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- [/Script/Engine.GameSession]
- #Maximum player count for the server.
- MaxPlayers=36
- [/Script/DeadMatter.SurvivalBaseGameState]
- #List of SteamIDs to mark with admin abilities. Suggested to be used for normal server moderators who do not need access to operational server functionality.
- #+Admins=
- #+Admins=
- #+Admins=
- #List of SteamIDs to mark with admin abilities. Suggested to be used for server owners and advanced moderators who will need access to operation server functionality such as server restarts.
- #+SuperAdmins=
- #+SuperAdmins=
- #+SuperAdmins=
- #Server name. Has a soft limit of 255 characters due to Steam server limitations.
- ServerName=My Server
- #Server password. Has a soft limit of 255 characters due to Steam server limitations.
- #Password=
- #List of server tags for Steam - eg. 'Roleplay,' 'Hardcore,' 'PvP,' etc.
- #+ServerTags="Abc:1"
- #+ServerTags="Def:Test"
- #+ServerTags="Ghi:Whatever"
- #Server's MOTD, displayed in character creation.
- MOTD=Welcome to the server.
- #Maximum claims per group or player.
- MaxPlayerClaims=3
- #Server random seed. Not used much.
- Seed=0
- #If the server forces first person only. For gameplay reasons, this has no effect.
- bFirstPersonOnly=true
- #Whether or not to turn on VAC and EAC.
- bVACSecure=false
- #Whether or not to turn on hardcore mode.
- bIsHardcore=false
- #The absolute hard-cap for zombie NPCs. If this many are on the server, no more will be allowed to spawn.
- MaxZombieCount=2048
- #The absolute hard-cap for animal NPCs. If this many are on the server, no more will be allowed to spawn.
- MaxAnimalCount=100
- #The absolute hard-cap for non-safezone human NPCs. If this many are on the server, no more will be allowed to spawn.
- MaxBanditCount=256
- #Toggles whether or not PVP is enabled. If this is false, no damage can be inflicted by one player on another.
- PVP=true
- #Change how much damage falling does here. 1.0 is full damage, 0 is no damage at all.
- FallDamageMultiplier=1.0
- [/Script/DeadMatter.SurvivalBaseGamemode]
- #If the server whitelist is enabled.
- WhitelistActive=false
- #List of SteamIDs to be allowed on the server if WhitelistActive is true.
- #+Whitelist=Abc
- #+Whitelist=Def
- #+Whitelist=Ghi
- [/Script/DeadMatter.FlockSpawner]
- #How many more animals to spawn than usual.
- AnimalSpawnMultiplier=1.0
- [/Script/DeadMatter.GlobalAISpawner]
- #How many more zombies to spawn than usual.
- ZombieSpawnMultiplier=1.0
- [/Script/DeadMatter.Agenda]
- #The timescale, relative to real time. The default value of 5.5 indicates that one real-life second is 5.5 seconds ingame.
- Timescale=5.5
- [/Script/DeadMatter.ZombiePawn]
- #How strongly the zombies do damage. Set to zero to disable.
- AttackMultiplier=1.0
- #How much the zombies soak up hits. Set to zero to make them made of paper.
- DefenseMultiplier=1.0
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