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- Text dump of last turn: https://pastebin.com/pjRCFTKK
- [size=12][b]=Turn 35 Combat Phase 3/3=[/b][/size]
- This turn will last until combat is resolved
- [size=9]WAR![/size]
- [img]https://i.pinimg.com/736x/80/29/a0/8029a0fe329a04e168bb4e71ee61824e--roman-armor-pax-romana.jpg[/img]
- [u]Helvetii War[/u]
- The romans have withdrawn back to Lugdunum among the Allobroges for the year. Due to political machinations in Rome, the Treaty of Vivarum, Pompeius has been given imperium in Gaul. Pisentius returns back to Rome reluctantly. Although of little ability, he Pompeius is now in charge.
- The Helvetii seem intent on making a strike southwards directly into the roman province of Galia Narbonesis, if Pompetius does not halt them they will easily overrun the region.
- [url=https://i.imgur.com/tSdkgq5.png][b]2nd Gallic War[/b][/url]
- COMMANDER: *Semper Pompeius (Phoenix)
- Legio Evocati IV Invicta
- Legio IX Mortis
- Legio XIV Gemina
- Legio III Helvetica
- Legio VII Gallica
- 6 Legions
- [list]
- [*]The Helvetii have 14 armies.
- [*]Disaster Roll 10, Lesser Disaster 17
- [*]For every turn this war is not resolved -20 talents, and if ignored +1 unrest
- [*]If not beaten or stalemated, the Helvetii will take Narbonese Gaul gaining 1 army, then Cisalpine Gaul gaining another army
- [*]If Rome wins, gain War Spoils of 15 Talents and activates new war(s)[/list]
- [img]https://i.pinimg.com/564x/3b/c4/15/3bc415431972bdf62ba3159ca46c1e6c.jpg[/img]
- [u]2nd Cilician Pirate War[/u]
- After last years botched campaign, Pisentius has been given command over the fleets, while Cocles will make the attack by land and siege their fortress. The pirates, as always, are ready for a fight.
- OPTIONAL: The once glorious Seleucid state is now clouded by endless civil wars and failed campaigns against Parthia. At present, three sons of the previous king vie for power. Antiochus in the east, backed by Armenia, Demetrius in south backed by the Ptolemies, and Philip in Antioch. As the roman forces approach Cilicia he requests support from Cocles in his civil war ( 3 dice will be thrown for each claimant, whoever is higher wins. Cocles may send legion(s) to get +1 on dice roll or vet +2) In return, Philip will willingly join Rome (essentially becoming a governor of syria as a province) and will give syria personal income to Cocles for as long as he lives.
- [url=http://www.amarriner.com/ror/cards/cilicianpirates.png][b]2nd Cilician Pirates[/b][/url]
- NAVAL COMMANDER: Aquillo Pisentius (White Army)
- 6 Fleets
- +1 fleet (bought via gabinian law) -10 talents
- LAND COMMANDER: Gaius Tertius Cocles (Empirezz)
- Legio Evocati II Victrix
- Legio X Africana
- 5 Legions
- [list]
- [*]The Pirates have 6 Fleets that must be beaten, and they have 3 armies, need 2 fleets to support the war on land.
- [*]Disaster Roll 18, Lesser Disaster 12
- [*]For every turn this war is not resolved -20 talents, +1 unrest for Piracy, and if ignored +1 unrest
- [*]If Rome wins, gain War Spoils of 10 Talents[/list]
- [u]ELECTION RESULTS[/u]
- [img]https://i.imgur.com/QlcmqD8.png[/img]
- Gaius Tertius Cocles (Empirezz)+ *Semper Pompeius (Phoenix) won Consulship
- Aquillo Pisentius (White Army) won censorship
- Medicus Subsilva (Jedi)won praetorship
- Ovidian Land Bill (Tier III) passes +4 popularity pking, +2 popularity tunder
- Imperium Legatus passes, +2 influence mrarmy, and is currently in effect
- Concession was vetoed and returns to deck
- Former Consuls and praetors can now claim their Proconsulship or propraetorship..
- [u]PROVINCIAL AFFAIRS[/u]
- [img]https://i.imgur.com/vwF0Ys5.png[/img]
- [list]
- [*]For his final term, Crismus Benedictus (Boywind) has managed Africa corruptly from his capital at Utica, plundering 3 talents. . He also paid 6 talents in taxes to Rome
- [*]For his final term, Aurelius Cornellius Scipio (Zephyrusu) has managed Asia honestly and fairly from his capital of Ephesus, paying 7 talents in taxes to Rome, and raising 3 pergamese cavalry divisions
- [/list]
- 13 talents to rome
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