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sknowingwolf player log

vallander Jan 26th, 2020 100 Never
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  1. Mono path[0] = 'D:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Managed'
  2. Mono config path = 'D:/Program Files (x86)/Steam/steamapps/common/Temtem/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6.     Version:  Direct3D 11.0 [level 11.1]
  7.     Renderer: AMD Radeon (TM) RX 580 (ID=0x67df)
  8.     Vendor:  
  9.     VRAM:     4076 MB
  10.     Driver:   26.20.15002.61
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in  0.168 seconds
  13. <RI> Initializing input.
  14.  
  15. <RI> Input initialized.
  16.  
  17. <RI> Initialized touch support.
  18.  
  19. UnloadTime: 1.597200 ms
  20. Searching for compatible XInput library...
  21. Found Xinput1_4.dll.
  22. Init Time: 1/26/2020 5:55:06 AM
  23.  
  24. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  25.  
  26. TemtemVersion: v0.5.5
  27.  
  28. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  29.  
  30. Setting up 8 worker threads for Enlighten.
  31.   Thread -> id: adc -> priority: 1
  32.   Thread -> id: 22c8 -> priority: 1
  33.   Thread -> id: a68 -> priority: 1
  34.   Thread -> id: 329c -> priority: 1
  35.   Thread -> id: de4 -> priority: 1
  36.   Thread -> id: 126c -> priority: 1
  37.   Thread -> id: 30c0 -> priority: 1
  38.   Thread -> id: 2fac -> priority: 1
  39. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  40. Fallback handler could not load library D:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  41. Fallback handler could not load library D:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
  42. Fallback handler could not load library D:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  43.  
  44. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174183.
  45. Total: 389.313500 ms (FindLiveObjects: 9.331300 ms CreateObjectMapping: 12.630100 ms MarkObjects: 366.905900 ms  DeleteObjects: 0.445800 ms)
  46.  
  47. Tamer ID: 160767
  48.  
  49. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  50.  
  51. Unloading 11 Unused Serialized files (Serialized files now loaded: 5)
  52.  
  53. Unloading 1352 unused Assets to reduce memory usage. Loaded Objects now: 192884.
  54. Total: 395.377300 ms (FindLiveObjects: 10.757200 ms CreateObjectMapping: 7.656600 ms MarkObjects: 375.347200 ms  DeleteObjects: 1.616100 ms)
  55.  
  56. Unloading 7 Unused Serialized files (Serialized files now loaded: 7)
  57.  
  58. Unloading 991 unused Assets to reduce memory usage. Loaded Objects now: 201403.
  59. Total: 409.004500 ms (FindLiveObjects: 10.157400 ms CreateObjectMapping: 10.064600 ms MarkObjects: 387.696900 ms  DeleteObjects: 1.085300 ms)
  60.  
  61. Unloading 1 Unused Serialized files (Serialized files now loaded: 9)
  62.  
  63. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 201403.
  64. Total: 399.803400 ms (FindLiveObjects: 10.572900 ms CreateObjectMapping: 7.944400 ms MarkObjects: 380.875400 ms  DeleteObjects: 0.410300 ms)
  65.  
  66. Unloading 0 Unused Serialized files (Serialized files now loaded: 9)
  67.  
  68. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 201403.
  69. Total: 398.704200 ms (FindLiveObjects: 10.277200 ms CreateObjectMapping: 7.690500 ms MarkObjects: 380.345800 ms  DeleteObjects: 0.390300 ms)
  70.  
  71. Unloading 3 Unused Serialized files (Serialized files now loaded: 9)
  72.  
  73. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 201431.
  74. Total: 396.018500 ms (FindLiveObjects: 10.289300 ms CreateObjectMapping: 7.756200 ms MarkObjects: 377.570400 ms  DeleteObjects: 0.402100 ms)
  75.  
  76. Unloading 10 Unused Serialized files (Serialized files now loaded: 9)
  77.  
  78. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 202596.
  79. Total: 399.384900 ms (FindLiveObjects: 10.782200 ms CreateObjectMapping: 8.417700 ms MarkObjects: 379.766500 ms  DeleteObjects: 0.418100 ms)
  80.  
  81. Unloading 6 Unused Serialized files (Serialized files now loaded: 15)
  82.  
  83. Unloading 1113 unused Assets to reduce memory usage. Loaded Objects now: 203991.
  84. Total: 404.885400 ms (FindLiveObjects: 10.498500 ms CreateObjectMapping: 11.341100 ms MarkObjects: 381.770100 ms  DeleteObjects: 1.275300 ms)
  85.  
  86. Unloading 0 Unused Serialized files (Serialized files now loaded: 15)
  87.  
  88. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 203991.
  89. Total: 401.760800 ms (FindLiveObjects: 10.266500 ms CreateObjectMapping: 7.996900 ms MarkObjects: 383.170900 ms  DeleteObjects: 0.326100 ms)
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