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Jan 18th, 2019
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  1. Complex Machinery mod concept:
  2.  
  3. •Liquid Centrifuge:
  4. -Description:
  5. Takes one input liquid and converts it into up to three other liquids. It takes 20 seconds to process one batch of liquids, and will not process any more liquids until the output slots are completely drained.
  6. It doesn't require any power or fuel. Gravity does the work, but this comes with a catch. Liquids must be inserted into the top and extracted from the bottom of the block. If multiple liquids are in the output, each one must be drained through the same slot. Once one is extracted, the next one can be extracted. This requires a bit of sorting to handle correctly.
  7. -Input slots:
  8. 1 liquid input, storing 1,000mb of liquid.
  9. -Output slots:
  10. 3 liquid outputs, storing 1,000mb of liquid each.
  11. -GUI:
  12. The slot is on the left, with the 3 output slots on the right. An arrow points from the input slot to the output slots. Basically a furnace with 2 extra slots.
  13. -Automation:
  14. The input liquid must be inserted into the top of the block. All three outputs drain from the bottom of the block.
  15. -Configuration:
  16.  
  17. •Blast Compressor:
  18. -Description:
  19. This block crushes one item into another. Instead of running on RF or fuel, it runs on explosions. When the block experiences an explosion of at least strength 5, it crushes the block inside of it. The block is explosion proof.
  20. The input must be dropped onto the block in item entity form. It will be grabbed and added to the input slot if there's room, otherwise it will just sit there. When it detects an explosion, it processes the item and drops it in item form from the bottom of the block a moment later. This delay is there to make sure the items aren't destroyed by the explosion. It may not be necessary.
  21. -Input slots:
  22. One item stack
  23. -Output slots:
  24. Three item stacks. Each item stack should have a percent chance of appearing defined via config/CraftTweaker. If this random chance fails, the item doesn't appear.
  25. -Internal storage:
  26. One input item stack and three output item stacks.
  27. -GUI:
  28. -Automation:
  29. Does not interact with hoppers or pipes, only item entities.
  30. -Configuration:
  31.  
  32. •Erudition Disolver:
  33. -Description:
  34. Converts one item into another using enchanted books as fuel. A book is placed in the fuel slot, which is immediately converted into stored levels. An internal buffer stores up to 100 levels. The unenchanted book is also destroyed during the process, just like regular enchanting.
  35. When a valid item is placed in the input slot, it consumes levels from this buffer to convert the item.
  36. When a book is added, the total number of levels of enchantments on the book defines how many levels are added to the buffer. A book with mending and unbreaking 3 would add four levels (1 + 3). The rarity of the enchantment doesn't matter.
  37. -Input slots:
  38. One item stack slot. One enchanted book slot.
  39. -Output slots:
  40. -Internal storage:
  41. -GUI:
  42. -Automation:
  43. Input items are inserted into the top. Outputs are extracted from the bottom. Enchanted books are inserted into any of the four sides.
  44. -Configuration:
  45. Each new recipes has the following parameters:
  46. -Input item stack
  47. -Output item stack
  48. -Total levels required
  49.  
  50. •Inscription Press:
  51. -Description:
  52. A block which functions similar to the AE2 inscriber, and with a similar model. The block has three input slots, each one storing a single item. One input slot is inserted from the top of the block, one from the side, and one from the bottom.
  53. When all three valid items are in the three input slots, it will craft the item when it receives a redstone signal. The result is then sent to the output slot. No items inside the inscription press stack. The output item must be extracted out of the side of a block.
  54. -Input slots:
  55. Input item 1: Inserted into the top of the block
  56. Input item 2: Inserted into any side of the block
  57. Input item 3: Inserted into the bottom of the block
  58. Items do not stack in any of these slots
  59. -Output slots:
  60. One item slot, which can be extracted from the side of the block. The item does not stack.
  61. -GUI:
  62. Basically the inscriber GUI, but instead of a press you have a third slot.
  63. -Configuration:
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