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jdalbey

Project 4 test plans

May 21st, 2016
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  1. Test Plans for Project 4
  2.  
  3. PAWNS
  4.  
  5. Each color piece moves in correct direction.
  6.  
  7. Only one square is moved on the first move.
  8.  
  9. Click with the mouse on a piece to move it one space forward.
  10.  
  11. If the pawn is in a position to capture, left-click will capture to the left, and right-click will capture to the right.
  12.  
  13. If the player tries to make an illegal move, "Illegal move" is displayed in the status area.
  14.  
  15. Status bar displays number of pieces captured by each player, e.g. White: 0 Black: 3
  16.  
  17. Undo action undoes immediately previous move.
  18.  
  19. Game detects win configuration for black and displays win message.
  20.  
  21. Game detects win configuration for white and displays win message.
  22.  
  23. New Game action resets board and score.
  24.  
  25. Board size can be changed through Preferences.
  26.  
  27. Different piece images can be chosen through Skins preference.
  28.  
  29.  
  30. HURKLE
  31.  
  32. "Cheat" action starts a new game with the Hurkle hidden in the upper left corner of the board.
  33.  
  34. If the player finds the Hurkle, the program displays a win message in the status area and the Hurkle icon is displayed in the cell.
  35.  
  36. Each time the game is run the program places the Hurkle at a random position on the board.
  37.  
  38. For incorrect guess, all eight possible hints are given correctly in the status panel.
  39. Each guess reveals the background behind that cell.
  40.  
  41. Player loses after five guesses.
  42.  
  43. Board size can be changed through Preferences.
  44.  
  45. Different hurkle icon and background can be chosen through Skins preference.
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