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  1. Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Managed'
  2. Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6. Version: Direct3D 11.0 [level 11.0]
  7. Renderer: NVIDIA GeForce GTX 660 (ID=0x11c0)
  8. Vendor:
  9. VRAM: 1998 MB
  10. Driver: 26.21.14.4187
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in 1.826 seconds
  13. <RI> Initializing input.
  14.  
  15. <RI> Input initialized.
  16.  
  17. <RI> Initialized touch support.
  18.  
  19. UnloadTime: 1.820900 ms
  20. Searching for compatible XInput library...
  21. Found Xinput1_4.dll.
  22. Init Time: 1/23/2020 9:36:26 AM
  23.  
  24. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  25.  
  26. TemtemVersion: v0.5.3
  27.  
  28. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  29.  
  30. Setting up 2 worker threads for Enlighten.
  31. Thread -> id: 178 -> priority: 1
  32. Thread -> id: ff4 -> priority: 1
  33. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  34. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  35. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
  36. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  37.  
  38. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174385.
  39. Total: 355.565200 ms (FindLiveObjects: 9.140200 ms CreateObjectMapping: 21.232900 ms MarkObjects: 324.804000 ms DeleteObjects: 0.387500 ms)
  40.  
  41. Tamer ID: 27985
  42.  
  43. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  44.  
  45. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  46.  
  47. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 175191.
  48. Total: 328.142500 ms (FindLiveObjects: 7.951400 ms CreateObjectMapping: 15.050800 ms MarkObjects: 304.899300 ms DeleteObjects: 0.240600 ms)
  49.  
  50. Unloading 6 Unused Serialized files (Serialized files now loaded: 10)
  51.  
  52. Unloading 2314 unused Assets to reduce memory usage. Loaded Objects now: 200019.
  53. Total: 350.073100 ms (FindLiveObjects: 11.447100 ms CreateObjectMapping: 18.864400 ms MarkObjects: 316.843700 ms DeleteObjects: 2.917600 ms)
  54.  
  55. Unloading 6 Unused Serialized files (Serialized files now loaded: 10)
  56.  
  57. Unloading 449 unused Assets to reduce memory usage. Loaded Objects now: 205753.
  58. Total: 347.976000 ms (FindLiveObjects: 9.969900 ms CreateObjectMapping: 16.294000 ms MarkObjects: 320.891100 ms DeleteObjects: 0.820700 ms)
  59.  
  60. Unloading 6 Unused Serialized files (Serialized files now loaded: 12)
  61.  
  62. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 212254.
  63. Total: 346.500500 ms (FindLiveObjects: 10.694400 ms CreateObjectMapping: 16.254700 ms MarkObjects: 319.284000 ms DeleteObjects: 0.267200 ms)
  64.  
  65. Unloading 7 Unused Serialized files (Serialized files now loaded: 12)
  66.  
  67. Unloading 537 unused Assets to reduce memory usage. Loaded Objects now: 216863.
  68. Total: 354.938900 ms (FindLiveObjects: 10.608300 ms CreateObjectMapping: 21.272700 ms MarkObjects: 322.013100 ms DeleteObjects: 1.044400 ms)
  69.  
  70. Unloading 5 Unused Serialized files (Serialized files now loaded: 15)
  71.  
  72. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 216958.
  73. Total: 354.344500 ms (FindLiveObjects: 10.562400 ms CreateObjectMapping: 21.674500 ms MarkObjects: 321.849000 ms DeleteObjects: 0.258400 ms)
  74.  
  75. Unloading 6 Unused Serialized files (Serialized files now loaded: 15)
  76.  
  77. Unloading 491 unused Assets to reduce memory usage. Loaded Objects now: 224637.
  78. Total: 355.343700 ms (FindLiveObjects: 10.771800 ms CreateObjectMapping: 21.793800 ms MarkObjects: 321.928800 ms DeleteObjects: 0.848800 ms)
  79.  
  80. Unloading 7 Unused Serialized files (Serialized files now loaded: 17)
  81.  
  82. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 230004.
  83. Total: 361.012100 ms (FindLiveObjects: 10.981700 ms CreateObjectMapping: 22.342200 ms MarkObjects: 327.454300 ms DeleteObjects: 0.233600 ms)
  84.  
  85. Unloading 8 Unused Serialized files (Serialized files now loaded: 17)
  86.  
  87. Unloading 255 unused Assets to reduce memory usage. Loaded Objects now: 236102.
  88. Total: 363.825500 ms (FindLiveObjects: 11.402300 ms CreateObjectMapping: 21.651500 ms MarkObjects: 330.070400 ms DeleteObjects: 0.701000 ms)
  89.  
  90. Unloading 7 Unused Serialized files (Serialized files now loaded: 18)
  91.  
  92. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 243717.
  93. Total: 363.308400 ms (FindLiveObjects: 12.382100 ms CreateObjectMapping: 21.199400 ms MarkObjects: 329.495000 ms DeleteObjects: 0.231700 ms)
  94.  
  95. Unloading 0 Unused Serialized files (Serialized files now loaded: 18)
  96.  
  97. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 243717.
  98. Total: 366.061100 ms (FindLiveObjects: 11.940600 ms CreateObjectMapping: 21.977000 ms MarkObjects: 331.923300 ms DeleteObjects: 0.219800 ms)
  99.  
  100. Unloading 0 Unused Serialized files (Serialized files now loaded: 18)
  101.  
  102. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 243717.
  103. Total: 362.892000 ms (FindLiveObjects: 11.551000 ms CreateObjectMapping: 21.645200 ms MarkObjects: 329.364100 ms DeleteObjects: 0.331200 ms)
  104.  
  105. Unloading 6 Unused Serialized files (Serialized files now loaded: 20)
  106.  
  107. Unloading 18 unused Assets to reduce memory usage. Loaded Objects now: 250420.
  108. Total: 371.132100 ms (FindLiveObjects: 13.735100 ms CreateObjectMapping: 23.139200 ms MarkObjects: 333.956000 ms DeleteObjects: 0.301500 ms)
  109.  
  110. Unloading 5 Unused Serialized files (Serialized files now loaded: 20)
  111.  
  112. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 250444.
  113. Total: 370.963400 ms (FindLiveObjects: 12.711500 ms CreateObjectMapping: 22.496300 ms MarkObjects: 335.457700 ms DeleteObjects: 0.297300 ms)
  114.  
  115. Unloading 0 Unused Serialized files (Serialized files now loaded: 20)
  116.  
  117. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 250444.
  118. Total: 369.777900 ms (FindLiveObjects: 13.651500 ms CreateObjectMapping: 23.370000 ms MarkObjects: 332.434000 ms DeleteObjects: 0.321700 ms)
  119.  
  120. Unloading 6 Unused Serialized files (Serialized files now loaded: 21)
  121.  
  122. Unloading 766 unused Assets to reduce memory usage. Loaded Objects now: 256952.
  123. Total: 398.381100 ms (FindLiveObjects: 15.537700 ms CreateObjectMapping: 21.666300 ms MarkObjects: 359.494400 ms DeleteObjects: 1.682400 ms)
  124.  
  125. Unloading 0 Unused Serialized files (Serialized files now loaded: 21)
  126.  
  127. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 256952.
  128. Total: 376.086800 ms (FindLiveObjects: 13.002700 ms CreateObjectMapping: 21.438900 ms MarkObjects: 341.313400 ms DeleteObjects: 0.331400 ms)
  129.  
  130. Unloading 6 Unused Serialized files (Serialized files now loaded: 23)
  131.  
  132. Unloading 1123 unused Assets to reduce memory usage. Loaded Objects now: 259197.
  133. Total: 385.827200 ms (FindLiveObjects: 15.908800 ms CreateObjectMapping: 22.962300 ms MarkObjects: 344.906500 ms DeleteObjects: 2.049300 ms)
  134.  
  135. Unloading 0 Unused Serialized files (Serialized files now loaded: 23)
  136.  
  137. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 259197.
  138. Total: 376.568600 ms (FindLiveObjects: 12.720000 ms CreateObjectMapping: 21.717500 ms MarkObjects: 341.805000 ms DeleteObjects: 0.325700 ms)
  139.  
  140. Unloading 6 Unused Serialized files (Serialized files now loaded: 26)
  141.  
  142. Unloading 781 unused Assets to reduce memory usage. Loaded Objects now: 260808.
  143. Total: 386.039900 ms (FindLiveObjects: 15.108800 ms CreateObjectMapping: 22.029300 ms MarkObjects: 346.943200 ms DeleteObjects: 1.958100 ms)
  144.  
  145. Unloading 0 Unused Serialized files (Serialized files now loaded: 26)
  146.  
  147. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 260808.
  148. Total: 381.594000 ms (FindLiveObjects: 12.804000 ms CreateObjectMapping: 23.863900 ms MarkObjects: 344.591300 ms DeleteObjects: 0.334100 ms)
  149.  
  150. Unloading 6 Unused Serialized files (Serialized files now loaded: 26)
  151.  
  152. Unloading 128 unused Assets to reduce memory usage. Loaded Objects now: 261042.
  153. Total: 391.305700 ms (FindLiveObjects: 14.916800 ms CreateObjectMapping: 21.673700 ms MarkObjects: 354.216100 ms DeleteObjects: 0.498600 ms)
  154.  
  155. Unloading 0 Unused Serialized files (Serialized files now loaded: 26)
  156.  
  157. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 261042.
  158. Total: 381.450400 ms (FindLiveObjects: 14.352600 ms CreateObjectMapping: 23.592900 ms MarkObjects: 343.218800 ms DeleteObjects: 0.285600 ms)
  159.  
  160. Unloading 6 Unused Serialized files (Serialized files now loaded: 26)
  161.  
  162. Unloading 129 unused Assets to reduce memory usage. Loaded Objects now: 262140.
  163. Total: 385.012500 ms (FindLiveObjects: 13.592500 ms CreateObjectMapping: 21.874300 ms MarkObjects: 349.023000 ms DeleteObjects: 0.522200 ms)
  164.  
  165. Unloading 0 Unused Serialized files (Serialized files now loaded: 26)
  166.  
  167. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 262140.
  168. Total: 381.341700 ms (FindLiveObjects: 13.171600 ms CreateObjectMapping: 22.042100 ms MarkObjects: 345.799700 ms DeleteObjects: 0.327800 ms)
  169.  
  170. Unloading 6 Unused Serialized files (Serialized files now loaded: 26)
  171.  
  172. Unloading 130 unused Assets to reduce memory usage. Loaded Objects now: 262320.
  173. Total: 384.176300 ms (FindLiveObjects: 13.719500 ms CreateObjectMapping: 22.200800 ms MarkObjects: 347.609500 ms DeleteObjects: 0.646000 ms)
  174.  
  175. Unloading 0 Unused Serialized files (Serialized files now loaded: 26)
  176.  
  177. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 262320.
  178. Total: 385.055900 ms (FindLiveObjects: 14.512600 ms CreateObjectMapping: 23.388000 ms MarkObjects: 346.757300 ms DeleteObjects: 0.397300 ms)
  179.  
  180. Unloading 6 Unused Serialized files (Serialized files now loaded: 27)
  181.  
  182. Unloading 348 unused Assets to reduce memory usage. Loaded Objects now: 262900.
  183. Total: 388.807400 ms (FindLiveObjects: 14.963700 ms CreateObjectMapping: 21.919800 ms MarkObjects: 350.676700 ms DeleteObjects: 1.246900 ms)
  184.  
  185. Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
  186.  
  187. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 262900.
  188. Total: 382.494600 ms (FindLiveObjects: 13.049600 ms CreateObjectMapping: 21.297900 ms MarkObjects: 347.765400 ms DeleteObjects: 0.381100 ms)
  189.  
  190. Unloading 6 Unused Serialized files (Serialized files now loaded: 27)
  191.  
  192. Unloading 125 unused Assets to reduce memory usage. Loaded Objects now: 263122.
  193. Total: 386.353800 ms (FindLiveObjects: 13.681800 ms CreateObjectMapping: 22.749200 ms MarkObjects: 349.297000 ms DeleteObjects: 0.625600 ms)
  194.  
  195. Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
  196.  
  197. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 263122.
  198. Total: 382.158500 ms (FindLiveObjects: 13.280800 ms CreateObjectMapping: 23.964300 ms MarkObjects: 344.556600 ms DeleteObjects: 0.356300 ms)
  199.  
  200. Unloading 6 Unused Serialized files (Serialized files now loaded: 28)
  201.  
  202. Unloading 141 unused Assets to reduce memory usage. Loaded Objects now: 264155.
  203. Total: 384.129100 ms (FindLiveObjects: 13.175600 ms CreateObjectMapping: 22.834100 ms MarkObjects: 347.483800 ms DeleteObjects: 0.635200 ms)
  204.  
  205. Unloading 0 Unused Serialized files (Serialized files now loaded: 28)
  206.  
  207. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 264155.
  208. Total: 384.875400 ms (FindLiveObjects: 14.223000 ms CreateObjectMapping: 23.272800 ms MarkObjects: 346.954900 ms DeleteObjects: 0.424300 ms)
  209.  
  210. Unloading 6 Unused Serialized files (Serialized files now loaded: 31)
  211.  
  212. Unloading 1482 unused Assets to reduce memory usage. Loaded Objects now: 266877.
  213. Total: 401.378700 ms (FindLiveObjects: 18.047400 ms CreateObjectMapping: 22.766100 ms MarkObjects: 358.014300 ms DeleteObjects: 2.550700 ms)
  214.  
  215. Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
  216.  
  217. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 266877.
  218. Total: 389.646500 ms (FindLiveObjects: 15.884900 ms CreateObjectMapping: 22.330000 ms MarkObjects: 350.995500 ms DeleteObjects: 0.435500 ms)
  219.  
  220. Unloading 6 Unused Serialized files (Serialized files now loaded: 31)
  221.  
  222. Unloading 215 unused Assets to reduce memory usage. Loaded Objects now: 267370.
  223. Total: 389.975900 ms (FindLiveObjects: 14.917900 ms CreateObjectMapping: 21.826400 ms MarkObjects: 352.365000 ms DeleteObjects: 0.866200 ms)
  224.  
  225. Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
  226.  
  227. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 267370.
  228. Total: 387.237200 ms (FindLiveObjects: 13.322800 ms CreateObjectMapping: 22.367400 ms MarkObjects: 351.093800 ms DeleteObjects: 0.452600 ms)
  229.  
  230. Unloading 6 Unused Serialized files (Serialized files now loaded: 31)
  231.  
  232. Unloading 204 unused Assets to reduce memory usage. Loaded Objects now: 268802.
  233. Total: 410.733100 ms (FindLiveObjects: 15.545300 ms CreateObjectMapping: 22.704900 ms MarkObjects: 371.768300 ms DeleteObjects: 0.714100 ms)
  234.  
  235. Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
  236.  
  237. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 268802.
  238. Total: 390.470900 ms (FindLiveObjects: 15.811800 ms CreateObjectMapping: 23.188400 ms MarkObjects: 351.068900 ms DeleteObjects: 0.401200 ms)
  239.  
  240. NullReferenceException: Object reference not set to an instance of an object
  241. at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <faab622316df4800a979f1ea8c3f6547>:0
  242. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
  243. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  244. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  245. Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
  246. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  247. Temtem.VisualEffects.njnfehfhoqo:MoveNext()
  248. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  249.  
  250. (Filename: <faab622316df4800a979f1ea8c3f6547> Line: 0)
  251.  
  252. Unloading 6 Unused Serialized files (Serialized files now loaded: 31)
  253.  
  254. Unloading 147 unused Assets to reduce memory usage. Loaded Objects now: 269050.
  255. Total: 404.248300 ms (FindLiveObjects: 18.102100 ms CreateObjectMapping: 22.149300 ms MarkObjects: 363.364800 ms DeleteObjects: 0.631700 ms)
  256.  
  257. Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
  258.  
  259. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 269050.
  260. Total: 388.282100 ms (FindLiveObjects: 13.703000 ms CreateObjectMapping: 21.530300 ms MarkObjects: 352.602700 ms DeleteObjects: 0.445500 ms)
  261.  
  262. NullReferenceException: Object reference not set to an instance of an object
  263. at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <faab622316df4800a979f1ea8c3f6547>:0
  264. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
  265. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  266. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  267. Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
  268. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  269. Temtem.VisualEffects.njnfehfhoqo:MoveNext()
  270. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  271.  
  272. (Filename: <faab622316df4800a979f1ea8c3f6547> Line: 0)
  273.  
  274. NullReferenceException: Object reference not set to an instance of an object
  275. at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <faab622316df4800a979f1ea8c3f6547>:0
  276. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
  277. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  278. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  279. Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
  280. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  281. Temtem.VisualEffects.njnfehfhoqo:MoveNext()
  282. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  283.  
  284. (Filename: <faab622316df4800a979f1ea8c3f6547> Line: 0)
  285.  
  286. NullReferenceException: Object reference not set to an instance of an object
  287. at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <faab622316df4800a979f1ea8c3f6547>:0
  288. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
  289. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  290. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  291. Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
  292. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  293. Temtem.VisualEffects.njnfehfhoqo:MoveNext()
  294. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  295.  
  296. (Filename: <faab622316df4800a979f1ea8c3f6547> Line: 0)
  297.  
  298. NullReferenceException: Object reference not set to an instance of an object
  299. at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <faab622316df4800a979f1ea8c3f6547>:0
  300. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
  301. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  302. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  303. Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
  304. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  305. Temtem.VisualEffects.njnfehfhoqo:MoveNext()
  306. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  307.  
  308. (Filename: <faab622316df4800a979f1ea8c3f6547> Line: 0)
  309.  
  310. Unloading 6 Unused Serialized files (Serialized files now loaded: 31)
  311.  
  312. Unloading 123 unused Assets to reduce memory usage. Loaded Objects now: 269171.
  313. Total: 412.905500 ms (FindLiveObjects: 16.053800 ms CreateObjectMapping: 22.392100 ms MarkObjects: 373.723200 ms DeleteObjects: 0.736100 ms)
  314.  
  315. Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
  316.  
  317. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 269171.
  318. Total: 392.158600 ms (FindLiveObjects: 14.531600 ms CreateObjectMapping: 22.162700 ms MarkObjects: 355.105500 ms DeleteObjects: 0.358300 ms)
  319.  
  320. NullReferenceException: Object reference not set to an instance of an object
  321. at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <faab622316df4800a979f1ea8c3f6547>:0
  322. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
  323. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  324. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  325. Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
  326. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  327. Temtem.VisualEffects.njnfehfhoqo:MoveNext()
  328. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  329.  
  330. (Filename: <faab622316df4800a979f1ea8c3f6547> Line: 0)
  331.  
  332. NullReferenceException: Object reference not set to an instance of an object
  333. at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <faab622316df4800a979f1ea8c3f6547>:0
  334. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
  335. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  336. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  337. Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
  338. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  339. Temtem.VisualEffects.njnfehfhoqo:MoveNext()
  340. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  341.  
  342. (Filename: <faab622316df4800a979f1ea8c3f6547> Line: 0)
  343.  
  344. Unloading 6 Unused Serialized files (Serialized files now loaded: 31)
  345.  
  346. Unloading 131 unused Assets to reduce memory usage. Loaded Objects now: 269172.
  347. Total: 393.550000 ms (FindLiveObjects: 13.882500 ms CreateObjectMapping: 22.024000 ms MarkObjects: 357.054400 ms DeleteObjects: 0.588800 ms)
  348.  
  349. Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
  350.  
  351. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 269172.
  352. Total: 391.314300 ms (FindLiveObjects: 14.265300 ms CreateObjectMapping: 22.103500 ms MarkObjects: 354.450700 ms DeleteObjects: 0.494200 ms)
  353.  
  354. Unloading 6 Unused Serialized files (Serialized files now loaded: 31)
  355.  
  356. Unloading 146 unused Assets to reduce memory usage. Loaded Objects now: 269165.
  357. Total: 392.118200 ms (FindLiveObjects: 14.249500 ms CreateObjectMapping: 21.880000 ms MarkObjects: 355.403300 ms DeleteObjects: 0.584800 ms)
  358.  
  359. Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
  360.  
  361. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 269165.
  362. Total: 388.693200 ms (FindLiveObjects: 12.827700 ms CreateObjectMapping: 22.250500 ms MarkObjects: 353.172900 ms DeleteObjects: 0.441600 ms)
  363.  
  364. Unloading 6 Unused Serialized files (Serialized files now loaded: 31)
  365.  
  366. Unloading 187 unused Assets to reduce memory usage. Loaded Objects now: 269180.
  367. Total: 393.507200 ms (FindLiveObjects: 14.072100 ms CreateObjectMapping: 21.801800 ms MarkObjects: 356.909100 ms DeleteObjects: 0.723800 ms)
  368.  
  369. Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
  370.  
  371. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 269180.
  372. Total: 392.839100 ms (FindLiveObjects: 15.226300 ms CreateObjectMapping: 21.317100 ms MarkObjects: 355.895800 ms DeleteObjects: 0.399400 ms)
  373.  
  374. Unloading 6 Unused Serialized files (Serialized files now loaded: 31)
  375.  
  376. Unloading 138 unused Assets to reduce memory usage. Loaded Objects now: 269257.
  377. Total: 401.693900 ms (FindLiveObjects: 17.422200 ms CreateObjectMapping: 22.278600 ms MarkObjects: 361.399900 ms DeleteObjects: 0.592700 ms)
  378.  
  379. Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
  380.  
  381. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 269257.
  382. Total: 395.642600 ms (FindLiveObjects: 12.922500 ms CreateObjectMapping: 22.405900 ms MarkObjects: 359.901000 ms DeleteObjects: 0.412600 ms)
  383.  
  384. NullReferenceException: Object reference not set to an instance of an object
  385. at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <faab622316df4800a979f1ea8c3f6547>:0
  386. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
  387. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  388. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  389. Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
  390. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  391. Temtem.VisualEffects.njnfehfhoqo:MoveNext()
  392. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  393.  
  394. (Filename: <faab622316df4800a979f1ea8c3f6547> Line: 0)
  395.  
  396. Unloading 6 Unused Serialized files (Serialized files now loaded: 31)
  397.  
  398. Unloading 45 unused Assets to reduce memory usage. Loaded Objects now: 271042.
  399. Total: 410.800200 ms (FindLiveObjects: 15.344300 ms CreateObjectMapping: 22.602100 ms MarkObjects: 372.180300 ms DeleteObjects: 0.673000 ms)
  400.  
  401. Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
  402.  
  403. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 271042.
  404. Total: 401.455500 ms (FindLiveObjects: 14.095400 ms CreateObjectMapping: 21.773000 ms MarkObjects: 365.222100 ms DeleteObjects: 0.364300 ms)
  405.  
  406. Unloading 6 Unused Serialized files (Serialized files now loaded: 32)
  407.  
  408. Unloading 453 unused Assets to reduce memory usage. Loaded Objects now: 271692.
  409. Total: 415.626800 ms (FindLiveObjects: 14.246000 ms CreateObjectMapping: 22.692200 ms MarkObjects: 366.471600 ms DeleteObjects: 12.216700 ms)
  410.  
  411. Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
  412.  
  413. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 271692.
  414. Total: 399.963200 ms (FindLiveObjects: 13.605500 ms CreateObjectMapping: 22.740400 ms MarkObjects: 363.165200 ms DeleteObjects: 0.451400 ms)
  415.  
  416. Unloading 6 Unused Serialized files (Serialized files now loaded: 32)
  417.  
  418. Unloading 117 unused Assets to reduce memory usage. Loaded Objects now: 271697.
  419. Total: 408.638700 ms (FindLiveObjects: 16.192000 ms CreateObjectMapping: 22.783400 ms MarkObjects: 369.064100 ms DeleteObjects: 0.598700 ms)
  420.  
  421. Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
  422.  
  423. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 271697.
  424. Total: 401.408300 ms (FindLiveObjects: 13.153500 ms CreateObjectMapping: 22.282000 ms MarkObjects: 365.524500 ms DeleteObjects: 0.447800 ms)
  425.  
  426. NullReferenceException: Object reference not set to an instance of an object
  427. at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <faab622316df4800a979f1ea8c3f6547>:0
  428. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
  429. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  430. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  431. Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
  432. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  433. Temtem.VisualEffects.njnfehfhoqo:MoveNext()
  434. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  435.  
  436. (Filename: <faab622316df4800a979f1ea8c3f6547> Line: 0)
  437.  
  438. Unloading 6 Unused Serialized files (Serialized files now loaded: 32)
  439.  
  440. Unloading 122 unused Assets to reduce memory usage. Loaded Objects now: 271694.
  441. Total: 406.189200 ms (FindLiveObjects: 14.518000 ms CreateObjectMapping: 22.282900 ms MarkObjects: 368.809300 ms DeleteObjects: 0.578500 ms)
  442.  
  443. Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
  444.  
  445. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 271694.
  446. Total: 400.435000 ms (FindLiveObjects: 14.167900 ms CreateObjectMapping: 23.456400 ms MarkObjects: 362.325700 ms DeleteObjects: 0.484300 ms)
  447.  
  448. Unloading 6 Unused Serialized files (Serialized files now loaded: 32)
  449.  
  450. Unloading 124 unused Assets to reduce memory usage. Loaded Objects now: 271694.
  451. Total: 401.445100 ms (FindLiveObjects: 13.892400 ms CreateObjectMapping: 22.539700 ms MarkObjects: 364.386000 ms DeleteObjects: 0.626600 ms)
  452.  
  453. Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
  454.  
  455. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 271694.
  456. Total: 399.925300 ms (FindLiveObjects: 13.227100 ms CreateObjectMapping: 22.648100 ms MarkObjects: 363.624400 ms DeleteObjects: 0.424900 ms)
  457.  
  458. Unloading 6 Unused Serialized files (Serialized files now loaded: 32)
  459.  
  460. Unloading 116 unused Assets to reduce memory usage. Loaded Objects now: 271699.
  461. Total: 404.704200 ms (FindLiveObjects: 14.668400 ms CreateObjectMapping: 22.168500 ms MarkObjects: 367.324900 ms DeleteObjects: 0.542000 ms)
  462.  
  463. Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
  464.  
  465. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 271699.
  466. Total: 397.824700 ms (FindLiveObjects: 13.129800 ms CreateObjectMapping: 22.143900 ms MarkObjects: 362.123400 ms DeleteObjects: 0.427000 ms)
  467.  
  468. KeyNotFoundException: The given key was not present in the dictionary.
  469. at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in <7d97106330684add86d080ecf65bfe69>:0
  470. at Temtem.UI.InGameCosmeticUI.cnkkjmeirgf (System.Int32 rorigmjfhrf) [0x00021] in <faab622316df4800a979f1ea8c3f6547>:0
  471. at Temtem.UI.InGameCosmeticUI.dgpgkmreicc (System.Int32 rorigmjfhrf) [0x00013] in <faab622316df4800a979f1ea8c3f6547>:0
  472. at Temtem.UI.InGameCosmeticUI.OnTopBarButtonClicked (System.Int32 section) [0x00012] in <faab622316df4800a979f1ea8c3f6547>:0
  473. at UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) [0x00011] in <9308f262ecf043548754995729ae177c>:0
  474. at UnityEngine.Events.CachedInvokableCall`1[T].Invoke (System.Object[] args) [0x00001] in <9308f262ecf043548754995729ae177c>:0
  475. at UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) [0x0007d] in <9308f262ecf043548754995729ae177c>:0
  476. at UnityEngine.EventSystems.EventTrigger.Execute (UnityEngine.EventSystems.EventTriggerType id, UnityEngine.EventSystems.BaseEventData eventData) [0x00039] in <adf322a3191445a693039aae5d03f31b>:0
  477. at UnityEngine.EventSystems.EventTrigger.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00001] in <adf322a3191445a693039aae5d03f31b>:0
  478. at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00008] in <adf322a3191445a693039aae5d03f31b>:0
  479. at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00070] in <adf322a3191445a693039aae5d03f31b>:0
  480. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  481. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  482. UnityEngine.Logger:LogException(Exception, Object)
  483. UnityEngine.Debug:LogException(Exception)
  484. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  485. Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMousePress(MouseButtonEventData)
  486. Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvent(Int32, Int32)
  487. Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvents()
  488. Rewired.Integration.UnityUI.RewiredStandaloneInputModule:Process()
  489. UnityEngine.EventSystems.EventSystem:Update()
  490.  
  491. (Filename: <7d97106330684add86d080ecf65bfe69> Line: 0)
  492.  
  493. Unloading 6 Unused Serialized files (Serialized files now loaded: 32)
  494.  
  495. Unloading 251 unused Assets to reduce memory usage. Loaded Objects now: 272565.
  496. Total: 454.443100 ms (FindLiveObjects: 16.881800 ms CreateObjectMapping: 23.365200 ms MarkObjects: 408.883200 ms DeleteObjects: 5.312600 ms)
  497.  
  498. Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
  499.  
  500. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 272565.
  501. Total: 430.226200 ms (FindLiveObjects: 14.218100 ms CreateObjectMapping: 23.694500 ms MarkObjects: 391.917300 ms DeleteObjects: 0.395700 ms)
  502.  
  503. Unloading 6 Unused Serialized files (Serialized files now loaded: 32)
  504.  
  505. Unloading 172 unused Assets to reduce memory usage. Loaded Objects now: 272641.
  506. Total: 414.493400 ms (FindLiveObjects: 13.859200 ms CreateObjectMapping: 22.078000 ms MarkObjects: 377.933300 ms DeleteObjects: 0.622500 ms)
  507.  
  508. Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
  509.  
  510. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 272641.
  511. Total: 417.663900 ms (FindLiveObjects: 13.730300 ms CreateObjectMapping: 23.389300 ms MarkObjects: 380.159400 ms DeleteObjects: 0.384400 ms)
  512.  
  513. NullReferenceException: Object reference not set to an instance of an object
  514. at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <faab622316df4800a979f1ea8c3f6547>:0
  515. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
  516. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  517. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  518. Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
  519. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  520. Temtem.VisualEffects.njnfehfhoqo:MoveNext()
  521. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  522.  
  523. (Filename: <faab622316df4800a979f1ea8c3f6547> Line: 0)
  524.  
  525. NullReferenceException: Object reference not set to an instance of an object
  526. at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <faab622316df4800a979f1ea8c3f6547>:0
  527. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
  528. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  529. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  530. Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
  531. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  532. Temtem.VisualEffects.njnfehfhoqo:MoveNext()
  533. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  534.  
  535. (Filename: <faab622316df4800a979f1ea8c3f6547> Line: 0)
  536.  
  537. Unloading 6 Unused Serialized files (Serialized files now loaded: 32)
  538.  
  539. Unloading 1441 unused Assets to reduce memory usage. Loaded Objects now: 242579.
  540. Total: 429.701600 ms (FindLiveObjects: 14.941100 ms CreateObjectMapping: 23.362800 ms MarkObjects: 371.430400 ms DeleteObjects: 19.966900 ms)
  541.  
  542. Unloading 6 Unused Serialized files (Serialized files now loaded: 32)
  543.  
  544. Unloading 21 unused Assets to reduce memory usage. Loaded Objects now: 246722.
  545. Total: 406.011400 ms (FindLiveObjects: 11.651500 ms CreateObjectMapping: 22.435000 ms MarkObjects: 371.621400 ms DeleteObjects: 0.303100 ms)
  546.  
  547. Unloading 6 Unused Serialized files (Serialized files now loaded: 32)
  548.  
  549. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 251918.
  550. Total: 406.739300 ms (FindLiveObjects: 12.557900 ms CreateObjectMapping: 22.046900 ms MarkObjects: 371.832200 ms DeleteObjects: 0.301700 ms)
  551.  
  552. Unloading 7 Unused Serialized files (Serialized files now loaded: 32)
  553.  
  554. Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 254940.
  555. Total: 409.562600 ms (FindLiveObjects: 12.714500 ms CreateObjectMapping: 21.813400 ms MarkObjects: 374.591600 ms DeleteObjects: 0.442800 ms)
  556.  
  557. Unloading 5 Unused Serialized files (Serialized files now loaded: 32)
  558.  
  559. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 255035.
  560. Total: 407.953200 ms (FindLiveObjects: 11.992600 ms CreateObjectMapping: 22.202300 ms MarkObjects: 373.394600 ms DeleteObjects: 0.363300 ms)
  561.  
  562. Unloading 6 Unused Serialized files (Serialized files now loaded: 32)
  563.  
  564. Unloading 31 unused Assets to reduce memory usage. Loaded Objects now: 260768.
  565. Total: 411.682000 ms (FindLiveObjects: 12.548700 ms CreateObjectMapping: 22.292900 ms MarkObjects: 376.541400 ms DeleteObjects: 0.298600 ms)
  566.  
  567. Unloading 7 Unused Serialized files (Serialized files now loaded: 32)
  568.  
  569. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 265519.
  570. Total: 417.090600 ms (FindLiveObjects: 15.449500 ms CreateObjectMapping: 25.376900 ms MarkObjects: 375.867800 ms DeleteObjects: 0.396000 ms)
  571.  
  572. Unloading 8 Unused Serialized files (Serialized files now loaded: 32)
  573.  
  574. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 270359.
  575. Total: 419.802700 ms (FindLiveObjects: 14.557400 ms CreateObjectMapping: 24.065300 ms MarkObjects: 380.797700 ms DeleteObjects: 0.381900 ms)
  576.  
  577. Unloading 7 Unused Serialized files (Serialized files now loaded: 32)
  578.  
  579. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 271331.
  580. Total: 415.257300 ms (FindLiveObjects: 14.929500 ms CreateObjectMapping: 23.216000 ms MarkObjects: 376.582200 ms DeleteObjects: 0.529200 ms)
  581.  
  582. Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
  583.  
  584. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 271331.
  585. Total: 420.958800 ms (FindLiveObjects: 15.724500 ms CreateObjectMapping: 24.670000 ms MarkObjects: 380.183500 ms DeleteObjects: 0.380300 ms)
  586.  
  587. Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
  588.  
  589. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 271331.
  590. Total: 417.642800 ms (FindLiveObjects: 14.525300 ms CreateObjectMapping: 23.778700 ms MarkObjects: 378.954000 ms DeleteObjects: 0.384200 ms)
  591.  
  592. Unloading 6 Unused Serialized files (Serialized files now loaded: 32)
  593.  
  594. Unloading 21 unused Assets to reduce memory usage. Loaded Objects now: 272749.
  595. Total: 418.427100 ms (FindLiveObjects: 16.452400 ms CreateObjectMapping: 23.483000 ms MarkObjects: 378.083400 ms DeleteObjects: 0.407800 ms)
  596.  
  597. Unloading 5 Unused Serialized files (Serialized files now loaded: 32)
  598.  
  599. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 272772.
  600. Total: 429.295900 ms (FindLiveObjects: 14.801400 ms CreateObjectMapping: 23.668600 ms MarkObjects: 390.376800 ms DeleteObjects: 0.448400 ms)
  601.  
  602. Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
  603.  
  604. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 272772.
  605. Total: 418.960400 ms (FindLiveObjects: 15.043700 ms CreateObjectMapping: 24.228100 ms MarkObjects: 379.241400 ms DeleteObjects: 0.446800 ms)
  606.  
  607. Unloading 6 Unused Serialized files (Serialized files now loaded: 32)
  608.  
  609. Unloading 121 unused Assets to reduce memory usage. Loaded Objects now: 272855.
  610. Total: 425.036700 ms (FindLiveObjects: 16.865600 ms CreateObjectMapping: 24.722600 ms MarkObjects: 382.843200 ms DeleteObjects: 0.604800 ms)
  611.  
  612. Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
  613.  
  614. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 272855.
  615. Total: 419.450700 ms (FindLiveObjects: 15.830000 ms CreateObjectMapping: 24.864000 ms MarkObjects: 378.312900 ms DeleteObjects: 0.443300 ms)
  616.  
  617. Unloading 6 Unused Serialized files (Serialized files now loaded: 33)
  618.  
  619. Unloading 135 unused Assets to reduce memory usage. Loaded Objects now: 274105.
  620. Total: 424.428700 ms (FindLiveObjects: 15.592300 ms CreateObjectMapping: 23.655800 ms MarkObjects: 384.473000 ms DeleteObjects: 0.707300 ms)
  621.  
  622. Unloading 0 Unused Serialized files (Serialized files now loaded: 33)
  623.  
  624. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 274105.
  625. Total: 420.032100 ms (FindLiveObjects: 14.790900 ms CreateObjectMapping: 23.607300 ms MarkObjects: 381.269900 ms DeleteObjects: 0.363300 ms)
  626.  
  627. Unloading 6 Unused Serialized files (Serialized files now loaded: 33)
  628.  
  629. Unloading 306 unused Assets to reduce memory usage. Loaded Objects now: 275389.
  630. Total: 422.451400 ms (FindLiveObjects: 14.914700 ms CreateObjectMapping: 23.744100 ms MarkObjects: 382.212300 ms DeleteObjects: 1.579700 ms)
  631.  
  632. Unloading 0 Unused Serialized files (Serialized files now loaded: 33)
  633.  
  634. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 275389.
  635. Total: 422.297000 ms (FindLiveObjects: 14.987200 ms CreateObjectMapping: 24.476600 ms MarkObjects: 382.440800 ms DeleteObjects: 0.391900 ms)
  636.  
  637. Unloading 6 Unused Serialized files (Serialized files now loaded: 33)
  638.  
  639. Unloading 130 unused Assets to reduce memory usage. Loaded Objects now: 275442.
  640. Total: 420.715900 ms (FindLiveObjects: 16.138400 ms CreateObjectMapping: 24.569400 ms MarkObjects: 379.459300 ms DeleteObjects: 0.548500 ms)
  641.  
  642. Unloading 0 Unused Serialized files (Serialized files now loaded: 33)
  643.  
  644. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 275442.
  645. Total: 423.082800 ms (FindLiveObjects: 14.955300 ms CreateObjectMapping: 25.174200 ms MarkObjects: 382.557100 ms DeleteObjects: 0.395600 ms)
  646.  
  647. Close Time: 1/23/2020 11:27:42 AM
  648.  
  649. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  650.  
  651. [SFS - ERROR] [UDPSocketLayer] Error reading data from socket: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  652.  
  653. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  654. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  655. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
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