Woodyo

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Aug 29th, 2023
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  1.  
  2. #################
  3. ### TEMPLATES ###
  4. #################
  5.  
  6. FGB-Template-NPC: &NPC_TEMPLATE
  7. Type: HUSK
  8. Faction: ALLY
  9. Options:
  10. MovementSpeed: 0.3
  11. PreventOtherDrops: true
  12. PreventRandomEquipment: true
  13. Silent: true
  14. Despawn: false
  15. Collidable: true
  16. Invincible: true
  17. AlwaysShowName: true
  18. PreventJockeyMounts: true
  19. PreventLeashing: false
  20. DamageModifiers:
  21. - DROWNING -0.01
  22. - VOID -0.01
  23. - STARVATION -0.01
  24. - POISON -0.01
  25. - LAVA -0.01
  26. - FALLING_BLOCK -0.01
  27. - MELTING -0.01
  28. - FIRE_TICK -0.01
  29. - FIRE -0.01
  30. - HOT_FLOOR -0.01
  31. - FALL -0.01
  32. - SUFFOCATION -0.01
  33. - CONTACT -0.01
  34. AIGoalSelectors:
  35. - 0 clear
  36. AITargetSelectors:
  37. - 0 clear
  38.  
  39. FGB-Template-FOE: &FOE_TEMPLATE
  40. Type: HUSK
  41. Faction: FOE
  42. Options:
  43. PreventOtherDrops: true
  44. PreventRandomEquipment: true
  45. Silent: true
  46. Despawn: false
  47. AlwaysShowName: true
  48. PreventJockeyMounts: true
  49. DamageModifiers:
  50. - DROWNING -0.01
  51. - VOID -0.01
  52. - STARVATION -0.01
  53. - POISON -0.01
  54. - LAVA -0.01
  55. - FALLING_BLOCK -0.01
  56. - MELTING -0.01
  57. - FIRE_TICK -0.01
  58. - FIRE -0.01
  59. - HOT_FLOOR -0.01
  60. - FALL -0.01
  61. - SUFFOCATION -0.01
  62. - CONTACT -0.01
  63. AIGoalSelectors:
  64. - 0 clear
  65. - 1 meleeattack
  66. - 2 lookaround
  67. AITargetSelectors:
  68. - 0 clear
  69. - 1 players
  70.  
  71. ###########
  72. ### T01 ###
  73. ###########
  74.  
  75. FGB-T01-Lock:
  76. <<: *NPC_TEMPLATE
  77. Display: "&a&lLock"
  78. Skills:
  79. - setstance{s=SPAWN} @Self ~onSpawn
  80.  
  81. - skill{s=[ - setstance{s=SPAWN}
  82.  
  83. - sound{s=block.note_block.didgeridoo;v=2.00;p=1.00;sc=MASTER}
  84.  
  85. - delay 1 ]} @Self ~onInteract ?stance{s=SPAWN;str=true} ?~!holding{m=FGB-T01-Key}
  86.  
  87. - skill{s=[ - setstance{s=NULL}
  88.  
  89. - sudoskill{s=[ - consumeHeldItem @Self ]} @Trigger
  90.  
  91. - effect:particles{particle=happy_villager;amount=25;hS=0.25;vS=0.50;speed=0.1} @Selflocation{yOffset=1}
  92. - sound{s=block.chain.break;v=2.00;p=1.00;sc=MASTER;repeat=2;repeatInterval=1}
  93.  
  94. - delay 35
  95.  
  96. - setblocktype{m=REDSTONE_TORCH} @Location{c=-1209.5,53.00,-1423.5}
  97.  
  98. - remove ]} @Self ~onInteract ?stance{s=SPAWN;str=true} ?~holding{m=FGB-T01-Key}
  99.  
  100. Disguise: ARMOR_STAND setHelmet NETHERITE_SCRAP{CustomModelData:1684} setInvisible
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