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- Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed'
- Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
- Initialize engine version: 2020.3.14f1 (d0d1bb862f9d)
- [Subsystems] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/UnitySubsystems
- Forcing GfxDevice: Direct3D 11
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce GT 1030 (ID=0x1d01)
- Vendor:
- VRAM: 1982 MB
- Driver: 31.0.15.1659
- Begin MonoManager ReloadAssembly
- - Completed reload, in 2.201 seconds
- D3D11 device created for Microsoft Media Foundation video decoding.
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 36.025000 ms
- 2022-07-28T13:21:58 0.065 INF Version: Alpha 20.5 (b2) Compatibility Version: Alpha 20.5, Build: WindowsPlayer 64 Bit
- 2022-07-28T13:21:58 0.067 INF System information:
- 2022-07-28T13:21:58 0.068 INF OS: Windows 10 (10.0.19044) 64bit
- 2022-07-28T13:21:58 0.069 INF CPU: Intel(R) Core(TM) i3-4160 CPU @ 3.60GHz (cores: 4)
- 2022-07-28T13:21:58 0.069 INF RAM: 8130 MB
- 2022-07-28T13:21:58 0.069 INF GPU: NVIDIA GeForce GT 1030 (1982 MB)
- 2022-07-28T13:21:58 0.080 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
- 2022-07-28T13:21:58 0.151 INF Last played version: Alpha 20.5
- 2022-07-28T13:21:58 0.152 INF Local UTC offset: -4 hours
- 2022-07-28T13:21:58 0.194 INF Command line arguments: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie.exe -force-d3d11 -logfile C:\Users\myame\AppData\Roaming\7DaysToDie\logs\output_log_client__2022-07-28__13-21-01.txt
- 2022-07-28T13:21:58 0.210 INF [Platform] Init
- 2022-07-28T13:21:58 0.330 INF [Platform] Using native platform: Steam
- 2022-07-28T13:21:58 0.334 INF [Platform] Using cross platform: EOS
- 2022-07-28T13:21:58 0.334 INF [Platform] Using server platform: Steam
- 2022-07-28T13:21:58 0.334 INF [Platform] Using server platform: XBL
- 2022-07-28T13:21:58 0.350 INF Starting PlayerInputManager...
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
- 2022-07-28T13:21:59 0.872 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
- 2022-07-28T13:21:59 0.911 INF [Platform] Initializing Steam
- 2022-07-28T13:22:01 3.147 INF [Steamworks.NET] SteamAPI_Init() ok
- 2022-07-28T13:22:01 3.153 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2022-07-28T13:22:01 3.153 INF [Platform] Initializing EOS
- 2022-07-28T13:22:02 3.797 INF [EOS] Initialize: Success
- 2022-07-28T13:22:02 4.182 INF [Platform] Initializing XBL
- 2022-07-28T13:22:03 4.447 INF Localization language from platform: english
- 2022-07-28T13:22:03 4.449 INF Texture quality is set to 1
- 2022-07-28T13:22:03 4.457 INF Precaching...
- 2022-07-28T13:22:03 4.465 INF Precaching file: 7DaysToDie_Data/resources.assets
- 2022-07-28T13:22:09 11.093 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
- 2022-07-28T13:22:09 11.170 INF Precaching file: Data/Bundles/blocktextureatlases
- 2022-07-28T13:22:15 16.600 INF Precaching file: Data/Bundles/terraintextures
- 2022-07-28T13:22:22 24.043 INF Precaching done
- 2022-07-28T13:22:22 24.044 INF Loading main scene
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 0.811400 ms
- 2022-07-28T13:22:23 24.562 INF [GSM] Singleton Initialized...
- 2022-07-28T13:22:23 24.583 INF Awake IsFocused: True
- 2022-07-28T13:22:23 24.584 INF Awake
- 2022-07-28T13:22:23 24.869 INF Occlusion: Awake
- 2022-07-28T13:22:23 24.903 INF ApplyAllOptions streaming budget 1783.8 MB
- 2022-07-28T13:22:23 24.904 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, mode FullScreenWindow
- 2022-07-28T13:22:23 24.914 INF Texture quality is set to 1
- 2022-07-28T13:22:23 24.914 INF ApplyTextureFilter 0, AF Disable
- 2022-07-28T13:22:23 24.916 INF ApplyTerrainOptions 3
- 2022-07-28T13:22:24 25.631 INF [MODS] No mods folder found
- 2022-07-28T13:22:24 25.934 INF Loading permissions file at 'C:\Users\myame\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2022-07-28T13:22:25 26.837 INF Loading permissions file done.
- 2022-07-28T13:22:25 27.177 INF GameSense server not found (no props file), disabling
- 2022-07-28T13:22:25 27.177 INF Awake done in 2593 ms
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
- Unloading 16 unused Assets to reduce memory usage. Loaded Objects now: 5825.
- Total: 157.347100 ms (FindLiveObjects: 0.402300 ms CreateObjectMapping: 0.440000 ms MarkObjects: 156.406500 ms DeleteObjects: 0.097600 ms)
- 2022-07-28T13:22:26 27.825 INF Reloading serveradmin.xml
- 2022-07-28T13:22:26 27.825 INF Loading permissions file at 'C:\Users\myame\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2022-07-28T13:22:26 27.828 INF Loading permissions file done.
- 2022-07-28T13:22:26 27.966 INF [XUi] Instantiating XUi from default prefab.
- 2022-07-28T13:22:26 27.991 INF [XUi] XUi instantiation completed in 24 ms
- 2022-07-28T13:22:27 28.992 INF [XUi] Loading XUi asynchrnously
- 2022-07-28T13:22:27 29.031 WRN No culture info found for given name: cultureInfoName
- 2022-07-28T13:22:29 30.520 INF [XUi] Parsing all window groups completed in 1291 ms total.
- 2022-07-28T13:22:30 31.487 INF [GSM] GameSparks Connected
- 2022-07-28T13:22:38 39.437 INF [XUi] Initialized all window groups completed in 1418 ms total.
- 2022-07-28T13:22:38 39.632 INF [GSM] Skipping me
- 2022-07-28T13:22:38 40.027 INF LoadTextureArraysForQuality quality -1 to 1, reload False
- 2022-07-28T13:22:39 40.864 WRN [EOS] [LogHttp - Warning] 000001E29D3BB8C0: invalid HTTP response code received. URL: https://api.epicgames.dev/sdk/v1/default?platformId=WIN, HTTP code: 0, content length: 0, actual payload size: 0
- 2022-07-28T13:22:39 40.864 WRN [EOS] [LogHttp - Warning] 000001E29D3BB8C0: request failed, libcurl error: 6 (Couldn't resolve host name)
- 2022-07-28T13:22:39 40.864 WRN [EOS] [LogHttp - Warning] 000001E29D3BB8C0: libcurl info message cache 0 (Could not resolve host: api.epicgames.dev)
- 2022-07-28T13:22:39 40.864 WRN [EOS] [LogHttp - Warning] 000001E29D3BB8C0: libcurl info message cache 1 (Closing connection 0)
- 2022-07-28T13:22:39 40.864 WRN [EOS] [LogHttp - Warning] Lockout of 3.440168s on https://api.epicgames.dev/sdk/v1/default?platformId=WIN
- 2022-07-28T13:22:40 41.426 INF Loaded (local): rwgmixer
- 2022-07-28T13:22:40 41.558 INF Loaded (local): archetypes
- 2022-07-28T13:22:40 41.642 INF Loaded (local): color_mappings
- 2022-07-28T13:22:40 41.727 INF Loaded (local): loadingscreen
- 2022-07-28T13:22:40 41.746 INF WorldStaticData.Init() needed 10.000s
- 2022-07-28T13:22:40 41.812 INF [Steamworks.NET] Login ok.
- 2022-07-28T13:22:40 41.814 INF [EOS] Login
- 2022-07-28T13:22:40 42.061 INF AchievementManager: Received stats and achievements from Steam
- 2022-07-28T13:22:42 44.343 WRN [EOS] [LogHttp - Warning] Retry 1 on https://api.epicgames.dev/sdk/v1/default?platformId=WIN
- 2022-07-28T13:22:45 47.023 INF [EOS] Connection test failed: The operation has timed out.
- 2022-07-28T13:22:51 53.094 WRN [EOS] [LogHttp - Warning] 000001E29D3BB8C0: invalid HTTP response code received. URL: https://api.epicgames.dev/sdk/v1/default?platformId=WIN, HTTP code: 0, content length: 0, actual payload size: 0
- 2022-07-28T13:22:51 53.094 WRN [EOS] [LogHttp - Warning] 000001E29D3BB8C0: request failed, libcurl error: 6 (Couldn't resolve host name)
- 2022-07-28T13:22:51 53.094 WRN [EOS] [LogHttp - Warning] 000001E29D3BB8C0: libcurl info message cache 2 (Could not resolve host: api.epicgames.dev)
- 2022-07-28T13:22:51 53.094 WRN [EOS] [LogHttp - Warning] 000001E29D3BB8C0: libcurl info message cache 3 (Closing connection 1)
- 2022-07-28T13:22:51 53.094 WRN [EOS] [LogHttp - Warning] Lockout of 4.535172s on https://api.epicgames.dev/sdk/v1/default?platformId=WIN
- 2022-07-28T13:22:56 57.661 WRN [EOS] [LogHttp - Warning] Retry 2 on https://api.epicgames.dev/sdk/v1/default?platformId=WIN
- 2022-07-28T13:23:07 68.828 WRN [EOS] [LogHttp - Warning] 000001E29D3BB8C0: invalid HTTP response code received. URL: https://api.epicgames.dev/sdk/v1/default?platformId=WIN, HTTP code: 0, content length: 0, actual payload size: 0
- 2022-07-28T13:23:07 68.828 WRN [EOS] [LogHttp - Warning] 000001E29D3BB8C0: request failed, libcurl error: 6 (Couldn't resolve host name)
- 2022-07-28T13:23:07 68.828 WRN [EOS] [LogHttp - Warning] 000001E29D3BB8C0: libcurl info message cache 4 (Could not resolve host: api.epicgames.dev)
- 2022-07-28T13:23:07 68.828 WRN [EOS] [LogHttp - Warning] 000001E29D3BB8C0: libcurl info message cache 5 (Closing connection 2)
- 2022-07-28T13:23:07 68.828 WRN [EOS] [LogHttp - Warning] Lockout of 15.007782s on https://api.epicgames.dev/sdk/v1/default?platformId=WIN
- 2022-07-28T13:23:22 83.879 WRN [EOS] [LogHttp - Warning] Retry 3 on https://api.epicgames.dev/sdk/v1/default?platformId=WIN
- 2022-07-28T13:23:33 95.047 WRN [EOS] [LogHttp - Warning] 000001E29D3BB8C0: invalid HTTP response code received. URL: https://api.epicgames.dev/sdk/v1/default?platformId=WIN, HTTP code: 0, content length: 0, actual payload size: 0
- 2022-07-28T13:23:33 95.047 WRN [EOS] [LogHttp - Warning] 000001E29D3BB8C0: request failed, libcurl error: 6 (Couldn't resolve host name)
- 2022-07-28T13:23:33 95.047 WRN [EOS] [LogHttp - Warning] 000001E29D3BB8C0: libcurl info message cache 6 (Could not resolve host: api.epicgames.dev)
- 2022-07-28T13:23:33 95.047 WRN [EOS] [LogHttp - Warning] 000001E29D3BB8C0: libcurl info message cache 7 (Closing connection 3)
- 2022-07-28T13:23:33 95.047 WRN [EOS] [LogHttp - Warning] Lockout of 29.779716s on https://api.epicgames.dev/sdk/v1/default?platformId=WIN
- 2022-07-28T13:24:03 124.882 WRN [EOS] [LogHttp - Warning] Retry 4 on https://api.epicgames.dev/sdk/v1/default?platformId=WIN
- 2022-07-28T13:24:14 136.050 WRN [EOS] [LogHttp - Warning] 000001E29D3BB8C0: invalid HTTP response code received. URL: https://api.epicgames.dev/sdk/v1/default?platformId=WIN, HTTP code: 0, content length: 0, actual payload size: 0
- 2022-07-28T13:24:14 136.050 WRN [EOS] [LogHttp - Warning] 000001E29D3BB8C0: request failed, libcurl error: 6 (Couldn't resolve host name)
- 2022-07-28T13:24:14 136.050 WRN [EOS] [LogHttp - Warning] 000001E29D3BB8C0: libcurl info message cache 8 (Could not resolve host: api.epicgames.dev)
- 2022-07-28T13:24:14 136.050 WRN [EOS] [LogHttp - Warning] 000001E29D3BB8C0: libcurl info message cache 9 (Closing connection 4)
- 2022-07-28T13:24:14 136.050 WRN [EOS] [LogHttp - Warning] Lockout of 38.565933s on https://api.epicgames.dev/sdk/v1/default?platformId=WIN
- 2022-07-28T13:24:53 174.653 WRN [EOS] [LogHttp - Warning] Retry 5 on https://api.epicgames.dev/sdk/v1/default?platformId=WIN
- 2022-07-28T13:25:04 185.804 WRN [EOS] [LogHttp - Warning] 000001E29D3BB8C0: invalid HTTP response code received. URL: https://api.epicgames.dev/sdk/v1/default?platformId=WIN, HTTP code: 0, content length: 0, actual payload size: 0
- 2022-07-28T13:25:04 185.804 WRN [EOS] [LogHttp - Warning] 000001E29D3BB8C0: request failed, libcurl error: 6 (Couldn't resolve host name)
- 2022-07-28T13:25:04 185.804 WRN [EOS] [LogHttp - Warning] 000001E29D3BB8C0: libcurl info message cache 10 (Could not resolve host: api.epicgames.dev)
- 2022-07-28T13:25:04 185.804 WRN [EOS] [LogHttp - Warning] 000001E29D3BB8C0: libcurl info message cache 11 (Closing connection 5)
- 2022-07-28T13:25:04 185.804 WRN [EOS] [LogHttp - Warning] Retry exhausted on https://api.epicgames.dev/sdk/v1/default?platformId=WIN
- 2022-07-28T13:25:04 185.815 WRN [EOS] [LogEOS - Warning] Failed to connect to the backend. ServiceName=[SDKConfig], OperationName=[GetPlatformConfigRoute], Url=[<Redacted>]
- 2022-07-28T13:25:04 185.923 WRN [EOS] [LogEOS - Warning] SDK Config Platform Update Request Failed, Result Code: EOS_NoConnection, Retrying after 3.465011 seconds
- 2022-07-28T13:25:10 192.272 INF [Steamworks.NET] Already logged in
- 2022-07-28T13:25:10 192.272 INF [EOS] Login
- 2022-07-28T13:25:15 197.273 INF [EOS] Connection test failed: The operation has timed out.
- 2022-07-28T13:25:19 200.555 WRN [EOS] [LogHttp - Warning] 000001E29E05F8E0: invalid HTTP response code received. URL: https://api.epicgames.dev/sdk/v1/default?platformId=WIN, HTTP code: 0, content length: 0, actual payload size: 0
- 2022-07-28T13:25:19 200.555 WRN [EOS] [LogHttp - Warning] 000001E29E05F8E0: request failed, libcurl error: 6 (Couldn't resolve host name)
- 2022-07-28T13:25:19 200.555 WRN [EOS] [LogHttp - Warning] 000001E29E05F8E0: libcurl info message cache 0 (Could not resolve host: api.epicgames.dev)
- 2022-07-28T13:25:19 200.555 WRN [EOS] [LogHttp - Warning] 000001E29E05F8E0: libcurl info message cache 1 (Closing connection 6)
- 2022-07-28T13:25:19 200.555 WRN [EOS] [LogHttp - Warning] Lockout of 2.793970s on https://api.epicgames.dev/sdk/v1/default?platformId=WIN
- 2022-07-28T13:25:22 203.372 WRN [EOS] [LogHttp - Warning] Retry 1 on https://api.epicgames.dev/sdk/v1/default?platformId=WIN
- 2022-07-28T13:25:33 214.506 WRN [EOS] [LogHttp - Warning] 000001E29E05F8E0: invalid HTTP response code received. URL: https://api.epicgames.dev/sdk/v1/default?platformId=WIN, HTTP code: 0, content length: 0, actual payload size: 0
- 2022-07-28T13:25:33 214.506 WRN [EOS] [LogHttp - Warning] 000001E29E05F8E0: request failed, libcurl error: 6 (Couldn't resolve host name)
- 2022-07-28T13:25:33 214.506 WRN [EOS] [LogHttp - Warning] 000001E29E05F8E0: libcurl info message cache 2 (Could not resolve host: api.epicgames.dev)
- 2022-07-28T13:25:33 214.506 WRN [EOS] [LogHttp - Warning] 000001E29E05F8E0: libcurl info message cache 3 (Closing connection 7)
- 2022-07-28T13:25:33 214.506 WRN [EOS] [LogHttp - Warning] Lockout of 6.784265s on https://api.epicgames.dev/sdk/v1/default?platformId=WIN
- 2022-07-28T13:25:39 221.356 WRN [EOS] [LogHttp - Warning] Retry 2 on https://api.epicgames.dev/sdk/v1/default?platformId=WIN
- 2022-07-28T13:25:51 232.524 WRN [EOS] [LogHttp - Warning] 000001E29E05F8E0: invalid HTTP response code received. URL: https://api.epicgames.dev/sdk/v1/default?platformId=WIN, HTTP code: 0, content length: 0, actual payload size: 0
- 2022-07-28T13:25:51 232.524 WRN [EOS] [LogHttp - Warning] 000001E29E05F8E0: request failed, libcurl error: 6 (Couldn't resolve host name)
- 2022-07-28T13:27:50 351.433 WRN [EOS] [LogEOS - Warning] Failed to connect to the backend. ServiceName=[SDKConfig], OperationName=[GetPlatformConfigRoute], Url=[<Redacted>]
- 2022-07-28T13:27:50 351.533 WRN [EOS] [LogEOS - Warning] SDK Config Platform Update Request Failed, Result Code: EOS_NoConnection, Retrying after 5.306925 seconds
- 2022-07-28T13:28:49 411.190 WRN [EOS] No platform -> EOS mappings found
- 2022-07-28T13:29:18 439.903 INF NET: Starting server protocols
- NullReferenceException: Object reference not set to an instance of an object
- at Platform.EOS.NetworkServerEos.<.ctor>b__15_0 () [0x0001b] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
- at Platform.EOS.Api.add_ClientApiInitialized (System.Action value) [0x0002b] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
- at Platform.EOS.NetworkServerEos..ctor (Platform.IPlatform _owner, IProtocolManagerProtocolInterface _protoManager) [0x00035] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
- at Platform.EOS.Factory.instantiateNetworkServer (ProtocolManager _protocolManager) [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
- at Platform.AbsPlatform.GetNetworkingServer (ProtocolManager _protocolManager) [0x0000a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
- at ProtocolManager.SetupProtocols () [0x00124] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
- at ProtocolManager.StartServers (System.String _password) [0x0000a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
- at ConnectionManager.StartServers (System.String _password) [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
- at XUiC_NewContinueGame.startGame () [0x0001a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
- at XUiC_NewContinueGame.BtnStart_OnPressed (XUiController _sender, System.Int32 _mouseButton) [0x00066] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
- at XUiC_SimpleButton.Btn_OnPress (XUiController _sender, System.Int32 _mouseButton) [0x00010] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
- at XUiController.OnPressed (System.Int32 _mouseButton) [0x0000e] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
- at XUiController.Pressed (System.Int32 _mouseButton) [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
- at XUiView.OnClick (UnityEngine.GameObject _go) [0x0003f] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
- at UIEventListener.OnClick () [0x0001c] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
- UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)
- UICamera:Notify(GameObject, String, Object)
- UICamera:ProcessRelease(Boolean, Single)
- UICamera:ProcessTouch(Boolean, Boolean)
- UICamera:ProcessMouse()
- UICamera:ProcessEvents()
- UICamera:Update()
- 2022-07-28T13:30:20 501.394 WRN [EOS] [LogEOS - Warning] Failed to connect to the backend. ServiceName=[SDKConfig], OperationName=[GetPlatformConfigRoute], Url=[<Redacted>]
- 2022-07-28T13:30:20 501.511 WRN [EOS] [LogEOS - Warning] SDK Config Platform Update Request Failed, Result Code: EOS_NoConnection, Retrying after 8.313974 seconds
- 2022-07-28T13:30:20 501.554 INF Preparing quit
- 2022-07-28T13:30:20 501.639 INF Persistent GamePrefs saved
- 2022-07-28T13:30:20 501.639 INF Cleanup
- 2022-07-28T13:30:22 503.823 INF AchievementManager.Cleanup
- 2022-07-28T13:30:22 504.096 INF Terminating threads
- 2022-07-28T13:30:22 504.097 INF OnApplicationQuit
- 2022-07-28T13:30:22 504.098 INF Terminating threads
- 2022-07-28T13:30:22 504.098 INF OnApplicationQuit
- 2022-07-28T13:30:22 504.113 INF [GSM] GameSparks Disconnected
- 2022-07-28T13:30:23 504.711 INF Terminating threads
- 2022-07-28T13:30:23 504.711 INF OnApplicationQuit
- 2022-07-28T13:30:23 504.712 INF Terminating threads
- 2022-07-28T13:30:23 504.712 INF OnApplicationQuit
- Setting up 2 worker threads for Enlighten.
- Thread -> id: 1bec -> priority: 1
- Thread -> id: 202c -> priority: 1
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