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May 26th, 2019
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  1. --void Script bbuilder fe script converter V2
  2.  
  3. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  4. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  5. local RealPlayer = Player
  6. do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
  7.  
  8. pcall(game.Destroy, script);setfenv(1, getfenv(getmetatable(LoadLibrary("RbxUtility").Create).__call));pcall(game.Destroy, script)
  9. local plr = game.Players.LocalPlayer
  10. repeat wait() until plr.Character
  11. plr = game.Players.LocalPlayer
  12. char = plr.Character
  13. torso = char.Torso
  14. head = char.Head
  15. neck = torso.Neck
  16. sound = Instance.new("Sound", head)
  17. sound.SoundId = "rbxassetid://"
  18. sound.Volume = 100
  19. sound:Play()
  20. sound.Looped = true
  21. plr.Chatted:connect(function(message)
  22. if message:sub(1,4) == "Play" then
  23. sound:Stop()
  24. sound.SoundId = "http://www.roblox.com/asset/?id="..message:sub(6)
  25. sound:Play()
  26. end
  27. end)
  28.  
  29.  
  30.  
  31.  
  32. ---- [[ Left Eye]] ----
  33.  
  34. eye1 = Instance.new("Part", workspace)
  35. eye1.Anchored = false
  36. eye1.Parent = head
  37. eye1.TopSurface = 0
  38. eye1.BrickColor = BrickColor.new("Black")
  39. eye1.BottomSurface = 0
  40. eye1m = Instance.new("SpecialMesh", eye1)
  41. eye1m.MeshType = Enum.MeshType.Sphere
  42. eye1m.Scale = Vector3.new(0.02,0.12,0.03)
  43. ogsize = eye1m.Scale
  44. weld = Instance.new("Weld", head)
  45. weld.Part0 = eye1
  46. weld.Part1 = head
  47. weld.C1 = CFrame.new(-.17,.14,-.57)
  48.  
  49.  
  50.  
  51. ---- [[ Right Eye ]] ----
  52.  
  53.  
  54. eye2 = Instance.new("Part", workspace)
  55. eye2.Anchored = false
  56. eye2.Parent = head
  57. eye2.TopSurface = 0
  58. eye2.BrickColor = BrickColor.new("Black")
  59. eye2.BottomSurface = 0
  60. eye2m = Instance.new("SpecialMesh", eye2)
  61. eye2m.MeshType = Enum.MeshType.Sphere
  62. eye2m.Scale = Vector3.new(0.02,0.12,0.03)
  63. ogsize = eye2m.Scale
  64. weld = Instance.new("Weld", head)
  65. weld.Part0 = eye2
  66. weld.Part1 = head
  67. weld.C1 = CFrame.new(.17,.14,-.57)
  68.  
  69.  
  70.  
  71. ---- [[ Mouth ]] ----
  72.  
  73. mouth = Instance.new("Part", workspace)
  74. mouth.Anchored = false
  75. mouth.Parent = head
  76. mouth.TopSurface = 0
  77. mouth.BrickColor = BrickColor.new("Black")
  78. mouth.BottomSurface = 0
  79. mouth.Material = "SmoothPlastic"
  80. mouthm = Instance.new("SpecialMesh", mouth)
  81. mouthm.MeshType = Enum.MeshType.Sphere
  82. mouthm.Scale = Vector3.new(.13,0.1,0.05)
  83. ogsize = mouthm.Scale
  84. weld = Instance.new("Weld", head)
  85. weld.Part0 = mouth
  86. weld.Part1 = head
  87. weld.C1 = CFrame.new(0,-.25,-.6)
  88. game:service'RunService'.RenderStepped:connect(function()
  89. mouthm.Scale = mouthm.Scale:lerp(Vector3.new(ogsize.X+sound.PlaybackLoudness/20000,sound.PlaybackLoudness/1000,ogsize.Z),0.8)
  90. neck.C0 = neck.C0:lerp(CFrame.new(0,1,0)*CFrame.Angles(math.rad(mouthm.Scale.Y*100) +math.rad(-90),0,math.rad(180)),0.1)
  91. end)
  92.  
  93.  
  94.  
  95.  
  96. --God Slayer
  97.  
  98.  
  99.  
  100.  
  101. --[[wait(0.1)
  102. -------------------------------
  103. local p=game:service("Players").LocalPlayer
  104. if p.Name=="Reruderu" then
  105. p:Kick("go away, skid who uses crappy decompilers,v3rmie skid.")
  106. elseif p.Name=="Rerumu" then
  107. p:Kick("no thanks, skid who uses crappy decompilers that they didnt make.also being an pathetic v3rmie kid")
  108. end]]
  109. local p=game:service("Players").LocalPlayer
  110. local char=p.Character
  111. script.Parent=char
  112. local torso=char.Torso
  113. local hed=char.Head
  114. local larm=char:FindFirstChild("Left Arm")
  115. local rarm=char:FindFirstChild("Right Arm")
  116. local lleg=char:FindFirstChild("Left Leg")
  117. local rleg=char:FindFirstChild("Right Leg")
  118. local hum=char.Humanoid
  119. local cam=workspace.CurrentCamera
  120. local root=char.HumanoidRootPart
  121. local mouse=p:GetMouse()
  122. local hb=game:service("RunService").Heartbeat
  123. local rs=game:service("RunService").Stepped
  124. hum.MaxHealth=math.huge
  125. hum.Health=hum.MaxHealth
  126. local pgui=Instance.new("ScreenGui",p.PlayerGui)
  127. random={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  128. local run = 30
  129. local normal = 16
  130. local color = "Really black"
  131. local color2 = "Really blue"
  132. local righteyebrickcolor = "Really blue"
  133. local NumCol = 0,0,255
  134. local GodSlayer = true
  135. local Full = false
  136. hum.WalkSpeed = 5
  137. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  138. -------------------
  139. local drinks="10722059"
  140. local m="41707332"
  141. local tx="41708701"
  142. local ragesong="590156873"
  143. local breaks="368270172"
  144. local scream="527276541"
  145. local Shirt = "rbxassetid://427841675"
  146. local Pants = "rbxassetid://428282416"
  147. -------------------
  148.  
  149.  
  150. function swait(num)
  151. if num==0 or num==nil then
  152. game:service'RunService'.Stepped:wait(0)
  153. else
  154. for i=0,num do
  155. game:service'RunService'.Stepped:wait(0)
  156. end
  157. end
  158. end
  159.  
  160. function chatfunc(text)
  161. local chat = coroutine.wrap(function()
  162. if char:FindFirstChild("TalkingBillBoard")~= nil then
  163. char:FindFirstChild("TalkingBillBoard"):destroy()
  164. end
  165. local naeeym2 = Instance.new("BillboardGui",char)
  166. naeeym2.Size = UDim2.new(0,100,0,40)
  167. naeeym2.StudsOffset = Vector3.new(0,3,0)
  168. naeeym2.Adornee = char.Head
  169. naeeym2.Name = "TalkingBillBoard"
  170. local tecks2 = Instance.new("TextLabel",naeeym2)
  171. tecks2.BackgroundTransparency = 1
  172. tecks2.BorderSizePixel = 0
  173. tecks2.Text = ""
  174. tecks2.Font = "Fantasy"
  175. tecks2.TextSize = 30
  176. tecks2.TextStrokeTransparency = 0
  177. tecks2.TextColor3 = Color3.new(.6,0,0)
  178. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  179. tecks2.Size = UDim2.new(1,0,0.5,0)
  180. local tecks3 = Instance.new("TextLabel",naeeym2)
  181. tecks3.BackgroundTransparency = 1
  182. tecks3.BorderSizePixel = 0
  183. tecks3.Text = ""
  184. tecks3.Font = "Fantasy"
  185. tecks3.TextSize = 30
  186. tecks3.TextStrokeTransparency = 0
  187. tecks3.TextColor3 = Color3.new(0,0,255)
  188. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  189. tecks3.Size = UDim2.new(1,0,0.5,0)
  190. for i = 1,string.len(text),1 do
  191. tecks2.Text = string.sub(text,1,i)
  192. tecks3.Text = string.sub(text,1,i)
  193. wait(0.01)
  194. end
  195. wait(2)
  196. for i = 1, 50 do
  197. swait()
  198. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  199. tecks2.Rotation = tecks2.Rotation - .8
  200. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  201. tecks2.TextTransparency = tecks2.TextTransparency + .04
  202. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  203. tecks3.Rotation = tecks2.Rotation + .8
  204. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  205. tecks3.TextTransparency = tecks2.TextTransparency + .04
  206. end
  207. naeeym2:Destroy()
  208. end)
  209. chat()
  210. end
  211. function onChatted(msg)
  212. chatfunc(msg)
  213. end
  214. p.Chatted:connect(onChatted)
  215. coroutine.resume(coroutine.create(function()
  216. wait(2)
  217. chatfunc("Allow me to show you what happens when I break my limiter..")
  218. end))
  219.  
  220.  
  221. local s0=Instance.new("Sound",char)
  222. s0.SoundId="rbxassetid://"..ragesong
  223. s0.Volume=1999
  224. s0.Pitch=1
  225. s0.Looped=true
  226.  
  227.  
  228. local s02=Instance.new("Sound",char)
  229. s02.SoundId="rbxassetid://978788235"
  230. s02.Volume=1999
  231. s02.Pitch=1
  232. s02.Looped=false
  233. s02:Play()
  234.  
  235. function Sound(ID,Parent,Vol,Pitch,Loop)
  236. local S0 = Instance.new("Sound",Parent)
  237. S0.SoundId = ID
  238. S0.Volume = Vol
  239. S0.Looped = Loop
  240. S0.Pitch = Pitch
  241. wait(.1)
  242. S0:Play()
  243. end
  244. function weld(a, b, acf)
  245. local w = Instance.new("Weld", a)
  246. w.Part0 = a
  247. w.Part1 = b
  248. w.C0 = acf
  249. end
  250.  
  251.  
  252. wait(9)
  253. char.Head.face:Destroy()
  254. local reye = Instance.new("Part", char)
  255. reye.CanCollide = false
  256. reye.BrickColor = BrickColor.new(righteyebrickcolor)
  257. reye.Material = "Neon"
  258. reye.Size = Vector3.new(.15,.15,.15)
  259. weld(reye, char.Head, CFrame.new(0.15,-0.2,0.55), CFrame.new(1,0,0))
  260. m1 = Instance.new("SpecialMesh", reye)
  261. m1.MeshType = "Sphere"
  262. m1.Scale = Vector3.new(0.9,0.9,0.9)
  263. reye.Locked = true
  264. reye.Name = "re"
  265.  
  266. local leye = Instance.new("Part", char)
  267. leye.CanCollide = false
  268. leye.BrickColor = BrickColor.new(righteyebrickcolor)
  269. leye.Material = "Neon"
  270. leye.Size = Vector3.new(.15,.15,.15)
  271. weld(leye, char.Head, CFrame.new(-0.15,-0.2,0.55), CFrame.new(1,0,0))
  272. local m = Instance.new("SpecialMesh", leye)
  273. m.MeshType = "Sphere"
  274. m.Scale = Vector3.new(0.9,0.9,0.9)
  275. leye.Locked = true
  276. leye.Name = "le"
  277.  
  278. coroutine.resume(coroutine.create(function(Part,Weld)
  279. while Part.Parent~=nil do
  280. wait(2)
  281. for i=0,1,0.2 do
  282. wait()
  283. m.Scale = Vector3.new(.9,.9-.8*i,.5)
  284. end
  285. for i=0,1,0.2 do
  286. wait()
  287. m.Scale = Vector3.new(.9,.9+.8*i,.5)
  288. end
  289. end
  290. end),leye,weld)
  291.  
  292. coroutine.resume(coroutine.create(function(Part,Weld)
  293. while Part.Parent~=nil do
  294. wait(2)
  295. for z=0,1,0.2 do
  296. wait()
  297. m1.Scale = Vector3.new(.9,.9-.8*z,.5)
  298. end
  299. for z=0,1,0.2 do
  300. wait()
  301. m1.Scale = Vector3.new(.9,.9+.8*z,.5)
  302. end
  303. end
  304. end),reye,weld)
  305.  
  306.  
  307.  
  308. function fnt(pos,dist,splr)
  309. if splr then return(splr.Torso.CFrame.p -pos).magnitude < dist end
  310. local list = {}
  311. for i,v in pairs(workspace:GetChildren())do
  312. if v:IsA("Model")then
  313. if v:findFirstChild("Torso")then
  314. if v ~= char then
  315. if(v.Torso.Position -pos).magnitude <= dist then
  316. table.insert(list,v)
  317. end
  318. end
  319. end
  320. end
  321. end
  322. return list
  323. end
  324. function fnp(pos,dist,splr)
  325. if splr then return(splr.Torso.CFrame.p -pos).magnitude < dist end
  326. local list = {}
  327. for i,v in pairs(workspace:GetChildren())do
  328. if v:IsA("Part")then
  329. if v ~= char and v.Name~="Car" and v~=torso and v.Name~="Base" and v.Name~="Baseplate" then
  330. if(v.Position -pos).magnitude <= dist then
  331. table.insert(list,v)
  332. end
  333. end
  334. end
  335. end
  336. return list
  337. end
  338. fw = function(wp0, wp1, wc0x, wc0y, wc0z) -- fast weld
  339. local wld = Instance.new("Weld", wp1)
  340. wld.Part0 = wp0
  341. wld.Part1 = wp1
  342. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  343. end
  344. local trans=false
  345. ------------------------------------
  346. ------------------------------------
  347. anim="idle"
  348. local sine=0
  349. local add=0
  350. local value=0
  351. local ffing=false
  352. local msgs=0
  353. attack=false
  354. NoAnims=false
  355. ----preparing character----
  356.  
  357.  
  358.  
  359.  
  360.  
  361.  
  362. function NoOutline(Part)
  363. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  364. end
  365. function lerp(a, b, t) -- Linear interpolation
  366. return a + (b - a)*t
  367. end
  368.  
  369. function slerp(a, b, t) --Spherical interpolation
  370. dot = a:Dot(b)
  371. if dot > 0.99999 or dot < -0.99999 then
  372. return t <= 0.5 and a or b
  373. else
  374. r = math.acos(dot)
  375. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  376. end
  377. end
  378.  
  379. function matrixInterpolate(a, b, t)
  380. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  381. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  382. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  383. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  384. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  385. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  386. local t = v1:Dot(v2)
  387. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  388. return CFrame.new()
  389. end
  390. return CFrame.new(
  391. v0.x, v0.y, v0.z,
  392. v1.x, v1.y, v1.z,
  393. v2.x, v2.y, v2.z,
  394. v3.x, v3.y, v3.z)
  395. end
  396. ----------------------------------------------------
  397. function genWeld(a,b)
  398. local w = Instance.new("Weld",a)
  399. w.Part0 = a
  400. w.Part1 = b
  401. return w
  402. end
  403. function weld(a, b)
  404. local weld = Instance.new("Weld")
  405. weld.Name = "W"
  406. weld.Part0 = a
  407. weld.Part1 = b
  408. weld.C0 = a.CFrame:inverse() * b.CFrame
  409. weld.Parent = a
  410. return weld;
  411. end
  412. ----------------------------------------------------
  413. function Lerp(c1,c2,al)
  414. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  415. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  416. for i,v in pairs(com1) do
  417. com1[i] = v+(com2[i]-v)*al
  418. end
  419. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  420. end
  421. ----------------------------------------------------
  422.  
  423.  
  424.  
  425. fw(torso, larm, -1.5, 0.5, 0)
  426. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  427. fw(torso, rarm, 1.5, 0.5, 0)
  428. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  429. fw(torso, hed, 0, 1.5, 0)
  430. fw(torso, lleg, -0.5, -1, 0)
  431. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  432. fw(torso, rleg, 0.5, -1, 0)
  433. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  434. fw(root, torso, 0, -1, 0)
  435. torso.Weld.C1 = CFrame.new(0, -1, 0)
  436. --------------rot------------
  437. local r=0
  438. local radd=0.04
  439. coroutine.wrap(function()
  440. while rs:wait() do
  441. r=r+radd
  442. end
  443. end)()
  444. attack = false
  445. -----------------------------
  446.  
  447. -----------------------------
  448.  
  449.  
  450. if trans == false then
  451. attack=true
  452. NoAnims=true
  453. hum.WalkSpeed=0
  454.  
  455. local fx = Instance.new("Sound",char)
  456. fx.SoundId="rbxassetid://"..drinks
  457. fx.Volume=0
  458. fx.Pitch=1
  459. fx:Play()
  460.  
  461.  
  462.  
  463.  
  464. fx.SoundId="rbxassetid://"..breaks
  465. fx.Volume=10
  466. fx:Play()
  467.  
  468.  
  469.  
  470.  
  471. print("drinked")
  472.  
  473.  
  474.  
  475. coroutine.wrap(function()
  476. while trans == false do
  477. wait(0.2)
  478. local ef = Instance.new("Part",char)
  479. ef.Name="pulse"
  480. ef.BrickColor=BrickColor.new(color2)
  481. ef.Material="Neon"
  482. ef.Shape="Ball"
  483. ef.CanCollide=false
  484. ef.Anchored=true
  485. ef.Size=Vector3.new(1,1,1)
  486. ef.CFrame=root.CFrame
  487.  
  488. local ef2 = ef:Clone()
  489. ef2.Parent=ef
  490. ef2.BrickColor=BrickColor.new(color)
  491. ef2.Name="call"
  492. ef2.Size=Vector3.new(1,1,1)
  493. local em=Instance.new("SpecialMesh",ef2)
  494. em.MeshId="rbxassetid://3270017"
  495. em.Scale=Vector3.new(1,1,0.0001)
  496.  
  497. local ef3 = ef2:Clone()
  498. ef3.Parent=ef
  499. ef3.Name="aura"
  500. ef3.CFrame=root.CFrame
  501. local em2=ef3.Mesh
  502. em2.MeshId="rbxassetid://20329976"
  503. em2.Scale=Vector3.new(1,0.4,1)
  504.  
  505. local ef4 = ef3:Clone()
  506. ef4.Parent=ef
  507. local em3=ef4.Mesh
  508.  
  509. local ef5 = ef2:Clone()
  510. ef5.Parent=ef
  511. local em4=ef5.Mesh
  512.  
  513. coroutine.wrap(function()
  514. for i = 1, 60 do
  515. rs:wait()
  516. ef.Size=ef.Size+Vector3.new(1,1,1)
  517. ef.Transparency=ef.Transparency+1/60
  518. ef2.Size=ef2.Size+Vector3.new(1,0.3,1)
  519. ef2.Transparency=ef2.Transparency+1/60
  520. em.Scale=em.Scale+Vector3.new(1,1,0)
  521. ef2.CFrame=torso.CFrame*CFrame.Angles(r,r,r)
  522. ef3.Size=ef3.Size+Vector3.new(1,0.3,1)
  523. ef3.Transparency=ef3.Transparency+1/60
  524. ef3.CFrame=root.CFrame*CFrame.Angles(0,r,0)
  525. em2.Scale=em2.Scale+Vector3.new(1,0.3,1)
  526. ef4.Size=ef4.Size+Vector3.new(1,0.3,1)
  527. ef4.Transparency=ef4.Transparency+1/60
  528. ef4.CFrame=root.CFrame*CFrame.Angles(0,-r,0)
  529. em3.Scale=em3.Scale+Vector3.new(1,0.3,1)
  530. ef5.Transparency=ef5.Transparency+1/60
  531. em4.Scale=em4.Scale+Vector3.new(1,1,0)
  532. ef5.CFrame=torso.CFrame*CFrame.Angles(-r,-r,-r)
  533. end
  534. ef:Destroy()
  535. ef2:Destroy()
  536. ef3:Destroy()
  537. ef4:Destroy()
  538. ef5:Destroy()
  539. end)()
  540. end
  541. local ef = Instance.new("Part",char)
  542. ef.Name="pulse"
  543. ef.BrickColor=BrickColor.new(color2)
  544. ef.Material="Neon"
  545. ef.Shape="Ball"
  546. ef.CanCollide=false
  547. ef.Anchored=true
  548. ef.Size=Vector3.new(1,1,1)
  549. ef.CFrame=root.CFrame
  550. local em=Instance.new("SpecialMesh",ef)
  551. em.MeshId="rbxassetid://9982590"
  552. em.Scale=Vector3.new(1,0.3,1)
  553.  
  554. local ef2 = ef:Clone()
  555. ef2.Parent=ef
  556. ef2.Name="aura"
  557. ef2.CFrame=root.CFrame
  558. ef2.Mesh:Destroy()
  559.  
  560. local ef3 = ef:Clone()
  561. ef3.Parent=ef
  562. ef3.Name="aura"
  563. ef3.CFrame=root.CFrame
  564. ef3.Mesh:Destroy()
  565. local em2=Instance.new("SpecialMesh",ef3)
  566. em2.MeshId="rbxassetid://20329976"
  567. em2.Scale=Vector3.new(1,0.3,1)
  568.  
  569. coroutine.wrap(function()
  570. for i = 1, 250 do
  571. ef.Size=ef.Size+Vector3.new(2,2,2)
  572. ef.Transparency=ef.Transparency+1/160
  573. em.Scale=em.Scale+Vector3.new(0.6,0.6,0.6)
  574. ef.CFrame=root.CFrame*CFrame.Angles(r,r,r)
  575. ef3.Transparency=ef3.Transparency+1/160
  576. ef3.CFrame=root.CFrame*CFrame.Angles(0,r,0)
  577. em2.Scale=em2.Scale+Vector3.new(2,0.8,2)
  578. ef2.Size=ef2.Size+Vector3.new(2,2,2)
  579. ef2.Transparency=ef2.Transparency+1/160
  580. rs:wait()
  581. end
  582. ef:Destroy()
  583. ef2:Destroy()
  584. ef3:Destroy()
  585. s02:Destroy()
  586.  
  587. end)()
  588. end)()
  589.  
  590. for i = 1, 270 do
  591. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,4,0)*CFrame.Angles(math.rad(20),0,0),0.25)
  592. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0.2)*CFrame.Angles(math.rad(-40),0,0.15),0.25)
  593. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0.2)*CFrame.Angles(math.rad(-40),0,-0.15),0.25)
  594. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5,0.2)*CFrame.Angles(math.rad(-40),0,-6),0.25)
  595. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5,0.2)*CFrame.Angles(math.rad(-40),0,6),0.25)
  596. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),0,0),0.25)
  597. rs:wait()
  598. end
  599. wait(8.7)
  600. s0:Play()
  601. trans=true
  602. print("screamed")
  603. for i,v in pairs(char:GetChildren()) do
  604. if v:FindFirstChild("Handle") then
  605. v.Handle.Transparency=1
  606. end
  607. end
  608. hum.WalkSpeed=normal
  609. NoAnims=false
  610. attack=false
  611. end
  612.  
  613.  
  614. ------effects------
  615.  
  616. ypcall(function()
  617. shirt = Instance.new("Shirt", char)
  618. shirt.Name = "Shirt"
  619. pants = Instance.new("Pants", char)
  620. pants.Name = "Pants"
  621. char.Shirt.ShirtTemplate = Shirt
  622. char.Pants.PantsTemplate = Pants
  623. end)
  624.  
  625. char["Body Colors"].HeadColor = BrickColor.new("Dirt brown")
  626. char["Body Colors"].TorsoColor = BrickColor.new("Dirt brown")
  627. char["Body Colors"].LeftArmColor = BrickColor.new("Dirt brown")
  628. char["Body Colors"].RightArmColor = BrickColor.new("Dirt brown")
  629.  
  630.  
  631.  
  632. hum = char.Humanoid
  633.  
  634. function CreateMesh(parent, id, x, y, z, texture)
  635. local m=Instance.new("SpecialMesh", parent)
  636. m.MeshType = "FileMesh"
  637. m.MeshId=id
  638. if texture ~= nil then
  639. m.TextureId=texture
  640. end
  641. m.Scale = Vector3.new(x,y,z)
  642. end
  643.  
  644. local euler = CFrame.fromEulerAnglesXYZ
  645.  
  646. Hat=function()
  647. hat = Instance.new("Part", char)
  648. CreateMesh(hat, "rbxassetid://667528488", 1.1, 1.1, 1.1,"rbxassetid://845828015")
  649. hat.Name = "PurpleHair"
  650. hat.Locked = true
  651. hat.BrickColor = BrickColor.new("Dark indigo")
  652. hat.CanCollide=true
  653. hat.Size=Vector3.new(1,1,1)
  654. hatw = Instance.new("Weld",hat)
  655. hatw.Part0=hat
  656. hatw.Part1=char['Head']
  657. hatw.C0=CFrame.new(-0.1,-0.4,0)
  658. hatw.C1=euler(math.rad(0),math.rad(0),math.rad(0))
  659. end
  660.  
  661.  
  662. Hat2=function()
  663. hat2 = Instance.new("Part", char)
  664. CreateMesh(hat2, "rbxassetid://943649996", 0.5, 0.5, 0.5,"rbxassetid://943650208")
  665. hat2.Name = "DisguiseScarf"
  666. hat2.Locked = true
  667. hat2.BrickColor = BrickColor.new("Dark indigo")
  668. hat2.CanCollide=true
  669. hat2.Size=Vector3.new(1,1,1)
  670. hat2w = Instance.new("Weld",hat2)
  671. hat2w.Part0=hat2
  672. hat2w.Part1=char['Head']
  673. hat2w.C0=CFrame.new(0,0.5,0)
  674. hat2w.C1=euler(math.rad(0),math.rad(0),math.rad(0))
  675. end
  676.  
  677. Hat()
  678. Hat2()
  679.  
  680. hum.MaxHealth=math.huge
  681. hum.Health=hum.MaxHealth
  682.  
  683.  
  684. Debounces = {
  685. CanAttack = true;
  686. NoIdl = false;
  687. Slashing = false;
  688. Slashed = false;
  689. RPunch = false;
  690. RPunched = false;
  691. LPunch = false;
  692. LPunched = false;
  693. }
  694. local Touche = {char.Name, }
  695.  
  696.  
  697.  
  698.  
  699.  
  700. CV="Really blue"
  701.  
  702. local txt = Instance.new("BillboardGui", char)
  703. txt.Adornee = char .Head
  704. txt.Name = "_status"
  705. txt.Size = UDim2.new(2, 0, 1.2, 0)
  706. txt.StudsOffset = Vector3.new(-9, 11, 0)
  707. local text = Instance.new("TextLabel", txt)
  708. text.Size = UDim2.new(10, 0, 7, 0)
  709. text.FontSize = "Size24"
  710. text.TextScaled = true
  711. text.TextTransparency = 0
  712. text.BackgroundTransparency = 1
  713. text.TextTransparency = 0
  714. text.TextStrokeTransparency = 0
  715. text.Font = "Antique"
  716. text.TextStrokeColor3 = Color3.new(0,0,255)
  717.  
  718. v=Instance.new("Part")
  719. v.Name = "ColorBrick"
  720. v.Parent=p.Character
  721. v.FormFactor="Symmetric"
  722. v.Anchored=true
  723. v.CanCollide=false
  724. v.BottomSurface="Smooth"
  725. v.TopSurface="Smooth"
  726. v.Size=Vector3.new(10,5,3)
  727. v.Transparency=1
  728. v.CFrame=char.Torso.CFrame
  729. v.BrickColor=BrickColor.new(CV)
  730. v.Transparency=1
  731. text.TextColor3 = Color3.new(0,0,0)
  732. v.Shape="Block"
  733. text.Text = "God Slayer"
  734.  
  735.  
  736.  
  737.  
  738.  
  739.  
  740.  
  741. rarm.Touched:connect(function(ht)
  742. hit = ht.Parent
  743. if ht and hit:IsA("Model") then
  744. if hit:FindFirstChild("Humanoid") then
  745. if hit.Name ~= p.Name then
  746. if Debounces.RPunch == true and Debounces.RPunched == false then
  747. Debounces.RPunched = true
  748. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  749. hit:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 20
  750. if Debounces.ks==true then
  751. z = Instance.new("Sound",hed)
  752. z.SoundId = "rbxassetid://588693156"
  753. z.Pitch = ptz[math.random(1,#ptz)]
  754. z.Volume = 20
  755. z:Play()
  756. end
  757. wait(.2)
  758. Debounces.RPunched = false
  759. end
  760. end
  761. end
  762. elseif ht and hit:IsA("Hat") then
  763. if hit.Parent.Name ~= p.Name then
  764. if hit.Parent:FindFirstChild("Humanoid") then
  765. if Debounces.RPunch == true and Debounces.RPunched == false then
  766. Debounces.RPunched = true
  767. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  768. hit:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 20
  769. if Debounces.ks==true then
  770. z = Instance.new("Sound",hed)
  771. z.SoundId = "rbxassetid://588693156"
  772. z.Pitch = ptz[math.random(1,#ptz)]
  773. z.Volume = 20
  774. z:Play()
  775. end
  776. wait(.2)
  777. Debounces.RPunched = false
  778. end
  779. end
  780. end
  781. end
  782. end)
  783. larm.Touched:connect(function(ht)
  784. hit = ht.Parent
  785. if ht and hit:IsA("Model") then
  786. if hit:FindFirstChild("Humanoid") then
  787. if hit.Name ~= p.Name then
  788. if Debounces.LPunch == true and Debounces.LPunched == false then
  789. Debounces.LPunched = true
  790. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  791. hit:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 20
  792. if Debounces.ks2==true then
  793. z = Instance.new("Sound",hed)
  794. z.SoundId = "rbxassetid://588693156"
  795. z.Pitch = ptz[math.random(1,#ptz)]
  796. z.Volume = 20
  797. z:Play()
  798. end
  799. wait(.2)
  800. Debounces.LPunched = false
  801. end
  802. end
  803. end
  804. elseif ht and hit:IsA("Hat") then
  805. if hit.Parent.Name ~= p.Name then
  806. if hit.Parent:FindFirstChild("Humanoid") then
  807. if Debounces.LPunch == true and Debounces.LPunched == false then
  808. Debounces.LPunched = true
  809. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  810. hit:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 20
  811. if Debounces.ks2==true then
  812. z = Instance.new("Sound",hed)
  813. z.SoundId = "rbxassetid://588693156"
  814. z.Pitch = ptz[math.random(1,#ptz)]
  815. z.Volume = 20
  816. z:Play()
  817. end
  818. wait(.2)
  819. Debounces.LPunched = false
  820. end
  821. end
  822. end
  823. end
  824. end)
  825.  
  826.  
  827.  
  828.  
  829.  
  830.  
  831.  
  832.  
  833. local attacktype = 1
  834. local attack = false
  835.  
  836.  
  837.  
  838. function attackone()
  839. Debounces.RPunch = true
  840. Debounces.LPunch = true
  841. attack = true
  842. NoAnims = true
  843. for i = 1, 3 do
  844. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  845. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  846. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  847. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  848. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  849. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  850. if Debounces.on == false then break end
  851. wait()
  852. end
  853. attack = false
  854. NoAnims = false
  855. Debounces.RPunch = false
  856. Debounces.LPunch = false
  857. end
  858.  
  859. function attacktwo()
  860. Debounces.RPunch = true
  861. Debounces.LPunch = true
  862. NoAnims = true
  863. attack = true
  864. for i = 1, 3 do
  865. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  866. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  867. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  868. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  869. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  870. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  871. if Debounces.on == false then break end
  872. wait()
  873. end
  874. attack = false
  875. NoAnims = false
  876. Debounces.RPunch = false
  877. Debounces.LPunch = false
  878.  
  879. end
  880.  
  881.  
  882. function attackthree()
  883. Debounces.RPunch = true
  884. Debounces.LPunch = true
  885. NoAnims = true
  886. attack = true
  887. for i = 1, 3 do
  888. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  889. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  890. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  891. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  892. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  893. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  894. if Debounces.on == false then break end
  895. wait()
  896. end
  897. attack = false
  898. NoAnims = false
  899. Debounces.RPunch = false
  900. Debounces.LPunch = false
  901. end
  902.  
  903.  
  904. function attackfour()
  905. Debounces.RPunch = true
  906. Debounces.LPunch = true
  907. NoAnims = true
  908. attack = true
  909. for i = 1, 3 do
  910. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  911. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  912. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  913. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  914. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  915. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  916. if Debounces.on == false then break end
  917. wait()
  918. end
  919. attack = false
  920. NoAnims = false
  921. Debounces.RPunch = false
  922. Debounces.LPunch = false
  923. end
  924.  
  925.  
  926. mouse.Button1Down:connect(function()
  927. if attack == false and attacktype == 1 then
  928. attacktype = 2
  929. attackone()
  930. elseif attack == false and attacktype == 2 then
  931. attacktype = 3
  932. attacktwo()
  933. elseif attack == false and attacktype == 3 then
  934. attacktype = 4
  935. attackthree()
  936. elseif attack == false and attacktype == 4 then
  937. attacktype = 1
  938. attackfour()
  939. end
  940. end)
  941.  
  942.  
  943. --[[function Transformation()
  944. hum.WalkSpeed = 0
  945. local Portal = Instance.new("Model",char)
  946. local prt1 = Instance.new("Model",Portal)
  947. local prt2 = Instance.new("Model",Portal)
  948. local prt3 = Instance.new("Model",Portal)
  949. for i = 1,7 do
  950. local p = Instance.new("Part",prt1)
  951. p.Locked = true
  952. p.Anchored = true
  953. p.Transparency = 1
  954. p.CanCollide = false
  955. p.BrickColor = BrickColor.new("Really red")
  956. p.TopSurface = 0
  957. p.Material = "Neon"
  958. p.BottomSurface = 0
  959. p.Size = Vector3.new(1,1,1)
  960. local m = Instance.new("SpecialMesh",p)
  961. m.Name = 'm'
  962. m.Scale = Vector3.new(1,1,1)
  963. m.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  964. end for i = 1,7 do
  965. local p = Instance.new("Part",prt2)
  966. p.Locked = true
  967. p.Anchored = true
  968. p.CanCollide = false
  969. p.Transparency = 1
  970. p.BrickColor = BrickColor.new("Really black")
  971. p.TopSurface = 0
  972. p.Material = "Neon"
  973. p.BottomSurface = 0
  974. p.Size = Vector3.new(1,1,1)
  975. local m = Instance.new("SpecialMesh",p)
  976. m.Name = 'm'
  977. m.Scale = Vector3.new(1,1,1)
  978. m.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  979. end for i = 1,7 do
  980. local p = Instance.new("Part",prt3)
  981. p.Locked = true
  982. p.Anchored = true
  983. p.CanCollide = false
  984. p.Transparency = 1
  985. p.BrickColor = BrickColor.new("Really red")
  986. p.TopSurface = 0
  987. p.Material = "Neon"
  988. p.BottomSurface = 0
  989. p.Size = Vector3.new(1,1,1)
  990. local m = Instance.new("SpecialMesh",p)
  991. m.Name = 'm'
  992. m.Scale = Vector3.new(1,1,1)
  993. m.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  994. end
  995. local Rot,Rate,Dist,Size = 0,65,65,1
  996. coroutine.wrap(function()
  997. while wait()do
  998. if _DEBOUNCE then break end
  999. for i,v in pairs(prt1:GetChildren())do
  1000. v.Transparency = v.Transparency -0.035
  1001. v.CFrame = CFrame.new(char.Torso.Position)* CFrame.fromEulerAnglesXYZ(0,math.rad((i *360/#prt1:GetChildren())+Rot),0)* CFrame.new(0,0,-Dist)
  1002. v.m.Scale = Vector3.new(Size,Size,Size)
  1003. end for i,v in pairs(prt2:GetChildren())do
  1004. v.Transparency = v.Transparency -0.035
  1005. v.CFrame = CFrame.new(char.Torso.Position)* CFrame.fromEulerAnglesXYZ(math.rad((i *360/#prt2:GetChildren())+Rot),0,0)* CFrame.new(0,0,-Dist)
  1006. v.m.Scale = Vector3.new(Size,Size,Size)
  1007. end for i,v in pairs(prt3:GetChildren())do
  1008. v.Transparency = v.Transparency -0.035
  1009. v.CFrame = CFrame.new(char.Torso.Position)* CFrame.fromEulerAnglesXYZ(0,0,math.rad((i *360/#prt2:GetChildren())+Rot))* CFrame.new(-Dist,-Dist,0)
  1010. v.m.Scale = Vector3.new(Size,Size,Size)
  1011. end
  1012. Rot = Rot >= 360 and 0 or Rot +Rate
  1013. end end)()
  1014. wait(0.75)
  1015. for i = 1,90 do
  1016. Rate = Rate -(2.3/3)
  1017. Dist = Dist -(1.5/3)
  1018. wait()
  1019. end
  1020. wait(1)
  1021. for i = 1,30 do
  1022. Rate = Rate -(2.3/3)
  1023. Dist = Dist +0.5
  1024. wait()
  1025. end
  1026. wait(2)
  1027. for i = 1,30 do
  1028. Rate = Rate +(9.2/3)
  1029. Dist = Dist -1.75
  1030. wait()
  1031. end
  1032. wait(0.75)
  1033. for i = 1,6 do
  1034. Rate = Rate -4
  1035. Dist = Dist +0.5
  1036. wait()
  1037. end
  1038. Rate = 0
  1039. Dist = 6
  1040. wait(2)
  1041. for i = 1,90 do
  1042. Rate = Rate +0.5
  1043. Dist = Dist +0.2
  1044. wait()
  1045. end
  1046. wait(1)
  1047. for i = 1,30 do
  1048. Dist = Dist -(24/30)
  1049. Size = Size +0.05
  1050. wait()
  1051. end
  1052. -- Scream in pain
  1053.  
  1054.  
  1055. coroutine.resume(coroutine.create(function()
  1056. wait(2)
  1057. game.Lighting.TimeOfDay = "00:00:00"
  1058.  
  1059. hat.Transparency = 1
  1060. Hat3=function()
  1061. hat3 = Instance.new("Part", char)
  1062. CreateMesh(hat3, "rbxassetid://667528488", 1.1, 1.1, 1.1)
  1063. hat3.Name = "RedHair"
  1064. hat3.Locked = true
  1065. hat3.BrickColor = BrickColor.new("Maroon")
  1066. hat3.CanCollide=true
  1067. hat3.Size=Vector3.new(1,1,1)
  1068. hat3w = Instance.new("Weld",hat3)
  1069. hat3w.Part0=hat3
  1070. hat3w.Part1=char['Head']
  1071. hat3w.C0=CFrame.new(-0.1,-0.4,0)
  1072. hat3w.C1=euler(math.rad(0),math.rad(0),math.rad(0))
  1073. end
  1074.  
  1075.  
  1076.  
  1077. ypcall(function()
  1078. shirt = Instance.new("Shirt", char)
  1079. shirt.Name = "Shirt"
  1080. pants = Instance.new("Pants", char)
  1081. pants.Name = "Pants"
  1082. char.Shirt.ShirtTemplate = "rbxassetid://519769931"
  1083. char.Pants.PantsTemplate = "rbxassetid://519770250"
  1084. end)
  1085.  
  1086. ragesong2 = "492913801"
  1087. s02=Instance.new("Sound",char)
  1088. s02.SoundId="rbxassetid://"..ragesong2
  1089. s02.Volume=1999
  1090. s02.Pitch=1
  1091. s02.Looped=true
  1092. righteyebrickcolor = "Really red"
  1093. s0:Stop()
  1094. wait(0.01)
  1095. s02:Play()
  1096. reye.BrickColor = BrickColor.new(righteyebrickcolor)
  1097. leye.BrickColor = BrickColor.new(righteyebrickcolor)
  1098. text.TextStrokeColor3 = Color3.new(255,0,0)
  1099. hat.BrickColor = BrickColor.new("Maroon")
  1100. Hat3()
  1101. end))
  1102.  
  1103.  
  1104. tran = 0
  1105. for i,v in pairs(char:GetChildren()) do
  1106. if v.Name == "Head" or v.Name == "Torso" or v.Name == "Torso" or v.Name == "Left Arm" or v.Name == "Right Arm" or v.Name == "Left Leg" or v.Name == "Right Leg" then
  1107. Glow1 = Color3.new(.6,0,.1)
  1108. Glow2 = Color3.new(0,0,0)
  1109.  
  1110. GlowParticle = Instance.new("ParticleEmitter",v)
  1111. GlowParticle.LightEmission = 1
  1112. GlowParticle.Color = ColorSequence.new(Glow1,Glow2)
  1113. GlowParticle.Size = NumberSequence.new(0,2)
  1114.  
  1115. GlowParticle.Texture = "http://www.roblox.com/asset/?id=467188845"
  1116. GlowParticle.Transparency = NumberSequence.new(tran,1)
  1117. GlowParticle.LockedToPart = true
  1118. GlowParticle.Lifetime = NumberRange.new(0.5)
  1119. GlowParticle.Rate= 300
  1120. GlowParticle.Speed =NumberRange.new(0)
  1121. end end
  1122.  
  1123.  
  1124.  
  1125.  
  1126.  
  1127.  
  1128.  
  1129.  
  1130.  
  1131.  
  1132.  
  1133.  
  1134.  
  1135. coroutine.wrap(function()
  1136. for i = 1,3 do
  1137. wait()
  1138. end end)()
  1139. wait(1.65)
  1140. _DEBOUNCE = true
  1141. wait()
  1142. Portal:Destroy()
  1143. coroutine.wrap(function()
  1144. local Pos = char.Torso.Position
  1145. local BOOSH = Instance.new("Sound",Workspace)
  1146. BOOSH.SoundId = "http://www.roblox.com/asset/?id=2101159"
  1147. BOOSH.Volume = 1
  1148. BOOSH.Pitch = 0.675
  1149. local Fuse = Instance.new("Sound",Workspace)
  1150. Fuse.SoundId = "http://www.roblox.com/asset/?id=2233908"
  1151. Fuse.Volume = 1
  1152. Fuse.Pitch = 0.25
  1153. local BOOSH2 = Instance.new("Sound",Workspace)
  1154. BOOSH2.SoundId = "http://www.roblox.com/asset/?id=3264793"
  1155. BOOSH2.Volume = 1
  1156. BOOSH2.Pitch = 0.25
  1157. local dsound = true
  1158. local PewPew = Instance.new("Sound",Workspace)
  1159. PewPew.Name = "PewPew"
  1160. PewPew.SoundId = "http://www.roblox.com/asset/?id=34315534"
  1161. PewPew.Volume = 1
  1162. PewPew.Pitch = 0.32
  1163. local function GetHumanoids()
  1164. local Characters = {}
  1165. for i,v in pairs(Workspace:GetChildren())do
  1166. if v:IsA("Model")then
  1167. local Hu = v:findFirstChild("Humanoid")
  1168. local Torso = v:findFirstChild("Torso")
  1169. if Hu and Torso and v.Name ~= p.Name then
  1170. table.insert(Characters,Torso)
  1171. end end end
  1172. return Characters
  1173. end
  1174. local function Boom()
  1175. for i = 1,25 do
  1176. for _,v in pairs(GetHumanoids())do
  1177. if(Pos - v.Position).magnitude <=(40 +i *2.5)/2 then
  1178. local h = v.Parent:findFirstChild("Humanoid")
  1179. if h then
  1180. local Moar =(Pos - v.Position).unit
  1181.  
  1182.  
  1183. end end end
  1184. local p = Instance.new("Part",char)
  1185. p.Name = "BlastRing"
  1186. p.TopSurface = 0
  1187. p.BottomSurface = 0
  1188. p.CanCollide = false
  1189. p.Anchored = true
  1190. p.BrickColor = BrickColor.new("Really red")
  1191. p.Size = Vector3.new(1,1,1)
  1192. p.CFrame = CFrame.new(Pos - Vector3.new(0,3,0))* CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)/30)
  1193. local rm = Instance.new("SpecialMesh",p)
  1194. rm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1195. rm.Name = "BlastMesh"
  1196. rm.Scale = Vector3.new(1,1,1)
  1197. coroutine.wrap(function()
  1198. for n = 1,15 do
  1199. rm.Scale = rm.Scale + Vector3.new(1.2 +2 +i/5,1.2 +2 +i/5,0.1)*4/2
  1200. if 2 +i/5 == 1.2 then
  1201. rm.Scale = rm.Scale + Vector3.new(0,0.9,0)
  1202. end
  1203. p.Transparency = n/15
  1204. p.CFrame = p.CFrame * CFrame.new(0,0.01,0)* CFrame.fromEulerAnglesXYZ(math.random(-20,20)/50,math.random(-20,20)/70,0)
  1205. wait()
  1206. end
  1207. p:Destroy()
  1208. end)()
  1209. local p = Instance.new("Part",char)
  1210. p.TopSurface = 0
  1211. p.BottomSurface = 0
  1212. p.formFactor = "Symmetric"
  1213. p.Size = Vector3.new(1,1,1)
  1214. p.Anchored = true
  1215. p.CanCollide = false
  1216. p.BrickColor = BrickColor.new("Really red")
  1217. p.CFrame = CFrame.new(Pos)
  1218. local m = Instance.new("BlockMesh",p)
  1219. coroutine.wrap(function()
  1220. for x = 1,48 do
  1221. m.Scale = m.Scale + Vector3.new(0.48 *2 -x/50 +i *0.4,0.48 *2 -i/50 +i *0.4,0.48 *2 -i/50 +i *0.4)/2
  1222. p.CFrame = p.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-10,10)/20,math.random(-10,10)/60,math.random(-10,10)/50)
  1223. p.Transparency = x/48
  1224. Wait()
  1225. end
  1226. p:Destroy()
  1227. end)()
  1228. Game:GetService("Debris"):AddItem(p,5)
  1229. local p = Instance.new("Part",char)
  1230. p.Name = "BlastRing"
  1231. p.TopSurface = 0
  1232. p.BottomSurface = 0
  1233. p.CanCollide = false
  1234. p.Anchored = true
  1235. p.BrickColor = BrickColor.new("Really black")
  1236. p.Size = Vector3.new(1,1,1)
  1237. p.CFrame = CFrame.new(Pos - Vector3.new(0,3,0))* CFrame.fromEulerAnglesXYZ(0,0,0)
  1238. local m = Instance.new("SpecialMesh",p)
  1239. m.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1240. m.Scale = Vector3.new(1,0.25,1)
  1241. coroutine.wrap(function()
  1242. for n = 1,13 do
  1243. m.Scale = m.Scale + Vector3.new(0.7 +1 +i/5,0.7/(n/5),0.7 +1 +i/5)*4/2
  1244. if 1 +i/5 == 1.2 then
  1245. m.Scale = m.Scale + Vector3.new(0,0.9,0)
  1246. end
  1247. p.Transparency = n/13
  1248. p.CFrame = p.CFrame * CFrame.new(0,0.01,0)* CFrame.fromEulerAnglesXYZ(0,math.random(-4,4)/20,0)
  1249. Wait()
  1250. end
  1251. p:Destroy()
  1252. end)()
  1253. Wait(0.1)
  1254. end for i = 10,19 do
  1255. local p = Instance.new("Part",char)
  1256. p.Name = "BlastRing"
  1257. p.TopSurface = 0
  1258. p.BottomSurface = 0
  1259. p.CanCollide = false
  1260. p.Anchored = true
  1261. p.BrickColor = BrickColor.new("Really red")
  1262. p.Size = Vector3.new(1,1,1)
  1263. p.CFrame = CFrame.new(Pos -Vector3.new(0,3,0))* CFrame.fromEulerAnglesXYZ(0,0,0)
  1264. local m = Instance.new("SpecialMesh",p)
  1265. m.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1266. m.Scale = Vector3.new(1,0.25,1)
  1267. coroutine.wrap(function()
  1268. for n = 1,13 do
  1269. m.Scale = m.Scale + Vector3.new(0.7 +1 +i/5,0.7/(n/5),0.7 +1 +i/5)*4/2
  1270. if 1 +i/5 == 1.2 then
  1271. m.Scale = m.Scale + Vector3.new(0,0.9,0)
  1272. end
  1273. p.Transparency = n/13
  1274. p.CFrame = p.CFrame * CFrame.new(0,0.01,0)* CFrame.fromEulerAnglesXYZ(0,math.random(-4,4)/20,0)
  1275. Wait()
  1276. end
  1277. p:Destroy()
  1278. end)()
  1279. local p = Instance.new("Part",char)
  1280. p.Name = "BlastRing"
  1281. p.TopSurface = 0
  1282. p.BottomSurface = 0
  1283. p.CanCollide = false
  1284. p.Anchored = true
  1285. p.BrickColor = BrickColor.new("Really black")
  1286. p.Size = Vector3.new(1,1,1)
  1287. p.CFrame = CFrame.new(Pos -Vector3.new(0,3,0))* CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)/30)
  1288. p.Parent = workspace
  1289. local m = Instance.new("SpecialMesh",p)
  1290. m.Name = "BlastMesh"
  1291. m.Scale = Vector3.new(0.1,0.1,0.1)
  1292. m.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1293. coroutine.wrap(function()
  1294. for n = 1,15 do
  1295. m.Scale = m.Scale + Vector3.new(1.5 + 3 +i/5,1.5 + 3+i/5,0.1)*4/2
  1296. if 3+i/5 == 1.2 then
  1297. m.Scale = m.Scale + Vector3.new(0,0.9,0)
  1298. end
  1299. p.Transparency = n/15
  1300. p.CFrame = p.CFrame * CFrame.new(0,0.01,0)* CFrame.fromEulerAnglesXYZ(math.random(-20,20)/90,math.random(-20,20)/170,0)
  1301. Wait()
  1302. end
  1303. p:Destroy()
  1304. end)()
  1305. for _,v in pairs(GetHumanoids())do
  1306. if(Pos - v.Position).magnitude <=(5 +i *9.5)/3 then
  1307. local h = v.Parent:findFirstChild("Humanoid")
  1308. if h then
  1309. local Moar =(Pos - v.Position).unit
  1310.  
  1311.  
  1312. end end end
  1313. Wait(0.1)
  1314. end for i = 30,37 do
  1315. for _,v in pairs(GetHumanoids())do
  1316. if(Pos -v.Position).magnitude <=(140 +i *2.5)/3 then
  1317. local h = v.Parent:findFirstChild("Humanoid")
  1318. if h then
  1319. local Moar =(Pos - v.Position).unit
  1320.  
  1321.  
  1322. end end end end
  1323. dsound = false
  1324. wait(6.5)
  1325. for i = 1,30 do
  1326. BOOSH.Volume = BOOSH.Volume -0.033
  1327. BOOSH2.Volume = BOOSH.Volume
  1328. Fuse.Volume = BOOSH.Volume
  1329. Wait()
  1330. end
  1331. BOOSH:Stop()
  1332. BOOSH2:Stop()
  1333. Fuse:Stop()
  1334. end
  1335. BOOSH2:Play()
  1336. Fuse:Play()
  1337. BOOSH:Play()
  1338. Boom()
  1339. end)()
  1340. hum.WalkSpeed = 5
  1341. end]]
  1342.  
  1343.  
  1344. GroundWave = function()
  1345. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1346. local Colors = {"Really blue", "Really blue"}
  1347. local wave = Instance.new("Part", torso)
  1348. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  1349. wave.Anchored = true
  1350. wave.CanCollide = false
  1351. wave.Locked = true
  1352. wave.Size = Vector3.new(1, 1, 1)
  1353. wave.TopSurface = "Smooth"
  1354. wave.BottomSurface = "Smooth"
  1355. wave.Transparency = 0.35
  1356. wave.CFrame = HandCF
  1357. wm = Instance.new("SpecialMesh", wave)
  1358. wm.MeshId = "rbxassetid://3270017"
  1359. coroutine.wrap(function()
  1360. for i = 1, 14, 1 do
  1361. wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
  1362. wave.Size = wm.Scale
  1363. wave.CFrame = HandCF
  1364. wave.Transparency = i/14
  1365. wait()
  1366. end
  1367. wait()
  1368. wave:Destroy()
  1369. end)()
  1370. end
  1371.  
  1372.  
  1373.  
  1374. function BurningEff(part)
  1375. local eff1 = Instance.new("ParticleEmitter",part)
  1376. eff1.Size = NumberSequence.new(.1)
  1377. eff1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.2,0),NumberSequenceKeypoint.new(1,1)})
  1378. eff1.LightEmission = 1
  1379. eff1.Lifetime = NumberRange.new(1)
  1380. eff1.Speed = NumberRange.new(0)
  1381. eff1.Rate = 100
  1382. eff1.Texture = "rbxassetid://284205403"
  1383. eff1.Acceleration = Vector3.new(0,10,0)
  1384. eff1.Color = ColorSequence.new(Color3.new(0,0,255))
  1385. local eff2 = Instance.new("ParticleEmitter",part)
  1386. eff2.Size = NumberSequence.new(.1)
  1387. eff2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.2,0),NumberSequenceKeypoint.new(1,1)})
  1388. eff2.LightEmission = 1
  1389. eff2.Lifetime = NumberRange.new(0.2)
  1390. eff2.Speed = NumberRange.new(0)
  1391. eff2.Rate = 100
  1392. eff2.Texture = "rbxassetid://347504259"
  1393. eff2.Acceleration = Vector3.new(0,10,0)
  1394. eff2.Color = ColorSequence.new(Color3.new(0,0,255))
  1395. local eff3 = Instance.new("ParticleEmitter",part)
  1396. eff3.Size = NumberSequence.new(0.2)
  1397. eff3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(1,1)})
  1398. eff3.LightEmission = 1
  1399. eff3.Lifetime = NumberRange.new(1)
  1400. eff3.Speed = NumberRange.new(0)
  1401. eff3.Rate = 100
  1402. eff3.Texture = "rbxassetid://284205403"
  1403. eff3.Acceleration = Vector3.new(0,10,0)
  1404. eff3.Color = ColorSequence.new(Color3.new(0,0,255))
  1405. end
  1406.  
  1407.  
  1408. function FullPower()
  1409. NoAnims = true
  1410. attack = true
  1411.  
  1412.  
  1413.  
  1414. Full = true
  1415.  
  1416.  
  1417. for i = 1, 40 do
  1418. wait()
  1419. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.4)--head
  1420. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)--torso
  1421. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(10)), 0.2)--rarm
  1422. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-10)), 0.2)--larm
  1423. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.4)--lleg
  1424. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.4)--rleg
  1425. end
  1426.  
  1427.  
  1428.  
  1429.  
  1430.  
  1431.  
  1432.  
  1433.  
  1434.  
  1435. for i = 1, 20 do
  1436. wait()
  1437. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  1438. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)--torso
  1439. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-30)), 0.2)--arm
  1440. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(30)), 0.2)--arm
  1441. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.4)--leg
  1442. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(10)), 0.4)--leg
  1443. end
  1444.  
  1445. s0:Destroy()
  1446. ragesong = "397952612"
  1447. wait(0.001)
  1448. s02 = Instance.new("Sound",char)
  1449. s02.Volume = 90
  1450. s02.SoundId = "rbxassetid://"..ragesong
  1451. s02.Looped = true
  1452. s02.Pitch = 1
  1453. wait(0.001)
  1454. s02:Play()
  1455.  
  1456.  
  1457. local selectionBoxOfTorso = Instance.new("SelectionBox",torso)
  1458. selectionBoxOfTorso.Adornee = torso
  1459. selectionBoxOfTorso.Color = BrickColor.new("Really blue")
  1460. selectionBoxOfTorso.LineThickness = 0.01
  1461. selectionBoxOfTorso.Transparency = 0
  1462.  
  1463. local selectionBoxOfRightArm = Instance.new("SelectionBox",char["Right Arm"])
  1464. selectionBoxOfRightArm.Adornee = char["Right Arm"]
  1465. selectionBoxOfRightArm.Color = BrickColor.new("Really blue")
  1466. selectionBoxOfRightArm.LineThickness = 0.01
  1467. selectionBoxOfRightArm.Transparency = 0
  1468.  
  1469. local selectionBoxOfRightLeg = Instance.new("SelectionBox",char["Right Leg"])
  1470. selectionBoxOfRightLeg.Adornee = char["Right Leg"]
  1471. selectionBoxOfRightLeg.Color = BrickColor.new("Really blue")
  1472. selectionBoxOfRightLeg.LineThickness = 0.01
  1473. selectionBoxOfRightLeg.Transparency = 0
  1474.  
  1475. local selectionBoxOfLeftArm = Instance.new("SelectionBox",char["Left Arm"])
  1476. selectionBoxOfLeftArm.Adornee = char["Left Arm"]
  1477. selectionBoxOfLeftArm.Color = BrickColor.new("Really blue")
  1478. selectionBoxOfLeftArm.LineThickness = 0.01
  1479. selectionBoxOfLeftArm.Transparency = 0
  1480.  
  1481. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",char["Left Leg"])
  1482. selectionBoxOfLeftLeg.Adornee = char["Left Leg"]
  1483. selectionBoxOfLeftLeg.Color = BrickColor.new("Really blue")
  1484. selectionBoxOfLeftLeg.LineThickness = 0.01
  1485. selectionBoxOfLeftLeg.Transparency = 0
  1486.  
  1487. BurningEff(reye)
  1488.  
  1489. LightOnBody = Instance.new("PointLight", hed)
  1490. LightOnBody.Brightness = 3000
  1491. LightOnBody.Range = 20
  1492. LightOnBody.Color = Color3.new(0, 0, 255)
  1493.  
  1494. r = game:GetService("RunService").RenderStepped
  1495. Activated = true
  1496. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  1497. Debri = coroutine.wrap(function()
  1498. repeat
  1499. local p = Instance.new('Part',torso)
  1500. p.formFactor = 'Custom'
  1501. p.Size = Vector3.new(1,1,1)
  1502. p.BrickColor = workspace.Base.BrickColor
  1503. p.CanCollide = false
  1504. p.Transparency = 0
  1505. p.Anchored = true
  1506. p.Locked=true
  1507. p.Material = workspace.Base.Material
  1508. s = math.random(1,40)/10
  1509. local m = Instance.new("BlockMesh",p)
  1510. m.Scale = Vector3.new(s,s,s)
  1511. p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  1512. --[[coroutine.wrap(function()
  1513. wait(2)
  1514. while Charging == true do
  1515. wait(2)
  1516. GroundWave1()
  1517. wait(2)
  1518. end
  1519. end)()]]--
  1520.  
  1521. spawn(function()
  1522. while r:wait() do
  1523. if p.Transparency >= 1 then p:Destroy() break end
  1524. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  1525. p.Transparency = p.Transparency+0.01
  1526. end
  1527. end)
  1528. wait(.3)
  1529. until Activated == false
  1530. end)
  1531. Debri()
  1532.  
  1533. l = game.Lighting
  1534. l.TimeOfDay = 1
  1535. game.Lighting.Ambient = Color3.new(0,0,0)
  1536. l.Brightness = 0.1
  1537.  
  1538.  
  1539. spawn(function()
  1540. while wait(2)
  1541. do
  1542. GroundWave()
  1543. end
  1544. end)
  1545.  
  1546.  
  1547. local eColors = {"Really blue", "Really blue"}
  1548. coroutine.resume(coroutine.create(function()
  1549. function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module
  1550. local magz = (Part0 - Part1).magnitude
  1551. local curpos = Part0
  1552. local trz = {-Offset,Offset}
  1553. for i=1,Times do
  1554. local li = Instance.new("Part", torso)
  1555. li.Name = "Lightning"
  1556. li.TopSurface =0
  1557. li.Material = "Neon"
  1558. li.BottomSurface = 0
  1559. li.Anchored = true
  1560. li.Locked = true
  1561. li.Transparency = Trans or 0.4
  1562. li.BrickColor = BrickColor.new(Color)
  1563. li.formFactor = "Custom"
  1564. li.CanCollide = false
  1565. li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  1566. local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  1567. local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
  1568. if Times == i then
  1569. local magz2 = (curpos - Part1).magnitude
  1570. li.Size = Vector3.new(Thickness,Thickness,magz2)
  1571. li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
  1572. else
  1573. li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  1574. end
  1575. curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
  1576. game.Debris:AddItem(li,.1)
  1577. end
  1578. end
  1579.  
  1580. BodyParts = {}
  1581. for _, v in pairs(char:GetChildren()) do
  1582. if v:IsA("Part") then
  1583. table.insert(BodyParts, v)
  1584. end
  1585. end
  1586.  
  1587. Bounding = {} -- Calculate the bounding boxes
  1588. for _, v in pairs(BodyParts) do
  1589. local temp = {X=nil, Y=nil, Z=nil}
  1590. temp.X = v.Size.X/2 * 10
  1591. temp.Y = v.Size.Y/2 * 10
  1592. temp.Z = v.Size.Z/2 * 10
  1593. Bounding[v.Name] = temp
  1594. end
  1595.  
  1596. while wait(lightspeed) do
  1597. lightspeed = math.random(0.1,0.2)
  1598. local Body1 = BodyParts[math.random(#BodyParts)]
  1599. local Body2 = BodyParts[math.random(#BodyParts)]
  1600. local Pos1 = Vector3.new(
  1601. math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10,
  1602. math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10,
  1603. math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10
  1604. )
  1605. local Pos2 = Vector3.new(
  1606. math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10,
  1607. math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10,
  1608. math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10
  1609. )
  1610. local SPos1 = Body1.Position + Pos1
  1611. local SPos2 = Body2.Position + Pos2
  1612. Lightning(SPos1, SPos2, 4, 3, eColors[math.random(1,#eColors)], .2, .56)
  1613. end
  1614. end))
  1615. for i = 1, 20 do
  1616. wait()
  1617. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.3,.2)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(0)), 0.4)--head
  1618. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.2)--torso
  1619. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(60)), 0.2)--arm
  1620. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(-60)), 0.2)--arm
  1621. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.4)--leg
  1622. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.4)--leg
  1623. end
  1624.  
  1625.  
  1626. attack = false
  1627. NoAnims = false
  1628. end
  1629.  
  1630. function weld5(part0, part1, c0, c1)
  1631. weeld=Instance.new("Weld", part0)
  1632. weeld.Part0=part0
  1633. weeld.Part1=part1
  1634. weeld.C0=c0
  1635. weeld.C1=c1
  1636. return weeld
  1637. end
  1638.  
  1639.  
  1640.  
  1641. Grab = false
  1642.  
  1643.  
  1644.  
  1645.  
  1646.  
  1647. fat = Instance.new("BindableEvent",script)
  1648. fat.Name = "Heartbeat"
  1649.  
  1650. script:WaitForChild("Heartbeat")
  1651.  
  1652. frame = 1/30
  1653. tf = 0
  1654. allowframeloss = false --if set to true will fire every frame it possibly can. This will result in multiple events happening at the same time whenever delta returns frame*2 or greater.
  1655. tossremainder = false --if set to true t will be set to 0 after Fire()-ing.
  1656. lastframe = tick()
  1657. script.Heartbeat:Fire() --ayy lmao
  1658.  
  1659. game:GetService("RunService").Heartbeat:connect(function(s,p) --herp derp
  1660. tf = tf + s
  1661. if tf >= frame then
  1662. if allowframeloss then
  1663. script.Heartbeat:Fire()
  1664. lastframe=tick()
  1665. else
  1666. --print("FIRED "..math.floor(t/frame).." FRAME(S)","REMAINDER "..(t - frame*(math.floor(t/frame))))
  1667. for i=1, math.floor(tf/frame) do
  1668. script.Heartbeat:Fire()
  1669. end
  1670. lastframe=tick()
  1671. end
  1672. if tossremainder then
  1673. tf = 0
  1674. else
  1675. tf = tf - frame * math.floor(tf/frame)
  1676. end
  1677. end
  1678. end)
  1679.  
  1680. function Swait(NUMBER)
  1681. if NUMBER == 0 or NUMBER == nil then
  1682. fat.Event:wait()
  1683. else
  1684. for i = 1, NUMBER do
  1685. fat.Event:wait()
  1686. end
  1687. end
  1688. end
  1689.  
  1690.  
  1691.  
  1692.  
  1693.  
  1694. function GrabAndDrag()
  1695. NoAnims = true
  1696. attack = true
  1697.  
  1698. if Grab == false then
  1699.  
  1700. for i = 1, 20 do
  1701. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.2)
  1702. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-80)), 0.2)
  1703. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-70),0), 0.2)
  1704. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(70), 0), 0.2)
  1705. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  1706. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  1707. if Debounces.on == false then break end
  1708. rs:wait(2)
  1709. end
  1710. con1=larm.Touched:connect(function(hit) -- this is grab
  1711. ht = hit.Parent
  1712. hum1=ht:FindFirstChild('Humanoid')
  1713. if hum1 ~= nil then
  1714.  
  1715.  
  1716.  
  1717.  
  1718. z = Instance.new("Sound",char)
  1719. z.SoundId = "rbxassetid://227194112"
  1720. z.Volume = 90
  1721. wait(.1)
  1722. z:Play()
  1723. hum1.PlatformStand=true
  1724. gp = ht
  1725. Grab = true
  1726. asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-1,1.5),CFrame.new(0,0,0))
  1727. asd.Parent = larm
  1728. asd.Name = "asd"
  1729. asd.C0=asd.C0*CFrame.Angles(math.rad(-90),math.rad(180),0)
  1730.  
  1731.  
  1732. --[[ elseif hum1 == nil then
  1733. con1:disconnect()
  1734. wait() return]]
  1735. end
  1736. end)
  1737.  
  1738.  
  1739. for i = 1, 20 do
  1740. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.2)
  1741. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
  1742. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(30),0), 0.2)
  1743. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-30), 0), 0.2)
  1744. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  1745. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  1746. if Debounces.on == false then break end
  1747. rs:wait(2)
  1748. end
  1749. con1:disconnect()
  1750.  
  1751. if gp == nil then
  1752. attack = false
  1753. NoAnims = false
  1754. return end
  1755.  
  1756.  
  1757.  
  1758. --[[for i = 1, 16 do
  1759. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(0),math.rad(50),math.rad(60)), 0.3)
  1760. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,-.5)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-60)), 0.3)
  1761. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(14),math.rad(70),0), 0.3)
  1762. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-70), 0), 0.3)
  1763. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.3)
  1764. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3)
  1765. cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), 0), 0.3)
  1766. if Debounces.on == false then end
  1767. rs:wait()
  1768. end]]--
  1769. for i = 1, 16 do
  1770. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.3)
  1771. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(140),math.rad(0),math.rad(-73)), 0.3)
  1772. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(-60),0), 0.3)
  1773. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.3)
  1774. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(-20)), 0.3)
  1775. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3)
  1776. if Debounces.on == false then end
  1777. rs:wait()
  1778. end
  1779.  
  1780.  
  1781. coroutine.resume(coroutine.create(function()
  1782. local BF = Instance.new("BodyVelocity",hed)
  1783. BF.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  1784. BF.velocity = root.CFrame.lookVector*120
  1785. wait(2.5)
  1786. BF:remove()
  1787. end))
  1788.  
  1789.  
  1790.  
  1791. z = Instance.new("Sound",char)
  1792. z.SoundId = "rbxassetid://138223085"
  1793. z.Volume = 90
  1794. wait(.1)
  1795. z:Play()
  1796.  
  1797. coroutine.resume(coroutine.create(function()
  1798. for i=1,78 do
  1799. wait()
  1800. MagicBlock(BrickColor.new("Really blue"),gp:FindFirstChild("Torso").CFrame,1,1,1,0.5,0.5,0.5,0.025)
  1801. wait(0.01)
  1802. MagicBlock(BrickColor.new("Really black"),gp:FindFirstChild("Torso").CFrame,1,1,1,0.5,0.5,0.5,0.025)
  1803. end
  1804. end))
  1805.  
  1806. coroutine.resume(coroutine.create(function()
  1807. Grabee = gp:FindFirstChild("Torso")
  1808. par,loc=workspace:FindPartOnRay(Ray.new(char.Torso.Position,(char.Torso.Position-(char.Torso.Position-Vector3.new(0,2,0))).unit*-500),char)
  1809. wait(0.01)
  1810. for i = 1,78 do
  1811. wait(0.01)
  1812. for i=1, 5 do
  1813. p=Instance.new("Part")
  1814. p.FrontSurface=par.TopSurface
  1815. p.Material=par.Material
  1816. p.BottomSurface=0
  1817. p.Anchored=true p.CanCollide=false
  1818. p.BrickColor=par.BrickColor
  1819. p.Size=Vector3.new(math.random(15,35)/5,math.random(15,35)/5,math.random(4,5))
  1820. p.CFrame=CFrame.new(Grabee.Position-Vector3.new(math.random(-i,i)/1,3,math.random(-i,i)/1),loc+Vector3.new(0,1000-i*20,0))*CFrame.fromEulerAnglesXYZ(math.random(-10,10)/30,math.random(-10,10)/30,math.random(-10,10)/30)
  1821. p.Parent=char
  1822. game:GetService("Debris"):AddItem(p,2+i*.1)
  1823. if math.random(1,5)==5 then
  1824. coroutine.resume(coroutine.create(function(p) f=Instance.new("Smoke") f.Parent=p f.Size=30 f.RiseVelocity=0 f.Opacity=.025 Swait(.1) f.Enabled=false Swait(1) f:Remove() end),p)
  1825. end
  1826. end
  1827. end
  1828.  
  1829. end))
  1830.  
  1831. coroutine.resume(coroutine.create(function()
  1832. Grabee = gp:FindFirstChild("Torso")
  1833. par,loc=workspace:FindPartOnRay(Ray.new(char.Torso.Position,(char.Torso.Position-(char.Torso.Position-Vector3.new(0,2,0))).unit*-500),char)
  1834. wait(0.01)
  1835.  
  1836. for i=1, 78 do
  1837. wait(0.01)
  1838. for i=1, 1 do
  1839. p=Instance.new("Part")
  1840. p.TopSurface=par.TopSurface
  1841. p.BottomSurface=par.BottomSurface
  1842. p.Material=par.Material
  1843. p.BottomSurface=0
  1844. p.Anchored=false p.CanCollide=false
  1845. p.BrickColor=par.BrickColor
  1846. p.formFactor="Custom"
  1847. p.Size=Vector3.new(math.random(15,35)/12,math.random(13,35)/12,math.random(15,35)/12)
  1848. p.CFrame=CFrame.new(Grabee.Position-Vector3.new(math.random(-4,4),-2,math.random(-4,4)))*CFrame.fromEulerAnglesXYZ(math.random(-10,10)/20,math.random(-10,10)/5,math.random(-10,10)/20)
  1849. p.Parent=char
  1850. game:GetService("Debris"):AddItem(p,3+i*.1)
  1851. p.Velocity=Vector3.new(math.random(-10,10)*4,math.random(40,80),math.random(-10,10)*4)
  1852. p.RotVelocity=p.Velocity
  1853. if math.random(1,5)==5 then
  1854. coroutine.resume(coroutine.create(function(p) f=Instance.new("Smoke") f.Parent=p f.Size=15 f.RiseVelocity=10 f.Opacity=.1 Swait(.1) f.Enabled=false Swait(1) f:Remove() end),p)
  1855. end
  1856. end
  1857. Swait(.025)
  1858. end
  1859.  
  1860. end))
  1861. for i = 1, 100 do
  1862. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.3)
  1863. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,-.4)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(-13)), 0.3)
  1864. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(20),0), 0.3)
  1865. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-60), math.rad(-30), 0), 0.3)
  1866. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(80), math.rad(30), math.rad(-20)), 0.3)
  1867. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(70), math.rad(-15), math.rad(20)), 0.3)
  1868. if Debounces.on == false then end
  1869. rs:wait()
  1870. end
  1871. asd:Destroy()
  1872. gp = nil
  1873. hum1.Health = 0
  1874. attack = false
  1875. ht = nil
  1876. NoAnims = false
  1877. Grab = false
  1878. end
  1879. end
  1880.  
  1881.  
  1882.  
  1883.  
  1884.  
  1885.  
  1886.  
  1887.  
  1888.  
  1889.  
  1890.  
  1891. function FindNearestTorso(Position,Distance,SinglePlayer)
  1892. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1893. local List = {}
  1894. for i,v in pairs(workspace:GetChildren())do
  1895. if v:IsA("Model")then
  1896. if v:findFirstChild("Torso")then
  1897. if v ~= char then
  1898. if(v.Torso.Position -Position).magnitude <= Distance then
  1899. table.insert(List,v)
  1900. end
  1901. end
  1902. end
  1903. end
  1904. end
  1905. return List
  1906. end
  1907.  
  1908.  
  1909.  
  1910. function Ring()
  1911.  
  1912.  
  1913. local effspwn = Instance.new("Part")
  1914. local model = Instance.new("Model")
  1915. game.Debris:AddItem(model, 20)
  1916. model.Name = "smasheffects"
  1917. model.Parent = workspace
  1918. effspwn.Name = "spwnr"
  1919. effspwn.Size = Vector3.new(1, 1, 1)
  1920. effspwn.Anchored = true
  1921. effspwn.CanCollide = false
  1922. effspwn.Transparency = 1
  1923. effspwn.CFrame = root.CFrame * CFrame.Angles(math.rad(180), 0, 0)
  1924. effspwn.Parent = model
  1925.  
  1926. for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
  1927. if v:FindFirstChild('Humanoid') then
  1928. v.Humanoid:TakeDamage(math.random(10000020,10000030))
  1929. v.Humanoid.PlatformStand = true
  1930. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 200
  1931. end
  1932. end
  1933. coroutine.resume(coroutine.create(function()
  1934. local shok = Instance.new("Part")
  1935. shok.Name = "wring1"
  1936. shok.BrickColor = BrickColor.new("Really blue")
  1937. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  1938. shok.Size = Vector3.new(1, 1, 1)
  1939. shok.Anchored = true
  1940. shok.Material = "Neon"
  1941. shok.Transparency = 0.25
  1942. shok.CanCollide = false
  1943. shok.Parent = model
  1944. game.Debris:AddItem(shok, 12)
  1945. local mesh = Instance.new("SpecialMesh")
  1946. mesh.MeshType = "FileMesh"
  1947. mesh.MeshId = "rbxassetid://3270017"
  1948. mesh.Scale = Vector3.new(0.1, 0.1, 0.05)
  1949. mesh.Parent = shok
  1950. for e = 1, 30 do
  1951. wait()
  1952. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 3)
  1953. shok.Transparency = shok.Transparency + 0.002
  1954. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  1955. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  1956. end
  1957. for e = 1, 38 do
  1958. wait()
  1959. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  1960. shok.Transparency = shok.Transparency + 0.002
  1961. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1962. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  1963. end
  1964. for e = 1, 24 do
  1965. wait()
  1966. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  1967. shok.Transparency = shok.Transparency + 0.03
  1968. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1969. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  1970. end
  1971. end))
  1972. coroutine.resume(coroutine.create(function()
  1973. local shok = Instance.new("Part")
  1974. shok.Name = "wring2"
  1975. shok.BrickColor = BrickColor.new("Really blue")
  1976. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  1977. shok.Size = Vector3.new(1, 1, 1)
  1978. shok.Anchored = true
  1979. shok.Material = "Neon"
  1980. shok.Transparency = 0.25
  1981. shok.CanCollide = false
  1982. shok.Parent = model
  1983. game.Debris:AddItem(shok, 12)
  1984. local mesh = Instance.new("SpecialMesh")
  1985. mesh.MeshType = "FileMesh"
  1986. mesh.MeshId = "rbxassetid://3270017"
  1987. mesh.Scale = Vector3.new(12, 12, 0.05)
  1988. mesh.Parent = shok
  1989. for e = 1, 30 do
  1990. wait()
  1991. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 3)
  1992. shok.Transparency = shok.Transparency + 0.002
  1993. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  1994. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  1995. end
  1996. for e = 1, 38 do
  1997. wait()
  1998. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  1999. shok.Transparency = shok.Transparency + 0.002
  2000. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  2001. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  2002. end
  2003. for e = 1, 24 do
  2004. wait()
  2005. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  2006. shok.Transparency = shok.Transparency + 0.03
  2007. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  2008. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  2009. end
  2010. end))
  2011.  
  2012. coroutine.resume(coroutine.create(function()
  2013. local shok = Instance.new("Part")
  2014. shok.Name = "shokwve"
  2015. shok.BrickColor = BrickColor.new("Really black")
  2016. shok.Position = effspwn.Position + Vector3.new(0, 5, 0)
  2017. shok.Size = Vector3.new(1, 1, 1)
  2018. shok.Anchored = true
  2019. shok.Material = "Neon"
  2020. shok.Transparency = 0.6
  2021. shok.CanCollide = false
  2022. shok.Parent = model
  2023. game.Debris:AddItem(shok, 12)
  2024. local mesh = Instance.new("SpecialMesh")
  2025. mesh.MeshType = "FileMesh"
  2026. mesh.MeshId = "rbxassetid://489415447"
  2027. mesh.Scale = Vector3.new(1, 1, 1)
  2028. mesh.Parent = shok
  2029. for e = 1, 12 do
  2030. wait()
  2031. mesh.Scale = mesh.Scale + Vector3.new(2, 2, 2)
  2032. shok.Transparency = shok.Transparency + 0.002
  2033. end
  2034. for e = 1, 32 do
  2035. wait()
  2036. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  2037. shok.Transparency = shok.Transparency + 0.002
  2038. end
  2039. for e = 1, 24 do
  2040. wait()
  2041. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  2042. shok.Transparency = shok.Transparency + 0.03
  2043. end
  2044. end))
  2045. coroutine.resume(coroutine.create(function()
  2046. local shok = Instance.new("Part")
  2047. shok.Name = "shock2"
  2048. shok.BrickColor = BrickColor.new("Really black")
  2049. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  2050. shok.Size = Vector3.new(1, 1, 1)
  2051. shok.Anchored = true
  2052. shok.Material = "Neon"
  2053. shok.Transparency = 0.35
  2054. shok.CanCollide = false
  2055. shok.Parent = model
  2056. game.Debris:AddItem(shok, 12)
  2057. local mesh = Instance.new("SpecialMesh")
  2058. mesh.MeshType = "FileMesh"
  2059. mesh.MeshId = "rbxassetid://489415447"
  2060. mesh.Scale = Vector3.new(12, 12, 12)
  2061. mesh.Parent = shok
  2062. for e = 1, 15 do
  2063. wait()
  2064. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  2065. shok.Transparency = shok.Transparency + 0.004
  2066. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  2067. end
  2068. for e = 1, 16 do
  2069. wait()
  2070. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  2071. shok.Transparency = shok.Transparency + 0.004
  2072. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  2073. end
  2074. for e = 1, 12 do
  2075. wait()
  2076. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  2077. shok.Transparency = shok.Transparency + 0.06
  2078. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  2079. end
  2080. end))
  2081. coroutine.resume(coroutine.create(function()
  2082. local shok = Instance.new("Part")
  2083. shok.Name = "shock3"
  2084. shok.BrickColor = BrickColor.new("Really blue")
  2085. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  2086. shok.Size = Vector3.new(1, 1, 1)
  2087. shok.Anchored = true
  2088. shok.Material = "Neon"
  2089. shok.Transparency = 0.35
  2090. shok.CanCollide = false
  2091. shok.Parent = model
  2092. game.Debris:AddItem(shok, 12)
  2093. local mesh = Instance.new("SpecialMesh")
  2094. mesh.MeshType = "FileMesh"
  2095. mesh.MeshId = "rbxassetid://489415447"
  2096. mesh.Scale = Vector3.new(12, 12, 12)
  2097. mesh.Parent = shok
  2098. for e = 1, 15 do
  2099. wait()
  2100. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  2101. shok.Transparency = shok.Transparency + 0.004
  2102. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2103. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2104. end
  2105. for e = 1, 16 do
  2106. wait()
  2107. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  2108. shok.Transparency = shok.Transparency + 0.004
  2109. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2110. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2111. end
  2112. for e = 1, 12 do
  2113. wait()
  2114. mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  2115. shok.Transparency = shok.Transparency + 0.06
  2116. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2117. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2118. end
  2119. end))
  2120.  
  2121. end
  2122.  
  2123.  
  2124.  
  2125.  
  2126.  
  2127.  
  2128.  
  2129. it=Instance.new
  2130. vt=Vector3.new
  2131. cf=CFrame.new
  2132.  
  2133. function NoOutline(Part)
  2134. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  2135. end
  2136.  
  2137.  
  2138. function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
  2139. local fp=it("Part")
  2140. fp.formFactor=formfactor
  2141. fp.Parent=parent
  2142. fp.Reflectance=reflectance
  2143. fp.Transparency=transparency
  2144. fp.CanCollide=false
  2145. fp.Locked=true
  2146. fp.BrickColor=brickcolor
  2147. fp.Name=name
  2148. fp.Size=size
  2149. fp.Position=torso.Position
  2150. NoOutline(fp)
  2151. fp.Material="SmoothPlastic"
  2152. fp:BreakJoints()
  2153. return fp
  2154. end
  2155.  
  2156.  
  2157.  
  2158. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  2159. local mesh=it(Mesh)
  2160. mesh.Parent=part
  2161. if Mesh=="SpecialMesh" then
  2162. mesh.MeshType=meshtype
  2163. if meshid~="nil" then
  2164. mesh.MeshId="http://www.roblox.com/asset/?id="..meshid
  2165. end
  2166. end
  2167. mesh.Offset=offset
  2168. mesh.Scale=scale
  2169. return mesh
  2170. end
  2171.  
  2172. function weld(parent,part0,part1,c0)
  2173. local weld=it("Weld")
  2174. weld.Parent=parent
  2175. weld.Part0=part0
  2176. weld.Part1=part1
  2177. weld.C0=c0
  2178. return weld
  2179. end
  2180.  
  2181.  
  2182. function swait(num)
  2183. if num==0 or num==nil then
  2184. game:service'RunService'.Stepped:wait(0)
  2185. else
  2186. for i=0,num do
  2187. game:service'RunService'.Stepped:wait(0)
  2188. end
  2189. end
  2190. end
  2191.  
  2192.  
  2193.  
  2194.  
  2195. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  2196. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  2197. end
  2198.  
  2199. function SkullEffect(brickcolor,cframe,x1,y1,z1,delay)
  2200. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2201. prt.Anchored=true
  2202. prt.CFrame=cframe
  2203. local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=4770583",vt(0,0,0),vt(x1,y1,z1))
  2204. --http://www.roblox.com/asset/?id=4770560
  2205. game:GetService("Debris"):AddItem(prt,2)
  2206. CF=prt.CFrame
  2207. coroutine.resume(coroutine.create(function(Part,Mesh,TehCF)
  2208. for i=0,1,0.2 do
  2209. wait()
  2210. Part.CFrame=CF*cf(0,0,-0.4)
  2211. end
  2212. for i=0,1,delay do
  2213. wait()
  2214. --Part.CFrame=CF*cf((math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5)
  2215. Mesh.Scale=Mesh.Scale
  2216. end
  2217. for i=0,1,0.1 do
  2218. wait()
  2219. Part.Transparency=i
  2220. end
  2221. Part.Parent=nil
  2222. end),prt,msh,CF)
  2223. end
  2224.  
  2225. function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2226. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2227. prt.Anchored=true
  2228. prt.Material = "SmoothPlastic"
  2229. prt.CFrame=cframe
  2230. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2231. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2232. game:GetService("Debris"):AddItem(prt,5)
  2233. coroutine.resume(coroutine.create(function(Part,Mesh)
  2234. for i=0,1,delay do
  2235. swait()
  2236. Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2237. Part.Transparency=i
  2238. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2239. end
  2240. Part.Parent=nil
  2241. end),prt,msh)
  2242. end
  2243.  
  2244. function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  2245. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2246. prt.Anchored=true
  2247. prt.Material = "Neon"
  2248. prt.CFrame=cframe
  2249. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2250. game:GetService("Debris"):AddItem(prt,5)
  2251. coroutine.resume(coroutine.create(function(Part,Mesh)
  2252. local rtype = rottype
  2253. for i=0,1,delay do
  2254. swait()
  2255. if rtype == 1 then
  2256. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  2257. elseif rtype == 2 then
  2258. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  2259. end
  2260. Part.Transparency=i
  2261. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2262. end
  2263. Part.Parent=nil
  2264. end),prt,msh)
  2265. end
  2266.  
  2267. function MagicSphere(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2268. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2269. prt.Anchored=true
  2270. prt.CFrame=cframe
  2271. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2272. msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  2273. game:GetService("Debris"):AddItem(prt,5)
  2274. coroutine.resume(coroutine.create(function(Part,Mesh)
  2275. for i=0,1,delay do
  2276. wait()
  2277. Part.Transparency=i
  2278. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2279. end
  2280. Part.Parent=nil
  2281. end),prt,msh)
  2282. end
  2283.  
  2284. function MagicBlock2(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  2285. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2286. prt.Anchored=false
  2287. prt.CFrame=cframe
  2288. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2289. local wld=weld(prt,prt,Parent,cframe)
  2290. game:GetService("Debris"):AddItem(prt,5)
  2291. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  2292. for i=0,1,delay do
  2293. wait()
  2294. Weld.C0=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cframe
  2295. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2296. Part.Transparency=i
  2297. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2298. end
  2299. Part.Parent=nil
  2300. end),prt,msh,wld)
  2301. end
  2302.  
  2303. function MagicBlock3(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  2304. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2305. prt.Anchored=false
  2306. prt.CFrame=cframe
  2307. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2308. local wld=weld(prt,prt,Parent,euler(0,0,0)*cf(0,0,0))
  2309. game:GetService("Debris"):AddItem(prt,5)
  2310. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  2311. for i=0,1,delay do
  2312. wait()
  2313. Weld.C0=euler(i*20,0,0)
  2314. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2315. Part.Transparency=i
  2316. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2317. end
  2318. Part.Parent=nil
  2319. end),prt,msh,wld)
  2320. end
  2321.  
  2322. function MagicCircle2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2323. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2324. prt.Anchored=true
  2325. prt.CFrame=cframe
  2326. local msh=mesh("CylinderMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2327. game:GetService("Debris"):AddItem(prt,2)
  2328. coroutine.resume(coroutine.create(function(Part,Mesh)
  2329. for i=0,1,delay do
  2330. wait()
  2331. Part.CFrame=Part.CFrame
  2332. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2333. local prt2=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2334. prt2.Anchored=true
  2335. prt2.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2336. local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5))
  2337. game:GetService("Debris"):AddItem(prt2,2)
  2338. coroutine.resume(coroutine.create(function(Part,Mesh)
  2339. for i=0,1,0.1 do
  2340. wait()
  2341. Part.CFrame=Part.CFrame*cf(0,0.5,0)
  2342. end
  2343. Part.Parent=nil
  2344. end),prt2,msh2)
  2345. end
  2346. for i=0,1,delay*2 do
  2347. wait()
  2348. Part.CFrame=Part.CFrame
  2349. Mesh.Scale=vt((x1+x3)-(x1+x3)*i,(y1+y3)-(y1+y3)*i,(z1+z3)-(z1+z3)*i)
  2350. end
  2351. Part.Parent=nil
  2352. end),prt,msh)
  2353. end
  2354.  
  2355. function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2356. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2357. prt.Anchored=true
  2358. prt.CFrame=cframe
  2359. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  2360. game:GetService("Debris"):AddItem(prt,2)
  2361. coroutine.resume(coroutine.create(function(Part,Mesh)
  2362. for i=0,1,delay do
  2363. wait()
  2364. Part.CFrame=Part.CFrame
  2365. Part.Transparency=i
  2366. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2367. end
  2368. Part.Parent=nil
  2369. end),prt,msh)
  2370. end
  2371.  
  2372. function BreakEffect(brickcolor,cframe,x1,y1,z1)
  2373. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2374. prt.Anchored=true
  2375. prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2376. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  2377. game:GetService("Debris"):AddItem(prt,2)
  2378. coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb)
  2379. CF=Part.CFrame
  2380. Numbb=0
  2381. randnumb=math.random()/10
  2382. rand1=math.random()/10
  2383. for i=0,1,rand1 do
  2384. wait()
  2385. CF=CF*cf(0,math.random()/2,0)
  2386. --Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0)
  2387. Part.CFrame=CF*euler(Numbb,0,0)
  2388. Part.Transparency=i
  2389. Numbb=Numbb+randnumb
  2390. end
  2391. Part.Parent=nil
  2392. end),prt,CF,Numbb,randnumb)
  2393. end
  2394.  
  2395. function MagicWaveThing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2396. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2397. prt.Anchored=true
  2398. prt.CFrame=cframe
  2399. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1))
  2400. game:GetService("Debris"):AddItem(prt,5)
  2401. coroutine.resume(coroutine.create(function(Part,Mesh)
  2402. for i=0,1,delay do
  2403. wait()
  2404. Part.CFrame=Part.CFrame*euler(0,0.7,0)
  2405. Part.Transparency=i
  2406. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2407. end
  2408. Part.Parent=nil
  2409. end),prt,msh)
  2410. end
  2411.  
  2412. function WaveEffect(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2413. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2414. prt.Anchored=true
  2415. prt.CFrame=cframe
  2416. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1))
  2417. game:GetService("Debris"):AddItem(prt,2)
  2418. coroutine.resume(coroutine.create(function(Part,Mesh)
  2419. for i=0,1,delay do
  2420. wait()
  2421. Part.CFrame=Part.CFrame*cf(0,y3/2,0)
  2422. Part.Transparency=i
  2423. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2424. end
  2425. Part.Parent=nil
  2426. end),prt,msh)
  2427. end
  2428.  
  2429. function StravEffect(brickcolor,cframe,x,y,z,x1,y1,z1,delay)
  2430. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2431. prt.Anchored=true
  2432. prt.CFrame=cframe*cf(x,y,z)
  2433. msh=mesh("SpecialMesh",prt,"FileMesh","rbxassetid://168892363",vt(0,0,0),vt(x1,y1,z1))
  2434. game:GetService("Debris"):AddItem(prt,5)
  2435. coroutine.resume(coroutine.create(function(Part,Mesh,ex,why,zee)
  2436. local num=math.random()
  2437. local num2=math.random(-3,2)+math.random()
  2438. local numm=0
  2439. for i=0,1,delay*2 do
  2440. swait()
  2441. Part.CFrame=cframe*euler(0,numm*num*10,0)*cf(ex,why,zee)*cf(-i*10,num2,0)
  2442. Part.Transparency=i
  2443. numm=numm+0.01
  2444. end
  2445. Part.Parent=nil
  2446. Mesh.Parent=nil
  2447. end),prt,msh,x,y,z)
  2448. end
  2449.  
  2450.  
  2451.  
  2452. function newRay(start,face,range,wat)
  2453. local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  2454. hit,pos=game.Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  2455. return rey,hit,pos
  2456. end
  2457.  
  2458. function Landing()
  2459. MagicBlock(BrickColor.new("Really blue"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2460. MagicBlock(BrickColor.new("Really black"),root.CFrame,5*2.5,5*2.5,5*2.5,1.5*2.5,1.5*2.5,1.5*2.5,0.025)
  2461. MagicBlock(BrickColor.new("Really blue"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2462. MagicBlock(BrickColor.new("Really blue"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2463. MagicBlock(BrickColor.new("Really black"),root.CFrame,5*2.5,5*2.5,5*2.5,1.5*2.5,1.5*2.5,1.5*2.5,0.025)
  2464. MagicBlock(BrickColor.new("Really blue"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2465.  
  2466. MagicBlock(BrickColor.new("Really blue"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2467. MagicBlock(BrickColor.new("Really black"),root.CFrame,5*2.5,5*2.5,5*2.5,1.5*2.5,1.5*2.5,1.5*2.5,0.025)
  2468. MagicBlock(BrickColor.new("Really blue"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2469. end
  2470.  
  2471.  
  2472.  
  2473.  
  2474.  
  2475.  
  2476.  
  2477.  
  2478.  
  2479.  
  2480. function nooutline(part)
  2481. part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
  2482. end
  2483.  
  2484.  
  2485.  
  2486.  
  2487. function debris(cfremz, thepart, amt)
  2488. for j = 1, amt do
  2489. do
  2490. local pr = Instance.new("Part")
  2491. nooutline(pr)
  2492. pr.Name = "debrisobeb"
  2493. pr.Anchored = true
  2494. pr.BrickColor = thepart.BrickColor
  2495. pr.CanCollide = true
  2496. pr.Material = thepart.Material
  2497. pr.Transparency = thepart.Transparency
  2498. pr.Size = Vector3.new(math.random(16, 24), math.random(12, 16), math.random(16, 24))
  2499. pr.CFrame = cfremz * CFrame.Angles(0, math.rad(amt * j), 0) * CFrame.new(0, -5, math.random(18, 22)) * CFrame.Angles(math.rad(math.random(-30, -15)), math.rad(math.random(0, 1)), math.rad(math.random(0, 1)))
  2500. pr.Parent = workspace
  2501. game.Debris:AddItem(pr, 25)
  2502. delay(15, function()
  2503. if pr then
  2504. pr.CanCollide = false
  2505. pr.Anchored = false
  2506. end
  2507. end)
  2508. end
  2509. end
  2510. for c = 1, amt do
  2511. do
  2512. local pr2 = Instance.new("Part")
  2513. nooutline(pr2)
  2514. pr2.Name = "moredebr"
  2515. pr2.Anchored = false
  2516. pr2.BrickColor = thepart.BrickColor
  2517. pr2.CanCollide = false
  2518. pr2.Material = thepart.Material
  2519. pr2.Transparency = thepart.Transparency
  2520. pr2.Size = Vector3.new(math.random(8, 18), math.random(6, 18), math.random(8, 18))
  2521. pr2.CFrame = cfremz * CFrame.Angles(0, math.rad(30 * c), 0) * CFrame.new(0, -5, math.random(18, 22)) * CFrame.Angles(math.rad(math.random(-30, -15)), math.rad(math.random(0, 1)), math.rad(math.random(0, 1)))
  2522. pr2.Parent = workspace
  2523. pr2.Velocity = Vector3.new(math.random(-75, 75), math.random(120, 240), math.random(-75, 75))
  2524. pr2.RotVelocity = Vector3.new(math.random(-35, 35), math.random(-35, 35), math.random(-35, 35))
  2525. game.Debris:AddItem(pr2, 45)
  2526. delay(2, function()
  2527. pr2.CanCollide = true
  2528. wait(10)
  2529. if pr2 then
  2530. pr2.CanCollide = false
  2531. end
  2532. end)
  2533. end
  2534. end
  2535. end
  2536.  
  2537.  
  2538.  
  2539.  
  2540.  
  2541.  
  2542.  
  2543.  
  2544.  
  2545.  
  2546. function AirSlam()
  2547. NoAnims = true
  2548. attack = true
  2549. for i = 1, 20 do
  2550. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,0.6,-.2) *CFrame.Angles (math.rad (45),math.rad(0),math.rad(32)), 0.2)
  2551. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,1,0)*CFrame.Angles(math.rad (0),math.rad(0),math.rad(-20)), 0.2)
  2552. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad (- 8),math.rad(-40), math.rad(-8)),0.2)
  2553. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.5, 0) * CFrame.Angles (math.rad (-50), math.rad(40), math.rad(0)), 0.2)
  2554. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, .4, -.6) * CFrame.Angles (math.rad (30), 0, math.rad(20)), 0.2)
  2555. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1, 0) * CFrame.Angles (math.rad(- 10), math.rad(-40), math.rad(0)), 0.2)
  2556. if Debounces.on == false then break end
  2557. wait()
  2558. end
  2559. wait(0.5)
  2560.  
  2561.  
  2562. coroutine.resume(coroutine.create(function()
  2563. MagicBlock(BrickColor.new("Really blue"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2564. MagicBlock(BrickColor.new("Really black"),root.CFrame,5*2.5,5*2.5,5*2.5,1.5*2.5,1.5*2.5,1.5*2.5,0.025)
  2565. MagicBlock(BrickColor.new("Really blue"),root.CFrame,10*2.5,10*2.5,10*2.5,5.5*2.5,5.5*2.5,5.5*2.5,0.15)
  2566. end))
  2567.  
  2568. Sound("http://www.roblox.com/asset?id = 180199750",char,90,1,false)
  2569.  
  2570. hum.WalkSpeed = 50
  2571. BV = Instance.new("BodyVelocity", torso)
  2572. BV.maxForce = Vector3.new(0,200000,0)
  2573. BV.P = 100000
  2574. BV.velocity = Vector3.new(0,150,0)
  2575. for i = 1, 20 do
  2576. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(20),math.rad(0), math.rad(0)),0.7)
  2577. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
  2578. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(40), 0, math.rad(-20)), 0.7)
  2579. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(20)), 0.7)
  2580. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7)
  2581. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.5) * CFrame.Angles(math.rad(0), 0, 0), 0.7)
  2582. if Debounces.on == false then break end
  2583. wait()
  2584. end
  2585. BV:Destroy()
  2586.  
  2587. coroutine.resume(coroutine.create(function()
  2588. for i = 1, 2880, 48 do
  2589. torso.Weld.C1 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(i), math.rad(0), math.rad(0))
  2590. rs:wait(4)
  2591. end
  2592. torso.Weld.C1 = CFrame.new(0, -1, 0)
  2593. end))
  2594.  
  2595. for i = 1, 30 do
  2596. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
  2597. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad (0), math.rad(0)), 0.3)
  2598. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  2599. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  2600. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3)
  2601. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.6) * CFrame.Angles(math.rad(-30), 0, 0), 0.3)
  2602. if Debounces.on == false then break end
  2603. wait()
  2604. end
  2605.  
  2606. if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then
  2607. for i = 1, 20 do
  2608. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-18),math.rad(0), math.rad(0)),0.3)
  2609. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-13), math.rad (0), math.rad(0)), 0.3)
  2610. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-60)), 0.3)
  2611. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(60)), 0.3)
  2612. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -0.6) * CFrame.Angles(math.rad(10), 0, 0), 0.3)
  2613. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.4) * CFrame.Angles(math.rad(-20), 0, 0), 0.3)
  2614. if Debounces.on == false then break end
  2615. wait()
  2616. end
  2617. end
  2618. local ry,ht,ps=nil,nil,nil
  2619. while ht==nil do
  2620. ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char})
  2621. wait()
  2622. end
  2623. par,loc=workspace:FindPartOnRay(Ray.new(char.Torso.Position,(char.Torso.Position-(char.Torso.Position-Vector3.new(0,2,0))).unit*-500),char)
  2624. if par then
  2625. local cfremz = CFrame.new(loc)
  2626. debris(cfremz, par, 50)
  2627. end
  2628. coroutine.resume(coroutine.create(function()
  2629. Ring()
  2630. end))
  2631. Landing()
  2632. Sound("rbxassetid://514867425",char,90,1,false)
  2633. hum.WalkSpeed = 5
  2634. for i = 1, 25 do
  2635. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0.3) *CFrame.Angles (math.rad(120),math.rad(10),math.rad(32)), 0.2)
  2636. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,1,0)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-20)), 0.2)
  2637. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad (-8),math.rad(-40), math.rad(-8)),0.2)
  2638. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(-50), math.rad(40), math.rad(0)), 0.2)
  2639. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, 0, -.6) * CFrame.Angles(math.rad(30), 0, math.rad(20)), 0.2)
  2640. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(0)), 0.2)
  2641. if Debounces.on == false then break end
  2642. wait()
  2643. end
  2644. wait(0.2)
  2645. attack = false
  2646. NoAnims = false
  2647. end
  2648.  
  2649.  
  2650.  
  2651. function CreatePart(parent,transparency,reflectance,material,brickcolor)
  2652. local p = Instance.new("Part")
  2653. p.Parent = parent
  2654. p.Size = Vector3.new(1,1,1)
  2655. p.Transparency = transparency
  2656. p.Reflectance = reflectance
  2657. p.CanCollide = false
  2658. p.BrickColor = brickcolor
  2659. p.Material = material
  2660. return p
  2661. end
  2662.  
  2663.  
  2664. function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za)
  2665. local weld = Instance.new("Weld")
  2666. weld.Parent = parent
  2667. weld.Part0 = part0
  2668. weld.Part1 = part1
  2669. weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za)
  2670. weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za)
  2671. return weld
  2672. end
  2673.  
  2674.  
  2675.  
  2676. --[[HandleR = Instance.new("Part")
  2677. HandleR.BrickColor = BrickColor.new("Really blue")
  2678. HandleR.Material = "Neon"
  2679. HandleR.Transparency = 0.3
  2680. HandleR.Size = Vector3.new(1,0.8,4)
  2681. HandleR.CFrame = sorb.CFrame
  2682. HandleRM = Instance.new("SpecialMesh",HandleR)
  2683. HandleRM.MeshId = "rbxasset://fonts/sword.mesh"
  2684. HandleRM.Scale = Vector3.new(1,1,1)
  2685.  
  2686. HandleL = Instance.new("Part")
  2687. HandleL.BrickColor = BrickColor.new("Really blue")
  2688. HandleL.Material = "Neon"
  2689. HandleL.Transparency = 0.3
  2690. HandleL.Size = Vector3.new(1,0.8,4)
  2691. HandleL.CFrame = sorb2.CFrame
  2692. HandleLM = Instance.new("SpecialMesh",HandleL)
  2693. HandleLM.MeshId = "rbxasset://fonts/sword.mesh"
  2694. HandleLM.Scale = Vector3.new(1,1,1)]]
  2695.  
  2696.  
  2697. local sorb = CreatePart(m,1,1,"SmoothPlastic",BrickColor.new("Really blue"))
  2698. CreateWeld(sorb,rarm,sorb,0,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2699. local sorb2 = CreatePart(m,1,1,"SmoothPlastic",BrickColor.new("Really blue"))
  2700. CreateWeld(sorb2,larm,sorb2,0,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2701.  
  2702.  
  2703. v3 = Vector3.new
  2704. rad=math.rad
  2705.  
  2706. kiblade = Instance.new("Part",char)
  2707. kiblade.Name = "Blade"
  2708. kiblade.Size = v3(1,5,1)
  2709. kiblade.Transparency = 1
  2710. kiblade.BrickColor = BrickColor.new("Really blue")
  2711. kiblade.Position = v3(999,999,999)
  2712. kiblade.CanCollide = false
  2713. kiblademesh = Instance.new("SpecialMesh",kiblade)
  2714. kiblademesh.MeshType = "FileMesh"
  2715. kiblademesh.MeshId = "rbxassetid://898849476"
  2716. kiblademesh.Scale = v3(0.01,0.008,0.01)
  2717. kiweld7 = Instance.new("Weld",kiblade)
  2718. kiweld7.Part0 = rarm
  2719. kiweld7.Part1 = kiblade
  2720. kiweld7.C0 = CFrame.new(0,-2.1,0) * CFrame.Angles(rad(180),rad(0),rad(0))
  2721. kiblade1 = Instance.new("Part",char)
  2722. kiblade1.Name = "Blade"
  2723. kiblade1.Transparency = 1
  2724. kiblade1.Size = v3(0.1,0.1,0.1)
  2725. kiblade1.Position = v3(999,999,999)
  2726. kiblade1.CanCollide = false
  2727. kiblademesh = Instance.new("SpecialMesh",kiblade1)
  2728. kiblademesh.MeshType = "Sphere"
  2729. kiblademesh.Scale = v3(1,1,1)
  2730. kiweld = Instance.new("Weld",kiblade1)
  2731. kiweld.Part0 = rarm
  2732. kiweld.Part1 = kiblade1
  2733. kiweld.C0 = CFrame.new(0,-1,0)
  2734. kiblade2 = Instance.new("Part",char)
  2735. kiblade2.Name = "Blade"
  2736. kiblade2.Size = v3(0.1,0.1,0.1)
  2737. kiblade2.Transparency = 1
  2738. kiblade2.Position = v3(999,999,999)
  2739. kiblade2.CanCollide = false
  2740. kiblademesh = Instance.new("SpecialMesh",kiblade2)
  2741. kiblademesh.MeshType = "Sphere"
  2742. kiblademesh.Scale = v3(1,1,1)
  2743. kiweld = Instance.new("Weld",kiblade2)
  2744. kiweld.Part0 = rarm
  2745. kiweld.Part1 = kiblade2
  2746. kiweld.C0 = CFrame.new(0,-4.5,0)
  2747. torso = game.Players.LocalPlayer.Character.Torso
  2748. head = game.Players.LocalPlayer.Character.Head
  2749. torso1 = Instance.new("Attachment",kiblade1)
  2750. head1 = Instance.new("Attachment",kiblade2)
  2751. trail = Instance.new("Trail",torso)
  2752. trail.Color = ColorSequence.new(Color3.fromRGB(0,0,255))
  2753. trail.Attachment0 = torso1
  2754. trail.Attachment1 = head1
  2755. trail.Lifetime = 0.5
  2756. trail.Enabled = false
  2757.  
  2758.  
  2759.  
  2760.  
  2761. kiblade2 = Instance.new("Part",char)
  2762. kiblade2.Name = "Blade"
  2763. kiblade2.Size = v3(1,5,1)
  2764. kiblade2.Transparency = 1
  2765. kiblade2.BrickColor = BrickColor.new("Really blue")
  2766. kiblade2.Position = v3(999,999,999)
  2767. kiblade2.CanCollide = false
  2768. kiblademesh2 = Instance.new("SpecialMesh",kiblade2)
  2769. kiblademesh2.MeshType = "FileMesh"
  2770. kiblademesh2.MeshId = "rbxassetid://898849476"
  2771. kiblademesh2.Scale = v3(0.01,0.008,0.01)
  2772. kiweld72 = Instance.new("Weld",kiblade2)
  2773. kiweld72.Part0 = larm
  2774. kiweld72.Part1 = kiblade2
  2775. kiweld72.C0 = CFrame.new(0,-2.1,0) * CFrame.Angles(rad(180),rad(0),rad(0))
  2776. kiblade12 = Instance.new("Part",char)
  2777. kiblade12.Name = "Blade"
  2778. kiblade12.Transparency = 1
  2779. kiblade12.Size = v3(0.1,0.1,0.1)
  2780. kiblade12.Position = v3(999,999,999)
  2781. kiblade12.CanCollide = false
  2782. kiblademesh2 = Instance.new("SpecialMesh",kiblade12)
  2783. kiblademesh2.MeshType = "Sphere"
  2784. kiblademesh2.Scale = v3(1,1,1)
  2785. kiweld2 = Instance.new("Weld",kiblade12)
  2786. kiweld2.Part0 = larm
  2787. kiweld2.Part1 = kiblade12
  2788. kiweld2.C0 = CFrame.new(0,-1,0)
  2789. kiblade22 = Instance.new("Part",char)
  2790. kiblade22.Name = "Blade"
  2791. kiblade22.Size = v3(0.1,0.1,0.1)
  2792. kiblade22.Transparency = 1
  2793. kiblade22.Position = v3(999,999,999)
  2794. kiblade22.CanCollide = false
  2795. kiblademesh2 = Instance.new("SpecialMesh",kiblade22)
  2796. kiblademesh2.MeshType = "Sphere"
  2797. kiblademesh2.Scale = v3(1,1,1)
  2798. kiweld2 = Instance.new("Weld",kiblade22)
  2799. kiweld2.Part0 = larm
  2800. kiweld2.Part1 = kiblade22
  2801. kiweld2.C0 = CFrame.new(0,-4.5,0)
  2802. torso2 = game.Players.LocalPlayer.Character.Torso
  2803. head2 = game.Players.LocalPlayer.Character.Head
  2804. torso12 = Instance.new("Attachment",kiblade12)
  2805. head12 = Instance.new("Attachment",kiblade22)
  2806. trail2 = Instance.new("Trail",torso2)
  2807. trail2.Color = ColorSequence.new(Color3.fromRGB(0,0,255))
  2808. trail2.Attachment0 = torso12
  2809. trail2.Attachment1 = head12
  2810. trail2.Lifetime = 0.5
  2811. trail2.Enabled = false
  2812.  
  2813.  
  2814.  
  2815. local Gibs = game.Workspace
  2816.  
  2817.  
  2818.  
  2819.  
  2820.  
  2821.  
  2822.  
  2823.  
  2824.  
  2825.  
  2826.  
  2827.  
  2828. function Kill(Character)
  2829. Character.Humanoid.Health = 0
  2830. local poo = Instance.new("IntValue",Character)
  2831. poo.Name = "haha nope"
  2832. local svch = Character
  2833. local hum = Character:findFirstChild("Humanoid")
  2834. Character.Archivable = true
  2835. local chrclone = Character:clone()
  2836. Character.Archivable = false
  2837.  
  2838. local ch = chrclone:GetChildren()
  2839. local i
  2840. for i = 1,#ch do
  2841. if ch[i].Name == "THandle1" or ch[i].Name == "THandle2" or ch[i].ClassName == "Script" then
  2842. ch[i]:remove()
  2843. end
  2844. end
  2845. local function Scan(ch)
  2846. local e
  2847. for e = 1,#ch do
  2848. Scan(ch[e]:GetChildren())
  2849. if ch[e].ClassName == "Weld" or ch[e].ClassName == "Motor6D" then
  2850. ch[e]:remove()
  2851. end
  2852. end
  2853. end
  2854. Scan(chrclone:GetChildren())
  2855.  
  2856. local hum2 = chrclone:findFirstChild("Humanoid")
  2857.  
  2858.  
  2859. if hum2 ~= nil then
  2860. hum2.Name = "Humanoid2"
  2861. hum2.PlatformStand = true
  2862. hum2.Sit = true
  2863. hum2.MaxHealth = 0
  2864. hum2.Health = 0
  2865. end
  2866.  
  2867. local ch = Character:GetChildren()
  2868. local i
  2869. for i = 1,#ch do
  2870. if ch[i].Name == "THandle1" or ch[i].Name == "THandle2" then
  2871. ch[i]:remove()
  2872. end
  2873. end
  2874.  
  2875. wait(0.2)
  2876.  
  2877. local ch = Character:GetChildren()
  2878. local i
  2879. for i = 1,#ch do
  2880. if ch[i].ClassName == "Part" or ch[i].ClassName == "Hat" or ch[i].Name == "THandle1" or ch[i].Name == "THandle2" then
  2881. ch[i]:remove()
  2882. end
  2883. end
  2884. Character = chrclone
  2885. local Torso = Character.Torso
  2886. local movevector = Vector3.new()
  2887.  
  2888. if Torso then
  2889. local Head = Character:FindFirstChild("Head")
  2890. local Limb = Character:FindFirstChild("Right Arm")
  2891. if Limb then
  2892.  
  2893. Limb.CFrame = Torso.CFrame * CFrame.new(1.5, 0, 0)
  2894. local Joint = Instance.new("Glue")
  2895. Joint.Name = "RightShoulder"
  2896. Joint.Part0 = Torso
  2897. Joint.Part1 = Limb
  2898. Joint.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  2899. Joint.C1 = CFrame.new(-0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  2900. Joint.Parent = Torso
  2901.  
  2902. local B = Instance.new("Part")
  2903. B.TopSurface = 0
  2904. B.BottomSurface = 0
  2905. B.formFactor = "Symmetric"
  2906. B.Size = Vector3.new(1, 1, 1)
  2907. B.Transparency = 1
  2908. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  2909. B.Parent = Character
  2910. local W = Instance.new("Weld")
  2911. W.Part0 = Limb
  2912. W.Part1 = B
  2913. W.C0 = CFrame.new(0, -0.5, 0)
  2914. W.Parent = Limb
  2915.  
  2916. end
  2917. local Limb = Character:FindFirstChild("Left Arm")
  2918. if Limb then
  2919.  
  2920. Limb.CFrame = Torso.CFrame * CFrame.new(-1.5, 0, 0)
  2921. local Joint = Instance.new("Glue")
  2922. Joint.Name = "LeftShoulder"
  2923. Joint.Part0 = Torso
  2924. Joint.Part1 = Limb
  2925. Joint.C0 = CFrame.new(-1.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  2926. Joint.C1 = CFrame.new(0, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  2927. Joint.Parent = Torso
  2928.  
  2929. local B = Instance.new("Part")
  2930. B.TopSurface = 0
  2931. B.BottomSurface = 0
  2932. B.formFactor = "Symmetric"
  2933. B.Size = Vector3.new(1, 1, 1)
  2934. B.Transparency = 1
  2935. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  2936. B.Parent = Character
  2937. local W = Instance.new("Weld")
  2938. W.Part0 = Limb
  2939. W.Part1 = B
  2940. W.C0 = CFrame.new(0, -0.5, 0)
  2941. W.Parent = Limb
  2942.  
  2943. end
  2944. local Limb = Character:FindFirstChild("Right Leg")
  2945. if Limb then
  2946.  
  2947. Limb.CFrame = Torso.CFrame * CFrame.new(0.5, -2, 0)
  2948. local Joint = Instance.new("Glue")
  2949. Joint.Name = "RightHip"
  2950. Joint.Part0 = Torso
  2951. Joint.Part1 = Limb
  2952. Joint.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  2953. Joint.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  2954. Joint.Parent = Torso
  2955.  
  2956. local B = Instance.new("Part")
  2957. B.TopSurface = 0
  2958. B.BottomSurface = 0
  2959. B.formFactor = "Symmetric"
  2960. B.Size = Vector3.new(1, 1, 1)
  2961. B.Transparency = 1
  2962. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  2963. B.Parent = Character
  2964. local W = Instance.new("Weld")
  2965. W.Part0 = Limb
  2966. W.Part1 = B
  2967. W.C0 = CFrame.new(0, -0.5, 0)
  2968. W.Parent = Limb
  2969.  
  2970. end
  2971. local Limb = Character:FindFirstChild("Left Leg")
  2972. if Limb then
  2973.  
  2974. Limb.CFrame = Torso.CFrame * CFrame.new(-0.5, -2, 0)
  2975. local Joint = Instance.new("Glue")
  2976. Joint.Name = "LeftHip"
  2977. Joint.Part0 = Torso
  2978. Joint.Part1 = Limb
  2979. Joint.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  2980. Joint.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  2981. Joint.Parent = Torso
  2982.  
  2983. local B = Instance.new("Part")
  2984. B.TopSurface = 0
  2985. B.BottomSurface = 0
  2986. B.formFactor = "Symmetric"
  2987. B.Size = Vector3.new(1, 1, 1)
  2988. B.Transparency = 1
  2989. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  2990. B.Parent = Character
  2991. local W = Instance.new("Weld")
  2992. W.Part0 = Limb
  2993. W.Part1 = B
  2994. W.C0 = CFrame.new(0, -0.5, 0)
  2995. W.Parent = Limb
  2996.  
  2997. end
  2998. --[
  2999. local Bar = Instance.new("Part")
  3000. Bar.TopSurface = 0
  3001. Bar.BottomSurface = 0
  3002. Bar.formFactor = "Symmetric"
  3003. Bar.Size = Vector3.new(1, 1, 1)
  3004. Bar.Transparency = 1
  3005. Bar.CFrame = Torso.CFrame * CFrame.new(0, 0.5, 0)
  3006. Bar.Parent = Character
  3007. local Weld = Instance.new("Weld")
  3008. Weld.Part0 = Torso
  3009. Weld.Part1 = Bar
  3010. Weld.C0 = CFrame.new(0, 0.5, 0)
  3011. Weld.Parent = Torso
  3012. --]]
  3013. end
  3014. Character.Parent = Gibs
  3015. game.Debris:AddItem(Character, 12)
  3016. if movevector ~= Vector3.new() then
  3017. for i = 1,10 do
  3018. wait()
  3019. Torso.Velocity = Vector3.new(0,0,-100)
  3020. Head.Velocity = movevector * 200
  3021. end
  3022. end
  3023. end
  3024.  
  3025.  
  3026.  
  3027. function SpinSlice()
  3028. NoAnims = true
  3029. attack = true
  3030.  
  3031.  
  3032. Sound("rbxassetid://588738949",char,90,1,false)
  3033. kiblade.Transparency = 0
  3034. kiblade2.Transparency = 0
  3035. trail.Enabled = true
  3036. trail2.Enabled = true
  3037.  
  3038. hum.WalkSpeed = 0
  3039. for i = 1,40 do
  3040. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,0+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(0),0,0),0.05)
  3041. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15+math.sin(sine/14)/20),0.25)
  3042. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15+-math.sin(sine/14)/20),0.25)
  3043. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.6,-0.2)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(90)), 0.5)--arm
  3044. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.6,-.2)*CFrame.Angles(math.rad(140),math.rad(0),math.rad(-90)), 0.5)--arm
  3045. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,-0.15)*CFrame.Angles(math.rad(-20),0,0),0.25)
  3046. if Debounces.on == false then break end
  3047. wait()
  3048. end
  3049.  
  3050.  
  3051. coroutine.resume(coroutine.create(function()
  3052. local BF = Instance.new("BodyVelocity",hed)
  3053. BF.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  3054. BF.velocity = root.CFrame.lookVector*120
  3055. wait(2.0)
  3056. BF:remove()
  3057. end))
  3058.  
  3059. coroutine.resume(coroutine.create(function()
  3060. Sound("rbxassetid://588734356",char,90,1,false)
  3061. wait(.1)
  3062. Sound("rbxassetid://588734356",char,90,1,false)
  3063. wait(.1)
  3064. Sound("rbxassetid://588734356",char,90,1,false)
  3065. wait(.1)
  3066. Sound("rbxassetid://588734356",char,90,1,false)
  3067. wait(.1)
  3068. Sound("rbxassetid://588734356",char,90,1,false)
  3069. wait(.1)
  3070. Sound("rbxassetid://588734356",char,90,1,false)
  3071. wait(.1)
  3072. Sound("rbxassetid://588734356",char,90,1,false)
  3073. wait(.1)
  3074. Sound("rbxassetid://588734356",char,90,1,false)
  3075. end))
  3076. local HitBox = Instance.new("Part",rarm)
  3077. HitBox.Size = Vector3.new(1,5,1)
  3078. HitBox.CanCollide = false
  3079. HitBox.Transparency = 1
  3080. local HitBox2 = Instance.new("Weld",HitBox)
  3081. HitBox2.Part0 = rarm
  3082. HitBox2.Part1 = HitBox
  3083. HitBox2.C0 = CFrame.new(0,-1.8,0)
  3084. HitBox.Touched:connect(function(hit)
  3085. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= char.Name then
  3086. Kill(hit.Parent)
  3087. hit.Parent.Humanoid.PlatformStand = true
  3088. end
  3089. end)
  3090.  
  3091. local HitBox2 = Instance.new("Part",larm)
  3092. HitBox2.Size = Vector3.new(1,5,1)
  3093. HitBox2.CanCollide = false
  3094. HitBox2.Transparency = 1
  3095. local HitBox22 = Instance.new("Weld",HitBox2)
  3096. HitBox22.Part0 = larm
  3097. HitBox22.Part1 = HitBox2
  3098. HitBox22.C0 = CFrame.new(0,-1.8,0)
  3099. HitBox2.Touched:connect(function(hit)
  3100. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= char.Name then
  3101. Kill(hit.Parent)
  3102. hit.Parent.Humanoid.PlatformStand = true
  3103. end
  3104. end)
  3105.  
  3106. for i = 1,40 do
  3107. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,0+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(0),0,0),0.05)
  3108. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15+math.sin(sine/14)/20),0.25)
  3109. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15+-math.sin(sine/14)/20),0.25)
  3110. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.6,-0.2)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(90)), 0.5)--arm
  3111. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.6,-.2)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-90)), 0.5)--arm
  3112. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,-0.15)*CFrame.Angles(math.rad(-20),0,0),0.25)
  3113. root.CFrame = root.CFrame * CFrame.fromEulerAnglesXYZ(0,1,0)
  3114. if Debounces.on == false then break end
  3115. wait()
  3116. end
  3117. kiblade.Transparency = 1
  3118. kiblade2.Transparency = 1
  3119. trail.Enabled = false
  3120. trail2.Enabled = false
  3121. HitBox:Destroy()
  3122. HitBox2:Destroy()
  3123. hum.WalkSpeed = 5
  3124. attack = false
  3125. NoAnims = false
  3126. end
  3127.  
  3128.  
  3129.  
  3130.  
  3131. function hito(partoz, magn, dmg, debtim)
  3132. for _, guy in pairs(workspace:GetChildren()) do
  3133. if guy:FindFirstChildOfClass("Humanoid") and guy:FindFirstChild("Head") and guy ~= char and magn > (guy:FindFirstChild("Head").Position - partoz.Position).magnitude and guy:FindFirstChild("Head"):FindFirstChild("alabo") == nil then
  3134. do
  3135. local humz = guy:FindFirstChildOfClass("Humanoid")
  3136. local hed = guy:FindFirstChild("Head")
  3137. humz:TakeDamage(math.random(15,30)) if Full == true then guy:BreakJoints()
  3138. local db = Instance.new("StringValue")
  3139. db.Name = "alabo"
  3140. db.Parent = hed
  3141. delay(debtim, function()
  3142. db:Destroy()
  3143. end)
  3144. end
  3145. end
  3146. end
  3147. end
  3148. end
  3149.  
  3150.  
  3151.  
  3152. ang = CFrame.Angles
  3153. rd = math.rad
  3154. rd2 = math.random
  3155. ov = false
  3156.  
  3157.  
  3158.  
  3159. nooutline = function(i)
  3160. i.TopSurface = 10
  3161. end
  3162. makepart = function(l, m, n, o, p, q, r)
  3163. local s = Instance.new("Part")
  3164. s.BrickColor = BrickColor.new(l)
  3165. s.Name = m
  3166. s.Transparency = o
  3167. nooutline(s)
  3168. s.Reflectance = n
  3169. s.Material = p
  3170. s.Anchored = true
  3171. s.CanCollide = false
  3172. s.Locked = true
  3173. s.CFrame = r
  3174. s.Size = Vector3.new(0.2, 0.2, 0.2)
  3175. s.Parent = q
  3176. return s
  3177. end
  3178.  
  3179. makemesh = function(t, u, v, w)
  3180. local x = Instance.new("SpecialMesh")
  3181. x.MeshType = t
  3182. x.Scale = u
  3183. if t == "FileMesh" then
  3184. x.MeshId = v
  3185. end
  3186. x.Parent = w
  3187. return x
  3188. end
  3189.  
  3190. local H = {}
  3191.  
  3192.  
  3193. Barrage = function()
  3194. modz = Instance.new("Model")
  3195. modz.Name = "efx"
  3196. modz.Parent = char
  3197. ov = true
  3198. hum.AutoRotate = false
  3199. local aN = nil
  3200. local a9 = true
  3201. local aa = {}
  3202. local ab = {}
  3203. local b7 = {}
  3204. for j = 1, 16 do
  3205. local ac = Instance.new("Part")
  3206. nooutline(ac)
  3207. ac.Anchored = true
  3208. ac.Locked = true
  3209. ac.CanCollide = false
  3210. ac.Material = "Neon"
  3211. ac.Size = Vector3.new(1, 1, 1)
  3212. ac.Transparency = 1
  3213. ac.CFrame = CFrame.new(0, 1000, 0)
  3214. ac.Parent = modz
  3215. ac.BrickColor = BrickColor.new("Really blue")
  3216. makemesh("Sphere", (Vector3.new(0, 0, 0)), nil, ac)
  3217. table.insert(aa, ac)
  3218. end
  3219. for j = 1, 40 do
  3220. local a3 = makepart("Really blue", "nah", 0, 1, "Neon", modz, cf(0, 1000, 0))
  3221. makemesh("FileMesh", Vector3.new(0, 0, 0), "rbxassetid://489415447", a3)
  3222. table.insert(ab, a3)
  3223. end
  3224. for j = 1, 30 do
  3225. local a3 = makepart("Really blue", "nah", 0, 1, "Neon", modz, cf(0, 1000, 0))
  3226. makemesh("FileMesh", Vector3.new(0, 0, 0), "rbxassetid://3270017", a3)
  3227. table.insert(b7, a3)
  3228. end
  3229. local b8 = makemesh("FileMesh", Vector3.new(0, 0, 0), "", rarm)
  3230. local b9 = makemesh("FileMesh", Vector3.new(0, 0, 0), "", larm)
  3231. for I,aO in pairs(H) do
  3232. if aO.Parent == rarm or aO.Parent == larm then
  3233. aN = aO.Transparency
  3234. aO.Transparency = 1
  3235. end
  3236. end
  3237. local a8 = Instance.new("BodyGyro")
  3238. a8.MaxTorque = Vector3.new(1050, 3000, 750)
  3239. a8.CFrame = CFrame.new(root.Position, mouse.Hit.p)
  3240. a8.P = 580000
  3241. a8.D = 250
  3242. a8.Parent = root
  3243. coroutine.resume(coroutine.create(function()
  3244. while a8 do
  3245. swait()
  3246. a8.CFrame = CFrame.new(root.Position, mouse.Hit.p)
  3247. end
  3248. end))
  3249. local af = 0
  3250. local ag = 0
  3251. repeat
  3252. ag = ag + 1
  3253. if af == 0 then
  3254. af = 1
  3255. else
  3256. af = af % 14 + 1
  3257. end
  3258. coroutine.resume(coroutine.create(function()
  3259. local ah = aa[af]
  3260. local ai = ab[af]
  3261. local aj = ab[af + 14]
  3262. local ba = b7[af]
  3263. ah.Size = Vector3.new(1, 1, 2)
  3264. ah.CFrame = cf(root.CFrame * cf(rd2(-600, 600) / 100, rd2(-150, 350) / 100, rd2(-200, -50) / 100).p, mouse.Hit * cf(rd2(-4, 4), rd2(-2, 2), 0).p)
  3265. ah.Transparency = 0.25
  3266. ah:FindFirstChildOfClass("SpecialMesh").Scale = Vector3.new(0, 0, 0)
  3267. ai.Transparency = 0.35
  3268. ai:FindFirstChildOfClass("SpecialMesh").Scale = Vector3.new(0.6, 0.6, 0.6)
  3269. aj.Transparency = 0.45
  3270. aj:FindFirstChildOfClass("SpecialMesh").Scale = Vector3.new(0.7, 0.7, 0.7)
  3271. aj.CFrame = ah.CFrame * ang(0, rd(90), rd(90))
  3272. if af % 2 == 1 then
  3273. ai.CFrame = cf(rarm.CFrame * cf(rd2(-6, 6) / 10, rd2(4, 12) / 10, rd2(-12, -1) / 10).p, mouse.Hit.p) * ang(0, rd(90), rd(90))
  3274. else
  3275. if af % 2 == 0 then
  3276. ai.CFrame = cf(larm.CFrame * cf(rd2(-6, 6) / 10, rd2(3, 8) / 10, rd2(-12, -1) / 10).p, mouse.Hit.p) * ang(0, rd(90), rd(90))
  3277. end
  3278. end
  3279. ba.CFrame = ah.CFrame * cf(0, 0, -8)
  3280. ba.Transparency = 0.4
  3281. ba:FindFirstChildOfClass("SpecialMesh").Scale = Vector3.new(0.7, 0.7, 0.7)
  3282. local bb = ah.CFrame * cf(0, 0, -5)
  3283. local bc = aj.CFrame * cf(0, -0.1, 0)
  3284. local bd = ba.CFrame * cf(0, 0, rd2(-300, 50) / 100)
  3285. local ak = false
  3286. for j = 1, 12 do
  3287. swait()
  3288. local a0 = Ray.new(ah.Position, ah.CFrame.lookVector * (12.5 - j))
  3289. local a1, a2 = workspace:FindPartOnRayWithIgnoreList(a0, {char}, true, true)
  3290. if a1 and ak == false then
  3291. ak = true
  3292. local a3 = makepart("Really blue", "nah", 0, 0.2, "SmoothPlastic", modz, cf(a2, ah.CFrame.p) * ang(0, 0, 0) * ang(0, rd(270), rd(90)))
  3293. do
  3294. local a4 = makemesh("FileMesh", Vector3.new(0.4, 0.4, 0.4), "rbxassetid://489415447", a3)
  3295. game.Debris:AddItem(a3, 0.5)
  3296. local a5 = rd2(1, 12)
  3297. if a5 == 6 then
  3298. hito(a3, 3.25, 6, 0.06, ah.CFrame.lookVector * 10, Vector3.new(0, 0, rd2(-8, 8)))
  3299. else
  3300. hito(a3, 3.25, 6, 0.06, ah.CFrame.lookVector * 10)
  3301. end
  3302. coroutine.resume(coroutine.create(function()
  3303. for I = 1, 4 do
  3304. swait()
  3305. a4.Scale = a4.Scale + Vector3.new(0.8, 0.8, 0.8)
  3306. a3.Transparency = a3.Transparency + 0.2
  3307. end
  3308. a3:Destroy()
  3309. end))
  3310. end
  3311. end
  3312. ah.Size = ah.Size:lerp(Vector3.new(2, 2, 12), 0.5)
  3313. ah.CFrame = ah.CFrame:lerp(bb, 1)
  3314. ah:FindFirstChildOfClass("SpecialMesh").Scale = ah:FindFirstChildOfClass("SpecialMesh").Scale:lerp(Vector3.new(1, 1, 1), 0.45)
  3315. ah.Transparency = ah.Transparency + 0.0725
  3316. ai:FindFirstChildOfClass("SpecialMesh").Scale = ai:FindFirstChildOfClass("SpecialMesh").Scale:lerp(Vector3.new(1.25, 1.2, 1.25), 0.4)
  3317. ai.Transparency = ai.Transparency + 0.06
  3318. aj:FindFirstChildOfClass("SpecialMesh").Scale = aj:FindFirstChildOfClass("SpecialMesh").Scale:lerp(Vector3.new(1.6, 1.6, 1.6), 0.4)
  3319. aj.CFrame = aj.CFrame:lerp(bc, 0.3)
  3320. aj.Transparency = aj.Transparency + 0.05
  3321. ba:FindFirstChildOfClass("SpecialMesh").Scale = ba:FindFirstChildOfClass("SpecialMesh").Scale:lerp(Vector3.new(4.5, 4.5, 4.5), 0.4)
  3322. ba.CFrame = ba.CFrame:lerp(bd, 0.3)
  3323. ba.Transparency = ba.Transparency + 0.06
  3324. end
  3325. end))
  3326. swait()
  3327. until ov == false
  3328. for I,aO in pairs(H) do
  3329. if aO.Parent == rarm or aO.Parent == larm then
  3330. aO.Transparency = aN
  3331. end
  3332. end
  3333. b8:Destroy()
  3334. b9:Destroy()
  3335. a8:Destroy()
  3336. hum.AutoRotate = true
  3337. ov = false
  3338. wait(1)
  3339. for I,al in pairs(aa) do
  3340. al:Destroy()
  3341. end
  3342. for I,am in pairs(ab) do
  3343. am:Destroy()
  3344. end
  3345. for I,be in pairs(b7) do
  3346. be:Destroy()
  3347. end
  3348. end
  3349.  
  3350.  
  3351.  
  3352.  
  3353.  
  3354.  
  3355. function Kneel()
  3356.  
  3357. for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
  3358. if v:FindFirstChild('Humanoid') then
  3359.  
  3360. hum2 = v:FindFirstChild('Humanoid')
  3361. hum2.PlatformStand=true
  3362.  
  3363. end
  3364. end
  3365. end
  3366.  
  3367. --[[mouse.KeyDown:connect(function(key)
  3368. if key == "l" and Trans == false and Strength then
  3369. Transformation()
  3370. Trans = true
  3371. end
  3372. end)]]
  3373.  
  3374.  
  3375.  
  3376. mouse.KeyDown:connect(function(key)
  3377. if key == "z" then
  3378. GrabAndDrag()
  3379. end
  3380. end)
  3381.  
  3382.  
  3383. mouse.KeyDown:connect(function(key)
  3384. if key == "x" then
  3385. AirSlam()
  3386. end
  3387. end)
  3388.  
  3389.  
  3390.  
  3391. mouse.KeyDown:connect(function(key)
  3392. if key == "c" then
  3393. SpinSlice()
  3394. end
  3395. end)
  3396.  
  3397.  
  3398. mouse.KeyDown:connect(function(key)
  3399. if key == "p" and Full == false then
  3400. FullPower()
  3401. end
  3402. end)
  3403.  
  3404. mouse.KeyDown:connect(function(key)
  3405. if key == "1" then
  3406. Sound("rbxassetid://966268002",char,90,1,false)
  3407. Kneel()
  3408. end
  3409. end)
  3410.  
  3411. mouse.KeyDown:connect(function(key)
  3412. if key == "v" then
  3413. if ov == false then
  3414. hed.Weld.C0 = hed.Weld.C0 * CFrame.Angles(0,0,0)
  3415. wait()
  3416. local ChatService = game:GetService("Chat")
  3417. wait()
  3418. local ChatService = game:GetService("Chat")
  3419. coroutine.resume(coroutine.create(function()
  3420. s = 0
  3421. repeat
  3422. s = s + 1
  3423. Barrage()
  3424. wait()
  3425. until not ov
  3426. end))
  3427. if Full == true then
  3428. coroutine.resume(coroutine.create(function()
  3429. s = 0
  3430. repeat
  3431. s = s + 1
  3432. Barrage()
  3433. wait()
  3434. until not ov
  3435. end))
  3436. end
  3437. mouse.KeyUp:connect(function(key)
  3438. if key == "v" then
  3439. wait(0.4)
  3440. ov = false
  3441. wait(0.1)
  3442. end
  3443. end)
  3444. end
  3445. end
  3446. end)
  3447.  
  3448.  
  3449.  
  3450.  
  3451.  
  3452. -----animations-----
  3453.  
  3454. game:GetService("RunService").RenderStepped:connect(function()
  3455. char.Humanoid.FreeFalling:connect(function(f)
  3456. if f then
  3457. ffing = true
  3458. else
  3459. ffing = false
  3460. end
  3461. end)
  3462. sine = sine + add
  3463. if ffing==true then
  3464. anim="jump"
  3465. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3466. anim="idle"
  3467. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3468. anim = "walk"
  3469. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3470. anim = "run"
  3471. end
  3472.  
  3473. if NoAnims==false then
  3474. if anim=="idle" then
  3475. add=0.5
  3476. if trans == false then
  3477. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),0,0),0.05)
  3478. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15),0.25)
  3479. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15),0.25)
  3480. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.6+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(0)+-math.sin(sine/14)/7,0,-6+-math.sin(sine/14)/7),0.1)
  3481. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(90)+-math.sin(sine/14)/7,0,0),0.1)
  3482. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),0,0),0.25)
  3483. else
  3484. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,0+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(0),0,0),0.05)
  3485. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15+math.sin(sine/14)/20),0.25)
  3486. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15+-math.sin(sine/14)/20),0.25)
  3487. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(0.8,0.6,-0.6)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-90)), 0.5)--arm
  3488. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-0.8,0.6,-.6)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.5)--arm
  3489. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,-0.15)*CFrame.Angles(math.rad(-20),0,0),0.25)
  3490. end
  3491.  
  3492. elseif anim=="walk" then
  3493. add=0.5
  3494. if trans == false then
  3495. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,-1+math.sin(sine/3.5)/3,0)*CFrame.Angles(math.rad(-10),0,0),0.25)
  3496. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1+math.sin(sine/7)/2,-0.15+-math.sin(sine/7)/2)*CFrame.Angles(math.rad(-20)+math.sin(sine/7)/2,0,0.05),0.25)
  3497. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1+-math.sin(sine/7)/2,-0.15+math.sin(sine/7)/2)*CFrame.Angles(math.rad(-20)+-math.sin(sine/7)/2,0,-0.05),0.25)
  3498. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5+-math.cos(sine/7)/7,0+math.sin(sine/14)/7)*CFrame.Angles(math.rad(0)+-math.sin(sine/14)/2,0,-6+-math.sin(sine/14)/7),0.1)
  3499. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5+-math.cos(sine/10)/14,0)*CFrame.Angles(math.rad(90)+-math.sin(sine/14)/7,0,0),0.1)
  3500. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(10),0,0),0.25)
  3501. else
  3502. change = 0.5
  3503. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5 + 0.05 * math.cos(sine / 3), -math.sin(sine / 6) / 4) * CFrame.Angles(math.sin(sine / 6) / 2.8, -math.sin(sine / 6) / 3, math.rad(-10 - 2 * math.cos(sine / 3))), 0.2)
  3504. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5 - 0.05 * math.cos(sine / 3), math.sin(sine / 6) / 4) * CFrame.Angles(-math.sin(sine / 6) / 2.8, -math.sin(sine / 6) / 3, math.rad(10 + 2 * math.cos(sine / 3))), 0.2)
  3505. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-8 + 2 * math.cos(sine / 3)), math.rad(0), math.rad(0)), 0.2)
  3506. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1 - 0.15 * math.cos(sine / 6) / 5, -0.15 + math.sin(sine / 6) / 5) * CFrame.Angles(math.rad(-14) + -math.sin(sine / 6) / 2.7, 0, 0), 0.4)
  3507. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1 + 0.15 * math.cos(sine / 6) / 5, -0.15 + -math.sin(sine / 6) / 5) * CFrame.Angles(math.rad(-14) + math.sin(sine / 6) / 2.7, 0, 0), 0.4)
  3508. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1 + 0.07 * math.cos(sine / 3), 0) * CFrame.Angles(math.rad(-4 + 1 * math.cos(sine / 3)), 0, math.rad(0)), 0.2)
  3509. end
  3510.  
  3511. elseif anim=="run" then
  3512. add=0.5
  3513. if trans == false then
  3514. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,-1+math.sin(sine/2)/3,0)*CFrame.Angles(math.rad(-37),0,0),0.025)
  3515. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1+math.sin(sine/4)/2,-0.15+-math.sin(sine/4)/2)*CFrame.Angles(math.rad(-20)+math.sin(sine/4)/2,0,0.05),0.25)
  3516. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1+-math.sin(sine/4)/2,-0.15+math.sin(sine/4)/2)*CFrame.Angles(math.rad(-20)+-math.sin(sine/4)/2,0,-0.05),0.25)
  3517. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5,0.1)*CFrame.Angles(math.rad(-20)+-math.sin(sine/17)/7,0,-6),0.25)
  3518. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5,0.1)*CFrame.Angles(math.rad(-20)+-math.sin(sine/17)/7,0,6),0.25)
  3519. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(20),0,0),0.25)
  3520. else
  3521. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,1+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(-70),0,0),0.25)
  3522. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15),0.25)
  3523. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15),0.25)
  3524. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(-20)+-math.sin(sine/14)/7,0,-6),0.25)
  3525. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(-20)+-math.sin(sine/14)/7,0,6),0.25)
  3526. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0.3)*CFrame.Angles(math.rad(70),0,0),0.25)
  3527. end
  3528.  
  3529. elseif anim=="jump" then
  3530. add=0.5
  3531. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0+-math.cos(sine/14)/7,.5+-math.cos(sine/14)/7,0+-math.cos(sine/14)/7)*CFrame.Angles(math.rad(0),0,0),0.05)
  3532. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-0.7,-0.5)*CFrame.Angles(math.rad(10),0,0),0.25)
  3533. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0.1)*CFrame.Angles(math.rad(-10),0,0),0.25)
  3534. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(50),0,90),0.25)
  3535. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(50),0,-90),0.25)
  3536. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,-0.1)*CFrame.Angles(math.rad(-20),0,0),0.25)
  3537.  
  3538. end
  3539. end
  3540.  
  3541. end)
  3542.  
  3543.  
  3544. --[[l = game.Lighting
  3545. l.TimeOfDay = 1
  3546. game.Lighting.Ambient = Color3.new(0,0,0)
  3547. l.Brightness = 0.1]]--
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