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Castiel789

Dead Matter Default Game.ini

Aug 23rd, 2020
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  1. [/Script/Engine.GameSession]
  2. #Maximum player count for the server.
  3. MaxPlayers=36
  4.  
  5. [/Script/DeadMatter.SurvivalBaseGameState]
  6. #List of SteamIDs to mark with admin abilities. Suggested to be used for normal server moderators who do not need access to operational server functionality.
  7. #+Admins=
  8. #+Admins=
  9. #+Admins=
  10.  
  11. #List of SteamIDs to mark with admin abilities. Suggested to be used for server owners and advanced moderators who will need access to operation server functionality such as server restarts.
  12. #+SuperAdmins=
  13. #+SuperAdmins=
  14. #+SuperAdmins=
  15.  
  16. #Server name. Has a soft limit of 255 characters due to Steam server limitations.
  17. ServerName=My Server
  18.  
  19. #Server password. Has a soft limit of 255 characters due to Steam server limitations.
  20. #Password=
  21.  
  22. #List of server tags for Steam - eg. 'Roleplay,' 'Hardcore,' 'PvP,' etc.
  23. #+ServerTags="Abc:1"
  24. #+ServerTags="Def:Test"
  25. #+ServerTags="Ghi:Whatever"
  26.  
  27. #Server's MOTD, displayed in character creation.
  28. MOTD=Welcome to the server.
  29.  
  30. #Maximum claims per group or player.
  31. MaxPlayerClaims=3
  32.  
  33. #Server random seed. Not used much.
  34. Seed=0
  35.  
  36. #If the server forces first person only. For gameplay reasons, this has no effect.
  37. bFirstPersonOnly=true
  38.  
  39. #Whether or not to turn on VAC and EAC.
  40. bVACSecure=false
  41.  
  42. #Whether or not to turn on hardcore mode.
  43. bIsHardcore=false
  44.  
  45. #The absolute hard-cap for zombie NPCs. If this many are on the server, no more will be allowed to spawn.
  46. MaxZombieCount=2048
  47.  
  48. #The absolute hard-cap for animal NPCs. If this many are on the server, no more will be allowed to spawn.
  49. MaxAnimalCount=100
  50.  
  51. #The absolute hard-cap for non-safezone human NPCs. If this many are on the server, no more will be allowed to spawn.
  52. MaxBanditCount=256
  53.  
  54. #Toggles whether or not PVP is enabled. If this is false, no damage can be inflicted by one player on another.
  55. PVP=true
  56.  
  57. #Change how much damage falling does here. 1.0 is full damage, 0 is no damage at all.
  58. FallDamageMultiplier=1.0
  59.  
  60. [/Script/DeadMatter.SurvivalBaseGamemode]
  61. #If the server whitelist is enabled.
  62. WhitelistActive=false
  63. #List of SteamIDs to be allowed on the server if WhitelistActive is true.
  64. #+Whitelist=Abc
  65. #+Whitelist=Def
  66. #+Whitelist=Ghi
  67.  
  68. [/Script/DeadMatter.FlockSpawner]
  69. #How many more animals to spawn than usual.
  70. AnimalSpawnMultiplier=1.0
  71.  
  72. [/Script/DeadMatter.GlobalAISpawner]
  73. #How many more zombies to spawn than usual.
  74. ZombieSpawnMultiplier=1.0
  75.  
  76. [/Script/DeadMatter.Agenda]
  77. #The timescale, relative to real time. The default value of 5.5 indicates that one real-life second is 5.5 seconds ingame.
  78. Timescale=5.5
  79.  
  80. [/Script/DeadMatter.ZombiePawn]
  81. #How strongly the zombies do damage. Set to zero to disable.
  82. AttackMultiplier=1.0
  83.  
  84. #How much the zombies soak up hits. Set to zero to make them made of paper.
  85. DefenseMultiplier=1.0
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