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  1. [801989E0] BackupNameAttachment=" Build(0) Date(19 October 2019) Time(09 37 40)" -- used by backup system
  2. [00000020]
  3. [38F38F32] Log Started at #c
  4. [84D22704] Running 64 bit version
  5. [7AB6F5FE] Executable: Z:\Glyph\bin64\archeage.exe
  6. [E5C771AC] FileVersion: 6.0.7.0
  7. [F799D55F] ProductVersion: 6.0.7.0
  8. [1F1D6B13] Using Microsoft (tm) C++ Standard Library implementation
  9. [00000020]
  10. [C7D96C80] Revision: 458202
  11. [00000020]
  12. [64533E3E] this is the first client
  13. <09:37:40> [CA241625] can't mount c:\ArcheAge1\Working/Code/scripts on /scripts_dev due to: 3
  14. <09:37:40> [83113B9C] failed to mount (c:\ArcheAge1\Working/Code/scripts)
  15. <09:37:59> [B9197FD5][Error] ConsoleVariableGroup[option_name_tag_mode] key[name_tag_appellation_show] has no default
  16. <09:37:59> [76666E6D]
  17. --- CPU detection ---
  18. <09:37:59> [F4D992D8] CPU: AMD AMD FX(tm)-8150 Eight-Core Processor
  19. <09:37:59> [3F649B02] Family: 15, Model: 1, Stepping: 2
  20. <09:37:59> [83D12E0B] FPU: On-Chip
  21. <09:37:59> [50919DA0] CPU Speed (estimated): 3900.901696 MHz
  22. <09:37:59> [C73FD83A] MMX: not present
  23. <09:37:59> [89D1077A] SSE: present
  24. <09:37:59> [64E2B6F1] 3DNow!: present
  25. <09:37:59> [27B7AC6E] Serial number not present or disabled
  26. <09:37:59> [1D2D8E5B] Number of logical processors: 8
  27. <09:37:59> [FA658084] Number of available logical processors: 8
  28. <09:37:59> [A1F061C2] Invariant Time Stamp Counter : yes
  29. <09:37:59> [FA0251ED] ---------------------
  30.  
  31. <09:37:59> [03E7D838] Device Info
  32. <09:37:59> [9F603516] Device Info - 1
  33. <09:37:59> [9F603517] Device Info - 2
  34. <09:38:01> [9F603518] Device Info - 3
  35. <09:38:01> [9F603519] Device Info - 4
  36. <09:38:01> [9F60351A] Device Info - 5
  37. <09:38:01> [9F60351B] Device Info - 6
  38. <09:38:01> [9F60351C] Device Info - 7
  39. <09:38:01> [E98ECC28] Video Memory Info
  40. <09:38:01> [D5FBE664] Video Memory - 1
  41. <09:38:01> [D5FBE665] Video Memory - 2
  42. <09:38:02> [D5FBE666] Video Memory - 3
  43. <09:38:02> [D5FBE667] Video Memory - 4
  44. <09:38:02> [D5FBE668] Video Memory - 5
  45. <09:38:02> [D5FBE669] Video Memory - 6
  46. <09:38:02> [D5FBE66A] Video Memory - 7
  47. <09:38:02> [D5FBE66B] Video Memory - 8
  48. <09:38:02> [3A4D54A2][Warning] config/gpu/amd.txt line 55 contains a multiple defined GPU rating!
  49. <09:38:02> [D20872C0] InitThreadAffinities
  50. <09:38:02> [2F28A434] UpdateMainThreadAffinity
  51. <09:38:02> [2D709BD2] Windows 8.1 64 bit (build 6.3.9600)
  52. <09:38:02> [38DFF081] System language: English
  53. <09:38:02> [B4BFF198] Windows Directory: "C:\WINDOWS"
  54. <09:38:02> [341B54F1] Prerequisites...
  55. <09:38:02> [5D1B3C9C] * Installation of KB940105 hotfix required: no! (either not needed or already installed)
  56. <09:38:02> [FF5A75D8] Local time is 09:38:02 10/19/19, system running for 272 minutes
  57. <09:38:02> [7267B2D4] 16287MB physical memory installed, 11993MB available, 134217727MB virtual memory installed, 26 percent of memory in use
  58. <09:38:02> [31259232] PageFile usage:
  59. <09:38:02> [B95F69CC] Current display mode is 1920x1080x32
  60. <09:38:02> [1F567DD1] IBM enhanced (101/102-key) keyboard and 8+ button mouse installed
  61. <09:38:02> [CE30556B] ----- GPU Detection -----------------
  62. <09:38:02> [03E7D838] Device Info
  63. <09:38:02> [9F603516] Device Info - 1
  64. <09:38:02> [9F603517] Device Info - 2
  65. <09:38:03> [9F603518] Device Info - 3
  66. <09:38:03> [9F603519] Device Info - 4
  67. <09:38:03> [9F60351A] Device Info - 5
  68. <09:38:03> [9F60351B] Device Info - 6
  69. <09:38:03> [9F60351C] Device Info - 7
  70. <09:38:03> [E98ECC28] Video Memory Info
  71. <09:38:03> [D5FBE664] Video Memory - 1
  72. <09:38:03> [D5FBE665] Video Memory - 2
  73. <09:38:05> [D5FBE666] Video Memory - 3
  74. <09:38:05> [D5FBE667] Video Memory - 4
  75. <09:38:05> [D5FBE668] Video Memory - 5
  76. <09:38:05> [D5FBE669] Video Memory - 6
  77. <09:38:05> [D5FBE66A] Video Memory - 7
  78. <09:38:05> [D5FBE66B] Video Memory - 8
  79. <09:38:07> [99EA404A] NVIDIA GeForce GTX 750 Ti (vendor = 0x10de, device = 0x1380, subSys = 0x1380196e)
  80. <09:38:07> [77718B6A] -- Video memory: 1952 MB
  81. <09:38:07> [30DF1863] -- Minimum SM 2.0 support: yes
  82. <09:38:07> [13E11956] -- DX11 supported: yes
  83. <09:38:07> [50B60100] --------------------------------------------------------------------------------
  84. <09:38:07> [5921EDBE] Stream Engine Initialization
  85. <09:38:07> [BA0D559B] Splash: Initializing Stream Engine...
  86. <09:38:07> [939F6EBB] Enable Resolutions : 16
  87. <09:38:07> [B324CD25] Screen Resolution - 1600x900
  88. <09:38:07> [3778EA0B] Screen Resolution - 2 (1920x1080)
  89. <09:38:07> [A1B107F0] Screen Resolution - Test OK (1920x1080)
  90. <09:38:09> [A9E4B0F2] Network initialization
  91. <09:38:09> [BA0D559B] Splash: Initializing Network System...
  92. <09:38:09> [14FAD233] Socket I/O by iocp
  93. <09:38:09> [E36A4FB9] Physics initialization
  94. <09:38:09> [BA0D559B] Splash: Initializing Physics...
  95. <09:38:10> [2462D581] MovieSystem initialization
  96. <09:38:10> [BA0D559B] Splash: Initializing Movie System...
  97. <09:38:10> [93287AEC] Renderer initialization - Start
  98. <09:38:10> [BA0D559B] Splash: Initializing Renderer...
  99. <09:38:10> [91207680] Renderer initialization - Open
  100. <09:38:10> [4377E7CB] Renderer initialization - DLL Load(CryRenderD3D10.dll)
  101. <09:38:10> [71203A94] Renderer initialization - DLL Done
  102. <09:38:10> [71227C22] Renderer initialization - DLL Init
  103. <09:38:10> [C653D9CB] Renderer initialization - Instance
  104. <09:38:25> [F4516946] D3D Adapter: Description: NVIDIA GeForce GTX 750 Ti
  105. <09:38:25> [A39C3A75] D3D Adapter: Driver version (UMD): 26.21.14.3648
  106. <09:38:25> [BC8C1ACB] D3D Adapter: VendorId = 0x10DE
  107. <09:38:25> [B6A10CFD] D3D Adapter: DeviceId = 0x1380
  108. <09:38:25> [0678E702] D3D Adapter: SubSysId = 0x1380196E
  109. <09:38:25> [F2243F02] D3D Adapter: Revision = 162
  110. <09:38:25> [FFF25946] nVidia Driver Version(43648). Name(r436_45)
  111. <09:38:25> [A18DEBFF] Attempting to open TXAA context...
  112. <09:38:25> [A3851502] TXAA startup succeeded
  113. <09:38:25> [E571CFEE] Shader manager initialization
  114. <09:38:34> [05BAAEF6] CResFile allocations incurred by user cache preload: (20942.84k)
  115. <09:38:34> [911B73B8] Renderer initialization - Done
  116. <09:38:34> [8E444EA9] Console initialization
  117. <09:38:34> [2904A233] Time initialization
  118. <09:38:34> [3650CFD6] Input initialization
  119. <09:38:34> [BA0D559B] Splash: Initializing Input System...
  120. <09:38:34> Initializing Keyboard
  121. <09:38:34> [99640BF1] Sound initialization
  122. <09:38:34> [BA0D559B] Splash: Initializing Sound System...
  123. <09:38:34> [2C33885C] Sound - Initializing AudioDevice now!
  124. <09:38:34> [E46760A9] <Sound> Initialize FMOD with dynamic memory callbacks
  125. <09:38:34> [D6755BFD] <Sound> Starting to initialize Windows Audio Session API output!
  126. <09:38:34> [F7E8E3CD] <Sound> Drivers found: 3
  127. <09:38:34> [D5449AE4] <Sound> Available drivers:
  128. 1. Speakers (Realtek High Definition Audio)
  129. 2. LC-32LB261U (NVIDIA High Definition Audio)
  130. 3. Realtek Digital Output (Realtek High Definition Audio)
  131. <09:38:34> [A0BBF7E1] <Sound> FmodEx-AudioDevice: Now running on driver: Speakers (Realtek High Definition Audio)
  132. <09:38:34> [14D8EFE1] <Sound> Using speaker mode: FMOD_SPEAKERMODE_STEREO
  133. <09:38:34> [E79C27E5] <Sound> Initializing FMOD-EX now!
  134. <09:38:34> [E2A9FE08] <Sound> Available record drivers: 0 Microphone (Realtek High Definition Audio) !
  135. <09:38:34> [6841BE38] <Sound> Record config is set to autodetect using record driver 0
  136. <09:38:34> [7808B4C4] <Sound> Using FMOD version: 00044414 and internal 00044414!
  137. <09:38:34> [2A2815C7] <Sound> Initialized FMOD-EX
  138. <09:38:34> [BE4EF52E] Sound - Initializing SoundSystem now!
  139. <09:38:34> [0D547471] Font initialization
  140. <09:38:34> [BA0D559B] Splash: Initializing Fonts...
  141. <09:38:34> [C194F7C8][Warning] Cannot load texture textures/defaults/replacemecm.tif, file missing [File=textures/defaults/replacemecm.dds]
  142. <09:38:36> [84206398] AI initialization
  143. <09:38:36> [1BC221DE] Initializing Animation System
  144. <09:38:36> [BA0D559B] Splash: Initializing Animation System...
  145. <09:38:37> [9E592EFE] Initializing 3D Engine
  146. <09:38:37> [BA0D559B] Splash: Initializing 3D Engine...
  147. <09:38:40> [E7633CE3][Error] Failed to include .cal file "art_resourse/1909_remaster/ani/graphic2019.cal" [File=objects/characters/elf/female/nude/el_f_base.cal]
  148. <09:38:41> [637AF710][Warning] missing chr material : game/objects/characters/ferre/female/nude/Standard_22.mtl (chr: game/objects/characters/ferre/female/nude/fe_f_base.chr)
  149. <09:38:41> [91F5AEEC][Warning] number of bones mismatch! game/objects/characters/ferre/female/nude/fe_f_base.chr=195 game/objects/characters/ferre/female/nude/fe_f_base_lod1.chr=185
  150. <09:38:53> [C4404EBE][Warning] Error: CShaderMan::mfCreateShaderResources: Couldn't find subsurface texture 'game/objects/characters/animals/cat_baby_cat/cat_baby_pet_df.dds' in path '' [File=game/objects/characters/animals/cat_baby_cat/cat_baby_pet_df.dds]
  151. <09:38:53> [7415A452] CHR PreCaching 36 Done
  152. <09:38:54> [E7AD4E53] AddSharedMorphTargets - Failed to load objects/characters/dwarf/male/face/dw_m_face00.chr
  153. <09:38:54> [61AD1790] MorphTargetPreCaching - objects/characters/dwarf/male/face/dw_m_face00.chr Add Failed
  154. <09:38:54> [A4A6E4C6] MorphTarget PreCaching 11 Done
  155. <09:38:54> [5ACB40E2] Init Face Makers
  156. <09:38:54> [56B5985B] X2FaceMaker - game/objects/characters/nuian/male/face/nu_m_face01_mid.chr : mouth_UnderbiteOverbite target not exist
  157. <09:38:54> [56B5985B] X2FaceMaker - game/objects/characters/nuian/male/face/nu_m_face01_mid.chr : mouth_UnderbiteOverbite target not exist
  158. <09:38:54> [910643CC][Warning] cutter mesh is not correctly triangulated. source=[game/objects/characters/elf/female/face/el_f_face01.chr, Indices:690]
  159. <09:38:54> [56B5985B] X2FaceMaker - game/objects/characters/elf/female/face/el_f_face01.chr : mouth_ToothYposition target not exist
  160. <09:38:54> [56B5985B] X2FaceMaker - game/objects/characters/elf/female/face/el_f_face01.chr : mouth_ToothYposition target not exist
  161. <09:38:54> [56B5985B] X2FaceMaker - game/objects/characters/nuian/male/face/nu_m_face01_mid.chr : mouth_UnderbiteOverbite target not exist
  162. <09:38:55> [4ABB03EB] game/objects/characters/ferre/female/face/fe_f_face01_low.chr(303) - objects/characters/ferre/female/face/fe_f_face00.chr(3063) SharedMorph is not matched
  163. <09:38:55> [56B5985B] X2FaceMaker - game/objects/characters/nuian/male/face/nu_m_face01_mid.chr : mouth_UnderbiteOverbite target not exist
  164. <09:38:55> [56B5985B] X2FaceMaker - game/objects/characters/nuian/male/face/nu_m_face01_mid.chr : nose_dw_SeptumVol target not exist
  165. <09:38:55> [56B5985B] X2FaceMaker - game/objects/characters/nuian/male/face/nu_m_face01_mid.chr : nose_dw_NasalZposition target not exist
  166. <09:38:55> [56B5985B] X2FaceMaker - game/objects/characters/nuian/male/face/nu_m_face01_mid.chr : FS_dwEarSize target not exist
  167. <09:38:55> [56B5985B] X2FaceMaker - game/objects/characters/nuian/male/face/nu_m_face01_mid.chr : dwarf_Morph target not exist
  168. <09:38:55> [56B5985B] X2FaceMaker - game/objects/characters/nuian/male/face/nu_m_face01_mid.chr : FS_dw_CheekMeat_min target not exist
  169. <09:38:55> [1191A6A8] X2FaceMaker - game/objects/characters/nuian/male/face/nu_m_face01_mid.chr : FS_dw_CheekMeat_max ex target not exist
  170. <09:38:55> [56B5985B] X2FaceMaker - game/objects/characters/warborn/male/face/wa_m_face01_mid.chr : eye_Forehead target not exist
  171. <09:38:55> [56B5985B] X2FaceMaker - game/objects/characters/warborn/male/face/wa_m_face01_mid.chr : eye_Tail_min target not exist
  172. <09:38:55> [1191A6A8] X2FaceMaker - game/objects/characters/warborn/male/face/wa_m_face01_mid.chr : eye_Tail_max ex target not exist
  173. <09:38:55> [56B5985B] X2FaceMaker - game/objects/characters/warborn/male/face/wa_m_face01_mid.chr : eye_WidthLength_min target not exist
  174. <09:38:55> [1191A6A8] X2FaceMaker - game/objects/characters/warborn/male/face/wa_m_face01_mid.chr : eye_WidthLength_max ex target not exist
  175. <09:38:55> [56B5985B] X2FaceMaker - game/objects/characters/warborn/male/face/wa_m_face01_mid.chr : eye_DoubleEyelidShape target not exist
  176. <09:38:55> [56B5985B] X2FaceMaker - game/objects/characters/warborn/male/face/wa_m_face01_mid.chr : eye_BrowXposition target not exist
  177. <09:38:55> [56B5985B] X2FaceMaker - game/objects/characters/warborn/male/face/wa_m_face01_mid.chr : eye_BrowZposition target not exist
  178. <09:38:55> [56B5985B] X2FaceMaker - game/objects/characters/warborn/male/face/wa_m_face01_mid.chr : nose_Nostril target not exist
  179. <09:38:55> [56B5985B] X2FaceMaker - game/objects/characters/warborn/male/face/wa_m_face01_mid.chr : nose_Size target not exist
  180. <09:38:55> [56B5985B] X2FaceMaker - game/objects/characters/warborn/male/face/wa_m_face01_mid.chr : nose_SeptumZposition target not exist
  181. <09:38:55> [56B5985B] X2FaceMaker - game/objects/characters/warborn/male/face/wa_m_face01_mid.chr : nose_End target not exist
  182. <09:38:55> [56B5985B] X2FaceMaker - game/objects/characters/warborn/male/face/wa_m_face01_mid.chr : nose_Size target not exist
  183. <09:38:55> [56B5985B] X2FaceMaker - game/objects/characters/warborn/male/face/wa_m_face01_mid.chr : mouth_UpperLipVolume target not exist
  184. <09:38:55> [56B5985B] X2FaceMaker - game/objects/characters/warborn/male/face/wa_m_face01_mid.chr : mouth_LowerLipVolume target not exist
  185. <09:38:55> [56B5985B] X2FaceMaker - game/objects/characters/warborn/male/face/wa_m_face01_mid.chr : mouth_UpperLipOpen target not exist
  186. <09:38:55> [56B5985B] X2FaceMaker - game/objects/characters/warborn/male/face/wa_m_face01_mid.chr : mouth_LowerLipOpen target not exist
  187. <09:38:55> [56B5985B] X2FaceMaker - game/objects/characters/warborn/male/face/wa_m_face01_mid.chr : mouth_MouthOpen target not exist
  188. <09:38:55> [56B5985B] X2FaceMaker - game/objects/characters/warborn/male/face/wa_m_face01_mid.chr : mouth_Size target not exist
  189. <09:38:55> [56B5985B] X2FaceMaker - game/objects/characters/warborn/male/face/wa_m_face01_mid.chr : mouth_Shape_min target not exist
  190. <09:38:55> [1191A6A8] X2FaceMaker - game/objects/characters/warborn/male/face/wa_m_face01_mid.chr : mouth_Shape_max ex target not exist
  191. <09:38:55> [56B5985B] X2FaceMaker - game/objects/characters/warborn/male/face/wa_m_face01_mid.chr : mouth_TeethZposition target not exist
  192. <09:38:55> [56B5985B] X2FaceMaker - game/objects/characters/warborn/male/face/wa_m_face01_mid.chr : FS_JawHigh_min target not exist
  193. <09:38:55> [1191A6A8] X2FaceMaker - game/objects/characters/warborn/male/face/wa_m_face01_mid.chr : FS_JawHigh_max ex target not exist
  194. <09:38:55> [56B5985B] X2FaceMaker - game/objects/characters/warborn/male/face/wa_m_face01_mid.chr : FS_EarRotate_min target not exist
  195. <09:38:55> [1191A6A8] X2FaceMaker - game/objects/characters/warborn/male/face/wa_m_face01_mid.chr : FS_EarRotate_max ex target not exist
  196. <09:38:55> [56B5985B] X2FaceMaker - game/objects/characters/warborn/male/face/wa_m_face01_mid.chr : FS_Beard1 target not exist
  197. <09:38:55> [56B5985B] X2FaceMaker - game/objects/characters/warborn/male/face/wa_m_face01_mid.chr : FS_Beard2 target not exist
  198. <09:38:55> [56B5985B] X2FaceMaker - game/objects/characters/warborn/male/face/wa_m_face01_mid.chr : FS_Beard3 target not exist
  199. <09:38:55> [56B5985B] X2FaceMaker - game/objects/characters/warborn/female/face/wa_f_face01_mid.chr : eye_Yposition_min target not exist
  200. <09:38:55> [1191A6A8] X2FaceMaker - game/objects/characters/warborn/female/face/wa_f_face01_mid.chr : eye_Yposition_max ex target not exist
  201. <09:38:55> [56B5985B] X2FaceMaker - game/objects/characters/warborn/female/face/wa_f_face01_mid.chr : FS_AllLowerY target not exist
  202. <09:38:55> [56B5985B] X2FaceMaker - game/objects/characters/warborn/female/face/wa_f_face01_mid.chr : FS_AllRotate target not exist
  203. <09:38:55> [56B5985B] X2FaceMaker - game/objects/characters/warborn/female/face/wa_f_face01_mid.chr : FS_AllY target not exist
  204. <09:38:55> [56B5985B] X2FaceMaker - game/objects/characters/warborn/female/face/wa_f_face01_mid.chr : mouth_Open_min target not exist
  205. <09:38:55> [1191A6A8] X2FaceMaker - game/objects/characters/warborn/female/face/wa_f_face01_mid.chr : mouth_Open_max ex target not exist
  206. <09:38:55> [56B5985B] X2FaceMaker - game/objects/characters/warborn/female/face/wa_f_face01_mid.chr : mouth_ToothYposition target not exist
  207. <09:38:55> [7C63CA5A] FaceMaker - Failed to load objects\characters\returned\male\face\re_m_targets.xml
  208. <09:38:55> [7C63CA5A] FaceMaker - Failed to load objects\characters\returned\female\face\re_f_targets.xml
  209. <09:38:55> [7C63CA5A] FaceMaker - Failed to load objects\characters\fairy\male\face\fa_m_targets.xml
  210. <09:38:55> [7C63CA5A] FaceMaker - Failed to load objects\characters\fairy\female\face\fa_f_targets.xml
  211. <09:38:55> [E320B5CE] Init Face Makers - Done!
  212. <09:38:55> [581CA53C] Script System Initialization
  213. <09:38:55> [BA0D559B] Splash: Initializing Script System...
  214. <09:38:56> [D8B2BA54] Entity system initialization
  215. <09:38:56> [BA0D559B] Splash: Initializing Entity System...
  216. <09:38:56> [D55F91B2][Warning] [CEntityClassRegistry] LoadClassDescription failed, Entity Class name Chick already registered
  217. <09:38:56> [BA0D559B] Splash: Initializing AI System...
  218. <09:38:56> [DA019954] Initializing AI System
  219. <09:38:56> [2546BCC5] Initializing Budgeting System
  220. <09:38:56> [C0E19025] Initializing Seamless System
  221. <09:38:58> [BA0D559B] Splash: Loading Game Data...
  222. <09:39:15> [90B8EC50][Warning] too many ranges: item_assets descs 35059(35059) threshold 100 ranges 15
  223. <09:39:21> [937812F7] loaded DDCMS (1649485 descs, 935352 links (20 page 19.31MB size) string) from game\db\compact.sqlite3 in 13524 ms
  224. <09:39:21> [BA0D559B] Splash: Initializing Game System...
  225. <09:39:36> [120F3372][Warning] AssetType Parsing Error [game/objects/env/04_thirdforce/07_daru/bluesaltshop_flag.cgf ]
  226. <09:39:40> [0ADE3294][Warning] [MFX] Effect 'collisions:grenade' already present. Overriding.
  227. <09:39:41> [311630D1][Warning] MFX WARNING: Material not found: mat_ice_breakable
  228. <09:39:42>
  229. <09:39:42> sys_spec = Custom (assuming 4)
  230. <09:39:42> option_animation = 2 expected:4
  231. <09:39:42> option_anti_aliasing = 1 expected:3
  232. <09:39:42> option_character_lod = 3 expected:4
  233. <09:39:42> option_effect = 2 expected:4
  234. <09:39:42> option_shader_quality = 2 expected:4
  235. <09:39:42> option_shadow_dist = 2 expected:4
  236. <09:39:42> option_shadow_view_dist_ratio = 2 expected:4
  237. <09:39:42> option_shadow_view_dist_ratio_character = 2 expected:4
  238. <09:39:42> option_terrain_detail = 2 expected:4
  239. <09:39:42> option_terrain_lod = 2 expected:4
  240. <09:39:42> option_texture_bg = 2 expected:4
  241. <09:39:42> option_texture_character = 2 expected:4
  242. <09:39:42> option_view_dist_ratio = 3 expected:4
  243. <09:39:42> option_view_dist_ratio_vegetation = 2 expected:4
  244. <09:39:42> option_volumetric_effect = 2 expected:4
  245. <09:39:42> option_water = 2 expected:4
  246. <09:39:42>
  247. <09:39:42> [BA0D559B] Splash: Preparing Screen...
  248. <09:39:42> [3778EA0B] Screen Resolution - 2 (1920x1080)
  249. <09:39:42> [A1B107F0] Screen Resolution - Test OK (1920x1080)
  250. <09:39:42> [8F10CB99] shader man : mf Reload All Shaders 1
  251. <09:39:42> [8F10CB9A] shader man : mf Reload All Shaders 2
  252. <09:39:42> [1B425DA5] Duplicated post effect param! pszName = FilterMaskedBlurring_Amount
  253. <09:39:42> [1B425DA5] Duplicated post effect param! pszName = FilterMaskedBlurring_MaskTexName
  254. <09:39:42> [1B425DA5] Duplicated post effect param! pszName = FilterChromaShift_User_Amount
  255. <09:39:42> [1B425DA5] Duplicated post effect param! pszName = FilterGrain_Amount
  256. <09:39:42> [8F6BAA6C][Warning] Couldn't find console variable 'e_water_ocean_fft'
  257. <09:39:42> [E570AF1F][Warning] non-slice task(77.01 ms) : LogToFileTask
  258. <09:39:42> [584C4FFD] [net 13:38:09.872] dns ip:192.168.1.12
  259. <09:39:43> [7452E844][Error] CXConsole::RegisterFloat: [CVARS]: [DUPLICATE] CXConsole::RegisterFloat(): variable [ui_double_click_interval] is already registered
  260. <09:39:43> [D2121932] Change resolution: 1920x1080x32 (Windowed)
  261. <09:39:43> [583D6F38] Final resolution: 1920x1080x32 (Windowed)
  262. <09:39:43> [963385F6] Level System - Loading Start
  263. <09:39:43> [806B6F8D] precaching world entities ..
  264. <09:39:43> [7E39E0DE] precaching world entities .. done! total (0) objects
  265. <09:39:43> [D2B280D6] Vegetation Manager : Loading World(login2)
  266. <09:39:43> [075AB92F] Vegetation Manager : Loading World - Done (total 36 vegetations)
  267. <09:39:43> [B9410AA1] total 20 terrain world surfaces loaded
  268. <09:39:43> Loading Particle Library: collisions
  269. <09:39:43> Loading Particle Library: water
  270. <09:39:44> Loading Particle Library: misc
  271. <09:39:44> Loading Particle Library: ability_skill_table
  272. <09:39:44> Loading Particle Library: ability_skill_table_k
  273. <09:39:44> Loading Particle Library: abillity_skill_table_m
  274. <09:39:44> Loading Particle Library: machinima
  275. <09:39:45> Loading Particle Library: x2_effects
  276. <09:39:46> Loading Particle Library: x2_effects_k
  277. <09:39:47> [280A47E3] Precached total 2 materials
  278. <09:39:47> [7B1A973B] seamless loading cell terrain(W0, 1), (L0, 0)
  279. <09:39:47> [3EF08C47] seamless loading cell object(W0, 1), (L0, 0)
  280. <09:39:48> [0DE3FA89][Error] CryAnimation: character-definition creation failed: game/objects/characters/elf/female/nude/el_f_kyprosa.cdf
  281. <09:39:48> [13A58BA0][Error] CryAnimation: character-definition not found: game/objects/characters/elf/female/nude/el_f_kyprosa.cdf
  282. <09:39:48> [4D4C164D][Warning] Failed to Load Character file [File=game/objects/characters/dwarf/female/nude/dw_f_nudee.chr]
  283. <09:39:48> [B2370F66][Error] CryAnimation: no character created: game/objects/characters/dwarf/female/nude/dw_f_cloth099.cdf
  284. <09:39:48> [D76068A9][Warning] Cannot load texture game/objects/characters/dwarf/female/face/face00/dw_f_face00_new01_sss.dds, file missing [File=game/objects/characters/dwarf/female/face/face00/dw_f_face00_new01_sss.dds]
  285. <09:39:51> Loading Particle Library: X2_EFFECT_O
  286. <09:39:51> [000004EE][Warning] Particle effect not found: ' ', from ParticleEffect fx_land_green
  287. <09:39:51> [12409CCC] Load Zone Finished
  288. <09:39:51> [A39C1725] Level System - Loading Complete
  289. <09:39:51> [BB2687ED] precaching instance world CGF
  290. <09:39:51> [9BE3F673] total 0 CGF files are precached
  291. <09:39:51> [27293DED] -----------------------------------------------------
  292. <09:39:51> [120C18F5] * LOADING: 'loginbg4' loading time: 8.30 seconds
  293. <09:39:51> [27293DED] -----------------------------------------------------
  294. <09:39:51> [7D5BB864] shader man : FlushShaderCaches 1
  295. <09:39:51> [7D5BB865] shader man : FlushShaderCaches 2
  296. <09:40:00> [11E02DA3][Warning] Cannot load texture textures/defaults/16_12.dds, file missing [File=textures/defaults/16_12.dds]
  297. <09:40:00> [1D01FDCA] Auth: client connected to server
  298. <09:40:00> [584C4FFD] [net 13:40:00.614] socket ip:192.168.1.12
  299. <09:40:00> [4C920A71] mac address : 74-d0-2b-31-ca-80
  300. <09:40:01> Loading Particle Library: machinima_05
  301. <09:40:01> [BC80D70A] [Load project] project count : 0, event count : 0
  302. <09:40:01> [000004EE][Warning] RenderMesh not assigned game/objects/box_nodraw.cgf
  303. <09:40:07> [BC80D70A] [Load project] project count : 1, event count : 213
  304. <09:40:51> [61D12AA3] [Unload project] project count : 1, event count : 213
  305. <14:03:23> [584C4FFD] [net 18:03:23.061] connection requested to: 208.94.24.103:1239
  306. <14:03:23> [4ABA7BDB] Auth: client disconnected (reason=0)
  307. <14:03:23> [BC80D70A] [Load project] project count : 1, event count : 213
  308. <14:03:23> [E570AF1F][Warning] non-slice task(50.93 ms) : LogToFileTask
  309. <14:03:23> [BF9C7037] [ClientNub] 0x82ac99d0 netconnection [0x58502060] successfully connected
  310. <14:03:23> [483A7D00] [NetConnection] connection (0x58502060) connect completed (succeeded:true)
  311. <14:03:23> [EF474BDB] ==;; ClientPlayer Reset
  312. <14:03:23> [CAC180DC][Error] CXConsole::RegisterFloat: [CVARS]: [DUPLICATE] CXConsole::RegisterFloat(): variable [camera_max_dist] is already registered
  313. <14:03:23> [6A34FE4C] open stream client addr[208.94.24.103] port[1250] passport[0:0]
  314. <14:03:23> [03D30613] stream (0x82aca7a0): connected to world server
  315. <14:03:23> [231AFCC7] MaxCharSlot;; 0
  316. <14:03:23> [26623ECA] ucc info.. 8 8
  317. <14:03:24> [4516816D] pay method: person
  318. <14:03:24> [4AA30841] pay location: person
  319. <14:03:24> [ADF1C07E] pay start: 1900-1-1 00:00:00
  320. <14:03:24> [6486A277] pay end: 2020-10-09 17:41:43
  321. <14:03:24> [FFF6198C] premium point: 0
  322. <14:03:24> [88D9AB0C] real pay time: 0
  323. <14:03:24> [EA23F956] World Server Date(19 October 2019) Time(18 03 20)
  324. <14:03:24> [06A46B5B] stream: authorized by world server
  325. <14:03:26> [82321C2B][Warning] [net 18:03:26.422] [time] remote time estimation restarted; estimate accumulator age was 32257.181641
  326. <14:03:26> [FB47A03E][Warning] Cannot load texture textures/cubemaps/beach_blur.dd, file missing [File=textures/cubemaps/beach_blur.dd]
  327. <14:03:27> Loading Particle Library: X2_EFFECT_KSW
  328. <14:03:28> [000004EE][Warning] [Lua Error] Failed to load script file scriptsbin64/x2ui/loginstage_new/character_select/locale/zh_tw.alb
  329. <14:03:28> [5F81A670][Warning] [UI Logic Error] This code is already exist. check widget
  330. <14:03:28> [C5FA41FE] Warning!! : invalid dressing id, unit id is (-2)
  331. <14:03:28> [745BAE2F][Warning] failed to stream material xml(game/objects/effects/ksw_effect/01 - Default.mtl)
  332. <14:03:51> [DA579B6C][Error] can't load client driven connect info.. Nythros
  333. <14:03:51> [E570AF1F][Warning] non-slice task(43.12 ms) : LogToFileTask
  334. <14:03:51> [88632767] ++recv CheckRaceCongestionResponse
  335. <14:03:51> [418EB485] LoginStageManager - EndCharacterSelect
  336. <14:03:52> [DA0BFCAB] LoginStageManager - StartWorld
  337. <14:03:52> [8CF8C51D] ++Send Select Character
  338. <14:03:52> [38F92BBE] ++InitCharacter start(32283.1)
  339. <14:03:52> [7452E844][Error] CXConsole::RegisterFloat: [CVARS]: [DUPLICATE] CXConsole::RegisterFloat(): variable [ui_double_click_interval] is already registered
  340. <14:03:52> [B59967EF][Warning] [Lua Error] 'NATION_TAXRATE' can not be registed, no matched event string
  341. <14:03:52> [000004EE][Warning] [Lua Error] no localized ui text for 26 tips_of_day_324
  342. <14:03:52> [0DE3FA89][Error] CryAnimation: character-definition creation failed: game/objects/characters/returned/female/nude/re_f.cdf
  343. <14:04:05> [FCAF1967] ++InitCharacter CDF diff(12.7), start(32283.1)
  344. <14:04:05> [64C3FC3D] ++InitCharacter end diff(12.7), start(32283.1)
  345. <14:04:05> [6FF68EA5] SetInstantTime: type 0 time 0
  346. <14:04:05> [6FF68EA5] SetInstantTime: type 1 time 0
  347. <14:04:05> [6FF68EA5] SetInstantTime: type 2 time 0
  348. <14:04:05> [6FF68EA5] SetInstantTime: type 3 time 0
  349. <14:04:05> [6FF68EA5] SetInstantTime: type 4 time 0
  350. <14:04:05> [6FF68EA5] SetInstantTime: type 5 time 0
  351. <14:04:05> [6FF68EA5] SetInstantTime: type 6 time 0
  352. <14:04:05> [6FF68EA5] SetInstantTime: type 7 time 1571465334
  353. <14:04:05> [6FF68EA5] SetInstantTime: type 8 time 0
  354. <14:04:05> [82321C2B][Warning] [net 18:04:05.028] [time] remote time estimation restarted; estimate accumulator age was 12.733396
  355. <14:04:05> [E2789D6D] ++recv ExpeditionDescReceived
  356. <14:04:05> [0E61BD35] ExpeditionMember 15 added
  357. <14:04:05> [EBC3C8E8] ++recv ExpeditionMemberListEnd
  358. <14:04:05> [51CFCC4C] ExpeditionMember count matched. total 15
  359. <14:04:05> [2A8EC8FC] ++recv FactionRelationList
  360. <14:04:05> [2A8EC8FC] ++recv FactionRelationList
  361. <14:04:05> [2A8EC8FC] ++recv FactionRelationList
  362. <14:04:05> [2A8EC8FC] ++recv FactionRelationList
  363. <14:04:05> [2A8EC8FC] ++recv FactionRelationList
  364. <14:04:05> [2A8EC8FC] ++recv FactionRelationList
  365. <14:04:05> [2A8EC8FC] ++recv FactionRelationList
  366. <14:04:05> [2A8EC8FC] ++recv FactionRelationList
  367. <14:04:05> [2A8EC8FC] ++recv FactionRelationList
  368. <14:04:05> [2A8EC8FC] ++recv FactionRelationList
  369. <14:04:05> [2A8EC8FC] ++recv FactionRelationList
  370. <14:04:05> [7AB931CE] seamless unloading cell object(W0, 0), (L0, 0)
  371. <14:04:05> [4B1E8B22] unload cell object count : 1404
  372. <14:04:05> [B866A294] seamless unloading cell terrain(W0, 0), (L0, 0)
  373. <14:04:05> [963385F6] Level System - Loading Start
  374. <14:04:06> [E0E0EDAE][Warning] failed to load zone time of day from game/worlds/main_world/zone/225//time_of_day.xml
  375. <14:04:06> [AB17243B][Warning] failed to load zone environment from game/worlds/main_world/zone/309//env.xml
  376. <14:04:06> [35D4413E][Warning] failed to load zone clouds from game/worlds/main_world/zone/309//clouds.xml
  377. <14:04:07> [806B6F8D] precaching world entities ..
  378. <14:04:07> [7E39E0DE] precaching world entities .. done! total (1837) objects
  379. <14:04:07> [D2B280D6] Vegetation Manager : Loading World(main_world)
  380. <14:04:13> [075AB92F] Vegetation Manager : Loading World - Done (total 3387 vegetations)
  381. <14:04:14> [000004EE][Error] CTerrain::LoadWorldSurfaces: Error loading material: materials/Terrain/gweonidforest/w_forest_road_a1
  382. <14:04:14> [59CBED13][Warning] Cannot load texture textures/aa_terrain/canyon/tr_canyon_rock3d_405a_ddn.dds, file missing [File=textures/aa_terrain/canyon/tr_canyon_rock3d_405a_ddn.dds]
  383. <14:04:14> [751FFB9E][Warning] Error: CShaderMan::mfCreateShaderResources: Couldn't find detail texture
  384. 'game/textures/aa_terrain/canyon/tr_canyon_rock_616a_ddn.tga' in path '' [File=game/textures/aa_terrain/canyon/tr_canyon_rock_616a_ddn.tga]
  385. <14:04:15> [B9410AA1] total 643 terrain world surfaces loaded
  386. <14:04:15> [280A47E3] Precached total 4 materials
  387. <14:04:15> [7B1A973B] seamless loading cell terrain(W4, 10), (L4, 4)
  388. <14:04:15> [7B1A973B] seamless loading cell terrain(W4, 9), (L4, 3)
  389. <14:04:15> [7B1A973B] seamless loading cell terrain(W5, 10), (L5, 4)
  390. <14:04:15> [7B1A973B] seamless loading cell terrain(W5, 9), (L5, 3)
  391. <14:04:15> [7B1A973B] seamless loading cell terrain(W3, 10), (L3, 4)
  392. <14:04:15> [000004EE][Warning] C3DEngine::Seamless_LoadCellTerrain(). Error: Can't Open Heightmap File: Game/worlds/main_world/cells/003_010/client/terrain/heightmap.dat
  393. <14:04:15> [7B1A973B] seamless loading cell terrain(W3, 9), (L3, 3)
  394. <14:04:15> [7B1A973B] seamless loading cell terrain(W4, 11), (L4, 5)
  395. <14:04:15> [7B1A973B] seamless loading cell terrain(W4, 8), (L4, 2)
  396. <14:04:15> [7B1A973B] seamless loading cell terrain(W5, 11), (L5, 5)
  397. <14:04:15> [7B1A973B] seamless loading cell terrain(W5, 8), (L5, 2)
  398. <14:04:15> [7B1A973B] seamless loading cell terrain(W3, 11), (L3, 5)
  399. <14:04:15> [7B1A973B] seamless loading cell terrain(W6, 10), (L6, 4)
  400. <14:04:15> [7B1A973B] seamless loading cell terrain(W6, 9), (L6, 3)
  401. <14:04:15> [7B1A973B] seamless loading cell terrain(W3, 8), (L3, 2)
  402. <14:04:15> [7B1A973B] seamless loading cell terrain(W2, 10), (L2, 4)
  403. <14:04:15> [7B1A973B] seamless loading cell terrain(W2, 9), (L2, 3)
  404. <14:04:15> [7B1A973B] seamless loading cell terrain(W6, 11), (L6, 5)
  405. <14:04:15> [7B1A973B] seamless loading cell terrain(W6, 8), (L6, 2)
  406. <14:04:15> [7B1A973B] seamless loading cell terrain(W4, 12), (L4, 6)
  407. <14:04:15> [7B1A973B] seamless loading cell terrain(W4, 7), (L4, 1)
  408. <14:04:15> [7B1A973B] seamless loading cell terrain(W5, 12), (L5, 6)
  409. <14:04:15> [7B1A973B] seamless loading cell terrain(W2, 11), (L2, 5)
  410. <14:04:15> [7B1A973B] seamless loading cell terrain(W2, 8), (L2, 2)
  411. <14:04:15> [7B1A973B] seamless loading cell terrain(W5, 7), (L5, 1)
  412. <14:04:15> [7B1A973B] seamless loading cell terrain(W3, 12), (L3, 6)
  413. <14:04:15> [7B1A973B] seamless loading cell terrain(W3, 7), (L3, 1)
  414. <14:04:15> [7B1A973B] seamless loading cell terrain(W7, 10), (L7, 4)
  415. <14:04:15> [7B1A973B] seamless loading cell terrain(W7, 9), (L7, 3)
  416. <14:04:15> [7B1A973B] seamless loading cell terrain(W6, 12), (L6, 6)
  417. <14:04:15> [7B1A973B] seamless loading cell terrain(W6, 7), (L6, 1)
  418. <14:04:15> [7B1A973B] seamless loading cell terrain(W7, 11), (L7, 5)
  419. <14:04:15> [7B1A973B] seamless loading cell terrain(W7, 8), (L7, 2)
  420. <14:04:15> [7B1A973B] seamless loading cell terrain(W2, 12), (L2, 6)
  421. <14:04:15> [7B1A973B] seamless loading cell terrain(W2, 7), (L2, 1)
  422. <14:04:15> [7B1A973B] seamless loading cell terrain(W4, 13), (L4, 7)
  423. <14:04:15> [7B1A973B] seamless loading cell terrain(W5, 13), (L5, 7)
  424. <14:04:15> [7B1A973B] seamless loading cell terrain(W4, 6), (L4, 0)
  425. <14:04:15> [7B1A973B] seamless loading cell terrain(W3, 13), (L3, 7)
  426. <14:04:15> [7B1A973B] seamless loading cell terrain(W5, 6), (L5, 0)
  427. <14:04:15> [7B1A973B] seamless loading cell terrain(W7, 12), (L7, 6)
  428. <14:04:15> [7B1A973B] seamless loading cell terrain(W7, 7), (L7, 1)
  429. <14:04:15> [7B1A973B] seamless loading cell terrain(W6, 13), (L6, 7)
  430. <14:04:15> [7B1A973B] seamless loading cell terrain(W6, 6), (L6, 0)
  431. <14:04:15> [7B1A973B] seamless loading cell terrain(W2, 13), (L2, 7)
  432. <14:04:15> [3EF08C47] seamless loading cell object(W4, 10), (L4, 4)
  433. <14:04:15> [3EF08C47] seamless loading cell object(W4, 9), (L4, 3)
  434. <14:04:16> [3EF08C47] seamless loading cell object(W5, 10), (L5, 4)
  435. <14:04:16> [3EF08C47] seamless loading cell object(W5, 9), (L5, 3)
  436. <14:04:16> [BC80D70A] [Load project] project count : 0, event count : 0
  437. <14:04:17> [3EF08C47] seamless loading cell object(W3, 10), (L3, 4)
  438. <14:04:17> [000004EE][Warning] Can't find cell object file(Game/worlds/main_world/cells/003_010//client/object.dat)
  439. <14:04:17> [000004EE][Warning] failed to open cell vegetation file(Game/worlds/main_world/cells/003_010/client/vegetation.dat)
  440. <14:04:17> [000004EE][Warning] failed to load vis area file from Game/worlds/main_world/cells/003_010/client/visareas.dat
  441. <14:04:17> [D8C04A86][Warning] stream loader failed(4026531843).(game/worlds/main_world/cells/003_010/client/statobjs.dat)
  442. <14:04:17> [3EF08C47] seamless loading cell object(W3, 9), (L3, 3)
  443. <14:04:17> [3EF08C47] seamless loading cell object(W4, 11), (L4, 5)
  444. <14:04:17> [3EF08C47] seamless loading cell object(W4, 8), (L4, 2)
  445. <14:04:17> [3EF08C47] seamless loading cell object(W5, 11), (L5, 5)
  446. <14:04:17> [3EF08C47] seamless loading cell object(W5, 8), (L5, 2)
  447. <14:04:17> [3EF08C47] seamless loading cell object(W3, 11), (L3, 5)
  448. <14:04:17> [3EF08C47] seamless loading cell object(W6, 10), (L6, 4)
  449. <14:04:17> [3EF08C47] seamless loading cell object(W6, 9), (L6, 3)
  450. <14:04:18> [000004EE][Warning] [CGF Error] game/objects/env/01_nuia/001_housing/housing_people/hs_people_roof_a.cgf [:] Duplicate LOD helper $lod2 hs_people_roof_a
  451. <14:04:18> [A5DDEC33][Warning] Warning: CShaderMan::mfForName: NULL name
  452. <14:04:19> [000004EE][Warning] [CGF Error] game/objects/env/01_nuia/001_housing/housing_guild/nuia_h_guild_door_b_back.cga [:] non-uniform scale(1.00, 1.39, 1.00) at node(nuia_h_guild_door_b01_back)
  453. <14:04:19> [3EF08C47] seamless loading cell object(W3, 8), (L3, 2)
  454. <14:04:19> [3EF08C47] seamless loading cell object(W2, 10), (L2, 4)
  455. <14:04:19> [3EF08C47] seamless loading cell object(W2, 9), (L2, 3)
  456. <14:04:19> [3EF08C47] seamless loading cell object(W6, 11), (L6, 5)
  457. <14:04:19> [3EF08C47] seamless loading cell object(W6, 8), (L6, 2)
  458. <14:04:19> Loading Particle Library: X2_EFFECTS_P
  459. <14:04:20> [3EF08C47] seamless loading cell object(W4, 12), (L4, 6)
  460. <14:04:20> [D7C2E65B][Warning] Error: CShaderMan::mfCreateShaderResources: Couldn't find custom texture 'game/textures/p_effects/armourdslime_ironpiece_body_ddn4.dds' in path '' [File=game/textures/p_effects/armourdslime_ironpiece_body_ddn4.dds]
  461. <14:04:20> [3EF08C47] seamless loading cell object(W4, 7), (L4, 1)
  462. <14:04:20> [3EF08C47] seamless loading cell object(W5, 12), (L5, 6)
  463. <14:04:21> [3EF08C47] seamless loading cell object(W2, 11), (L2, 5)
  464. <14:04:21> [3EF08C47] seamless loading cell object(W2, 8), (L2, 2)
  465. <14:04:21> [3EF08C47] seamless loading cell object(W5, 7), (L5, 1)
  466. <14:04:21> [3EF08C47] seamless loading cell object(W3, 12), (L3, 6)
  467. <14:04:21> [12409CCC] Load Zone Finished
  468. <14:04:21> [82321C2B][Warning] [net 18:04:21.239] [time] remote time estimation restarted; estimate accumulator age was 16.215504
  469. <14:04:21> [E570AF1F][Warning] non-slice task(22.42 ms) : LogToFileTask
  470. <14:04:21> [90F4FAEE][Error] AI: Error: Wrong AI area file version - found 20 expected 22 - regenerate triangulation [Design bug]
  471. <14:04:21> [BC80D70A] [Load project] project count : 1, event count : 348
  472. <14:04:21> [BCCDC555][Warning] MakeSprite - too many sprite update (10). dropping.. (sprites : 20)
  473. <14:04:21> Loading Particle Library: x2_sounds
  474. <14:04:21> [84C3D465] ==;; set engineActor : 745eef40, unitId 111755, entityId 474
  475. <14:04:21> [157E1868][Error] X2::GameClient::ClientAchievementManager::IsShowTodayAssignment: realstep 300, not match unit req
  476. <14:04:21> [A39C1725] Level System - Loading Complete
  477. <14:04:22> [9BE3F673] total 0 CGF files are precached
  478. <14:04:23> [27293DED] -----------------------------------------------------
  479. <14:04:23> [120C18F5] * LOADING: 'w_hanuimaru_2' loading time: 18.26 seconds
  480. <14:04:23> [27293DED] -----------------------------------------------------
  481. <14:04:23> [7D5BB864] shader man : FlushShaderCaches 1
  482. <14:04:23> [7D5BB865] shader man : FlushShaderCaches 2
  483. <14:04:24> [BC80D70A] [Load project] project count : 2, event count : 1151
  484. <14:04:25> [A4D70365][Warning] rigid-body own-entity; prefab=prefabs/daru.xml/daru_pump_a.daru_pump_a node=pump
  485. <14:04:25> [745BAE2F][Warning] failed to stream material xml(game/objects/env/01_nuia/001_ndeco/02 - Default.mtl)
  486. <14:04:26> [A2843F58][Warning] Cannot load texture materials/decals/quest/q_10.dds, file missing [File=materials/decals/quest/q_10.dds]
  487. <14:04:27> [3F3A9699] [UI Logic Error] name: entrance.rightDetail.enterCount / the widget with the same name already exists.
  488. <14:04:27> [000004EE][Warning] [Lua Error] Failed to load script file scriptsbin64/x2ui/centermessage/form.alb
  489. <14:04:27> [5F81A670][Warning] [UI Logic Error] This code is already exist. check widget
  490. <14:04:27> [B5A61D8F] Chat Channel(0) Color is not found.
  491. <14:04:28> [3F3A9699] [UI Logic Error] name: communityWnd.contentFrames[4].tab.window[1].infoFrame.InfoUpperFrame.guide / the widget with the same name already exists.
  492. <14:04:28> [C29FA34F][Error] WorldMapWidget::GetMapResourceOverImageBound: Game/ui/map/map_resources/instance_sea_survival_2/over.dds:instance_sea_survival_2_over over image segment not found
  493. <14:04:30> [000004EE][Warning] [Lua Error] unitText is empty
  494. <14:04:31> [BC80D70A] [Load project] project count : 3, event count : 1569
  495. <14:04:32> [BC80D70A] [Load project] project count : 4, event count : 1704
  496. <14:04:32> [BC80D70A] [Load project] project count : 5, event count : 2486
  497. <14:04:35> [62232BEA][Warning] deferred xml stream error - game/animations/animals/owl_postman/lmg_files/normal_run.lmg : f0000003
  498. <14:04:38> [A4D70365][Warning] rigid-body own-entity; prefab=prefabs/daru.xml/daru_pump_a.daru_pump_a node=pump
  499. <14:04:38> [CE0EF930][Warning] failed to stream cgf : default
  500. <14:04:40> [745BAE2F][Warning] failed to stream material xml(game/objects/characters/animals/seagull/Material #0.mtl)
  501. <14:04:41> [A5DDEC33][Warning] Warning: CShaderMan::mfForName: NULL name
  502. <14:04:42> [000004EE][Warning] [CGF Error] game/objects/env/01_nuia/001_ndeco/making/ndeco_powerfulmaking.cga [:] LOD1 of geometry parts01 contains too many polygons comparing to the LOD0 [1592 against 1130] :
  503. <14:04:42> [E9F2E683][Warning] Cannot load texture textures/terrain/bump_detail/detail_bump_wood_007_ddn.dds, file missing [File=textures/terrain/bump_detail/detail_bump_wood_007_ddn.dds]
  504. <14:04:42> [4655D2D5][Warning] Error: CShaderMan::mfCreateShaderResources: Couldn't find detail texture
  505. 'textures/terrain/bump_detail/detail_bump_wood_007_ddn.dds' in path '' [File=textures/terrain/bump_detail/detail_bump_wood_007_ddn.dds]
  506. <14:04:46> [000004EE][Warning] [CGF Error] game/objects/env/02_harihara/001_hdeco/quest/hdeco_qust_cocoon01.cgf [:] non-uniform scale(0.87, 0.87, 1.00) at node(hdeco_qust_cocoon01_proxy)
  507. <14:04:46> [E570AF1F][Warning] non-slice task(46.61 ms) : LogToFileTask
  508. <14:04:48> [BC80D70A] [Load project] project count : 6, event count : 2699
  509. <14:04:52> [7CE2B2CC] DrawRayOnGrid, dir.x(-4921.1), dir.y(-4196.4)
  510. <14:04:52> [7CE2B2CC] DrawRayOnGrid, dir.x(-4921.1), dir.y(-4196.4)
  511. <14:04:52> [E570AF1F][Warning] non-slice task(19.74 ms) : LogToFileTask
  512. <14:05:06> [7AB931CE] seamless unloading cell object(W2, 2), (L2, 2)
  513. <14:05:06> [E570AF1F][Warning] non-slice task(20.04 ms) : LogToFileTask
  514. <14:05:09> [BC80D70A] [Load project] project count : 7, event count : 3622
  515. <14:05:10> [61D12AA3] [Unload project] project count : 7, event count : 2928
  516. <14:05:11> [62232BEA][Warning] deferred xml stream error - game/animations/animals/kid/lmg_files/normal_run.lmg : f0000003
  517. <14:05:12> [BB790A81] origin change campos : 5120.05, 4179.756348
  518. <14:05:12> [00000020]
  519. <14:05:12> [00000020]
  520. <14:05:12> [A581FA6D] -----------------------------------------------------------------------------
  521. <14:05:12> [1DAA5677] SeamlessSystem::ChangeOrigin() : Here we go. Old(0,6) -> New(1,6)
  522. <14:05:12> [A581FA6D] -----------------------------------------------------------------------------
  523. <14:05:12> [00000020]
  524. <14:05:12> [00000020]
  525. <14:05:12> [7B1A973B] seamless loading cell terrain(W8, 10), (L7, 4)
  526. <14:05:12> [3EF08C47] seamless loading cell object(W7, 10), (L6, 4)
  527. <14:05:12> [1054BE80][Warning] WaterVolume Origin Change error : Err(1024.0, 0.0), CurrPos(6435.6, 10430.1), Origin Frame(0, 1)
  528. <14:05:12> [E570AF1F][Warning] non-slice task(20.48 ms) : LogToFileTask
  529. <14:05:12> [7B1A973B] seamless loading cell terrain(W8, 9), (L7, 3)
  530. <14:05:12> [3EF08C47] seamless loading cell object(W7, 9), (L6, 3)
  531. <14:05:12> [7B1A973B] seamless loading cell terrain(W8, 11), (L7, 5)
  532. <14:05:12> [7B1A973B] seamless loading cell terrain(W8, 8), (L7, 2)
  533. <14:05:12> [61D12AA3] [Unload project] project count : 6, event count : 2510
  534. <14:05:12> [745BAE2F][Warning] failed to stream material xml(editor/objects/grid.mtl)
  535. <14:05:12> [A5DDEC33][Warning] Warning: CShaderMan::mfForName: NULL name
  536. <14:05:13> [CE0EF930][Warning] failed to stream cgf : Game/worlds/main_world/cells/007_010/\Brush\Solid1_{8761D4D7-235B-47C6-8EB0-EF609422D672}.cgf
  537. <14:05:13> [A4D70365][Warning] rigid-body own-entity; prefab=prefabs/interaction_c.xml/house.door_a node=AnimObject_1
  538. <14:05:15> [4BF1C05C][Warning] Cannot load texture game/objects/env/01_nuia/001_housing/housing_house/housing_house_equipment_glow.dds, file missing [File=game/objects/env/01_nuia/001_housing/housing_house/housing_house_equipment_glow.dds]
  539. <14:05:15> [BF0124EC][Warning] Error: CShaderMan::mfCreateShaderResources: Couldn't find decal texture 'game/objects/Env/01_nuia/001_housing/housing_house/housing_house_equipment_glow.dds' in path '' [File=game/objects/Env/01_nuia/001_housing/housing_house/housing_house_equipment_glow.dds]
  540. <14:05:15> [3F3A9699] [UI Logic Error] name: popupMenu.button[7].popupMenu / the widget with the same name already exists.
  541. <14:05:15> [3F3A9699] [UI Logic Error] name: popupMenu.button[7].popupMenu.button[1] / the widget with the same name already exists.
  542. <14:05:15> [3F3A9699] [UI Logic Error] name: popupMenu.button[7].popupMenu.button[2] / the widget with the same name already exists.
  543. <14:05:15> [3F3A9699] [UI Logic Error] name: popupMenu.button[7].popupMenu.button[3] / the widget with the same name already exists.
  544. <14:05:15> [3F3A9699] [UI Logic Error] name: popupMenu.button[7].popupMenu.button[4] / the widget with the same name already exists.
  545. <14:05:15> [3F3A9699] [UI Logic Error] name: popupMenu.button[7].popupMenu.button[5] / the widget with the same name already exists.
  546. <14:05:15> [3F3A9699] [UI Logic Error] name: popupMenu.button[7].popupMenu.button[6] / the widget with the same name already exists.
  547. <14:05:15> [3F3A9699] [UI Logic Error] name: popupMenu.button[7].popupMenu.button[7] / the widget with the same name already exists.
  548. <14:05:15> [3F3A9699] [UI Logic Error] name: popupMenu.button[7].popupMenu.button[8] / the widget with the same name already exists.
  549. <14:05:15> [3F3A9699] [UI Logic Error] name: popupMenu.button[7].popupMenu.button[9] / the widget with the same name already exists.
  550. <14:05:15> [3F3A9699] [UI Logic Error] name: popupMenu.button[7].popupMenu.button[10] / the widget with the same name already exists.
  551. <14:05:15> [3F3A9699] [UI Logic Error] name: popupMenu.button[7].popupMenu.button[11] / the widget with the same name already exists.
  552. <14:05:15> [3F3A9699] [UI Logic Error] name: popupMenu.button[7].popupMenu.button[12] / the widget with the same name already exists.
  553. <14:05:15> [3F3A9699] [UI Logic Error] name: popupMenu.button[7].popupMenu.button[13] / the widget with the same name already exists.
  554. <14:05:15> [000004EE][Warning] Vegetation cfg streaming is failed. : , id(1634)
  555. <14:05:16> [7AB931CE] seamless unloading cell object(W2, 6), (L1, 5)
  556. <14:05:16> [7B1A973B] seamless loading cell terrain(W7, 13), (L6, 7)
  557. <14:05:17> [7B1A973B] seamless loading cell terrain(W8, 12), (L7, 6)
  558. <14:05:20> [84229360][Warning] Cannot load texture game/objects/characters/monster/daru/daru_pilot/daru_pilot_ddn.dd, file missing [File=game/objects/characters/monster/daru/daru_pilot/daru_pilot_ddn.dd]
  559. <14:05:21> [BC80D70A] [Load project] project count : 6, event count : 2510
  560. <14:05:22> [7AB931CE] seamless unloading cell object(W3, 7), (L2, 6)
  561. <14:05:22> [3EF08C47] seamless loading cell object(W7, 11), (L6, 5)
  562. <14:05:22> [745BAE2F][Warning] failed to stream material xml(Default.mtl)
  563. <14:05:22> [CE0EF930][Warning] failed to stream cgf : Game/worlds/main_world/cells/007_011/\Brush\Solid120_{1DA2B1DB-96C7-4BD0-9A49-8713D010CD8F}.cgf
  564. <14:05:22> [40A407CC][Warning] jkl0602 : ObjectsTreeLoadTask::InitFromMemory : empty chunk! : occlarea_occluderarea_150_shinma
  565. <14:05:22> [35F72317][Warning] failed to init visarea tree loader. cell(6, 5)
  566. <14:05:25> [3EF08C47] seamless loading cell object(W6, 12), (L5, 6)
  567. <14:05:25> [E570AF1F][Warning] non-slice task(10.72 ms) : LogToFileTask
  568. <14:05:25> [FD441F77][Warning] Cannot load texture game/textures/aa_cubemaps/beach_blur.dds, file missing [File=game/textures/aa_cubemaps/beach_blur.dds]
  569. <14:05:25> [0D942864][Warning] Error: CShaderMan::mfCreateShaderResources: Couldn't find detail texture
  570. 'game/objects/env/01_nuia/09_bro/detail_metal_ddn.dds' in path '' [File=game/objects/env/01_nuia/09_bro/detail_metal_ddn.dds]
  571. <14:05:26> [B866A294] seamless unloading cell terrain(W2, 8), (L1, 7)
  572. <14:05:26> [000004EE][Warning] [CGF Error] game/objects/env/01_nuia/10_ge/ge_dwgate_door02.cgf [:] LOD1 of geometry ge_dwgate_door02 contains too many polygons comparing to the LOD0 [600 against 848] :
  573. <14:05:26> [A4D70365][Warning] rigid-body own-entity; prefab=prefabs/interaction_e.xml/tools.big_lever_right_frozen node=AnimObject_1
  574. <14:05:27> [7B1A973B] seamless loading cell terrain(W8, 7), (L7, 1)
  575. <14:05:27> [BC80D70A] [Load project] project count : 7, event count : 2928
  576. <14:05:29> [3EF08C47] seamless loading cell object(W7, 8), (L6, 2)
  577. <14:05:30> [745BAE2F][Warning] failed to stream material xml(game/objects/env/01_nuia/13_hell/mari_city_old_bridge01.mtl)
  578. <14:05:31> [DE20B351][Warning] Flow Graph Node targets unknown entity guid: 44a8b007cad74642
  579. <14:05:31> [E570AF1F][Warning] non-slice task(22.65 ms) : LogToFileTask
  580. <14:05:31> [188BF914][Warning] [EntityLoader] invalid entity pos(0.298, -2.719, 0.001) name(B_gear_light)
  581. <14:05:31> [000004EE][Warning] Vegetation cfg streaming is failed. : , id(1651)
  582. <14:05:31> [CE0EF930][Warning] failed to stream cgf : default
  583. <14:05:33> [A4D70365][Warning] rigid-body own-entity; prefab=prefabs/daru.xml/daru_pump_a.daru_pump_a node=pump
  584. <14:05:35> [7B1A973B] seamless loading cell terrain(W7, 6), (L6, 0)
  585. <14:05:45> [3EF08C47] seamless loading cell object(W6, 7), (L5, 1)
  586. <14:05:45> [E570AF1F][Warning] non-slice task(23.48 ms) : LogToFileTask
  587. <14:05:46> [7AB931CE] seamless unloading cell object(W2, 4), (L1, 3)
  588. <14:05:47> [7AB931CE] seamless unloading cell object(W2, 5), (L1, 4)
  589. <14:05:49> [61D12AA3] [Unload project] project count : 7, event count : 2808
  590. <14:05:51> [61D12AA3] [Unload project] project count : 6, event count : 2699
  591. <14:05:51> [E570AF1F][Warning] non-slice task(22.40 ms) : LogToFileTask
  592. <14:06:02> [BCCDC555][Warning] MakeSprite - too many sprite update (10). dropping.. (sprites : 94)
  593. <14:06:02> [E570AF1F][Warning] non-slice task(22.62 ms) : LogToFileTask
  594. <14:06:06> [61D12AA3] [Unload project] project count : 5, event count : 2564
  595. <14:06:06> [CE0EF930][Warning] failed to stream cgf : Game/worlds/main_world/cells/007_010/\Brush\Solid2_{F441F15A-E308-49C4-917E-54DB1FD4CF70}.cgf
  596. <14:06:09> [61D12AA3] [Unload project] project count : 4, event count : 2146
  597. <14:06:09> [E570AF1F][Warning] non-slice task(22.29 ms) : LogToFileTask
  598. <14:06:12> [61D12AA3] [Unload project] project count : 3, event count : 1364
  599. <14:06:26> [CE0EF930][Warning] failed to stream cgf : Game/worlds/main_world/cells/007_011/\Brush\Solid120_{1DA2B1DB-96C7-4BD0-9A49-8713D010CD8F}.cgf
  600. <14:06:26> [E570AF1F][Warning] non-slice task(24.24 ms) : LogToFileTask
  601. <14:06:27> [7AB931CE] seamless unloading cell object(W4, 2), (L3, 1)
  602. <14:06:27> [BC80D70A] [Load project] project count : 3, event count : 1364
  603. <14:06:28> [BC80D70A] [Load project] project count : 4, event count : 1782
  604. <14:06:32> [BC80D70A] [Load project] project count : 5, event count : 2564
  605. <14:06:32> [E570AF1F][Warning] non-slice task(22.82 ms) : LogToFileTask
  606. <14:06:32> [BC80D70A] [Load project] project count : 6, event count : 3487
  607. <14:06:32> [BC80D70A] [Load project] project count : 7, event count : 3595
  608. <14:06:59> [BCCDC555][Warning] MakeSprite - too many sprite update (10). dropping.. (sprites : 114)
  609. <14:06:59> [E570AF1F][Warning] non-slice task(23.51 ms) : LogToFileTask
  610. <14:07:10> [BC80D70A] [Load project] project count : 8, event count : 3860
  611. <14:07:10> [E570AF1F][Warning] non-slice task(21.70 ms) : LogToFileTask
  612. <14:07:25> [61D12AA3] [Unload project] project count : 8, event count : 3900
  613. <14:07:25> [E570AF1F][Warning] non-slice task(23.29 ms) : LogToFileTask
  614. <14:07:27> [61D12AA3] [Unload project] project count : 7, event count : 3792
  615. <14:07:28> [745BAE2F][Warning] failed to stream material xml(game/objects/env/01_nuia/13_hell/mari_city_old_bridge01.mtl)
  616. <14:07:29> [7AB931CE] seamless unloading cell object(W3, 3), (L2, 2)
  617. <14:07:30> [7AB931CE] seamless unloading cell object(W4, 7), (L3, 6)
  618. <14:07:30> [7AB931CE] seamless unloading cell object(W3, 6), (L2, 5)
  619. <14:07:30> [BB790A81] origin change campos : 5120.09, 4095.660400
  620. <14:07:30> [00000020]
  621. <14:07:30> [00000020]
  622. <14:07:30> [A581FA6D] -----------------------------------------------------------------------------
  623. <14:07:30> [1DAA5677] SeamlessSystem::ChangeOrigin() : Here we go. Old(1,6) -> New(2,6)
  624. <14:07:30> [A581FA6D] -----------------------------------------------------------------------------
  625. <14:07:30> [00000020]
  626. <14:07:30> [00000020]
  627. <14:07:30> [7B1A973B] seamless loading cell terrain(W9, 9), (L7, 3)
  628. <14:07:30> [3EF08C47] seamless loading cell object(W8, 9), (L6, 3)
  629. <14:07:30> [1054BE80][Warning] WaterVolume Origin Change error : Err(1024.0, 0.0), CurrPos(6689.1, 10026.0), Origin Frame(1, 2)
  630. <14:07:30> [7B1A973B] seamless loading cell terrain(W9, 10), (L7, 4)
  631. <14:07:30> [3EF08C47] seamless loading cell object(W8, 10), (L6, 4)
  632. <14:07:30> [7B1A973B] seamless loading cell terrain(W9, 8), (L7, 2)
  633. <14:07:30> [7B1A973B] seamless loading cell terrain(W9, 11), (L7, 5)
  634. <14:07:32> [A4D70365][Warning] rigid-body own-entity; prefab=prefabs/interaction_c.xml/house.door_a node=AnimObject_1
  635. <14:07:33> [40A407CC][Warning] jkl0602 : ObjectsTreeLoadTask::InitFromMemory : empty chunk! : portal_portal44
  636. <14:07:33> [35F72317][Warning] failed to init visarea tree loader. cell(6, 4)
  637. <14:07:33> [000004EE][Warning] [CGF Error] game/objects/env/02_harihara/001_hdeco/hdeco_workprop_b01.cgf [:] LOD1 of geometry hdeco_workprop_b01 contains too many polygons comparing to the LOD0 [408 against 608] :
  638. <14:07:33> Loading Particle Library: siegefield
  639. <14:07:33> [B866A294] seamless unloading cell terrain(W2, 8), (L0, 6)
  640. <14:07:33> [B866A294] seamless unloading cell terrain(W3, 9), (L1, 7)
  641. <14:07:36> [BC80D70A] [Load project] project count : 7, event count : 3792
  642. <14:07:37> [B866A294] seamless unloading cell terrain(W2, 3), (L0, 1)
  643. <14:07:37> [E570AF1F][Warning] non-slice task(12.21 ms) : LogToFileTask
  644. <14:07:38> [7B1A973B] seamless loading cell terrain(W9, 7), (L7, 1)
  645. <14:07:39> [7B1A973B] seamless loading cell terrain(W8, 6), (L6, 0)
  646. <14:07:42> [3EF08C47] seamless loading cell object(W8, 8), (L6, 2)
  647. <14:07:42> [62232BEA][Warning] deferred xml stream error - game/animations/animals/owl_animal/lmg_files/normal_run.lmg : f0000003
  648. <14:07:43> [CE0EF930][Warning] failed to stream cgf : default
  649. <14:07:43> [40A407CC][Warning] jkl0602 : ObjectsTreeLoadTask::InitFromMemory : empty chunk! : occlarea_occluderarea_162_hangbe
  650. <14:07:43> [35F72317][Warning] failed to init visarea tree loader. cell(6, 2)
  651. <14:07:44> [3EF08C47] seamless loading cell object(W7, 7), (L5, 1)
  652. <14:07:51> [61D12AA3] [Unload project] project count : 7, event count : 3596
  653. <14:08:07> [3EF08C47] seamless loading cell object(W4, 7), (L2, 1)
  654. <14:08:12> [7AB931CE] seamless unloading cell object(W5, 8), (L3, 6)
  655. <14:08:16> [61D12AA3] [Unload project] project count : 6, event count : 2673
  656. <14:08:17> [61D12AA3] [Unload project] project count : 5, event count : 2564
  657. <14:08:18> [7AB931CE] seamless unloading cell object(W6, 8), (L4, 6)
  658. <14:08:23> [62232BEA][Warning] deferred xml stream error - game/animations/animals/kid/lmg_files/normal_run.lmg : f0000003
  659. <14:08:27> [B866A294] seamless unloading cell terrain(W4, 9), (L2, 7)
  660. <14:08:29> [7AB931CE] seamless unloading cell object(W3, 6), (L1, 4)
  661. <14:08:29> [E570AF1F][Warning] non-slice task(15.84 ms) : LogToFileTask
  662. <14:08:39> [BC80D70A] [Load project] project count : 5, event count : 2564
  663. <14:08:39> [BC80D70A] [Load project] project count : 6, event count : 3487
  664. <14:08:39> [BC80D70A] [Load project] project count : 7, event count : 3752
  665. <14:08:50> [BC80D70A] [Load project] project count : 8, event count : 3860
  666. <14:09:02> [84229360][Warning] Cannot load texture game/objects/characters/monster/daru/daru_pilot/daru_pilot_ddn.dd, file missing [File=game/objects/characters/monster/daru/daru_pilot/daru_pilot_ddn.dd]
  667. <14:09:04> [BC80D70A] [Load project] project count : 9, event count : 3969
  668. <14:09:04> [7B1A973B] seamless loading cell terrain(W2, 7), (L0, 1)
  669. <14:09:04> [000004EE][Warning] terrain texture load stream failed. failed to load common header. cell(0, 1)
  670. <14:09:04> [000004EE][Warning] terrain load stream failed(4026531843). cell(0, 1)
  671. <14:09:06> [745BAE2F][Warning] failed to stream material xml(game/materials/effects/fume_h_ssd.mtl)
  672. <14:09:06> [7F6292BF][Error] X2::Unit::ProcessPassenger: invalid parent unit id(95423)
  673. <14:09:06> [000004EE][Warning] [CGF Error] game/objects/effects/ksw_effect/pc_hit/hit_fx_05.cgf [:] non-uniform scale(0.99, 0.69, 1.00) at node(hit_fx_05)
  674. <14:09:06> [637AF710][Warning] missing chr material : game/objects/characters/nuian/male/parts/ar/obj/nu_m_ar_leather159.mtl (chr: game/objects/characters/nuian/male/parts/ar/obj/nu_m_1ar108_1arm001_2bt004_2pv001_2sh014_3arm001.chr)
  675. <14:09:07> [BC80D70A] [Load project] project count : 10, event count : 4274
  676. <14:09:09> [B866A294] seamless unloading cell terrain(W7, 9), (L5, 7)
  677. <14:09:09> [BCCDC555][Warning] MakeSprite - too many sprite update (10). dropping.. (sprites : 62)
  678. <14:09:11> [A4D70365][Warning] rigid-body own-entity; prefab=prefabs/daru.xml/daru_pump_a.daru_pump_a node=pump
  679. <14:09:11> [745BAE2F][Warning] failed to stream material xml(game/objects/effects/ksw_effect/pc_hit/01 - Default.mtl)
  680. <14:09:12> [CA175C82][Warning] non-stream IO. system(Material), filePath(game/objects/characters/nuian/female/hair/nu_f_hair039/nu_f_hair039.mtl)
  681. <14:09:12> [637AF710][Warning] missing chr material : game/objects/characters/dwarf/female/parts/gv/obj/dw_f_gv_leather151.mtl (chr: game/objects/characters/dwarf/female/parts/gv/obj/dw_f_1gf003_1gv201.chr)
  682. <14:09:12> [BC80D70A] [Load project] project count : 11, event count : 4788
  683. <14:09:12> [1A8F9D1F][Warning] Cannot load texture game/objects/characters/elf/female/face/face00/el_f_face00_df2.dds, file missing [File=game/objects/characters/elf/female/face/face00/el_f_face00_df2.dds]
  684. <14:09:12> [7A45D640][Error] X2::Unit::ProcessPassenger: invalid parent unit id(65810)
  685. <14:09:14> Loading Particle Library: x2_effect_kwak
  686. <14:09:14> [CE0EF930][Warning] failed to stream cgf : default
  687. <14:09:15> Loading Particle Library: x2_effects_c1
  688. <14:09:15> [000004EE][Warning] [CGF Error] game/objects/item/bow/bow_70_2/bow_70_2.cgf [:] LOD1 of geometry contains too many polygons comparing to the LOD0 [392 against 560] :
  689. <14:09:15> [FEB87102][Warning] Error: CShaderMan::mfCreateShaderResources: Couldn't find custom secondary texture '/' in path '' [File=/]
  690. <14:09:16> [2363981C][Warning] chr material is not precached : game/objects/characters/dwarf/male/beard/dw_m_beard002/dw_m_beard002.mtl (chr: game/objects/characters/dwarf/male/beard/dw_m_beard002/dw_m_beard002.chr)
  691. <14:09:16> [000004EE][Warning] Particle effect not found: 'abillity_skill_table_m.illusion.tired_curse_form', from unknown
  692. <14:09:16> [745BAE2F][Warning] failed to stream material xml(game/objects/characters/dwarf/female/parts/pt/obj/dw_f_pt_metal212.mtl)
  693. <14:09:17> [637AF710][Warning] missing chr material : game/objects/characters/nuian/female/parts/pt/obj/nu_f_pt_cloth167.mtl (chr: game/objects/characters/nuian/female/parts/pt/obj/nu_f_1pt607.chr)
  694. <14:09:18> [3EF08C47] seamless loading cell object(W3, 8), (L1, 2)
  695. <14:09:18> [274BF7C7] entering sub zone area : curr 0, new 1207
  696. <14:09:18> [000004EE][Warning] outdoor object stream failed(4026531843). cell(1, 2)
  697. <14:09:18> [D8C04A86][Warning] stream loader failed(4026531843).(game/worlds/main_world/cells/003_008/client/statobjs.dat)
  698. <14:09:18> [62232BEA][Warning] deferred xml stream error - game/animations/animals/piggy/lmg_files/normal_run.lmg : f0000003
  699. <14:09:18> [F724A392][Error] CryAnimation:: Trying to load animation with alias "fist_ba_relaxed_idle_rand_2" from file "animations/monster/hedgehog_wood/fist/fist_ba_relaxed_idle_rand.caf" into the animation container. Such animation alias already exists and uses file "animations/monster/hedgehog_wood/fist/fist_ba_relaxed_idle_rand_2.caf". Please use another animation alias.
  700. <14:09:18> [000004EE][Warning] vis area stream failed. error(4026531843) file(game/worlds/main_world/cells/003_008/client/visareas.dat)
  701. <14:09:18> [000004EE][Warning] failed to load entity xml for stream. cell(1, 2). (Game/worlds/main_world/cells/003_008/client/entities.xml)
  702. <14:09:19> [CA175C82][Warning] non-stream IO. system(Material), filePath(game/objects/characters/warborn/female/hair/wa_f_hair001/wa_f_hair001.mtl)
  703. <14:09:19> [65FB52A3][Warning] Entity Redscale Pangolin:cannot find animation additive_fist_ba_relaxed_idle_rand_6
  704. <14:09:20> [CE0EF930][Warning] failed to stream cgf : objects/effects/portal_gate.cgf
  705. <14:09:21> [79FE0FF8][Error] X2::Unit::ProcessPassenger: invalid parent unit id(60549)
  706. <14:09:24> [745BAE2F][Warning] failed to stream material xml(game/objects/characters/nuian/female/parts/ar/obj/nu_f_ar_leather151.mtl)
  707. <14:09:24> [637AF710][Warning] missing chr material : game/objects/characters/nuian/female/parts/ar/obj/nu_f_ar_leather151.mtl (chr: game/objects/characters/nuian/female/parts/ar/obj/nu_f_1ar605_1arm011_4pv002_4sh027.chr)
  708. <14:09:24> [07955B03] leaving sub zone area : curr 1207, out 1207
  709. <14:09:26> [B866A294] seamless unloading cell terrain(W2, 7), (L0, 5)
  710. <14:09:27> [79FE0FF8][Error] X2::Unit::ProcessPassenger: invalid parent unit id(60549)
  711. <14:09:31> [B866A294] seamless unloading cell terrain(W5, 9), (L3, 7)
  712. <14:09:31> [E570AF1F][Warning] non-slice task(12.13 ms) : LogToFileTask
  713. <14:09:31> [61D12AA3] [Unload project] project count : 11, event count : 4815
  714. <14:09:32> [CE0EF930][Warning] failed to stream cgf : game/objects/env/05_nature/08_cry_source/rocks/road_rocks/road_rocks_flat_grey_c.cgf
  715. <14:09:34> [7BC0F03B][Error] X2::Unit::ProcessPassenger: invalid parent unit id(71502)
  716. <14:09:41> [745BAE2F][Warning] failed to stream material xml(game/objects/characters/elf/female/parts/hm/obj/el_f_hm_leather155.mtl)
  717. <14:09:41> [637AF710][Warning] missing chr material : game/objects/characters/elf/female/parts/hm/obj/el_f_hm_leather155.mtl (chr: game/objects/characters/elf/female/parts/hm/obj/el_f_3hm107.chr)
  718. <14:09:47> [76AFB728][Error] X2::Unit::ProcessPassenger: invalid parent unit id(42394)
  719. <14:09:49> [BC80D70A] [Load project] project count : 11, event count : 4815
  720. <14:09:49> [000004EE][Warning] [CGF Error] game/objects/item/bow/bow_26_7/bow_26_7.cgf [:] LOD1 of geometry contains too many polygons comparing to the LOD0 [1147 against 1666] :
  721. <14:09:49> [745BAE2F][Warning] failed to stream material xml(game/objects/characters/nuian/male/parts/pt/obj/nu_m_pt_leather145.mtl)
  722. <14:09:49> [637AF710][Warning] missing chr material : game/objects/characters/nuian/male/parts/pt/obj/nu_m_pt_leather145.mtl (chr: game/objects/characters/nuian/male/parts/pt/obj/nu_m_1pt600.chr)
  723. <14:09:52> [274BF7C7] entering sub zone area : curr 0, new 1207
  724. <14:09:56> [745BAE2F][Warning] failed to stream material xml(game/objects/characters/elf/female/parts/ar/obj/Material #16.mtl)
  725. <14:09:56> [637AF710][Warning] missing chr material : game/objects/characters/elf/female/parts/ar/obj/Material #16.mtl (chr: game/objects/characters/elf/female/parts/ar/obj/el_f_1ar906_1arm012_1bt015_1sh021.chr)
  726. <14:09:56> [784A9419][Error] X2::Unit::ProcessPassenger: invalid parent unit id(50846)
  727. <14:10:03> [5F81A670][Warning] [UI Logic Error] This code is already exist. check widget
  728. <14:10:04> [BC80D70A] [Load project] project count : 12, event count : 4923
  729. <14:10:04> [76AFB728][Error] X2::Unit::ProcessPassenger: invalid parent unit id(42394)
  730. <14:10:05> [61D12AA3] [Unload project] project count : 12, event count : 4912
  731. <14:10:05> [745BAE2F][Warning] failed to stream material xml(game/objects/characters/nuian/male/parts/ar/obj/nu_m_ar_metal151.mtl)
  732. <14:10:05> [637AF710][Warning] missing chr material : game/objects/characters/nuian/male/parts/ar/obj/nu_m_ar_metal151.mtl (chr: game/objects/characters/nuian/male/parts/ar/obj/nu_m_1ar103_1arm001_3arm004_4ar101_4pv001_4sh002_l.chr)
  733. <14:10:09> [61D12AA3] [Unload project] project count : 11, event count : 4607
  734. <14:10:10> [63ABB424][Warning] Facial sequence "fist_ba_combat_idle_rand_3" not listed in CAL file for character "game/objects/characters/dwarf/female/nude/dw_f_base.chr".
  735. <14:10:11> [61D12AA3] [Unload project] project count : 10, event count : 4189
  736. <14:10:11> [7BBF40E5][Error] X2::Unit::ProcessPassenger: invalid parent unit id(71195)
  737. <14:10:12> [CE0EF930][Warning] failed to stream cgf : objects/effects/portal_gate.cgf
  738. <14:10:17> [76AFB728][Error] X2::Unit::ProcessPassenger: invalid parent unit id(42394)
  739. <14:10:18> [BC80D70A] [Load project] project count : 10, event count : 4189
  740. <14:10:18> [BC80D70A] [Load project] project count : 11, event count : 4494
  741. <14:10:21> [C53E6FFE][Warning] non cached CDF material(objects/characters/animals/elk/elk_purple.mtl, game/objects/characters/animals/elk/elk_purple.cdf)
  742. <14:10:21> [CA175C82][Warning] non-stream IO. system(Material), filePath(game/objects/characters/animals/elk/elk_purple.mtl)
  743. <14:10:21> [E570AF1F][Warning] non-slice task(10.20 ms) : LogToFileTask
  744. <14:10:22> [7DBA87A6][Error] X2::Unit::ProcessPassenger: invalid parent unit id(86176)
  745. <14:10:26> [07955B03] leaving sub zone area : curr 1207, out 1207
  746. <14:10:26> [7B1A973B] seamless loading cell terrain(W5, 13), (L3, 7)
  747. <14:10:27> [BD1AE358][Error] X2::Unit::ProcessPassenger: invalid parent unit id(102544)
  748. <14:10:28> [7B1A973B] seamless loading cell terrain(W2, 11), (L0, 5)
  749. <14:10:28> [000004EE][Warning] terrain texture load stream failed. failed to load common header. cell(0, 5)
  750. <14:10:28> [000004EE][Warning] terrain load stream failed(4026531843). cell(0, 5)
  751. <14:10:31> [745BAE2F][Warning] failed to stream material xml(game/objects/characters/elf/female/parts/gv/obj/el_f_gv_metal155.mtl)
  752. <14:10:31> [637AF710][Warning] missing chr material : game/objects/characters/elf/female/parts/gv/obj/el_f_gv_metal155.mtl (chr: game/objects/characters/elf/female/parts/gv/obj/el_f_4gf002_4gv401.chr)
  753. <14:10:32> [77123D69][Error] X2::Unit::ProcessPassenger: invalid parent unit id(49312)
  754. <14:10:40> [3EF08C47] seamless loading cell object(W3, 10), (L1, 4)
  755. <14:10:40> [000004EE][Warning] outdoor object stream failed(4026531843). cell(1, 4)
  756. <14:10:40> [D8C04A86][Warning] stream loader failed(4026531843).(game/worlds/main_world/cells/003_010/client/statobjs.dat)
  757. <14:10:40> [000004EE][Warning] vis area stream failed. error(4026531843) file(game/worlds/main_world/cells/003_010/client/visareas.dat)
  758. <14:10:40> [62232BEA][Warning] deferred xml stream error - game/worlds/main_world/cells/003_010/client/entities.xml : f0000003
  759. <14:10:40> [000004EE][Warning] failed to load entity xml for stream. cell(1, 4). (Game/worlds/main_world/cells/003_010/client/entities.xml)
  760. <14:10:42> [7BBFB183][Error] X2::Unit::ProcessPassenger: invalid parent unit id(71285)
  761. <14:10:42> [2363981C][Warning] chr material is not precached : game/objects/characters/dwarf/male/beard/dw_m_beard003/dw_m_beard003.mtl (chr: game/objects/characters/dwarf/male/beard/dw_m_beard003/dw_m_beard003.chr)
  762. <14:10:42> [CA175C82][Warning] non-stream IO. system(Material), filePath(game/objects/characters/dwarf/male/beard/dw_m_beard003/dw_m_beard003.mtl)
  763. <14:10:42> [7705AB91][Warning] Cannot load texture game/objects/characters/nuian/female/hair/nu_f_hair031/nu_f_hair031_ddn.dds, file missing [File=game/objects/characters/nuian/female/hair/nu_f_hair031/nu_f_hair031_ddn.dds]
  764. <14:10:43> [745BAE2F][Warning] failed to stream material xml(game/objects/characters/hariharan/female/parts/ar/obj/ha_f_ar_leather144.mtl)
  765. <14:10:43> [637AF710][Warning] missing chr material : game/objects/characters/hariharan/female/parts/ar/obj/ha_f_ar_leather144.mtl (chr: game/objects/characters/hariharan/female/parts/ar/obj/ha_f_1ac006_1ar908_1arm024_1bt018.chr)
  766. <14:10:44> [61D12AA3] [Unload project] project count : 11, event count : 4495
  767. <14:10:44> [7B1A973B] seamless loading cell terrain(W7, 13), (L5, 7)
  768. <14:10:51> [7A45D640][Error] X2::Unit::ProcessPassenger: invalid parent unit id(65810)
  769. <14:10:51> [BC80D70A] [Load project] project count : 11, event count : 4495
  770. <14:10:51> [745BAE2F][Warning] failed to stream material xml(game/objects/characters/elf/female/hair/el_f_hair_common/nu_f_hair_common0101s_type4.mtl)
  771. <14:10:51> [E570AF1F][Warning] non-slice task(10.86 ms) : LogToFileTask
  772. <14:10:51> [637AF710][Warning] missing chr material : game/objects/characters/elf/female/hair/el_f_hair_common/nu_f_hair_common0101s_type4.mtl (chr: game/objects/characters/elf/female/hair/el_f_hair_common/el_f_hair_common0100s_type3.chr)
  773. <14:10:59> [39A097DA][Warning] Cannot load texture ui/icon/move_item_bg.dds, file missing [File=ui/icon/move_item_bg.dds]
  774. <14:11:04> [7F29BD36][Error] X2::Unit::ProcessPassenger: invalid parent unit id(91318)
  775. <14:11:04> [7B1A973B] seamless loading cell terrain(W4, 13), (L2, 7)
  776. <14:11:04> [61D12AA3] [Unload project] project count : 11, event count : 4815
  777. <14:11:12> [7AB931CE] seamless unloading cell object(W3, 4), (L1, 2)
  778. <14:11:21> [B866A294] seamless unloading cell terrain(W2, 3), (L0, 1)
  779. <14:11:26> [61D12AA3] [Unload project] project count : 10, event count : 4706
  780. <14:11:27> [3EF08C47] seamless loading cell object(W6, 12), (L4, 6)
  781. <14:11:27> [FD441F77][Warning] Cannot load texture game/textures/aa_cubemaps/beach_blur.dds, file missing [File=game/textures/aa_cubemaps/beach_blur.dds]
  782. <14:11:27> [0D942864][Warning] Error: CShaderMan::mfCreateShaderResources: Couldn't find detail texture
  783. 'game/objects/env/01_nuia/09_bro/detail_metal_ddn.dds' in path '' [File=game/objects/env/01_nuia/09_bro/detail_metal_ddn.dds]
  784. <14:11:27> [745BAE2F][Warning] failed to stream material xml(Default.mtl)
  785. <14:11:28> [000004EE][Warning] [CGF Error] game/objects/env/01_nuia/10_ge/ge_dwgate_door02.cgf [:] LOD1 of geometry ge_dwgate_door02 contains too many polygons comparing to the LOD0 [600 against 848] :
  786. <14:11:28> [E570AF1F][Warning] non-slice task(27.61 ms) : LogToFileTask
  787. <14:11:28> [A4D70365][Warning] rigid-body own-entity; prefab=prefabs/interaction_e.xml/tools.big_lever_right_frozen node=AnimObject_1
  788. <14:11:28> [CE0EF930][Warning] failed to stream cgf : default
  789. <14:11:29> [40A407CC][Warning] jkl0602 : ObjectsTreeLoadTask::InitFromMemory : empty chunk! : portal_portal_193_cgsos_1
  790. <14:11:29> [35F72317][Warning] failed to init visarea tree loader. cell(4, 6)
  791. <14:11:30> [7AB931CE] seamless unloading cell object(W3, 6), (L1, 4)
  792. <14:11:33> [7B1A973B] seamless loading cell terrain(W9, 12), (L7, 6)
  793. <14:11:35> [3EF08C47] seamless loading cell object(W8, 11), (L6, 5)
  794. <14:11:35> [E570AF1F][Warning] non-slice task(27.74 ms) : LogToFileTask
  795. <14:11:35> [745BAE2F][Warning] failed to stream material xml(game/objects/env/01_nuia/02_ga/07 - Default.mtl)
  796. <14:11:36> [7AB931CE] seamless unloading cell object(W4, 3), (L2, 1)
  797. <14:11:36> [7F29BD36][Error] X2::Unit::ProcessPassenger: invalid parent unit id(91318)
  798. <14:11:47> [CA175C82][Warning] non-stream IO. system(CGF), filePath(objects/env/01_nuia/001_ncom/ncom_pile_a01_test.cgf)
  799. <14:11:47> [E570AF1F][Warning] non-slice task(25.20 ms) : LogToFileTask
  800. <14:11:47> [61D12AA3] [Unload project] project count : 9, event count : 4441
  801. <14:11:52> [61D12AA3] [Unload project] project count : 8, event count : 3927
  802. <14:11:53> [CA175C82][Warning] non-stream IO. system(Material), filePath(game/materials/special/housing_build_invalid.mtl)
  803. <14:11:53> [E570AF1F][Warning] non-slice task(26.44 ms) : LogToFileTask
  804. <14:12:00> [CA175C82][Warning] non-stream IO. system(Material), filePath(game/materials/special/housing_build_invalid.mtl)
  805. <14:12:00> [E570AF1F][Warning] non-slice task(25.91 ms) : LogToFileTask
  806. <14:12:06> [CA175C82][Warning] non-stream IO. system(Material), filePath(game/materials/special/housing_build_invalid.mtl)
  807. <14:12:06> [E570AF1F][Warning] non-slice task(26.19 ms) : LogToFileTask
  808. <14:12:12> [CA175C82][Warning] non-stream IO. system(Material), filePath(game/materials/special/housing_build_invalid.mtl)
  809. <14:12:12> [E570AF1F][Warning] non-slice task(25.57 ms) : LogToFileTask
  810. <14:12:19> [61D12AA3] [Unload project] project count : 7, event count : 3622
  811. <14:12:19> [E570AF1F][Warning] non-slice task(26.73 ms) : LogToFileTask
  812. <14:12:22> [61D12AA3] [Unload project] project count : 6, event count : 3204
  813. <14:12:23> [61D12AA3] [Unload project] project count : 5, event count : 2281
  814. <14:12:28> [7AB931CE] seamless unloading cell object(W3, 5), (L1, 3)
  815. <14:12:28> [E570AF1F][Warning] non-slice task(26.94 ms) : LogToFileTask
  816. <14:12:31> [CA175C82][Warning] non-stream IO. system(Material), filePath(game/materials/special/housing_build_invalid.mtl)
  817. <14:12:36> [7C24893F][Error] X2::Unit::ProcessPassenger: invalid parent unit id(78736)
  818. <14:12:36> [E570AF1F][Warning] non-slice task(28.53 ms) : LogToFileTask
  819. <14:12:36> [BC80D70A] [Load project] project count : 5, event count : 2281
  820. <14:12:36> [745BAE2F][Warning] failed to stream material xml(game/objects/effects/ksw_effect/pc_hit/02 - Default.mtl)
  821. <14:12:36> [000004EE][Warning] [CGF Error] game/objects/effects/ksw_effect/pc_hit/hit_fx_05.cgf [:] non-uniform scale(0.99, 0.69, 1.00) at node(hit_fx_05)
  822. <14:12:36> [637AF710][Warning] missing chr material : game/objects/characters/dwarf/male/parts/bo/obj/dw_m_bo_metal155.mtl (chr: game/objects/characters/dwarf/male/parts/bo/obj/dw_m_4bf004_4bo401.chr)
  823. <14:12:38> [61D12AA3] [Unload project] project count : 5, event count : 3069
  824. <14:12:44> [CA175C82][Warning] non-stream IO. system(Material), filePath(game/materials/special/housing_build_invalid.mtl)
  825. <14:12:44> [E570AF1F][Warning] non-slice task(25.52 ms) : LogToFileTask
  826. <14:12:52> [CA175C82][Warning] non-stream IO. system(Material), filePath(game/materials/special/housing_build_invalid.mtl)
  827. <14:12:59> [7C24893F][Error] X2::Unit::ProcessPassenger: invalid parent unit id(78736)
  828. <14:13:23> [BC80D70A] [Load project] project count : 5, event count : 3069
  829. <14:13:30> [745BAE2F][Warning] failed to stream material xml(game/objects/effects/ksw_effect/02 - Default.mtl)
  830. <14:13:30> [637AF710][Warning] missing chr material : game/objects/characters/nuian/male/parts/ar/obj/nu_m_ar_leather155.mtl (chr: game/objects/characters/nuian/male/parts/ar/obj/nu_m_1ar605_1arm003_4pv002_4sh027.chr)
  831. <14:13:30> [BEB4843B][Error] X2::Unit::ProcessPassenger: invalid parent unit id(110780)
  832. <14:13:31> [BC80D70A] [Load project] project count : 6, event count : 3204
  833. <14:13:31> [CA175C82][Warning] non-stream IO. system(Material), filePath(game/materials/special/housing_build_invalid.mtl)
  834. <14:13:53> [61D12AA3] [Unload project] project count : 6, event count : 2687
  835. <14:13:54> [BC80D70A] [Load project] project count : 6, event count : 2687
  836. <14:13:59> [61D12AA3] [Unload project] project count : 6, event count : 2546
  837. <14:14:13> [61D12AA3] [Unload project] project count : 5, event count : 2281
  838. <14:14:27> [E2789D6D] ++recv ExpeditionDescReceived
  839. <14:14:27> [157E1868][Error] X2::GameClient::ClientAchievementManager::IsShowTodayAssignment: realstep 300, not match unit req
  840. <14:14:27> [BB897B6D][Warning] Cannot load texture 0, file missing [File=0]
  841. <14:14:40> [CA175C82][Warning] non-stream IO. system(CGF), filePath(objects/env/01_nuia/001_ncom/ncom_pile_a01_test.cgf)
  842. <14:15:02> [CA175C82][Warning] non-stream IO. system(CGF), filePath(objects/env/01_nuia/001_ncom/ncom_pile_a01_test.cgf)
  843. <14:15:11> [CA175C82][Warning] non-stream IO. system(Material), filePath(game/materials/special/housing_build_invalid.mtl)
  844. <14:15:18> [CA175C82][Warning] non-stream IO. system(Material), filePath(game/materials/special/housing_build_invalid.mtl)
  845. <14:15:28> [61D12AA3] [Unload project] project count : 4, event count : 1499
  846. <14:15:35> [CA175C82][Warning] non-stream IO. system(Material), filePath(game/materials/special/housing_build_invalid.mtl)
  847. <14:15:40> [CA175C82][Warning] non-stream IO. system(Material), filePath(game/materials/special/housing_build_invalid.mtl)
  848. <14:15:44> [61D12AA3] [Unload project] project count : 3, event count : 1364
  849. <14:15:51> [CA175C82][Warning] non-stream IO. system(Material), filePath(game/materials/special/housing_build_invalid.mtl)
  850. <14:15:56> [CA175C82][Warning] non-stream IO. system(Material), filePath(game/materials/special/housing_build_invalid.mtl)
  851. <14:16:08> [CA175C82][Warning] non-stream IO. system(Material), filePath(game/materials/special/housing_build_invalid.mtl)
  852. <14:16:08> [E570AF1F][Warning] non-slice task(10.28 ms) : LogToFileTask
  853. <14:16:20> [CA175C82][Warning] non-stream IO. system(Material), filePath(game/materials/special/housing_build_invalid.mtl)
  854. <14:16:26> [CA175C82][Warning] non-stream IO. system(Material), filePath(game/materials/special/housing_build_invalid.mtl)
  855. <14:16:36> [CA175C82][Warning] non-stream IO. system(Material), filePath(game/materials/special/housing_build_invalid.mtl)
  856. <14:16:49> [BC80D70A] [Load project] project count : 3, event count : 1364
  857. <14:16:49> [E570AF1F][Warning] non-slice task(10.55 ms) : LogToFileTask
  858. <14:16:54> [BC80D70A] [Load project] project count : 4, event count : 1499
  859. <14:16:56> [BCCDC555][Warning] MakeSprite - too many sprite update (10). dropping.. (sprites : 132)
  860. <14:17:33> [82321C2B][Warning] [net 18:17:33.885] [time] remote time estimation restarted; estimate accumulator age was 0.658105
  861. <14:17:34> [E570AF1F][Warning] non-slice task(23.99 ms) : LogToFileTask
  862. <14:17:46> [61D12AA3] [Unload project] project count : 4, event count : 1499
  863. <14:18:03> [7DA170F5][Error] X2::Unit::ProcessPassenger: invalid parent unit id(84818)
  864. <14:18:03> [BB897B4E][Warning] Cannot load texture /, file missing [File=/]
  865. <14:18:03> [FEB87102][Warning] Error: CShaderMan::mfCreateShaderResources: Couldn't find custom secondary texture '/' in path '' [File=/]
  866. <14:18:03> [4ABB03EB] game/objects/characters/dwarf/male/hair/dw_m_hair012/dw_m_hair012_hm_type1.chr(168) - objects/characters/ferre/male/face/fe_m_face00.chr(3063) SharedMorph is not matched
  867. <14:18:03> [745BAE2F][Warning] failed to stream material xml(game/objects/effects/ksw_effect/pc_hit/01 - Default.mtl)
  868. <14:18:03> [2363981C][Warning] chr material is not precached : game/objects/characters/dwarf/male/beard/dw_m_beard002/dw_m_beard002.mtl (chr: game/objects/characters/dwarf/male/beard/dw_m_beard002/dw_m_beard002.chr)
  869. <14:18:03> [CA175C82][Warning] non-stream IO. system(Material), filePath(game/objects/characters/dwarf/male/beard/dw_m_beard002/dw_m_beard002.mtl)
  870. <14:18:17> [BC80D70A] [Load project] project count : 4, event count : 1499
  871. <14:18:17> [E570AF1F][Warning] non-slice task(32.50 ms) : LogToFileTask
  872. <14:18:19> [BC80D70A] [Load project] project count : 5, event count : 2422
  873. <14:18:19> [BC80D70A] [Load project] project count : 6, event count : 2840
  874. <14:18:22> [7DA170F5][Error] X2::Unit::ProcessPassenger: invalid parent unit id(84818)
  875. <14:18:25> [BC80D70A] [Load project] project count : 7, event count : 3145
  876. <14:18:25> [745BAE2F][Warning] failed to stream material xml(game/objects/effects/keffect/02 - Default.mtl)
  877. <14:18:25> [CE0EF930][Warning] failed to stream cgf : game/objects/effects/keffect/sahdo_test1.cgf
  878. <14:18:25> [000004EE][Warning] [CGF Error] game/objects/effects/ksw_effect/pc_hit/hit_fx_05.cgf [:] non-uniform scale(0.99, 0.69, 1.00) at node(hit_fx_05)
  879. <14:18:28> [B866A294] seamless unloading cell terrain(W2, 7), (L0, 5)
  880. <14:18:35> [5F81A670][Warning] [UI Logic Error] This code is already exist. check widget
  881. <14:18:35> [3F3A9699] [UI Logic Error] name: dropdown / the widget with the same name already exists.
  882. <14:18:35> [E570AF1F][Warning] non-slice task(10.82 ms) : LogToFileTask
  883. <14:18:59> [61D12AA3] [Unload project] project count : 7, event count : 3622
  884. <14:19:00> [61D12AA3] [Unload project] project count : 6, event count : 2699
  885. <14:19:08> [61D12AA3] [Unload project] project count : 5, event count : 2281
  886. <14:19:09> [61D12AA3] [Unload project] project count : 4, event count : 1499
  887. <14:19:12> [BC80D70A] [Load project] project count : 4, event count : 1499
  888. <14:19:12> [BC80D70A] [Load project] project count : 5, event count : 1917
  889. <14:19:15> [BC80D70A] [Load project] project count : 6, event count : 2222
  890. <14:19:22> [62232BEA][Warning] deferred xml stream error - game/animations/animals/kid/lmg_files/normal_run.lmg : f0000003
  891. <14:19:22> [E570AF1F][Warning] non-slice task(17.81 ms) : LogToFileTask
  892. <14:19:29> [3EF08C47] seamless loading cell object(W4, 7), (L2, 1)
  893. <14:19:30> [3EF08C47] seamless loading cell object(W3, 9), (L1, 3)
  894. <14:19:30> [000004EE][Warning] outdoor object stream failed(4026531843). cell(1, 3)
  895. <14:19:30> [D8C04A86][Warning] stream loader failed(4026531843).(game/worlds/main_world/cells/003_009/client/statobjs.dat)
  896. <14:19:30> [000004EE][Warning] vis area stream failed. error(4026531843) file(game/worlds/main_world/cells/003_009/client/visareas.dat)
  897. <14:19:30> [62232BEA][Warning] deferred xml stream error - game/worlds/main_world/cells/003_009/client/entities.xml : f0000003
  898. <14:19:30> [000004EE][Warning] failed to load entity xml for stream. cell(1, 3). (Game/worlds/main_world/cells/003_009/client/entities.xml)
  899. <14:19:31> [7AB931CE] seamless unloading cell object(W8, 7), (L6, 5)
  900. <14:19:32> [B866A294] seamless unloading cell terrain(W9, 8), (L7, 6)
  901. <14:19:32> [7B1A973B] seamless loading cell terrain(W2, 11), (L0, 5)
  902. <14:19:32> [000004EE][Warning] terrain texture load stream failed. failed to load common header. cell(0, 5)
  903. <14:19:32> [000004EE][Warning] terrain load stream failed(4026531843). cell(0, 5)
  904. <14:19:33> [745BAE2F][Warning] failed to stream material xml(game/materials/effects/fume_h_ssd.mtl)
  905. <14:19:33> [1A8F9D1F][Warning] Cannot load texture game/objects/characters/elf/female/face/face00/el_f_face00_df2.dds, file missing [File=game/objects/characters/elf/female/face/face00/el_f_face00_df2.dds]
  906. <14:19:33> [637AF710][Warning] missing chr material : game/objects/characters/elf/female/parts/bo/obj/el_f_bo_metal155.mtl (chr: game/objects/characters/elf/female/parts/bo/obj/el_f_4bf004_4bo401.chr)
  907. <14:19:34> [000004EE][Warning] [CGF Error] game/objects/effects/ksw_effect/pc_hit/hit_fx_05.cgf [:] non-uniform scale(0.99, 0.69, 1.00) at node(hit_fx_05)
  908. <14:19:34> [7AB931CE] seamless unloading cell object(W6, 8), (L4, 6)
  909. <14:19:42> [7B1A973B] seamless loading cell terrain(W2, 7), (L0, 1)
  910. <14:19:42> [000004EE][Warning] terrain texture load stream failed. failed to load common header. cell(0, 1)
  911. <14:19:42> [000004EE][Warning] terrain load stream failed(4026531843). cell(0, 1)
  912. <14:19:43> [7F38B957][Error] X2::Unit::ProcessPassenger: invalid parent unit id(92505)
  913. <14:19:43> [745BAE2F][Warning] failed to stream material xml(game/objects/characters/dwarf/male/parts/bo/obj/dw_m_bo_metal155.mtl)
  914. <14:19:43> [637AF710][Warning] missing chr material : game/objects/characters/dwarf/male/parts/ar/obj/dw_m_ar_metal154.mtl (chr: game/objects/characters/dwarf/male/parts/ar/obj/dw_m_1ar103_1arm001_3arm004_4ar101_4pv001_4sh002_l.chr)
  915. <14:19:45> [BC80D70A] [Load project] project count : 7, event count : 3145
  916. <14:19:48> [B866A294] seamless unloading cell terrain(W4, 9), (L2, 7)
  917. <14:19:52> [7BDE935C][Error] X2::Unit::ProcessPassenger: invalid parent unit id(73866)
  918. <14:19:52> [745BAE2F][Warning] failed to stream material xml(game/objects/characters/dwarf/female/parts/ar/obj/dw_f_ar_cloth144.mtl)
  919. <14:19:52> [637AF710][Warning] missing chr material : game/objects/characters/dwarf/female/parts/pt/obj/dw_f_pt_leather179.mtl (chr: game/objects/characters/dwarf/female/parts/pt/obj/dw_f_1pt003.chr)
  920. <14:19:53> [A4D70365][Warning] rigid-body own-entity; prefab=prefabs/daru.xml/daru_pump_a.daru_pump_a node=pump
  921. <14:19:53> [BB897B4E][Warning] Cannot load texture /, file missing [File=/]
  922. <14:19:53> [FEB87102][Warning] Error: CShaderMan::mfCreateShaderResources: Couldn't find custom secondary texture '/' in path '' [File=/]
  923. <14:19:53> [CE0EF930][Warning] failed to stream cgf : game/objects/env/05_nature/08_cry_source/rocks/road_rocks/road_rocks_flat_grey_c.cgf
  924. <14:19:53> [61D12AA3] [Unload project] project count : 7, event count : 3792
  925. <14:19:54> [CA175C82][Warning] non-stream IO. system(Material), filePath(game/objects/characters/dwarf/female/hair/dw_f_hair005/dw_f_hair005.mtl)
  926. <14:19:54> [000004EE][Warning] Particle effect not found: 'x2', from unknown
  927. <14:19:55> [000004EE][Warning] [CGF Error] game/objects/item/staff_1h/staff_1h_70_1/staff_1h_70_1.cgf [:] LOD1 of geometry contains too many polygons comparing to the LOD0 [889 against 1244] :
  928. <14:19:55> [61D12AA3] [Unload project] project count : 6, event count : 3487
  929. <14:19:57> [2363981C][Warning] chr material is not precached : game/objects/characters/dwarf/male/beard/dw_m_beard004/dw_m_beard004.mtl (chr: game/objects/characters/dwarf/male/beard/dw_m_beard004/dw_m_beard004.chr)
  930. <14:19:58> [3EF08C47] seamless loading cell object(W3, 8), (L1, 2)
  931. <14:19:58> [000004EE][Warning] outdoor object stream failed(4026531843). cell(1, 2)
  932. <14:19:58> [D8C04A86][Warning] stream loader failed(4026531843).(game/worlds/main_world/cells/003_008/client/statobjs.dat)
  933. <14:19:58> [000004EE][Warning] vis area stream failed. error(4026531843) file(game/worlds/main_world/cells/003_008/client/visareas.dat)
  934. <14:19:58> [62232BEA][Warning] deferred xml stream error - game/worlds/main_world/cells/003_008/client/entities.xml : f0000003
  935. <14:19:58> [000004EE][Warning] failed to load entity xml for stream. cell(1, 2). (Game/worlds/main_world/cells/003_008/client/entities.xml)
  936. <14:19:58> [B866A294] seamless unloading cell terrain(W7, 9), (L5, 7)
  937. <14:19:59> [A4D70365][Warning] rigid-body own-entity; prefab=prefabs/housing_furniture.xml/making_table.user_request_a_on node=AnimObject_258
  938. <14:19:59> [745BAE2F][Warning] failed to stream material xml(game/objects/characters/elf/female/parts/pt/obj/nu_f_pt_cloth998.mtl)
  939. <14:19:59> [637AF710][Warning] missing chr material : game/objects/characters/elf/female/parts/ar/obj/el_f_ar_leather151.mtl (chr: game/objects/characters/elf/female/parts/ar/obj/el_f_1ar605_1arm011_4pv002_4sh027.chr)
  940. <14:19:59> [BCFE37F9][Error] X2::Unit::ProcessPassenger: invalid parent unit id(100420)
  941. <14:19:59> [274BF7C7] entering sub zone area : curr 0, new 1207
  942. <14:20:00> [CE0EF930][Warning] failed to stream cgf : game/objects/effects/keffect/sahdo_test1.cgf
  943. <14:20:01> [CA175C82][Warning] non-stream IO. system(Material), filePath(game/objects/characters/dwarf/female/hair/dw_f_hair003/dw_f_hair003.mtl)
  944. <14:20:01> [BC80D70A] [Load project] project count : 6, event count : 3487
  945. <14:20:01> [BC80D70A] [Load project] project count : 7, event count : 3595
  946. <14:20:05> [62232BEA][Warning] deferred xml stream error - game/animations/animals/piggy/lmg_files/normal_run.lmg : f0000003
  947. <14:20:05> [E570AF1F][Warning] non-slice task(11.04 ms) : LogToFileTask
  948. <14:20:06> [63ABB424][Warning] Facial sequence "fist_ba_combat_idle_rand_2" not listed in CAL file for character "game/objects/characters/elf/female/nude/el_f_base.chr".
  949. <14:20:08> [BCFE37F9][Error] X2::Unit::ProcessPassenger: invalid parent unit id(100420)
  950. <14:20:09> [745BAE2F][Warning] failed to stream material xml(game/objects/characters/elf/female/parts/ar/obj/Material #16.mtl)
  951. <14:20:09> [637AF710][Warning] missing chr material : game/objects/characters/elf/female/parts/ar/obj/Material #16.mtl (chr: game/objects/characters/elf/female/parts/ar/obj/el_f_1ar906_1arm012_1bt015_1sh021.chr)
  952. <14:20:09> [000004EE][Warning] [CGF Error] game/objects/item/bow/bow_26_7/bow_26_7.cgf [:] LOD1 of geometry contains too many polygons comparing to the LOD0 [1147 against 1666] :
  953. <14:20:10> [BC80D70A] [Load project] project count : 8, event count : 4125
  954. <14:20:11> [BC80D70A] [Load project] project count : 9, event count : 4390
  955. <14:20:11> [04FA8364][Warning] Cannot load texture game/objects/characters/nuian/male/hair/hair_texture/, file missing [File=game/objects/characters/nuian/male/hair/hair_texture/]
  956. <14:20:14> [63ABB424][Warning] Facial sequence "fist_ba_combat_idle_rand_3" not listed in CAL file for character "game/objects/characters/elf/female/nude/el_f_base.chr".
  957. <14:20:16> [745BAE2F][Warning] failed to stream material xml(game/objects/characters/nuian/female/parts/bo/obj/nu_f_bo_leather155.mtl)
  958. <14:20:16> [637AF710][Warning] missing chr material : game/objects/characters/nuian/female/parts/cp/obj/nu_f_1cp101.mtl (chr: game/objects/characters/nuian/female/parts/cp/obj/nu_f_1cp101.chr)
  959. <14:20:19> [63ABB424][Warning] Facial sequence "fist_ba_combat_idle_rand_4" not listed in CAL file for character "game/objects/characters/elf/female/nude/el_f_base.chr".
  960. <14:20:21> [BEF7CB46][Error] X2::Unit::ProcessPassenger: invalid parent unit id(115081)
  961. <14:20:25> [63ABB424][Warning] Facial sequence "fist_ba_combat_idle_rand_3" not listed in CAL file for character "game/objects/characters/elf/female/nude/el_f_base.chr".
  962. <14:20:26> [745BAE2F][Warning] failed to stream material xml(game/objects/characters/dwarf/female/parts/ar/obj/dw_f_ar_metal033.mtl)
  963. <14:20:26> [637AF710][Warning] missing chr material : game/objects/characters/dwarf/female/parts/ar/obj/dw_f_ar_metal033.mtl (chr: game/objects/characters/dwarf/female/parts/ar/obj/dw_f_1ar301_1arm006_4ar101_4sh001.chr)
  964. <14:20:30> [63ABB424][Warning] Facial sequence "fist_ba_combat_idle_rand_4" not listed in CAL file for character "game/objects/characters/elf/female/nude/el_f_base.chr".
  965. <14:20:30> [BC80D70A] [Load project] project count : 10, event count : 4904
  966. <14:20:32> [BC80D70A] [Load project] project count : 11, event count : 5039
  967. <14:20:32> [E570AF1F][Warning] non-slice task(10.02 ms) : LogToFileTask
  968. <14:20:35> [63ABB424][Warning] Facial sequence "fist_ba_combat_idle_rand_5" not listed in CAL file for character "game/objects/characters/elf/female/nude/el_f_base.chr".
  969. <14:20:41> [63ABB424][Warning] Facial sequence "fist_ba_combat_idle_rand_4" not listed in CAL file for character "game/objects/characters/elf/female/nude/el_f_base.chr".
  970. <14:20:42> [71927AE8][Error] X2::Unit::ProcessPassenger: invalid parent unit id(12650)
  971. <14:20:46> [63ABB424][Warning] Facial sequence "fist_ba_combat_idle_rand_2" not listed in CAL file for character "game/objects/characters/elf/female/nude/el_f_base.chr".
  972. <14:20:49> [78BBCFC3][Error] X2::Unit::ProcessPassenger: invalid parent unit id(58976)
  973. <14:20:52> [63ABB424][Warning] Facial sequence "fist_ba_combat_idle_rand_1" not listed in CAL file for character "game/objects/characters/elf/female/nude/el_f_base.chr".
  974. <14:20:52> [745BAE2F][Warning] failed to stream material xml(game/objects/characters/nuian/female/parts/hm/obj/nu_f_hm_cloth001.mtl)
  975. <14:20:52> [637AF710][Warning] missing chr material : game/objects/characters/nuian/female/parts/hm/obj/nu_f_hm_cloth001.mtl (chr: game/objects/characters/nuian/female/parts/hm/obj/nu_f_3hm107.chr)
  976. <14:20:52> [61D12AA3] [Unload project] project count : 11, event count : 4719
  977. <14:20:54> [71927AE8][Error] X2::Unit::ProcessPassenger: invalid parent unit id(12650)
  978. <14:20:57> [61D12AA3] [Unload project] project count : 10, event count : 4611
  979. <14:20:59> [76BCE2A6][Error] X2::Unit::ProcessPassenger: invalid parent unit id(43188)
  980. <14:21:01> [745BAE2F][Warning] failed to stream material xml(game/objects/characters/nuian/female/parts/gv/obj/nu_f_gv_cloth142.mtl)
  981. <14:21:01> [637AF710][Warning] missing chr material : game/objects/characters/nuian/female/parts/gv/obj/nu_f_gv_cloth142.mtl (chr: game/objects/characters/nuian/female/parts/gv/obj/nu_f_2gv301.chr)
  982. <14:21:01> [63ABB424][Warning] Facial sequence "fist_ba_combat_idle_rand_4" not listed in CAL file for character "game/objects/characters/elf/female/nude/el_f_base.chr".
  983. <14:21:02> [5F81A670][Warning] [UI Logic Error] This code is already exist. check widget
  984. <14:21:02> [0D01BD65] start to parse systm mail
  985. <14:21:02> [BFBA8B5E] end to parse systm mail
  986. <14:21:02> [0D01BD65] start to parse systm mail
  987. <14:21:02> [BFBA8B5E] end to parse systm mail
  988. <14:21:02> [0D01BD65] start to parse systm mail
  989. <14:21:02> [BFBA8B5E] end to parse systm mail
  990. <14:21:02> [0D01BD65] start to parse systm mail
  991. <14:21:02> [BFBA8B5E] end to parse systm mail
  992. <14:21:02> [0D01BD65] start to parse systm mail
  993. <14:21:02> [BFBA8B5E] end to parse systm mail
  994. <14:21:02> [0D01BD65] start to parse systm mail
  995. <14:21:02> [BFBA8B5E] end to parse systm mail
  996. <14:21:02> [0D01BD65] start to parse systm mail
  997. <14:21:02> [BFBA8B5E] end to parse systm mail
  998. <14:21:02> [0D01BD65] start to parse systm mail
  999. <14:21:02> [BFBA8B5E] end to parse systm mail
  1000. <14:21:02> [0D01BD65] start to parse systm mail
  1001. <14:21:02> [BFBA8B5E] end to parse systm mail
  1002. <14:21:02> [0D01BD65] start to parse systm mail
  1003. <14:21:02> [BFBA8B5E] end to parse systm mail
  1004. <14:21:02> [0D01BD65] start to parse systm mail
  1005. <14:21:02> [BFBA8B5E] end to parse systm mail
  1006. <14:21:02> [0D01BD65] start to parse systm mail
  1007. <14:21:02> [BFBA8B5E] end to parse systm mail
  1008. <14:21:03> [0D01BD65] start to parse systm mail
  1009. <14:21:03> [BFBA8B5E] end to parse systm mail
  1010. <14:21:03> [0D01BD65] start to parse systm mail
  1011. <14:21:03> [BFBA8B5E] end to parse systm mail
  1012. <14:21:03> [0D01BD65] start to parse systm mail
  1013. <14:21:03> [BFBA8B5E] end to parse systm mail
  1014. <14:21:03> [0D01BD65] start to parse systm mail
  1015. <14:21:03> [BFBA8B5E] end to parse systm mail
  1016. <14:21:03> [0D01BD65] start to parse systm mail
  1017. <14:21:03> [BFBA8B5E] end to parse systm mail
  1018. <14:21:03> [0D01BD65] start to parse systm mail
  1019. <14:21:03> [BFBA8B5E] end to parse systm mail
  1020. <14:21:03> [0D01BD65] start to parse systm mail
  1021. <14:21:03> [BFBA8B5E] end to parse systm mail
  1022. <14:21:03> [0D01BD65] start to parse systm mail
  1023. <14:21:03> [BFBA8B5E] end to parse systm mail
  1024. <14:21:03> [0D01BD65] start to parse systm mail
  1025. <14:21:03> [BFBA8B5E] end to parse systm mail
  1026. <14:21:03> [0D01BD65] start to parse systm mail
  1027. <14:21:03> [BFBA8B5E] end to parse systm mail
  1028. <14:21:03> [0D01BD65] start to parse systm mail
  1029. <14:21:03> [BFBA8B5E] end to parse systm mail
  1030. <14:21:03> [0D01BD65] start to parse systm mail
  1031. <14:21:03> [BFBA8B5E] end to parse systm mail
  1032. <14:21:03> [0D01BD65] start to parse systm mail
  1033. <14:21:03> [BFBA8B5E] end to parse systm mail
  1034. <14:21:03> [0D01BD65] start to parse systm mail
  1035. <14:21:03> [BFBA8B5E] end to parse systm mail
  1036. <14:21:03> [0D01BD65] start to parse systm mail
  1037. <14:21:03> [BFBA8B5E] end to parse systm mail
  1038. <14:21:03> [0D01BD65] start to parse systm mail
  1039. <14:21:03> [BFBA8B5E] end to parse systm mail
  1040. <14:21:03> [0D01BD65] start to parse systm mail
  1041. <14:21:03> [BFBA8B5E] end to parse systm mail
  1042. <14:21:03> [0D01BD65] start to parse systm mail
  1043. <14:21:03> [BFBA8B5E] end to parse systm mail
  1044. <14:21:03> [0D01BD65] start to parse systm mail
  1045. <14:21:03> [BFBA8B5E] end to parse systm mail
  1046. <14:21:03> [0D01BD65] start to parse systm mail
  1047. <14:21:03> [BFBA8B5E] end to parse systm mail
  1048. <14:21:03> [0D01BD65] start to parse systm mail
  1049. <14:21:03> [BFBA8B5E] end to parse systm mail
  1050. <14:21:03> [0D01BD65] start to parse systm mail
  1051. <14:21:03> [BFBA8B5E] end to parse systm mail
  1052. <14:21:03> [0D01BD65] start to parse systm mail
  1053. <14:21:03> [BFBA8B5E] end to parse systm mail
  1054. <14:21:03> [0D01BD65] start to parse systm mail
  1055. <14:21:03> [BFBA8B5E] end to parse systm mail
  1056. <14:21:03> [0D01BD65] start to parse systm mail
  1057. <14:21:03> [BFBA8B5E] end to parse systm mail
  1058. <14:21:03> [0D01BD65] start to parse systm mail
  1059. <14:21:03> [BFBA8B5E] end to parse systm mail
  1060. <14:21:03> [0D01BD65] start to parse systm mail
  1061. <14:21:03> [BFBA8B5E] end to parse systm mail
  1062. <14:21:03> [0D01BD65] start to parse systm mail
  1063. <14:21:03> [BFBA8B5E] end to parse systm mail
  1064. <14:21:03> [0D01BD65] start to parse systm mail
  1065. <14:21:03> [BFBA8B5E] end to parse systm mail
  1066. <14:21:03> [0D01BD65] start to parse systm mail
  1067. <14:21:03> [BFBA8B5E] end to parse systm mail
  1068. <14:21:04> [0D01BD65] start to parse systm mail
  1069. <14:21:04> [BFBA8B5E] end to parse systm mail
  1070. <14:21:04> [0D01BD65] start to parse systm mail
  1071. <14:21:04> [BFBA8B5E] end to parse systm mail
  1072. <14:21:04> [0D01BD65] start to parse systm mail
  1073. <14:21:04> [BFBA8B5E] end to parse systm mail
  1074. <14:21:04> [0D01BD65] start to parse systm mail
  1075. <14:21:04> [BFBA8B5E] end to parse systm mail
  1076. <14:21:04> [0D01BD65] start to parse systm mail
  1077. <14:21:04> [BFBA8B5E] end to parse systm mail
  1078. <14:21:04> [0D01BD65] start to parse systm mail
  1079. <14:21:04> [BFBA8B5E] end to parse systm mail
  1080. <14:21:04> [0D01BD65] start to parse systm mail
  1081. <14:21:04> [BFBA8B5E] end to parse systm mail
  1082. <14:21:04> [0D01BD65] start to parse systm mail
  1083. <14:21:04> [BFBA8B5E] end to parse systm mail
  1084. <14:21:04> [0D01BD65] start to parse systm mail
  1085. <14:21:04> [BFBA8B5E] end to parse systm mail
  1086. <14:21:04> [0D01BD65] start to parse systm mail
  1087. <14:21:04> [BFBA8B5E] end to parse systm mail
  1088. <14:21:04> [0D01BD65] start to parse systm mail
  1089. <14:21:04> [BFBA8B5E] end to parse systm mail
  1090. <14:21:04> [0D01BD65] start to parse systm mail
  1091. <14:21:04> [BFBA8B5E] end to parse systm mail
  1092. <14:21:04> [0D01BD65] start to parse systm mail
  1093. <14:21:04> [BFBA8B5E] end to parse systm mail
  1094. <14:21:04> [0D01BD65] start to parse systm mail
  1095. <14:21:04> [BFBA8B5E] end to parse systm mail
  1096. <14:21:04> [0D01BD65] start to parse systm mail
  1097. <14:21:04> [BFBA8B5E] end to parse systm mail
  1098. <14:21:04> [0D01BD65] start to parse systm mail
  1099. <14:21:04> [BFBA8B5E] end to parse systm mail
  1100. <14:21:04> [0D01BD65] start to parse systm mail
  1101. <14:21:04> [BFBA8B5E] end to parse systm mail
  1102. <14:21:04> [0D01BD65] start to parse systm mail
  1103. <14:21:04> [BFBA8B5E] end to parse systm mail
  1104. <14:21:04> [0D01BD65] start to parse systm mail
  1105. <14:21:04> [BFBA8B5E] end to parse systm mail
  1106. <14:21:04> [0D01BD65] start to parse systm mail
  1107. <14:21:04> [BFBA8B5E] end to parse systm mail
  1108. <14:21:04> [0D01BD65] start to parse systm mail
  1109. <14:21:04> [BFBA8B5E] end to parse systm mail
  1110. <14:21:04> [0D01BD65] start to parse systm mail
  1111. <14:21:04> [BFBA8B5E] end to parse systm mail
  1112. <14:21:04> [0D01BD65] start to parse systm mail
  1113. <14:21:04> [BFBA8B5E] end to parse systm mail
  1114. <14:21:04> [0D01BD65] start to parse systm mail
  1115. <14:21:04> [BFBA8B5E] end to parse systm mail
  1116. <14:21:04> [0D01BD65] start to parse systm mail
  1117. <14:21:04> [BFBA8B5E] end to parse systm mail
  1118. <14:21:04> [0D01BD65] start to parse systm mail
  1119. <14:21:04> [BFBA8B5E] end to parse systm mail
  1120. <14:21:04> [0D01BD65] start to parse systm mail
  1121. <14:21:04> [BFBA8B5E] end to parse systm mail
  1122. <14:21:04> [0D01BD65] start to parse systm mail
  1123. <14:21:04> [BFBA8B5E] end to parse systm mail
  1124. <14:21:04> [0D01BD65] start to parse systm mail
  1125. <14:21:04> [BFBA8B5E] end to parse systm mail
  1126. <14:21:04> [0D01BD65] start to parse systm mail
  1127. <14:21:04> [BFBA8B5E] end to parse systm mail
  1128. <14:21:04> [0D01BD65] start to parse systm mail
  1129. <14:21:04> [BFBA8B5E] end to parse systm mail
  1130. <14:21:04> [0D01BD65] start to parse systm mail
  1131. <14:21:04> [BFBA8B5E] end to parse systm mail
  1132. <14:21:04> [0D01BD65] start to parse systm mail
  1133. <14:21:04> [BFBA8B5E] end to parse systm mail
  1134. <14:21:04> [75184863][Error] X2::Unit::ProcessPassenger: invalid parent unit id(34600)
  1135. <14:21:05> [0D01BD65] start to parse systm mail
  1136. <14:21:05> [BFBA8B5E] end to parse systm mail
  1137. <14:21:05> [0D01BD65] start to parse systm mail
  1138. <14:21:05> [BFBA8B5E] end to parse systm mail
  1139. <14:21:05> [0D01BD65] start to parse systm mail
  1140. <14:21:05> [BFBA8B5E] end to parse systm mail
  1141. <14:21:05> [0D01BD65] start to parse systm mail
  1142. <14:21:05> [BFBA8B5E] end to parse systm mail
  1143. <14:21:05> [0D01BD65] start to parse systm mail
  1144. <14:21:05> [BFBA8B5E] end to parse systm mail
  1145. <14:21:05> [0D01BD65] start to parse systm mail
  1146. <14:21:05> [BFBA8B5E] end to parse systm mail
  1147. <14:21:05> [0D01BD65] start to parse systm mail
  1148. <14:21:05> [BFBA8B5E] end to parse systm mail
  1149. <14:21:05> [0D01BD65] start to parse systm mail
  1150. <14:21:05> [BFBA8B5E] end to parse systm mail
  1151. <14:21:05> [0D01BD65] start to parse systm mail
  1152. <14:21:05> [BFBA8B5E] end to parse systm mail
  1153. <14:21:05> [0D01BD65] start to parse systm mail
  1154. <14:21:05> [BFBA8B5E] end to parse systm mail
  1155. <14:21:05> [0D01BD65] start to parse systm mail
  1156. <14:21:05> [BFBA8B5E] end to parse systm mail
  1157. <14:21:05> [0D01BD65] start to parse systm mail
  1158. <14:21:05> [BFBA8B5E] end to parse systm mail
  1159. <14:21:05> [0D01BD65] start to parse systm mail
  1160. <14:21:05> [BFBA8B5E] end to parse systm mail
  1161. <14:21:05> [0D01BD65] start to parse systm mail
  1162. <14:21:05> [BFBA8B5E] end to parse systm mail
  1163. <14:21:05> [0D01BD65] start to parse systm mail
  1164. <14:21:05> [BFBA8B5E] end to parse systm mail
  1165. <14:21:05> [0D01BD65] start to parse systm mail
  1166. <14:21:05> [BFBA8B5E] end to parse systm mail
  1167. <14:21:05> [0D01BD65] start to parse systm mail
  1168. <14:21:05> [BFBA8B5E] end to parse systm mail
  1169. <14:21:05> [0D01BD65] start to parse systm mail
  1170. <14:21:05> [BFBA8B5E] end to parse systm mail
  1171. <14:21:05> [0D01BD65] start to parse systm mail
  1172. <14:21:05> [BFBA8B5E] end to parse systm mail
  1173. <14:21:05> [0D01BD65] start to parse systm mail
  1174. <14:21:05> [BFBA8B5E] end to parse systm mail
  1175. <14:21:05> [0D01BD65] start to parse systm mail
  1176. <14:21:05> [BFBA8B5E] end to parse systm mail
  1177. <14:21:05> [0D01BD65] start to parse systm mail
  1178. <14:21:05> [BFBA8B5E] end to parse systm mail
  1179. <14:21:05> [0D01BD65] start to parse systm mail
  1180. <14:21:05> [BFBA8B5E] end to parse systm mail
  1181. <14:21:05> [0D01BD65] start to parse systm mail
  1182. <14:21:05> [BFBA8B5E] end to parse systm mail
  1183. <14:21:05> [0D01BD65] start to parse systm mail
  1184. <14:21:05> [BFBA8B5E] end to parse systm mail
  1185. <14:21:05> [0D01BD65] start to parse systm mail
  1186. <14:21:05> [BFBA8B5E] end to parse systm mail
  1187. <14:21:05> [0D01BD65] start to parse systm mail
  1188. <14:21:05> [BFBA8B5E] end to parse systm mail
  1189. <14:21:05> [0D01BD65] start to parse systm mail
  1190. <14:21:05> [BFBA8B5E] end to parse systm mail
  1191. <14:21:05> [0D01BD65] start to parse systm mail
  1192. <14:21:05> [BFBA8B5E] end to parse systm mail
  1193. <14:21:05> [0D01BD65] start to parse systm mail
  1194. <14:21:05> [BFBA8B5E] end to parse systm mail
  1195. <14:21:05> [0D01BD65] start to parse systm mail
  1196. <14:21:05> [BFBA8B5E] end to parse systm mail
  1197. <14:21:05> [0D01BD65] start to parse systm mail
  1198. <14:21:05> [BFBA8B5E] end to parse systm mail
  1199. <14:21:05> [0D01BD65] start to parse systm mail
  1200. <14:21:05> [BFBA8B5E] end to parse systm mail
  1201. <14:21:05> [0D01BD65] start to parse systm mail
  1202. <14:21:05> [BFBA8B5E] end to parse systm mail
  1203. <14:21:05> [0D01BD65] start to parse systm mail
  1204. <14:21:05> [BFBA8B5E] end to parse systm mail
  1205. <14:21:05> [0D01BD65] start to parse systm mail
  1206. <14:21:05> [BFBA8B5E] end to parse systm mail
  1207. <14:21:05> [0D01BD65] start to parse systm mail
  1208. <14:21:05> [BFBA8B5E] end to parse systm mail
  1209. <14:21:05> [0D01BD65] start to parse systm mail
  1210. <14:21:05> [BFBA8B5E] end to parse systm mail
  1211. <14:21:05> [0D01BD65] start to parse systm mail
  1212. <14:21:05> [BFBA8B5E] end to parse systm mail
  1213. <14:21:05> [61D12AA3] [Unload project] project count : 9, event count : 4081
  1214. <14:21:06> [0D01BD65] start to parse systm mail
  1215. <14:21:06> [BFBA8B5E] end to parse systm mail
  1216. <14:21:06> [0D01BD65] start to parse systm mail
  1217. <14:21:06> [BFBA8B5E] end to parse systm mail
  1218. <14:21:06> [0D01BD65] start to parse systm mail
  1219. <14:21:06> [BFBA8B5E] end to parse systm mail
  1220. <14:21:06> [0D01BD65] start to parse systm mail
  1221. <14:21:06> [BFBA8B5E] end to parse systm mail
  1222. <14:21:06> [0D01BD65] start to parse systm mail
  1223. <14:21:06> [BFBA8B5E] end to parse systm mail
  1224. <14:21:06> [0D01BD65] start to parse systm mail
  1225. <14:21:06> [BFBA8B5E] end to parse systm mail
  1226. <14:21:06> [0D01BD65] start to parse systm mail
  1227. <14:21:06> [BFBA8B5E] end to parse systm mail
  1228. <14:21:06> [0D01BD65] start to parse systm mail
  1229. <14:21:06> [BFBA8B5E] end to parse systm mail
  1230. <14:21:06> [0D01BD65] start to parse systm mail
  1231. <14:21:06> [BFBA8B5E] end to parse systm mail
  1232. <14:21:06> [0D01BD65] start to parse systm mail
  1233. <14:21:06> [BFBA8B5E] end to parse systm mail
  1234. <14:21:06> [0D01BD65] start to parse systm mail
  1235. <14:21:06> [BFBA8B5E] end to parse systm mail
  1236. <14:21:06> [0D01BD65] start to parse systm mail
  1237. <14:21:06> [BFBA8B5E] end to parse systm mail
  1238. <14:21:06> [0D01BD65] start to parse systm mail
  1239. <14:21:06> [BFBA8B5E] end to parse systm mail
  1240. <14:21:06> [0D01BD65] start to parse systm mail
  1241. <14:21:06> [BFBA8B5E] end to parse systm mail
  1242. <14:21:06> [63ABB424][Warning] Facial sequence "fist_ba_combat_idle_rand_3" not listed in CAL file for character "game/objects/characters/elf/female/nude/el_f_base.chr".
  1243. <14:21:07> [0D01BD65] start to parse systm mail
  1244. <14:21:07> [BFBA8B5E] end to parse systm mail
  1245. <14:21:07> [0D01BD65] start to parse systm mail
  1246. <14:21:07> [BFBA8B5E] end to parse systm mail
  1247. <14:21:07> [0D01BD65] start to parse systm mail
  1248. <14:21:07> [BFBA8B5E] end to parse systm mail
  1249. <14:21:07> [0D01BD65] start to parse systm mail
  1250. <14:21:07> [BFBA8B5E] end to parse systm mail
  1251. <14:21:07> [0D01BD65] start to parse systm mail
  1252. <14:21:07> [BFBA8B5E] end to parse systm mail
  1253. <14:21:07> [0D01BD65] start to parse systm mail
  1254. <14:21:07> [BFBA8B5E] end to parse systm mail
  1255. <14:21:07> [0D01BD65] start to parse systm mail
  1256. <14:21:07> [BFBA8B5E] end to parse systm mail
  1257. <14:21:07> [0D01BD65] start to parse systm mail
  1258. <14:21:07> [BFBA8B5E] end to parse systm mail
  1259. <14:21:07> [0D01BD65] start to parse systm mail
  1260. <14:21:07> [BFBA8B5E] end to parse systm mail
  1261. <14:21:07> [0D01BD65] start to parse systm mail
  1262. <14:21:07> [BFBA8B5E] end to parse systm mail
  1263. <14:21:07> [0D01BD65] start to parse systm mail
  1264. <14:21:07> [BFBA8B5E] end to parse systm mail
  1265. <14:21:07> [0D01BD65] start to parse systm mail
  1266. <14:21:07> [BFBA8B5E] end to parse systm mail
  1267. <14:21:07> [0D01BD65] start to parse systm mail
  1268. <14:21:07> [BFBA8B5E] end to parse systm mail
  1269. <14:21:07> [0D01BD65] start to parse systm mail
  1270. <14:21:07> [BFBA8B5E] end to parse systm mail
  1271. <14:21:07> [3F3A9699] [UI Logic Error] name: mailFrame.52b6.readWindow.defaultFrame.scrollWindow / the widget with the same name already exists.
  1272. <14:21:07> [3F3A9699] [UI Logic Error] name: mailFrame.52b6.readWindow.defaultFrame.scrollWindow.content / the widget with the same name already exists.
  1273. <14:21:07> [3F3A9699] [UI Logic Error] name: mailFrame.52b6.readWindow.defaultFrame.scrollWindow.scroll / the widget with the same name already exists.
  1274. <14:21:07> [3F3A9699] [UI Logic Error] name: mailFrame.52b6.readWindow.defaultFrame.scrollWindow.scroll.upButton / the widget with the same name already exists.
  1275. <14:21:07> [3F3A9699] [UI Logic Error] name: mailFrame.52b6.readWindow.defaultFrame.scrollWindow.scroll.downButton / the widget with the same name already exists.
  1276. <14:21:07> [3F3A9699] [UI Logic Error] name: mailFrame.52b6.readWindow.defaultFrame.scrollWindow.scroll.vs / the widget with the same name already exists.
  1277. <14:21:07> [3F3A9699] [UI Logic Error] name: mailFrame.52b6.readWindow.defaultFrame.scrollWindow.scroll.vs.thumb / the widget with the same name already exists.
  1278. <14:21:07> [3F3A9699] [UI Logic Error] name: mailFrame.52b6.readWindow.defaultFrame.scrollWindow.content.statement / the widget with the same name already exists.
  1279. <14:21:07> [0D01BD65] start to parse systm mail
  1280. <14:21:07> [BFBA8B5E] end to parse systm mail
  1281. <14:21:07> [3F3A9699] [UI Logic Error] name: mailFrame.52b6.readWindow.defaultFrame.scrollWindow / the widget with the same name already exists.
  1282. <14:21:07> [3F3A9699] [UI Logic Error] name: mailFrame.52b6.readWindow.defaultFrame.scrollWindow.content / the widget with the same name already exists.
  1283. <14:21:07> [3F3A9699] [UI Logic Error] name: mailFrame.52b6.readWindow.defaultFrame.scrollWindow.scroll / the widget with the same name already exists.
  1284. <14:21:07> [3F3A9699] [UI Logic Error] name: mailFrame.52b6.readWindow.defaultFrame.scrollWindow.scroll.upButton / the widget with the same name already exists.
  1285. <14:21:07> [3F3A9699] [UI Logic Error] name: mailFrame.52b6.readWindow.defaultFrame.scrollWindow.scroll.downButton / the widget with the same name already exists.
  1286. <14:21:07> [3F3A9699] [UI Logic Error] name: mailFrame.52b6.readWindow.defaultFrame.scrollWindow.scroll.vs / the widget with the same name already exists.
  1287. <14:21:07> [3F3A9699] [UI Logic Error] name: mailFrame.52b6.readWindow.defaultFrame.scrollWindow.scroll.vs.thumb / the widget with the same name already exists.
  1288. <14:21:07> [3F3A9699] [UI Logic Error] name: mailFrame.52b6.readWindow.defaultFrame.scrollWindow.content.statement / the widget with the same name already exists.
  1289. <14:21:07> [BC80D70A] [Load project] project count : 9, event count : 4081
  1290. <14:21:11> [63ABB424][Warning] Facial sequence "fist_ba_combat_idle_rand_1" not listed in CAL file for character "game/objects/characters/elf/female/nude/el_f_base.chr".
  1291. <14:21:12> [E570AF1F][Warning] non-slice task(20.13 ms) : LogToFileTask
  1292. <14:21:12> [745BAE2F][Warning] failed to stream material xml(game/objects/effects/keffect/01 - Default.mtl)
  1293. <14:21:12> [CE0EF930][Warning] failed to stream cgf : game/objects/effects/keffect/sahdo_test1.cgf
  1294. <14:21:13> [75184863][Error] X2::Unit::ProcessPassenger: invalid parent unit id(34600)
  1295. <14:21:16> [63ABB424][Warning] Facial sequence "fist_ba_combat_idle_rand_3" not listed in CAL file for character "game/objects/characters/elf/female/nude/el_f_base.chr".
  1296. <14:21:19> [76F625A7][Error] X2::Unit::ProcessPassenger: invalid parent unit id(47378)
  1297. <14:21:20> [745BAE2F][Warning] failed to stream material xml(game/objects/effects/01 - Default.mtl)
  1298. <14:21:21> [63ABB424][Warning] Facial sequence "fist_ba_combat_idle_rand_5" not listed in CAL file for character "game/objects/characters/elf/female/nude/el_f_base.chr".
  1299. <14:21:25> [61D12AA3] [Unload project] project count : 9, event count : 4121
  1300. <14:21:27> [63ABB424][Warning] Facial sequence "fist_ba_combat_idle_rand_4" not listed in CAL file for character "game/objects/characters/elf/female/nude/el_f_base.chr".
  1301. <14:21:31> [745BAE2F][Warning] failed to stream material xml(game/objects/characters/elf/male/parts/bo/obj/el_m_bo_cloth142.mtl)
  1302. <14:21:31> [637AF710][Warning] missing chr material : game/objects/characters/elf/male/parts/bo/obj/el_m_bo_cloth142.mtl (chr: game/objects/characters/elf/male/parts/bo/obj/el_m_1bo402.chr)
  1303. <14:21:32> [63ABB424][Warning] Facial sequence "fist_ba_combat_idle_rand_3" not listed in CAL file for character "game/objects/characters/elf/female/nude/el_f_base.chr".
  1304. <14:21:32> [E570AF1F][Warning] non-slice task(10.43 ms) : LogToFileTask
  1305. <14:21:32> [EB0E7722][Error] X2::Unit::ProcessPassenger: invalid parent unit id(4392)
  1306. <14:21:34> [BC80D70A] [Load project] project count : 9, event count : 4121
  1307. <14:21:37> [63ABB424][Warning] Facial sequence "fist_ba_combat_idle_rand_5" not listed in CAL file for character "game/objects/characters/elf/female/nude/el_f_base.chr".
  1308. <14:21:37> [7F8BF8A1][Error] X2::Unit::ProcessPassenger: invalid parent unit id(98248)
  1309. <14:21:37> [E570AF1F][Warning] non-slice task(14.04 ms) : LogToFileTask
  1310. <14:21:39> [745BAE2F][Warning] failed to stream material xml(game/objects/effects/ceffect/_Tanmak005_SMMaterial_0.mtl)
  1311. <14:21:39> [07955B03] leaving sub zone area : curr 1207, out 1207
  1312. <14:21:44> [78829064][Error] X2::Unit::ProcessPassenger: invalid parent unit id(54795)
  1313. <14:21:47> [61D12AA3] [Unload project] project count : 9, event count : 4288
  1314. <14:21:49> [76BCE2A6][Error] X2::Unit::ProcessPassenger: invalid parent unit id(43188)
  1315. <14:21:53> [3EF08C47] seamless loading cell object(W3, 10), (L1, 4)
  1316. <14:21:53> [000004EE][Warning] outdoor object stream failed(4026531843). cell(1, 4)
  1317. <14:21:53> [D8C04A86][Warning] stream loader failed(4026531843).(game/worlds/main_world/cells/003_010/client/statobjs.dat)
  1318. <14:21:53> [000004EE][Warning] vis area stream failed. error(4026531843) file(game/worlds/main_world/cells/003_010/client/visareas.dat)
  1319. <14:21:53> [62232BEA][Warning] deferred xml stream error - game/worlds/main_world/cells/003_010/client/entities.xml : f0000003
  1320. <14:21:53> [000004EE][Warning] failed to load entity xml for stream. cell(1, 4). (Game/worlds/main_world/cells/003_010/client/entities.xml)
  1321. <14:21:54> [BCCDC555][Warning] MakeSprite - too many sprite update (10). dropping.. (sprites : 89)
  1322. <14:21:59> [7B1A973B] seamless loading cell terrain(W7, 13), (L5, 7)
  1323. <14:21:59> [745BAE2F][Warning] failed to stream material xml(game/objects/characters/elf/female/parts/gv/obj/el_f_gv_metal155.mtl)
  1324. <14:21:59> [637AF710][Warning] missing chr material : game/objects/characters/elf/female/parts/gv/obj/el_f_gv_metal155.mtl (chr: game/objects/characters/elf/female/parts/gv/obj/el_f_4gf002_4gv401.chr)
  1325. <14:22:03> [CA175C82][Warning] non-stream IO. system(Material), filePath(game/objects/characters/elf/female/hair/el_f_hair044/el_f_hair044.mtl)
  1326. <14:22:03> [E570AF1F][Warning] non-slice task(10.07 ms) : LogToFileTask
  1327. <14:22:03> [2363981C][Warning] chr material is not precached : game/objects/characters/dwarf/male/beard/dw_m_beard003/dw_m_beard003.mtl (chr: game/objects/characters/dwarf/male/beard/dw_m_beard003/dw_m_beard003.chr)
  1328. <14:22:06> [7B1A973B] seamless loading cell terrain(W4, 13), (L2, 7)
  1329. <14:22:14> [7DAD423E][Error] X2::Unit::ProcessPassenger: invalid parent unit id(85315)
  1330. <14:22:14> [61D12AA3] [Unload project] project count : 8, event count : 4023
  1331. <14:22:15> [7AB931CE] seamless unloading cell object(W3, 4), (L1, 2)
  1332. <14:22:15> [61D12AA3] [Unload project] project count : 7, event count : 3718
  1333. <14:22:17> [745BAE2F][Warning] failed to stream material xml(game/objects/characters/dwarf/male/parts/bo/obj/dw_m_bo_metal155.mtl)
  1334. <14:22:17> [637AF710][Warning] missing chr material : game/objects/characters/dwarf/male/parts/ar/obj/dw_m_ar_metal154.mtl (chr: game/objects/characters/dwarf/male/parts/ar/obj/dw_m_1ar103_1arm001_3arm004_4ar101_4pv001_4sh002_l.chr)
  1335. <14:22:17> [BC80D70A] [Load project] project count : 7, event count : 3718
  1336. <14:22:21> [BB897B6D][Warning] Cannot load texture 0, file missing [File=0]
  1337. <14:22:22> [61D12AA3] [Unload project] project count : 7, event count : 3509
  1338. <14:22:23> [7329B51F][Error] X2::Unit::ProcessPassenger: invalid parent unit id(20304)
  1339. <14:22:23> [B866A294] seamless unloading cell terrain(W2, 3), (L0, 1)
  1340. <14:22:28> [3EF08C47] seamless loading cell object(W6, 12), (L4, 6)
  1341. <14:22:28> [FD441F77][Warning] Cannot load texture game/textures/aa_cubemaps/beach_blur.dds, file missing [File=game/textures/aa_cubemaps/beach_blur.dds]
  1342. <14:22:28> [0D942864][Warning] Error: CShaderMan::mfCreateShaderResources: Couldn't find detail texture
  1343. 'game/objects/env/01_nuia/09_bro/detail_metal_ddn.dds' in path '' [File=game/objects/env/01_nuia/09_bro/detail_metal_ddn.dds]
  1344. <14:22:28> [745BAE2F][Warning] failed to stream material xml(Default.mtl)
  1345. <14:22:29> [000004EE][Warning] [CGF Error] game/objects/env/01_nuia/10_ge/ge_dwgate_door02.cgf [:] LOD1 of geometry ge_dwgate_door02 contains too many polygons comparing to the LOD0 [600 against 848] :
  1346. <14:22:29> [E570AF1F][Warning] non-slice task(95.37 ms) : LogToFileTask
  1347. <14:22:29> [A4D70365][Warning] rigid-body own-entity; prefab=prefabs/interaction_e.xml/tools.big_lever_right_frozen node=AnimObject_1
  1348. <14:22:29> [CE0EF930][Warning] failed to stream cgf : default
  1349. <14:22:30> [40A407CC][Warning] jkl0602 : ObjectsTreeLoadTask::InitFromMemory : empty chunk! : portal_portal_193_cgsos_1
  1350. <14:22:30> [35F72317][Warning] failed to init visarea tree loader. cell(4, 6)
  1351. <14:22:30> [7AB931CE] seamless unloading cell object(W3, 6), (L1, 4)
  1352. <14:22:31> [7B1A973B] seamless loading cell terrain(W9, 12), (L7, 6)
  1353. <14:22:32> [788F2C44][Error] X2::Unit::ProcessPassenger: invalid parent unit id(55411)
  1354. <14:22:32> [BC80D70A] [Load project] project count : 7, event count : 3509
  1355. <14:22:32> [3EF08C47] seamless loading cell object(W8, 11), (L6, 5)
  1356. <14:22:34> [7AB931CE] seamless unloading cell object(W4, 3), (L2, 1)
  1357. <14:22:38> [7329B51F][Error] X2::Unit::ProcessPassenger: invalid parent unit id(20304)
  1358. <14:22:38> [E570AF1F][Warning] non-slice task(25.33 ms) : LogToFileTask
  1359. <14:22:38> [CA175C82][Warning] non-stream IO. system(CGF), filePath(objects/env/01_nuia/001_ncom/ncom_pile_a01_test.cgf)
  1360. <14:22:52> [CA175C82][Warning] non-stream IO. system(Material), filePath(game/materials/special/housing_build_invalid.mtl)
  1361. <14:22:52> [E570AF1F][Warning] non-slice task(25.78 ms) : LogToFileTask
  1362. <14:22:59> [7329B51F][Error] X2::Unit::ProcessPassenger: invalid parent unit id(20304)
  1363. <14:22:59> [E570AF1F][Warning] non-slice task(28.28 ms) : LogToFileTask
  1364. <14:23:04> [CA175C82][Warning] non-stream IO. system(Material), filePath(game/materials/special/housing_build_invalid.mtl)
  1365. <14:23:09> [7329B51F][Error] X2::Unit::ProcessPassenger: invalid parent unit id(20304)
  1366. <14:23:09> [E570AF1F][Warning] non-slice task(28.12 ms) : LogToFileTask
  1367. <14:23:10> [CA175C82][Warning] non-stream IO. system(Material), filePath(game/materials/special/housing_build_invalid.mtl)
  1368. <14:23:13> [7AB931CE] seamless unloading cell object(W3, 5), (L1, 3)
  1369. <14:23:13> [BCCDC555][Warning] MakeSprite - too many sprite update (10). dropping.. (sprites : 50)
  1370. <14:23:15> [61D12AA3] [Unload project] project count : 7, event count : 3622
  1371. <14:23:15> [E570AF1F][Warning] non-slice task(29.71 ms) : LogToFileTask
  1372. <14:23:17> [CA175C82][Warning] non-stream IO. system(Material), filePath(game/materials/special/housing_build_invalid.mtl)
  1373. <14:23:17> [61D12AA3] [Unload project] project count : 6, event count : 3204
  1374. <14:23:21> [7F38B957][Error] X2::Unit::ProcessPassenger: invalid parent unit id(92505)
  1375. <14:23:21> [E570AF1F][Warning] non-slice task(27.98 ms) : LogToFileTask
  1376. <14:23:23> [61D12AA3] [Unload project] project count : 5, event count : 3069
  1377. <14:23:31> [CA175C82][Warning] non-stream IO. system(Material), filePath(game/materials/special/housing_build_invalid.mtl)
  1378. <14:23:31> [E570AF1F][Warning] non-slice task(29.76 ms) : LogToFileTask
  1379. <14:23:31> [7329B51F][Error] X2::Unit::ProcessPassenger: invalid parent unit id(20304)
  1380. <14:23:31> [1A8F9D1F][Warning] Cannot load texture game/objects/characters/elf/female/face/face00/el_f_face00_df2.dds, file missing [File=game/objects/characters/elf/female/face/face00/el_f_face00_df2.dds]
  1381. <14:23:37> [BB897B6D][Warning] Cannot load texture 0, file missing [File=0]
  1382. <14:23:37> [E570AF1F][Warning] non-slice task(27.42 ms) : LogToFileTask
  1383. <14:23:41> [CA175C82][Warning] non-stream IO. system(Material), filePath(game/materials/special/housing_build_invalid.mtl)
  1384. <14:23:48> [7329B51F][Error] X2::Unit::ProcessPassenger: invalid parent unit id(20304)
  1385. <14:23:48> [E570AF1F][Warning] non-slice task(28.19 ms) : LogToFileTask
  1386. <14:23:49> [CA175C82][Warning] non-stream IO. system(Material), filePath(game/materials/special/housing_build_invalid.mtl)
  1387. <14:24:01> [CA175C82][Warning] non-stream IO. system(Material), filePath(game/materials/special/housing_build_invalid.mtl)
  1388. <14:24:14> [CA175C82][Warning] non-stream IO. system(Material), filePath(game/materials/special/housing_build_invalid.mtl)
  1389. <14:24:16> [61D12AA3] [Unload project] project count : 4, event count : 2146
  1390. <14:24:28> [BC80D70A] [Load project] project count : 4, event count : 2146
  1391. <14:24:33> [CA175C82][Warning] non-stream IO. system(Material), filePath(game/materials/special/housing_build_invalid.mtl)
  1392. <14:24:43> [CA175C82][Warning] non-stream IO. system(Material), filePath(game/materials/special/housing_build_invalid.mtl)
  1393. <14:24:51> [CA175C82][Warning] non-stream IO. system(Material), filePath(game/materials/special/housing_build_invalid.mtl)
  1394. <14:24:56> [C068624F][Error] X2::Unit::ProcessPassenger: invalid parent unit id(120538)
  1395. <14:24:56> [E570AF1F][Warning] non-slice task(10.14 ms) : LogToFileTask
  1396. <14:24:56> [745BAE2F][Warning] failed to stream material xml(game/objects/effects/ksw_effect/pc_hit/01 - Default.mtl)
  1397. <14:24:57> [1A8F9D1F][Warning] Cannot load texture game/objects/characters/elf/female/face/face00/el_f_face00_df2.dds, file missing [File=game/objects/characters/elf/female/face/face00/el_f_face00_df2.dds]
  1398. <14:24:57> [000004EE][Warning] [CGF Error] game/objects/effects/ksw_effect/pc_hit/hit_fx_03.cgf [:] non-uniform scale(0.99, 0.69, 1.00) at node(hit_fx_03)
  1399. <14:24:57> [637AF710][Warning] missing chr material : game/objects/characters/elf/female/parts/pt/obj/el_f_pt_leather160.mtl (chr: game/objects/characters/elf/female/parts/pt/obj/el_f_1pt201.chr)
  1400. <14:24:57> [CA175C82][Warning] non-stream IO. system(Material), filePath(game/materials/special/housing_build_invalid.mtl)
  1401. <14:25:00> [BC80D70A] [Load project] project count : 5, event count : 3069
  1402. <14:25:12> [CA175C82][Warning] non-stream IO. system(Material), filePath(game/materials/special/housing_build_invalid.mtl)
  1403. <14:25:18> [C068624F][Error] X2::Unit::ProcessPassenger: invalid parent unit id(120538)
  1404. <14:25:41> [61D12AA3] [Unload project] project count : 5, event count : 3069
  1405. <14:25:45> [CA175C82][Warning] non-stream IO. system(Material), filePath(game/materials/special/housing_build_invalid.mtl)
  1406. <14:25:54> [CA175C82][Warning] non-stream IO. system(Material), filePath(game/materials/special/housing_build_invalid.mtl)
  1407. <14:25:54> [E570AF1F][Warning] non-slice task(11.00 ms) : LogToFileTask
  1408. <14:26:01> [61D12AA3] [Unload project] project count : 4, event count : 2146
  1409. <14:26:07> [BC80D70A] [Load project] project count : 4, event count : 2146
  1410. <14:26:10> [CA175C82][Warning] non-stream IO. system(Material), filePath(game/materials/special/housing_build_invalid.mtl)
  1411. <14:26:32> [5F81A670][Warning] [UI Logic Error] This code is already exist. check widget
  1412. <14:27:00> [BC80D70A] [Load project] project count : 5, event count : 2281
  1413. <14:27:00> [BC80D70A] [Load project] project count : 6, event count : 2390
  1414. <14:27:00> [E570AF1F][Warning] non-slice task(10.81 ms) : LogToFileTask
  1415. <14:27:06> [CA175C82][Warning] non-stream IO. system(CGF), filePath(objects/env/01_nuia/001_ncom/ncom_pile_a01_test.cgf)
  1416. <14:27:17> [CA175C82][Warning] non-stream IO. system(Material), filePath(game/materials/special/housing_build_invalid.mtl)
  1417. <14:27:29> [BCCDC555][Warning] MakeSprite - too many sprite update (10). dropping.. (sprites : 39)
  1418. <14:27:44> [BC80D70A] [Load project] project count : 7, event count : 2695
  1419. <14:27:46> [61D12AA3] [Unload project] project count : 7, event count : 3004
  1420. <14:27:46> [BC80D70A] [Load project] project count : 7, event count : 3004
  1421. <14:28:14> [CA175C82][Warning] non-stream IO. system(CGF), filePath(objects/ui/grow_mark/guide_leaf_r.cgf)
  1422. <14:28:20> [CA175C82][Warning] non-stream IO. system(CGF), filePath(objects/ui/grow_mark/guide_leaf_g.cgf)
  1423. <14:28:20> [E570AF1F][Warning] non-slice task(10.05 ms) : LogToFileTask
  1424. <14:28:25> [CA175C82][Warning] non-stream IO. system(CGF), filePath(objects/ui/grow_mark/guide_leaf_r.cgf)
  1425. <14:28:28> [61D12AA3] [Unload project] project count : 7, event count : 3622
  1426. <14:28:32> [CA175C82][Warning] non-stream IO. system(CGF), filePath(objects/ui/grow_mark/guide_leaf_r.cgf)
  1427. <14:28:38> [CA175C82][Warning] non-stream IO. system(CGF), filePath(objects/ui/grow_mark/guide_leaf_g.cgf)
  1428. <14:28:46> [61D12AA3] [Unload project] project count : 6, event count : 3204
  1429. <14:28:47> [CA175C82][Warning] non-stream IO. system(CGF), filePath(objects/ui/grow_mark/guide_leaf_r.cgf)
  1430. <14:28:53> [CA175C82][Warning] non-stream IO. system(CGF), filePath(objects/ui/grow_mark/guide_leaf_r.cgf)
  1431. <14:28:55> [61D12AA3] [Unload project] project count : 5, event count : 2281
  1432. <14:28:59> [CA175C82][Warning] non-stream IO. system(CGF), filePath(objects/ui/grow_mark/guide_leaf_r.cgf)
  1433. <14:29:05> [CA175C82][Warning] non-stream IO. system(CGF), filePath(objects/ui/grow_mark/guide_leaf_g.cgf)
  1434. <14:29:10> [CA175C82][Warning] non-stream IO. system(CGF), filePath(objects/ui/grow_mark/guide_leaf_g.cgf)
  1435. <14:29:17> [CA175C82][Warning] non-stream IO. system(CGF), filePath(objects/ui/grow_mark/guide_leaf_r.cgf)
  1436. <14:29:22> [CA175C82][Warning] non-stream IO. system(CGF), filePath(objects/ui/grow_mark/guide_leaf_r.cgf)
  1437. <14:30:42> [BC80D70A] [Load project] project count : 5, event count : 2281
  1438. <14:30:57> [2363981C][Warning] chr material is not precached : game/objects/characters/dwarf/female/nude/dw_f_nude.mtl (chr: game/objects/characters/dwarf/female/nude/dw_f_nude.chr)
  1439. <14:30:57> [CA175C82][Warning] non-stream IO. system(Material), filePath(game/objects/characters/dwarf/female/nude/dw_f_nude.mtl)
  1440. <14:31:55> [BCCDC555][Warning] MakeSprite - too many sprite update (10). dropping.. (sprites : 108)
  1441. <14:32:25> [3F3A9699] [UI Logic Error] name: notifierWindow.questNotifier.questLeftTimeClock1 / the widget with the same name already exists.
  1442. <14:32:25> [3F3A9699] [UI Logic Error] name: notifierWindow.questNotifier.questLeftTimeClock1.time / the widget with the same name already exists.
  1443. <14:32:27> [61D12AA3] [Unload project] project count : 5, event count : 2281
  1444. <14:32:41> [82321C2B][Warning] [net 18:32:41.059] [time] remote time estimation restarted; estimate accumulator age was 0.536032
  1445. <14:32:41> [E570AF1F][Warning] non-slice task(14.14 ms) : LogToFileTask
  1446. <14:32:52> [BC80D70A] [Load project] project count : 5, event count : 2281
  1447. <14:32:52> [BC80D70A] [Load project] project count : 6, event count : 2699
  1448. <14:32:54> [BC80D70A] [Load project] project count : 7, event count : 3004
  1449. <14:33:07> [62232BEA][Warning] deferred xml stream error - game/animations/animals/kid/lmg_files/normal_run.lmg : f0000003
  1450. <14:33:10> [3EF08C47] seamless loading cell object(W4, 7), (L2, 1)
  1451. <14:33:10> [3EF08C47] seamless loading cell object(W3, 9), (L1, 3)
  1452. <14:33:10> [000004EE][Warning] outdoor object stream failed(4026531843). cell(1, 3)
  1453. <14:33:10> [D8C04A86][Warning] stream loader failed(4026531843).(game/worlds/main_world/cells/003_009/client/statobjs.dat)
  1454. <14:33:10> [000004EE][Warning] vis area stream failed. error(4026531843) file(game/worlds/main_world/cells/003_009/client/visareas.dat)
  1455. <14:33:10> [000004EE][Warning] failed to load entity xml for stream. cell(1, 3). (Game/worlds/main_world/cells/003_009/client/entities.xml)
  1456. <14:33:11> [7AB931CE] seamless unloading cell object(W8, 7), (L6, 5)
  1457. <14:33:13> [B866A294] seamless unloading cell terrain(W9, 8), (L7, 6)
  1458. <14:33:14> [BB897B4E][Warning] Cannot load texture /, file missing [File=/]
  1459. <14:33:14> [FEB87102][Warning] Error: CShaderMan::mfCreateShaderResources: Couldn't find custom secondary texture '/' in path '' [File=/]
  1460. <14:33:14> [E570AF1F][Warning] non-slice task(11.96 ms) : LogToFileTask
  1461. <14:33:14> [745BAE2F][Warning] failed to stream material xml(game/objects/effects/ksw_effect/pc_hit/01 - Default.mtl)
  1462. <14:33:14> [000004EE][Warning] [CGF Error] game/objects/item/staff_1h/staff_1h_70_1/staff_1h_70_1.cgf [:] LOD1 of geometry contains too many polygons comparing to the LOD0 [889 against 1244] :
  1463. <14:33:15> [7AB931CE] seamless unloading cell object(W6, 8), (L4, 6)
  1464. <14:33:22> [2363981C][Warning] chr material is not precached : game/objects/characters/dwarf/female/nude/dw_f_nude.mtl (chr: game/objects/characters/dwarf/female/nude/dw_f_nude.chr)
  1465. <14:33:22> [CA175C82][Warning] non-stream IO. system(Material), filePath(game/objects/characters/dwarf/female/nude/dw_f_nude.mtl)
  1466. <14:33:25> [7B1A973B] seamless loading cell terrain(W2, 7), (L0, 1)
  1467. <14:33:25> [000004EE][Warning] terrain texture load stream failed. failed to load common header. cell(0, 1)
  1468. <14:33:25> [000004EE][Warning] terrain load stream failed(4026531843). cell(0, 1)
  1469. <14:33:28> [7D927439][Error] X2::Unit::ProcessPassenger: invalid parent unit id(83626)
  1470. <14:33:28> [E570AF1F][Warning] non-slice task(31.79 ms) : LogToFileTask
  1471. <14:33:28> [745BAE2F][Warning] failed to stream material xml(game/objects/effects/ceffect/_Tanmak005_SMMaterial_0.mtl)
  1472. <14:33:30> [637AF710][Warning] missing chr material : game/objects/characters/dwarf/female/parts/gv/obj/dw_f_gv_metal155.mtl (chr: game/objects/characters/dwarf/female/parts/gv/obj/dw_f_4gf002_4gv401.chr)
  1473. <14:33:30> [000004EE][Warning] [CGF Error] game/objects/effects/ksw_effect/pc_hit/hit_fx_05.cgf [:] non-uniform scale(0.99, 0.69, 1.00) at node(hit_fx_05)
  1474. <14:33:32> [B866A294] seamless unloading cell terrain(W4, 9), (L2, 7)
  1475. <14:33:33> [61D12AA3] [Unload project] project count : 7, event count : 3622
  1476. <14:33:35> [7D927439][Error] X2::Unit::ProcessPassenger: invalid parent unit id(83626)
  1477. <14:33:37> [745BAE2F][Warning] failed to stream material xml(game/objects/characters/dwarf/female/hair/dw_f_hair_common/dw_f_hair002.mtl)
  1478. <14:33:37> [637AF710][Warning] missing chr material : game/objects/characters/dwarf/female/hair/dw_f_hair_common/dw_f_hair002.mtl (chr: game/objects/characters/dwarf/female/hair/dw_f_hair_common/dw_f_hair_common0101s_type1.chr)
  1479. <14:33:39> [A4D70365][Warning] rigid-body own-entity; prefab=prefabs/daru.xml/daru_pump_a.daru_pump_a node=pump
  1480. <14:33:39> [84229360][Warning] Cannot load texture game/objects/characters/monster/daru/daru_pilot/daru_pilot_ddn.dd, file missing [File=game/objects/characters/monster/daru/daru_pilot/daru_pilot_ddn.dd]
  1481. <14:33:40> [3EF08C47] seamless loading cell object(W3, 8), (L1, 2)
  1482. <14:33:40> [000004EE][Warning] outdoor object stream failed(4026531843). cell(1, 2)
  1483. <14:33:40> [D8C04A86][Warning] stream loader failed(4026531843).(game/worlds/main_world/cells/003_008/client/statobjs.dat)
  1484. <14:33:40> [000004EE][Warning] vis area stream failed. error(4026531843) file(game/worlds/main_world/cells/003_008/client/visareas.dat)
  1485. <14:33:40> [62232BEA][Warning] deferred xml stream error - game/worlds/main_world/cells/003_008/client/entities.xml : f0000003
  1486. <14:33:40> [000004EE][Warning] failed to load entity xml for stream. cell(1, 2). (Game/worlds/main_world/cells/003_008/client/entities.xml)
  1487. <14:33:40> [CA175C82][Warning] non-stream IO. system(Material), filePath(game/objects/characters/elf/female/hair/el_f_hair044/el_f_hair044.mtl)
  1488. <14:33:41> [7C13462C][Error] X2::Unit::ProcessPassenger: invalid parent unit id(77040)
  1489. <14:33:41> [CE0EF930][Warning] failed to stream cgf : game/objects/env/05_nature/08_cry_source/rocks/road_rocks/road_rocks_flat_grey_c.cgf
  1490. <14:33:42> [B866A294] seamless unloading cell terrain(W7, 9), (L5, 7)
  1491. <14:33:42> [000004EE][Warning] [CGF Error] game/objects/item/staff_1h/staff_1h_70_1/staff_1h_70_1.cgf [:] LOD1 of geometry contains too many polygons comparing to the LOD0 [889 against 1244] :
  1492. <14:33:43> [745BAE2F][Warning] failed to stream material xml(game/objects/characters/elf/female/hair/el_f_hair_common/nu_f_hair_common0101s_type4.mtl)
  1493. <14:33:43> [637AF710][Warning] missing chr material : game/objects/characters/elf/female/hair/el_f_hair_common/nu_f_hair_common0101s_type4.mtl (chr: game/objects/characters/elf/female/hair/el_f_hair_common/el_f_hair_common0101s_type3.chr)
  1494. <14:33:45> [274BF7C7] entering sub zone area : curr 0, new 1207
  1495. <14:33:45> [A4D70365][Warning] rigid-body own-entity; prefab=prefabs/housing_furniture.xml/making_table.user_request_a_on node=AnimObject_258
  1496. <14:33:47> [CE0EF930][Warning] failed to stream cgf : game/objects/effects/keffect/sahdo_test1.cgf
  1497. <14:33:47> [CA175C82][Warning] non-stream IO. system(Material), filePath(game/objects/characters/dwarf/female/hair/dw_f_hair003/dw_f_hair003.mtl)
  1498. <14:33:48> [C0768FDA][Error] X2::Unit::ProcessPassenger: invalid parent unit id(121594)
  1499. <14:33:50> [BC80D70A] [Load project] project count : 7, event count : 3622
  1500. <14:33:50> [BC80D70A] [Load project] project count : 8, event count : 3730
  1501. <14:33:51> [BC80D70A] [Load project] project count : 9, event count : 3995
  1502. <14:33:53> [745BAE2F][Warning] failed to stream material xml(game/objects/effects/keffect/glider_phoenix.mtl)
  1503. <14:33:57> [5F81A670][Warning] [UI Logic Error] This code is already exist. check widget
  1504. <14:33:57> [0D01BD65] start to parse systm mail
  1505. <14:33:57> [BFBA8B5E] end to parse systm mail
  1506. <14:33:57> [0D01BD65] start to parse systm mail
  1507. <14:33:57> [BFBA8B5E] end to parse systm mail
  1508. <14:33:57> [0D01BD65] start to parse systm mail
  1509. <14:33:57> [BFBA8B5E] end to parse systm mail
  1510. <14:33:57> [0D01BD65] start to parse systm mail
  1511. <14:33:57> [BFBA8B5E] end to parse systm mail
  1512. <14:33:57> [0D01BD65] start to parse systm mail
  1513. <14:33:57> [BFBA8B5E] end to parse systm mail
  1514. <14:33:57> [0D01BD65] start to parse systm mail
  1515. <14:33:57> [BFBA8B5E] end to parse systm mail
  1516. <14:33:57> [0D01BD65] start to parse systm mail
  1517. <14:33:57> [BFBA8B5E] end to parse systm mail
  1518. <14:33:57> [0D01BD65] start to parse systm mail
  1519. <14:33:57> [BFBA8B5E] end to parse systm mail
  1520. <14:33:57> [0D01BD65] start to parse systm mail
  1521. <14:33:57> [BFBA8B5E] end to parse systm mail
  1522. <14:33:57> [0D01BD65] start to parse systm mail
  1523. <14:33:57> [BFBA8B5E] end to parse systm mail
  1524. <14:33:57> [0D01BD65] start to parse systm mail
  1525. <14:33:57> [BFBA8B5E] end to parse systm mail
  1526. <14:33:57> [0D01BD65] start to parse systm mail
  1527. <14:33:57> [BFBA8B5E] end to parse systm mail
  1528. <14:33:57> [0D01BD65] start to parse systm mail
  1529. <14:33:57> [BFBA8B5E] end to parse systm mail
  1530. <14:33:57> [0D01BD65] start to parse systm mail
  1531. <14:33:57> [BFBA8B5E] end to parse systm mail
  1532. <14:33:58> Loading Particle Library: breakable_objects
  1533. <14:34:04> [0D01BD65] start to parse systm mail
  1534. <14:34:04> [BFBA8B5E] end to parse systm mail
  1535. <14:34:04> [0D01BD65] start to parse systm mail
  1536. <14:34:04> [BFBA8B5E] end to parse systm mail
  1537. <14:34:04> [0D01BD65] start to parse systm mail
  1538. <14:34:04> [BFBA8B5E] end to parse systm mail
  1539. <14:34:04> [0D01BD65] start to parse systm mail
  1540. <14:34:04> [BFBA8B5E] end to parse systm mail
  1541. <14:34:04> [0D01BD65] start to parse systm mail
  1542. <14:34:04> [BFBA8B5E] end to parse systm mail
  1543. <14:34:04> [0D01BD65] start to parse systm mail
  1544. <14:34:04> [BFBA8B5E] end to parse systm mail
  1545. <14:34:04> [0D01BD65] start to parse systm mail
  1546. <14:34:04> [BFBA8B5E] end to parse systm mail
  1547. <14:34:04> [0D01BD65] start to parse systm mail
  1548. <14:34:04> [BFBA8B5E] end to parse systm mail
  1549. <14:34:04> [0D01BD65] start to parse systm mail
  1550. <14:34:04> [BFBA8B5E] end to parse systm mail
  1551. <14:34:04> [0D01BD65] start to parse systm mail
  1552. <14:34:04> [BFBA8B5E] end to parse systm mail
  1553. <14:34:04> [0D01BD65] start to parse systm mail
  1554. <14:34:04> [BFBA8B5E] end to parse systm mail
  1555. <14:34:04> [0D01BD65] start to parse systm mail
  1556. <14:34:04> [BFBA8B5E] end to parse systm mail
  1557. <14:34:04> [0D01BD65] start to parse systm mail
  1558. <14:34:04> [BFBA8B5E] end to parse systm mail
  1559. <14:34:04> [0D01BD65] start to parse systm mail
  1560. <14:34:04> [BFBA8B5E] end to parse systm mail
  1561. <14:34:04> [0D01BD65] start to parse systm mail
  1562. <14:34:04> [BFBA8B5E] end to parse systm mail
  1563. <14:34:04> [E570AF1F][Warning] non-slice task(10.09 ms) : LogToFileTask
  1564. <14:34:06> [7F7DE028][Error] X2::Unit::ProcessPassenger: invalid parent unit id(97240)
  1565. <14:34:09> [CE0EF930][Warning] failed to stream cgf : objects/effects/portal_gate.cgf
  1566. <14:34:14> [7BF97065][Error] X2::Unit::ProcessPassenger: invalid parent unit id(75595)
  1567. <14:34:16> [BC80D70A] [Load project] project count : 10, event count : 4509
  1568. <14:34:17> [07955B03] leaving sub zone area : curr 1207, out 1207
  1569. <14:34:21> [7A4665FD][Error] X2::Unit::ProcessPassenger: invalid parent unit id(65989)
  1570. <14:34:25> [5F81A670][Warning] [UI Logic Error] This code is already exist. check widget
  1571. <14:34:32> [61D12AA3] [Unload project] project count : 10, event count : 4549
  1572. <14:34:42> [7A4665FD][Error] X2::Unit::ProcessPassenger: invalid parent unit id(65989)
  1573. <14:34:43> [CE0EF930][Warning] failed to stream cgf : game/objects/env/05_nature/08_cry_source/rocks/road_rocks/road_rocks_flat_grey_c.cgf
  1574. <14:34:43> [000004EE][Warning] [CGF Error] game/objects/item/staff_1h/staff_1h_70_1/staff_1h_70_1.cgf [:] LOD1 of geometry contains too many polygons comparing to the LOD0 [889 against 1244] :
  1575. <14:34:47> [745BAE2F][Warning] failed to stream material xml(game/objects/characters/nuian/male/parts/ar/obj/nu_m_ar_cloth155.mtl)
  1576. <14:34:47> [637AF710][Warning] missing chr material : game/objects/characters/nuian/male/parts/ar/obj/nu_m_ar_cloth155.mtl (chr: game/objects/characters/nuian/male/parts/ar/obj/nu_m_1ar905_1arm010_1bt015_1sh021.chr)
  1577. <14:34:48> [274BF7C7] entering sub zone area : curr 0, new 1207
  1578. <14:34:49> [A4D70365][Warning] rigid-body own-entity; prefab=prefabs/housing_furniture.xml/making_table.user_request_a_on node=AnimObject_258
  1579. <14:34:50> [CA175C82][Warning] non-stream IO. system(Material), filePath(game/objects/characters/dwarf/female/hair/dw_f_hair003/dw_f_hair003.mtl)
  1580. <14:34:50> [E570AF1F][Warning] non-slice task(11.59 ms) : LogToFileTask
  1581. <14:34:50> [CE0EF930][Warning] failed to stream cgf : game/objects/effects/keffect/sahdo_test1.cgf
  1582. <14:34:55> [61D12AA3] [Unload project] project count : 9, event count : 4441
  1583. <14:34:55> [5F81A670][Warning] [UI Logic Error] This code is already exist. check widget
  1584. <14:34:55> [0D01BD65] start to parse systm mail
  1585. <14:34:55> [BFBA8B5E] end to parse systm mail
  1586. <14:34:55> [0D01BD65] start to parse systm mail
  1587. <14:34:55> [BFBA8B5E] end to parse systm mail
  1588. <14:34:55> [0D01BD65] start to parse systm mail
  1589. <14:34:55> [BFBA8B5E] end to parse systm mail
  1590. <14:34:55> [0D01BD65] start to parse systm mail
  1591. <14:34:55> [BFBA8B5E] end to parse systm mail
  1592. <14:34:55> [0D01BD65] start to parse systm mail
  1593. <14:34:55> [BFBA8B5E] end to parse systm mail
  1594. <14:34:55> [0D01BD65] start to parse systm mail
  1595. <14:34:55> [BFBA8B5E] end to parse systm mail
  1596. <14:34:55> [0D01BD65] start to parse systm mail
  1597. <14:34:55> [BFBA8B5E] end to parse systm mail
  1598. <14:34:55> [0D01BD65] start to parse systm mail
  1599. <14:34:55> [BFBA8B5E] end to parse systm mail
  1600. <14:34:55> [0D01BD65] start to parse systm mail
  1601. <14:34:55> [BFBA8B5E] end to parse systm mail
  1602. <14:34:55> [0D01BD65] start to parse systm mail
  1603. <14:34:55> [BFBA8B5E] end to parse systm mail
  1604. <14:34:55> [0D01BD65] start to parse systm mail
  1605. <14:34:55> [BFBA8B5E] end to parse systm mail
  1606. <14:34:55> [0D01BD65] start to parse systm mail
  1607. <14:34:55> [BFBA8B5E] end to parse systm mail
  1608. <14:34:55> [0D01BD65] start to parse systm mail
  1609. <14:34:55> [BFBA8B5E] end to parse systm mail
  1610. <14:34:55> [0D01BD65] start to parse systm mail
  1611. <14:34:55> [BFBA8B5E] end to parse systm mail
  1612. <14:34:57> [0D01BD65] start to parse systm mail
  1613. <14:34:57> [BFBA8B5E] end to parse systm mail
  1614. <14:34:57> [0D01BD65] start to parse systm mail
  1615. <14:34:57> [BFBA8B5E] end to parse systm mail
  1616. <14:34:57> [0D01BD65] start to parse systm mail
  1617. <14:34:57> [BFBA8B5E] end to parse systm mail
  1618. <14:34:57> [0D01BD65] start to parse systm mail
  1619. <14:34:57> [BFBA8B5E] end to parse systm mail
  1620. <14:34:57> [0D01BD65] start to parse systm mail
  1621. <14:34:57> [BFBA8B5E] end to parse systm mail
  1622. <14:34:57> [0D01BD65] start to parse systm mail
  1623. <14:34:57> [BFBA8B5E] end to parse systm mail
  1624. <14:34:57> [0D01BD65] start to parse systm mail
  1625. <14:34:57> [BFBA8B5E] end to parse systm mail
  1626. <14:34:57> [0D01BD65] start to parse systm mail
  1627. <14:34:57> [BFBA8B5E] end to parse systm mail
  1628. <14:34:57> [0D01BD65] start to parse systm mail
  1629. <14:34:57> [BFBA8B5E] end to parse systm mail
  1630. <14:34:57> [0D01BD65] start to parse systm mail
  1631. <14:34:57> [BFBA8B5E] end to parse systm mail
  1632. <14:34:57> [0D01BD65] start to parse systm mail
  1633. <14:34:57> [BFBA8B5E] end to parse systm mail
  1634. <14:34:57> [0D01BD65] start to parse systm mail
  1635. <14:34:57> [BFBA8B5E] end to parse systm mail
  1636. <14:34:57> [0D01BD65] start to parse systm mail
  1637. <14:34:57> [BFBA8B5E] end to parse systm mail
  1638. <14:34:57> [0D01BD65] start to parse systm mail
  1639. <14:34:57> [BFBA8B5E] end to parse systm mail
  1640. <14:34:57> [0D01BD65] start to parse systm mail
  1641. <14:34:57> [BFBA8B5E] end to parse systm mail
  1642. <14:34:58> [BC80D70A] [Load project] project count : 9, event count : 4441
  1643. <14:34:59> [0D01BD65] start to parse systm mail
  1644. <14:34:59> [BFBA8B5E] end to parse systm mail
  1645. <14:34:59> [0D01BD65] start to parse systm mail
  1646. <14:34:59> [BFBA8B5E] end to parse systm mail
  1647. <14:34:59> [0D01BD65] start to parse systm mail
  1648. <14:34:59> [BFBA8B5E] end to parse systm mail
  1649. <14:34:59> [0D01BD65] start to parse systm mail
  1650. <14:34:59> [BFBA8B5E] end to parse systm mail
  1651. <14:34:59> [0D01BD65] start to parse systm mail
  1652. <14:34:59> [BFBA8B5E] end to parse systm mail
  1653. <14:34:59> [0D01BD65] start to parse systm mail
  1654. <14:34:59> [BFBA8B5E] end to parse systm mail
  1655. <14:34:59> [0D01BD65] start to parse systm mail
  1656. <14:34:59> [BFBA8B5E] end to parse systm mail
  1657. <14:34:59> [0D01BD65] start to parse systm mail
  1658. <14:34:59> [BFBA8B5E] end to parse systm mail
  1659. <14:34:59> [0D01BD65] start to parse systm mail
  1660. <14:34:59> [BFBA8B5E] end to parse systm mail
  1661. <14:34:59> [0D01BD65] start to parse systm mail
  1662. <14:34:59> [BFBA8B5E] end to parse systm mail
  1663. <14:34:59> [0D01BD65] start to parse systm mail
  1664. <14:34:59> [BFBA8B5E] end to parse systm mail
  1665. <14:34:59> [0D01BD65] start to parse systm mail
  1666. <14:34:59> [BFBA8B5E] end to parse systm mail
  1667. <14:34:59> [0D01BD65] start to parse systm mail
  1668. <14:34:59> [BFBA8B5E] end to parse systm mail
  1669. <14:35:02> [0D01BD65] start to parse systm mail
  1670. <14:35:02> [BFBA8B5E] end to parse systm mail
  1671. <14:35:02> [0D01BD65] start to parse systm mail
  1672. <14:35:02> [BFBA8B5E] end to parse systm mail
  1673. <14:35:02> [0D01BD65] start to parse systm mail
  1674. <14:35:02> [BFBA8B5E] end to parse systm mail
  1675. <14:35:02> [0D01BD65] start to parse systm mail
  1676. <14:35:02> [BFBA8B5E] end to parse systm mail
  1677. <14:35:02> [0D01BD65] start to parse systm mail
  1678. <14:35:02> [BFBA8B5E] end to parse systm mail
  1679. <14:35:02> [0D01BD65] start to parse systm mail
  1680. <14:35:02> [BFBA8B5E] end to parse systm mail
  1681. <14:35:02> [0D01BD65] start to parse systm mail
  1682. <14:35:02> [BFBA8B5E] end to parse systm mail
  1683. <14:35:02> [0D01BD65] start to parse systm mail
  1684. <14:35:02> [BFBA8B5E] end to parse systm mail
  1685. <14:35:02> [0D01BD65] start to parse systm mail
  1686. <14:35:02> [BFBA8B5E] end to parse systm mail
  1687. <14:35:02> [0D01BD65] start to parse systm mail
  1688. <14:35:02> [BFBA8B5E] end to parse systm mail
  1689. <14:35:02> [0D01BD65] start to parse systm mail
  1690. <14:35:02> [BFBA8B5E] end to parse systm mail
  1691. <14:35:02> [0D01BD65] start to parse systm mail
  1692. <14:35:02> [BFBA8B5E] end to parse systm mail
  1693. <14:35:02> [0D01BD65] start to parse systm mail
  1694. <14:35:02> [BFBA8B5E] end to parse systm mail
  1695. <14:35:02> [0D01BD65] start to parse systm mail
  1696. <14:35:02> [BFBA8B5E] end to parse systm mail
  1697. <14:35:02> [3F3A9699] [UI Logic Error] name: mailFrame.5eba.readWindow.defaultFrame.scrollWindow / the widget with the same name already exists.
  1698. <14:35:02> [3F3A9699] [UI Logic Error] name: mailFrame.5eba.readWindow.defaultFrame.scrollWindow.content / the widget with the same name already exists.
  1699. <14:35:02> [3F3A9699] [UI Logic Error] name: mailFrame.5eba.readWindow.defaultFrame.scrollWindow.scroll / the widget with the same name already exists.
  1700. <14:35:02> [3F3A9699] [UI Logic Error] name: mailFrame.5eba.readWindow.defaultFrame.scrollWindow.scroll.upButton / the widget with the same name already exists.
  1701. <14:35:02> [3F3A9699] [UI Logic Error] name: mailFrame.5eba.readWindow.defaultFrame.scrollWindow.scroll.downButton / the widget with the same name already exists.
  1702. <14:35:02> [3F3A9699] [UI Logic Error] name: mailFrame.5eba.readWindow.defaultFrame.scrollWindow.scroll.vs / the widget with the same name already exists.
  1703. <14:35:02> [3F3A9699] [UI Logic Error] name: mailFrame.5eba.readWindow.defaultFrame.scrollWindow.scroll.vs.thumb / the widget with the same name already exists.
  1704. <14:35:02> [3F3A9699] [UI Logic Error] name: mailFrame.5eba.readWindow.defaultFrame.scrollWindow.content.statement / the widget with the same name already exists.
  1705. <14:35:02> [E570AF1F][Warning] non-slice task(10.58 ms) : LogToFileTask
  1706. <14:35:06> [0D01BD65] start to parse systm mail
  1707. <14:35:06> [BFBA8B5E] end to parse systm mail
  1708. <14:35:06> [0D01BD65] start to parse systm mail
  1709. <14:35:06> [BFBA8B5E] end to parse systm mail
  1710. <14:35:06> [0D01BD65] start to parse systm mail
  1711. <14:35:06> [BFBA8B5E] end to parse systm mail
  1712. <14:35:06> [0D01BD65] start to parse systm mail
  1713. <14:35:06> [BFBA8B5E] end to parse systm mail
  1714. <14:35:06> [0D01BD65] start to parse systm mail
  1715. <14:35:06> [BFBA8B5E] end to parse systm mail
  1716. <14:35:06> [0D01BD65] start to parse systm mail
  1717. <14:35:06> [BFBA8B5E] end to parse systm mail
  1718. <14:35:06> [0D01BD65] start to parse systm mail
  1719. <14:35:06> [BFBA8B5E] end to parse systm mail
  1720. <14:35:06> [0D01BD65] start to parse systm mail
  1721. <14:35:06> [BFBA8B5E] end to parse systm mail
  1722. <14:35:06> [0D01BD65] start to parse systm mail
  1723. <14:35:06> [BFBA8B5E] end to parse systm mail
  1724. <14:35:06> [0D01BD65] start to parse systm mail
  1725. <14:35:06> [BFBA8B5E] end to parse systm mail
  1726. <14:35:06> [0D01BD65] start to parse systm mail
  1727. <14:35:06> [BFBA8B5E] end to parse systm mail
  1728. <14:35:06> [0D01BD65] start to parse systm mail
  1729. <14:35:06> [BFBA8B5E] end to parse systm mail
  1730. <14:35:06> [0D01BD65] start to parse systm mail
  1731. <14:35:06> [BFBA8B5E] end to parse systm mail
  1732. <14:35:06> [0D01BD65] start to parse systm mail
  1733. <14:35:06> [BFBA8B5E] end to parse systm mail
  1734. <14:35:06> [3F3A9699] [UI Logic Error] name: mailFrame.5eba.readWindow.defaultFrame.scrollWindow / the widget with the same name already exists.
  1735. <14:35:06> [3F3A9699] [UI Logic Error] name: mailFrame.5eba.readWindow.defaultFrame.scrollWindow.content / the widget with the same name already exists.
  1736. <14:35:06> [3F3A9699] [UI Logic Error] name: mailFrame.5eba.readWindow.defaultFrame.scrollWindow.scroll / the widget with the same name already exists.
  1737. <14:35:06> [3F3A9699] [UI Logic Error] name: mailFrame.5eba.readWindow.defaultFrame.scrollWindow.scroll.upButton / the widget with the same name already exists.
  1738. <14:35:06> [3F3A9699] [UI Logic Error] name: mailFrame.5eba.readWindow.defaultFrame.scrollWindow.scroll.downButton / the widget with the same name already exists.
  1739. <14:35:06> [3F3A9699] [UI Logic Error] name: mailFrame.5eba.readWindow.defaultFrame.scrollWindow.scroll.vs / the widget with the same name already exists.
  1740. <14:35:06> [3F3A9699] [UI Logic Error] name: mailFrame.5eba.readWindow.defaultFrame.scrollWindow.scroll.vs.thumb / the widget with the same name already exists.
  1741. <14:35:06> [3F3A9699] [UI Logic Error] name: mailFrame.5eba.readWindow.defaultFrame.scrollWindow.content.statement / the widget with the same name already exists.
  1742. <14:35:09> [5F81A670][Warning] [UI Logic Error] This code is already exist. check widget
  1743. <14:35:10> [BC80D70A] [Load project] project count : 10, event count : 4549
  1744. <14:35:18> [CA175C82][Warning] non-stream IO. system(CGF), filePath(game/objects/Env/01_nuia/001_housing/housing_house/housing_s_work_b.cgf)
  1745. <14:35:30> [61D12AA3] [Unload project] project count : 10, event count : 4342
  1746. <14:35:35> [745BAE2F][Warning] failed to stream material xml(game/objects/characters/nuian/male/parts/ar/obj/nu_m_ar_leather155.mtl)
  1747. <14:35:35> [637AF710][Warning] missing chr material : game/objects/characters/nuian/male/parts/bo/obj/nu_m_bo_leather225.mtl (chr: game/objects/characters/nuian/male/parts/bo/obj/nu_m_1bf002_1bo201.chr)
  1748. <14:35:36> [61D12AA3] [Unload project] project count : 9, event count : 3924
  1749. <14:35:40> [61D12AA3] [Unload project] project count : 8, event count : 3816
  1750. <14:35:41> [07955B03] leaving sub zone area : curr 1207, out 1207
  1751. <14:35:41> [BC80D70A] [Load project] project count : 8, event count : 3816
  1752. <14:35:41> [BC80D70A] [Load project] project count : 9, event count : 4234
  1753. <14:35:43> [EB554399][Error] X2::Unit::ProcessPassenger: invalid parent unit id(9417)
  1754. <14:35:50> [5F81A670][Warning] [UI Logic Error] This code is already exist. check widget
  1755. <14:35:58> [76DBC802][Error] X2::Unit::ProcessPassenger: invalid parent unit id(45777)
  1756. <14:35:58> [745BAE2F][Warning] failed to stream material xml(game/objects/characters/elf/female/parts/pt/obj/nu_f_pt_cloth998.mtl)
  1757. <14:35:58> [637AF710][Warning] missing chr material : game/objects/characters/elf/female/parts/pt/obj/nu_f_pt_cloth998.mtl (chr: game/objects/characters/elf/female/parts/pt/obj/el_f_1pt602.chr)
  1758. <14:36:01> [BC80D70A] [Load project] project count : 10, event count : 4539
  1759. <14:36:03> [CE0EF930][Warning] failed to stream cgf : game/objects/env/05_nature/08_cry_source/rocks/road_rocks/road_rocks_flat_grey_c.cgf
  1760. <14:36:03> [E570AF1F][Warning] non-slice task(10.83 ms) : LogToFileTask
  1761. <14:36:03> [000004EE][Warning] [CGF Error] game/objects/item/staff_1h/staff_1h_70_1/staff_1h_70_1.cgf [:] LOD1 of geometry contains too many polygons comparing to the LOD0 [889 against 1244] :
  1762. <14:36:04> [C0AFC7D6][Error] X2::Unit::ProcessPassenger: invalid parent unit id(125756)
  1763. <14:36:05> [745BAE2F][Warning] failed to stream material xml(game/objects/characters/nuian/male/parts/gv/obj/nu_m_gv_leather160.mtl)
  1764. <14:36:05> [637AF710][Warning] missing chr material : game/objects/characters/nuian/male/parts/ar/obj/nu_m_ar_leather159.mtl (chr: game/objects/characters/nuian/male/parts/ar/obj/nu_m_1ar108_1arm001_2bt004_2pv001_2sh014_3arm001.chr)
  1765. <14:36:06> [274BF7C7] entering sub zone area : curr 0, new 1207
  1766. <14:36:06> [A4D70365][Warning] rigid-body own-entity; prefab=prefabs/housing_furniture.xml/making_table.user_request_a_on node=AnimObject_258
  1767. <14:36:08> [CA175C82][Warning] non-stream IO. system(Material), filePath(game/objects/characters/dwarf/female/hair/dw_f_hair003/dw_f_hair003.mtl)
  1768. <14:36:08> [8AE10976][Warning] No AnimationGraph layer property defined for entity
  1769. <14:36:09> [CE0EF930][Warning] failed to stream cgf : default
  1770. <14:36:12> [63ABB424][Warning] Facial sequence "fist_ba_combat_idle_rand_1" not listed in CAL file for character "game/objects/characters/elf/female/nude/el_f_base.chr".
  1771. <14:36:12> [71BB688B][Error] X2::Unit::ProcessPassenger: invalid parent unit id(15364)
  1772. <14:36:16> [5F81A670][Warning] [UI Logic Error] This code is already exist. check widget
  1773. <14:36:16> [0D01BD65] start to parse systm mail
  1774. <14:36:16> [BFBA8B5E] end to parse systm mail
  1775. <14:36:16> [0D01BD65] start to parse systm mail
  1776. <14:36:16> [BFBA8B5E] end to parse systm mail
  1777. <14:36:16> [0D01BD65] start to parse systm mail
  1778. <14:36:16> [BFBA8B5E] end to parse systm mail
  1779. <14:36:16> [0D01BD65] start to parse systm mail
  1780. <14:36:16> [BFBA8B5E] end to parse systm mail
  1781. <14:36:16> [0D01BD65] start to parse systm mail
  1782. <14:36:16> [BFBA8B5E] end to parse systm mail
  1783. <14:36:16> [0D01BD65] start to parse systm mail
  1784. <14:36:16> [BFBA8B5E] end to parse systm mail
  1785. <14:36:16> [0D01BD65] start to parse systm mail
  1786. <14:36:16> [BFBA8B5E] end to parse systm mail
  1787. <14:36:16> [0D01BD65] start to parse systm mail
  1788. <14:36:16> [BFBA8B5E] end to parse systm mail
  1789. <14:36:16> [0D01BD65] start to parse systm mail
  1790. <14:36:16> [BFBA8B5E] end to parse systm mail
  1791. <14:36:16> [0D01BD65] start to parse systm mail
  1792. <14:36:16> [BFBA8B5E] end to parse systm mail
  1793. <14:36:16> [0D01BD65] start to parse systm mail
  1794. <14:36:16> [BFBA8B5E] end to parse systm mail
  1795. <14:36:16> [0D01BD65] start to parse systm mail
  1796. <14:36:16> [BFBA8B5E] end to parse systm mail
  1797. <14:36:16> [0D01BD65] start to parse systm mail
  1798. <14:36:16> [BFBA8B5E] end to parse systm mail
  1799. <14:36:17> [61D12AA3] [Unload project] project count : 10, event count : 4751
  1800. <14:36:17> [63ABB424][Warning] Facial sequence "fist_ba_combat_idle_rand_2" not listed in CAL file for character "game/objects/characters/elf/female/nude/el_f_base.chr".
  1801. <14:36:18> [0D01BD65] start to parse systm mail
  1802. <14:36:18> [BFBA8B5E] end to parse systm mail
  1803. <14:36:18> [0D01BD65] start to parse systm mail
  1804. <14:36:18> [BFBA8B5E] end to parse systm mail
  1805. <14:36:18> [0D01BD65] start to parse systm mail
  1806. <14:36:18> [BFBA8B5E] end to parse systm mail
  1807. <14:36:18> [0D01BD65] start to parse systm mail
  1808. <14:36:18> [BFBA8B5E] end to parse systm mail
  1809. <14:36:18> [0D01BD65] start to parse systm mail
  1810. <14:36:18> [BFBA8B5E] end to parse systm mail
  1811. <14:36:18> [0D01BD65] start to parse systm mail
  1812. <14:36:18> [BFBA8B5E] end to parse systm mail
  1813. <14:36:18> [0D01BD65] start to parse systm mail
  1814. <14:36:18> [BFBA8B5E] end to parse systm mail
  1815. <14:36:18> [0D01BD65] start to parse systm mail
  1816. <14:36:18> [BFBA8B5E] end to parse systm mail
  1817. <14:36:18> [0D01BD65] start to parse systm mail
  1818. <14:36:18> [BFBA8B5E] end to parse systm mail
  1819. <14:36:18> [0D01BD65] start to parse systm mail
  1820. <14:36:18> [BFBA8B5E] end to parse systm mail
  1821. <14:36:18> [0D01BD65] start to parse systm mail
  1822. <14:36:18> [BFBA8B5E] end to parse systm mail
  1823. <14:36:18> [0D01BD65] start to parse systm mail
  1824. <14:36:18> [BFBA8B5E] end to parse systm mail
  1825. <14:36:18> [0D01BD65] start to parse systm mail
  1826. <14:36:18> [BFBA8B5E] end to parse systm mail
  1827. <14:36:18> [0D01BD65] start to parse systm mail
  1828. <14:36:18> [BFBA8B5E] end to parse systm mail
  1829. <14:36:19> [BD0DBC36][Error] X2::Unit::ProcessPassenger: invalid parent unit id(101765)
  1830. <14:36:21> [0D01BD65] start to parse systm mail
  1831. <14:36:21> [BFBA8B5E] end to parse systm mail
  1832. <14:36:21> [0D01BD65] start to parse systm mail
  1833. <14:36:21> [BFBA8B5E] end to parse systm mail
  1834. <14:36:21> [0D01BD65] start to parse systm mail
  1835. <14:36:21> [BFBA8B5E] end to parse systm mail
  1836. <14:36:21> [0D01BD65] start to parse systm mail
  1837. <14:36:21> [BFBA8B5E] end to parse systm mail
  1838. <14:36:21> [0D01BD65] start to parse systm mail
  1839. <14:36:21> [BFBA8B5E] end to parse systm mail
  1840. <14:36:21> [0D01BD65] start to parse systm mail
  1841. <14:36:21> [BFBA8B5E] end to parse systm mail
  1842. <14:36:21> [0D01BD65] start to parse systm mail
  1843. <14:36:21> [BFBA8B5E] end to parse systm mail
  1844. <14:36:21> [0D01BD65] start to parse systm mail
  1845. <14:36:21> [BFBA8B5E] end to parse systm mail
  1846. <14:36:21> [0D01BD65] start to parse systm mail
  1847. <14:36:21> [BFBA8B5E] end to parse systm mail
  1848. <14:36:21> [0D01BD65] start to parse systm mail
  1849. <14:36:21> [BFBA8B5E] end to parse systm mail
  1850. <14:36:21> [0D01BD65] start to parse systm mail
  1851. <14:36:21> [BFBA8B5E] end to parse systm mail
  1852. <14:36:21> [0D01BD65] start to parse systm mail
  1853. <14:36:21> [BFBA8B5E] end to parse systm mail
  1854. <14:36:22> [63ABB424][Warning] Facial sequence "fist_ba_combat_idle_rand_5" not listed in CAL file for character "game/objects/characters/elf/female/nude/el_f_base.chr".
  1855. <14:36:25> [7DE6FD02][Error] X2::Unit::ProcessPassenger: invalid parent unit id(89612)
  1856. <14:36:25> [745BAE2F][Warning] failed to stream material xml(game/objects/characters/dwarf/female/hair/dw_f_hair_common/dw_f_hair002.mtl)
  1857. <14:36:25> [637AF710][Warning] missing chr material : game/objects/characters/dwarf/female/parts/pt/obj/dw_f_pt_leather179.mtl (chr: game/objects/characters/dwarf/female/parts/pt/obj/dw_f_1pt003.chr)
  1858. <14:36:27> [63ABB424][Warning] Facial sequence "fist_ba_combat_idle_rand_3" not listed in CAL file for character "game/objects/characters/elf/female/nude/el_f_base.chr".
  1859. <14:36:32> [63ABB424][Warning] Facial sequence "fist_ba_combat_idle_rand_2" not listed in CAL file for character "game/objects/characters/elf/female/nude/el_f_base.chr".
  1860. <14:36:37> [63ABB424][Warning] Facial sequence "fist_ba_combat_idle_rand_5" not listed in CAL file for character "game/objects/characters/nuian/female/nude/nu_f_base.chr".
  1861. <14:36:39> [EB547449][Error] X2::Unit::ProcessPassenger: invalid parent unit id(9280)
  1862. <14:36:42> [63ABB424][Warning] Facial sequence "fist_ba_combat_idle_rand_1" not listed in CAL file for character "game/objects/characters/nuian/female/nude/nu_f_base.chr".
  1863. <14:36:45> [07955B03] leaving sub zone area : curr 1207, out 1207
  1864. <14:36:45> [EB547449][Error] X2::Unit::ProcessPassenger: invalid parent unit id(9280)
  1865. <14:36:50> [745BAE2F][Warning] failed to stream material xml(game/objects/characters/elf/female/parts/pt/obj/el_f_pt_metal212.mtl)
  1866. <14:36:50> [637AF710][Warning] missing chr material : game/objects/characters/elf/female/parts/pt/obj/el_f_pt_metal212.mtl (chr: game/objects/characters/elf/female/parts/pt/obj/el_f_4pt102.chr)
  1867. <14:36:52> [7C225648][Error] X2::Unit::ProcessPassenger: invalid parent unit id(78287)
  1868. <14:36:58> [7846E63B][Error] X2::Unit::ProcessPassenger: invalid parent unit id(50019)
  1869. <14:36:59> [BC80D70A] [Load project] project count : 10, event count : 4751
  1870. <14:37:06> [7508F629][Error] X2::Unit::ProcessPassenger: invalid parent unit id(33395)
  1871. <14:37:10> [3EF08C47] seamless loading cell object(W3, 10), (L1, 4)
  1872. <14:37:10> [000004EE][Warning] outdoor object stream failed(4026531843). cell(1, 4)
  1873. <14:37:10> [D8C04A86][Warning] stream loader failed(4026531843).(game/worlds/main_world/cells/003_010/client/statobjs.dat)
  1874. <14:37:10> [000004EE][Warning] vis area stream failed. error(4026531843) file(game/worlds/main_world/cells/003_010/client/visareas.dat)
  1875. <14:37:10> [62232BEA][Warning] deferred xml stream error - game/worlds/main_world/cells/003_010/client/entities.xml : f0000003
  1876. <14:37:10> [000004EE][Warning] failed to load entity xml for stream. cell(1, 4). (Game/worlds/main_world/cells/003_010/client/entities.xml)
  1877. <14:37:14> [61D12AA3] [Unload project] project count : 10, event count : 4706
  1878. <14:37:14> [E570AF1F][Warning] non-slice task(29.41 ms) : LogToFileTask
  1879. <14:37:17> [7B1A973B] seamless loading cell terrain(W7, 13), (L5, 7)
  1880. <14:37:21> [77139A67][Error] X2::Unit::ProcessPassenger: invalid parent unit id(49611)
  1881. <14:37:21> [1A8F9D1F][Warning] Cannot load texture game/objects/characters/elf/female/face/face00/el_f_face00_df2.dds, file missing [File=game/objects/characters/elf/female/face/face00/el_f_face00_df2.dds]
  1882. <14:37:28> [7B1A973B] seamless loading cell terrain(W4, 13), (L2, 7)
  1883. <14:37:36> [61D12AA3] [Unload project] project count : 9, event count : 4288
  1884. <14:37:38> [7AB931CE] seamless unloading cell object(W3, 4), (L1, 2)
  1885. <14:37:41> [61D12AA3] [Unload project] project count : 8, event count : 4023
  1886. <14:37:42> [61D12AA3] [Unload project] project count : 7, event count : 3718
  1887. <14:37:46> [77139A67][Error] X2::Unit::ProcessPassenger: invalid parent unit id(49611)
  1888. <14:37:47> [B866A294] seamless unloading cell terrain(W2, 3), (L0, 1)
  1889. <14:37:53> [E2789D6D] ++recv ExpeditionDescReceived
  1890. <14:37:55> [7AB931CE] seamless unloading cell object(W3, 6), (L1, 4)
  1891. <14:37:56> [3EF08C47] seamless loading cell object(W6, 12), (L4, 6)
  1892. <14:37:56> [FD441F77][Warning] Cannot load texture game/textures/aa_cubemaps/beach_blur.dds, file missing [File=game/textures/aa_cubemaps/beach_blur.dds]
  1893. <14:37:56> [0D942864][Warning] Error: CShaderMan::mfCreateShaderResources: Couldn't find detail texture
  1894. 'game/objects/env/01_nuia/09_bro/detail_metal_ddn.dds' in path '' [File=game/objects/env/01_nuia/09_bro/detail_metal_ddn.dds]
  1895. <14:37:56> [745BAE2F][Warning] failed to stream material xml(Default.mtl)
  1896. <14:37:56> [000004EE][Warning] [CGF Error] game/objects/env/01_nuia/10_ge/ge_dwgate_door02.cgf [:] LOD1 of geometry ge_dwgate_door02 contains too many polygons comparing to the LOD0 [600 against 848] :
  1897. <14:37:56> [E570AF1F][Warning] non-slice task(115.33 ms) : LogToFileTask
  1898. <14:37:56> [A4D70365][Warning] rigid-body own-entity; prefab=prefabs/interaction_e.xml/tools.big_lever_right_frozen node=AnimObject_1
  1899. <14:37:57> [CE0EF930][Warning] failed to stream cgf : default
  1900. <14:37:57> [40A407CC][Warning] jkl0602 : ObjectsTreeLoadTask::InitFromMemory : empty chunk! : portal_portal_193_cgsos_1
  1901. <14:37:57> [35F72317][Warning] failed to init visarea tree loader. cell(4, 6)
  1902. <14:37:59> [7B1A973B] seamless loading cell terrain(W9, 12), (L7, 6)
  1903. <14:38:00> [3EF08C47] seamless loading cell object(W8, 11), (L6, 5)
  1904. <14:38:02> [7AB931CE] seamless unloading cell object(W4, 3), (L2, 1)
  1905. <14:38:02> [E570AF1F][Warning] non-slice task(30.86 ms) : LogToFileTask
  1906. <14:38:04> [7846E63B][Error] X2::Unit::ProcessPassenger: invalid parent unit id(50019)
  1907. <14:38:04> [BC80D70A] [Load project] project count : 7, event count : 3718
  1908. <14:38:04> [BC80D70A] [Load project] project count : 8, event count : 4136
  1909. <14:38:09> [7A3579DC][Error] X2::Unit::ProcessPassenger: invalid parent unit id(64318)
  1910. <14:38:09> [E570AF1F][Warning] non-slice task(33.50 ms) : LogToFileTask
  1911. <14:38:09> [745BAE2F][Warning] failed to stream material xml(game/objects/effects/keffect/02 - Default.mtl)
  1912. <14:38:09> [CE0EF930][Warning] failed to stream cgf : game/objects/effects/keffect/sahdo_test1.cgf
  1913. <14:38:11> [7AB931CE] seamless unloading cell object(W3, 5), (L1, 3)
  1914. <14:38:14> [7A3579DC][Error] X2::Unit::ProcessPassenger: invalid parent unit id(64318)
  1915. <14:38:14> [E570AF1F][Warning] non-slice task(29.26 ms) : LogToFileTask
  1916. <14:38:20> [745BAE2F][Warning] failed to stream material xml(game/objects/effects/keffect/p_teleport1.mtl)
  1917. <14:38:20> [E570AF1F][Warning] non-slice task(29.77 ms) : LogToFileTask
  1918. <14:38:20> [CE0EF930][Warning] failed to stream cgf : game/objects/effects/keffect/sahdo_test1.cgf
  1919. <14:38:21> [61D12AA3] [Unload project] project count : 8, event count : 3927
  1920. <14:38:45> [61D12AA3] [Unload project] project count : 7, event count : 3622
  1921. <14:38:45> [E570AF1F][Warning] non-slice task(29.09 ms) : LogToFileTask
  1922. <14:38:51> [61D12AA3] [Unload project] project count : 6, event count : 3204
  1923. <14:38:51> [E570AF1F][Warning] non-slice task(28.29 ms) : LogToFileTask
  1924. <14:38:57> [61D12AA3] [Unload project] project count : 5, event count : 3069
  1925. <14:38:57> [E570AF1F][Warning] non-slice task(27.61 ms) : LogToFileTask
  1926. <14:41:09> [BC80D70A] [Load project] project count : 5, event count : 3069
  1927. <14:41:09> [E570AF1F][Warning] non-slice task(31.63 ms) : LogToFileTask
  1928. <14:41:59> [61D12AA3] [Unload project] project count : 5, event count : 3069
  1929. <14:41:59> [E570AF1F][Warning] non-slice task(31.76 ms) : LogToFileTask
  1930. <14:42:23> [7DC888FE][Error] X2::Unit::ProcessPassenger: invalid parent unit id(87119)
  1931. <14:42:23> [E570AF1F][Warning] non-slice task(30.19 ms) : LogToFileTask
  1932. <14:42:23> [745BAE2F][Warning] failed to stream material xml(game/objects/effects/ksw_effect/pc_hit/01 - Default.mtl)
  1933. <14:42:23> [1A8F9D1F][Warning] Cannot load texture game/objects/characters/elf/female/face/face00/el_f_face00_df2.dds, file missing [File=game/objects/characters/elf/female/face/face00/el_f_face00_df2.dds]
  1934. <14:42:23> [637AF710][Warning] missing chr material : game/objects/characters/elf/female/parts/bo/obj/el_f_bo_leather156.mtl (chr: game/objects/characters/elf/female/parts/bo/obj/el_f_2bf003_2bo501.chr)
  1935. <14:42:23> [000004EE][Warning] [CGF Error] game/objects/effects/ksw_effect/pc_hit/hit_fx_03.cgf [:] non-uniform scale(0.99, 0.69, 1.00) at node(hit_fx_03)
  1936. <14:42:45> [7DC888FE][Error] X2::Unit::ProcessPassenger: invalid parent unit id(87119)
  1937. <14:42:45> [E570AF1F][Warning] non-slice task(29.29 ms) : LogToFileTask
  1938. <14:44:11> [7857B71D][Error] X2::Unit::ProcessPassenger: invalid parent unit id(51612)
  1939. <14:44:11> [E570AF1F][Warning] non-slice task(10.66 ms) : LogToFileTask
  1940. <14:44:11> [745BAE2F][Warning] failed to stream material xml(game/objects/effects/ksw_effect/pc_hit/07 - Default.mtl)
  1941. <14:44:11> [000004EE][Warning] [CGF Error] game/objects/effects/ksw_effect/pc_hit/hit_fx_03.cgf [:] non-uniform scale(0.99, 0.69, 1.00) at node(hit_fx_03)
  1942. <14:44:39> [7857B71D][Error] X2::Unit::ProcessPassenger: invalid parent unit id(51612)
  1943. <14:45:00> [BC80D70A] [Load project] project count : 5, event count : 3069
  1944. <14:45:41> [61D12AA3] [Unload project] project count : 5, event count : 3069
  1945. <14:45:41> [E570AF1F][Warning] non-slice task(10.05 ms) : LogToFileTask
  1946. <14:46:03> [BC80D70A] [Load project] project count : 5, event count : 3069
  1947. <14:46:48> [5F81A670][Warning] [UI Logic Error] This code is already exist. check widget
  1948. <14:47:05> [5F81A670][Warning] [UI Logic Error] This code is already exist. check widget
  1949. <14:47:19> [5F81A670][Warning] [UI Logic Error] This code is already exist. check widget
  1950. <14:47:30> [F724A392][Error] CryAnimation:: Trying to load animation with alias "fist_ba_relaxed_idle_rand_3" from file "animations/monster/yata/fist/fist_ba_relaxed_idle_rand_3.caf" into the animation container. Such animation alias already exists and uses file "animations/monster/yata/fist/fist_ba_relaxed_idle_rand_1.caf". Please use another animation alias.
  1951. <14:47:30> [BC80D70A] [Load project] project count : 6, event count : 3204
  1952. <14:47:31> [76A181DD][Error] X2::Unit::ProcessPassenger: invalid parent unit id(41316)
  1953. <14:48:17> [61D12AA3] [Unload project] project count : 6, event count : 3204
  1954. <14:48:27> [5F81A670][Warning] [UI Logic Error] This code is already exist. check widget
  1955. <14:49:20> [7B1A973B] seamless loading cell terrain(W8, 13), (L6, 7)
  1956. <14:49:20> [E570AF1F][Warning] non-slice task(10.25 ms) : LogToFileTask
  1957. <14:49:21> [BC80D70A] [Load project] project count : 6, event count : 3204
  1958. <14:49:21> [BC80D70A] [Load project] project count : 7, event count : 3622
  1959. <14:49:24> [ABE96F37][Warning] [ag] Entered state but we were still waiting for some of the nodes to enter (state=gliding_end, entity=Nythros)
  1960. <14:49:28> [61D12AA3] [Unload project] project count : 7, event count : 3792
  1961. <14:49:35> [3EF08C47] seamless loading cell object(W5, 12), (L3, 6)
  1962. <14:49:36> [000004EE][Warning] [CGF Error] game/objects/env/03_origin_continent/001_ocom/ocom_burntree_e_bro.cgf [:] LOD1 of geometry contains too many polygons comparing to the LOD0 [340 against 483] :
  1963. <14:49:36> [000004EE][Warning] [CGF Error] game/objects/env/01_nuia/001_ndeco/collect/ndeco_collect_geyser01.cgf [:] non-uniform scale(1.48, 1.48, 1.00) at node(proxy)
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