Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- -- *** Credit goes to Flippant for helping me with Gearswap *** --
- -- ** I Use Some of Motenten's Functions ** --
- -- All Credit goes to Bokura and her Credit notes, I Simply altered a few things to make it work for me and simplify it slightly--
- function get_sets()
- include('organizer-lib')
- --KeyBinds
- send_command('wait 5; input /lockstyleset 83')
- send_command('bind ^f1 gs c C7')
- send_command('bind f10 gs c C7')--pdt
- send_command('bind ^f2 gs c C15')
- send_command('bind f11 gs c C15')--mdt
- send_command('bind ^f3 gs c C16')
- send_command('bind ^f9 gs c C16')--Hybrid
- send_command('bind !f9 gs c C2')--Weapon
- send_command('bind !f1 gs c C2')--zerk/etc buffs
- send_command('bind !f2 gs c C1')
- send_command('bind f12 gs c C5')--f12 gear
- send_command('bind f9 gs c C1')--Acc level
- send_command('bind !f3 gs c C3')--twilight
- send_command('bind ^f12 gs c IdleMode')--Idle sets
- AccIndex = 1
- AccArray = {"LowACC","MidACC","HighACC"} -- 3 Levels Of Accuracy Sets For TP/WS/Hybrid. First Set Is LowACC. Add More ACC Sets If Needed Then Create Your New ACC Below. Most of These Sets Are Empty So You Need To Edit Them On Your Own. Remember To Check What The Combined Set Is For Each Sets. --
- WeaponIndex = 1
- WeaponArray = {"Conqueror","Chango","Montante", --"Ukonvasara",
- "Bravura", "DWSword", "DWAxe" } --"DWSword","Ragnarok","DWSword"Default Main Weapon Is Ukonvasara. Can Delete Any Weapons/Sets That You Don't Need Or Replace/Add The New Weapons That You Want To Use. --
- IdleIndex = 1
- IdleArray = {"Movement","Regen","Pdt","Mtd","Meva"} -- Default Idle Set Is Movement --
- Armor = 'None'
- Twilight = 'None'
- Attack = 'OFF' -- Set Default WS Attack Set ON or OFF Here --
- Retaliation = 'OFF' -- Set Default Retaliation ON or OFF Here --
- select_default_macro_book() -- Change Default Macro Book At The End --
- -- Gavialis Helm --
- elements = {}
- elements.equip = {head="Gavialis Helm"}
- elements["Ukko's Fury"] = S{"Light","Lightning","Wind"}
- elements.Resolution = S{"Lightning","Wind","Earth"}
- sets.Idle = {}
- -- Idle/Town Sets --
- sets.Idle.Regen = {
- ammo="Staunch Tathlum +1",
- head={ name="Valorous Mask", augments={'Accuracy+25 Attack+25','Weapon skill damage +4%','VIT+14','Attack+13',}},
- body="Tartarus Platemail",
- hands="Sulev. Gauntlets +2",
- legs="Pumm. Cuisses +3",
- feet="Pumm. Calligae +3",
- neck="Bathy Choker +1",
- waist="Flume Belt",
- left_ear="Infused Earring",
- right_ear="Dawn Earring",
- left_ring="Sheltered Ring",
- right_ring="Paguroidea Ring",
- back={ name="Cichol's Mantle", augments={'STR+20','Accuracy+20 Attack+20','STR+10','"Dbl.Atk."+10','Phys. dmg. taken-10%',}},
- }
- sets.Idle.Regen.Conqueror = set_combine(sets.Idle.Regen,{
- main="Conqueror",
- sub="Utu Grip"})
- sets.Idle.Regen.Ukonvasara = set_combine(sets.Idle.Regen,{
- main="Ukonvasara",
- sub="Utu Grip"})
- sets.Idle.Regen.Ragnarok = set_combine(sets.Idle.Regen,{
- main="Ragnarok",
- sub="Utu Grip"})
- sets.Idle.Regen.Ragnarok = set_combine(sets.Idle.Regen,{
- main="Ragnarok",
- sub="Utu Grip"})
- sets.Idle.Regen.Montante = set_combine(sets.Idle.Regen,{
- main="Montante +1",
- sub="Utu Grip"})
- sets.Idle.Regen.Ragnarok = set_combine(sets.Idle.Regen,{
- main="Ragnarok",
- sub="Utu Grip"})
- sets.Idle.Regen.Bravura = set_combine(sets.Idle.Regen,{
- main="Bravura",
- sub="Utu Grip"})
- sets.Idle.Regen.Chango = set_combine(sets.Idle.Regen,{
- main="Chango",
- sub="Utu Grip"})
- sets.Idle.Regen.DWSword = set_combine(sets.Idle.Regen,{
- main="Naegling",
- sub="Reikiko"})
- sets.Idle.Regen.DWAxe = set_combine(sets.Idle.Regen,{
- main="Dolichenus",
- sub="Reikiko"})
- sets.Idle.Movement = set_combine(sets.Idle.Regen,{
- feet="Hermes' Sandals"
- })
- sets.Idle.Movement.Conqueror = set_combine(sets.Idle.Movement,{
- main="Conqueror",
- sub="Utu Grip"})
- sets.Idle.Movement.Ukonvasara = set_combine(sets.Idle.Movement,{
- main="Ukonvasara",
- sub="Utu Grip"})
- sets.Idle.Movement.Ragnarok = set_combine(sets.Idle.Movement,{
- main="Ragnarok",
- sub="Utu Grip"})
- sets.Idle.Movement.Montante = set_combine(sets.Idle.Regen,{
- main="Montante +1",
- sub="Utu Grip"})
- sets.Idle.Movement.Bravura = set_combine(sets.Idle.Movement,{
- main="Bravura",
- sub="Utu Grip"})
- sets.Idle.Movement.Chango = set_combine(sets.Idle.Movement,{
- main="Chango",
- sub="Utu Grip"})
- sets.Idle.Movement.DWSword = set_combine(sets.Idle.Movement,{
- main="Naegling",
- sub="Reikiko"})
- sets.Idle.Movement.DWAxe = set_combine(sets.Idle.Movement,{
- main="Dolichenus",
- sub="Reikiko"})
- sets.Idle.Pdt = {
- ammo="Staunch Tathlum +1",
- head="Sulevia's Mask +2",
- neck="Loricate Torque",
- ear1="Thureous Earring",
- ear2="Odnowa Earring +1",
- body="Tartarus Platemail",
- ring1="Defending Ring",ring2="Moonbeam Ring",
- back="Moonbeam Cape",waist="Flume Belt",legs="Pummeler's Cuisses +3",feet="Sulevia's Leggings +2",
- } sets.Idle.Mdt = {
- ammo="Staunch Tathlum +1",
- head="Sulevia's Mask +2",
- neck="Loricate Torque",
- ear1="Thureous Earring",
- ear2="Odnowa Earring +1",
- body="Tartarus Platemail",
- ring1="Defending Ring",ring2="Moonbeam Ring",
- back="Moonbeam Cape",waist="Flume Belt",legs="Pummeler's Cuisses +3",feet="Pumm. Calligae +3",
- }
- sets.Idle.Meva = {
- ammo="Staunch Tathlum +1",
- head="Volte Cap",
- body="Tartarus Platemail",
- hands={ name="Leyline Gloves", augments={'Accuracy+15','Mag. Acc.+15','"Mag.Atk.Bns."+15','"Fast Cast"+3',}},
- legs="Pumm. Cuisses +3",
- feet="Pumm. Calligae +3",
- neck="Warder's Charm +1",
- waist="Engraved Belt",
- left_ear={ name="Lugra Earring +1", augments={'Path: A',}},
- right_ear="Eabani Earring",
- left_ring="Purity Ring",
- right_ring="Vengeful Ring",
- back={ name="Cichol's Mantle", augments={'STR+20','Accuracy+20 Attack+20','STR+10','"Dbl.Atk."+10','Phys. dmg. taken-10%',}},
- }
- sets.Twilight = {head="Twilight Helm",body="Twilight Mail"}
- -- TP Base Set --
- sets.TP = {}
- --Chango Set
- sets.TP.Chango = {
- main="Chango",
- sub="Utu Grip",
- ammo="Seething Bomblet +1",
- head="Flamma Zucchetto +2",
- neck="Ainia Collar",
- left_ear="Dedition Earring",
- right_ear="Schere Earring",
- body={ name="Valorous Mail", augments={'Crit. hit damage +2%','Accuracy+6','Quadruple Attack +2','Accuracy+17 Attack+17','Mag. Acc.+7 "Mag.Atk.Bns."+7',}},
- -- body="Flamma Korazin +2",
- hands="Sakpata's Gauntlets",
- left_ring="Niqmaddu Ring",
- right_ring="Flamma Ring",
- back={ name="Cichol's Mantle", augments={'STR+20','Accuracy+20 Attack+20','STR+10','"Dbl.Atk."+10','Phys. dmg. taken-10%',}},
- waist="Ioskeha Belt +1",
- legs="Pummeler's Cuisses +3",
- feet="Pummeler's Calligae +3",
- }
- sets.TP.Chango.MidACC = set_combine(sets.TP.Chango,{
- ammo="Ginsen",
- neck="Lissome Necklace",
- left_ear="Lugra Earring +1",
- --body="Flamma Korazin +2"
- })
- sets.TP.Chango.HighACC = set_combine(sets.TP.Chango.MidACC,{
- ammo="Seething Bomblet",
- neck="Decimus Torque",ear2="Dignitary's Earring",ear1="Lugra Earring +1",
- --body="Flamma Korazin +2",
- body="Agoge Lorica +3",
- hands="Flamma Manopolas +2",ring1="Niqmaddu Ring",ring2="Regal Ring",
- back={ name="Cichol's Mantle", augments={'STR+20','Accuracy+20 Attack+20','STR+10','"Dbl.Atk."+10','Phys. dmg. taken-10%',}},
- waist="Ioskeha Belt +1",
- legs="Pummeler's Cuisses +3",
- -- feet={ name="Valorous Greaves", augments={'Accuracy+20','"Store TP"+7','STR+9','Attack+5',}},
- })
- -- Ukonvasara TP Sets --
- sets.TP.Ukonvasara = {
- main="Ukonvasara",
- sub="Utu Grip",
- ammo="Seething Bomblet",
- head="Flamma Zucchetto +2",
- neck="Ainia Collar",
- left_ear="Dedition Earring",
- right_ear="Schere Earring",
- body={ name="Valorous Mail", augments={'Crit. hit damage +2%','Accuracy+6','Quadruple Attack +2','Accuracy+17 Attack+17','Mag. Acc.+7 "Mag.Atk.Bns."+7',}},
- -- body="Flamma Korazin +2",
- hands="Sulevia's Gauntlets +2",
- left_ring="Niqmaddu Ring",
- right_ring="Flamma Ring",
- back={ name="Cichol's Mantle", augments={'STR+20','Accuracy+20 Attack+20','STR+10','"Dbl.Atk."+10','Phys. dmg. taken-10%',}},
- waist="Ioskeha Belt +1",
- legs="Pummeler's Cuisses +3",
- feet="Pummeler's Calligae +3",
- }
- sets.TP.Ukonvasara.MidACC = set_combine(sets.TP.Ukonvasara,{
- hands={ name="Emi. Gauntlets +1", augments={'HP+65','DEX+12','Accuracy+20',}},
- left_ear="Telos Earring",
- })
- sets.TP.Ukonvasara.HighACC = set_combine(sets.TP.Ukonvasara.MidACC,{
- ammo="Seeth. Bomblet +1",
- body="Pumm. Lorica +3",
- left_ear="Telos Earring",
- right_ear="Digni. Earring",
- left_ring="Regal Ring",
- })
- -- Ragnarok TP Sets --
- sets.TP.Ragnarok = {
- main="Ragnarok",
- sub="Utu Grip",
- ammo="Seething Bomblet",
- head="Flamma Zucchetto +2",
- neck="Ainia Collar",
- left_ear="Dedition Earring",
- right_ear="Schere Earring",
- body={ name="Valorous Mail", augments={'Crit. hit damage +2%','Accuracy+6','Quadruple Attack +2','Accuracy+17 Attack+17','Mag. Acc.+7 "Mag.Atk.Bns."+7',}},
- -- body="Flamma Korazin +2",
- hands="Sulevia's Gauntlets +2",
- left_ring="Niqmaddu Ring",
- right_ring="Flamma Ring",
- back={ name="Cichol's Mantle", augments={'STR+20','Accuracy+20 Attack+20','STR+10','"Dbl.Atk."+10','Phys. dmg. taken-10%',}},
- waist="Ioskeha Belt +1",
- legs="Pummeler's Cuisses +3",
- feet="Pummeler's Calligae +3",
- }
- sets.TP.Ragnarok.MidACC = set_combine(sets.TP.Ragnarok,{
- ammo="Seeth. Bomblet +1",
- head="Flam. Zucchetto +2",
- body="Pumm. Lorica +3",
- hands={ name="Emi. Gauntlets +1", augments={'HP+65','DEX+12','Accuracy+20',}},
- legs="Pumm. Cuisses +3",
- feet="Pumm. Calligae +3",
- neck="Combatant's Torque",
- waist="Ioskeha Belt +1",
- left_ear="Telos Earring",
- right_ear="Zennaroi Earring",
- left_ring="Ramuh Ring +1",
- right_ring="Regal Ring",
- back={ name="Cichol's Mantle", augments={'DEX+20','Accuracy+20 Attack+20','Accuracy+10','"Dbl.Atk."+10','Damage taken-5%',}},
- })
- sets.TP.Ragnarok.HighACC = set_combine(sets.TP.Ragnarok.MidACC,{})
- --Montante TP
- sets.TP.Montante = {
- main="Montante +1",
- sub="Utu Grip",
- ammo="Seething Bomblet",
- head="Flamma Zucchetto +2",
- neck="Ainia Collar",
- left_ear="Dedition Earring",
- right_ear="Schere Earring",
- body={ name="Valorous Mail", augments={'Crit. hit damage +2%','Accuracy+6','Quadruple Attack +2','Accuracy+17 Attack+17','Mag. Acc.+7 "Mag.Atk.Bns."+7',}},
- -- body="Flamma Korazin +2",
- hands="Sulevia's Gauntlets +2",
- left_ring="Niqmaddu Ring",
- right_ring="Flamma Ring",
- back={ name="Cichol's Mantle", augments={'STR+20','Accuracy+20 Attack+20','STR+10','"Dbl.Atk."+10','Phys. dmg. taken-10%',}},
- waist="Ioskeha Belt +1",
- legs="Pummeler's Cuisses +3",
- feet="Pummeler's Calligae +3",
- }
- sets.TP.Montante.MidACC = set_combine(sets.TP.Montante,{
- hands={ name="Emi. Gauntlets +1", augments={'HP+65','DEX+12','Accuracy+20',}},
- left_ear="Telos Earring",
- })
- sets.TP.Montante.HighACC = set_combine(sets.TP.Montante.MidACC,{
- ammo="Seeth. Bomblet +1",
- body="Pumm. Lorica +3",
- neck="Combatant's Torque",
- right_ear="Digni. Earring",
- left_ring="Regal Ring",
- })
- -- Bravura TP Sets --
- sets.TP.Bravura = {
- main="Bravura",
- sub="Utu Grip",
- ammo="Ginsen",
- head="Flam. Zucchetto +2",
- body={ name="Valorous Mail", augments={'Accuracy+26','"Dbl.Atk."+5','DEX+6','Attack+15',}},
- hands="Sulev. Gauntlets +2",
- legs="Pumm. Cuisses +3",
- feet="Pumm. Calligae +3",
- neck="War. Beads +2",
- waist="Ioskeha Belt +1",
- left_ear="Schere Earring",
- right_ear="Cessance Earring",
- left_ring="Chirich Ring +1",
- right_ring="Niqmaddu Ring",
- back={ name="Cichol's Mantle", augments={'DEX+20','Accuracy+20 Attack+20','Accuracy+10','"Dbl.Atk."+10','Damage taken-5%',}},
- }
- sets.TP.Bravura.MidACC = set_combine(sets.TP.Bravura,{
- ammo="Seeth. Bomblet +1",
- head="Flam. Zucchetto +2",
- body="Pumm. Lorica +3",
- hands={ name="Emi. Gauntlets +1", augments={'HP+65','DEX+12','Accuracy+20',}},
- legs="Pumm. Cuisses +3",
- feet="Pumm. Calligae +3",
- neck="Combatant's Torque",
- waist="Ioskeha Belt +1",
- left_ear="Telos Earring",
- right_ear="Cessance Earring",
- left_ring="Regal Ring",
- right_ring="Niqmaddu Ring",
- back={ name="Cichol's Mantle", augments={'DEX+20','Accuracy+20 Attack+20','Accuracy+10','"Dbl.Atk."+10','Damage taken-5%',}},
- })
- sets.TP.Bravura.HighACC = set_combine(sets.TP.Bravura.MidACC,{})
- --Duel Wield Set
- sets.TP.DWSword = {
- main="Naegling",
- sub="Reikiko",
- ammo="Ginsen",
- head="Flam. Zucchetto +2",
- body={ name="Valorous Mail", augments={'Accuracy+22','"Store TP"+6','DEX+5','Attack+3',}},
- hands={ name="Emi. Gauntlets +1", augments={'Accuracy+25','"Dual Wield"+6','Pet: Accuracy+25',}},
- legs="Pumm. Cuisses +3",
- feet="Pumm. Calligae +3",
- neck="War. Beads +2",
- waist="Ioskeha Belt +1",
- left_ear="Suppanomimi",
- right_ear="Cessance Earring",
- left_ring="Chirich Ring +1",
- right_ring="Niqmaddu Ring",
- back={ name="Cichol's Mantle", augments={'DEX+20','Accuracy+20 Attack+20','Accuracy+10','"Dbl.Atk."+10','Damage taken-5%',}},
- }
- sets.TP.DWSword.MidACC = set_combine(sets.TP.DWSword,{
- })
- sets.TP.DWSword.HighACC = set_combine(sets.TP.DWSword.MidACC,{
- ammo="Seeth. Bomblet +1",
- body="Pumm. Lorica +3",
- right_ear="Digni. Earring",
- left_ring="Regal Ring",
- })
- sets.TP.DWAxe = {
- main="Dolichenus",
- sub="Reikiko",
- ammo="Ginsen",
- head="Flam. Zucchetto +2",
- body={ name="Valorous Mail", augments={'Accuracy+22','"Store TP"+6','DEX+5','Attack+3',}},
- hands={ name="Emi. Gauntlets +1", augments={'Accuracy+25','"Dual Wield"+6','Pet: Accuracy+25',}},
- legs="Pumm. Cuisses +3",
- feet="Pumm. Calligae +3",
- neck="War. Beads +2",
- waist="Ioskeha Belt +1",
- left_ear="Suppanomimi",
- right_ear="Cessance Earring",
- left_ring="Chirich Ring +1",
- right_ring="Niqmaddu Ring",
- back={ name="Cichol's Mantle", augments={'DEX+20','Accuracy+20 Attack+20','Accuracy+10','"Dbl.Atk."+10','Damage taken-5%',}},
- }
- sets.TP.DWAxe.MidACC = set_combine(sets.TP.DWAxe,{
- })
- sets.TP.DWAxe.HighACC = set_combine(sets.TP.DWAxe.MidACC,{
- ammo="Seeth. Bomblet +1",
- body="Pumm. Lorica +3",
- right_ear="Digni. Earring",
- left_ring="Regal Ring",
- })
- --Conqueror Set
- sets.TP.Conqueror = {
- main="Conqueror",
- sub="Utu Grip",
- ammo="Ginsen",
- head="Flam. Zucchetto +2",
- body={ name="Valorous Mail", augments={'Accuracy+26','"Dbl.Atk."+5','DEX+6','Attack+15',}},
- hands="Sulev. Gauntlets +2",
- legs="Pumm. Cuisses +3",
- feet="Pumm. Calligae +3",
- neck="War. Beads +2",
- waist="Ioskeha Belt +1",
- left_ear="Schere Earring",
- right_ear="Cessance Earring",
- left_ring="Chirich Ring +1",
- right_ring="Niqmaddu Ring",
- back={ name="Cichol's Mantle", augments={'DEX+20','Accuracy+20 Attack+20','Accuracy+10','"Dbl.Atk."+10','Damage taken-5%',}},
- }
- sets.TP.Conqueror.MidACC = set_combine(sets.TP.Conqueror,{
- hands={ name="Emi. Gauntlets +1", augments={'HP+65','DEX+12','Accuracy+20',}},
- left_ear="Telos Earring",
- })
- sets.TP.Conqueror.HighACC = set_combine(sets.TP.Conqueror.MidACC,{
- ammo="Seeth. Bomblet +1",
- body="Pumm. Lorica +3",
- left_ear="Telos Earring",
- right_ear="Cessance Earring",
- left_ring="Regal Ring"
- })
- -- Conqueror(AM3 Up) TP Sets --
- sets.TP.Conqueror.AM3 = set_combine(sets.TP.Conqueror,{
- ammo="Ginsen",
- head="Flam. Zucchetto +2",
- body={ name="Valorous Mail", augments={'Accuracy+22','"Store TP"+6','DEX+5','Attack+3',}},
- hands={ name="Emi. Gauntlets +1", augments={'HP+65','DEX+12','Accuracy+20',}},
- legs={ name="Odyssean Cuisses", augments={'Accuracy+28','"Store TP"+5','Attack+12',}},
- feet={ name="Valorous Greaves", augments={'Accuracy+29','"Store TP"+6','STR+6','Attack+7',}},
- neck="Ainia Collar",
- waist="Sailfi Belt +1",
- left_ear="Telos Earring",
- right_ear="Dedition Earring",
- left_ring="Chirich Ring +1",
- right_ring="Niqmaddu Ring",
- back={ name="Cichol's Mantle", augments={'STR+20','Accuracy+20 Attack+20','"Store TP"+10',}},
- })
- sets.TP.Conqueror.MidACC.AM3 = set_combine(sets.TP.Conqueror.MidACC,{})
- sets.TP.Conqueror.HighACC.AM3 = set_combine(sets.TP.Conqueror.HighACC,{})
- -- Mighty Strikes TP Set --
- sets.TP.MS = {
- ammo="Yetshila"
- }
- -- Retaliation Set --
- --sets.TP.Retaliation = {hands="Pumm. Mufflers +2",feet="Boii Calligae +1"}
- -- AM3 Rancor ON Mantle --
- sets.TP.Rancor = {back=""}
- -- PDT/MDT Sets --
- sets.PDT = {
- ammo="Staunch Tathlum +1",
- head="Sulevia's Mask +2",neck="Loricate Torque",ear1="Genmei Earring",ear2="Odnowa Earring +1",
- body="Tartarus Platemail",
- Hands="Sulevia's Gauntlets +2",
- ring1="Moonbeam Ring",ring2="Moonbeam Ring",
- back="Moonbeam Cape",waist="Flume Belt",legs="Pummeler's Cuisses +3",feet="Amm Greaves"
- }
- sets.MDT = set_combine(sets.PDT,{
- ammo="Staunch Tathlum +1",
- -- head="Founder's Corona",neck="Loricate Torque",ear1="Tripudio Earring",ear2="Schere Earring",
- -- body={ name="Acro Surcoat", augments={'VIT+12','Phys. dmg. taken -5','Magic dmg. taken -3',}},
- -- hands="Souveran Handschuhs",
- -- ring1="Defending Ring",ring2="Dark Ring",
- -- back="Moonbeam Cape",waist="Flume Belt",legs="Hachiryu Haidate",feet="Hermes' Sandals"
- })
- sets.MEva = {
- ammo="Staunch Tathlum +1",
- head="Volte Cap",
- body="Tartarus Platemail",
- hands={ name="Leyline Gloves", augments={'Accuracy+15','Mag. Acc.+15','"Mag.Atk.Bns."+15','"Fast Cast"+3',}},
- legs="Pumm. Cuisses +3",
- feet="Pumm. Calligae +3",
- neck="Warder's Charm +1",
- waist="Engraved Belt",
- left_ear={ name="Lugra Earring +1", augments={'Path: A',}},
- right_ear="Eabani Earring",
- left_ring="Purity Ring",
- right_ring="Vengeful Ring",
- back={ name="Cichol's Mantle", augments={'STR+20','Accuracy+20 Attack+20','STR+10','"Dbl.Atk."+10','Phys. dmg. taken-10%',}},
- -- ammo="Staunch Tathlum +1",
- -- head="Founder's Corona",neck="Warder's Charm +1",ear1="Eabani Earring",ear2="Hearty Earring",
- -- body="Souveran Cuirass",hands="Leyline Gloves",
- -- ring1="Defending Ring",ring2="Vengeful Ring",
- -- back="Moonbeam Cape",waist="Asklepian Belt",legs="Pummeler's Cuisses +3",feet="Pummeler's Calligae +3"}
- -- Hybrid/Kiting Sets for me personally this is my Bravura AM set when expecting to take dmg --
- }
- sets.TP.Hybrid = {
- sub="Utu Grip",
- ammo="Seething Bomblet +1",
- head="Sakpata's helm",
- neck="Loricate Torque",
- ear1="Odnowa Earring +1", ear2="Schere Earring",
- body="Sakpata's Breastplate",
- hands="Sakpata's Gauntlets",
- left_ring = {name="Moonlight Ring", bag="wardrobe"}, -- I do this to prevent issues with lag sometimes if 2 ring are the same in same bag GS sometimes only equips 1 of them
- right_ring = {name="Moonlight Ring", bag="wardrobe2"},
- back={ name="Cichol's Mantle", augments={'STR+20','Accuracy+20 Attack+20','STR+10','"Dbl.Atk."+10','Phys. dmg. taken-10%',}},--10%
- waist="Ioskeha Belt +1",
- legs="Pumm. Cuisses +3",--5%
- feet="Pumm. Calligae +3",
- }
- -- 34%DT
- sets.TP.Hybrid.MidACC = set_combine(sets.TP.Hybrid,{})
- sets.TP.Hybrid.HighACC = set_combine(sets.TP.Hybrid.MidACC,{})
- sets.Kiting = set_combine(sets.PDT,{feet="Hermes' Sandals"})
- -- CP Mantle --
- sets.CP = {back="Mecisto. Mantle"}
- -- WS Base Set --
- sets.WS = {
- ammo="Knobkierrie",
- head="Agoge Mask +2",
- neck="Fotia Gorget",
- ear1="Moonshade Earring",ear2="Thrud Earring",
- body="Flamma Korazin +2",
- hands={ name="Valorous Mitts", augments={'Crit. hit damage +3%','Pet: DEX+6','Weapon skill damage +9%','Accuracy+17 Attack+17',}},
- --hands="Sulevia's Gauntlets +2",
- ring1="Niqmaddu Ring",ring2="Regal Ring",
- back={ name="Cichol's Mantle", augments={'STR+20','Accuracy+20 Attack+20','STR+10','"Dbl.Atk."+10','Phys. dmg. taken-10%',}},
- waist="Fotia Belt",
- legs= "Pummeler's Cuisses +3",
- feet="Pumm. Calligae +3",
- }
- -- Upheaval Sets --
- sets.WS.Upheaval = {
- head={ name="Valorous Mask", augments={'Accuracy+25 Attack+25','Weapon skill damage +4%','VIT+14','Attack+13',}},
- neck="Fotia Gorget",
- left_ear={ name="Moonshade Earring", augments={'Attack+4','TP Bonus +25',}},
- right_ear="Thrud Earring",
- body="Pummeler's Lorica +3",
- --hands={ name="Valorous Mitts", augments={'Crit. hit damage +3%','Pet: DEX+6','Weapon skill damage +9%','Accuracy+17 Attack+17',}},
- hands={ name="Odyssean Gauntlets", augments={'Accuracy+22','Weapon skill damage +4%','VIT+9','Attack+11',}},
- left_ring="Niqmaddu Ring",
- right_ring="Regal Ring",
- back={ name="Cichol's Mantle", augments={'VIT+20','Accuracy+20 Attack+20','Weapon skill damage +10%',}},
- waist="Fotia Belt",
- legs={ name="Odyssean Cuisses", augments={'"Store TP"+2','DEX+8','Weapon skill damage +7%','Mag. Acc.+12 "Mag.Atk.Bns."+12',}},
- -- legs="Pummeler's Cuisses +3",
- feet="Sulevia's Leggings +2",
- --feet="Pumm. Calligae +3",
- }
- sets.WS.Upheaval.MidACC = set_combine(sets.WS.Upheaval,{
- -- left_ear="Telos Earring",
- right_ear="Cessance Earring"})
- sets.WS.Upheaval.HighACC = set_combine(sets.WS.Upheaval.MidACC,{})
- -- Upheaval(Attack) Set --
- sets.WS.Upheaval.ATT = set_combine(sets.WS.Upheaval,{})
- -- Ukko's Fury Sets --
- sets.WS["Ukko's Fury"] = {
- ammo="Yetshila",
- head="Agoge Mask +2",
- neck="Fotia Gorget",ear1="Moonshade Earring",ear2="Thrud Earring",
- --hands={ name="Valorous Mitts", augments={'Crit. hit damage +3%','Pet: DEX+6','Weapon skill damage +9%','Accuracy+17 Attack+17',}},
- hands={ name="Valorous Mitts", augments={'Accuracy+27','Crit. hit damage +4%','STR+11','Attack+14',}},
- left_ring="Niqmaddu Ring",
- right_ring="Regal Ring",
- back={ name="Cichol's Mantle", augments={'STR+20','Accuracy+20 Attack+20','STR+10','"Dbl.Atk."+10','Phys. dmg. taken-10%',}},
- waist="Fotia Belt",
- legs="Sulevi. Cuisses +2",
- feet={ name="Valorous Greaves", augments={'STR+12','Crit. hit damage +5%','Accuracy+14 Attack+14',}},
- --feet="Boii Calligae +1",
- }
- sets.WS["Ukko's Fury"].MidACC = set_combine(sets.WS["Ukko's Fury"],{
- ammo="Seeth. Bomblet +1",
- head="Agoge Mask +2",
- body="Pumm. Lorica +3",
- hands="Sulev. Gauntlets +2",
- legs="Pumm. Cuisses +3",
- feet="Pumm. Calligae +3",
- neck="War. Beads +2",
- waist="Fotia Belt",
- left_ear="Cessance Earring",
- right_ear={ name="Moonshade Earring", augments={'Accuracy+4','TP Bonus +250',}},
- left_ring="Regal Ring",
- right_ring="Niqmaddu Ring",
- back={ name="Cichol's Mantle", augments={'STR+20','Accuracy+20 Attack+20','STR+10','"Dbl.Atk."+10','Phys. dmg. taken-10%',}},
- })
- sets.WS["Ukko's Fury"].HighACC = set_combine(sets.WS["Ukko's Fury"].MidACC,{
- ammo="Seeth. Bomblet +1",
- head="Agoge Mask +2",
- body="Pumm. Lorica +3",
- hands={ name="Emi. Gauntlets +1", augments={'HP+65','DEX+12','Accuracy+20',}},
- legs="Pumm. Cuisses +3",
- feet="Pumm. Calligae +3",
- neck="War. Beads +2",
- waist="Fotia Belt",
- left_ear="Telos Earring",
- right_ear={ name="Moonshade Earring", augments={'Accuracy+4','TP Bonus +250',}},
- left_ring="Regal Ring",
- right_ring="Niqmaddu Ring",
- back={ name="Cichol's Mantle", augments={'STR+20','Accuracy+20 Attack+20','STR+10','"Dbl.Atk."+10','Damage taken-5%',}},
- })
- -- Ukko's Fury(Attack) Set --
- sets.WS["Ukko's Fury"].ATT = set_combine(sets.WS["Ukko's Fury"],{})
- -- King's Justice Sets --
- sets.WS["King's Justice"] = {
- ammo="Knobkierrie ",
- head="Agoge Mask +2",
- neck="Fotia Gorget",
- ear1="Moonshade Earring",ear2="Thrud Earring",
- body="Agoge Lorica +3",
- hands={ name="Valorous Mitts", augments={'Crit. hit damage +3%','Pet: DEX+6','Weapon skill damage +9%','Accuracy+17 Attack+17',}},
- --hands="Sulevia's Gauntlets +2",
- ring1="Niqmaddu Ring",ring2="Regal Ring",
- back={ name="Cichol's Mantle", augments={'STR+20','Accuracy+20 Attack+20','STR+10','"Dbl.Atk."+10','Phys. dmg. taken-10%',}},waist="Fotia Belt",
- legs="Pummeler's Cuisses +3",
- feet="Pumm. Calligae +3",
- }
- sets.WS["King's Justice"].MidACC = set_combine(sets.WS["King's Justice"],{
- left_ear="Telos Earring",
- })
- sets.WS["King's Justice"].HighACC = set_combine(sets.WS["King's Justice"].MidACC,{})
- -- Raging Rush Sets --
- sets.WS["Raging Rush"] = {
- ammo="Yetshila",
- head="Agoge Mask +2",
- neck="Fotia Gorget",ear1="Moonshade Earring",ear2="Thrud Earring",
- --hands={ name="Valorous Mitts", augments={'Crit. hit damage +3%','Pet: DEX+6','Weapon skill damage +9%','Accuracy+17 Attack+17',}},
- hands={ name="Valorous Mitts", augments={'Accuracy+27','Crit. hit damage +4%','STR+11','Attack+14',}},
- left_ring="Niqmaddu Ring",
- right_ring="Regal Ring",
- back={ name="Cichol's Mantle", augments={'STR+20','Accuracy+20 Attack+20','STR+10','"Dbl.Atk."+10','Phys. dmg. taken-10%',}},
- waist="Fotia Belt",legs="Sulevi. Cuisses +2",
- feet={ name="Valorous Greaves", augments={'STR+12','Crit. hit damage +5%','Accuracy+14 Attack+14',}},
- --feet="Boii Calligae +1",
- }
- sets.WS["Raging Rush"].MidACC = set_combine(sets.WS["Raging Rush"],{
- ammo="Seeth. Bomblet +1",
- head="Agoge Mask +2",
- body="Pumm. Lorica +3",
- hands="Sulev. Gauntlets +2",
- legs="Pumm. Cuisses +3",
- feet="Pumm. Calligae +3",
- neck="War. Beads +2",
- waist="Fotia Belt",
- left_ear="Cessance Earring",
- right_ear={ name="Moonshade Earring", augments={'Accuracy+4','TP Bonus +250',}},
- left_ring="Regal Ring",
- right_ring="Niqmaddu Ring",
- back={ name="Cichol's Mantle", augments={'STR+20','Accuracy+20 Attack+20','STR+10','"Dbl.Atk."+10','Phys. dmg. taken-10%',}},
- })
- sets.WS["Raging Rush"].HighACC = set_combine(sets.WS["Raging Rush"].MidACC,{
- ammo="Seeth. Bomblet +1",
- head="Agoge Mask +2",
- body="Pumm. Lorica +3",
- hands={ name="Emi. Gauntlets +1", augments={'HP+65','DEX+12','Accuracy+20',}},
- legs="Pumm. Cuisses +3",
- feet="Pumm. Calligae +3",
- neck="War. Beads +2",
- waist="Fotia Belt",
- left_ear="Telos Earring",
- right_ear={ name="Moonshade Earring", augments={'Accuracy+4','TP Bonus +250',}},
- left_ring="Regal Ring",
- right_ring="Niqmaddu Ring",
- back={ name="Cichol's Mantle", augments={'STR+20','Accuracy+20 Attack+20','STR+10','"Dbl.Atk."+10','Damage taken-5%',}},
- })
- -- Raging Rush(Attack) Set --
- sets.WS["Raging Rush"].ATT = set_combine(sets.WS["Raging Rush"],{})
- -- Metatron Torment Sets --
- sets.WS["Metatron Torment"] = {
- ammo="Knobkierrie",
- head="Agoge Mask +3",
- body="Flamma Korazin +2",
- hands="Flam. Manopolas +2",
- legs="Flamma Dirs +2",
- feet="Flam. Gambieras +2",
- neck="War. Beads +2",
- waist="Fotia Belt",
- left_ear="Telos Earring",
- right_ear="Dignitary's Earring",
- left_ring="Epaminondas's Ring",
- right_ring="Niqmaddu Ring",
- back={ name="Cichol's Mantle", augments={'STR+20','Accuracy+20 Attack+20','STR+10','"Dbl.Atk."+10','Damage taken-5%',}},
- }
- sets.WS["Metatron Torment"].MidACC = set_combine(sets.WS["Metatron Torment"],{
- })
- sets.WS["Metatron Torment"].HighACC = set_combine(sets.WS["Metatron Torment"].MidACC,{})
- -- Fell Cleave Set --
- sets.WS["Fell Cleave"] = {
- ammo="Knobkierrie",
- head="Agoge Mask +2",
- body="Pumm. Lorica +3",
- hands={ name="Argosy Mufflers +1", augments={'STR+20','"Dbl.Atk."+3','Haste+3%',}},
- legs="Pumm. Cuisses +3",
- feet="Sulev. Leggings +2",
- neck="War. Beads +2",
- waist="Fotia Belt",
- left_ear="Telos Earring",
- right_ear={ name="Moonshade Earring", augments={'Accuracy+4','TP Bonus +250',}},
- left_ring="Regal Ring",
- right_ring="Niqmaddu Ring",
- back={ name="Cichol's Mantle", augments={'STR+20','Accuracy+20 Attack+20','STR+10','"Dbl.Atk."+10','Damage taken-5%',}},
- }
- -- Resolution --
- sets.WS.Resolution = {
- ammo="Seething Bomblet +1",
- head="Flam. Zucchetto +2",
- body={ name="Argosy Hauberk +1", augments={'STR+12','Attack+20','"Store TP"+6',}},
- hands={ name="Argosy Mufflers +1", augments={'STR+20','"Dbl.Atk."+3','Haste+3%',}},
- legs={ name="Argosy Breeches +1", augments={'STR+12','Attack+25','"Store TP"+6',}},
- feet="Flam. Gambieras +2",
- neck="Fotia Gorget",
- waist="Fotia Belt",
- left_ear="Cessance Earring",
- right_ear={ name="Moonshade Earring", augments={'Accuracy+4','TP Bonus +250',}},
- left_ring="Regal Ring",
- right_ring="Niqmaddu Ring",
- back={ name="Cichol's Mantle", augments={'STR+20','Accuracy+20 Attack+20','STR+10','"Dbl.Atk."+10','Damage taken-5%',}},
- }
- sets.WS.Resolution.MidACC = set_combine(sets.WS.Resolution,{
- ammo="Knobkierrie",
- head="Pummeler's Mask +2",
- body="Pumm. Lorica +3",
- hands="Pumm. Mufflers +2",
- legs="Pumm. Cuisses +3",
- feet="Pumm. Calligae +3",
- neck="Fotia Gorget",
- waist="Fotia Belt",
- left_ear="Telos Earring",
- right_ear={ name="Moonshade Earring", augments={'Accuracy+4','TP Bonus +250',}},
- left_ring="Regal Ring",
- right_ring="Niqmaddu Ring",
- back={ name="Cichol's Mantle", augments={'STR+20','Accuracy+20 Attack+20','STR+10','"Dbl.Atk."+10','Damage taken-5%',}},
- })
- sets.WS.Resolution.HighACC = set_combine(sets.WS.Resolution.MidACC,{})
- -- Scourge --
- sets.WS.Scourge = {
- ammo="Knobkierrie",
- head={ name="Agoge Mask +3", augments={'Enhances "Savagery" effect',}},
- body="Pumm. Lorica +3",
- hands="Sulev. Gauntlets +2",
- legs="Sulev. Cuisses +2",
- feet="Sulev. Leggings +2",
- neck="War. Beads +2",
- waist="Caudata Belt",
- left_ear="Thrud Earring",
- right_ear={ name="Moonshade Earring", augments={'Accuracy+4','TP Bonus +250',}},
- left_ring="Epaminondas's Ring",
- right_ring="Niqmaddu Ring",
- back={ name="Cichol's Mantle", augments={'STR+20','Accuracy+20 Attack+20','STR+10','"Dbl.Atk."+10','Damage taken-5%',}},
- }
- sets.WS.Scourge.MidACC = set_combine(sets.WS.Scourge,{
- })
- sets.WS.Scourge.HighACC = set_combine(sets.WS.Scourge.MidACC,{})
- sets.WS["Savage Blade"] = {
- ammo="Knobkierrie",
- head={ name="Agoge Mask +3", augments={'Enhances "Savagery" effect',}},
- body="Pumm. Lorica +3",
- hands="Sulev. Gauntlets +2",
- legs={ name="Odyssean Cuisses", augments={'Accuracy+10 Attack+10','Weapon skill damage +2%','Accuracy+12','Attack+3',}},
- feet="Sulev. Leggings +2",
- neck="War. Beads +2",
- waist="Ioskeha Belt +1",
- left_ear="Thrud Earring",
- right_ear={ name="Moonshade Earring", augments={'Accuracy+4','TP Bonus +250',}},
- left_ring="Epaminondas's Ring",
- right_ring="Niqmaddu Ring",
- back={ name="Cichol's Mantle", augments={'STR+20','Accuracy+20 Attack+20','Weapon skill damage +10%',}},
- }
- -- Magic Based WS --
- sets.WS.Cloudsplitter = {
- ammo="Pemphredo Tathlum",
- head={ name="Agoge Mask +3", augments={'Enhances "Savagery" effect',}},
- body={ name="Found. Breastplate", augments={'Accuracy+14','Mag. Acc.+13','Attack+14','"Mag.Atk.Bns."+14',}},
- hands={ name="Founder's Gauntlets", augments={'STR+8','Attack+15','"Mag.Atk.Bns."+13','Phys. dmg. taken -3%',}},
- legs={ name="Eschite Cuisses", augments={'"Mag.Atk.Bns."+25','"Conserve MP"+6','"Fast Cast"+5',}},
- feet="Sulev. Leggings +2",
- neck="Sanctity Necklace",
- waist="Eschan Stone",
- left_ear="Friomisi Earring",
- right_ear="Hecate's Earring",
- left_ring="Epaminondas's Ring",
- right_ring="Niqmaddu Ring",
- back={ name="Cichol's Mantle", augments={'INT+20','Mag. Acc+20 /Mag. Dmg.+20','"Mag.Atk.Bns."+10',}},
- }
- sets.WS['Sanguine Blade'] = {
- ammo="Seething Bomblet +1",
- head="Jumalik Helm",
- body={ name="Found. Breastplate", augments={'Accuracy+14','Mag. Acc.+13','Attack+14','"Mag.Atk.Bns."+14',}},
- hands={ name="Founder's Gauntlets", augments={'STR+8','Attack+15','"Mag.Atk.Bns."+13','Phys. dmg. taken -3%',}},
- legs={ name="Eschite Cuisses", augments={'"Mag.Atk.Bns."+25','"Conserve MP"+6','"Fast Cast"+5',}},
- feet={ name="Odyssean Greaves", augments={'Mag. Acc.+14 "Mag.Atk.Bns."+14','Weapon Skill Acc.+6','STR+4','"Mag.Atk.Bns."+15',}},
- neck="Sanctity Necklace",
- waist="Eschan Stone",
- left_ear="Friomisi Earring",
- right_ear="Hecate's Earring",
- left_ring="Acumen Ring",
- right_ring="Rufescent Ring",
- back={ name="Cichol's Mantle", augments={'INT+20','Mag. Acc+20 /Mag. Dmg.+20','"Mag.Atk.Bns."+10',}},
- }
- sets.WS['Full Break'] = {
- ammo="Pemphedro Tathlum",
- head="Flam. Zucchetto +2",
- body="Flamma Korazin +2",
- hands="Flam. Manopolas +2",
- legs="Flamma Dirs +2",
- feet="Flam. Gambieras +2",
- neck="Sanctity Necklace",
- waist="Eschan Stone",
- left_ear="Telos Earring",
- right_ear="Dignitary's Earring",
- left_ring="Chirich Ring +1",
- right_ring="Weatherspoon Ring",
- back={ name="Cichol's Mantle", augments={'STR+20','Accuracy+20 Attack+20','STR+10','"Dbl.Atk."+10','Damage taken-5%',}},
- }
- sets.WS['Shield Break'] = {
- ammo="Pemphedro Tathlum",
- head="Flam. Zucchetto +2",
- body="Flamma Korazin +2",
- hands="Flam. Manopolas +2",
- legs="Flamma Dirs +2",
- feet="Flam. Gambieras +2",
- neck="Sanctity Necklace",
- waist="Eschan Stone",
- left_ear="Telos Earring",
- right_ear="Dignitary's Earring",
- left_ring="Chirich Ring +1",
- right_ring="Weatherspoon Ring",
- back={ name="Cichol's Mantle", augments={'STR+20','Accuracy+20 Attack+20','STR+10','"Dbl.Atk."+10','Damage taken-5%',}},
- }
- sets.WS['Armor Break'] = {
- ammo="Pemphedro Tathlum",
- head="Flam. Zucchetto +2",
- body="Flamma Korazin +2",
- hands="Flam. Manopolas +2",
- legs="Flamma Dirs +2",
- feet="Flam. Gambieras +2",
- neck="Sanctity Necklace",
- waist="Eschan Stone",
- left_ear="Telos Earring",
- right_ear="Dignitary's Earring",
- left_ring="Chirich Ring +1",
- right_ring="Weatherspoon Ring",
- back={ name="Cichol's Mantle", augments={'STR+20','Accuracy+20 Attack+20','STR+10','"Dbl.Atk."+10','Damage taken-5%',}},
- }
- sets.WS['Weapon Break'] = {
- ammo="Pemphedro Tathlum",
- head="Flam. Zucchetto +2",
- body="Flamma Korazin +2",
- hands="Flam. Manopolas +2",
- legs="Flamma Dirs +2",
- feet="Flam. Gambieras +2",
- neck="Sanctity Necklace",
- waist="Eschan Stone",
- left_ear="Telos Earring",
- right_ear="Dignitary's Earring",
- left_ring="Chirich Ring +1",
- right_ring="Weatherspoon Ring",
- back={ name="Cichol's Mantle", augments={'STR+20','Accuracy+20 Attack+20','STR+10','"Dbl.Atk."+10','Damage taken-5%',}},
- }
- sets.WS.Decimation = {
- ammo="Knobkierrie",
- head={ name="Agoge Mask +3", augments={'Enhances "Savagery" effect',}},
- body={ name="Argosy Hauberk +1", augments={'STR+12','Attack+20','"Store TP"+6',}},
- hands={ name="Argosy Mufflers +1", augments={'STR+20','"Dbl.Atk."+3','Haste+3%',}},
- legs={ name="Argosy Breeches +1", augments={'STR+12','Attack+25','"Store TP"+6',}},
- feet="Flam. Gambieras +2",
- neck="War. Beads +2",
- waist="Fotia Belt",
- left_ear="Cessance Earring",
- right_ear={ name="Moonshade Earring", augments={'Accuracy+4','TP Bonus +250',}},
- left_ring="Regal Ring",
- right_ring="Niqmaddu Ring",
- back={ name="Cichol's Mantle", augments={'STR+20','Accuracy+20 Attack+20','STR+10','"Dbl.Atk."+10','Damage taken-5%',}},
- }
- sets.WS.Ruinator = {
- }
- -- Mighty Strikes WS Set --
- sets.MS_WS = {
- ammo="Yetshila +1",
- feet={ name="Valorous Greaves", augments={'Accuracy+26','Crit. hit damage +3%','VIT+7','Attack+12',}},
- }
- sets.Upheaval2250 = {
- ammo="Knobkierrie",
- head={ name="Agoge Mask +2", augments={'Enhances "Savagery" effect',}},
- body="Pumm. Lorica +3",
- hands="Sulev. Gauntlets +2",
- legs={ name="Odyssean Cuisses", augments={'"Store TP"+2','DEX+8','Weapon skill damage +7%','Mag. Acc.+12 "Mag.Atk.Bns."+12',}},
- -- legs="Pumm. Cuisses +3",
- feet="Pumm. Calligae +3",
- neck="War. Beads +2",
- waist="Ioskeha Belt +1",
- left_ear="Telos Earring",
- right_ear={ name="Moonshade Earring", augments={'Accuracy+4','TP Bonus +250',}},
- left_ring="Epaminondas's Ring",
- right_ring="Niqmaddu Ring",
- back={ name="Cichol's Mantle", augments={'VIT+20','Accuracy+20 Attack+20','VIT+10','Weapon skill damage +10%',}},
- }
- sets.Upheaval2k = {
- head={ name="Valorous Mask", augments={'Accuracy+25 Attack+25','Weapon skill damage +4%','VIT+14','Attack+13',}},
- neck="Fotia Gorget",
- left_ear="Lugra Earring +1",
- --left_ear={ name="Moonshade Earring", augments={'Attack+4','TP Bonus +25',}},
- right_ear="Thrud Earring",
- body="Pummeler's Lorica +3",
- hands={ name="Valorous Mitts", augments={'Crit. hit damage +3%','Pet: DEX+6','Weapon skill damage +9%','Accuracy+17 Attack+17',}},
- -- hands={ name="Odyssean Gauntlets", augments={'Accuracy+22','Weapon skill damage +4%','VIT+9','Attack+11',}},
- left_ring="Niqmaddu Ring",
- right_ring="Regal Ring",
- back={ name="Cichol's Mantle", augments={'VIT+20','Accuracy+20 Attack+20','Weapon skill damage +10%',}}, waist="Fotia Belt",
- --Legs="Pummeler's Cuisses +3",
- legs={ name="Odyssean Cuisses", augments={'"Store TP"+2','DEX+8','Weapon skill damage +7%','Mag. Acc.+12 "Mag.Atk.Bns."+12',}},
- feet="Sulevia's Leggings +2",
- }
- sets.KJTP2250 = {
- }
- sets.KJTP2k = {
- }
- -- JA Sets --
- sets.JA = {}
- sets.JA.Berserk = {feet="Agoge Calligae +2", body="Pumm. Lorica +3", back="Cichol's Mantle"}
- sets.JA.Aggressor = {head="Pummeler's Mask +1",body="Agoge Lorica +3"}
- sets.JA["Blood Rage"] = {body="Boii Lorica +1"}
- sets.JA.Warcry = {head="Agoge Mask +2"}
- sets.JA.Tomahawk = {ammo="Thr. Tomahawk",feet="Agoge Calligae +2"}
- sets.JA["Mighty Strikes"] = {hands="Agoge Mufflers +1"}
- sets.JA.Provoke = {
- head={ name="Souveran Schaller", augments={'HP+80','Enmity+7','Potency of "Cure" effect received +10%',}},
- body={ name="Souveran Cuirass", augments={'HP+80','Enmity+7','Potency of "Cure" effect received +10%',}},
- hands="Sulev. Gauntlets +2",
- legs={ name="Souveran Diechlings", augments={'HP+80','Enmity+7','Potency of "Cure" effect received +10%',}},
- feet={ name="Souveran Schuhs", augments={'HP+80','Enmity+7','Potency of "Cure" effect received +10%',}},
- neck="Unmoving Collar +1",
- waist="Flume Belt",
- left_ear="Friomisi Earring",
- right_ear="Odnowa Earring +1",
- left_ring="Apeile Ring",
- right_ring="Supershear Ring",
- back="Reiki Cloak",
- }
- -- Waltz Set --
- sets.Waltz = {}
- sets.Precast = {}
- -- Fastcast Set --
- sets.Precast.FastCast = {
- ammo="Staunch Tathlum +1",
- body={ name="Odyss. Chestplate", augments={'Accuracy+17','"Fast Cast"+5','Attack+6',}},
- hands={ name="Leyline Gloves", augments={'Accuracy+15','Mag. Acc.+15','"Mag.Atk.Bns."+15','"Fast Cast"+3',}},
- legs={ name="Eschite Cuisses", augments={'"Mag.Atk.Bns."+25','"Conserve MP"+6','"Fast Cast"+5',}},
- feet={ name="Odyssean Greaves", augments={'Mag. Acc.+12','"Fast Cast"+5','"Mag.Atk.Bns."+4',}},
- neck="Moonbeam Necklace",
- left_ear="Loquac. Earring",
- right_ear="Etiolation Earring",
- left_ring="Rahab Ring",
- right_ring="Rahab Ring",
- waist="Ioskah Belt"
- }
- sets.Midcast = {}
- -- Magic Haste Set --
- sets.Midcast.Haste = set_combine(sets.PDT,{
- ammo="Staunch Tathlum +1",
- head={ name="Souv. Schaller +1", augments={'HP+105','Enmity+9','Potency of "Cure" effect received +15%',}},
- body={ name="Odyss. Chestplate", augments={'Accuracy+17','"Fast Cast"+5','Attack+6',}},
- hands={ name="Leyline Gloves", augments={'Accuracy+15','Mag. Acc.+15','"Mag.Atk.Bns."+15','"Fast Cast"+3',}},
- legs={ name="Founder's Hose", augments={'MND+9','Mag. Acc.+13','Attack+14','Breath dmg. taken -4%',}},
- feet={ name="Odyssean Greaves", augments={'Mag. Acc.+12','"Fast Cast"+5','"Mag.Atk.Bns."+4',}},
- neck="Moonbeam Necklace",
- waist="Ioskeha Belt +1",
- left_ear="Loquac. Earring",
- right_ear="Etiolation Earring",
- left_ring="Defending Ring",
- right_ring="Evanescence Ring",
- back="Moonbeam Cape"
- })
- sets.organizer = {
- item="Sublime Sushi +1",
- item="Sublime Sushi",
- item="Echo Drops",
- ammo="Thr. Tomahawk",
- }
- end
- function pretarget(spell,action)
- if spell.action_type == 'Magic' and buffactive.silence then -- Auto Use Echo Drops If You Are Silenced --
- cancel_spell()
- send_command('input /item "Echo Drops" <me>')
- elseif spell.english == "Seigan" and buffactive.Seigan then -- Change Seigan To Third Eye If Seigan Is On --
- cancel_spell()
- send_command('ThirdEye')
- elseif spell.english == "Meditate" and player.tp > 2900 then -- Cancel Meditate If TP Is Above 2900 --
- cancel_spell()
- add_to_chat(123, spell.name .. ' Canceled: ['..player.tp..' TP]')
- end
- end
- function precast(spell,action)
- if spell.type == "WeaponSkill" then
- equipSet = sets.WS
- if equipSet[spell.english] then
- equipSet = equipSet[spell.english]
- end
- if Attack == 'ON' then
- equipSet = equipSet["ATT"]
- end
- if equipSet[AccArray[AccIndex]] then
- equipSet = equipSet[AccArray[AccIndex]]
- end
- if elements[spell.name] and elements[spell.name]:contains(world.day_element) then
- equipSet = set_combine(equipSet,elements.equip)
- end
- if buffactive["Mighty Strikes"] then -- Equip MS_WS Set When You Have Mighty Strikes On --
- equipSet = set_combine(equipSet,sets.MS_WS)
- end
- if spell.english == "Ukko's Fury" or spell.english == "King's Justice" then
- if world.time <= (7*60) or world.time >= (17*60) then -- Equip Lugra Earring +1 From Dusk To Dawn --
- equipSet = set_combine(equipSet,{left_ear="Lugra Earring +1"})
- end
- end
- if spell.english == "Upheaval" then
- if player.tp > 2750 then
- equipSet = sets.Upheaval2250
- elseif player.tp > 2000 then
- equipSet = sets.Upheaval2k
- end
- if world.time <= (760) or world.time >= (1760) then -- Equip Lugra Earring +1 From Dusk To Dawn --
- equipSet = set_combine(equipSet,{left_ear="Lugra Earring +1"})
- end
- end
- equip(equipSet)
- elseif spell.type == "JobAbility" then
- if sets.JA[spell.english] then
- equip(sets.JA[spell.english])
- end
- elseif spell.action_type == 'Magic' then
- if spell.english == 'Utsusemi: Ni' then
- if buffactive['Copy Image (3)'] then
- cancel_spell()
- add_to_chat(123, spell.name .. ' Canceled: [3 Images]')
- return
- else
- equip(sets.Precast.FastCast)
- end
- else
- equip(sets.Precast.FastCast)
- end
- elseif spell.type == "Waltz" then
- refine_waltz(spell,action)
- equip(sets.Waltz)
- elseif spell.english == 'Spectral Jig' and buffactive.Sneak then
- cast_delay(0.2)
- send_command('cancel Sneak')
- end
- if Twilight == 'Twilight' then
- equip(sets.Twilight)
- end
- end
- function midcast(spell,action)
- if spell.action_type == 'Magic' then
- if spell.english:startswith('Utsusemi') then
- if spell.english == 'Utsusemi: Ichi' and (buffactive['Copy Image'] or buffactive['Copy Image (2)'] or buffactive['Copy Image (3)']) then -- Cancel Copy Image 1, 2 & 3 For Utsusemi: Ichi --
- send_command('@wait 1.7;cancel Copy Image*')
- end
- equip(sets.Midcast.Haste)
- elseif spell.english == 'Monomi: Ichi' then -- Cancel Sneak --
- if buffactive['Sneak'] then
- send_command('@wait 1.7;cancel sneak')
- end
- equip(sets.Midcast.Haste)
- else
- equip(sets.Midcast.Haste)
- end
- end
- end
- function aftercast(spell,action)
- if not spell.interrupted then
- if spell.type == "WeaponSkill" then
- send_command('wait 0.2;gs c TP')
- elseif spell.english == "Blood Rage" then -- Blood Rage Timer/Countdown --
- timer_blood_rage()
- send_command('wait 50;input /echo '..spell.name..': [WEARING OFF IN 10 SEC.];wait 10;input /echo '..spell.name..': [OFF]')
- elseif spell.english == "Tomahawk" then -- Tomahawk Timer/Countdown --
- timer_tomahawk()
- send_command('wait 80;input /echo '..spell.name..': [WEARING OFF IN 10 SEC.];wait 10;timers delete "Tomahawk";input /echo '..spell.name..': [OFF]')
- end
- end
- status_change(player.status)
- end
- function status_change(new,old)
- check_equip_lock()
- if Armor == 'PDT' then
- equip(sets.PDT)
- elseif Armor == 'MDT' then
- equip(sets.MDT)
- elseif Armor == 'Kiting' then
- equip(sets.Kiting)
- --[[ elseif Armor == 'CP' then
- send_command('gs disable back')]]--
- elseif new == 'Engaged' then
- equipSet = sets.TP
- if Armor == 'Hybrid' and equipSet["Hybrid"] then
- equipSet = equipSet["Hybrid"]
- end
- if equipSet[WeaponArray[WeaponIndex]] then
- equipSet = equipSet[WeaponArray[WeaponIndex]]
- end
- if equipSet[AccArray[AccIndex]] then
- equipSet = equipSet[AccArray[AccIndex]]
- end
- if buffactive["Aftermath: Lv.3"] and equipSet["AM3"] then
- if Rancor == 'ON' then -- Default Rancor Toggle Is Rancorous Mantle --
- equipSet = set_combine(equipSet["AM3"],sets.TP.Rancor)
- else -- Use Rancor Toggle For Atheling Mantle --
- equipSet = equipSet["AM3"]
- end
- end
- if buffactive.Aftermath and equipSet["AM"] then
- equipSet = equipSet["AM"]
- end
- if buffactive["Mighty Strikes"] then -- Mighty Strikes TP Set --
- equipSet = set_combine(equipSet,sets.TP.MS)
- end
- equip(equipSet)
- else
- equipSet = sets.Idle
- if equipSet[IdleArray[IdleIndex]] then
- equipSet = equipSet[IdleArray[IdleIndex]]
- end
- if equipSet[WeaponArray[WeaponIndex]] then
- equipSet = equipSet[WeaponArray[WeaponIndex]]
- end
- if buffactive['Reive Mark'] then -- Equip Ygnas's Resolve +1 During Reive --
- equipSet = set_combine(equipSet,{neck="Ygnas's Resolve +1"})
- end
- equip(equipSet)
- end
- if Twilight == 'Twilight' then
- equip(sets.Twilight)
- end
- end
- function buff_change(buff,gain)
- buff = string.lower(buff)
- if buff == "aftermath: lv.3" then -- AM3 Timer/Countdown --
- if gain then
- send_command('timers create "Aftermath: Lv.3" 180 down;wait 150;input /echo Aftermath: Lv.3 [WEARING OFF IN 30 SEC.];wait 15;input /echo Aftermath: Lv.3 [WEARING OFF IN 15 SEC.];wait 5;input /echo Aftermath: Lv.3 [WEARING OFF IN 10 SEC.]')
- else
- send_command('timers delete "Aftermath: Lv.3"')
- add_to_chat(123,'AM3: [OFF]')
- end
- elseif buff == "blood rage" and not gain then
- send_command('timers delete "Blood Rage"')
- elseif buff == 'weakness' then -- Weakness Timer --
- if gain then
- send_command('timers create "Weakness" 300 up')
- else
- send_command('timers delete "Weakness"')
- end
- end
- if buff == "sleep" and gain and player.hp > 200 and player.status == "Engaged" then -- Equip Berserker's Torque When You Are Asleep & Have 200+ HP --
- equip({neck="Vim Torque"})
- else
- if not midaction() then
- status_change(player.status)
- end
- end
- end
- -- In Game: //gs c (command), Macro: /console gs c (command), Bind: gs c (command) --
- function self_command(command)
- if command == 'C1' then -- Accuracy Toggle --
- AccIndex = (AccIndex % #AccArray) + 1
- add_to_chat(158,'Accuracy Level: ' .. AccArray[AccIndex])
- status_change(player.status)
- elseif command == 'C2' then -- Main Weapon Toggle --
- WeaponIndex = (WeaponIndex % #WeaponArray) + 1
- add_to_chat(158,'Main Weapon: '..WeaponArray[WeaponIndex])
- status_change(player.status)
- elseif command == 'C5' then -- Auto Update Gear Toggle --
- status_change(player.status)
- add_to_chat(158,'Auto Update Gear')
- elseif command == 'C16' then -- Hybrid Toggle --
- if Armor == 'Hybrid' then
- Armor = 'None'
- add_to_chat(123,'Hybrid Set: [Unlocked]')
- else
- Armor = 'Hybrid'
- add_to_chat(158,'Hybrid Set: '..AccArray[AccIndex])
- end
- status_change(player.status)
- elseif command == 'C7' then -- PDT Toggle --
- if Armor == 'PDT' then
- Armor = 'None'
- add_to_chat(123,'PDT Set: [Unlocked]')
- else
- Armor = 'PDT'
- add_to_chat(158,'PDT Set: [Locked]')
- end
- status_change(player.status)
- elseif command == 'C15' then -- MDT Toggle --
- if Armor == 'MDT' then
- Armor = 'None'
- add_to_chat(123,'MDT Set: [Unlocked]')
- else
- Armor = 'MDT'
- add_to_chat(158,'MDT Set: [Locked]')
- end
- status_change(player.status)
- elseif command == 'C12' then -- Kiting Toggle --
- if Armor == 'Kiting' then
- Armor = 'None'
- add_to_chat(123,'Kiting Set: [Unlocked]')
- else
- Armor = 'Kiting'
- add_to_chat(158,'Kiting Set: [Locked]')
- end
- status_change(player.status)
- elseif command == 'C10' then -- Retaliation Toggle --
- if Retaliation == 'ON' then
- Retaliation = 'OFF'
- add_to_chat(123,'Retaliation Set: [Unlocked]')
- else
- Retaliation = 'ON'
- add_to_chat(158,'Retaliation Set: [Locked]')
- end
- status_change(player.status)
- elseif command == 'C9' then -- Attack Toggle --
- if Attack == 'ON' then
- Attack = 'OFF'
- add_to_chat(123,'Attack: [OFF]')
- else
- Attack = 'ON'
- add_to_chat(158,'Attack: [ON]')
- end
- status_change(player.status)
- elseif command == 'C3' then -- Twilight Toggle --
- if Twilight == 'Twilight' then
- Twilight = 'None'
- add_to_chat(123,'Twilight Set: [Unlocked]')
- else
- Twilight = 'Twilight'
- add_to_chat(158,'Twilight Set: [locked]')
- end
- status_change(player.status)
- elseif command == 'IdleMode' then -- Idle Toggle --
- IdleIndex = (IdleIndex % #IdleArray) + 1
- add_to_chat(158,'Idle Set: ' .. IdleArray[IdleIndex])
- status_change(player.status)
- elseif command == 'TP' then
- add_to_chat(158,'TP Return: ['..tostring(player.tp)..']')
- elseif command:match('^SC%d$') then
- send_command('//' .. sc_map[command])
- end
- end
- function check_equip_lock() -- Lock Equipment Here --
- if player.equipment.left_ring == "Warp Ring" or player.equipment.left_ring == "Trizec Ring" or player.equipment.right_ring == "Warp Ring" or player.equipment.right_ring == "Facility Ring" then
- disable('ring1','ring2')
- elseif player.equipment.back == "Mecisto. Mantle" then
- disable('back')
- else
- enable('ring1','ring2','back')
- end
- end
- function timer_blood_rage()
- local duration = 60
- send_command('timers create "Blood Rage" '..tostring(duration)..' down')
- end
- function timer_tomahawk()
- local duration = 90
- send_command('timers create "Tomahawk" '..tostring(duration)..' down')
- end
- function refine_waltz(spell,action)
- if spell.type ~= 'Waltz' then
- return
- end
- if spell.name == "Healing Waltz" or spell.name == "Divine Waltz" or spell.name == "Divine Waltz II" then
- return
- end
- local newWaltz = spell.english
- local waltzID
- local missingHP
- if spell.target.type == "SELF" then
- missingHP = player.max_hp - player.hp
- elseif spell.target.isallymember then
- local target = find_player_in_alliance(spell.target.name)
- local est_max_hp = target.hp / (target.hpp/100)
- missingHP = math.floor(est_max_hp - target.hp)
- end
- if missingHP ~= nil then
- if player.sub_job == 'DNC' then
- if missingHP < 40 and spell.target.name == player.name then
- add_to_chat(8,'Full HP!')
- cancel_spell()
- return
- elseif missingHP < 150 then
- newWaltz = 'Curing Waltz'
- waltzID = 190
- elseif missingHP < 300 then
- newWaltz = 'Curing Waltz II'
- waltzID = 191
- else
- newWaltz = 'Curing Waltz III'
- waltzID = 192
- end
- else
- return
- end
- end
- local waltzTPCost = {['Curing Waltz'] = 20, ['Curing Waltz II'] = 35, ['Curing Waltz III'] = 50}
- local tpCost = waltzTPCost[newWaltz]
- local downgrade
- if player.tp < tpCost and not buffactive.trance then
- if player.tp < 20 then
- add_to_chat(8, 'Insufficient TP ['..tostring(player.tp)..']. Cancelling.')
- cancel_spell()
- return
- elseif player.tp < 35 then
- newWaltz = 'Curing Waltz'
- elseif player.tp < 50 then
- newWaltz = 'Curing Waltz II'
- end
- downgrade = 'Insufficient TP ['..tostring(player.tp)..']. Downgrading to '..newWaltz..'.'
- end
- if newWaltz ~= spell.english then
- send_command('@input /ja "'..newWaltz..'" '..tostring(spell.target.raw))
- if downgrade then
- add_to_chat(158, downgrade)
- end
- cancel_spell()
- return
- end
- if missingHP > 0 then
- add_to_chat(158,'Trying to cure '..tostring(missingHP)..' HP using '..newWaltz..'.')
- end
- end
- function find_player_in_alliance(name)
- for i,v in ipairs(alliance) do
- for k,p in ipairs(v) do
- if p.name == name then
- return p
- end
- end
- end
- end
- function sub_job_change(newSubjob, oldSubjob)
- select_default_macro_book()
- end
- function set_macro_page(set,book)
- if not tonumber(set) then
- add_to_chat(123,'Error setting macro page: Set is not a valid number ('..tostring(set)..').')
- return
- end
- if set < 1 or set > 10 then
- add_to_chat(123,'Error setting macro page: Macro set ('..tostring(set)..') must be between 1 and 10.')
- return
- end
- if book then
- if not tonumber(book) then
- add_to_chat(123,'Error setting macro page: book is not a valid number ('..tostring(book)..').')
- return
- end
- if book < 1 or book > 20 then
- add_to_chat(123,'Error setting macro page: Macro book ('..tostring(book)..') must be between 1 and 20.')
- return
- end
- send_command('@input /macro book '..tostring(book)..';wait .1;input /macro set '..tostring(set))
- else
- send_command('@input /macro set '..tostring(set))
- end
- end
- function select_default_macro_book()
- -- Default macro set/book
- if player.sub_job == 'SAM' then
- set_macro_page(1, 3)
- elseif player.sub_job == 'NIN' then
- set_macro_page(1, 3)
- elseif player.sub_job == 'BLU' then
- set_macro_page(1, 3)
- elseif player.sub_job == 'DNC' then
- set_macro_page(1, 3)
- else
- set_macro_page(1, 3)
- end
- end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement