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Feb 21st, 2018
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  1.         //region wolves
  2. //        I've been running through the jungle
  3. //        I've been running with the wolves
  4. //        To get to you, to get to you
  5.         map.put(130L, new MSClose(130));
  6.         map.put(160L, new MSVowel(160, MouthAnimator.Vowel.A, 0.6f)); //I've
  7.         map.put(290L, new MSVowel(290, MouthAnimator.Vowel.A, 0.6f));
  8.         map.put(340L, new MSClose(340));
  9.         map.put(390L, new MSClose(390));
  10.         map.put(440L, new MSVowel(440, MouthAnimator.Vowel.E, 0.6f)); //been
  11.         map.put(620L, new MSVowel(620, MouthAnimator.Vowel.E, 0.2f));
  12.         map.put(680L, new MSVowel(680, MouthAnimator.Vowel.A, 0.7f)); //run
  13.         map.put(830L, new MSVowel(830, MouthAnimator.Vowel.E, 0.7f)); //ning
  14.         map.put(1170L, new MSVowel(1170, MouthAnimator.Vowel.U, 0.7f)); //through
  15.         map.put(1530L, new MSVowel(1530, MouthAnimator.Vowel.A, 0.7f)); //the
  16.         map.put(1590L, new MSVowel(1590, MouthAnimator.Vowel.A, 0.4f));
  17.         map.put(1640L, new MSVowel(1640, MouthAnimator.Vowel.A, 0.7f)); //jungle
  18.         map.put(2040L, new MSVowel(2040, MouthAnimator.Vowel.A, 0.3f));
  19.         map.put(2140L, new MSVowel(2140, MouthAnimator.Vowel.A, 0.6f)); //I've
  20.         map.put(2230L, new MSVowel(2230, MouthAnimator.Vowel.A, 0.6f));
  21.         map.put(2280L, new MSClose(2280));
  22.         map.put(2330L, new MSClose(2330));
  23.         map.put(2380L, new MSVowel(2380, MouthAnimator.Vowel.E, 0.6f)); //been
  24.         map.put(2570L, new MSVowel(2570, MouthAnimator.Vowel.E, 0.2f));
  25.         map.put(2620L, new MSVowel(2620, MouthAnimator.Vowel.A, 0.6f)); //run
  26.         map.put(2780L, new MSVowel(2780, MouthAnimator.Vowel.E, 0.6f)); //ning
  27.         map.put(3010L, new MSVowel(3010, MouthAnimator.Vowel.E, 0.2f));
  28.         map.put(3110L, new MSVowel(3110, MouthAnimator.Vowel.E, 0.6f)); //with
  29.         map.put(3420L, new MSVowel(3420, MouthAnimator.Vowel.A, 0.6f)); //the
  30.         map.put(3550L, new MSVowel(3550, MouthAnimator.Vowel.U, 0.6f)); //wolves
  31.         map.put(3690L, new MSVowel(3690, MouthAnimator.Vowel.U, 0.3f));
  32.         map.put(3790L, new MSVowel(3790, MouthAnimator.Vowel.U, 0.5f)); //to
  33.         map.put(4040L, new MSVowel(4040, MouthAnimator.Vowel.A, 0.5f)); //get
  34.         map.put(4260L, new MSVowel(4260, MouthAnimator.Vowel.U, 0.5f)); //to
  35.         map.put(4410L, new MSVowel(4410, MouthAnimator.Vowel.U, 0.2f));
  36.         map.put(4510L, new MSVowel(4510, MouthAnimator.Vowel.U, 0.5f)); //you
  37.         map.put(4970L, new MSVowel(4970, MouthAnimator.Vowel.U, 0.5f));
  38.         map.put(5250L, new MSClose(5250));
  39.         map.put(5690L, new MSClose(5690));
  40.         map.put(5720L, new MSVowel(5720, MouthAnimator.Vowel.U, 0.4f)); //to
  41.         map.put(5960L, new MSVowel(5960, MouthAnimator.Vowel.A, 0.4f)); //get
  42.         map.put(6180L, new MSVowel(6180, MouthAnimator.Vowel.U, 0.4f)); //to
  43.         map.put(6330L, new MSVowel(6330, MouthAnimator.Vowel.U, 0.2f));
  44.         map.put(6430L, new MSVowel(6430, MouthAnimator.Vowel.U, 0.4f)); //you
  45.         map.put(6860L, new MSVowel(6860, MouthAnimator.Vowel.U, 0.4f));
  46.         map.put(7080L, new MSClose(7080));
  47. //        I've been down the darkest alleys
  48. //        Saw the dark side of the moon
  49. //        To get to you, to get to you
  50.         map.put(7730L, new MSClose(7730));
  51.         map.put(7800L, new MSVowel(7800, MouthAnimator.Vowel.A, 0.6f)); //I've
  52.         map.put(7980L, new MSVowel(7980, MouthAnimator.Vowel.A, 0.6f));
  53.         map.put(8030L, new MSClose(8030));
  54.         map.put(8080L, new MSClose(8080));
  55.         map.put(8130L, new MSVowel(8130, MouthAnimator.Vowel.E, 0.6f)); //been
  56.         map.put(8370L, new MSVowel(8370, MouthAnimator.Vowel.O, 0.7f)); //down
  57.         map.put(8750L, new MSVowel(8750, MouthAnimator.Vowel.A, 0.7f)); //the
  58.         map.put(8800L, new MSVowel(8800, MouthAnimator.Vowel.A, 0.3f));
  59.         map.put(8850L, new MSVowel(8850, MouthAnimator.Vowel.A, 0.7f)); //dar
  60.         map.put(9160L, new MSVowel(9160, MouthAnimator.Vowel.A, 0.3f));
  61.         map.put(9210L, new MSVowel(9210, MouthAnimator.Vowel.A, 0.7f)); //kest
  62.         map.put(9320L, new MSVowel(9320, MouthAnimator.Vowel.A, 0.3f));
  63.         map.put(9370L, new MSVowel(9370, MouthAnimator.Vowel.A, 0.7f)); //al
  64.         map.put(9500L, new MSVowel(9500, MouthAnimator.Vowel.A, 0.4f));
  65.         map.put(9550L, new MSVowel(9550, MouthAnimator.Vowel.A, 0.7f)); //leys
  66.         map.put(9790L, new MSVowel(9790, MouthAnimator.Vowel.O, 0.6f)); //saw
  67.         map.put(10120L, new MSVowel(10120, MouthAnimator.Vowel.A, 0.6f)); //the
  68.         map.put(10250L, new MSVowel(10250, MouthAnimator.Vowel.A, 0.2f));
  69.         map.put(10300L, new MSVowel(10300, MouthAnimator.Vowel.A, 0.6f)); //dark
  70.         map.put(10440L, new MSVowel(10440, MouthAnimator.Vowel.A, 0.2f));
  71.         map.put(10490L, new MSVowel(10490, MouthAnimator.Vowel.A, 0.6f)); //side
  72.         map.put(10900L, new MSVowel(10900, MouthAnimator.Vowel.O, 0.6f)); //of
  73.         map.put(11090L, new MSVowel(11090, MouthAnimator.Vowel.A, 0.6f)); //the
  74.         map.put(11110L, new MSVowel(11110, MouthAnimator.Vowel.A, 0.6f));
  75.         map.put(11140L, new MSClose(11140));
  76.         map.put(11170L, new MSClose(11170));
  77.         map.put(11200L, new MSVowel(11200, MouthAnimator.Vowel.U, 0.6f)); //moon
  78.         map.put(11300L, new MSVowel(11300, MouthAnimator.Vowel.U, 0.6f));
  79.         map.put(11450L, new MSVowel(11450, MouthAnimator.Vowel.U, 0.3f));
  80.         map.put(11480L, new MSVowel(11480, MouthAnimator.Vowel.U, 0.5f)); //to
  81.         map.put(11720L, new MSVowel(11720, MouthAnimator.Vowel.A, 0.5f)); //get
  82.         map.put(11900L, new MSVowel(11900, MouthAnimator.Vowel.U, 0.5f)); //to
  83.         map.put(12100L, new MSVowel(12100, MouthAnimator.Vowel.U, 0.2f));
  84.         map.put(12200L, new MSVowel(12200, MouthAnimator.Vowel.U, 0.5f)); //you
  85.         map.put(12650L, new MSVowel(12650, MouthAnimator.Vowel.U, 0.5f));
  86.         map.put(12900L, new MSClose(12900));
  87.         map.put(13360L, new MSClose(13360));
  88.         map.put(13390L, new MSVowel(13390, MouthAnimator.Vowel.U, 0.4f)); //to
  89.         map.put(13660L, new MSVowel(13660, MouthAnimator.Vowel.A, 0.4f)); //get
  90.         map.put(13870L, new MSVowel(13870, MouthAnimator.Vowel.U, 0.4f)); //to
  91.         map.put(14100L, new MSVowel(14100, MouthAnimator.Vowel.U, 0.2f));
  92.         map.put(14150L, new MSVowel(14150, MouthAnimator.Vowel.U, 0.4f)); //you
  93.         map.put(14650L, new MSVowel(14650, MouthAnimator.Vowel.U, 0.4f));
  94.         map.put(14850L, new MSClose(14850));
  95.         //endregion
  96.         //region thunder
  97. //        Thunder, feel the thunder
  98.         map.put(2920L, new MSClose(2920));
  99.         map.put(2950L, new MSVowel(2950, MouthAnimator.Vowel.A, 0.7f)); //Thun
  100.         map.put(3210L, new MSVowel(3210, MouthAnimator.Vowel.A, 0.3f));
  101.         map.put(3310L, new MSVowel(3310, MouthAnimator.Vowel.A, 0.7f)); //der
  102.         map.put(3530L, new MSVowel(3530, MouthAnimator.Vowel.A, 0.7f));
  103.         map.put(3780L, new MSClose(3780));
  104.         map.put(3980L, new MSClose(3980));
  105.         map.put(4030L, new MSVowel(4030, MouthAnimator.Vowel.E, 0.6f)); //Feel
  106.         map.put(4150L, new MSVowel(4150, MouthAnimator.Vowel.A, 0.6f)); //the
  107.         map.put(4350L, new MSVowel(4350, MouthAnimator.Vowel.A, 0.3f));
  108.         map.put(4380L, new MSVowel(4380, MouthAnimator.Vowel.A, 0.6f)); //thun
  109.         map.put(4610L, new MSVowel(4610, MouthAnimator.Vowel.A, 0.3f));
  110.         map.put(4660L, new MSVowel(4660, MouthAnimator.Vowel.A, 0.6f)); //der
  111.         map.put(5060L, new MSVowel(5060, MouthAnimator.Vowel.A, 0.6f));
  112.         map.put(5290L, new MSClose(5290));
  113. //        Lightning and the thunder
  114.         map.put(6130L, new MSClose(6130));
  115.         map.put(6160L, new MSVowel(6160, MouthAnimator.Vowel.A, 0.6f)); //Light
  116.         map.put(6520L, new MSVowel(6520, MouthAnimator.Vowel.E, 0.6f)); //ning
  117.         map.put(6880L, new MSVowel(6880, MouthAnimator.Vowel.A, 0.6f)); //and
  118.         map.put(6910L, new MSVowel(6910, MouthAnimator.Vowel.A, 0.3f));
  119.         map.put(6940L, new MSVowel(6940, MouthAnimator.Vowel.A, 0.6f)); //the
  120.         map.put(7120L, new MSVowel(7120, MouthAnimator.Vowel.A, 0.3f));
  121.         map.put(7220L, new MSVowel(7220, MouthAnimator.Vowel.A, 0.5f)); //thun
  122.         map.put(7490L, new MSVowel(7490, MouthAnimator.Vowel.A, 0.3f));
  123.         map.put(7590L, new MSVowel(7590, MouthAnimator.Vowel.A, 0.5f)); //der
  124.         map.put(7950L, new MSVowel(7950, MouthAnimator.Vowel.A, 0.5f));
  125.         map.put(8190L, new MSClose(8190));
  126. //        Thunder, feel the thunder
  127.         map.put(8640L, new MSClose(8640));
  128.         map.put(8670L, new MSVowel(8670, MouthAnimator.Vowel.A, 0.7f)); //Thun
  129.         map.put(8920L, new MSVowel(8920, MouthAnimator.Vowel.A, 0.3f));
  130.         map.put(9020L, new MSVowel(9020, MouthAnimator.Vowel.A, 0.7f)); //der
  131.         map.put(9240L, new MSVowel(9240, MouthAnimator.Vowel.A, 0.7f));
  132.         map.put(9520L, new MSClose(9520));
  133.         map.put(9710L, new MSClose(9710));
  134.         map.put(9740L, new MSVowel(9740, MouthAnimator.Vowel.E, 0.6f)); //Feel
  135.         map.put(9900L, new MSVowel(9900, MouthAnimator.Vowel.A, 0.6f)); //the
  136.         map.put(10010L, new MSVowel(10010, MouthAnimator.Vowel.A, 0.3f));
  137.         map.put(10110L, new MSVowel(10110, MouthAnimator.Vowel.A, 0.6f)); //thun
  138.         map.put(10340L, new MSVowel(10340, MouthAnimator.Vowel.A, 0.3f));
  139.         map.put(10440L, new MSVowel(10440, MouthAnimator.Vowel.A, 0.6f)); //der
  140.         map.put(10820L, new MSVowel(10820, MouthAnimator.Vowel.A, 0.6f));
  141.         map.put(11040L, new MSClose(11040));
  142. //        Lightning and the thunder
  143.         map.put(11840L, new MSClose(11840));
  144.         map.put(11870L, new MSVowel(11870, MouthAnimator.Vowel.A, 0.6f)); //Light
  145.         map.put(12200L, new MSVowel(12200, MouthAnimator.Vowel.E, 0.6f)); //ning
  146.         map.put(12550L, new MSVowel(12550, MouthAnimator.Vowel.A, 0.6f)); //and
  147.         map.put(12600L, new MSVowel(12600, MouthAnimator.Vowel.A, 0.3f));
  148.         map.put(12670L, new MSVowel(12670, MouthAnimator.Vowel.A, 0.6f)); //the
  149.         map.put(12750L, new MSVowel(12750, MouthAnimator.Vowel.A, 0.3f));
  150.         map.put(12880L, new MSVowel(12880, MouthAnimator.Vowel.A, 0.5f)); //thun
  151.         map.put(13180L, new MSVowel(13180, MouthAnimator.Vowel.A, 0.3f));
  152.         map.put(13280L, new MSVowel(13280, MouthAnimator.Vowel.A, 0.5f)); //der
  153.         map.put(13560L, new MSVowel(13560, MouthAnimator.Vowel.A, 0.3f));
  154.         map.put(13660L, new MSVowel(13660, MouthAnimator.Vowel.A, 0.5f)); //thun
  155.         map.put(14900L, new MSVowel(14900, MouthAnimator.Vowel.A, 0.3f));
  156.         map.put(14000L, new MSVowel(14000, MouthAnimator.Vowel.A, 0.5f)); //der
  157.         map.put(14270L, new MSVowel(14270, MouthAnimator.Vowel.A, 0.5f));
  158.         map.put(14470L, new MSClose(14470));
  159.         //endregion
  160.         //region feel it still
  161. //        Ooh woo, I'm a rebel just for kicks, now
  162.         map.put(3080L, new MSClose(3080));
  163.         map.put(3110L, new MSVowel(3110, MouthAnimator.Vowel.U, 1)); //Ooh
  164.         map.put(3410L, new MSVowel(3410, MouthAnimator.Vowel.U, 0.7f));
  165.         map.put(3510L, new MSVowel(3510, MouthAnimator.Vowel.U, 1)); //woo
  166.         map.put(3870L, new MSVowel(3870, MouthAnimator.Vowel.A, 0.6f)); //I'm
  167.         map.put(4010L, new MSClose(4010));
  168.         map.put(4060L, new MSClose(4060));
  169.         map.put(4110L, new MSVowel(4110, MouthAnimator.Vowel.A, 0.6f)); //a
  170.         map.put(4200L, new MSVowel(4200, MouthAnimator.Vowel.A, 0.3f));
  171.         map.put(4260L, new MSVowel(4260, MouthAnimator.Vowel.A, 0.6f)); //re
  172.         map.put(4350L, new MSClose(4350));
  173.         map.put(4400L, new MSClose(4400));
  174.         map.put(4450L, new MSVowel(4450, MouthAnimator.Vowel.A, 0.6f)); //bel
  175.         map.put(4510L, new MSVowel(4510, MouthAnimator.Vowel.A, 0.3f));
  176.         map.put(4610L, new MSVowel(4610, MouthAnimator.Vowel.A, 0.6f)); //just
  177.         map.put(4730L, new MSVowel(4730, MouthAnimator.Vowel.A, 0.2f));
  178.         map.put(4830L, new MSVowel(4830, MouthAnimator.Vowel.O, 0.6f)); //for
  179.         map.put(5000L, new MSVowel(5000, MouthAnimator.Vowel.E, 0.6f)); //kicks
  180.         map.put(5390L, new MSVowel(5390, MouthAnimator.Vowel.A, 0.5f)); //no..
  181.         map.put(5630L, new MSVowel(5630, MouthAnimator.Vowel.A, 0.5f)); //..w
  182.         map.put(5780L, new MSClose(5780));
  183. //        I been feeling it since 1966, now
  184.         map.put(6110L, new MSClose(6110));
  185.         map.put(6140L, new MSVowel(6140, MouthAnimator.Vowel.A, 0.5f)); //I
  186.         map.put(6190L, new MSVowel(6190, MouthAnimator.Vowel.A, 0.5f));
  187.         map.put(6240L, new MSClose(6240));
  188.         map.put(6290L, new MSClose(6290));
  189.         map.put(6340L, new MSVowel(6340, MouthAnimator.Vowel.E, 0.6f)); //been
  190.         map.put(6440L, new MSVowel(6440, MouthAnimator.Vowel.E, 0.2f));
  191.         map.put(6530L, new MSVowel(6530, MouthAnimator.Vowel.E, 0.6f)); //fee
  192.         map.put(6630L, new MSVowel(6630, MouthAnimator.Vowel.E, 0.3f));
  193.         map.put(6720L, new MSVowel(6720, MouthAnimator.Vowel.E, 0.6f)); //ling
  194.         map.put(6810L, new MSVowel(6810, MouthAnimator.Vowel.E, 0.3f));
  195.         map.put(6900L, new MSVowel(6900, MouthAnimator.Vowel.E, 0.6f)); //it
  196.         map.put(6980L, new MSVowel(6980, MouthAnimator.Vowel.E, 0.2f));
  197.         map.put(7050L, new MSVowel(7050, MouthAnimator.Vowel.E, 0.6f)); //since
  198.         map.put(7270L, new MSVowel(7270, MouthAnimator.Vowel.A, 0.6f)); //nine
  199.         map.put(7440L, new MSVowel(7440, MouthAnimator.Vowel.E, 0.5f)); //ty
  200.         map.put(7540L, new MSVowel(7540, MouthAnimator.Vowel.E, 0.2f));
  201.         map.put(7620L, new MSVowel(7620, MouthAnimator.Vowel.E, 0.6f)); //six
  202.         map.put(7760L, new MSVowel(7760, MouthAnimator.Vowel.E, 0.3f));
  203.         map.put(7860L, new MSVowel(7860, MouthAnimator.Vowel.E, 0.6f)); //ty
  204.         map.put(7950L, new MSVowel(7950, MouthAnimator.Vowel.E, 0.2f));
  205.         map.put(8030L, new MSVowel(8030, MouthAnimator.Vowel.E, 0.6f)); //six
  206.         map.put(8410L, new MSVowel(8410, MouthAnimator.Vowel.A, 0.4f)); //no..
  207.         map.put(8770L, new MSVowel(8770, MouthAnimator.Vowel.A, 0.4f)); //..w
  208.         map.put(8950L, new MSClose(8950));
  209. //        Might be over now, but I feel it still
  210.         map.put(9140L, new MSClose(9140));
  211.         map.put(9170L, new MSVowel(9170, MouthAnimator.Vowel.A, 0.5f)); //Might
  212.         map.put(9220L, new MSVowel(9220, MouthAnimator.Vowel.A, 0.5f));
  213.         map.put(9270L, new MSClose(9270));
  214.         map.put(9310L, new MSClose(9310));
  215.         map.put(9360L, new MSVowel(9360, MouthAnimator.Vowel.E, 0.5f)); //be
  216.         map.put(9530L, new MSVowel(9530, MouthAnimator.Vowel.O, 0.6f)); //o
  217.         map.put(9670L, new MSVowel(9670, MouthAnimator.Vowel.O, 0.2f));
  218.         map.put(9770L, new MSVowel(9770, MouthAnimator.Vowel.A, 0.6f)); //ver
  219.         map.put(10030L, new MSVowel(10030, MouthAnimator.Vowel.A, 0.2f));
  220.         map.put(10130L, new MSVowel(10130, MouthAnimator.Vowel.A, 0.6f)); //no..
  221.         map.put(10430L, new MSVowel(10430, MouthAnimator.Vowel.A, 0.6f)); //..w
  222.         map.put(10600L, new MSClose(10600));
  223.         map.put(10650L, new MSClose(10650));
  224.         map.put(10680L, new MSVowel(10680, MouthAnimator.Vowel.A, 0.6f)); //but I
  225.         map.put(10960L, new MSVowel(10960, MouthAnimator.Vowel.A, 0.3f));
  226.         map.put(11060L, new MSVowel(11060, MouthAnimator.Vowel.E, 0.6f)); //feel
  227.         map.put(11200L, new MSVowel(11200, MouthAnimator.Vowel.E, 0.3f));
  228.         map.put(11300L, new MSVowel(11300, MouthAnimator.Vowel.E, 0.6f)); //it
  229.         map.put(11480L, new MSVowel(11480, MouthAnimator.Vowel.E, 0.3f));
  230.         map.put(11580L, new MSVowel(11580, MouthAnimator.Vowel.E, 0.6f)); //still
  231.         map.put(11900L, new MSVowel(11900, MouthAnimator.Vowel.E, 0.6f));
  232.         map.put(12200L, new MSClose(12200));
  233.         //endregion
  234.         //region silence
  235. //        I found peace in your violence
  236. //        Can't tell me there's no point in trying
  237. //        I'm at one, and I've been quiet for too long
  238.         map.put(20L, new MSClose(20));
  239.         map.put(50L, new MSVowel(50, MouthAnimator.Vowel.A, 0.8f)); //I
  240.         map.put(240L, new MSVowel(240, MouthAnimator.Vowel.A, 0.3f));
  241.         map.put(340L, new MSVowel(340, MouthAnimator.Vowel.A, 0.8f)); //found
  242.         map.put(530L, new MSVowel(530, MouthAnimator.Vowel.A, 0.8f));
  243.         map.put(580L, new MSClose(580));
  244.         map.put(630L, new MSClose(630));
  245.         map.put(680L, new MSVowel(680, MouthAnimator.Vowel.E, 0.8f)); //peace
  246.         map.put(1080L, new MSVowel(1080, MouthAnimator.Vowel.E, 0.4f));
  247.         map.put(1180L, new MSVowel(1180, MouthAnimator.Vowel.E, 0.8f)); //in
  248.         map.put(1550L, new MSVowel(1550, MouthAnimator.Vowel.O, 0.8f)); //your
  249.         map.put(1750L, new MSVowel(1750, MouthAnimator.Vowel.A, 0.8f)); //vio
  250.         map.put(2050L, new MSVowel(2050, MouthAnimator.Vowel.A, 0.2f));
  251.         map.put(2150L, new MSVowel(2150, MouthAnimator.Vowel.A, 0.8f)); //lence
  252.         map.put(2540L, new MSVowel(2540, MouthAnimator.Vowel.A, 0.2f));
  253.         map.put(2640L, new MSVowel(2640, MouthAnimator.Vowel.A, 0.7f)); //can't
  254.         map.put(3000L, new MSVowel(3000, MouthAnimator.Vowel.O, 0.7f)); //tell
  255.         map.put(3250L, new MSVowel(3250, MouthAnimator.Vowel.O, 0.7f));
  256.         map.put(3300L, new MSClose(3300));
  257.         map.put(3350L, new MSClose(3350));
  258.         map.put(3400L, new MSVowel(3400, MouthAnimator.Vowel.E, 0.7f)); //me
  259.         map.put(3680L, new MSVowel(3680, MouthAnimator.Vowel.A, 0.7f)); //there's
  260.         map.put(4060L, new MSVowel(4060, MouthAnimator.Vowel.O, 0.7f)); //no
  261.         map.put(4400L, new MSVowel(4400, MouthAnimator.Vowel.O, 0.7f));
  262.         map.put(4450L, new MSClose(4450));
  263.         map.put(4500L, new MSClose(4500));
  264.         map.put(4550L, new MSVowel(4550, MouthAnimator.Vowel.O, 0.6f)); //point
  265.         map.put(4830L, new MSVowel(4830, MouthAnimator.Vowel.E, 0.6f)); //in
  266.         map.put(5100L, new MSVowel(5100, MouthAnimator.Vowel.A, 0.7f)); //try
  267.         map.put(5870L, new MSVowel(5870, MouthAnimator.Vowel.A, 0.2f));
  268.         map.put(5970L, new MSVowel(5970, MouthAnimator.Vowel.E, 0.7f)); //ing
  269.         map.put(6740L, new MSVowel(6740, MouthAnimator.Vowel.E, 0.2f));
  270.         map.put(6840L, new MSVowel(6840, MouthAnimator.Vowel.A, 0.5f)); //I'm
  271.         map.put(6920L, new MSVowel(6920, MouthAnimator.Vowel.A, 0.5f));
  272.         map.put(6970L, new MSClose(6970));
  273.         map.put(7020L, new MSClose(7020));
  274.         map.put(7070L, new MSVowel(7070, MouthAnimator.Vowel.O, 0.6f)); //no
  275.         map.put(7350L, new MSVowel(7350, MouthAnimator.Vowel.U, 0.3f));
  276.         map.put(7450L, new MSVowel(7450, MouthAnimator.Vowel.A, 0.6f)); //one
  277.         map.put(8230L, new MSVowel(8230, MouthAnimator.Vowel.A, 0.6f));
  278.         map.put(8550L, new MSClose(8550));
  279.         map.put(9190L, new MSClose(9190));
  280.         map.put(9220L, new MSVowel(9220, MouthAnimator.Vowel.A, 0.5f)); //and
  281.         map.put(9300L, new MSVowel(9300, MouthAnimator.Vowel.A, 0.2f));
  282.         map.put(9390L, new MSVowel(9390, MouthAnimator.Vowel.A, 0.5f)); //I've
  283.         map.put(9430L, new MSVowel(9430, MouthAnimator.Vowel.A, 0.5f));
  284.         map.put(9480L, new MSClose(9480));
  285.         map.put(9530L, new MSClose(9530));
  286.         map.put(9580L, new MSVowel(9580, MouthAnimator.Vowel.E, 0.5f)); //been
  287.         map.put(9990L, new MSVowel(9990, MouthAnimator.Vowel.A, 0.5f)); //qui
  288.         map.put(10100L, new MSVowel(10100, MouthAnimator.Vowel.A, 0.3f)); //et
  289.         map.put(10270L, new MSVowel(10270, MouthAnimator.Vowel.A, 0.1f));
  290.         map.put(10370L, new MSVowel(10370, MouthAnimator.Vowel.O, 0.5f)); //for
  291.         map.put(10470L, new MSVowel(10470, MouthAnimator.Vowel.O, 0.3f));
  292.         map.put(10570L, new MSVowel(10570, MouthAnimator.Vowel.O, 0.6f)); //so
  293.         map.put(10940L, new MSVowel(10940, MouthAnimator.Vowel.O, 0.3f));
  294.         map.put(11040L, new MSVowel(11040, MouthAnimator.Vowel.O, 0.7f)); //long
  295.         map.put(11740L, new MSVowel(11740, MouthAnimator.Vowel.O, 0.7f));
  296.         map.put(12070L, new MSClose(12070));
  297.         //endregion
  298.         //region so far away
  299. //        Oh, love
  300.         map.put(20L, new MSClose(20));
  301.         map.put(250L, new MSVowel(250, MouthAnimator.Vowel.O, 0.8f)); //Oh
  302.         map.put(770L, new MSVowel(770, MouthAnimator.Vowel.A, 0.8f)); //love
  303.         map.put(880L, new MSVowel(880, MouthAnimator.Vowel.A, 0.8f));
  304.         map.put(1080L, new MSClose(1080));
  305. //        How I miss you every single day
  306. //        When I see you on those streets
  307.         map.put(1670L, new MSClose(1670));
  308.         map.put(1700L, new MSVowel(1700, MouthAnimator.Vowel.A, 0.7f)); //How
  309.         map.put(1840L, new MSVowel(1840, MouthAnimator.Vowel.A, 0.2f));
  310.         map.put(1940L, new MSVowel(1940, MouthAnimator.Vowel.A, 0.7f)); //I
  311.         map.put(1970L, new MSVowel(1970, MouthAnimator.Vowel.A, 0.7f));
  312.         map.put(2000L, new MSClose(2000));
  313.         map.put(2040L, new MSClose(2040));
  314.         map.put(2080L, new MSVowel(2080, MouthAnimator.Vowel.E, 0.6f)); //miss
  315.         map.put(2260L, new MSVowel(2260, MouthAnimator.Vowel.U, 0.6f)); //you
  316.         map.put(2460L, new MSVowel(2460, MouthAnimator.Vowel.A, 0.6f)); //eve
  317.         map.put(2650L, new MSVowel(2650, MouthAnimator.Vowel.E, 0.6f)); //ry
  318.         map.put(2780L, new MSVowel(2780, MouthAnimator.Vowel.E, 0.3f));
  319.         map.put(2880L, new MSVowel(2880, MouthAnimator.Vowel.E, 0.6f)); //single
  320.         map.put(3290L, new MSVowel(3290, MouthAnimator.Vowel.A, 0.6f)); //day
  321.         map.put(3620L, new MSVowel(3620, MouthAnimator.Vowel.A, 0.2f));
  322.         map.put(3720L, new MSVowel(3720, MouthAnimator.Vowel.A, 0.6f)); //When
  323.         map.put(3800L, new MSVowel(3800, MouthAnimator.Vowel.A, 0.3f));
  324.         map.put(3880L, new MSVowel(3880, MouthAnimator.Vowel.A, 0.5f)); //I
  325.         map.put(4050L, new MSVowel(4050, MouthAnimator.Vowel.E, 0.5f)); //see
  326.         map.put(4200L, new MSVowel(4200, MouthAnimator.Vowel.U, 0.5f)); //you
  327.         map.put(4480L, new MSVowel(4480, MouthAnimator.Vowel.O, 0.5f)); //on
  328.         map.put(4750L, new MSVowel(4750, MouthAnimator.Vowel.O, 0.3f));
  329.         map.put(4850L, new MSVowel(4850, MouthAnimator.Vowel.O, 0.6f)); //tho..
  330.         map.put(5130L, new MSVowel(5130, MouthAnimator.Vowel.U, 0.6f)); //..se
  331.         map.put(5390L, new MSVowel(5390, MouthAnimator.Vowel.E, 0.6f)); //streets
  332.         map.put(5820L, new MSVowel(5820, MouthAnimator.Vowel.E, 0.6f));
  333.         map.put(6130L, new MSClose(6130));
  334. //        Oh, love
  335.         map.put(6520L, new MSClose(6520));
  336.         map.put(6750L, new MSVowel(6750, MouthAnimator.Vowel.O, 0.8f)); //Oh
  337.         map.put(7180L, new MSVowel(7180, MouthAnimator.Vowel.A, 0.8f)); //love
  338.         map.put(7300L, new MSVowel(7300, MouthAnimator.Vowel.A, 0.8f));
  339.         map.put(7650L, new MSClose(7650));
  340. //        Tell me there's a river I can swim that will bring you back to me
  341.         map.put(8030L, new MSClose(8030));
  342.         map.put(8060L, new MSVowel(8060, MouthAnimator.Vowel.A, 0.7f)); //Tell
  343.         map.put(8190L, new MSVowel(8190, MouthAnimator.Vowel.A, 0.7f));
  344.         map.put(8240L, new MSClose(8240));
  345.         map.put(8290L, new MSClose(8290));
  346.         map.put(8340L, new MSVowel(8340, MouthAnimator.Vowel.E, 0.7f)); //me
  347.         map.put(8470L, new MSVowel(8470, MouthAnimator.Vowel.A, 0.7f)); //there's
  348.         map.put(8580L, new MSVowel(8580, MouthAnimator.Vowel.A, 0.3f));
  349.         map.put(8680L, new MSVowel(8680, MouthAnimator.Vowel.A, 0.6f)); //a
  350.         map.put(8800L, new MSVowel(8800, MouthAnimator.Vowel.E, 0.6f)); //ri
  351.         map.put(9080L, new MSVowel(9080, MouthAnimator.Vowel.A, 0.6f)); //ver
  352.         map.put(9210L, new MSVowel(9210, MouthAnimator.Vowel.A, 0.3f));
  353.         map.put(9310L, new MSVowel(9310, MouthAnimator.Vowel.A, 0.6f)); //I
  354.         map.put(9390L, new MSVowel(9390, MouthAnimator.Vowel.A, 0.4f));
  355.         map.put(9450L, new MSVowel(9450, MouthAnimator.Vowel.A, 0.6f)); //can
  356.         map.put(9570L, new MSVowel(9570, MouthAnimator.Vowel.E, 0.6f)); //swim
  357.         map.put(10010L, new MSVowel(10010, MouthAnimator.Vowel.E, 0.6f));
  358.         map.put(10060L, new MSClose(10060));
  359.         map.put(10110L, new MSClose(10110));
  360.         map.put(10160L, new MSVowel(10160, MouthAnimator.Vowel.A, 0.5f)); //that
  361.         map.put(10340L, new MSVowel(10340, MouthAnimator.Vowel.E, 0.5f)); //will
  362.         map.put(10420L, new MSVowel(10420, MouthAnimator.Vowel.E, 0.5f));
  363.         map.put(10470L, new MSClose(10470));
  364.         map.put(10520L, new MSClose(10520));
  365.         map.put(10570L, new MSVowel(10570, MouthAnimator.Vowel.E, 0.5f)); //bring
  366.         map.put(10770L, new MSVowel(10770, MouthAnimator.Vowel.U, 0.5f)); //you
  367.         map.put(10830L, new MSVowel(10830, MouthAnimator.Vowel.U, 0.5f));
  368.         map.put(10880L, new MSClose(10880));
  369.         map.put(10930L, new MSClose(10930));
  370.         map.put(10980L, new MSVowel(10980, MouthAnimator.Vowel.A, 0.5f)); //back
  371.         map.put(11260L, new MSVowel(11260, MouthAnimator.Vowel.U, 0.6f)); //to
  372.         map.put(11400L, new MSVowel(11400, MouthAnimator.Vowel.U, 0.6f));
  373.         map.put(11450L, new MSClose(11450));
  374.         map.put(11500L, new MSClose(11500));
  375.         map.put(11550L, new MSVowel(11550, MouthAnimator.Vowel.E, 0.6f)); //me
  376.         map.put(11860L, new MSVowel(11860, MouthAnimator.Vowel.E, 0.6f));
  377.         map.put(12140L, new MSClose(12140));
  378.         //endregion
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