Advertisement
AhnafAbdullah27

Debugging GameLauncher.exe

Feb 9th, 2018
104
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 5.10 KB | None | 0 0
  1. See the end of this message for details on invoking
  2. just-in-time (JIT) debugging instead of this dialog box.
  3.  
  4. ************** Exception Text **************
  5. System.Xml.XmlException: Data at the root level is invalid. Line 1, position 1.
  6. at System.Xml.XmlTextReaderImpl.Throw(Exception e)
  7. at System.Xml.XmlTextReaderImpl.Throw(String res, String arg)
  8. at System.Xml.XmlTextReaderImpl.ParseRootLevelWhitespace()
  9. at System.Xml.XmlTextReaderImpl.ParseDocumentContent()
  10. at System.Xml.XmlTextReaderImpl.Read()
  11. at System.Xml.XmlLoader.Load(XmlDocument doc, XmlReader reader, Boolean preserveWhitespace)
  12. at System.Xml.XmlDocument.Load(XmlReader reader)
  13. at System.Xml.XmlDocument.LoadXml(String xml)
  14. at GameLauncher.mainScreen.registerButton_Click(Object sender, EventArgs e)
  15. at System.Windows.Forms.Control.OnClick(EventArgs e)
  16. at System.Windows.Forms.Button.OnClick(EventArgs e)
  17. at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
  18. at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
  19. at System.Windows.Forms.Control.WndProc(Message& m)
  20. at System.Windows.Forms.ButtonBase.WndProc(Message& m)
  21. at System.Windows.Forms.Button.WndProc(Message& m)
  22. at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
  23. at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
  24. at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
  25.  
  26.  
  27. ************** Loaded Assemblies **************
  28. mscorlib
  29. Assembly Version: 4.0.0.0
  30. Win32 Version: 4.7.2558.0 built by: NET471REL1
  31. CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
  32. ----------------------------------------
  33. GameLauncher
  34. Assembly Version: 1.0.0.154
  35. Win32 Version: 1.0.0.154
  36. CodeBase: file:///C:/Games/Need%20For%20Speed%20World/GameLauncher.exe
  37. ----------------------------------------
  38. System.Windows.Forms
  39. Assembly Version: 4.0.0.0
  40. Win32 Version: 4.7.2558.0 built by: NET471REL1
  41. CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
  42. ----------------------------------------
  43. System
  44. Assembly Version: 4.0.0.0
  45. Win32 Version: 4.7.2558.0 built by: NET471REL1
  46. CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
  47. ----------------------------------------
  48. System.Drawing
  49. Assembly Version: 4.0.0.0
  50. Win32 Version: 4.7.2558.0 built by: NET471REL1
  51. CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
  52. ----------------------------------------
  53. System.Configuration
  54. Assembly Version: 4.0.0.0
  55. Win32 Version: 4.7.2558.0 built by: NET471REL1
  56. CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
  57. ----------------------------------------
  58. System.Core
  59. Assembly Version: 4.0.0.0
  60. Win32 Version: 4.7.2558.0 built by: NET471REL1
  61. CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
  62. ----------------------------------------
  63. System.Xml
  64. Assembly Version: 4.0.0.0
  65. Win32 Version: 4.7.2612.0 built by: NET471REL1LAST_B
  66. CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
  67. ----------------------------------------
  68. Newtonsoft.Json
  69. Assembly Version: 10.0.0.0
  70. Win32 Version: 10.0.3.21018
  71. CodeBase: file:///C:/Games/Need%20For%20Speed%20World/Newtonsoft.Json.DLL
  72. ----------------------------------------
  73. System.Numerics
  74. Assembly Version: 4.0.0.0
  75. Win32 Version: 4.7.2558.0 built by: NET471REL1
  76. CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Numerics/v4.0_4.0.0.0__b77a5c561934e089/System.Numerics.dll
  77. ----------------------------------------
  78. System.Runtime.Serialization
  79. Assembly Version: 4.0.0.0
  80. Win32 Version: 4.7.2612.0 built by: NET471REL1LAST_B
  81. CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Serialization/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Serialization.dll
  82. ----------------------------------------
  83. System.Data
  84. Assembly Version: 4.0.0.0
  85. Win32 Version: 4.7.2558.0 built by: NET471REL1
  86. CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_32/System.Data/v4.0_4.0.0.0__b77a5c561934e089/System.Data.dll
  87. ----------------------------------------
  88.  
  89. ************** JIT Debugging **************
  90. To enable just-in-time (JIT) debugging, the .config file for this
  91. application or computer (machine.config) must have the
  92. jitDebugging value set in the system.windows.forms section.
  93. The application must also be compiled with debugging
  94. enabled.
  95.  
  96. For example:
  97.  
  98. <configuration>
  99. <system.windows.forms jitDebugging="true" />
  100. </configuration>
  101.  
  102. When JIT debugging is enabled, any unhandled exception
  103. will be sent to the JIT debugger registered on the computer
  104. rather than be handled by this dialog box.
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement