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- @removelist 'Loot'
- @removelist 'Trash'
- @removelist 'Gems'
- @removelist 'Regs'
- @removelist 'Armor'
- @removelist 'Weps'
- @removelist 'Scrolls'
- promptalias 'Chest'
- if not @findobject 'RegChest'
- headmsg 'Select a bag for Regs'
- promptalias 'RegChest'
- endif
- if not @findobject 'ArmorChest'
- headmsg 'Select a bag for Armor'
- promptalias 'ArmorChest'
- endif
- if not @findobject 'WepChest'
- headmsg 'Select a bag for Weapons'
- promptalias 'WepChest'
- endif
- if not @findobject 'GemChest'
- headmsg 'Select a GemChest for Gems'
- promptalias 'GemChest'
- endif
- if not @findobject 'ScrollBag'
- headmsg 'Select a bag for Scrolls'
- promptalias 'ScrollBag'
- endif
- if not listexists 'Loot'
- createlist 'Loot'
- endif
- if not listexists 'Gems'
- createlist 'Gems'
- endif
- if not listexists 'Regs'
- createlist 'Regs'
- endif
- if not listexists 'Armor'
- createlist 'Armor'
- endif
- if not listexists 'Weps'
- createlist 'Weps'
- endif
- if not listexists 'Scrolls'
- createlist 'Scrolls'
- endif
- if not listexists 'Trash'
- createlist 'Trash'
- endif
- if not @findobject 'TrashCan' or not @inrange 'TrashCan' '3'
- headmsg 'Select a corpse to dump Trash in'
- promptalias 'TrashCan'
- endif
- pushlist 'Loot' 0x2260 //Skill Scrolls
- pushlist 'Loot' 0xeed // Gold
- pushlist 'Loot' 0x1f4c //Recall
- pushlist 'Loot' 0x1f66 // Energy Vortex
- pushlist 'Regs' 0xf7a // Black Pearl
- pushlist 'Regs' 0xf7b // Blood Moss
- pushlist 'Regs' 0xf86 // Mandrake Root
- pushlist 'Regs' 0xf84 // Garlic
- pushlist 'Regs' 0xf85 // Ginseng
- pushlist 'Regs' 0xf88 // Nightshade
- pushlist 'Regs' 0xf8d // Spider's Silk
- pushlist 'Regs' 0xf8c // Sulphurous Ash
- //Gems
- pushlist 'Gems' 0xf16 // Amethyst
- pushlist 'Gems' 0xf15 // Citrine
- pushlist 'Gems' 0xf19 // Sapphire
- pushlist 'Gems' 0xf25 // Amber
- pushlist 'Gems' 0xf21 // Star Sapphire
- pushlist 'Gems' 0xf10 // Emerald
- pushlist 'Gems' 0xf26 // Diamond
- pushlist 'Gems' 0xf2d // Tourmaline
- pushlist 'Gems' 0xf13 // Ruby
- //Weps
- @pushlist 'Weps' 0xe87 //Pitchfork
- @pushlist 'Weps' 0xec3 //Cleaver
- @pushlist 'Weps' 0xf43
- @pushlist 'Weps' 0xf45
- @pushlist 'Weps' 0x13fb
- @pushlist 'Weps' 0x1443
- @pushlist 'Weps' 0xf49
- @pushlist 'Weps' 0xf47
- @pushlist 'Weps' 0xf4d
- @pushlist 'Weps' 0x143e
- @pushlist 'Weps' 0xf4b
- // Swords
- @pushlist 'Weps' 0xf5e
- @pushlist 'Weps' 0x13ff
- @pushlist 'Weps' 0x13b6
- @pushlist 'Weps' 0x13b9
- @pushlist 'Weps' 0xf5e
- @pushlist 'Weps' 0x1441
- @pushlist 'Weps' 0xf61
- @pushlist 'Weps' 0xf61
- // Fencing
- @pushlist 'Weps' 0x1403
- @pushlist 'Weps' 0xf62
- @pushlist 'Weps' 0x1401
- @pushlist 'Weps' 0x1405
- @pushlist 'Weps' 0xf52
- // Bows
- @pushlist 'Weps' 0xf50
- @pushlist 'Weps' 0x26c3
- @pushlist 'Weps' 0x13fd
- @pushlist 'Weps' 0x26c2
- @pushlist 'Weps' 0x13b2
- // Maces
- @pushlist 'Weps' 0x143d
- @pushlist 'Weps' 0xe89
- @pushlist 'Weps' 0x1407
- @pushlist 'Weps' 0x13b4
- @pushlist 'Weps' 0x1439
- @pushlist 'Weps' 0x143b
- @pushlist 'Weps' 0x13b0
- @pushlist 'Weps' 0xf5c
- @pushlist 'Weps' 0xdf0
- @pushlist 'Weps' 0x13f8
- // Shields
- @pushlist 'Armor' 0x1b76
- @pushlist 'Armor' 0x1b7b
- @pushlist 'Armor' 0x1b72
- @pushlist 'Armor' 0x1b73
- @pushlist 'Armor' 0x1b74
- @pushlist 'Armor' 0x1b79
- @pushlist 'Armor' 0x1b7a
- //Platemail
- @pushlist 'Armor' 0x1408 //Close Helmet
- @pushlist 'Armor' 0x1410 //Platemail Arms
- @pushlist 'Armor' 0x1411 //Platemail Legs
- @pushlist 'Armor' 0x1412 //Plate Helm
- @pushlist 'Armor' 0x1413 //Plate Gorget
- @pushlist 'Armor' 0x1414 //Platemail Gloves
- @pushlist 'Armor' 0x1415 //Plate Chest
- @pushlist 'Armor' 0x140a //Helmet
- @pushlist 'Armor' 0x140c //Bascinet
- @pushlist 'Armor' 0x140e //Norse Helm
- //Chainmail
- @pushlist 'Armor' 0x13bb //Chainmail Coif
- @pushlist 'Armor' 0x13be //Chainmail Leggins
- @pushlist 'Armor' 0x13bf //Chainmail Tunic
- //Ringmail
- @pushlist 'Armor' 0x13ee //Ringmail Sleeves
- @pushlist 'Armor' 0x13eb //Ringmail Gloves
- @pushlist 'Armor' 0x13ec //Ringmail Tunic
- @pushlist 'Armor' 0x13f0 //Ringmail Leggins
- //Studded
- @pushlist 'Armor' 0x13da //Studded Leggings
- @pushlist 'Armor' 0x13db //Studded Tunic
- @pushlist 'Armor' 0x13d5 //Studded Gloves
- @pushlist 'Armor' 0x13d6 //Studded Gorget
- @pushlist 'Armor' 0x13dc //Studded Sleeves
- //Leather
- @pushlist 'Armor' 0x13c6 //Leather Gloves
- @pushlist 'Armor' 0x13cd //Leather Sleeves
- @pushlist 'Armor' 0x13cc //Leather Tunic
- @pushlist 'Armor' 0x13cb //Leather Pants
- @pushlist 'Armor' 0x13c7 //Leather Gorget
- @pushlist 'Armor' 0x1db9 //Leather Cap
- //Female Armor
- @pushlist 'Armor' 0x1c04 //Female Plate
- @pushlist 'Armor' 0x1c0c //Female Studded Bustier
- @pushlist 'Armor' 0x1c02 //Female Studded Armor
- @pushlist 'Armor' 0x1c00 //Female Leather Shorts
- @pushlist 'Armor' 0x1c08 //Female Leather Skirt
- @pushlist 'Armor' 0x1c06 //Female Leather Armor
- @pushlist 'Armor' 0x1c0a //Female Leather Bustier
- //Bone
- @pushlist 'Armor' 0x1451 //Bone Helmet
- @pushlist 'Armor' 0x144f //Bone Tunic
- @pushlist 'Armor' 0x144e //Bone Sleeves
- @pushlist 'Armor' 0x1450 //Bone Glove
- @pushlist 'Armor' 0x1452 //Bone Legs
- @pushlist 'Armor' 0x1f0b //orc helm
- // Spell Scrolls
- pushlist 'Scrolls' 0x1f2d // Reactive Armor
- pushlist 'Scrolls' 0x1f2e // Clumsy
- pushlist 'Scrolls' 0x1f2f // Create Food
- pushlist 'Scrolls' 0x1f30 // Feeblemind
- pushlist 'Scrolls' 0x1f31 // Heal
- pushlist 'Scrolls' 0x1f32 // Magic Arrow
- pushlist 'Scrolls' 0x1f33 // Night Sight
- pushlist 'Scrolls' 0x1f34 // Weaken
- pushlist 'Scrolls' 0x1f35 // Agility
- pushlist 'Scrolls' 0x1f36 // Cunning
- pushlist 'Scrolls' 0x1f37 // Cure
- pushlist 'Scrolls' 0x1f38 // Harm
- pushlist 'Scrolls' 0x1f39 // Magic Trap
- pushlist 'Scrolls' 0x1f3a // Magic Untrap
- pushlist 'Scrolls' 0x1f3b // Protection
- pushlist 'Scrolls' 0x1f3c // Strength
- pushlist 'Scrolls' 0x1f3d // Bless
- pushlist 'Scrolls' 0x1f3e // Fireball
- pushlist 'Scrolls' 0x1f3f // Magic Lock
- pushlist 'Scrolls' 0x1f40 // Poison
- pushlist 'Scrolls' 0x1f41 // Telekinesis
- pushlist 'Scrolls' 0x1f42 // Teleport
- pushlist 'Scrolls' 0x1f43 // Unlock
- pushlist 'Scrolls' 0x1f44 // Wall of Stone
- pushlist 'Scrolls' 0x1f45 // Arch Cure
- pushlist 'Scrolls' 0x1f46 // Arch Protection
- pushlist 'Scrolls' 0x1f47 // Curse
- pushlist 'Scrolls' 0x1f48 // Fire Field
- pushlist 'Scrolls' 0x1f49 // Greater Heal
- pushlist 'Scrolls' 0x1f4a // Lightning
- pushlist 'Scrolls' 0x1f4b // Mana Drain
- pushlist 'Scrolls' 0x1f4d // Blade Spirit
- pushlist 'Scrolls' 0x1f4e // Dispel Field
- pushlist 'Scrolls' 0x1f4f // Incognito
- pushlist 'Scrolls' 0x1f50 // Magic Reflection
- pushlist 'Scrolls' 0x1f51 // Mind Blast
- pushlist 'Scrolls' 0x1f52 // Paralyze
- pushlist 'Scrolls' 0x1f53 // Poison Field
- pushlist 'Scrolls' 0x1f54 // Summon Creature
- pushlist 'Scrolls' 0x1f55 // Dispel
- pushlist 'Scrolls' 0x1f56 // Energy Bolt
- pushlist 'Scrolls' 0x1f57 // Explosion
- pushlist 'Scrolls' 0x1f58 // Invisibility
- pushlist 'Scrolls' 0x1f59 // Mark
- pushlist 'Scrolls' 0x1f5a // Mass Curse
- pushlist 'Scrolls' 0x1f5b // Paralyze Field
- pushlist 'Scrolls' 0x1f5c // Reveal
- pushlist 'Scrolls' 0x1f5d // Chain Lightning
- pushlist 'Scrolls' 0x1f5e // Energy Field
- pushlist 'Scrolls' 0x1f5f // Flamestrike
- pushlist 'Scrolls' 0x1f60 // Gate Travel
- pushlist 'Scrolls' 0x1f61 // Mana Vampire
- pushlist 'Scrolls' 0x1f62 // Mass Dispel
- pushlist 'Scrolls' 0x1f63 // Meteor Swarm
- pushlist 'Scrolls' 0x1f64 // Polymorph
- pushlist 'Scrolls' 0x1f65 // Earthquake
- //pushlist 'Scrolls' 0x1f66 // Energy Vortex
- pushlist 'Scrolls' 0x1f67 // Ressurrection
- pushlist 'Scrolls' 0x1f68 // Summon Air Elemental
- pushlist 'Scrolls' 0x1f69 // Summon Daemon
- pushlist 'Scrolls' 0x1f6a // Summon Earth Elemental
- pushlist 'Scrolls' 0x1f6b // Summon Fire Elemental
- pushlist 'Scrolls' 0x1f6c // Summon Water Elemental
- //Trash
- @pushlist 'Trash' '0x171c'
- @pushlist 'Trash' '0x1717'
- @pushlist 'Trash' '0x1718'
- @pushlist 'Trash' '0x1544'
- @pushlist 'Trash' '0x1540'
- @pushlist 'Trash' '0x1713'
- @pushlist 'Trash' '0x1715'
- @pushlist 'Trash' '0x1714'
- @pushlist 'Trash' '0x1716'
- @pushlist 'Trash' '0x1717'
- @pushlist 'Trash' '0x1718'
- @pushlist 'Trash' '0x1719'
- @pushlist 'Trash' '0x171a'
- @pushlist 'Trash' '0x171b'
- @pushlist 'Trash' '0x171c'
- @pushlist 'Trash' '0x2306'
- @pushlist 'Trash' '0x13f6'
- @pushlist 'Trash' '0xec4'
- @pushlist 'Trash' '0x1716'
- @pushlist 'Trash' '0x171c'
- @pushlist 'Trash' '0xe81'
- useobject 'Chest'
- pause 900
- while hits < 80
- bigheal 'self'
- pause 1500
- endwhile
- for 0 to Loot
- if @inrange 'Chest' 2
- if @movetype Loot[] 'Chest' 'backpack'
- pause 1000
- endif
- endif
- while hits < 80
- bigheal 'self'
- pause 1500
- endwhile
- if not @inrange 'Chest' '2'
- headmsg 'Stopping...'
- stop
- endif
- endfor
- for 0 to Gems
- if @inrange 'Chest' 2
- if @movetype Gems[] 'Chest' 'GemChest'
- pause 900
- endif
- endif
- while hits < 80
- bigheal 'self'
- pause 1500
- endwhile
- if not @inrange 'Chest' '2'
- headmsg 'Stopping...'
- stop
- endif
- endfor
- for 0 to Weps
- if @inrange 'Chest' 2
- if @movetype Weps[] 'Chest' 'WepChest'
- pause 900
- endif
- endif
- while hits < 80
- bigheal 'self'
- pause 1500
- endwhile
- if not @inrange 'Chest' '2'
- headmsg 'Stopping...'
- stop
- endif
- endfor
- for 0 to Armor
- if @inrange 'Chest' 2
- if @movetype Armor[] 'Chest' 'ArmorChest'
- pause 900
- endif
- endif
- while hits < 80
- bigheal 'self'
- pause 1500
- endwhile
- if not @inrange 'Chest' '2'
- headmsg 'Stopping...'
- stop
- endif
- endfor
- for 0 to Scrolls
- if @inrange 'Chest' 2
- if @movetype Scrolls[] 'Chest' 'ScrollBag'
- pause 900
- continue
- endif
- endif
- while hits < 80
- bigheal 'self'
- pause 1500
- endwhile
- if not @inrange 'Chest' '2'
- headmsg 'Stopping...'
- stop
- endif
- endfor
- for 0 to Regs
- if @inrange 'Chest' 2
- if @movetype Regs[] 'Chest' 'RegChest'
- pause 900
- endif
- endif
- while hits < 80
- bigheal 'self'
- pause 1500
- endwhile
- if not @inrange 'Chest' '2'
- headmsg 'Stopping...'
- stop
- endif
- endfor
- for 0 to Trash
- if @inrange 'Chest' 2
- if @movetype Trash[] 'Chest' 'TrashCan'
- pause 900
- endif
- endif
- while hits < 80
- bigheal 'self'
- pause 1500
- endwhile
- if not @inrange 'Chest' '2'
- headmsg 'Stopping...'
- stop
- endif
- endfor
- msg 'Loot Aquired!'
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