Head"):BreakJoints()
  571. end
  572.  
  573. if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  574. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  575. if hit.Parent.DebounceHit.Value == true then
  576. return
  577. end
  578. end
  579. if insta == true then
  580. hit.Parent:FindFirstChild("Head"):BreakJoints()
  581. end
  582. local c = Create("ObjectValue"){
  583. Name = "creator",
  584. Value = game:service("Players").LocalPlayer,
  585. Parent = h,
  586. }
  587. game:GetService("Debris"):AddItem(c, .5)
  588. if HitSound ~= nil and HitPitch ~= nil then
  589. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  590. end
  591. local Damage = math.random(minim, maxim)
  592. local blocked = false
  593. local block = hit.Parent:findFirstChild("Block")
  594. if block ~= nil then
  595. if block.className == "IntValue" then
  596. if block.Value > 0 then
  597. blocked = true
  598. block.Value = block.Value - 1
  599. print(block.Value)
  600. end
  601. end
  602. end
  603. if blocked == false then
  604. h.Health = h.Health - Damage
  605. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color)
  606. else
  607. h.Health = h.Health - (Damage / 2)
  608. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color)
  609. end
  610. if Type == "Knockdown" then
  611. local hum = hit.Parent.Humanoid
  612. hum.PlatformStand = true
  613. coroutine.resume(coroutine.create(function(HHumanoid)
  614. swait(1)
  615. HHumanoid.PlatformStand = false
  616. end), hum)
  617. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  618. local bodvol = Create("BodyVelocity"){
  619. velocity = angle * knockback,
  620. P = 5000,
  621. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  622. Parent = hit,
  623. }
  624. local rl = Create("BodyAngularVelocity"){
  625. P = 3000,
  626. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  627. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  628. Parent = hit,
  629. }
  630. game:GetService("Debris"):AddItem(bodvol, .5)
  631. game:GetService("Debris"):AddItem(rl, .5)
  632. elseif Type == "Normal" then
  633. local vp = Create("BodyVelocity"){
  634. P = 500,
  635. maxForce = Vector3.new(math.huge, 0, math.huge),
  636. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  637. }
  638. if knockback > 0 then
  639. vp.Parent = hit.Parent.Torso
  640. end
  641. game:GetService("Debris"):AddItem(vp, .5)
  642. elseif Type == "Up" then
  643. local bodyVelocity = Create("BodyVelocity"){
  644. velocity = Vector3.new(0, 20, 0),
  645. P = 5000,
  646. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  647. Parent = hit,
  648. }
  649. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  650. elseif Type == "DarkUp" then
  651. coroutine.resume(coroutine.create(function()
  652. for i = 0, 1, 0.1 do
  653. swait()
  654. Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  655. end
  656. end))
  657. local bodyVelocity = Create("BodyVelocity"){
  658. velocity = Vector3.new(0, 20, 0),
  659. P = 5000,
  660. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  661. Parent = hit,
  662. }
  663. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  664. elseif Type == "Snare" then
  665. local bp = Create("BodyPosition"){
  666. P = 2000,
  667. D = 100,
  668. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  669. position = hit.Parent.Torso.Position,
  670. Parent = hit.Parent.Torso,
  671. }
  672. game:GetService("Debris"):AddItem(bp, 1)
  673. elseif Type == "Freeze" then
  674. local BodPos = Create("BodyPosition"){
  675. P = 50000,
  676. D = 1000,
  677. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  678. position = hit.Parent.Torso.Position,
  679. Parent = hit.Parent.Torso,
  680. }
  681. local BodGy = Create("BodyGyro") {
  682. maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  683. P = 20e+003,
  684. Parent = hit.Parent.Torso,
  685. cframe = hit.Parent.Torso.CFrame,
  686. }
  687. hit.Parent.Torso.Anchored = true
  688. coroutine.resume(coroutine.create(function(Part)
  689. swait(1.5)
  690. Part.Anchored = false
  691. end), hit.Parent.Torso)
  692. game:GetService("Debris"):AddItem(BodPos, 3)
  693. game:GetService("Debris"):AddItem(BodGy, 3)
  694. end
  695. local debounce = Create("BoolValue"){
  696. Name = "DebounceHit",
  697. Parent = hit.Parent,
  698. Value = true,
  699. }
  700. game:GetService("Debris"):AddItem(debounce, Delay)
  701. c = Create("ObjectValue"){
  702. Name = "creator",
  703. Value = Player,
  704. Parent = h,
  705. }
  706. game:GetService("Debris"):AddItem(c, .5)
  707. end
  708. end
  709. -------------------------------------------------------
  710. --End Damage Function--
  711. -------------------------------------------------------
  712. local NewInstance = function(instance,parent,properties)
  713. local inst = Instance.new(instance,parent)
  714. if(properties)then
  715. for i,v in next, properties do
  716. pcall(function() inst[i] = v end)
  717. end
  718. end
  719. return inst;
  720. end
  721.  
  722. local HW = NewInstance('Weld',char,{Part0=ra,Part1=Handle,C0 = CFrame.new(-.2,-.8,-.4)*CFrame.Angles(math.rad(-30),math.rad(220),math.rad(65))})
  723.  
  724. local HW2 = NewInstance('Weld',char,{Part0=la,Part1=Handle2,C0 = CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),math.rad(125),math.rad(90))})
  725. -------------------------------------------------------
  726. --Start Damage Function Customization--
  727. -------------------------------------------------------
  728. function ShowDamage(Pos, Text, Time, Color)
  729. local Rate = (1 / 30)
  730. local Pos = (Pos or Vector3.new(0, 0, 0))
  731. local Text = (Text or "")
  732. local Time = (Time or 2)
  733. local Color = (Color or Color3.new(1, 0, 1))
  734. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  735. EffectPart.Anchored = true
  736. local BillboardGui = Create("BillboardGui"){
  737. Size = UDim2.new(3, 0, 3, 0),
  738. Adornee = EffectPart,
  739. Parent = EffectPart,
  740. }
  741. local TextLabel = Create("TextLabel"){
  742. BackgroundTransparency = 1,
  743. Size = UDim2.new(1, 0, 1, 0),
  744. Text = Text,
  745. Font = "Bodoni",
  746. TextColor3 = Color,
  747. TextScaled = true,
  748. TextStrokeColor3 = Color3.fromRGB(0,0,0),
  749. Parent = BillboardGui,
  750. }
  751. game.Debris:AddItem(EffectPart, (Time))
  752. EffectPart.Parent = game:GetService("Workspace")
  753. delay(0, function()
  754. local Frames = (Time / Rate)
  755. for Frame = 1, Frames do
  756. wait(Rate)
  757. local Percent = (Frame / Frames)
  758. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  759. TextLabel.TextTransparency = Percent
  760. end
  761. if EffectPart and EffectPart.Parent then
  762. EffectPart:Destroy()
  763. end
  764. end)
  765. end
  766. -------------------------------------------------------
  767. --End Damage Function Customization--
  768. -------------------------------------------------------
  769.  
  770. function MagniDamage(Part, magni, mindam, maxdam, knock, Type)
  771. for _, c in pairs(workspace:children()) do
  772. local hum = c:findFirstChild("Humanoid")
  773. if hum ~= nil then
  774. local head = c:findFirstChild("Head")
  775. if head ~= nil then
  776. local targ = head.Position - Part.Position
  777. local mag = targ.magnitude
  778. if magni >= mag and c.Name ~= plr.Name then
  779. Damage(head, head, mindam, maxdam, knock, Type, root, 0.1, "http://www.roblox.com/asset/?id=0", 1.2)
  780. end
  781. end
  782. end
  783. end
  784. end
  785.  
  786.  
  787. CFuncs = {
  788. Part = {
  789. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  790. local Part = Create("Part")({
  791. Parent = Parent,
  792. Reflectance = Reflectance,
  793. Transparency = Transparency,
  794. CanCollide = false,
  795. Locked = true,
  796. BrickColor = BrickColor.new(tostring(BColor)),
  797. Name = Name,
  798. Size = Size,
  799. Material = Material
  800. })
  801. RemoveOutlines(Part)
  802. return Part
  803. end
  804. },
  805. Mesh = {
  806. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  807. local Msh = Create(Mesh)({
  808. Parent = Part,
  809. Offset = OffSet,
  810. Scale = Scale
  811. })
  812. if Mesh == "SpecialMesh" then
  813. Msh.MeshType = MeshType
  814. Msh.MeshId = MeshId
  815. end
  816. return Msh
  817. end
  818. },
  819. Mesh = {
  820. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  821. local Msh = Create(Mesh)({
  822. Parent = Part,
  823. Offset = OffSet,
  824. Scale = Scale
  825. })
  826. if Mesh == "SpecialMesh" then
  827. Msh.MeshType = MeshType
  828. Msh.MeshId = MeshId
  829. end
  830. return Msh
  831. end
  832. },
  833. Weld = {
  834. Create = function(Parent, Part0, Part1, C0, C1)
  835. local Weld = Create("Weld")({
  836. Parent = Parent,
  837. Part0 = Part0,
  838. Part1 = Part1,
  839. C0 = C0,
  840. C1 = C1
  841. })
  842. return Weld
  843. end
  844. },
  845. Sound = {
  846. Create = function(id, par, vol, pit)
  847. coroutine.resume(coroutine.create(function()
  848. local S = Create("Sound")({
  849. Volume = vol,
  850. Pitch = pit or 1,
  851. SoundId = id,
  852. Parent = par or workspace
  853. })
  854. wait()
  855. S:play()
  856. game:GetService("Debris"):AddItem(S, 6)
  857. end))
  858. end
  859. },
  860. ParticleEmitter = {
  861. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  862. local fp = Create("ParticleEmitter")({
  863. Parent = Parent,
  864. Color = ColorSequence.new(Color1, Color2),
  865. LightEmission = LightEmission,
  866. Size = Size,
  867. Texture = Texture,
  868. Transparency = Transparency,
  869. ZOffset = ZOffset,
  870. Acceleration = Accel,
  871. Drag = Drag,
  872. LockedToPart = LockedToPart,
  873. VelocityInheritance = VelocityInheritance,
  874. EmissionDirection = EmissionDirection,
  875. Enabled = Enabled,
  876. Lifetime = LifeTime,
  877. Rate = Rate,
  878. Rotation = Rotation,
  879. RotSpeed = RotSpeed,
  880. Speed = Speed,
  881. VelocitySpread = VelocitySpread
  882. })
  883. return fp
  884. end
  885. }
  886. }
  887. function RemoveOutlines(part)
  888. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  889. end
  890. function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1)
  891. local NEWWELD = IT(TYPE)
  892. NEWWELD.Part0 = PART0
  893. NEWWELD.Part1 = PART1
  894. NEWWELD.C0 = C0
  895. NEWWELD.C1 = C1
  896. NEWWELD.Parent = PARENT
  897. return NEWWELD
  898. end
  899. function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  900. local Part = Create("Part")({
  901. formFactor = FormFactor,
  902. Parent = Parent,
  903. Reflectance = Reflectance,
  904. Transparency = Transparency,
  905. CanCollide = false,
  906. Locked = true,
  907. BrickColor = BrickColor.new(tostring(BColor)),
  908. Name = Name,
  909. Size = Size,
  910. Material = Material
  911. })
  912. RemoveOutlines(Part)
  913. return Part
  914. end
  915. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  916. local Msh = Create(Mesh)({
  917. Parent = Part,
  918. Offset = OffSet,
  919. Scale = Scale
  920. })
  921. if Mesh == "SpecialMesh" then
  922. Msh.MeshType = MeshType
  923. Msh.MeshId = MeshId
  924. end
  925. return Msh
  926. end
  927. function CreateWeld(Parent, Part0, Part1, C0, C1)
  928. local Weld = Create("Weld")({
  929. Parent = Parent,
  930. Part0 = Part0,
  931. Part1 = Part1,
  932. C0 = C0,
  933. C1 = C1
  934. })
  935. return Weld
  936. end
  937.  
  938.  
  939. -------------------------------------------------------
  940. --Start Effect Function--
  941. -------------------------------------------------------
  942. EffectModel = Instance.new("Model", char)
  943. Effects = {
  944. Block = {
  945. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  946. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  947. prt.Anchored = true
  948. prt.CFrame = cframe
  949. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  950. game:GetService("Debris"):AddItem(prt, 10)
  951. if Type == 1 or Type == nil then
  952. table.insert(Effects, {
  953. prt,
  954. "Block1",
  955. delay,
  956. x3,
  957. y3,
  958. z3,
  959. msh
  960. })
  961. elseif Type == 2 then
  962. table.insert(Effects, {
  963. prt,
  964. "Block2",
  965. delay,
  966. x3,
  967. y3,
  968. z3,
  969. msh
  970. })
  971. else
  972. table.insert(Effects, {
  973. prt,
  974. "Block3",
  975. delay,
  976. x3,
  977. y3,
  978. z3,
  979. msh
  980. })
  981. end
  982. end
  983. },
  984. Sphere = {
  985. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  986. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  987. prt.Anchored = true
  988. prt.CFrame = cframe
  989. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  990. game:GetService("Debris"):AddItem(prt, 10)
  991. table.insert(Effects, {
  992. prt,
  993. "Cylinder",
  994. delay,
  995. x3,
  996. y3,
  997. z3,
  998. msh
  999. })
  1000. end
  1001. },
  1002. Cylinder = {
  1003. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1004. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1005. prt.Anchored = true
  1006. prt.CFrame = cframe
  1007. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1008. game:GetService("Debris"):AddItem(prt, 10)
  1009. table.insert(Effects, {
  1010. prt,
  1011. "Cylinder",
  1012. delay,
  1013. x3,
  1014. y3,
  1015. z3,
  1016. msh
  1017. })
  1018. end
  1019. },
  1020. Wave = {
  1021. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1022. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  1023. prt.Anchored = true
  1024. prt.CFrame = cframe
  1025. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1 / 60, y1 / 60, z1 / 60))
  1026. game:GetService("Debris"):AddItem(prt, 10)
  1027. table.insert(Effects, {
  1028. prt,
  1029. "Cylinder",
  1030. delay,
  1031. x3 / 60,
  1032. y3 / 60,
  1033. z3 / 60,
  1034. msh
  1035. })
  1036. end
  1037. },
  1038. Ring = {
  1039. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1040. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1041. prt.Anchored = true
  1042. prt.CFrame = cframe
  1043. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1044. game:GetService("Debris"):AddItem(prt, 10)
  1045. table.insert(Effects, {
  1046. prt,
  1047. "Cylinder",
  1048. delay,
  1049. x3,
  1050. y3,
  1051. z3,
  1052. msh
  1053. })
  1054. end
  1055. },
  1056. Break = {
  1057. Create = function(brickcolor, cframe, x1, y1, z1)
  1058. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  1059. prt.Anchored = true
  1060. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1061. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1062. local num = math.random(10, 50) / 1000
  1063. game:GetService("Debris"):AddItem(prt, 10)
  1064. table.insert(Effects, {
  1065. prt,
  1066. "Shatter",
  1067. num,
  1068. prt.CFrame,
  1069. math.random() - math.random(),
  1070. 0,
  1071. math.random(50, 100) / 100
  1072. })
  1073. end
  1074. },
  1075. Spiral = {
  1076. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1077. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1078. prt.Anchored = true
  1079. prt.CFrame = cframe
  1080. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://1051557", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1081. game:GetService("Debris"):AddItem(prt, 10)
  1082. table.insert(Effects, {
  1083. prt,
  1084. "Cylinder",
  1085. delay,
  1086. x3,
  1087. y3,
  1088. z3,
  1089. msh
  1090. })
  1091. end
  1092. },
  1093. Push = {
  1094. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1095. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1096. prt.Anchored = true
  1097. prt.CFrame = cframe
  1098. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://437347603", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1099. game:GetService("Debris"):AddItem(prt, 10)
  1100. table.insert(Effects, {
  1101. prt,
  1102. "Cylinder",
  1103. delay,
  1104. x3,
  1105. y3,
  1106. z3,
  1107. msh
  1108. })
  1109. end
  1110. }
  1111. }
  1112. function part(formfactor ,parent, reflectance, transparency, brickcolor, name, size)
  1113. local fp = IT("Part")
  1114. fp.formFactor = formfactor
  1115. fp.Parent = parent
  1116. fp.Reflectance = reflectance
  1117. fp.Transparency = transparency
  1118. fp.CanCollide = false
  1119. fp.Locked = true
  1120. fp.BrickColor = brickcolor
  1121. fp.Name = name
  1122. fp.Size = size
  1123. fp.Position = tors.Position
  1124. RemoveOutlines(fp)
  1125. fp.Material = "SmoothPlastic"
  1126. fp:BreakJoints()
  1127. return fp
  1128. end
  1129.  
  1130. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  1131. local mesh = IT(Mesh)
  1132. mesh.Parent = part
  1133. if Mesh == "SpecialMesh" then
  1134. mesh.MeshType = meshtype
  1135. if meshid ~= "nil" then
  1136. mesh.MeshId = "http://www.roblox.com/asset/?id="..meshid
  1137. end
  1138. end
  1139. mesh.Offset = offset
  1140. mesh.Scale = scale
  1141. return mesh
  1142. end
  1143.  
  1144. function Magic(bonuspeed, type, pos, scale, value, color, MType)
  1145. local type = type
  1146. local rng = Instance.new("Part", char)
  1147. rng.Anchored = true
  1148. rng.BrickColor = color
  1149. rng.CanCollide = false
  1150. rng.FormFactor = 3
  1151. rng.Name = "Ring"
  1152. rng.Material = "Neon"
  1153. rng.Size = Vector3.new(1, 1, 1)
  1154. rng.Transparency = 0
  1155. rng.TopSurface = 0
  1156. rng.BottomSurface = 0
  1157. rng.CFrame = pos
  1158. local rngm = Instance.new("SpecialMesh", rng)
  1159. rngm.MeshType = MType
  1160. rngm.Scale = scale
  1161. local scaler2 = 1
  1162. if type == "Add" then
  1163. scaler2 = 1 * value
  1164. elseif type == "Divide" then
  1165. scaler2 = 1 / value
  1166. end
  1167. coroutine.resume(coroutine.create(function()
  1168. for i = 0, 10 / bonuspeed, 0.1 do
  1169. swait()
  1170. if type == "Add" then
  1171. scaler2 = scaler2 - 0.01 * value / bonuspeed
  1172. elseif type == "Divide" then
  1173. scaler2 = scaler2 - 0.01 / value * bonuspeed
  1174. end
  1175. rng.Transparency = rng.Transparency + 0.01 * bonuspeed
  1176. rngm.Scale = rngm.Scale + Vector3.new(scaler2 * bonuspeed, scaler2 * bonuspeed, scaler2 * bonuspeed)
  1177. end
  1178. rng:Destroy()
  1179. end))
  1180. end
  1181.  
  1182. function Eviscerate(dude)
  1183. if dude.Name ~= char then
  1184. local bgf = IT("BodyGyro", dude.Head)
  1185. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(Rad(-90), 0, 0)
  1186. local val = IT("BoolValue", dude)
  1187. val.Name = "IsHit"
  1188. local ds = coroutine.wrap(function()
  1189. dude:WaitForChild("Head"):BreakJoints()
  1190. wait(0.5)
  1191. target = nil
  1192. coroutine.resume(coroutine.create(function()
  1193. for i, v in pairs(dude:GetChildren()) do
  1194. if v:IsA("Accessory") then
  1195. v:Destroy()
  1196. end
  1197. if v:IsA("Humanoid") then
  1198. v:Destroy()
  1199. end
  1200. if v:IsA("CharacterMesh") then
  1201. v:Destroy()
  1202. end
  1203. if v:IsA("Model") then
  1204. v:Destroy()
  1205. end
  1206. if v:IsA("Part") or v:IsA("MeshPart") then
  1207. for x, o in pairs(v:GetChildren()) do
  1208. if o:IsA("Decal") then
  1209. o:Destroy()
  1210. end
  1211. end
  1212. coroutine.resume(coroutine.create(function()
  1213. v.Material = "Neon"
  1214. v.CanCollide = false
  1215. local PartEmmit1 = IT("ParticleEmitter", v)
  1216. PartEmmit1.LightEmission = 1
  1217. PartEmmit1.Texture = "rbxassetid://284205403"
  1218. PartEmmit1.Color = ColorSequence.new(maincolor.Color)
  1219. PartEmmit1.Rate = 150
  1220. PartEmmit1.Lifetime = NumberRange.new(1)
  1221. PartEmmit1.Size = NumberSequence.new({
  1222. NumberSequenceKeypoint.new(0, 0.75, 0),
  1223. NumberSequenceKeypoint.new(1, 0, 0)
  1224. })
  1225. PartEmmit1.Transparency = NumberSequence.new({
  1226. NumberSequenceKeypoint.new(0, 0, 0),
  1227. NumberSequenceKeypoint.new(1, 1, 0)
  1228. })
  1229. PartEmmit1.Speed = NumberRange.new(0, 0)
  1230. PartEmmit1.VelocitySpread = 30000
  1231. PartEmmit1.Rotation = NumberRange.new(-500, 500)
  1232. PartEmmit1.RotSpeed = NumberRange.new(-500, 500)
  1233. local BodPoss = IT("BodyPosition", v)
  1234. BodPoss.P = 3000
  1235. BodPoss.D = 1000
  1236. BodPoss.maxForce = Vector3.new(50000000000, 50000000000, 50000000000)
  1237. BodPoss.position = v.Position + Vector3.new(Mrandom(-15, 15), Mrandom(-15, 15), Mrandom(-15, 15))
  1238. v.Color = maincolor.Color
  1239. coroutine.resume(coroutine.create(function()
  1240. for i = 0, 49 do
  1241. swait(1)
  1242. v.Transparency = v.Transparency + 0.08
  1243. end
  1244. wait(0.5)
  1245. PartEmmit1.Enabled = false
  1246. wait(3)
  1247. v:Destroy()
  1248. dude:Destroy()
  1249. end))
  1250. end))
  1251. end
  1252. end
  1253. end))
  1254. end)
  1255. ds()
  1256. end
  1257. end
  1258.  
  1259. function FindNearestHead(Position, Distance, SinglePlayer)
  1260. if SinglePlayer then
  1261. return Distance > (SinglePlayer.Torso.CFrame.p - Position).magnitude
  1262. end
  1263. local List = {}
  1264. for i, v in pairs(workspace:GetChildren()) do
  1265. if v:IsA("Model") and v:findFirstChild("Head") and v ~= char and Distance >= (v.Head.Position - Position).magnitude then
  1266. table.insert(List, v)
  1267. end
  1268. end
  1269. return List
  1270. end
  1271.  
  1272. function Aura(bonuspeed, FastSpeed, type, pos, x1, y1, z1, value, color, outerpos, MType)
  1273. local type = type
  1274. local rng = Instance.new("Part", char)
  1275. rng.Anchored = true
  1276. rng.BrickColor = color
  1277. rng.CanCollide = false
  1278. rng.FormFactor = 3
  1279. rng.Name = "Ring"
  1280. rng.Material = "Neon"
  1281. rng.Size = Vector3.new(1, 1, 1)
  1282. rng.Transparency = 0
  1283. rng.TopSurface = 0
  1284. rng.BottomSurface = 0
  1285. rng.CFrame = pos
  1286. rng.CFrame = rng.CFrame + rng.CFrame.lookVector * outerpos
  1287. local rngm = Instance.new("SpecialMesh", rng)
  1288. rngm.MeshType = MType
  1289. rngm.Scale = Vector3.new(x1, y1, z1)
  1290. local scaler2 = 1
  1291. local speeder = FastSpeed
  1292. if type == "Add" then
  1293. scaler2 = 1 * value
  1294. elseif type == "Divide" then
  1295. scaler2 = 1 / value
  1296. end
  1297. coroutine.resume(coroutine.create(function()
  1298. for i = 0, 10 / bonuspeed, 0.1 do
  1299. swait()
  1300. if type == "Add" then
  1301. scaler2 = scaler2 - 0.01 * value / bonuspeed
  1302. elseif type == "Divide" then
  1303. scaler2 = scaler2 - 0.01 / value * bonuspeed
  1304. end
  1305. speeder = speeder - 0.01 * FastSpeed * bonuspeed
  1306. rng.CFrame = rng.CFrame + rng.CFrame.lookVector * speeder * bonuspeed
  1307. rng.Transparency = rng.Transparency + 0.01 * bonuspeed
  1308. rngm.Scale = rngm.Scale + Vector3.new(scaler2 * bonuspeed, scaler2 * bonuspeed, 0)
  1309. end
  1310. rng:Destroy()
  1311. end))
  1312. end
  1313.  
  1314. function SoulSteal(dude)
  1315. if dude.Name ~= char then
  1316. local bgf = IT("BodyGyro", dude.Head)
  1317. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(Rad(-90), 0, 0)
  1318. local val = IT("BoolValue", dude)
  1319. val.Name = "IsHit"
  1320. local torso = (dude:FindFirstChild'Head' or dude:FindFirstChild'Torso' or dude:FindFirstChild'UpperTorso' or dude:FindFirstChild'LowerTorso' or dude:FindFirstChild'HumanoidRootPart')
  1321. local soulst = coroutine.wrap(function()
  1322. local soul = Instance.new("Part",dude)
  1323. soul.Size = Vector3.new(1,1,1)
  1324. soul.CanCollide = false
  1325. soul.Anchored = false
  1326. soul.Position = torso.Position
  1327. soul.Transparency = 1
  1328. local PartEmmit1 = IT("ParticleEmitter", soul)
  1329. PartEmmit1.LightEmission = 1
  1330. PartEmmit1.Texture = "rbxassetid://569507414"
  1331. PartEmmit1.Color = ColorSequence.new(maincolor.Color)
  1332. PartEmmit1.Rate = 250
  1333. PartEmmit1.Lifetime = NumberRange.new(1.6)
  1334. PartEmmit1.Size = NumberSequence.new({
  1335. NumberSequenceKeypoint.new(0, 1, 0),
  1336. NumberSequenceKeypoint.new(1, 0, 0)
  1337. })
  1338. PartEmmit1.Transparency = NumberSequence.new({
  1339. NumberSequenceKeypoint.new(0, 0, 0),
  1340. NumberSequenceKeypoint.new(1, 1, 0)
  1341. })
  1342. PartEmmit1.Speed = NumberRange.new(0, 0)
  1343. PartEmmit1.VelocitySpread = 30000
  1344. PartEmmit1.Rotation = NumberRange.new(-360, 360)
  1345. PartEmmit1.RotSpeed = NumberRange.new(-360, 360)
  1346. local BodPoss = IT("BodyPosition", soul)
  1347. BodPoss.P = 3000
  1348. BodPoss.D = 1000
  1349. BodPoss.maxForce = Vector3.new(50000000000, 50000000000, 50000000000)
  1350. BodPoss.position = torso.Position + Vector3.new(Mrandom(-15, 15), Mrandom(-15, 15), Mrandom(-15, 15))
  1351. wait(1.6)
  1352. soul.Touched:connect(function(hit)
  1353. if hit.Parent == char then
  1354. soul:Destroy()
  1355. end
  1356. end)
  1357. wait(1.2)
  1358. while soul do
  1359. swait()
  1360. PartEmmit1.Color = ColorSequence.new(maincolor.Color)
  1361. BodPoss.Position = tors.Position
  1362. end
  1363. end)
  1364. soulst()
  1365. end
  1366. end
  1367. function FaceMouse()
  1368. local Cam = workspace.CurrentCamera
  1369. return {
  1370. CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)),
  1371. Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)
  1372. }
  1373. end
  1374. -------------------------------------------------------
  1375. --End Effect Function--
  1376. -------------------------------------------------------
  1377. function Cso(ID, PARENT, VOLUME, PITCH)
  1378. local NSound = nil
  1379. coroutine.resume(coroutine.create(function()
  1380. NSound = IT("Sound", PARENT)
  1381. NSound.Volume = VOLUME
  1382. NSound.Pitch = PITCH
  1383. NSound.SoundId = "http://www.roblox.com/asset/?id="..ID
  1384. swait()
  1385. NSound:play()
  1386. game:GetService("Debris"):AddItem(NSound, 10)
  1387. end))
  1388. return NSound
  1389. end
  1390. function CameraEnshaking(Length, Intensity)
  1391. coroutine.resume(coroutine.create(function()
  1392. local intensity = 1 * Intensity
  1393. local rotM = 0.01 * Intensity
  1394. for i = 0, Length, 0.1 do
  1395. swait()
  1396. intensity = intensity - 0.05 * Intensity / Length
  1397. rotM = rotM - 5.0E-4 * Intensity / Length
  1398. hum.CameraOffset = Vector3.new(Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity)))
  1399. cam.CFrame = cam.CFrame * CF(Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity))) * Euler(Rad(Mrandom(-intensity, intensity)) * rotM, Rad(Mrandom(-intensity, intensity)) * rotM, Rad(Mrandom(-intensity, intensity)) * rotM)
  1400. end
  1401. hum.CameraOffset = Vector3.new(0, 0, 0)
  1402. end))
  1403. end
  1404. -------------------------------------------------------
  1405. --End Important Functions--
  1406. -------------------------------------------------------
  1407. local newMotor = function(part0, part1, c0, c1)
  1408. local w = Create('Motor'){
  1409. Parent = part0,
  1410. Part0 = part0,
  1411. Part1 = part1,
  1412. C0 = c0,
  1413. C1 = c1,
  1414. }
  1415. return w
  1416. end
  1417.  
  1418.  
  1419. function clerp(a, b, t)
  1420. return a:lerp(b, t)
  1421. end
  1422.  
  1423.  
  1424. local newMotor = function(part0, part1, c0, c1)
  1425. local w = Create('Motor'){
  1426. Parent = part0,
  1427. Part0 = part0,
  1428. Part1 = part1,
  1429. C0 = c0,
  1430. C1 = c1,
  1431. }
  1432. return w
  1433. end
  1434.  
  1435.  
  1436.  
  1437.  
  1438. function PlayAnimationFromTable(table, speed, bool)
  1439. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  1440. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  1441. RW.C0 = clerp(RW.C0, table[3], speed)
  1442. LW.C0 = clerp(LW.C0, table[4], speed)
  1443. RH.C0 = clerp(RH.C0, table[5], speed)
  1444. LH.C0 = clerp(LH.C0, table[6], speed)
  1445. if bool == true then
  1446. if resetc1 == false then
  1447. resetc1 = true
  1448. RootJoint.C1 = RootJoint.C1
  1449. Torso.Neck.C1 = Torso.Neck.C1
  1450. RW.C1 = rarmc1
  1451. LW.C1 = larmc1
  1452. RH.C1 = rlegc1
  1453. LH.C1 = llegc1
  1454. end
  1455. end
  1456. end
  1457.  
  1458.  
  1459. local m = Create("Model"){
  1460. Parent = Character,
  1461. Name = "WeaponModel"
  1462. }
  1463.  
  1464.  
  1465. New = function(Object, Parent, Name, Data)
  1466. local Object = Instance.new(Object)
  1467. for Index, Value in pairs(Data or {}) do
  1468. Object[Index] = Value
  1469. end
  1470. Object.Parent = Parent
  1471. Object.Name = Name
  1472. return Object
  1473. end
  1474.  
  1475. CFuncs.Sound.Create("1818153677", Character, 5, 1)
  1476. if morph == true then
  1477. end
  1478. Halfhed=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Halfhed",Vector3.new(2, 1, 1))
  1479. HalfhedWeld=CFuncs.Weld.Create(m,Character["Head"],Halfhed,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000106811523, -0.184874296, 3.43322754e-05, -1.00000834, 0.000114514238, -6.94826713e-06, 0.000117048308, 1, 1.29755635e-05, 7.1044451e-06, 1.3261616e-05, -1))
  1480. CFuncs.Mesh.Create("SpecialMesh",Halfhed,Enum.MeshType.Head,"",Vector3.new(0, 0, 0),Vector3.new(1.25999999, 0.899999976, 1.25999999))
  1481. humanoid.WalkSpeed = 0
  1482. Humanoid.AutoRotate = false
  1483. if Player.Name ~= "SezHu" then
  1484. for i = 0, 10, 0.1 do
  1485. swait()
  1486. PlayAnimationFromTable({
  1487. CFrame.new(0, -1.80644357, -0.507104576, 1, 0, 0, 0, 0.087155968, 0.996194661, 0, -0.996194661, 0.087155968) * CFrame.new(0, 0, 0) * CFrame.Angles(0,0,0),
  1488. CFrame.new(0, 1.57219315, -0.165327191, 1, 0, 0, 0, 0.996194661, 0.087155968, 0, -0.087155968, 0.996194661) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(math.random(-20,20)), math.rad(math.random(-20,20)), math.rad(math.random(-20,20))),
  1489. CFrame.new(0.615828335, 1.3200798, -0.837673247, 0.669632733, 0.664489031, -0.331732333, 0.385775059, -0.692879617, -0.60917598, -0.634641349, 0.279950112, -0.720318198) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(math.random(-20,20)), math.rad(math.random(-20,20)), math.rad(math.random(-20,20))),
  1490. CFrame.new(-0.739693701, 1.31393027, -0.754651427, 0.749911249, -0.603388131, 0.271211922, -0.220070332, -0.614161789, -0.757874966, 0.623860657, 0.508653224, -0.593354702) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(math.random(-20,20)), math.rad(math.random(-20,20)), math.rad(math.random(-20,20))),
  1491. CFrame.new(0.5, -1.62046599, -0.488587797, 1, 0, 0, 0, 0.996194661, 0.087155968, 0, -0.087155968, 0.996194661) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1492. CFrame.new(-0.5, -1.6686697, -0.494725078, 1, 0, 0, 0, 0.996194661, 0.087155968, 0, -0.087155968, 0.996194661) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1493. }, .1, false)
  1494. end
  1495.  
  1496. for i = 0, 2, 0.1 do
  1497. swait()
  1498. PlayAnimationFromTable({
  1499. CFrame.new(0, -1.80644476, -0.507115483, 1, 0, 0, 0, -0.087155968, 0.996194661, 0, -0.996194661, -0.087155968) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1500. CFrame.new(0, 1.55874133, -0.098664701, 1, 0, 0, 0, 0.99619478, 0.0871553123, 0, -0.0871553123, 0.99619478) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(math.random(-20,20)), math.rad(math.random(-20,20)), math.rad(math.random(-20,20))),
  1501. CFrame.new(0.615828335, 1.44548559, -0.595717013, 0.669632733, 0.664489031, -0.331732333, 0.490118831, -0.730966151, -0.474838912, -0.558010399, 0.155379415, -0.815157413) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(math.random(-20,20)), math.rad(math.random(-20,20)), math.rad(math.random(-20,20))),
  1502. CFrame.new(-0.739693701, 1.42501283, -0.515024424, 0.749911249, -0.603388131, 0.271211922, -0.325059503, -0.693158209, -0.643325806, 0.576167881, 0.394277275, -0.715944171) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(math.random(-20,20)), math.rad(math.random(-20,20)), math.rad(math.random(-20,20))),
  1503. CFrame.new(0.5, -1.51100469, -0.762556732, 1, 0, 0, 0, 0.996194661, -0.087155968, 0, 0.087155968, 0.996194661) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1504. CFrame.new(-0.5, -1.55741048, -0.776971221, 1, 0, 0, 0, 0.996194661, -0.087155968, 0, 0.087155968, 0.996194661) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1505. }, .1, false)
  1506. end
  1507.  
  1508. for i = 0, 8, 0.1 do
  1509. swait()
  1510. PlayAnimationFromTable({
  1511. CFrame.new(0, -1.80644584, -0.507103682, 1, 0, 0, 0, -0.258818984, 0.965925872, 0, -0.965925872, -0.258818984) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1512. CFrame.new(0, 1.42364717, -0.0858392715, 1, 0, 0, 0, 0.965925872, 0.258819342, 0, -0.258819342, 0.965925872) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(math.random(-30,30)), math.rad(math.random(-30,30)), math.rad(math.random(-30,30))),
  1513. CFrame.new(0.615828335, 1.52697062, -0.335661292, 0.669632733, 0.664489031, -0.331732333, 0.579570174, -0.746842504, -0.326074779, -0.464424938, 0.0260881484, -0.885228276) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(math.random(-30,30)), math.rad(math.random(-30,30)), math.rad(math.random(-30,30))),
  1514. CFrame.new(-0.739693701, 1.49279666, -0.259749591, 0.749911249, -0.603388131, 0.271211922, -0.420171499, -0.75109303, -0.509230137, 0.510968745, 0.267921865, -0.816779613) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(math.random(-30,30)), math.rad(math.random(-30,30)), math.rad(math.random(-30,30))),
  1515. CFrame.new(0.5, -1.35563302, -1.01335466, 1, 0, 0, 0, 0.965925872, -0.258818984, 0, 0.258818984, 0.965925872) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1516. CFrame.new(-0.5, -1.39883053, -1.03560853, 1, 0, 0, 0, 0.965925872, -0.258818984, 0, 0.258818984, 0.965925872) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1517. }, .1, false)
  1518. end
  1519.  
  1520.  
  1521. for i = 0, 2, 0.1 do
  1522. swait()
  1523. PlayAnimationFromTable({
  1524. CFrame.new(0, -1.80644584, -0.507103682, 1, 0, 0, 0, -0.258818984, 0.965925872, 0, -0.965925872, -0.258818984) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1525. CFrame.new(0, 1.42364717, -0.0858392715, 1, 0, 0, 0, 0.965925872, 0.258819342, 0, -0.258819342, 0.965925872) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(math.random(-30,30)), math.rad(math.random(-30,30)), math.rad(math.random(-30,30))),
  1526. CFrame.new(0.615828335, 1.52697062, -0.335661292, 0.669632733, 0.664489031, -0.331732333, 0.579570174, -0.746842504, -0.326074779, -0.464424938, 0.0260881484, -0.885228276) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(math.random(-30,30)), math.rad(math.random(-30,30)), math.rad(math.random(-30,30))),
  1527. CFrame.new(-0.739693701, 1.49279666, -0.259749591, 0.749911249, -0.603388131, 0.271211922, -0.420171499, -0.75109303, -0.509230137, 0.510968745, 0.267921865, -0.816779613) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(math.random(-30,30)), math.rad(math.random(-30,30)), math.rad(math.random(-30,30))),
  1528. CFrame.new(0.5, -1.35563302, -1.01335466, 1, 0, 0, 0, 0.965925872, -0.258818984, 0, 0.258818984, 0.965925872) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1529. CFrame.new(-0.5, -1.39883053, -1.03560853, 1, 0, 0, 0, 0.965925872, -0.258818984, 0, 0.258818984, 0.965925872) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1530. }, .1, false)
  1531. end
  1532. for i = 0, 6, 0.1 do
  1533. swait()
  1534. PlayAnimationFromTable({
  1535. CFrame.new(0, -1.80644357, -0.507104576, 1, 0, 0, 0, 0.087155968, 0.996194661, 0, -0.996194661, 0.087155968) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1536. CFrame.new(0, 1.63373017, 0.0706499815, 1, 0, 0, 0, 0.965925932, -0.258818567, 0, 0.258818597, 0.965925932) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(math.random(-30,30)), math.rad(math.random(-30,30)), math.rad(math.random(-30,30))),
  1537. CFrame.new(0.615828335, 1.3200798, -0.837673247, 0.669632733, 0.664489031, -0.331732333, 0.385775059, -0.692879617, -0.60917598, -0.634641349, 0.279950112, -0.720318198) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(math.random(-30,30)), math.rad(math.random(-30,30)), math.rad(math.random(-30,30))),
  1538. CFrame.new(-0.739693701, 1.31393027, -0.754651427, 0.749911249, -0.603388131, 0.271211922, -0.220070332, -0.614161789, -0.757874966, 0.623860657, 0.508653224, -0.593354702) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(math.random(-30,30)), math.rad(math.random(-30,30)), math.rad(math.random(-30,30))),
  1539. CFrame.new(0.5, -1.62046599, -0.488587797, 1, 0, 0, 0, 0.996194661, 0.087155968, 0, -0.087155968, 0.996194661) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1540. CFrame.new(-0.5, -1.6686697, -0.494725078, 1, 0, 0, 0, 0.996194661, 0.087155968, 0, -0.087155968, 0.996194661) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1541. }, .1, false)
  1542. end
  1543.  
  1544.  
  1545. for i = 0, 10, 0.1 do
  1546. swait()
  1547. PlayAnimationFromTable({
  1548. CFrame.new(0, -1.80644357, -0.507104576, 1, 0, 0, 0, 0.087155968, 0.996194661, 0, -0.996194661, 0.087155968) * CFrame.new(0, 0, 0) * CFrame.Angles(0,0,0),
  1549. CFrame.new(0, 1.57219315, -0.165327191, 1, 0, 0, 0, 0.996194661, 0.087155968, 0, -0.087155968, 0.996194661) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(math.random(-30,30)), math.rad(math.random(-30,30)), math.rad(math.random(-30,30))),
  1550. CFrame.new(0.615828335, 1.3200798, -0.837673247, 0.669632733, 0.664489031, -0.331732333, 0.385775059, -0.692879617, -0.60917598, -0.634641349, 0.279950112, -0.720318198) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(math.random(-30,30)), math.rad(math.random(-30,30)), math.rad(math.random(-30,30))),
  1551. CFrame.new(-0.739693701, 1.31393027, -0.754651427, 0.749911249, -0.603388131, 0.271211922, -0.220070332, -0.614161789, -0.757874966, 0.623860657, 0.508653224, -0.593354702) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(math.random(-30,30)), math.rad(math.random(-30,30)), math.rad(math.random(-30,30))),
  1552. CFrame.new(0.5, -1.62046599, -0.488587797, 1, 0, 0, 0, 0.996194661, 0.087155968, 0, -0.087155968, 0.996194661) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1553. CFrame.new(-0.5, -1.6686697, -0.494725078, 1, 0, 0, 0, 0.996194661, 0.087155968, 0, -0.087155968, 0.996194661) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1554. }, .1, false)
  1555. end
  1556.  
  1557. for i = 0, 1, 0.1 do
  1558. swait()
  1559. PlayAnimationFromTable({
  1560. CFrame.new(-0, -1.42307341, -0.395170838, 1, 0, 0, 0, 0.965926111, 0.25881803, 0, -0.25881803, 0.965926111) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1561. CFrame.new(0, 1.5574708, 0.0711615086, 1, 0, -0, 0, 0.906308413, -0.422617137, 0, 0.422617137, 0.906308413) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1562. CFrame.new(1.47940862, 1.35474229, -0.0792688802, 0.0329260081, -0.0681179985, -0.997133851, 0.0255137086, -0.997292399, 0.0689713135, -0.999132156, -0.0277115256, -0.0310989153) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1563. CFrame.new(-1.42682672, 1.4937793, -0.434564888, -0.987767458, -0.0547382608, -0.146011457, 0.0626192689, -0.996787667, -0.0499334633, -0.142809138, -0.0584657788, 0.98802197) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1564. CFrame.new(0.5, -1.35469198, 1.14829361, 1, 0, 0, 0, 0.25881803, 0.965926111, 0, -0.965926111, 0.25881803) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1565. CFrame.new(-0.5, -1.37694573, 1.19149125, 1, 0, 0, 0, 0.25881803, 0.965926111, 0, -0.965926111, 0.25881803) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1566. }, .1, false)
  1567. end
  1568.  
  1569. for i = 0, 20, 0.1 do
  1570. swait()
  1571. PlayAnimationFromTable({
  1572. CFrame.new(-0, -1.73198283, -0.408192486, 1, 0, 0, 0, 0.965926111, 0.25881803, 0, -0.25881803, 0.965926111) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1573. CFrame.new(0, 1.52978098, 0.0132061839, 1, 0, 0, 0, 0.965926111, -0.25881803, 0, 0.25881803, 0.965926111) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(math.random(-20,20))),
  1574. CFrame.new(1.50245035, -0.135501236, -0.426563323, 0.103369966, -0.0218989942, -0.994401932, -0.260855079, 0.964166582, -0.0483495258, 0.959827721, 0.264392674, 0.0939534009) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(math.random(-10,10)), math.rad(math.random(-10,10)), math.rad(math.random(-10,10))),
  1575. CFrame.new(-1.50386858, -0.0327540934, -0.608011007, -0.987763107, 0.0418113954, 0.150252879, 0.062630102, 0.988642037, 0.136617646, -0.142834127, 0.144356206, -0.979162872) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(math.random(-10,10)), math.rad(math.random(-10,10)), math.rad(math.random(-10,10))),
  1576. CFrame.new(0.5, -1.05967855, 1.24081683, 1, 0, 0, 0, 0.25881803, 0.965926111, 0, -0.965926111, 0.25881803) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1577. CFrame.new(-0.5, -1.08193231, 1.28401434, 1, 0, 0, 0, 0.25881803, 0.965926111, 0, -0.965926111, 0.25881803) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1578. }, .1, false)
  1579. end
  1580. end
  1581. Humanoid.AutoRotate = true
  1582. humanoid.WalkSpeed = 8
  1583.  
  1584. WingMain=CFuncs.Part.Create(m,Enum.Material.Plastic,0,1,"Medium stone grey","Wing",Vector3.new(2, 2, 1))
  1585. WingMainWeld=CFuncs.Weld.Create(m,Character["Torso"],WingMain,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.081413269, 0.0268063918, 0.0410137177, 1.00000834, -0.00011451864, 0.000338948274, 0.000117048308, 1, 1.29755635e-05, -0.00033910721, -1.32235973e-05, 1))
  1586. Wing=CFuncs.Part.Create(m,Enum.Material.Plastic,0,1,"Medium stone grey","Wing",Vector3.new(2, 2, 1))
  1587. WingWeld=CFuncs.Weld.Create(m,WingMain,Wing,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.081413269, 0.0268063918, 0.0410137177, 1.00000834, -0.00011451864, 0.000338948274, 0.000117048308, 1, 1.29755635e-05, -0.00033910721, -1.32235973e-05, 1))
  1588.  
  1589. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.81062156, 0.200000003, 0.200000003))
  1590. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.34602356, -0.279272079, 0.975278854, 0.88820821, 0.44584012, 0.110964157, 0.431274652, -0.892337203, 0.133178905, 0.158393905, -0.0704345554, -0.984860599))
  1591. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.171754241, 0.826475263))
  1592. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.278917462, 0.200000003, 0.200000003))
  1593. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.98974609, -5.52709198, 0.975322723, 0.213347197, 0.976330876, -0.0355118327, 0.964051068, -0.204492375, 0.169671923, 0.158394024, -0.070434235, -0.984860599))
  1594. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.455075413, 0.826475263))
  1595. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(1.47297621, 0.200000003, 0.200000003))
  1596. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-8.217659, 0.594722748, 0.975307465, 0.888521969, 0.445190012, 0.11106202, 0.430627465, -0.892661691, 0.133098081, 0.158394739, -0.0704341978, -0.984860599))
  1597. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.280385196, 0.826475263))
  1598. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.289486945, 0.200000003, 0.200000003))
  1599. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.89943886, -5.41235352, 0.975299835, 0.213347197, 0.976330876, -0.0355118327, 0.964051068, -0.204492375, 0.169671923, 0.158394024, -0.070434235, -0.984860599))
  1600. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.114502862, 0.826475263))
  1601. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.01290989, 0.962117612, 0.200000003))
  1602. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.07308197, 1.2773304, 0.975746155, 0.982416093, 0.111091018, 0.150058866, 0.0988395214, -0.991311073, 0.0867941529, 0.158397049, -0.0704362094, -0.984860063))
  1603. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.807391346))
  1604. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(5.42655277, 0.474159241, 0.200000003))
  1605. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.71427536, -0.814422607, 0.978969574, 0.835063219, 0.541792214, 0.0955558121, 0.526859343, -0.837556124, 0.144634143, 0.158394992, -0.070434168, -0.984860539))
  1606. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.766287804))
  1607. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.544916272, 0.225188985, 0.200000003))
  1608. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.472892761, -10.8869247, 0.975814819, -0.428887159, 0.893531978, -0.132877618, 0.889364779, 0.443440527, 0.111314729, 0.158386603, -0.0704352036, -0.984861791))
  1609. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.807391346))
  1610. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.401640892, 0.225188985, 0.200000003))
  1611. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.60933876, -7.14194489, 0.975734711, 0.243127048, 0.969523251, -0.030234728, 0.956974626, -0.234657153, 0.170692295, 0.158395335, -0.0704337656, -0.984860539))
  1612. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.807391346))
  1613. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.52759397, 0.226363361, 0.200000003))
  1614. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-9.41241455, 0.360715866, 0.975740433, 0.889364362, 0.443439156, 0.111323781, 0.428885132, -0.893532991, 0.132877618, 0.158394605, -0.0704314858, -0.984860837))
  1615. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.807391346))
  1616. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.950080097, 0.200000003, 0.200000003))
  1617. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.03736877, 0.971032619, 0.975288391, 0.982416093, 0.111091018, 0.150058866, 0.0988395214, -0.991311073, 0.0867941529, 0.158397049, -0.0704362094, -0.984860063))
  1618. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.208453938, 0.826475263))
  1619. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(3.73925114, 0.378740221, 0.200000003))
  1620. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.93729782, -0.510082245, 0.978954315, 0.835063219, 0.541792214, 0.0955558121, 0.526859343, -0.837556124, 0.144634143, 0.158394992, -0.070434168, -0.984860539))
  1621. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.766287804))
  1622. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.52024531, 1.02788341, 0.200000003))
  1623. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.39424133, 0.0352230072, 0.975744247, 0.889364362, 0.443439156, 0.111323781, 0.428885132, -0.893532991, 0.132877618, 0.158394605, -0.0704314858, -0.984860837))
  1624. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.807391346))
  1625. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.401640892, 0.225188985, 0.200000003))
  1626. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(6.64859009, -6.18351173, 0.975728989, -0.956974685, 0.234656975, -0.170692295, 0.243126556, 0.96952337, -0.0302328169, 0.158395797, -0.0704318509, -0.98486048))
  1627. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.807391346))
  1628. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.14002848, 0.418082207, 0.200000003))
  1629. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.42932129, 0.345317841, 0.975732803, 0.889364362, 0.443439156, 0.111323781, 0.428885132, -0.893532991, 0.132877618, 0.158394605, -0.0704314858, -0.984860837))
  1630. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.807391346))
  1631. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.401640892, 0.225188985, 0.200000003))
  1632. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.12488556, -5.54597473, 0.975734711, 0.243127048, 0.969523251, -0.030234728, 0.956974626, -0.234657153, 0.170692295, 0.158395335, -0.0704337656, -0.984860539))
  1633. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.807391346))
  1634. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.974742055, 0.804455996, 0.200000003))
  1635. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.65019083, -4.29984283, 0.975755692, 0.0732552633, 0.995541751, -0.0594163127, 0.984654963, -0.0627350658, 0.162847072, 0.158393562, -0.0704339594, -0.984860718))
  1636. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.807391346))
  1637. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(5.80793524, 0.474159241, 0.200000003))
  1638. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.93585587, -0.7771492, 0.978963852, 0.835063219, 0.541792214, 0.0955558121, 0.526859343, -0.837556124, 0.144634143, 0.158394992, -0.070434168, -0.984860539))
  1639. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.766287804))
  1640. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.30827716, 0.200000003, 0.200000003))
  1641. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.87889862, -0.127864838, 0.975288391, 0.858415842, 0.502688944, 0.102108002, 0.487886816, -0.861593306, 0.140083954, 0.158394232, -0.0704331249, -0.984860718))
  1642. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.142394558, 0.826475263))
  1643. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.45713082, 0.200000003, 0.200000003))
  1644. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.712950706, -3.62767792, 0.975309372, -0.226346076, 0.968299866, -0.105654851, 0.96108216, 0.239654362, 0.137430042, 0.158394128, -0.0704362243, -0.98486048))
  1645. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.230473682, 0.826475263))
  1646. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.421605587, 0.200000003, 0.200000003))
  1647. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.816352844, -3.9275589, 0.975318909, -0.226346076, 0.968299866, -0.105654851, 0.96108216, 0.239654362, 0.137430042, 0.158394128, -0.0704362243, -0.98486048))
  1648. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.25689742, 0.826475263))
  1649. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.487054616, 0.200000003, 0.200000003))
  1650. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.5712471, 0.992477417, 0.990501404, 0.740004003, -0.651888967, 0.165635318, -0.653686404, -0.755036235, -0.0511320233, 0.158393055, -0.0704356432, -0.984860718))
  1651. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.103197038, 0.496580422))
  1652. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  1653. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.40539551, -1.88369274, 0.975296021, 0.97187078, 0.187194049, 0.142919391, 0.174293652, -0.979794621, 0.0981031209, 0.158395931, -0.0704336017, -0.984860361))
  1654. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.837925136, 0.273428023, 0.496580422))
  1655. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.885024369, 0.200000003, 0.200000003))
  1656. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.06291962, 1.56837082, 0.975328445, 0.739529073, -0.652437985, 0.165594488, -0.654224098, -0.754562199, -0.0512537956, 0.158391237, -0.0704322159, -0.984861255))
  1657. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.168466955, 0.496580422))
  1658. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  1659. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.35108948, -1.8147316, 0.975297928, 0.97187078, 0.187194049, 0.142919391, 0.174293652, -0.979794621, 0.0981031209, 0.158395931, -0.0704336017, -0.984860361))
  1660. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.86967802, 0.0687980205, 0.496580422))
  1661. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.608597696, 0.578079879, 0.200000003))
  1662. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.608264923, 1.60371399, 0.975564957, 0.469477713, -0.872112811, 0.137877122, -0.868620872, -0.484208912, -0.105069622, 0.158393875, -0.0704350919, -0.984860659))
  1663. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.485114038))
  1664. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(3.26049519, 0.284894377, 0.200000003))
  1665. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.90067673, 0.811481476, 0.977508545, 0.807757795, -0.564388096, 0.170274884, -0.567836702, -0.822499335, -0.0325024389, 0.158394963, -0.0704342201, -0.984860539))
  1666. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.46041733))
  1667. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.327407956, 0.200000003, 0.200000003))
  1668. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.163517, -5.78051376, 0.97485733, 0.611900985, 0.789821982, 0.0419358537, 0.774891376, -0.609270811, 0.168322816, 0.158495337, -0.0705011413, -0.984839559))
  1669. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.67651403, 0.485114038))
  1670. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.241322264, 0.200000003, 0.200000003))
  1671. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.33388519, -2.8422184, 0.975570679, 0.97680676, 0.156731039, 0.145890757, 0.144082472, -0.985126555, 0.0936262012, 0.158394992, -0.0704343989, -0.984860539))
  1672. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.67651403, 0.485114038))
  1673. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.317000091, 0.200000003, 0.200000003))
  1674. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.77849197, 1.42602539, 0.975570679, 0.738243401, -0.653917432, 0.165496022, -0.655673563, -0.75328052, -0.0515824072, 0.158395544, -0.0704309717, -0.984860599))
  1675. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.680042028, 0.485114038))
  1676. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.570847034, 0.200000003, 0.200000003))
  1677. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.586807251, 1.41965485, 0.975294113, 0.469477713, -0.872112811, 0.137877122, -0.868620872, -0.484208912, -0.105069622, 0.158393875, -0.0704350919, -0.984860659))
  1678. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.125247687, 0.496580422))
  1679. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(2.24669528, 0.227562711, 0.200000003))
  1680. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.43369293, 0.994392395, 0.977506638, 0.807757795, -0.564388096, 0.170274884, -0.567836702, -0.822499335, -0.0325024389, 0.158394963, -0.0704342201, -0.984860539))
  1681. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.46041733))
  1682. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.913425505, 0.6175946, 0.200000003))
  1683. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.59708786, 1.17864227, 0.990745544, 0.738243401, -0.653917432, 0.165496022, -0.655673563, -0.75328052, -0.0515824072, 0.158395544, -0.0704309717, -0.984860599))
  1684. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.485114038))
  1685. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.241322264, 0.200000003, 0.200000003))
  1686. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.54579926, -4.07796478, 0.975561142, -0.144093111, 0.985125124, -0.0936251804, 0.976805389, 0.156741276, 0.145888746, 0.158393607, -0.0704320148, -0.984860957))
  1687. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.67651403, 0.485114038))
  1688. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.28581667, 0.251201004, 0.200000003))
  1689. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.98579025, 1.41676712, 0.975572586, 0.738243401, -0.653917432, 0.165496022, -0.655673563, -0.75328052, -0.0515824072, 0.158395544, -0.0704309717, -0.984860599))
  1690. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.485114038))
  1691. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.241322264, 0.200000003, 0.200000003))
  1692. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.44179535, -1.88309288, 0.975570679, 0.97680676, 0.156731039, 0.145890757, 0.144082472, -0.985126555, 0.0936262012, 0.158394992, -0.0704343989, -0.984860539))
  1693. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.67651403, 0.485114038))
  1694. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.585665047, 0.483350217, 0.200000003))
  1695. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.07318115, -1.10149765, 0.990762711, 0.936944723, 0.325423121, 0.127415001, 0.311521977, -0.942941546, 0.117538534, 0.158394635, -0.0704345256, -0.98486048))
  1696. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.485114038))
  1697. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(3.68964601, 0.284894377, 0.200000003))
  1698. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.93379593, 0.833885193, 0.97751236, 0.807757795, -0.564388096, 0.170274884, -0.567836702, -0.822499335, -0.0325024389, 0.158394963, -0.0704342201, -0.984860539))
  1699. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.46041733))
  1700. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  1701. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.53672791, 1.18891907, 0.975282669, 0.780780971, -0.601626933, 0.168600783, -0.604393661, -0.79566586, -0.0403023846, 0.158396885, -0.0704338998, -0.984860182))
  1702. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.926127851, 0.0855565146, 0.496580422))
  1703. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.274662942, 0.200000003, 0.200000003))
  1704. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.41918182, -1.06143951, 0.975307465, 0.799823642, 0.594020009, 0.08615347, 0.578959048, -0.801361144, 0.150422826, 0.158394217, -0.0704323947, -0.984860837))
  1705. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.138478085, 0.496580422))
  1706. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.253317922, 0.200000003, 0.200000003))
  1707. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.39491653, -1.09104919, 0.990505219, 0.799823642, 0.594020009, 0.08615347, 0.578959048, -0.801361144, 0.150422826, 0.158394217, -0.0704323947, -0.984860837))
  1708. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.154354557, 0.496580422))
  1709. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.237157717, 0.200000003, 0.200000003))
  1710. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.98400497, -4.65834808, 0.97530365, 0.541944027, 0.83997786, 0.0270890743, 0.825353324, -0.538030088, 0.171218053, 0.158394113, -0.0704325363, -0.984860778))
  1711. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.386941314, 0.702734888))
  1712. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(1.25244117, 0.200000003, 0.200000003))
  1713. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.41493988, 1.11274576, 0.975286484, 0.983548343, 0.0989940166, 0.151105493, 0.0868522152, -0.992592216, 0.0849561989, 0.158396274, -0.0704346746, -0.984860301))
  1714. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.238405704, 0.702734888))
  1715. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.689254642, 0.200000003, 0.200000003))
  1716. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.12310791, 0.369299412, 0.975299835, 0.983485222, 0.0997150019, 0.151042506, 0.0875668824, -0.992520034, 0.0850648731, 0.158394948, -0.0704337284, -0.984860539))
  1717. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.146039113, 0.702734888))
  1718. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.341506928, 0.200000003, 0.200000003))
  1719. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(5.58918381, -5.99747467, 0.975639343, -0.808163822, 0.563799143, -0.170299754, 0.567258239, 0.822903275, 0.0323817283, 0.158396989, -0.0704341903, -0.984860182))
  1720. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.957367718, 0.686508358))
  1721. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.81962168, 0.355486691, 0.200000003))
  1722. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.893013, 0.90151453, 0.975666046, 0.983717084, 0.0970459804, 0.15127039, 0.0849220082, -0.9927845, 0.0846598297, 0.158394784, -0.0704351366, -0.98486042))
  1723. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.686508358))
  1724. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(3.17940784, 0.322034985, 0.200000003))
  1725. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.39104462, 0.122011185, 0.978439331, 0.967768848, 0.208867997, 0.140704721, 0.195795536, -0.975404143, 0.101247005, 0.158391207, -0.0704343319, -0.984861076))
  1726. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.651558757))
  1727. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(4.93836689, 0.403167814, 0.200000003))
  1728. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.24019623, -0.105118752, 0.97844696, 0.967768848, 0.208867997, 0.140704721, 0.195795536, -0.975404143, 0.101247005, 0.158391207, -0.0704343319, -0.984861076))
  1729. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.651558757))
  1730. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.448602259, 0.200000003, 0.200000003))
  1731. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-8.42969513, 0.914595604, 0.975681305, 0.983717084, 0.0970459804, 0.15127039, 0.0849220082, -0.9927845, 0.0846598297, 0.158394784, -0.0704351366, -0.98486042))
  1732. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.962360442, 0.686508358))
  1733. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.262121707, 0.200000003, 0.200000003))
  1734. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.76428223, 0.469053268, 0.975311279, 0.975750566, 0.16377905, 0.145215094, 0.151071578, -0.983979464, 0.0946669132, 0.158393115, -0.0704334006, -0.984860837))
  1735. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.121075168, 0.702734888))
  1736. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.828803003, 0.684012294, 0.200000003))
  1737. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.99297905, -3.72123718, 0.975679398, 0.41831404, 0.908299506, 0.0023191215, 0.894385099, -0.41234833, 0.173333183, 0.158394724, -0.0704335123, -0.984860599))
  1738. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.686508358))
  1739. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.341506928, 0.200000003, 0.200000003))
  1740. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.09734726, -4.65151978, 0.975683212, 0.567266881, 0.822897196, 0.0323816799, 0.808158159, -0.563807786, 0.170297772, 0.158394575, -0.0704347566, -0.98486048))
  1741. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.957367718, 0.686508358))
  1742. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(4.6140852, 0.403167814, 0.200000003))
  1743. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.05178833, -0.136793137, 0.978439331, 0.967768848, 0.208867997, 0.140704721, 0.195795536, -0.975404143, 0.101247005, 0.158391207, -0.0704343319, -0.984861076))
  1744. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.651558757))
  1745. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.388688922, 0.200000003, 0.200000003))
  1746. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.29187584, -3.36907959, 0.975297928, 0.129877433, 0.990271986, -0.0499321222, 0.978796542, -0.120002069, 0.166003123, 0.158396259, -0.0704334378, -0.984860361))
  1747. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.195967019, 0.702734888))
  1748. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.35848251, 0.200000003, 0.200000003))
  1749. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.37980461, -3.6240921, 0.975297928, 0.129877433, 0.990271986, -0.0499321222, 0.978796542, -0.120002069, 0.166003123, 0.158396259, -0.0704334378, -0.984860361))
  1750. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.218434557, 0.702734888))
  1751. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.29263294, 0.873988032, 0.200000003))
  1752. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.16244507, 0.637834072, 0.975681305, 0.983717084, 0.0970459804, 0.15127039, 0.0849220082, -0.9927845, 0.0846598297, 0.158394784, -0.0704351366, -0.98486042))
  1753. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.686508358))
  1754. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.341506928, 0.200000003, 0.200000003))
  1755. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.35959244, -6.00856781, 0.975675583, 0.567266881, 0.822897196, 0.0323816799, 0.808158159, -0.563807786, 0.170297772, 0.158394575, -0.0704347566, -0.98486048))
  1756. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.957367718, 0.686508358))
  1757. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(1.86096573, 0.200000003, 0.200000003))
  1758. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.24846649, 1.54257965, 0.975315094, 0.953437924, -0.248355001, 0.171102479, -0.256646633, -0.966104925, 0.0278172307, 0.158394381, -0.0704348683, -0.984860539))
  1759. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.177244052, 0.702734888))
  1760. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.68831873, 0.818068683, 0.200000003))
  1761. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.39190674, 1.80307961, 0.975658417, 0.953437924, -0.248355001, 0.171102479, -0.256646633, -0.966104925, 0.0278172307, 0.158394381, -0.0704348683, -0.984860539))
  1762. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.686508358))
  1763. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.591511309, 0.200000003, 0.200000003))
  1764. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.40148163, 1.07713699, 0.975307465, 0.916328549, -0.361034989, 0.173192799, -0.367767662, -0.929888606, 0.00735405693, 0.158394948, -0.0704334453, -0.984860539))
  1765. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.125329256, 0.603079915))
  1766. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.203526318, 0.200000003, 0.200000003))
  1767. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.16732025, -2.63462067, 0.975311279, 0.857192576, 0.504842818, 0.101758391, 0.490032911, -0.860333264, 0.140337378, 0.158394426, -0.0704311877, -0.984860837))
  1768. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.33206898, 0.603079915))
  1769. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(1.07483196, 0.200000003, 0.200000003))
  1770. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.22596741, 1.71432495, 0.975299835, 0.916060805, -0.361711085, 0.173198923, -0.368434012, -0.929625869, 0.00722825527, 0.158395633, -0.0704338774, -0.984860361))
  1771. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.204597339, 0.603079915))
  1772. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.211238876, 0.200000003, 0.200000003))
  1773. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.10141754, -2.55089188, 0.975299835, 0.857192576, 0.504842818, 0.101758391, 0.490032911, -0.860333264, 0.140337378, 0.158394426, -0.0704311877, -0.984860837))
  1774. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.0835528523, 0.603079915))
  1775. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.739121258, 0.702058196, 0.200000003))
  1776. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.07832718, 1.86931229, 0.975631714, 0.733511806, -0.659313917, 0.165123463, -0.660962224, -0.748561502, -0.052769471, 0.158396706, -0.0704333335, -0.984860241))
  1777. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.589154541))
  1778. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(3.95976114, 0.345994473, 0.200000003))
  1779. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.0059433, 0.763832092, 0.97797966, 0.95138073, -0.255978942, 0.171317115, -0.26417011, -0.964112997, 0.0264637284, 0.158394933, -0.0704339445, -0.984860539))
  1780. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.559161127))
  1781. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.293077767, 0.200000003, 0.200000003))
  1782. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.30564117, -3.7974968, 0.975625992, 0.871970475, 0.477932125, 0.106058538, 0.463226855, -0.875568628, 0.13711533, 0.158393353, -0.0704313442, -0.984861016))
  1783. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.821603239, 0.589154541))
  1784. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.384985864, 0.200000003, 0.200000003))
  1785. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.09538269, 1.54205513, 0.975639343, 0.915336847, -0.363533109, 0.173211187, -0.370229512, -0.928914845, 0.00688978424, 0.158393785, -0.0704343617, -0.984860659))
  1786. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.825887859, 0.589154541))
  1787. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.693274379, 0.200000003, 0.200000003))
  1788. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.0522995, 1.64577866, 0.97530365, 0.733511806, -0.659313917, 0.165123463, -0.660962224, -0.748561502, -0.052769471, 0.158396706, -0.0704333335, -0.984860241))
  1789. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.152109027, 0.603079915))
  1790. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(2.72853518, 0.276367128, 0.200000003))
  1791. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.43891907, 0.985977173, 0.977996826, 0.95138073, -0.255978942, 0.171317115, -0.26417011, -0.964112997, 0.0264637284, 0.158394933, -0.0704339445, -0.984860539))
  1792. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.559161127))
  1793. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.10932434, 0.750047624, 0.200000003))
  1794. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.43321991, 1.30454063, 0.975622177, 0.915336847, -0.363533109, 0.173211187, -0.370229512, -0.928914845, 0.00688978424, 0.158393785, -0.0704343617, -0.984860659))
  1795. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.589154541))
  1796. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.293077767, 0.200000003, 0.200000003))
  1797. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.43746948, -4.99491119, 0.975624084, -0.46322152, 0.875570893, -0.137118205, 0.871973038, 0.477927417, 0.106059447, 0.158395112, -0.0704343617, -0.98486048))
  1798. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.821603239, 0.589154541))
  1799. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.56158078, 0.305075049, 0.200000003))
  1800. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.91834259, 1.53081131, 0.975627899, 0.915336847, -0.363533109, 0.173211187, -0.370229512, -0.928914845, 0.00688978424, 0.158393785, -0.0704343617, -0.984860659))
  1801. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.589154541))
  1802. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.293077767, 0.200000003, 0.200000003))
  1803. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.22235107, -2.63276672, 0.975641251, 0.871970475, 0.477932125, 0.106058538, 0.463226855, -0.875568628, 0.13711533, 0.158393353, -0.0704313442, -0.984861016))
  1804. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.821603239, 0.589154541))
  1805. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.711270273, 0.587012351, 0.200000003))
  1806. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.65466309, -1.82859421, 0.975625992, 0.778281987, 0.622716069, 0.0806346312, 0.607608914, -0.779271126, 0.153453276, 0.158394083, -0.070435591, -0.984860599))
  1807. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.589154541))
  1808. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(4.32805729, 0.345994473, 0.200000003))
  1809. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.2126236, 0.791049957, 0.97797966, 0.95138073, -0.255978942, 0.171317115, -0.26417011, -0.964112997, 0.0264637284, 0.158394933, -0.0704339445, -0.984860539))
  1810. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.559161127))
  1811. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.22495015, 0.200000003, 0.200000003))
  1812. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.14511108, 1.2347908, 0.975299835, 0.938221812, -0.300057828, 0.172352433, -0.307654411, -0.95131731, 0.0185542312, 0.158394471, -0.0704329461, -0.984860659))
  1813. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.103905462, 0.603079915))
  1814. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.333568811, 0.200000003, 0.200000003))
  1815. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.60148621, -1.61552048, 0.975301743, 0.559441209, 0.82829988, 0.0307382643, 0.813594759, -0.555840254, 0.170602918, 0.158395961, -0.0704338253, -0.98486042))
  1816. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.168176889, 0.603079915))
  1817. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.307646036, 0.200000003, 0.200000003))
  1818. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.67691803, -1.83437347, 0.975301743, 0.559441209, 0.82829988, 0.0307382643, 0.813594759, -0.555840254, 0.170602918, 0.158395961, -0.0704338253, -0.98486042))
  1819. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.187458321, 0.603079915))
  1820. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.336782306, 0.200000003, 0.200000003))
  1821. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.19689178, -7.0763588, 0.975679398, 0.449534893, 0.893223107, 0.00841975678, 0.879108548, -0.444063395, 0.173136115, 0.158388063, -0.0704288334, -0.98486203))
  1822. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.761616349, 0.589154541))
  1823. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.483554214, 0.333232641, 0.251318902))
  1824. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.37663269, 0.883522034, 0.967224121, -0.638958931, -0.767750859, -0.0478568636, -0.752756715, 0.636865556, -0.166612133, 0.158394992, -0.0704337209, -0.98486048))
  1825. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.341453254, 0.333232641, 0.251318902))
  1826. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.354263306, -3.787117, 0.967233658, -0.488823622, 0.86104399, -0.140195727, 0.857882738, 0.503629267, 0.101955138, 0.158394516, -0.0704334155, -0.984860599))
  1827. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.0836575, 0.333232641, 0.251318902))
  1828. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.75967407, -1.03858757, 0.96723938, -0.929733634, -0.346457034, -0.124752365, -0.33242473, 0.935417831, -0.120363601, 0.158396378, -0.070435293, -0.984860182))
  1829. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.649142921, 0.236052051, 0.251318902))
  1830. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.21902466, -0.0409164429, 0.967218399, -0.973333716, -0.178759977, -0.143758848, -0.165928215, 0.981368482, -0.0968699604, 0.15839687, -0.0704331398, -0.984860301))
  1831. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.471516728, 0.234877661, 0.251318902))
  1832. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.27822876, -0.853485107, 0.967250824, -0.630364001, 0.76051116, -0.155769765, 0.759969234, 0.645493507, 0.0760596395, 0.158392549, -0.0704349577, -0.984860837))
  1833. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.246144727, 0.200000003, 0.200000003))
  1834. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.90726852, -4.56082153, 0.975297928, 0.541944027, 0.83997786, 0.0270890743, 0.825353324, -0.538030088, 0.171218053, 0.158394113, -0.0704325363, -0.984860778))
  1835. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.0973593965, 0.702734888))
  1836. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.88196522, 0.514088511, 0.251318902))
  1837. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.70895958, -2.1431427, 0.967214584, 0.34296605, 0.939270973, -0.0120138666, 0.925896943, -0.335870683, 0.172933668, 0.158396453, -0.0704339668, -0.984860241))
  1838. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.46827829, 0.952135324, 0.251318902))
  1839. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.55020905, 0.0981483459, 0.967208862, 0.857882798, 0.50362891, 0.101956181, 0.488823354, -0.861044288, 0.140194699, 0.158394873, -0.070432052, -0.984860659))
  1840. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.837632179, 0.333232641, 0.251318902))
  1841. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.233604431, 1.92868805, 0.967222214, 0.752756357, -0.636865973, 0.166612104, -0.638958991, -0.76775068, -0.0478588976, 0.158396274, -0.070432201, -0.98486048))
  1842. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.623012781, 0.333232641, 0.251318902))
  1843. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.87634182, 1.67852783, 0.967235565, -0.00560861453, -0.997500658, 0.0704338476, -0.987359941, -0.00563267432, -0.158394292, 0.158395141, -0.0704319254, -0.984860659))
  1844. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(4.53132343, 0.240000069, 0.200000003))
  1845. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.55789185, -1.3742981, 0.975597382, -0.766564727, 0.619903982, -0.16762352, 0.622331142, 0.781507432, 0.0441614315, 0.158374861, -0.0704647228, -0.984861553))
  1846. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.67651403, 0.485114038))
  1847. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.392539173, 0.333232641, 0.251318902))
  1848. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.70851135, 0.724594116, 0.967193604, 0.857882798, 0.50362891, 0.101956181, 0.488823354, -0.861044288, 0.140194699, 0.158394873, -0.070432052, -0.984860659))
  1849. Part=CFuncs.Part.Create(m,Enum.Material.Glass,0,0.5,"Really black","Part",Vector3.new(0.313761592, 1.26770866, 1.29358757))
  1850. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.971876144, -0.938801169, 0.994415283, -0.158395022, 0.0704339892, 0.984860539, 0.00561057869, 0.997500539, -0.0704356134, -0.987359941, -0.00563101377, -0.158394322))
  1851. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1852. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(7.26164198, 0.255189061, 0.200000003))
  1853. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.31764221, 0.649587631, 0.975751877, 0.889364362, 0.443439156, 0.111323781, 0.428885132, -0.893532991, 0.132877618, 0.158394605, -0.0704314858, -0.984860837))
  1854. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.807391346))
  1855. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(6.94150734, 0.400000006, 0.200000003))
  1856. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(6.19526672, -1.05738401, 0.97567749, -0.983716667, -0.0970480368, -0.151272491, -0.0849231184, 0.992783904, -0.0846648067, 0.158397436, -0.0704396516, -0.984859765))
  1857. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.957367718, 0.686508358))
  1858. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.482433408, 0.200000003, 0.200000003))
  1859. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.00019741, -9.6156311, 0.975646973, -0.0838580653, 0.992889106, -0.084494181, 0.983808458, 0.0959719494, 0.151362404, 0.158395126, -0.0704331174, -0.984860599))
  1860. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.887468517, 0.686508358))
  1861. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(5.6530838, 0.400000006, 0.200000003))
  1862. PartWeld=CFuncs.Weld.Create(m,Wing,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.49669647, -1.63993073, 0.975580215, -0.91534394, 0.363514125, -0.173214182, 0.370208532, 0.928923249, -0.00687796436, 0.158402443, -0.0704210624, -0.984860241))
  1863. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.821603239, 0.589154541))
  1864. WingBox1=CFuncs.Part.Create(m,Enum.Material.Plastic,0,1,"Medium stone grey","WingBox1",Vector3.new(4.75000143, 0.859998941, 1))
  1865. WingBox1Weld=CFuncs.Weld.Create(m,Wing,WingBox1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.52880096, -1.24272919, 1.0079422, -0.754450679, 0.642787635, -0.132771462, 0.633059144, 0.766044438, 0.11140985, 0.173321709, 1.05983202e-06, -0.984865308))
  1866. WingBox2=CFuncs.Part.Create(m,Enum.Material.Plastic,0,1,"Medium stone grey","WingBox2",Vector3.new(5.95000172, 0.859998941, 1))
  1867. WingBox2Weld=CFuncs.Weld.Create(m,Wing,WingBox2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.70465088, -1.4642601, 1.00794601, -0.925470829, 0.342019886, -0.162868708, 0.336843431, 0.939692676, 0.0592801198, 0.173321515, 7.68129723e-07, -0.984865308))
  1868. WingBox3=CFuncs.Part.Create(m,Enum.Material.Plastic,0,1,"Medium stone grey","WingBox3",Vector3.new(7.54000759, 0.859998941, 1))
  1869. WingBox3Weld=CFuncs.Weld.Create(m,Wing,WingBox3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(6.18742371, -0.404203415, 0.724849701, -0.969903171, -0.173648059, -0.170688078, -0.171019927, 0.984807849, -0.0300972071, 0.173321277, -3.13053391e-07, -0.984865427))
  1870. WingBox4=CFuncs.Part.Create(m,Enum.Material.Plastic,0,1,"Medium stone grey","WingBox4",Vector3.new(7.54000759, 1.04999876, 1))
  1871. WingBox4Weld=CFuncs.Weld.Create(m,Wing,WingBox4,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(7.18292236, 0.0431938171, 0.724849701, -0.852918625, -0.499999821, -0.150100783, -0.492432326, 0.866025567, -0.086661607, 0.173321888, -8.20131788e-07, -0.984865248))
  1872.  
  1873. Tattoo=CFuncs.Part.Create(m,Enum.Material.Plastic,0,1,"Medium stone grey","Tattoo",Vector3.new(0.610001087, 1, 0.890000403))
  1874. TattooWeld=CFuncs.Weld.Create(m,Character["Right Arm"],Tattoo,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.127849996, -0.4063797, 0.0113773346, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  1875. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761))
  1876. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.345474243, 0.369085073, 0.262099266, 0.000598000071, -0.993930101, -0.110012017, -0.999999881, -0.00062688929, 0.000228012228, -0.000295593578, 0.110011861, -0.99393034))
  1877. CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(0.644121528, 0.220589519, 0.328677952))
  1878. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0644314513, 0.0619653948, 0.0619653761))
  1879. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.257720947, -0.167019844, -0.368425012, 0, -0.999967635, -0.00804399699, 0, 0.00804399792, -0.999967635, 1, 0, 0))
  1880. CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.106284358, 0.220589191))
  1881. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0693014264, 0.0619653948, 0.0619653761))
  1882. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.234893799, 0.368422031, 0.179168701, 0, -0.309784949, -0.950806737, -1, 0, 0, 0, 0.950806737, -0.309784949))
  1883. CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.220589519, 0.213971585))
  1884. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0644314513, 0.0619653948, 0.0619653761))
  1885. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.164955139, -0.180831909, -0.368412971, 0, 0.334454924, 0.94241178, 0, -0.94241178, 0.334454924, 1, 0, 0))
  1886. CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.106284358, 0.220589191))
  1887. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761))
  1888. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.347550929, 0.398170471, -0.139374733, -0.999999762, 0, -0.000665999833, 0, -1, 0, -0.000665999833, 0, 0.999999762))
  1889. CFuncs.Mesh.Create("SpecialMesh",tat,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.882358313, 0.604415238, 0.580149591))
  1890. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761))
  1891. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.218955994, -0.24905777, -0.368402004, 0, 0.595754027, 0.803166986, 0, -0.803166986, 0.595754027, 1, 0, 0))
  1892. CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(0.611055255, 0.229529798, 0.220589191))
  1893. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0751109943, 0.0619653948, 0.0619653761))
  1894. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.169723511, -0.17515564, 0.369192421, 0.000613000186, 0.402458102, -0.915438235, 0.000266000017, -0.915438473, -0.402458042, -0.999999762, 3.20027038e-06, -0.000668217719))
  1895. CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.179678485, 0.220589191))
  1896. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761))
  1897. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.25983429, 0.368422985, 0.212726593, 0, -0.443343073, -0.896352112, -1, 0, 0, 0, 0.896352112, -0.443343073))
  1898. CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(0.644121528, 0.220589519, 0.328677952))
  1899. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.202163279, 0.263536245))
  1900. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.34772104, -0.348884583, 0.0236845016, 1, 0, 0, 0, -1, 0, 0, 0, -1))
  1901. CFuncs.Mesh.Create("SpecialMesh",tat,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.882358313, 1, 1))
  1902. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0644314513, 0.0619653948, 0.0619653761))
  1903. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.113555908, -0.162574768, -0.369188726, -0.000631000206, -0.334430128, 0.942420363, 0.000220000045, -0.942420602, -0.334430069, 0.999999762, -3.69293139e-06, 0.000668242166))
  1904. CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.106284358, 0.220589191))
  1905. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0693014264, 0.0619653948, 0.0619653761))
  1906. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.326705933, 0.369078875, 0.215709686, 0.000634999829, -0.999417782, 0.0341119915, -0.999999881, -0.000627554022, 0.000228984747, -0.000207444304, -0.0341121294, -0.99941802))
  1907. CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.220589519, 0.213971585))
  1908. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761))
  1909. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.286556244, 0.36839807, 0.232765198, 0, -0.519518971, -0.854458988, -1, 0, 0, 0, 0.854458988, -0.519518971))
  1910. CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(0.88676995, 0.220589519, 0.441178381))
  1911. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761))
  1912. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.311698914, -0.263069153, -0.368406057, 0, -0.958490133, 0.28512603, 0, -0.28512603, -0.958490133, 1, 0, 0))
  1913. CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(0.611055255, 0.229529798, 0.220589191))
  1914. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761))
  1915. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.367607117, 0.369083226, 0.289403915, 0.000567000068, -0.980618119, -0.195928022, -0.999999881, -0.000623347762, 0.000225930475, -0.000343682768, 0.195927858, -0.980618298))
  1916. CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(0.88676995, 0.220589519, 0.441178381))
  1917. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0693014264, 0.0619653948, 0.0619653761))
  1918. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.327262878, 0.368401051, 0.162896156, 0, 0.999418616, 0.0340939872, -1, 0, 0, 0, -0.0340939872, 0.999418616))
  1919. CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.220589519, 0.213971585))
  1920. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761))
  1921. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.347545147, -0.169380188, -0.0945644379, -0.999999762, 0, -0.000665999833, 0, -1, 0, -0.000665999833, 0, 0.999999762))
  1922. CFuncs.Mesh.Create("SpecialMesh",tat,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.882358313, 0.604415238, 0.580149591))
  1923. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761))
  1924. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.239946365, 0.369184792, 0.204460144, 0.000572000048, 0.519502044, -0.854469121, -0.999999762, 1.87149126e-07, -0.000669307599, -0.00034754668, 0.85446924, 0.519501865))
  1925. CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(0.88676995, 0.220589519, 0.441178381))
  1926. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0644314513, 0.0619653948, 0.0619653761))
  1927. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.255828857, -0.219761848, -0.369092643, -0.000630000257, 0.999967337, -0.00806400273, 0.000228999779, 0.00806414895, 0.999967515, 0.999999881, 0.00062813313, -0.000234072708))
  1928. CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.106284358, 0.220589191))
  1929. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761))
  1930. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.283638, 0.369182467, 0.164020538, -0.000550999946, 0.555142939, 0.831754863, -0.999999762, 2.51754983e-07, -0.000662622624, -0.000368059642, -0.831755042, 0.55514276))
  1931. CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(0.88676995, 0.220589519, 0.441178381))
  1932. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761))
  1933. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.353614807, 0.368417025, 0.209962845, 0, 0.99392873, -0.110025972, -1, 0, 0, 0, 0.110025965, 0.99392873))
  1934. CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(0.644121528, 0.220589519, 0.328677952))
  1935. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761))
  1936. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.355049014, -0.154151917, 0.0251083374, 1, 0, 0, 0, -1, 0, 0, 0, -1))
  1937. CFuncs.Mesh.Create("SpecialMesh",tat,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.641915858, 0.604415238, 0.580149591))
  1938. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761))
  1939. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.294418335, -0.312889099, -0.369074523, -0.000533999992, 0.958495021, 0.285109013, 0.000404000544, -0.285108835, 0.95849514, 0.999999881, 0.000627020549, -0.0002349844))
  1940. CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(0.611055255, 0.229529798, 0.220589191))
  1941. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761))
  1942. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.347483039, -0.169380188, -0.0380096436, 1, 0, 0, 0, -1, 0, 0, 0, -1))
  1943. CFuncs.Mesh.Create("SpecialMesh",tat,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.882358313, 0.604415238, 0.580149591))
  1944. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761))
  1945. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.347493052, 0.398147583, -0.0826053619, 1, 0, 0, 0, -1, 0, 0, 0, -1))
  1946. CFuncs.Mesh.Create("SpecialMesh",tat,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.882358313, 0.604415238, 0.580149591))
  1947. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761))
  1948. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.414588928, 0.369088829, 0.243835449, -0.000558999716, 0.59172368, -0.806140661, -0.999999881, -0.000629997172, 0.000230996186, -0.000371180387, 0.806140602, 0.591723859))
  1949. CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(0.88676995, 0.220589519, 0.441178381))
  1950. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761))
  1951. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.347535193, 0.438827515, -0.0946722031, -0.999999762, 0, -0.000665999833, 0, -1, 0, -0.000665999833, 0, 0.999999762))
  1952. CFuncs.Mesh.Create("SpecialMesh",tat,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.882358313, 0.604415238, 0.580149591))
  1953. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761))
  1954. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.347563624, -0.21006012, -0.156900406, -0.999999762, 0, -0.000665999833, 0, -1, 0, -0.000665999833, 0, 0.999999762))
  1955. CFuncs.Mesh.Create("SpecialMesh",tat,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.882358313, 0.604415238, 0.580149591))
  1956. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761))
  1957. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.329029083, 0.368404984, 0.194297791, 0, -0.555127263, 0.831765413, -1, 0, 0, 0, -0.831765413, -0.555127263))
  1958. CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(0.88676995, 0.220589519, 0.441178381))
  1959. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0751109943, 0.0619653948, 0.0619653761))
  1960. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.313224792, -0.190081596, 0.368412018, 0, 0.997878134, -0.0651090071, 0, -0.0651090071, -0.997878134, -1, 0, 0))
  1961. CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.179678485, 0.220589191))
  1962. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0751109943, 0.0619653948, 0.0619653761))
  1963. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.219703674, -0.197059631, 0.368417025, 0, -0.402481139, -0.915428281, 0, -0.915428281, 0.402481169, -1, 0, 0))
  1964. CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.179678485, 0.220589191))
  1965. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761))
  1966. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.347500026, -0.21005249, -0.109327316, 1, 0, 0, 0, -1, 0, 0, 0, -1))
  1967. CFuncs.Mesh.Create("SpecialMesh",tat,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.882358313, 0.604415238, 0.580149591))
  1968. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0751109943, 0.0619653948, 0.0619653761))
  1969. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.3074646, -0.242515564, 0.369079769, 0.000611000229, -0.997879326, -0.065090023, 0.00027400002, -0.0650898665, 0.997879446, -0.999999881, -0.000627539179, 0.000233649014))
  1970. CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.179678485, 0.220589191))
  1971. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761))
  1972. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.175128937, -0.216575623, -0.369184375, -0.000537999789, -0.595736682, 0.803179622, 0.000395000359, -0.80317986, -0.595736563, 0.999999762, -3.24988355e-06, 0.000667426735))
  1973. CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(0.611055255, 0.229529798, 0.220589191))
  1974. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761))
  1975. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.373477936, 0.368407011, 0.276912689, 0, -0.591739953, -0.80612886, -1, 0, 0, 0, 0.80612886, -0.591739953))
  1976. CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(0.88676995, 0.220589519, 0.441178381))
  1977. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761))
  1978. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.347499013, 0.438827515, -0.0378713608, 1, 0, 0, 0, -1, 0, 0, 0, -1))
  1979. CFuncs.Mesh.Create("SpecialMesh",tat,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.882358313, 0.604415238, 0.580149591))
  1980. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0693014264, 0.0619653948, 0.0619653761))
  1981. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.182982445, 0.369170189, 0.162239075, 0.000636000244, 0.309764117, -0.950813353, -0.999999762, -2.90834219e-08, -0.000668910507, -0.000207232108, 0.950813532, 0.309764028))
  1982. CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.220589519, 0.213971585))
  1983. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761))
  1984. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.380187988, 0.368409038, 0.238204956, 0, 0.980615497, -0.19594191, -1, 0, 0, 0, 0.19594191, 0.980615497))
  1985. CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(0.88676995, 0.220589519, 0.441178381))
  1986. tat=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","tat",Vector3.new(0.0619654022, 0.0619653948, 0.0619653761))
  1987. tatWeld=CFuncs.Weld.Create(m,Tattoo,tat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.210956573, 0.369197965, 0.188514709, 0.000599000137, 0.443314105, -0.896366239, -0.999999762, 1.00843096e-07, -0.000668203749, -0.000296133716, 0.896366358, 0.443313986))
  1988. CFuncs.Mesh.Create("BlockMesh",tat,"","",Vector3.new(0, 0, 0),Vector3.new(0.644121528, 0.220589519, 0.328677952))
  1989.  
  1990. spawn(function()
  1991. while true do
  1992. for _,v in pairs(m:children()) do
  1993. if v:IsA("Part") and v.Name == "tat" then
  1994. v.Color = maincol2
  1995. end
  1996. end
  1997. swait()
  1998. end
  1999. end)
  2000.  
  2001. -------------------------------------------------------
  2002. --Start Customization--
  2003. -------------------------------------------------------
  2004. local maincol = Color3.new(0,0,0)
  2005. local maincol2 = Torso.Color
  2006. ------------------------------------
  2007. char["Body Colors"].HeadColor = BrickColor.new("Really black")
  2008. char["Body Colors"].TorsoColor = BrickColor.new("Really black")
  2009. char["Body Colors"].LeftArmColor = BrickColor.new("Really black")
  2010. char["Body Colors"].RightArmColor = BrickColor.new("Really black")
  2011. char["Body Colors"].LeftLegColor = BrickColor.new("Really black")
  2012. char["Body Colors"].RightLegColor = BrickColor.new("Really black")
  2013. ------------------------------------------------------------------------
  2014. local smonk1 = Instance.new("ParticleEmitter",Torso)
  2015. smonk1.LightEmission = .5
  2016. smonk1.Size = NumberSequence.new(0.2)
  2017. smonk1.Texture = "rbxassetid://95648201"
  2018. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 2),NumberSequenceKeypoint.new(.2, 4),NumberSequenceKeypoint.new(.4, 6),NumberSequenceKeypoint.new(.564, 8),NumberSequenceKeypoint.new(.784, 10),NumberSequenceKeypoint.new(1, 10)})
  2019. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 0), NumberSequenceKeypoint.new(1, 1)})
  2020. smonk1.Transparency = bbb
  2021. smonk1.Size = aaa
  2022. smonk1.ZOffset = .5
  2023. smonk1.Acceleration = Vector3.new(0, 0, 0)
  2024. smonk1.LockedToPart = false
  2025. smonk1.EmissionDirection = "Top"
  2026. smonk1.Lifetime = NumberRange.new(8, 8)
  2027. smonk1.Rate = 2
  2028. smonk1.Rotation = NumberRange.new(0, 50)
  2029. smonk1.RotSpeed = NumberRange.new(50, 50)
  2030. smonk1.Speed = NumberRange.new(0)
  2031. smonk1.VelocitySpread = 0
  2032. smonk1.LockedToPart = true
  2033. smonk1.Enabled=true
  2034. local startColor = maincol
  2035. local endColor = maincol
  2036. local sequence = ColorSequence.new(startColor, endColor)
  2037. smonk1.Color = sequence
  2038. ---------------------------------------------------------------------------------
  2039. local Player_Size = 1
  2040. if Player_Size ~= 1 then
  2041. root.Size = root.Size * Player_Size
  2042. tors.Size = tors.Size * Player_Size
  2043. hed.Size = hed.Size * Player_Size
  2044. ra.Size = ra.Size * Player_Size
  2045. la.Size = la.Size * Player_Size
  2046. rl.Size = rl.Size * Player_Size
  2047. ll.Size = ll.Size * Player_Size
  2048. ----------------------------------------------------------------------------------
  2049. rootj.Parent = root
  2050. neck.Parent = tors
  2051. RW.Parent = tors
  2052. LW.Parent = tors
  2053. RH.Parent = tors
  2054. LH.Parent = tors
  2055. ----------------------------------------------------------------------------------
  2056. rootj.C0 = RootCF * CF(0 * Player_Size, 0 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0))
  2057. rootj.C1 = RootCF * CF(0 * Player_Size, 0 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0))
  2058. neck.C0 = necko * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * angles(Rad(0), Rad(0), Rad(0))
  2059. neck.C1 = CF(0 * Player_Size, -0.5 * Player_Size, 0 * Player_Size) * angles(Rad(-90), Rad(0), Rad(180))
  2060. RW.C0 = CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) --* RIGHTSHOULDERC0
  2061. LW.C0 = CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) --* LEFTSHOULDERC0
  2062. ----------------------------------------------------------------------------------
  2063. RH.C0 = CF(1 * Player_Size, -1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0))
  2064. LH.C0 = CF(-1 * Player_Size, -1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(-90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0))
  2065. RH.C1 = CF(0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0))
  2066. LH.C1 = CF(-0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(-90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0))
  2067. --hat.Parent = Character
  2068. end
  2069. ----------------------------------------------------------------------------------
  2070. local SONG = 1138145518
  2071. local SONG2 = 0
  2072. local Music = Instance.new("Sound",tors)
  2073. Music.Volume = 5
  2074. Music.Looped = true
  2075. Music.Pitch = 0.89
  2076. ----------------------------------------------------------------------------------
  2077. local equipped = false
  2078. local idle = 0
  2079. local change = 1
  2080. local val = 0
  2081. local toim = 0
  2082. local idleanim = 0.4
  2083. local sine = 0
  2084. local Sit = 1
  2085. ----------------------------------------------------------------------------------
  2086. hum.WalkSpeed = 8
  2087. hum.JumpPower = 57
  2088. hum.Animator.Parent = nil
  2089. Head.face.Texture = "http://www.roblox.com/asset/?id=176777497"
  2090. ----------------------------------------------------------------------------------
  2091. for i = 1, 35 do
  2092. local FACE = CreatePart(3, char, "Fabric", 0, 0+(i-1)/35.2, "Dark stone grey", "FaceGradient", Vector3.new(1.01,0.5,1.01),false)
  2093. FACE.Color = Color3.new(0,0,0)
  2094. hed:FindFirstChildOfClass("SpecialMesh"):Clone().Parent = FACE
  2095. CreateWeldOrSnapOrMotor("Weld", hed, hed, FACE, CF(0,0.35-(i-1)/75,0), CF(0, 0, 0))
  2096. end
  2097. local LASTPART = hed
  2098. for i = 1, 42 do
  2099. local MATH = (1-(i/30))
  2100. if LASTPART == hed then
  2101. local Horn = CreatePart(3, char, "SmoothPlastic", 0, 0, "Dirt brown", "Horn", Vector3.new(0.15*MATH,0.15,0.15*MATH),false)
  2102. CreateWeldOrSnapOrMotor("Weld", LASTPART, LASTPART, Horn, CF(0.3, 0.7, -0.35) * angles(Rad(25), Rad(15), Rad(-15)), CF(0, 0, 0))
  2103. LASTPART = Horn
  2104. Horn.Color = Color3.new((i*2-2)/140,0,0)
  2105. else
  2106. local Horn = CreatePart(3, char, "SmoothPlastic", 0, 0, "Dirt brown", "Horn", Vector3.new(0.15*MATH,0.15,0.15*MATH),false)
  2107. CreateWeldOrSnapOrMotor("Weld", LASTPART, LASTPART, Horn, CF(0, Horn.Size.Y/1.8, 0) * angles(Rad(6), Rad(-0.3), Rad(0)), CF(0, 0, 0))
  2108. LASTPART = Horn
  2109. Horn.Color = Color3.new((i*2-4)/140,0,0)
  2110. end
  2111. end
  2112.  
  2113. -------------------------------------------------------
  2114. --End Customization--
  2115. -------------------------------------------------------
  2116.  
  2117.  
  2118. -------------------------------------------------------
  2119. --Start Attacks N Stuff--
  2120. -------------------------------------------------------
  2121.  
  2122. function dmg(dude)
  2123. if dude.Name ~= char then
  2124. dude:FindFirstChildOfClass("Humanoid").PlatformStand = true
  2125. local bgf = Instance.new("BodyGyro",dude.Head)
  2126. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  2127. local val = Instance.new("BoolValue",dude)
  2128. val.Name = "IsHit"
  2129. local torsy = dude:FindFirstChild("UpperTorso") or dude:FindFirstChild("Torso")
  2130. local partasdeff = Instance.new("ParticleEmitter",torsy)
  2131. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  2132. partasdeff.LightEmission = .1
  2133. partasdeff.Size = NumberSequence.new(0.2)
  2134. partasdeff.Texture = "rbxassetid://771221224"
  2135. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  2136. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  2137. partasdeff.Transparency = bbb
  2138. partasdeff.Size = aaa
  2139. partasdeff.ZOffset = .9
  2140. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  2141. partasdeff.LockedToPart = false
  2142. partasdeff.EmissionDirection = "Back"
  2143. partasdeff.Lifetime = NumberRange.new(1, 2)
  2144. partasdeff.Rate = 1000
  2145. partasdeff.Rotation = NumberRange.new(-100, 100)
  2146. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  2147. partasdeff.Speed = NumberRange.new(6)
  2148. partasdeff.VelocitySpread = 10000
  2149. partasdeff.Enabled=false
  2150. partasdeff:Emit(30)
  2151. coroutine.wrap(function()
  2152. targetted = nil
  2153. swait(30)
  2154. dude:BreakJoints()
  2155. Effects.Sphere.Create(BrickColor.new("Crimson"), dude.Torso.CFrame, 30, 30, 30, .5, .5, .5, 0.04)
  2156. swait(5)
  2157. dude:FindFirstChildOfClass("Humanoid"):Destroy()
  2158. for i=0,1,.05 do
  2159. for a,v in pairs(dude:GetChildren()) do
  2160. if v:IsA("BasePart") then
  2161. v.Transparency = 1
  2162. end
  2163. end
  2164. swait()
  2165. end
  2166. for a,v in pairs(dude:GetChildren()) do
  2167. if v:IsA("BasePart") and v:FindFirstChild("ParticleEmitter") then
  2168. v.ParticleEmitter.Enabled = false
  2169. end
  2170. game:service'Debris':AddItem(v,2)
  2171. end
  2172. end)()
  2173. end
  2174. end
  2175.  
  2176. --lazi
  2177. function kdown(dd)
  2178. if dd.Name ~= char then
  2179. dd.Humanoid.PlatformStand = true
  2180. local bgf = Instance.new("BodyGyro",dd.Head)
  2181. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  2182. local val = Instance.new("BoolValue",dd)
  2183. val.Name = "IsHit"
  2184. end
  2185. end
  2186.  
  2187. function mdmg(Part, Magnitude)--, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
  2188. --local buddy
  2189. for _, c in pairs(workspace:children()) do
  2190. local hum = c:findFirstChild("Humanoid")
  2191. if hum ~= nil then
  2192. local head = c:findFirstChild("Torso")
  2193. if head ~= nil then
  2194. local targ = head.Position - Part.Position
  2195. local mag = targ.magnitude
  2196. if mag <= Magnitude and c.Name ~= plr.Name then
  2197. if c.Name ~= char then
  2198. if c.Name ~= "ozzak1003" and c.Name ~= "leadengroin" and c.Name ~= "KillerDarkness0105" and c.Name ~= "kisslarge" then
  2199. local asd = Instance.new("ParticleEmitter",c.Torso)
  2200. asd.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  2201. asd.LightEmission = .1
  2202. asd.Size = NumberSequence.new(0.2)
  2203. asd.Texture = "http://www.roblox.com/asset/?ID=771221224"
  2204. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  2205. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  2206. asd.Transparency = bbb
  2207. asd.Size = aaa
  2208. asd.ZOffset = .9
  2209. asd.Acceleration = Vector3.new(0, -5, 0)
  2210. asd.LockedToPart = false
  2211. asd.EmissionDirection = "Back"
  2212. asd.Lifetime = NumberRange.new(1, 2)
  2213. asd.Rate = 1000
  2214. asd.Rotation = NumberRange.new(-100, 100)
  2215. asd.RotSpeed = NumberRange.new(-100, 100)
  2216. asd.Speed = NumberRange.new(6)
  2217. asd.VelocitySpread = 10000
  2218. asd.Enabled=true
  2219. --Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
  2220. dmg(c)
  2221. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=206082273", c.Torso, 1.2, .8)
  2222. coroutine.wrap(function()
  2223. wait(.2)
  2224. asd.Enabled = false
  2225. wait(2)
  2226. asd:Remove()
  2227. end)()
  2228. else
  2229. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=240429289", c.Torso, 1.5, math.random(1,1.3))
  2230. Effects.Sphere.Create(BrickColor.new("Crimson"), c.Torso.CFrame, 30, 30, 30, .5, .5, .5, 0.04)
  2231.  
  2232. end
  2233. end
  2234. end
  2235. end
  2236. end
  2237. end
  2238. end
  2239.  
  2240. local sine=0
  2241. function targett()
  2242. if mouse.Target.Parent ~= char and mouse.Target.Parent.Parent ~= char and mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
  2243. TargetSelect(mouse.Target.Parent)
  2244. CreateSound("743521450", char, 1, .8)
  2245. end
  2246. end
  2247.  
  2248. function HAAH()
  2249. attack = true
  2250. hum.WalkSpeed = 0
  2251. Cso("300208779", hed, 10, 1)
  2252. for i = 0,9,0.1 do
  2253. swait()
  2254. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 2)) * angles(Rad(-30), Rad(0), Rad(0)), 0.15)
  2255. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-30 - 2.5 * Sin(sine / 2)), Rad(0), Rad(0)), 0.3)
  2256. if Mrandom(1,15) == 1 then
  2257. tors.Neck.C0 = clerp(tors.Neck.C0, necko * CF(0, 0, 0 + ((1) - 1)) * angles(Rad(Mrandom(-15,15)), Rad(Mrandom(-15,15)), Rad(Mrandom(-15,15))), 1)
  2258. end
  2259. RH.C0 = clerp(RH.C0, CF(1, -1 - 0.1 * Cos(sine / 2), 0.025 * Cos(sine / 2)) * RHCF * angles(Rad(-4.5 - 7.5 * Sin(sine / 2)), Rad(0), Rad(-30)), 0.15)
  2260. LH.C0 = clerp(LH.C0, CF(-1, -1 - 0.1 * Cos(sine / 2), 0.025 * Cos(sine / 2)) * LHCF * angles(Rad(-6.5 - 7.5 * Sin(sine / 2)), Rad(0), Rad(30)), 0.15)
  2261. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 2), 0.025 * Cos(sine / 2)) * angles(Rad(-35 - 7.5 * Sin(sine / 2)), Rad(0), Rad(15 - 7.5 * Sin(sine / 2))), 0.1)
  2262. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 2), 0.025 * Cos(sine / 2)) * angles(Rad(-35 - 7.5 * Sin(sine / 2)), Rad(0), Rad(-15 - 7.5 * Sin(sine / 2))), 0.1)
  2263. end
  2264. attack = false
  2265. hum.WalkSpeed = 10
  2266. end
  2267.  
  2268. function doot_n_die()
  2269. attack = true
  2270. hum.WalkSpeed = 0
  2271. if targetted.Name ~= "ozzak1003" and targetted.Name ~= "kisslarge" and targetted.Name ~= "leadengroin" and targetted.Name ~= "voyqgo" then
  2272. local torsy = targetted:FindFirstChild("UpperTorso") or targetted:FindFirstChild("Torso")
  2273. local partasdeff = Instance.new("ParticleEmitter",torsy)
  2274. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  2275. partasdeff.LightEmission = .1
  2276. partasdeff.Size = NumberSequence.new(0.2)
  2277. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  2278. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  2279. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  2280. partasdeff.Transparency = bbb
  2281. partasdeff.Size = aaa
  2282. partasdeff.ZOffset = .9
  2283. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  2284. partasdeff.LockedToPart = false
  2285. partasdeff.EmissionDirection = "Back"
  2286. partasdeff.Lifetime = NumberRange.new(1, 2)
  2287. partasdeff.Rate = 1000
  2288. partasdeff.Rotation = NumberRange.new(-100, 100)
  2289. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  2290. partasdeff.Speed = NumberRange.new(6)
  2291. partasdeff.VelocitySpread = 10000
  2292. partasdeff.Enabled=false
  2293. for i = 0, 2.4, 0.1 do
  2294. swait()
  2295. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  2296. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  2297. if Mrandom(1,15) == 1 then
  2298. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  2299. end
  2300. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  2301. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  2302. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  2303. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  2304. end
  2305. for i = 0, 1.4, 0.1 do
  2306. swait()
  2307. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  2308. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-15), Rad(0), Rad(-25)), 0.3)
  2309. if Mrandom(1,15) == 1 then
  2310. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-50,50)), Rad(Mrandom(-50,50)), Rad(Mrandom(-50,50))), 0.3)
  2311. end
  2312. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  2313. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  2314. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(85), Rad(0), Rad(-15)), 0.1)
  2315. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  2316. end
  2317. dmg(targetted)
  2318. partasdeff.Enabled=true
  2319. CreateSound("429400881", torsy, 10, .8)
  2320. for i = 0, 1.4, 0.1 do
  2321. swait()
  2322. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  2323. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  2324. if Mrandom(1,15) == 1 then
  2325. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  2326. end
  2327. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  2328. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  2329. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  2330. LW.C0 = clerp(LW.C0, CF(-.4, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(75), Rad(0), Rad(65)), 0.1)
  2331. end
  2332. partasdeff.Enabled=false
  2333. for i = 0, 1.4, 0.1 do
  2334. swait()
  2335. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  2336. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-15), Rad(0), Rad(-25)), 0.3)
  2337. if Mrandom(1,15) == 1 then
  2338. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  2339. end
  2340. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  2341. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  2342. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  2343. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  2344. end
  2345. attack = false
  2346. hum.WalkSpeed = 8
  2347. elseif targetted.Name == "ozzak1003" then
  2348. for i = 0, 2.4, 0.1 do
  2349. swait()
  2350. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  2351. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  2352. if Mrandom(1,15) == 1 then
  2353. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  2354. end
  2355. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  2356. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  2357. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  2358. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  2359. end
  2360. for i = 0, 2.4, 0.1 do
  2361. swait()
  2362. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  2363. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
  2364. if Mrandom(1,15) == 1 then
  2365. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  2366. end
  2367. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  2368. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  2369. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  2370. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  2371. end
  2372. coroutine.wrap(function()
  2373. wait(2)
  2374. --partasdeff:Remove()
  2375. end)()
  2376. local sel = Mrandom(1,3)
  2377. if sel == 1 then
  2378. chatfunc("Damn, I am dumb.")
  2379. elseif sel == 2 then
  2380. chatfunc("CREATOR, HELP ME.")
  2381. elseif sel == 3 then
  2382. chatfunc("Senpai, notice me.")
  2383. end
  2384. wait(2)
  2385. hum.WalkSpeed = 8
  2386. attack = false
  2387. elseif targetted.Name == "kisslarge" then
  2388. for i = 0, 2.4, 0.1 do
  2389. swait()
  2390. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  2391. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  2392. if Mrandom(1,15) == 1 then
  2393. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  2394. end
  2395. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  2396. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  2397. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  2398. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  2399. end
  2400. for i = 0, 2.4, 0.1 do
  2401. swait()
  2402. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  2403. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
  2404. if Mrandom(1,15) == 1 then
  2405. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  2406. end
  2407. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  2408. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  2409. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  2410. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  2411. end
  2412. coroutine.wrap(function()
  2413. wait(2)
  2414. --partasdeff:Remove()
  2415. end)()
  2416. local sel = Mrandom(1,3)
  2417. if sel == 1 then
  2418. chatfunc("WOULD YOU JUST DIE..")
  2419. elseif sel == 2 then
  2420. chatfunc("DIE")
  2421. elseif sel == 3 then
  2422. chatfunc("DIE!!!!!")
  2423. end
  2424. wait(2)
  2425. hum.WalkSpeed = 8
  2426. attack = false
  2427. elseif targetted.Name == "leadengroin" then
  2428. for i = 0, 2.4, 0.1 do
  2429. swait()
  2430. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  2431. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  2432. if Mrandom(1,15) == 1 then
  2433. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  2434. end
  2435. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  2436. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  2437. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  2438. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  2439. end
  2440. for i = 0, 2.4, 0.1 do
  2441. swait()
  2442. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  2443. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
  2444. if Mrandom(1,15) == 1 then
  2445. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  2446. end
  2447. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  2448. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  2449. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  2450. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  2451. end
  2452. coroutine.wrap(function()
  2453. wait(2)
  2454. --partasdeff:Remove()
  2455. end)()
  2456. local sel = Mrandom(1,3)
  2457. if sel == 1 then
  2458. chatfunc("You Chosen Me To Do This..")
  2459. elseif sel == 2 then
  2460. chatfunc("Wh-why")
  2461. elseif sel == 3 then
  2462. chatfunc("I have Not Want To Be Chosen To Do This")
  2463. end
  2464. wait(2)
  2465. hum.WalkSpeed = 8
  2466. attack = false
  2467. elseif targetted.Name == "voyqgo" then
  2468. for i = 0, 2.4, 0.1 do
  2469. swait()
  2470. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  2471. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  2472. if Mrandom(1,15) == 1 then
  2473. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  2474. end
  2475. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  2476. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  2477. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  2478. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  2479. end
  2480. for i = 0, 2.4, 0.1 do
  2481. swait()
  2482. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  2483. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
  2484. if Mrandom(1,15) == 1 then
  2485. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  2486. end
  2487. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  2488. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  2489. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  2490. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  2491. end
  2492. coroutine.wrap(function()
  2493. wait(2)
  2494. --partasdeff:Remove()
  2495. end)()
  2496. local sel = Mrandom(1,3)
  2497. if sel == 1 then
  2498. chatfunc("Heh")
  2499. elseif sel == 2 then
  2500. chatfunc("Ding dong,")
  2501. elseif sel == 3 then
  2502. chatfunc("While you can hear me,.")
  2503. end
  2504. wait(2)
  2505. hum.WalkSpeed = 8
  2506. attack = false
  2507. end
  2508. end
  2509.  
  2510. function doot_die_pls()
  2511. attack = true
  2512. hum.WalkSpeed = 0
  2513. local torsy = targetted:FindFirstChild("UpperTorso") or targetted:FindFirstChild("Torso")
  2514. for i = 0, 2, 0.1 do
  2515. swait()
  2516. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(25)), 0.15)
  2517. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3)
  2518. if Mrandom(1,15) == 1 then
  2519. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  2520. end
  2521. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  2522. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  2523. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(10)), 0.1)
  2524. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  2525. end
  2526. coroutine.resume(coroutine.create(function()
  2527. for i = 1,10 do
  2528. swait()
  2529. local Pully = Create("BodyPosition")({
  2530. P = 9000,
  2531. D = 1000,
  2532. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  2533. position = ra.Position - ra.CFrame.lookVector * 6,
  2534. Parent = torsy
  2535. })
  2536. game:GetService("Debris"):AddItem(Pully, 0.2)
  2537. wait()
  2538. end
  2539. end))
  2540. CreateSound("541909814", torsy, 10, 1)
  2541. CreateSound("131228548", hed, 10, 1)
  2542. for i = 0, 2.2, 0.1 do
  2543. swait()
  2544. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-35)), 0.15)
  2545. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(35)), 0.3)
  2546. if Mrandom(1,15) == 1 then
  2547. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  2548. end
  2549. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(17), Rad(-10)), 0.15)
  2550. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  2551. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1)
  2552. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(40), Rad(0), Rad(-5)), 0.1)
  2553. end
  2554. attack = false
  2555. hum.WalkSpeed = 8
  2556. end
  2557.  
  2558. code = 1678 --jk it doesnt work
  2559.  
  2560. function abc()
  2561. thing = true
  2562. chatfunc("YOU CHOSEN ME TO KILL")
  2563. wait(0.85)
  2564. chatfunc("I DID NOT WANT TO DO THAT")
  2565. wait(1)
  2566. chatfunc("Bye Bye..")
  2567. wait(1)
  2568. Music:Stop()
  2569. attack = true
  2570. hum.WalkSpeed = 0
  2571. hum.JumpPower = 0
  2572. for i = 0,6,0.1 do
  2573. swait()
  2574. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  2575. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3)
  2576. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  2577. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  2578. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  2579. LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), -0.025 * Cos(sine / 20)) * angles(Rad(140), Rad(0), Rad(15)), 0.1)
  2580. end
  2581. CreateSound("1093102664", hed, 10, 1)
  2582. for i = 0,4,0.1 do
  2583. swait()
  2584. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(5), Rad(0), Rad(0)), 0.15)
  2585. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(5), Rad(0), Rad(0)), 0.4)
  2586. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  2587. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  2588. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  2589. LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), -0.025 * Cos(sine / 20)) * angles(Rad(40), Rad(0), Rad(40)), 0.4)
  2590. end
  2591. for i = 0,6,0.1 do
  2592. swait()
  2593. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -1.4 + 0.1 * Cos(sine / 20)) * angles(Rad(45), Rad(0), Rad(0)), 0.15)
  2594. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(35), Rad(0), Rad(0)), 0.3)
  2595. RH.C0 = clerp(RH.C0, CF(1, .4 - 0.1 * Cos(sine / 20), -.6 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(45)), 0.15)
  2596. LH.C0 = clerp(LH.C0, CF(-1, -0.6 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(-0)), 0.15)
  2597. RW.C0 = clerp(RW.C0, CF(1.5, 0.1 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(25)), 0.1)
  2598. LW.C0 = clerp(LW.C0, CF(-1.5, 0.1 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(-25)), 0.1)
  2599. end
  2600. for i = 0,6,0.1 do
  2601. swait()
  2602. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -3 + 0.1) * angles(Rad(90), Rad(0), Rad(0)), 0.15)
  2603. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-30 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3)
  2604. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(80), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.08)
  2605. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-80), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.08)
  2606. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(25 - 2.5 * Sin(sine / 20))), 0.1)
  2607. LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(0 - 4.5 * Sin(sine / 20)), Rad(-13)), 0.1)
  2608. end
  2609. Anchor()
  2610. wait(2)
  2611. chatfunc("I Forgive you what I done")
  2612. wait(1)
  2613. dmg(char)
  2614. print("You Took Suicide")
  2615. for _, v in pairs(Doll:GetChildren()) do
  2616. if v:IsA'BasePart' then
  2617. v:Remove()
  2618. end
  2619. end
  2620. thing = false
  2621. end
  2622.  
  2623. csosoundyi = Instance.new("Sound", hed)
  2624. csosoundyi.SoundId = "rbxassetid://178038408"
  2625. csosoundyi.Volume = 10
  2626. csosoundyi.Pitch = 1
  2627.  
  2628. function Oh_No_AN_ERROR_Has_OcccccccurrEEEED()
  2629. attack = true
  2630. hum.WalkSpeed = 0
  2631. if targetted.Name ~= "kisslarge" and targetted.Name ~= "ozzak1003" and targetted.Name ~= "leadengroin" and targetted.Name ~= "KillerDarkness0105" then
  2632. local torsy = targetted:FindFirstChild("UpperTorso") or targetted:FindFirstChild("Torso")
  2633. local partasdeff = Instance.new("ParticleEmitter",torsy)
  2634. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  2635. partasdeff.LightEmission = .1
  2636. partasdeff.Size = NumberSequence.new(0.2)
  2637. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  2638. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  2639. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  2640. partasdeff.Transparency = bbb
  2641. partasdeff.Size = aaa
  2642. partasdeff.ZOffset = .9
  2643. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  2644. partasdeff.LockedToPart = false
  2645. partasdeff.EmissionDirection = "Back"
  2646. partasdeff.Lifetime = NumberRange.new(1, 2)
  2647. partasdeff.Rate = 1000
  2648. partasdeff.Rotation = NumberRange.new(-100, 100)
  2649. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  2650. partasdeff.Speed = NumberRange.new(6)
  2651. partasdeff.VelocitySpread = 10000
  2652. partasdeff.Enabled=false
  2653. for i = 0, 1.2, 0.1 do
  2654. swait()
  2655. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  2656. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  2657. if Mrandom(1,15) == 1 then
  2658. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  2659. end
  2660. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  2661. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  2662. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
  2663. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  2664. end
  2665. HW.Part0 = root
  2666. for i = 0, 1.8, 0.1 do
  2667. swait()
  2668. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  2669. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  2670. if Mrandom(1,15) == 1 then
  2671. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  2672. end
  2673. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  2674. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  2675. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(35), Rad(0), Rad(5)), 0.1)
  2676. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  2677. HW.C0 = clerp(HW.C0, CF(1,-2.9,-.7) * angles(Rad(-90), Rad(0), Rad(0)), 0.1)
  2678. end
  2679. kdown(targetted)
  2680. for i = 0, 1.6, 0.1 do
  2681. swait()
  2682. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  2683. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  2684. if Mrandom(1,15) == 1 then
  2685. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  2686. end
  2687. RH.C0 = clerp(RH.C0, CF(1, -0.4 - 0.1 * Cos(sine / 20), -.8 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  2688. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  2689. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  2690. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  2691. end
  2692. for i = 1,7 do
  2693. partasdeff.Enabled = false
  2694. for i = 0, 1.6, 0.1 do
  2695. swait()
  2696. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(5), Rad(0), Rad(0)), 0.15)
  2697. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(25), Rad(0), Rad(0)), 0.3)
  2698. if Mrandom(1,15) == 1 then
  2699. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  2700. end
  2701. RH.C0 = clerp(RH.C0, CF(1, -0.1 - 0.1 * Cos(sine / 20), -.8 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  2702. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  2703. RW.C0 = clerp(RW.C0, CF(1.5, 0.3 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(15)), 0.1)
  2704. LW.C0 = clerp(LW.C0, CF(-1.5, 0.3 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-15)), 0.1)
  2705. end
  2706. CreateSound("429400881", torsy, 10, 1)
  2707. partasdeff.Enabled = true
  2708. for i = 0, 1.6, 0.1 do
  2709. swait()
  2710. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  2711. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(25), Rad(0), Rad(0)), 0.3)
  2712. if Mrandom(1,15) == 1 then
  2713. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  2714. end
  2715. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), -.5 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(10)), 0.15)
  2716. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  2717. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(15)), 0.1)
  2718. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-15)), 0.1)
  2719. end
  2720. end
  2721. partasdeff.Enabled = false
  2722. dmg(targetted)
  2723. attack = false
  2724. HW.Part0 = ra
  2725. HW.C0 = clerp(HW.C0, CF(-.2,-.8,-.4) * angles(Rad(-30), Rad(220), Rad(65)), 0.1)
  2726. hum.WalkSpeed = 8
  2727. elseif targetted.Name == "ozzak1003" then
  2728. for i = 0, 3.2, 0.1 do
  2729. swait()
  2730. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  2731. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  2732. if Mrandom(1,15) == 1 then
  2733. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  2734. end
  2735. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  2736. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  2737. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
  2738. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  2739. end
  2740. for i = 0, 1.8, 0.1 do
  2741. swait()
  2742. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  2743. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  2744. if Mrandom(1,15) == 1 then
  2745. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  2746. end
  2747. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  2748. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  2749. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  2750. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  2751. end
  2752. coroutine.wrap(function()
  2753. wait(2)
  2754. --partasdeff:Remove()
  2755. end)()
  2756. local sel = Mrandom(1,3)
  2757. if sel == 1 then
  2758. chatfunc("-Breaths-")
  2759. elseif sel == 2 then
  2760. chatfunc("i will never do this again,")
  2761. elseif sel == 3 then
  2762. chatfunc("Uhhh")
  2763. end
  2764. wait(2)
  2765. hum.WalkSpeed = 8
  2766. attack = false
  2767. elseif targetted.Name == "kisslarge" then
  2768. for i = 0, 3.2, 0.1 do
  2769. swait()
  2770. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  2771. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  2772. if Mrandom(1,15) == 1 then
  2773. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  2774. end
  2775. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  2776. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  2777. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
  2778. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  2779. end
  2780. for i = 0, 1.8, 0.1 do
  2781. swait()
  2782. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  2783. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  2784. if Mrandom(1,15) == 1 then
  2785. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  2786. end
  2787. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  2788. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  2789. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  2790. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  2791. end
  2792. coroutine.wrap(function()
  2793. wait(2)
  2794. --partasdeff:Remove()
  2795. end)()
  2796. local sel = Mrandom(1,3)
  2797. if sel == 1 then
  2798. chatfunc("PLEASE JUST TRUST ME PLEASE")
  2799. elseif sel == 2 then
  2800. chatfunc("WHY")
  2801. elseif sel == 3 then
  2802. chatfunc("T,Trust M,me")
  2803. end
  2804. wait(2)
  2805. hum.WalkSpeed = 8
  2806. attack = false
  2807. elseif targetted.Name == "leadengroin" then
  2808. for i = 0, 3.2, 0.1 do
  2809. swait()
  2810. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  2811. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  2812. if Mrandom(1,15) == 1 then
  2813. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  2814. end
  2815. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  2816. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  2817. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
  2818. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  2819. end
  2820. for i = 0, 1.8, 0.1 do
  2821. swait()
  2822. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  2823. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  2824. if Mrandom(1,15) == 1 then
  2825. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  2826. end
  2827. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  2828. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  2829. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  2830. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  2831. end
  2832. coroutine.wrap(function()
  2833. wait(2)
  2834. --partasdeff:Remove()
  2835. end)()
  2836. local sel = Mrandom(1,3)
  2837. if sel == 1 then
  2838. chatfunc("Uhhh")
  2839. elseif sel == 2 then
  2840. chatfunc("Serious")
  2841. elseif sel == 3 then
  2842. chatfunc("VSB Is Broken")
  2843. end
  2844. wait(2)
  2845. hum.WalkSpeed = 8
  2846. attack = false
  2847. elseif targetted.Name == "voyqgo" then
  2848. for i = 0, 3.2, 0.1 do
  2849. swait()
  2850. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  2851. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  2852. if Mrandom(1,15) == 1 then
  2853. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  2854. end
  2855. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  2856. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  2857. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
  2858. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  2859. end
  2860. for i = 0, 1.8, 0.1 do
  2861. swait()
  2862. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  2863. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  2864. if Mrandom(1,15) == 1 then
  2865. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  2866. end
  2867. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  2868. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  2869. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  2870. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  2871. end
  2872. coroutine.wrap(function()
  2873. wait(2)
  2874. --partasdeff:Remove()
  2875. end)()
  2876. local sel = Mrandom(1,3)
  2877. if sel == 1 then
  2878. chatfunc("wut")
  2879. elseif sel == 2 then
  2880. chatfunc("hm")
  2881. elseif sel == 3 then
  2882. chatfunc("um")
  2883. end
  2884. wait(2)
  2885. hum.WalkSpeed = 8
  2886. attack = false
  2887. end
  2888. end
  2889.  
  2890. function HAAH()
  2891. attack = true
  2892. hum.WalkSpeed = 0
  2893. csosoundyi:Play()
  2894. repeat
  2895. swait()
  2896. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 2)) * angles(Rad(-30), Rad(0), Rad(0)), 0.15)
  2897. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-30 - 2.5 * Sin(sine / 2)), Rad(0), Rad(0)), 0.3)
  2898. if Mrandom(1,15) == 1 then
  2899. tors.Neck.C0 = clerp(tors.Neck.C0, necko * CF(0, 0, 0 + ((1) - 1)) * angles(Rad(Mrandom(-15,15)), Rad(Mrandom(-15,15)), Rad(Mrandom(-15,15))), 1)
  2900. end
  2901. RH.C0 = clerp(RH.C0, CF(1, -1 - 0.1 * Cos(sine / 2), 0.025 * Cos(sine / 2)) * RHCF * angles(Rad(-4.5 - 7.5 * Sin(sine / 2)), Rad(0), Rad(-30)), 0.15)
  2902. LH.C0 = clerp(LH.C0, CF(-1, -1 - 0.1 * Cos(sine / 2), 0.025 * Cos(sine / 2)) * LHCF * angles(Rad(-6.5 - 7.5 * Sin(sine / 2)), Rad(0), Rad(30)), 0.15)
  2903. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 2), 0.025 * Cos(sine / 2)) * angles(Rad(-35 - 7.5 * Sin(sine / 2)), Rad(0), Rad(15 - 7.5 * Sin(sine / 2))), 0.1)
  2904. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 2), 0.025 * Cos(sine / 2)) * angles(Rad(-35 - 7.5 * Sin(sine / 2)), Rad(0), Rad(-15 - 7.5 * Sin(sine / 2))), 0.1)
  2905. until csosoundyi.Playing == false
  2906. attack = false
  2907. hum.WalkSpeed = 10
  2908. end
  2909.  
  2910. thing = false
  2911.  
  2912.  
  2913. mouse.Button1Down:connect(function()
  2914. if attack == false and targetted ~= nil and thing == false then
  2915. doot_n_die()
  2916. GlowParticle.Enabled = false
  2917. end
  2918. end)
  2919.  
  2920. mouse.KeyDown:connect(function(key)
  2921. if attack == false then
  2922. if key == 'q' and thing == false then
  2923. targett()
  2924. elseif key == 'x' and targetted ~= nil and thing == false then
  2925. doot_die_pls()
  2926. elseif key == 'r' and targetted ~= nil and thing == false then
  2927. CreateSound("174271590", hed, .4, math.random(5, 15) / 5)
  2928. root.CFrame = targetted.Head.CFrame * CFrame.new(0, 0, 6)
  2929. elseif key == 'p' then
  2930. abc()
  2931. elseif key == 'f' and targetted ~= nil then
  2932. Oh_No_AN_ERROR_Has_OcccccccurrEEEED()
  2933. elseif key == 't' and thing == false then
  2934. HAAH()
  2935. end
  2936. end
  2937. end)
  2938.  
  2939. -------------------------------------------------------
  2940. --End Attacks N Stuff--
  2941. -------------------------------------------------------
  2942.  
  2943.  
  2944.  
  2945.  
  2946.  
  2947.  
  2948.  
  2949.  
  2950.  
  2951. -------------------------------------------------------
  2952. --Start Animations--
  2953. -------------------------------------------------------
  2954. print("HAAH")
  2955. Music.SoundId = "rbxassetid://"..SONG
  2956. Music.Looped = true
  2957. Music.Pitch = 1
  2958. Music.Volume = 2
  2959. Music.Parent = char
  2960. Music:Resume()
  2961. --AAAAAAAAAAAAAAAA
  2962. while true do
  2963. swait()
  2964. sine = sine + change
  2965. local torvel = (root.Velocity * Vector3.new(1, 0, 1)).magnitude
  2966. local velderp = root.Velocity.y
  2967. hitfloor, posfloor = rayCast(root.Position, CFrame.new(root.Position, root.Position - Vector3.new(0, 1, 0)).lookVector, 4* Player_Size, char)
  2968. if equipped == true or equipped == false then
  2969. if attack == false then
  2970. idle = idle + 1
  2971. else
  2972. idle = 0
  2973. end
  2974. if 1 < root.Velocity.y and hitfloor == nil then
  2975. Anim = "Jump"
  2976. if attack == false then
  2977. rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1 * Cos(sine / 20)* Player_Size) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  2978. neck.C0 = clerp(neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(-10 - 2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3)
  2979. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -.2 - 0.1 * Cos(sine / 20), -.3* Player_Size) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  2980. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20), 0* Player_Size) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  2981. RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-.6), Rad(13 + 4.5 * Sin(sine / 20))), 0.1)
  2982. LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-.6), Rad(-13 - 4.5 * Sin(sine / 20))), 0.1)
  2983. end
  2984. elseif -1 > root.Velocity.y and hitfloor == nil then
  2985. Anim = "Fall"
  2986. if attack == false then
  2987. rootj.C0 = clerp(rootj.C0, RootCF * angles(math.min(math.max(root.Velocity.Y/100,-Rad(65)),Rad(65)),0,0),0.3)
  2988. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-10), Rad(0), Rad(0)), 0.3)
  2989. RW.C0 = clerp(RW.C0, CF(1.5, 0.5, 0) * angles(math.min(math.max(root.Velocity.Y/100,-Rad(65)),Rad(65)),0,Rad(15)),0.3)
  2990. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * angles(math.min(math.max(root.Velocity.Y/100,-Rad(65)),Rad(65)),0,Rad(-15)),0.3)
  2991. LH.C0=clerp(LH.C0, CF(-1,-.4-0.1 * Cos(sine / 20), -.6) * LHCF * angles(Rad(-5), Rad(-0), Rad(20)), 0.15)
  2992. RH.C0=clerp(RH.C0, CF(1,-1-0.1 * Cos(sine / 20), -.3) * angles(Rad(0), Rad(90), Rad(0)), .3)
  2993. end
  2994. elseif torvel < 1 and hitfloor ~= nil then
  2995. Anim = "Idle"
  2996. change = 1
  2997. if attack == false then
  2998. HeadTwitch = false
  2999. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  3000. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(30 - 2.5 * Sin(sine / 18)), Rad(0), Rad(0)), 0.3)
  3001. if Mrandom(1,15) == 1 then
  3002. tors.Neck.C0 = clerp(tors.Neck.C0, necko * CF(0, 0, 0 + ((1) - 1)) * angles(Rad(Mrandom(-15,15)), Rad(Mrandom(-15,15)), Rad(Mrandom(-15,15))), 1)
  3003. end
  3004. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(0)), 0.15)
  3005. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  3006. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(-10 * Cos(sine / 20)), Rad(5 - 2.5 * Sin(sine / 20))), 0.1)
  3007. LW.C0 = clerp(LW.C0, CF(-.8, 0.5 + 0.05 * Sin(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(20), Rad(-215)), 0.1)
  3008. if HeadTwitch == false and Mrandom(1, 25) == 1 then
  3009. tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(Mrandom(-90, 90)), Rad(Mrandom(-90, 90)), Rad(Mrandom(-90, 90))), 0.15)
  3010. end
  3011. end
  3012. elseif torvel < 50 and hitfloor ~= nil then
  3013. Anim = "Walk"
  3014. change = 1
  3015. if attack == false then
  3016. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(30 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3)
  3017. if Mrandom(1,15) == 1 then
  3018. tors.Neck.C0 = clerp(tors.Neck.C0, necko * CF(0, 0, 0 + ((1) - 1)) * angles(Rad(Mrandom(-15,15)), Rad(Mrandom(-15,15)), Rad(Mrandom(-15,15))), 1)
  3019. end
  3020. RH.C0 = clerp(RH.C0, CF(1, -0.925 - 0.5 * Cos(sine / 7) / 2, 0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 - 5 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)
  3021. LH.C0 = clerp(LH.C0, CF(-1, -0.925 + 0.5 * Cos(sine / 7) / 2, -0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 + 5 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)
  3022. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 7), 0.15 * Cos(sine / 7)) * angles(Rad(45) * Cos(sine / 7) , Rad(0), Rad(5) - ra.RotVelocity.Y / 75), 0.1)
  3023. LW.C0 = clerp(LW.C0, CF(-.8, 0.5 + 0.05 * Sin(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(20), Rad(-215)), 0.1)
  3024. end
  3025. end
  3026. end
  3027. if 0 < #Effects then
  3028. for e = 1, #Effects do
  3029. if Effects[e] ~= nil then
  3030. local Thing = Effects[e]
  3031. if Thing ~= nil then
  3032. local Part = Thing[1]
  3033. local Mode = Thing[2]
  3034. local Delay = Thing[3]
  3035. local IncX = Thing[4]
  3036. local IncY = Thing[5]
  3037. local IncZ = Thing[6]
  3038. if 1 >= Thing[1].Transparency then
  3039. if Thing[2] == "Block1" then
  3040. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  3041. local Mesh = Thing[1].Mesh
  3042. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  3043. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  3044. elseif Thing[2] == "Block2" then
  3045. Thing[1].CFrame = Thing[1].CFrame + Vector3.new(0, 0, 0)
  3046. local Mesh = Thing[7]
  3047. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  3048. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  3049. elseif Thing[2] == "Block3" then
  3050. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) + Vector3.new(0, 0.15, 0)
  3051. local Mesh = Thing[7]
  3052. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  3053. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  3054. elseif Thing[2] == "Cylinder" then
  3055. local Mesh = Thing[1].Mesh
  3056. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  3057. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  3058. elseif Thing[2] == "Blood" then
  3059. local Mesh = Thing[7]
  3060. Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, 0.5, 0)
  3061. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  3062. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  3063. elseif Thing[2] == "Elec" then
  3064. local Mesh = Thing[1].Mesh
  3065. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  3066. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  3067. elseif Thing[2] == "Disappear" then
  3068. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  3069. elseif Thing[2] == "Shatter" then
  3070. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  3071. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  3072. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  3073. Thing[6] = Thing[6] + Thing[5]
  3074. end
  3075. else
  3076. Part.Parent = nil
  3077. table.remove(Effects, e)
  3078. end
  3079. end
  3080. end
  3081. end
  3082. end
  3083. end
  3084. --[[
  3085. A bit of lore for those who are wondering :
  3086.  
  3087. Micheal (Voodoo Child) was born in a lone village with his sister, father, and mother
  3088. his mother died when he was age 6 and felt that it was his fault she died, as though it was not.
  3089. The village whereabouts was in a forest that some named "The Dead Woods" for whoever went in there,
  3090. never came back.
  3091. A few years past after the death and funeral of his mother, his sister caught a deadly disease, the guilt he felt
  3092. like he did from his mother came upon him once again, for this time was his fault, as they were playing near the oaks of hell,
  3093. which can give others an un-curable sickness or instant death, his sister got the worse fate.
  3094. The only cure known is to get herbs from the witch of the dead woods and do her deeds, but as others know
  3095. those who enter never return, but he was a brave boy and set out to find the witch, his father worried forced him not to go,
  3096. But during the night he snuck out of his home and went...
  3097. His adventure began but not for long as he already saw a hut above, he knocks on the door and waits for a respond,
  3098. nothing.
  3099. After some time the door finally opened and there she was the horrible wrinkle faced creature, he spoke
  3100. "Ma-May I have some of your herbs so I may heal my sister?"
  3101. The witch replied, "Yes you may my little child, but only on one condition, you must do 5 ta-" Micheal cuts her off.
  3102. "I DON'T WANT TO DO ANY TASK I JUST WISH TO SAVE MY SISTER, so please only this once?"
  3103. The witches anger grew, she's never been interrupted, and she knew what she must do.
  3104. "YOU DARE CUT OFF THE SACRED WORDS OF ME? I SHALL CURSE YOU WITH THE SOULS OF THE INNOCENT!" She screamed.
  3105. Micheal terrified, a storm brew, and the witches words could be heard from echoes from every angle, lightning strikes trees and rain pours down,
  3106. covering his head, closing his eyes, and putting himself into a ball, after time everything stopped.
  3107. He looked up cautiously, looking around up and finally down, he sees a pin, and a doll. He bends down and grabs them both,
  3108. looking at them he remembers that he didn't get any herbs but he didn't have enough time he quickly ran back to the village and put both the pin and doll into his pockets...
  3109.  
  3110. He was already to late. His sister passed away he bent to his knees and cried, some sang and others left and cried.
  3111. He pulled the doll and pin, from his pocket and laid it on her body and went to his room.
  3112. Moving he gets pinned and looks behind him, the doll and pin... he was terrified, he couldn't say a word and couldn't scream, he passes out.
  3113. Waking up he notices his home and village into shambles, dead ones laying everywhere.
  3114. T O B E C O N T I N U E D !
  3115. also there's a code in the script which i have hidden, if you say it in chat it'll say something
  3116. --]]
  3117. -------------------------------------------------------
  3118. --End Animations And Script--
  3119. -------------------------------------------------------
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