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- Donkey Kong Average Kill Move %s on FD (Mario and no DI)
- Up smash, 0% rage
- 110%
- Up smash, 50% rage
- 105%
- Up smash, 100% rage
- 95%
- Up smash, 150% rage
- 85%
- Down smash, 0% rage
- 125%
- Down smash, 50% rage
- 120%
- Down smash, 100% rage
- 110%
- Down smash, 150% rage
- 100%
- Up air, 0% rage
- 135%
- Up air, 50% rage
- 130%
- Up air, 100% rage
- 120%
- Up air, 150% rage
- 110%
- Up tilt sweetspot, 0% rage
- 135%
- Up tilt sweetspot, 50% rage
- 130%
- Up tilt sweetspot, 100% rage
- 120%
- Up tilt sweetspot, 150% rage
- 110%
- Fair (meteor grounded), 0% rage
- 145%
- Fair (meteor grounded), 50% rage
- 140%
- Fair (meteor grounded), 100% rage
- 130%
- Fair (meteor grounded), 150% rage
- 120%
- Dair (meteor grounded), 0% rage
- 155%
- Dair (meteor grounded), 50% rage
- 150%
- Dair (meteor grounded), 100% rage
- 140%
- Dair (meteor grounded), 150% rage
- 130%
- Jump cargo back throw, 100% rage
- 155%
- Jump cargo back throw, 150% rage
- 135%
- Ding Dong %'s
- http://smashboards.com/threads/dk-community-guide-now-with-cargo-ko-combos.411978/#post-19770224
- Fsmash, center stage, 0% rage
- 110%
- Fsmash, center stage, 50% rage
- 105%
- Fsmash, center stage, 100% rage
- 95%
- Fsmash, center stage, 150% rage
- 85%
- Fsmash, edge of stage, 0% rage
- 85%
- Fsmash, edge of stage, 50% rage
- 80%
- Fsmash, edge of stage, 100% rage
- 70%
- Fsmash, edge of stage, 150% rage
- 60%
- Fsmash, across stage, 0% rage
- 130%
- Fsmash, across stage, 50% rage
- 125%
- Fsmash, across stage, 100% rage
- 115%
- Fsmash, across stage, 150% rage
- 105%
- Bair, center stage, 0% rage
- 155%
- Bair, center stage, 50% rage
- 150%
- Bair, center stage, 100% rage
- 140%
- Bair, center stage, 150% rage
- 130%
- Bair, edge of stage, 0% rage
- 125%
- Bair, edge of stage, 50% rage
- 120%
- Bair, edge of stage, 100% rage
- 110%
- Bair, edge of stage, 150% rage
- 100%
- Bair, edge of stage, 100% rage
- 160%
- Bair, edge of stage, 150% rage
- 150%
- Giant Punch full charge, center stage, 0% rage
- 95%
- Giant Punch full charge, center stage, 50% rage
- 90%
- Giant Punch full charge, center stage, 100% rage
- 80%
- Giant Punch full charge, center stage, 150% rage
- 70%
- Giant Punch full charge, edge of stage, 0% rage
- 65%
- Giant Punch full charge, edge of stage, 50% rage
- 60%
- Giant Punch full charge, edge of stage, 100% rage
- 50%
- Giant Punch full charge, edge of stage, 150% rage
- 45%
- Giant Punch full charge, across stage, 0% rage
- 115%
- Giant Punch full charge, across stage, 50% rage
- 110%
- Giant Punch full charge, across stage, 100% rage
- 100%
- Giant Punch full charge, across stage, 150% rage
- 90%
- Cargo Dthrow off stage, 0% rage
- 155%
- Cargo Dthrow off stage, 50% rage
- 150%
- Cargo Dthrow off stage, 100% rage
- 130%
- Cargo Dthrow off stage, 150% rage
- 110%
- Bthrow, edge only, 0% rage
- 155%
- Bthrow, edge only, 50% rage
- 150%
- Bthrow, edge only, 100% rage
- 140%
- Bthrow, edge only, 150% rage
- 130%
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