Snekguy

Urgath Profile - by Sharktogonapus

Sep 10th, 2018
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  1. Phsyiology: first off the urgath are repto-mammals. Half way between both group. They are a mostly subterranean species with an ancient culture going back over 100000 years. Part of their species success is their enormous lifespans some getting up to 500 years old with very little aging till the age of 400 or so they are mostly short standing under five feet tall they have four long powerful arms ending in hands with 3 fingers and one opposable thumb. as well as two short legs ending in tridactyl feet (3 stumpy toes in front one large on in the back) their fingers are thick and can flatten in order to dig with their hands (though now they use either heavy machinery or tools to do their excavation) their skin is tough and almost leathery and resistant to cuts and abrasions it comes in a variety of colors red, brown, burgundy, deep purple, tan they also have soft mole like fur covering their bodies with the exception of their face, palms, soles of the feet and chest (mole fur is extremely soft and silky to repel dirt also fun to touch) they have large craniums with flat scalps a prominent jawline and large nostrils that they can close at will they have two pairs of eyes one large pair facing forward that can be any color a humans can as well as orange and violet eye colors possible then two smaller eyes on the side of their heads each eye has two eyelids one translucent one with skin. They have flexible lips and are capable of speaking English as well as krell. Physically they also possess a short stumpy tail that's used either as a fat deposit or a way to maintain balance. Urgath are strong and intelligent creatures they posses the ability to picks up rocks weighing over a ton(they need all 4 arms for this feat though) they can survive in low oxygen environments have carbon fiber in their bones, have a high pain tolerance to the point that they can fight with broken limbs, they can regrow lost limbs and organs this is because their homework is home to some of the most dangerous wildlife in the galaxy. Even possessing technology surpassing humanity's they still have to erect massive fortified walls around any city on the surface.
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  3. Weaknesses: they can't run very fast due to their short legs' they're also shortsighted without help (All urgath soldiers and most civilians undergo eye surgery to allow farther sight) also when in a complete panic they will attempt to dig to safety. Though this rarely happens to experienced veterans or hunters. Also once every 20 years they lose all their teeth they regrow over the course of a week. With their lifespans a single set of teeth would lead to starvation.
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  5. Homeworld colonies subspecies:
  6. The urgath evolved on the planet gath a vibrant jungle filled world with some of the deadliest species in the galaxy including the garooch ( pronounced Ga rook hard on the Ga) essentially a mammalian t-rex that hunts in packs the nicha an armor plated arthropod that's like a nightmare version of a crab and is the size of a hippo and the julrt a corgi sized lizard that clamps down on victims with its mouth and repeatedly stabs them with its spike tipped tail like a crazed serial killer. The urgath evolved by going underground they are omnivorous living on domesticated animals, farmed mushrooms fruit, grains and cave fish. Their homeplanet is part of a binary star system giving the inhabitants a lot of ecological energy. When their society evolved to the point where space travel was possible they colonized the temperate world of mystol (literally, second home) they terriformed the slightly colder world covered in dense coniferous forests scenic mountains and large oceans after 30000 years the urgaths evolved becoming taller and straighter limbed they grew claws on their feet giving them better grip on ice the hair on their bodies grew longer and shaggier though it is only slightly lighter as mystol has no predators that can eat urgath they didn't need to evolve camouflage. Mystol urgaths can be up to 6 feet tall able to look men in the eye though most are shorter, around 5 8" mystol is a planet of culture and science many research facilities are located there. It also produces a lot of meat as the urgath can herd animals there without worrying about predators.
  7. Dystol (third home) is the third planet of the urgath it was a barren world 20000 years ago possessing only an atmosphere water and good chemical soil composition though a fifteen thousand year plan the urgath made it their own introducing bacteria into the virgin soil planting plants bringing in water from nearby asteroids it is now considered the greatest achievement of the urgath. A beautiful rich paradise. Sub tropical and capable of sustaining life it is a planet of rolling green fields small forests and lots of farms.
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  9. Society: urgath society is surprisingly advanced they have a technology level above that of humanity it is mostly self governing with the oldest most experienced urgaths in charge of businesses and local governments. AT the top of urgath society is the elders it is a council of 10-25 of the most educated wise and experienced urgaths on each of the three planets the name elder doesn't mean they're old though some elders get in at the relatively young age of 300 to become one an urgath must go through a barrage of tests not just on history and knowledge but on mental stability, social skills, being able to tell liers, and many other things. Most elders have to have a large range of experience in multiple jobs and positions. They also have to give up familial ties, their mates must do this to if they have one. This prevents elders from favoring their families or descendants in important decision. Urgath elders typically travel with a retinue consisting of 2 advisers 4 living bodyguards 4 automaton guards and any experts they need for a decision. They travel with a floating chair called a paschal (seat of honor) though some find it to be a bit avant guarde.
  10. Urgaths have the uncanny ability to tell when another person is lying to them. its considered rude unless the statement is said sarcastically or as an untrue insult. Urgaths can sense vibrations in the ground through the soles of their feet through their palms and through their tail (when sitting) because of this the urgath can sense earthquakes, volcanic eruptions, potential cave-ins, large predators above them, and subsonic vibrations (they use subsonic vibrations made by vibrating their chest to communicate over large distances but they talk in human pitch voices when within earshot this is how they'd be able to speak with krell)
  11. Urgaths are hard working and dependable they constantly tinker and improve on old designs and tunnels they are also prideful but are always thirsty for knowledge and they can admit when they're wrong. Typically younger urgath are much less sure of themselves while older ones are confident and are always willing to teach the younger generation.
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  13. Techology: technology of urgaths is highly advanced their tech can be described as durable and easy to use they have discovered anti gravity devices often used in personal transport or vehicles and have advanced robotics and Ai, urgaths have prevented the robot apocalypse by treating their automata creations as equals, robotic drones and androids earn salaries which they can use for upgrades and maintenance also most advanced robots with advanced AI are not located on the Homeworld but on asteroids and uninhabitable planets where they are used for mining. Also AI are frequently screened for rampancy. The most common place to find advanced AI robotics is by the sides of the elders each elder has at least 2 robotic and 4 biologic guards at all times unless they are dismissed for private conversations. The robotic guards have vaguely human shapes with two arms that have grasping hands while the lower pair of arms are equipped with advanced plasma cannons they have no legs and are not unique to each elder, being passed down from one elder to the next their AI getting better at spotting threats as they go on each one is named and over time they even develope personalities over time.. Though it is rare they are used as the practice of assassinating elders is rare. The cities on gather are all powered by either solar energy or geothermic plants. Each of the three planets owned by the urgath have at least three space towers. One for military use and two used for either trade between the planets or travel. Gath has three Mystol has 4 and Dystol has three with one in construction and one that's unused.
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  15. Urgaths dont see other subspecies as different species and romances between planets are common. Typically they live with their parents until fully educated. Around the age of 30. Family means a lot to the urgath who usually can name their ancestors going back generations. They typically live in large hollowed out rooms containing up to 3 families with separate chambers for different family groups. On the surface of gath where space Isn't confined and on the colonies they live as family units. In seperate buildings.
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  17. Culture: urgaths greatly respect the old and the knowledgeable . While the old teach the young learn though new ideas are always welcome. Strength is also a valuable trait though some urgaths 200 years older than some of their constituents can still outperform them. They are by nature very friendly and hospitable to strangers as hospitality is considered a virtue. Despite their short stature urgaths are also masterful dancers. They like jokes and a well crafted insult too. Urgaths also can drink and enjoy alcohol they have a high tolerance for booze though getting plastered and not knowing one's tolerance and is considered disgraceful. So drinking but not getting shitfaced.
  18. The two biggest crimes of urgath culture are murder and slavery. Both crimes will directly result in exile to the jungles of gath. Where death is nearly certain. Slavery is completely extinct on all three planets and less than 1000 murders are committed on total three planets. Other crimes will be punished by a fine based on tube urgaths income. As well as bring forced to work (with pay) for the government doing physical labor such as digging farming repairing tunnels and infrastructure repair. Repeat offenders are typically given psych evaluations and assigned jobs either under surveillance or where their personalities can be put to good use.
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  20. War and history: urgath wars are an uncommon thing in history. As urgath conflicts generally are settled between individuals or representatives of groups. Also being a subterranean race, large battles aren't possible without large battle grounds.
  21. This changed 2500 years ago when betleguesians (who im gonna call bugs in this email because fudge auto correct)invaded Dystol. The jewel of urgath civilization. The bugs started the invasion by either killing or enslaving the entire population of the capital city of Dystol which is today avoided by urgaths because it's a mass grave where over 50000 of them died because of bug chemical weapons. They responded with A total wave of retaliation. Dystol is in close pr0oximity with an aggressive bug colony so the defense of their third home has claimed many lives as the bugs have sent invasion ships every 100 years or so. Dystol is surrounded by a large space navy and Dystol urgaths often take up weapons training because they have experienced multiple attempted invasions in their lifetime. Gath was invaded once but the bugs were unable to start a colony going due to the aggressive wildlife. Three garoochs managed to get their claws on the queen and tore her apart a scene which the urgath have recorded footage of. Mystol has never been discovered by the bugs or was judged to be to big of a risk for invasion.
  22. Soldiering is considered a job for urgaths who are too old to breed and have young. Most officers are well into their 300s while younger ones enroll its not common they have specialized armor that is not only powered by the urgaths bodyheat but can absorb and dissipate plasma for power this armor helps urgaths aim on targets it also monitors life energy and is extremely durable able to take heavy fire or even the claws of bug super soldiers. Urgath weapons on the Homeworld can best be described as laser shotguns perfect for shorting out bug plasma shields then shooting lots of holes in them quad or dual rifle wielding is a common practice as helmet assisted aiming makes urgaths crack shots, though without combat armor or eye surgery their marksmanship is poor only having standard accuracy up to 30 yards. Up close urgaths are incredibly dangerous despite their height handicap all soldiers go through extensive martial arts training. Their preferred weapon in close combat is a cross between spiked knuckles and a knife using their enormous strength the punch an enemy then stabbing them with downward thrusts of the blade. An urgath could even give an unprepared borlean a run for their money as their legs allow them to jump high they could get a one ton punch to the jaw or gut punch that would even dent their abs driving the wind from them. Urgaths also have automata soldiers that fight alongside them and can act as shields in the case of an emergency they also have armored hovertanks capable of firing missiles, plasma or rail gun ammo weighing up to 20 pounds. The most important soldiers aside from officers and commanders are umbafs or M.E F. K. A.s (mechanized exoskeletons for kicking ass) mefka are robot exoskeletons roughly 12 feet high their pilots undergo at least 20 years of training to use them each one is different as the drivers customize them to their battle preferences but they all are heavily armored contain a plasma shield generator for protecting infantry and heavy armaments. Most either are hover technology or have legs. Umbafs (the urgath acronym) drivers are the second most highly paid soldiers aside from commanders or generals. Urgaths also have several types of grenades the most popular of which is completely nonmetal called the red mist when thrown the grenade explodes releasing a cloud of pheromone blockers which make bugs unable to communicate with each other causing panic and chaos. The blocker is non toxic and fades after 30 minutes or so. But by then the panicked bugs are most likely dead. They also utilize emp grenades (which urgath tech is shielded against) for shorting out plasma sheilds. Urgaths are hard to take by surprise because they can sense vibrations they even use tech to collapse bug nests burying the invaders alive. They are also masters at using terrain to give an advantage at the thirteenth invasion of Dystol they redirected a river to fill the infant nest. They are also master field medics most urgath tech for the field. Also contains medical equipment. as a lost limb can be region over the course of a year prosthetic are uncommon. Urgaths have one final weapon against the bugs considered a weapon of last resort. Called death spore it is a cordyseps fungus genetically engineered to attack bugs turning them into fungal zombies that attack their sisters turning them into infectious killers. The use of it is considered murder and an elder would need to be removed from their seat for authorizingnits use.
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  24. Food. Urgaths are omnivores. They raise a total of 19 of animal species for meat, clothing, beasts of burden, milk, and other products they enjoy a wide range of fruits tubers and vegetables and especially muchi mushrooms which are the size of dinner plates and taste like a combonation of peanuts and potatoes muchi mushrooms also happily grow on urgath excriment making them easily farmable and getting rid of the problem of sewage. The most popular domesticated animal is the burkabak(named after the noises they make) at a foot tall the wide mouthed lizards resemble plucked scaly wingless chickens. They also lay fifteen eggs a month which is good because in addition to not having much natural defenses save for kicks and running away, burkabak are incredibly stupid. They form the largest part of the small animal population on gath. They make good pets because they eat anything given to them can recognize their owners, their stupidity makes them highly entertaining, and they taste like lean bacon. Yum. Urgath tastes are similar to humans enjoying sweets too.
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  26. The coalition
  27. Urgaths would join the coalition for a few reasons 1. They desire a fourth planet four is considered the number of balance in their society. They would include a new planet as terms of them joining. However a planet they request might not even be able to support life currently however they'll terraform it turning the planet to a 4th home. 2. They have been planning on it since humans have joined however a decision like that need the approval of all three planets. 3 new trade partners. 4 protection for Dystol urgaths dont like war or what it does to their citizens. Allies would help them relieve some pressure an tension on the populace.
  28. Their vast fleet would be an asset to the coalition as well as red smoke grenades advanced tech and they'd most likely upgrade the plasma capabilities of XMR rifles. Most likely one elder from each planet's council would relocate permanently to the pinwheel as a military general.
  29. Urgaths would probably clash with borleans at first they'd consider themselves equal to the tall aliens an urgath . They'd view krell as second cousins, friendly and polite. Privately they'd be suspicious of humanity for our history of slavery and brokers for their love of money above all else.
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  31. Sex: urgaths are 60% monogamous forming long lasting loving relationships sweet enough to give most people diabetes. Urgaths not in such a relationship are somewhat sexually active if a good or sexy partner is found the occasional one night stand isn't uncommon among unmated urgaths. the females go through a two year cycle becoming fertile for 6 weeks every two years. Most major businesses are closed down for these five weeks as the planet is engulfed in a giant orgy. One year afterwards the babies of impregnated females are born. Most urgath females give birth 5 times in their lives. Sexy for the purpose other than procreating is considered a healthy thing for adults. Roughly 7% of the planets population is homosexual. Urgaths have an unusual habit when testing a new sexual partner they will strip down naked and bed the prospective mate but not have sex instead they explore the others bodies petting stroking massaging talking nuzzling foreheads then they sleep naked back to back wake up and go to their respective occupation s, thinking about their lovers when they come home with their partners the sex can last for hours. It's a big build up (I think doing this sort of thing to a borlean would be the best form of torture. Females have breasts that are round all year long they typically are around a c-cup with perky breasts that look much bigger because of their smaller bodies they also have wide feminine hips both females and males have a cloaca for reproductive and waste disposal reasons though females have a distinct clitoral nub. Males have beard like facial hair unlike females though on mystol its common to see long beards and impressive sideburns on males though no urgath can grow facial hair on their upper lip. Males have two penises that are long and ridged for pleasure they can use either one at a time or both at once they're very sensitive on the tips like ours. Their tails are also sensitive and sometimes stroked while lovemaking. An urgath orgasm can last for more than 3 minutes.
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  33. First off dietary requirements. urgath need about the same caloric intake as humans their size except if their body is repairing itself such as regrowing a lost arm or an eye. Then they need about 20% more. Since their skeleton has carbon fiber in it Urgath sometimes need extra carbon in their diet an old way they used to do this was eating small pieces of charcoal. But it is now done through dietary supplements. Urgath from the home planet sometimes suffer from a fear of open spaces as their entire existence is spent in a deep jungle, an underground city, or a surface city surrounded by a wall. Kansas would be a nightmare for some.
  34. Two Urgaths that have been in a long romantic relationship say 200 years or more often suffer mentally and sometimes physically when separated from their partner for extended periods of time without contact it makes them become depressed or even downright agressive, one of the Urgath military most pressing demands is maintaining lines of communication between outposts and planets they have ftl message transmitters on all naval vessels, though single or widowed Urgaths suffer far less.
  35. One of the keys of their long lifespan is their DNA which can better self repair itself from damage from radiation and free radicals. They also have a seeming immunity to cancer. all Urgaths are inoculated at one year of age when they are weened of their mother's milk.
  36. urgath boot camp lasts much longer for them about thirty years of training including martial arts training, language and cultural training, and medical training.
  37. The hooked claws on the feet of Mystol Urgaths didn't evolve nataurally it was a government sponsored gene editing campaign the first and last in their history. The shaggy insulating fur and human length legs are however a result of 30000 years of evolution.
  38. Urgath have a huge lung capacity and their lungs are more effective than a humans. This is how they can survive in low oxygen environments. They can hold their breath for 8 minutes. All modern urgath cities are well ventilated however.
  39. The Garooch the top land predator of Gath is not armored it is hairy with fur that is dark green and black tiger striped they have two t-rex like legs and four clawed arms (verterbrates on Gath evolved from a common ancestor with 6 limbs) the Garooch are also clever as well as vicious and territorial and often hunt in small packs making them extremely dangerous it is an old urgath law that only those who personally kill a Garooch may wear its fur upon the death of the hunter the fur must be burned.
  40. Urgaths are amazing mechanics and engineers and most people who hire one will find their ships running smoother than they were when they were brand new. Urgaths constantly tinker and improve old designs, they are also tireless workers. Its the reason why their civilization is so technologically advanced and some urgath ships are still running even though they may be thousands of years old.
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  42. Urgaths may not be the speediest race but they can work and run for long times their efficient lungs contribute to it their fur also puffs up when cooling off letting air circulation do its thing they do sweat when resting especially on their faces and palms and soles of their feet.
  43. Their toes on the bottoms of their feet do curl and can grip the earth they actually have strong muscles. When digging or walking on ice or snow their feet grip the earth. When tunneling they use their powerful legs to kick dirt out behind them their toes like their fingers can spread out to give them more surface area.
  44. Urgath have eyes on the sides of their head as you know but their side eyes can move independently of their forward facing eyes as their side eyes historically were used to watch for predators is an urgath is paying complete attention to something they'll focus all four eyes on it but if they're bored or scared or nervous or just looking around their side eyes will look around.
  45. Every two years as you know Urgath females become fertile. During this time Urgaths become extremely sexually active. If Borealan sex drive was at a seven the average human would be a 4 Urgaths go from a 3 to an 8 during this time Urgaths deployed abroad either get leave to go home for the 6 weeks or must take medication that kills their sex drive. The fertility spike is synchronized across the three planets due to the amount of trade and travel between the three.
  46. During this time single Urgaths also take medication if there is none available they'll find a mate even if its another species. Or they get immensely agressive. Urgath sex drive is normally high if they have a permanent mate and they are living with them about a four like an average young married couple for humans.
  47. Cheating and extramarital affairs are very uncommon for them as it's nearly impossible to lie to partners.
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  49. Miscallaneous: urgath clothing typically consists of a simple tunic for both males and females. They typically wear pants made of leather and on mystol during winter long furred cloaks are the norm urgaths don't need shoes as their soles are very thick
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  51. Physical contact is important in Urgath culture patting and petting one another's fur is a traditional way of keeping up social connections as well as keeping fur free of particles of dirt, while Urgath curb this instinct with alien species if one becomes friends or lovers with an Urgath one can expect back pats at the least and possibly four armed massages at best upon request of course.
  52. Urgath fingers are tipped with dull digging claws these claws are short and the tips are made of keratin with hardened carbon at the tip. Their toes end with such claws too but in the Mystol subspecies they are longer and hooked at the ends to grip ice. Urgath rarely use their claws in their martial arts preferring to use fists, chops and strikes with their palms. Most civilian Urgath are slightly less burly than military ones. Despite their height handicap most Urgath have torso proportions similar to humans the main difference in height is due to leg length and posture with Urgath from Gath having a more bowlegged stance and Urgath from Mystol and Dystol being more straight legged. Urgath legs are pillar like in shape and incredibly strong this strength remained constant between the subspecies.
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  54. Urgath medical care is both advanced and simple, all Urgath are inoculated against the majority of diseases one year after they're born. One thing that's different is a diagnostic technique unique to them. Colloquially known as tapping, it is the act of an Urgath physician putting all four hands on a patient's body and patting them, as Urgath hands are sensitive to vibrations they can essentially echolocate a patient's insides without the use of x-rays sonograms or exploratory surgery. Using this technique they can sense sense tumors (cancer affects less than .1% of Urgath during their entire lives) swellings, internal cysts, blood clots, heart health, broken or sprained bones, and pregnancy. Most Urgath doctors actually moisturize their hands so they are more sensitive. Urgath often refer to members of the medical profession as soft hands.
  55. Speaking of which here are some unique turns of phrase
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  57. Kutarok: Urgath curse word similar to fuck you or damn you. A shortened phrase from an Urgath phrase roughly translated as "I hope your den collapses" such an event is fatal usually Kutarot is a death threat meaning I will collapse your den. It is rare that this threat is used though.
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  59. Fat tail: an Urgath who is especially lazy or gluttonous
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  61. "Liars smell like feces and are far less useful": born from an old belief that liars smell. Urgath tend to sniff loudly around someone they know is lying to let them know that they can tell
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  63. Vistall: (vi as in eye not bit) a form of wrestling favored by Urgath similar to sumo wrestling where two Urgath lock hands and try to push the other over
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  65. Tergress: the act of sleeping with a prospective sexual partner without taking part in sexual intercourse as a way of deepening each other's knowledge of their prospective partner's bodies and minds. It acts as extended foreplay typically partners will snuggle, massage each other, talk with each other, rub foreheads together etc. The night following tergress usually involves long intense sex with said partner.
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  67. Soft claw: a young child or infant as opposed to soft hand which is a medical professional
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  69. Urgath: Ur being an old world for child or prodigy. Gath can be translated as life giver. Urgath roughly translates to children of the life giving planet.
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  71. Space sickness: becoming ill due to entering slipspace as Urgath ships are shielded against this it is unusual for them to experience it.
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  73. Dra: short explicative similar to damn or oh! Can be said with or without anger behind it. If especially frustrated it is drawn out.
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  75. Kaukran: age 436 (life expectancy around 460)
  76. height 4'6"
  77. fur: mostly lost but what remains is white
  78. Skin color: milk chocolate brown
  79. Eye color: green
  80. Kaukran is an old soldier through and through. He's quick thinking and quite even tempered. Kaukran has a pleasant personality and most importantly a love of humanity and belief in the Coalition. His greatest asset to the coalition is his battlefield experience he's good at troop assignments and maneuvers. He has a great hatred for the Bugs of Carabas, as do many Urgath, but is practical about it channeling his hatred into his work.
  81. When not working he enjoys listening to human music specifically classical.
  82. He and his mate Alma have raised 4 children his. eldest son is an admiral though Kaukran is unaware of this as his son was promoted after he became an elder.
  83. Kaukran is practical and not easily swayed by emotion, but he values the lives of soldiers and usually can be counted on to call for maneuvers that will not overly risk their lives. Although they may be considered strange from those who don't understand how he thinks. He's also no stranger to paperwork though he finds it tedious (as do we all).
  84. Kaukran often gets grumpy and persnickety with his age especially if it's cold or early morning and can come off as rude but his attitude never affects his logical decisions.
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  86. Alma: age 400 (life expectancy about 480)
  87. Height 4'4"
  88. Fur: silvered grey
  89. Skin color: light skin tone almost Caucasian
  90. Eye color. Brown-orange
  91. Alma and Kaukran have been together for centuries and their love has only grown with time, she kind and maternal and loves cooking she's especially skilled at baking. And the fact she has access to human recipes means the admiralty and frequent visitors to the pinwheel's hub will probably need larger pants after awhile. (And most likely call their mothers more if they have them.)
  92. Alma does plan on hosting visitors during her stays I wouldn't be surprised to find humans, Borealans, Valabrans, even Krell elders stopping by her home on the station just by virtue of her cooking skills, kindness and her charm alone. She's also a master of language speaking English, French, Mandarin Chinese, Russian, Krell, Valabran, Elysian, Rask, Araxie, and Polar Borealan she learned them in her spare time through memorization and practicing the languages with her husband.
  93. Despite her kind temperament she was employed in the military as a sniper. She was good at it too.
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  96. Jadara: age 408 (life expectancy. 520's)
  97. Height 6'0"
  98. Fur: snow white
  99. Skin: pale brown
  100. Eyes; light Blue
  101. If the Urgath of Mystol went into a monarchy Jadara would most likely end up as queen. She's regal, intelligent, beautiful, and very sexy. She was born to a wealthy family of ship builders and heiress to a vast fortune but her real passion was flying despite the success of her family she left her family business to her siblings to become a pilot. She enlisted in the military and was a fighter pilot in the war 250 years ago. When she was shot down, she was treated by a medic by the name of Bizkal, they fell madly in love and had a fuckton of kids. (12 of them) She's a master of naval tactics and was the grand admiral during the attempted invasion 60 years ago, despite being pregnant at the time. Her tactics can best be described as ruthlessly efficient and precise perfect for countering bug fleets. Of course she's not a one note character, she's excellent at her job too. I also think her meeting queen Ursillik would make for a unique story perhaps some poplars wanting to visit Mystol?
  102. If Jadara has one weakness it's her husband. Around him she's much more distractable and she'd do anything for him, not that he'd take advantage of that.
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  104. Bizkal age 456 expected age ?
  105. Height: 5'10"
  106. Fur: silver with specks of black
  107. Skin: dark purple
  108. Eyes: lime green
  109. Dr. Bizkal is an extremely kind hearted and friendly individual, a loving husband and father (though elders and their mates are not allowed to interact with or even acknowledge their families in order to prevent nepotism and favoritism in important descisions) and a doctor par excellence. His greatest medical skills are in the the fields of wound treatment (he was a medic after all), diagnostics (after I finish this I'm going to do some notes on Urgath medicine), pediatrics (he adores kids of every species), and internal medicine. Most Urgath change professions at least twice during their lives to alleviate boredom Bizkal has not he's been a doctor since the age of 60. He's also learning medicine for species other than his own studying medicine for humans, Valabrans, Borealans, bugs and krell. Bizkal is overweight due to a lifetime of medical work, most Urgath store fat only in their stumpy tails (also females keep it in their breasts thighs and butts) but he carries most of his weight around his middle. If you think that such a person is unlikely in this world Bizkal is actually based on three people from my life.
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  111. Rikol age 344 Expected age 530
  112. Height: 5'5"
  113. Fur: light brown
  114. Skin: tan (slightly lighter than his fur)
  115. Eyes: dark orange
  116. Rikol is a genius, always has been, inventor, strategist, financial mogul and snappy dresser. His one complaint in life is boredom, but planning a multi species war against the encroaching devourers of all life just might keep him occupied enough to alieviate that boredom. He became an elder so he could lead his people to a better future but since Urgath are a mostly self sufficient race with thousands of years to get their society stabilized, he encountered all encompassing boredom. His intellect turned to mischief and teasing his fellow elders. With the coalition war he will be much less of a prick. He's kind of a tony stark character if you enjoy that sort of thing.
  117. I actually was going to name him Lokir but I thought that might be too on the nose.
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