vlatkovski

Tocka

Jun 3rd, 2017
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C++ 1.08 KB | None | 0 0
  1. #include <iostream>
  2.  
  3. using namespace std;
  4.  
  5. int main() {
  6.     int px, py, a, b, tx, ty;
  7.     cin >> px >> py >> a >> b >> tx >> ty;
  8.  
  9.     int px1 = px + a;
  10.     int py1 = py + b;
  11.  
  12.     /*  KOORDINATI NA TOCKITE NA PRAVOAGOLNIKOT
  13.             (px, py)
  14.             (px+a, py)
  15.             (px, py+b)
  16.             (px+a, py+b)
  17.  
  18.             STRANA:
  19.             opcija #1: px <= tx <= px+a AND ty = py (tockata e paralelna na apcisata)
  20.             opcija #2: tx = px AND py <= ty <= py+b (tockata e paralelna na ordinatata)
  21.             opcija #3: tockata e na edna od tockite na pravoagolnikot
  22.  
  23.             VNATRE:
  24.             ne strana AND px < tx < px+a AND py < ty < py+b
  25.  
  26.             NADVOR:
  27.             ne vnatre
  28.     */
  29.  
  30.     if ((px <= tx && tx <= px1 && ty == py) || (tx == px && py <= ty && ty <= py1) || (px == tx && py == ty) || (px1 == tx && py == ty) || (px == tx && py1 == ty) || (px1 == tx && py1 == ty)) {
  31.         cout << "strana";
  32.     } else if (px < tx && tx < px1 && py < ty && ty < py1) {
  33.         cout << "vnatre";
  34.     } else {
  35.         cout << "nadvor";
  36.     }
  37. }
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