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G4U55

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Mar 19th, 2019
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  1. Version 1.0.5
  2.  
  3. This version is the first of a series of weekly updates where we will be addressing the most pressing issues raised by the community.
  4.  
  5. We are also working on new content in parallel to these patches (more info on this at some point).
  6.  
  7. Changes
  8.  
  9. Animal limits improvements.
  10. - You can now access the animal limits by clicking a button in the Stables.
  11. - Animal limits are also displayed in the Domestic animals panel.
  12. - Better tooltips for animal limits.
  13. - Animal limits hint will now appear when you acquire 10 goats/sheep/pigs.
  14. - Added animal limits help topic.
  15.  
  16. Balance Changes.
  17. - Now you can get attacks of packs of animals (before only 1 animal would attack at once).
  18. - Slightly increased animal attack frequency.
  19. - Plant diseases are now slightly more deadly (They affect 65% of crops instead of 50% in the Continental Dawn scenario).
  20. - Traders now bring Stone in the Iron Age.
  21.  
  22. Modding.
  23. - Custom Environments are now supported.
  24.  
  25. Important Fixes.
  26. - Fixed issue with people not producing bread if limit was set to infinity.
  27. - Fixed issue where traders could get stuck at edge of some maps (Plains of Conflict was one of them) and spawn resources far from settlement.
  28. - Fixed crash when commanding people to sprint into a house while they were pulling a donkey/horse.
  29.  
  30. Other Fixes.
  31. - Fixes issues with prestige calculations.
  32. - Fixed Express Evolution achievement.
  33. - Fix for some achievements not completing until game was restarted.
  34. - You can now double click on stone, flint and ore deposits to select nearby same objects.
  35. - Loading screen now renders properly in any aspect ratio.
  36. - Fixed swordmastery tooltip in german indicating Bronze Swords, instead of Steel Swords.
  37. - Added game state info for error reports.
  38. - More stability fixes.
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