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- #include <sourcemod>
- #include <sdktools>
- #include <sdkhooks>
- #pragma semicolon 1
- #pragma tabsize 0
- #define ZOMBIECLASS_SMOKER 1
- #define ZOMBIECLASS_BOOMER 2
- #define ZOMBIECLASS_HUNTER 3
- #define ZOMBIECLASS_SPITTER 4
- #define ZOMBIECLASS_JOCKEY 5
- #define ZOMBIECLASS_CHARGER 6
- #define ZOMBIECLASS_WITCH 7
- #define ZOMBIECLASS_TANK 8
- new bool:lateLoad;
- char sDataFilePath[PLATFORM_MAX_PATH];
- char Message[32];
- HintIndex[2048+1];
- HintEntity[2048+1];
- public APLRes:AskPluginLoad2(Handle:plugin, bool:late, String:error[], errMax)
- {
- lateLoad = late;
- return APLRes_Success;
- }
- public OnPluginStart()
- {
- if (lateLoad)
- {
- for (new client = 1; client <= MaxClients; client++)
- {
- if (IsClientInGame(client))
- {
- OnClientPutInServer(client);
- }
- }
- }
- BuildPath(Path_SM, sDataFilePath, sizeof(sDataFilePath), "data/specials_damage_with_headshot.ini");
- if (!FileExists(sDataFilePath))
- {
- new Handle:open_path = OpenFile(sDataFilePath, "w");
- WriteFileLine(open_path, "");
- CloseHandle(open_path);
- PrintToServer("Error Code: WSP-EC-01A");
- KvWriteToFile(sDataFilePath);
- }
- }
- void KvWriteToFile(const char[] path)
- {
- //smoker
- KeyValues kv = new KeyValues("damage_modifier_specials");
- kv.SetNum("ZOMBIECLASS_SMOKER/weapon_autoshotgun/damage_specials", 1);
- kv.SetNum("ZOMBIECLASS_SMOKER/weapon_hunting_rifle/damage_specials", 1);
- kv.SetNum("ZOMBIECLASS_SMOKER/weapon_pistol/damage_specials", 1);
- kv.SetNum("ZOMBIECLASS_SMOKER/weapon_rifle_ak47/damage_specials", 1);
- kv.SetNum("ZOMBIECLASS_SMOKER/weapon_rifle/damage_specials", 1);
- kv.SetNum("ZOMBIECLASS_SMOKER/weapon_pumpshotgun/damage_specials", 1);
- kv.SetNum("ZOMBIECLASS_SMOKER/weapon_sniper_awp/damage_specials", 1);
- kv.SetNum("ZOMBIECLASS_SMOKER/weapon_shotgun_chrome/damage_specials", 1);
- kv.SetNum("ZOMBIECLASS_SMOKER/weapon_pistol_magnum/damage_specials", 1);
- kv.SetNum("ZOMBIECLASS_SMOKER/weapon_shotgun_spas/damage_specials", 1);
- kv.SetNum("ZOMBIECLASS_SMOKER/weapon_smg/damage_specials", 1);
- kv.SetNum("ZOMBIECLASS_SMOKER/weapon_smg_mp5 /damage_specials", 1);
- kv.SetNum("ZOMBIECLASS_SMOKER/weapon_smg_silenced/damage_specials", 1);
- kv.SetNum("ZOMBIECLASS_SMOKER/weapon_sniper_military/damage_specials", 1);
- kv.SetNum("ZOMBIECLASS_SMOKER/weapon_rifle_sg552/damage_specials", 1);
- kv.SetNum("ZOMBIECLASS_SMOKER/weapon_sniper_scout/damage_specials", 1);
- kv.SetNum("ZOMBIECLASS_SMOKER/weapon_rifle_m60/damage_specials", 1);
- kv.SetNum("ZOMBIECLASS_SMOKER/weapon_rifle_desert/damage_specials", 1);
- //smoker headshot
- kv.SetNum("ZOMBIECLASS_SMOKER/weapon_autoshotgun/damage_specials_headshot", 1);
- kv.SetNum("ZOMBIECLASS_SMOKER/weapon_hunting_rifle/damage_specials_headshot", 1);
- kv.SetNum("ZOMBIECLASS_SMOKER/weapon_pistol/damage_specials_headshot", 1);
- kv.SetNum("ZOMBIECLASS_SMOKER/weapon_rifle_ak47/damage_specials_headshot", 1);
- kv.SetNum("ZOMBIECLASS_SMOKER/weapon_rifle/damage_specials_headshot", 1);
- kv.SetNum("ZOMBIECLASS_SMOKER/weapon_pumpshotgun/damage_specials_headshot", 1);
- kv.SetNum("ZOMBIECLASS_SMOKER/weapon_sniper_awp/damage_specials_headshot", 1);
- kv.SetNum("ZOMBIECLASS_SMOKER/weapon_shotgun_chrome/damage_specials_headshot", 1);
- kv.SetNum("ZOMBIECLASS_SMOKER/weapon_pistol_magnum/damage_specials_headshot", 1);
- kv.SetNum("ZOMBIECLASS_SMOKER/weapon_shotgun_spas/damage_specials_headshot", 1);
- kv.SetNum("ZOMBIECLASS_SMOKER/weapon_smg/damage_specials_headshot", 1);
- kv.SetNum("ZOMBIECLASS_SMOKER/weapon_smg_mp5 /damage_specials_headshot", 1);
- kv.SetNum("ZOMBIECLASS_SMOKER/weapon_smg_silenced/damage_specials_headshot", 1);
- kv.SetNum("ZOMBIECLASS_SMOKER/weapon_sniper_military/damage_specials_headshot", 1);
- kv.SetNum("ZOMBIECLASS_SMOKER/weapon_rifle_sg552/damage_specials_headshot", 1);
- kv.SetNum("ZOMBIECLASS_SMOKER/weapon_sniper_scout/damage_specials_headshot", 1);
- kv.SetNum("ZOMBIECLASS_SMOKER/weapon_rifle_m60/damage_specials_headshot", 1);
- kv.SetNum("ZOMBIECLASS_SMOKER/weapon_rifle_desert/damage_specials_headshot", 1);
- //boomer
- kv.SetNum("ZOMBIECLASS_BOOMER/weapon_autoshotgun/damage_specials", 1);
- kv.SetNum("ZOMBIECLASS_BOOMER/weapon_hunting_rifle/damage_specials", 1);
- kv.SetNum("ZOMBIECLASS_BOOMER/weapon_pistol/damage_specials", 1);
- kv.SetNum("ZOMBIECLASS_BOOMER/weapon_rifle_ak47/damage_specials", 1);
- kv.SetNum("ZOMBIECLASS_BOOMER/weapon_rifle/damage_specials", 1);
- kv.SetNum("ZOMBIECLASS_BOOMER/weapon_pumpshotgun/damage_specials", 1);
- kv.SetNum("ZOMBIECLASS_BOOMER/weapon_sniper_awp/damage_specials", 1);
- kv.SetNum("ZOMBIECLASS_BOOMER/weapon_shotgun_chrome/damage_specials", 1);
- kv.SetNum("ZOMBIECLASS_BOOMER/weapon_pistol_magnum/damage_specials", 1);
- kv.SetNum("ZOMBIECLASS_BOOMER/weapon_shotgun_spas/damage_specials", 1);
- kv.SetNum("ZOMBIECLASS_BOOMER/weapon_smg/damage_specials", 1);
- kv.SetNum("ZOMBIECLASS_BOOMER/weapon_smg_mp5 /damage_specials", 1);
- kv.SetNum("ZOMBIECLASS_BOOMER/weapon_smg_silenced/damage_specials", 1);
- kv.SetNum("ZOMBIECLASS_BOOMER/weapon_sniper_military/damage_specials", 1);
- kv.SetNum("ZOMBIECLASS_BOOMER/weapon_rifle_sg552/damage_specials", 1);
- kv.SetNum("ZOMBIECLASS_BOOMER/weapon_sniper_scout/damage_specials", 1);
- kv.SetNum("ZOMBIECLASS_BOOMER/weapon_rifle_m60/damage_specials", 1);
- kv.SetNum("ZOMBIECLASS_BOOMER/weapon_rifle_desert/damage_specials", 1);
- //boomer headshot
- kv.SetNum("ZOMBIECLASS_BOOMER/weapon_autoshotgun/damage_specials_headshot", 1);
- kv.SetNum("ZOMBIECLASS_BOOMER/weapon_hunting_rifle/damage_specials_headshot", 1);
- kv.SetNum("ZOMBIECLASS_BOOMER/weapon_pistol/damage_specials_headshot", 1);
- kv.SetNum("ZOMBIECLASS_BOOMER/weapon_rifle_ak47/damage_specials_headshot", 1);
- kv.SetNum("ZOMBIECLASS_BOOMER/weapon_rifle/damage_specials_headshot", 1);
- kv.SetNum("ZOMBIECLASS_BOOMER/weapon_pumpshotgun/damage_specials_headshot", 1);
- kv.SetNum("ZOMBIECLASS_BOOMER/weapon_sniper_awp/damage_specials_headshot", 1);
- kv.SetNum("ZOMBIECLASS_BOOMER/weapon_shotgun_chrome/damage_specials_headshot", 1);
- kv.SetNum("ZOMBIECLASS_BOOMER/weapon_pistol_magnum/damage_specials_headshot", 1);
- kv.SetNum("ZOMBIECLASS_BOOMER/weapon_shotgun_spas/damage_specials_headshot", 1);
- kv.SetNum("ZOMBIECLASS_BOOMER/weapon_smg/damage_specials_headshot", 1);
- kv.SetNum("ZOMBIECLASS_BOOMER/weapon_smg_mp5 /damage_specials_headshot", 1);
- kv.SetNum("ZOMBIECLASS_BOOMER/weapon_smg_silenced/damage_specials_headshot", 1);
- kv.SetNum("ZOMBIECLASS_BOOMER/weapon_sniper_military/damage_specials_headshot", 1);
- kv.SetNum("ZOMBIECLASS_BOOMER/weapon_rifle_sg552/damage_specials_headshot", 1);
- kv.SetNum("ZOMBIECLASS_BOOMER/weapon_sniper_scout/damage_specials_headshot", 1);
- kv.SetNum("ZOMBIECLASS_BOOMER/weapon_rifle_m60/damage_specials_headshot", 1);
- kv.SetNum("ZOMBIECLASS_BOOMER/weapon_rifle_desert/damage_specials_headshot", 1);
- //hunter
- kv.SetNum("ZOMBIECLASS_HUNTER/weapon_autoshotgun/damage_specials", 1);
- kv.SetNum("ZOMBIECLASS_HUNTER/weapon_hunting_rifle/damage_specials", 1);
- kv.SetNum("ZOMBIECLASS_HUNTER/weapon_pistol/damage_specials", 1);
- kv.SetNum("ZOMBIECLASS_HUNTER/weapon_rifle_ak47/damage_specials", 1);
- kv.SetNum("ZOMBIECLASS_HUNTER/weapon_rifle/damage_specials", 1);
- kv.SetNum("ZOMBIECLASS_HUNTER/weapon_pumpshotgun/damage_specials", 1);
- kv.SetNum("ZOMBIECLASS_HUNTER/weapon_sniper_awp/damage_specials", 1);
- kv.SetNum("ZOMBIECLASS_HUNTER/weapon_shotgun_chrome/damage_specials", 1);
- kv.SetNum("ZOMBIECLASS_HUNTER/weapon_pistol_magnum/damage_specials", 1);
- kv.SetNum("ZOMBIECLASS_HUNTER/weapon_shotgun_spas/damage_specials", 1);
- kv.SetNum("ZOMBIECLASS_HUNTER/weapon_smg/damage_specials", 1);
- kv.SetNum("ZOMBIECLASS_HUNTER/weapon_smg_mp5 /damage_specials", 1);
- kv.SetNum("ZOMBIECLASS_HUNTER/weapon_smg_silenced/damage_specials", 1);
- kv.SetNum("ZOMBIECLASS_HUNTER/weapon_sniper_military/damage_specials", 1);
- kv.SetNum("ZOMBIECLASS_HUNTER/weapon_rifle_sg552/damage_specials", 1);
- kv.SetNum("ZOMBIECLASS_HUNTER/weapon_sniper_scout/damage_specials", 1);
- kv.SetNum("ZOMBIECLASS_HUNTER/weapon_rifle_m60/damage_specials", 1);
- kv.SetNum("ZOMBIECLASS_HUNTER/weapon_rifle_desert/damage_specials", 1);
- //hunter headshot
- kv.SetNum("ZOMBIECLASS_HUNTER/weapon_autoshotgun/damage_specials_headshot", 1);
- kv.SetNum("ZOMBIECLASS_HUNTER/weapon_hunting_rifle/damage_specials_headshot", 1);
- kv.SetNum("ZOMBIECLASS_HUNTER/weapon_pistol/damage_specials_headshot", 1);
- kv.SetNum("ZOMBIECLASS_HUNTER/weapon_rifle_ak47/damage_specials_headshot", 1);
- kv.SetNum("ZOMBIECLASS_HUNTER/weapon_rifle/damage_specials_headshot", 1);
- kv.SetNum("ZOMBIECLASS_HUNTER/weapon_pumpshotgun/damage_specials_headshot", 1);
- kv.SetNum("ZOMBIECLASS_HUNTER/weapon_sniper_awp/damage_specials_headshot", 1);
- kv.SetNum("ZOMBIECLASS_HUNTER/weapon_shotgun_chrome/damage_specials_headshot", 1);
- kv.SetNum("ZOMBIECLASS_HUNTER/weapon_pistol_magnum/damage_specials_headshot", 1);
- kv.SetNum("ZOMBIECLASS_HUNTER/weapon_shotgun_spas/damage_specials_headshot", 1);
- kv.SetNum("ZOMBIECLASS_HUNTER/weapon_smg/damage_specials_headshot", 1);
- kv.SetNum("ZOMBIECLASS_HUNTER/weapon_smg_mp5 /damage_specials_headshot", 1);
- kv.SetNum("ZOMBIECLASS_HUNTER/weapon_smg_silenced/damage_specials_headshot", 1);
- kv.SetNum("ZOMBIECLASS_HUNTER/weapon_sniper_military/damage_specials_headshot", 1);
- kv.SetNum("ZOMBIECLASS_HUNTER/weapon_rifle_sg552/damage_specials_headshot", 1);
- kv.SetNum("ZOMBIECLASS_HUNTER/weapon_sniper_scout/damage_specials_headshot", 1);
- kv.SetNum("ZOMBIECLASS_HUNTER/weapon_rifle_m60/damage_specials_headshot", 1);
- kv.SetNum("ZOMBIECLASS_HUNTER/weapon_rifle_desert/damage_specials_headshot", 1);
- //spitter
- kv.SetNum("ZOMBIECLASS_SPITTER/weapon_autoshotgun/damage_specials", 1);
- kv.SetNum("ZOMBIECLASS_SPITTER/weapon_hunting_rifle/damage_specials", 1);
- kv.SetNum("ZOMBIECLASS_SPITTER/weapon_pistol/damage_specials", 1);
- kv.SetNum("ZOMBIECLASS_SPITTER/weapon_rifle_ak47/damage_specials", 1);
- kv.SetNum("ZOMBIECLASS_SPITTER/weapon_rifle/damage_specials", 1);
- kv.SetNum("ZOMBIECLASS_SPITTER/weapon_pumpshotgun/damage_specials", 1);
- kv.SetNum("ZOMBIECLASS_SPITTER/weapon_sniper_awp/damage_specials", 1);
- kv.SetNum("ZOMBIECLASS_SPITTER/weapon_shotgun_chrome/damage_specials", 1);
- kv.SetNum("ZOMBIECLASS_SPITTER/weapon_pistol_magnum/damage_specials", 1);
- kv.SetNum("ZOMBIECLASS_SPITTER/weapon_shotgun_spas/damage_specials", 1);
- kv.SetNum("ZOMBIECLASS_SPITTER/weapon_smg/damage_specials", 1);
- kv.SetNum("ZOMBIECLASS_SPITTER/weapon_smg_mp5 /damage_specials", 1);
- kv.SetNum("ZOMBIECLASS_SPITTER/weapon_smg_silenced/damage_specials", 1);
- kv.SetNum("ZOMBIECLASS_SPITTER/weapon_sniper_military/damage_specials", 1);
- kv.SetNum("ZOMBIECLASS_SPITTER/weapon_rifle_sg552/damage_specials", 1);
- kv.SetNum("ZOMBIECLASS_SPITTER/weapon_sniper_scout/damage_specials", 1);
- kv.SetNum("ZOMBIECLASS_SPITTER/weapon_rifle_m60/damage_specials", 1);
- kv.SetNum("ZOMBIECLASS_SPITTER/weapon_rifle_desert/damage_specials", 1);
- //spitter headshot
- kv.SetNum("ZOMBIECLASS_SPITTER/weapon_autoshotgun/damage_specials_headshot", 1);
- kv.SetNum("ZOMBIECLASS_SPITTER/weapon_hunting_rifle/damage_specials_headshot", 1);
- kv.SetNum("ZOMBIECLASS_SPITTER/weapon_pistol/damage_specials_headshot", 1);
- kv.SetNum("ZOMBIECLASS_SPITTER/weapon_rifle_ak47/damage_specials_headshot", 1);
- kv.SetNum("ZOMBIECLASS_SPITTER/weapon_rifle/damage_specials_headshot", 1);
- kv.SetNum("ZOMBIECLASS_SPITTER/weapon_pumpshotgun/damage_specials_headshot", 1);
- kv.SetNum("ZOMBIECLASS_SPITTER/weapon_sniper_awp/damage_specials_headshot", 1);
- kv.SetNum("ZOMBIECLASS_SPITTER/weapon_shotgun_chrome/damage_specials_headshot", 1);
- kv.SetNum("ZOMBIECLASS_SPITTER/weapon_pistol_magnum/damage_specials_headshot", 1);
- kv.SetNum("ZOMBIECLASS_SPITTER/weapon_shotgun_spas/damage_specials_headshot", 1);
- kv.SetNum("ZOMBIECLASS_SPITTER/weapon_smg/damage_specials_headshot", 1);
- kv.SetNum("ZOMBIECLASS_SPITTER/weapon_smg_mp5 /damage_specials_headshot", 1);
- kv.SetNum("ZOMBIECLASS_SPITTER/weapon_smg_silenced/damage_specials_headshot", 1);
- kv.SetNum("ZOMBIECLASS_SPITTER/weapon_sniper_military/damage_specials_headshot", 1);
- kv.SetNum("ZOMBIECLASS_SPITTER/weapon_rifle_sg552/damage_specials_headshot", 1);
- kv.SetNum("ZOMBIECLASS_SPITTER/weapon_sniper_scout/damage_specials_headshot", 1);
- kv.SetNum("ZOMBIECLASS_SPITTER/weapon_rifle_m60/damage_specials_headshot", 1);
- kv.SetNum("ZOMBIECLASS_SPITTER/weapon_rifle_desert/damage_specials_headshot", 1);
- //jockey
- kv.SetNum("ZOMBIECLASS_JOCKEY/weapon_autoshotgun/damage_specials", 1);
- kv.SetNum("ZOMBIECLASS_JOCKEY/weapon_hunting_rifle/damage_specials", 1);
- kv.SetNum("ZOMBIECLASS_JOCKEY/weapon_pistol/damage_specials", 1);
- kv.SetNum("ZOMBIECLASS_JOCKEY/weapon_rifle_ak47/damage_specials", 1);
- kv.SetNum("ZOMBIECLASS_JOCKEY/weapon_rifle/damage_specials", 1);
- kv.SetNum("ZOMBIECLASS_JOCKEY/weapon_pumpshotgun/damage_specials", 1);
- kv.SetNum("ZOMBIECLASS_JOCKEY/weapon_sniper_awp/damage_specials", 1);
- kv.SetNum("ZOMBIECLASS_JOCKEY/weapon_shotgun_chrome/damage_specials", 1);
- kv.SetNum("ZOMBIECLASS_JOCKEY/weapon_pistol_magnum/damage_specials", 1);
- kv.SetNum("ZOMBIECLASS_JOCKEY/weapon_shotgun_spas/damage_specials", 1);
- kv.SetNum("ZOMBIECLASS_JOCKEY/weapon_smg/damage_specials", 1);
- kv.SetNum("ZOMBIECLASS_JOCKEY/weapon_smg_mp5 /damage_specials", 1);
- kv.SetNum("ZOMBIECLASS_JOCKEY/weapon_smg_silenced/damage_specials", 1);
- kv.SetNum("ZOMBIECLASS_JOCKEY/weapon_sniper_military/damage_specials", 1);
- kv.SetNum("ZOMBIECLASS_JOCKEY/weapon_rifle_sg552/damage_specials", 1);
- kv.SetNum("ZOMBIECLASS_JOCKEY/weapon_sniper_scout/damage_specials", 1);
- kv.SetNum("ZOMBIECLASS_JOCKEY/weapon_rifle_m60/damage_specials", 1);
- kv.SetNum("ZOMBIECLASS_JOCKEY/weapon_rifle_desert/damage_specials", 1);
- //jockey headshot
- kv.SetNum("ZOMBIECLASS_JOCKEY/weapon_autoshotgun/damage_specials_headshot", 1);
- kv.SetNum("ZOMBIECLASS_JOCKEY/weapon_hunting_rifle/damage_specials_headshot", 1);
- kv.SetNum("ZOMBIECLASS_JOCKEY/weapon_pistol/damage_specials_headshot", 1);
- kv.SetNum("ZOMBIECLASS_JOCKEY/weapon_rifle_ak47/damage_specials_headshot", 1);
- kv.SetNum("ZOMBIECLASS_JOCKEY/weapon_rifle/damage_specials_headshot", 1);
- kv.SetNum("ZOMBIECLASS_JOCKEY/weapon_pumpshotgun/damage_specials_headshot", 1);
- kv.SetNum("ZOMBIECLASS_JOCKEY/weapon_sniper_awp/damage_specials_headshot", 1);
- kv.SetNum("ZOMBIECLASS_JOCKEY/weapon_shotgun_chrome/damage_specials_headshot", 1);
- kv.SetNum("ZOMBIECLASS_JOCKEY/weapon_pistol_magnum/damage_specials_headshot", 1);
- kv.SetNum("ZOMBIECLASS_JOCKEY/weapon_shotgun_spas/damage_specials_headshot", 1);
- kv.SetNum("ZOMBIECLASS_JOCKEY/weapon_smg/damage_specials_headshot", 1);
- kv.SetNum("ZOMBIECLASS_JOCKEY/weapon_smg_mp5 /damage_specials_headshot", 1);
- kv.SetNum("ZOMBIECLASS_JOCKEY/weapon_smg_silenced/damage_specials_headshot", 1);
- kv.SetNum("ZOMBIECLASS_JOCKEY/weapon_sniper_military/damage_specials_headshot", 1);
- kv.SetNum("ZOMBIECLASS_JOCKEY/weapon_rifle_sg552/damage_specials_headshot", 1);
- kv.SetNum("ZOMBIECLASS_JOCKEY/weapon_sniper_scout/damage_specials_headshot", 1);
- kv.SetNum("ZOMBIECLASS_JOCKEY/weapon_rifle_m60/damage_specials_headshot", 1);
- kv.SetNum("ZOMBIECLASS_JOCKEY/weapon_rifle_desert/damage_specials_headshot", 1);
- //Charger
- kv.SetNum("ZOMBIECLASS_CHARGER/weapon_autoshotgun/damage_specials", 1);
- kv.SetNum("ZOMBIECLASS_CHARGER/weapon_hunting_rifle/damage_specials", 1);
- kv.SetNum("ZOMBIECLASS_CHARGER/weapon_pistol/damage_specials", 1);
- kv.SetNum("ZOMBIECLASS_CHARGER/weapon_rifle_ak47/damage_specials", 1);
- kv.SetNum("ZOMBIECLASS_CHARGER/weapon_rifle/damage_specials", 1);
- kv.SetNum("ZOMBIECLASS_CHARGER/weapon_pumpshotgun/damage_specials", 1);
- kv.SetNum("ZOMBIECLASS_CHARGER/weapon_sniper_awp/damage_specials", 1);
- kv.SetNum("ZOMBIECLASS_CHARGER/weapon_shotgun_chrome/damage_specials", 1);
- kv.SetNum("ZOMBIECLASS_CHARGER/weapon_pistol_magnum/damage_specials", 1);
- kv.SetNum("ZOMBIECLASS_CHARGER/weapon_shotgun_spas/damage_specials", 1);
- kv.SetNum("ZOMBIECLASS_CHARGER/weapon_smg/damage_specials", 1);
- kv.SetNum("ZOMBIECLASS_CHARGER/weapon_smg_mp5 /damage_specials", 1);
- kv.SetNum("ZOMBIECLASS_CHARGER/weapon_smg_silenced/damage_specials", 1);
- kv.SetNum("ZOMBIECLASS_CHARGER/weapon_sniper_military/damage_specials", 1);
- kv.SetNum("ZOMBIECLASS_CHARGER/weapon_rifle_sg552/damage_specials", 1);
- kv.SetNum("ZOMBIECLASS_CHARGER/weapon_sniper_scout/damage_specials", 1);
- kv.SetNum("ZOMBIECLASS_CHARGER/weapon_rifle_m60/damage_specials", 1);
- kv.SetNum("ZOMBIECLASS_CHARGER/weapon_rifle_desert/damage_specials", 1);
- //Charger headshot
- kv.SetNum("ZOMBIECLASS_CHARGER/weapon_autoshotgun/damage_specials_headshot", 1);
- kv.SetNum("ZOMBIECLASS_CHARGER/weapon_hunting_rifle/damage_specials_headshot", 1);
- kv.SetNum("ZOMBIECLASS_CHARGER/weapon_pistol/damage_specials_headshot", 1);
- kv.SetNum("ZOMBIECLASS_CHARGER/weapon_rifle_ak47/damage_specials_headshot", 1);
- kv.SetNum("ZOMBIECLASS_CHARGER/weapon_rifle/damage_specials_headshot", 1);
- kv.SetNum("ZOMBIECLASS_CHARGER/weapon_pumpshotgun/damage_specials_headshot", 1);
- kv.SetNum("ZOMBIECLASS_CHARGER/weapon_sniper_awp/damage_specials_headshot", 1);
- kv.SetNum("ZOMBIECLASS_CHARGER/weapon_shotgun_chrome/damage_specials_headshot", 1);
- kv.SetNum("ZOMBIECLASS_CHARGER/weapon_pistol_magnum/damage_specials_headshot", 1);
- kv.SetNum("ZOMBIECLASS_CHARGER/weapon_shotgun_spas/damage_specials_headshot", 1);
- kv.SetNum("ZOMBIECLASS_CHARGER/weapon_smg/damage_specials_headshot", 1);
- kv.SetNum("ZOMBIECLASS_CHARGER/weapon_smg_mp5 /damage_specials_headshot", 1);
- kv.SetNum("ZOMBIECLASS_CHARGER/weapon_smg_silenced/damage_specials_headshot", 1);
- kv.SetNum("ZOMBIECLASS_CHARGER/weapon_sniper_military/damage_specials_headshot", 1);
- kv.SetNum("ZOMBIECLASS_CHARGER/weapon_rifle_sg552/damage_specials_headshot", 1);
- kv.SetNum("ZOMBIECLASS_CHARGER/weapon_sniper_scout/damage_specials_headshot", 1);
- kv.SetNum("ZOMBIECLASS_CHARGER/weapon_rifle_m60/damage_specials_headshot", 1);
- kv.SetNum("ZOMBIECLASS_CHARGER/weapon_rifle_desert/damage_specials_headshot", 1);
- //Tank headshot
- kv.SetNum("ZOMBIECLASS_TANK/weapon_/weapon_autoshotgun/damage_specials", 1);
- kv.SetNum("ZOMBIECLASS_TANK/weapon_/weapon_hunting_rifle/damage_specials", 1);
- kv.SetNum("ZOMBIECLASS_TANK/weapon_/weapon_pistol/damage_specials", 1);
- kv.SetNum("ZOMBIECLASS_TANK/weapon_/weapon_rifle_ak47/damage_specials", 1);
- kv.SetNum("ZOMBIECLASS_TANK/weapon_/weapon_rifle/damage_specials", 1);
- kv.SetNum("ZOMBIECLASS_TANK/weapon_/weapon_pumpshotgun/damage_specials", 1);
- kv.SetNum("ZOMBIECLASS_TANK/weapon_/weapon_sniper_awp/damage_specials", 1);
- kv.SetNum("ZOMBIECLASS_TANK/weapon_/weapon_shotgun_chrome/damage_specials", 1);
- kv.SetNum("ZOMBIECLASS_TANK/weapon_/weapon_pistol_magnum/damage_specials", 1);
- kv.SetNum("ZOMBIECLASS_TANK/weapon_/weapon_shotgun_spas/damage_specials", 1);
- kv.SetNum("ZOMBIECLASS_TANK/weapon_/weapon_smg/damage_specials", 1);
- kv.SetNum("ZOMBIECLASS_TANK/weapon_/weapon_smg_mp5 /damage_specials", 1);
- kv.SetNum("ZOMBIECLASS_TANK/weapon_/weapon_smg_silenced/damage_specials", 1);
- kv.SetNum("ZOMBIECLASS_TANK/weapon_/weapon_sniper_military/damage_specials", 1);
- kv.SetNum("ZOMBIECLASS_TANK/weapon_/weapon_rifle_sg552/damage_specials", 1);
- kv.SetNum("ZOMBIECLASS_TANK/weapon_/weapon_sniper_scout/damage_specials", 1);
- kv.SetNum("ZOMBIECLASS_TANK/weapon_/weapon_rifle_m60/damage_specials", 1);
- kv.SetNum("ZOMBIECLASS_TANK/weapon_/weapon_rifle_desert/damage_specials", 1);
- //Tank headshot
- kv.SetNum("ZOMBIECLASS_TANK/weapon_/weapon_autoshotgun/damage_specials_headshot", 1);
- kv.SetNum("ZOMBIECLASS_TANK/weapon_/weapon_hunting_rifle/damage_specials_headshot", 1);
- kv.SetNum("ZOMBIECLASS_TANK/weapon_/weapon_pistol/damage_specials_headshot", 1);
- kv.SetNum("ZOMBIECLASS_TANK/weapon_/weapon_rifle_ak47/damage_specials_headshot", 1);
- kv.SetNum("ZOMBIECLASS_TANK/weapon_/weapon_rifle/damage_specials_headshot", 1);
- kv.SetNum("ZOMBIECLASS_TANK/weapon_/weapon_pumpshotgun/damage_specials_headshot", 1);
- kv.SetNum("ZOMBIECLASS_TANK/weapon_/weapon_sniper_awp/damage_specials_headshot", 1);
- kv.SetNum("ZOMBIECLASS_TANK/weapon_/weapon_shotgun_chrome/damage_specials_headshot", 1);
- kv.SetNum("ZOMBIECLASS_TANK/weapon_/weapon_pistol_magnum/damage_specials_headshot", 1);
- kv.SetNum("ZOMBIECLASS_TANK/weapon_/weapon_shotgun_spas/damage_specials_headshot", 1);
- kv.SetNum("ZOMBIECLASS_TANK/weapon_/weapon_smg/damage_specials_headshot", 1);
- kv.SetNum("ZOMBIECLASS_TANK/weapon_/weapon_smg_mp5 /damage_specials_headshot", 1);
- kv.SetNum("ZOMBIECLASS_TANK/weapon_/weapon_smg_silenced/damage_specials_headshot", 1);
- kv.SetNum("ZOMBIECLASS_TANK/weapon_/weapon_sniper_military/damage_specials_headshot", 1);
- kv.SetNum("ZOMBIECLASS_TANK/weapon_/weapon_rifle_sg552/damage_specials_headshot", 1);
- kv.SetNum("ZOMBIECLASS_TANK/weapon_/weapon_sniper_scout/damage_specials_headshot", 1);
- kv.SetNum("ZOMBIECLASS_TANK/weapon_/weapon_rifle_m60/damage_specials_headshot", 1);
- kv.SetNum("ZOMBIECLASS_TANK/weapon_/weapon_rifle_desert/damage_specials_headshot", 1);
- kv.ExportToFile(path);
- delete kv;
- }
- public OnClientPutInServer(client)
- {
- SDKHook(client, SDKHook_TraceAttack, OnTakeDamage);
- }
- public OnClientDisconnect(client)
- {
- SDKUnhook(client, SDKHook_TraceAttack, OnTakeDamage);
- }
- public Action:OnTakeDamage(victim, &attacker, &inflictor, &Float:damage, &damagetype, &ammotype, hitbox, hitgroup)
- {
- if (!(damagetype & DMG_BURN || damagetype & DMG_BLAST))
- {
- if (IsValidClient(attacker))
- {
- if(IsValidClient(victim))
- {
- decl String:classname[64];
- GetClientWeapon(attacker, classname, sizeof(classname));
- KeyValues kv = new KeyValues("damage_modifier_specials");
- if (kv.ImportFromFile(sDataFilePath))
- {
- if(GetEntProp(victim, Prop_Send, "m_zombieClass") == 1)
- {
- if (KvJumpToKey(kv, "ZOMBIECLASS_SMOKER", true))
- {
- if (KvJumpToKey(kv, classname, true))
- {
- new num = KvGetNum(kv, "damage_specials", 1);
- DisplayInstructorHint(victim, 0.0, 0.0, 0.0, true, false, "", "", "", false, {255, 255, 0}, Message);
- damage = (damage * 0) + num;
- if(hitgroup == 1)
- {
- num = KvGetNum(kv, "damage_specials_headshot", 1);
- damage = (damage * 0) + num;
- }
- return Plugin_Changed;
- }
- }
- }
- else if(GetEntProp(victim, Prop_Send, "m_zombieClass") == 2)
- {
- if (KvJumpToKey(kv, "ZOMBIECLASS_BOOMER", true))
- {
- if (KvJumpToKey(kv, classname, true))
- {
- new num = KvGetNum(kv, "damage_specials", 1);
- DisplayInstructorHint(victim, 0.0, 0.0, 0.0, true, false, "", "", "", false, {255, 255, 0}, Message);
- damage = (damage * 0) + num;
- if(hitgroup == 1)
- {
- num = KvGetNum(kv, "damage_specials_headshot", 1);
- damage = (damage * 0) + num;
- }
- return Plugin_Changed;
- }
- }
- }
- else if(GetEntProp(victim, Prop_Send, "m_zombieClass") == 3)
- {
- if (KvJumpToKey(kv, "ZOMBIECLASS_HUNTER", true))
- {
- if (KvJumpToKey(kv, classname, true))
- {
- new num = KvGetNum(kv, "damage_specials", 1);
- DisplayInstructorHint(victim, 0.0, 0.0, 0.0, true, false, "", "", "", false, {255, 255, 0}, Message);
- damage = (damage * 0) + num;
- if(hitgroup == 1)
- {
- num = KvGetNum(kv, "damage_specials_headshot", 1);
- damage = (damage * 0) + num;
- }
- return Plugin_Changed;
- }
- }
- }
- else if(GetEntProp(victim, Prop_Send, "m_zombieClass") == 4)
- {
- if (KvJumpToKey(kv, "ZOMBIECLASS_SPITTER", true))
- {
- if (KvJumpToKey(kv, classname, true))
- {
- new num = KvGetNum(kv, "damage_specials", 1);
- DisplayInstructorHint(victim, 0.0, 0.0, 0.0, true, false, "", "", "", false, {255, 255, 0}, Message);
- damage = (damage * 0) + num;
- if(hitgroup == 1)
- {
- num = KvGetNum(kv, "damage_specials_headshot", 1);
- damage = (damage * 0) + num;
- }
- return Plugin_Changed;
- }
- }
- }
- else if(GetEntProp(victim, Prop_Send, "m_zombieClass") == 5)
- {
- if (KvJumpToKey(kv, "ZOMBIECLASS_JOCKEY", true))
- {
- if (KvJumpToKey(kv, classname, true))
- {
- new num = KvGetNum(kv, "damage_specials", 1);
- DisplayInstructorHint(victim, 0.0, 0.0, 0.0, true, false, "", "", "", false, {255, 255, 0}, Message);
- damage = (damage * 0) + num;
- if(hitgroup == 1)
- {
- num = KvGetNum(kv, "damage_specials_headshot", 1);
- damage = (damage * 0) + num;
- }
- return Plugin_Changed;
- }
- }
- }
- else if(GetEntProp(victim, Prop_Send, "m_zombieClass") == 6)
- {
- if (KvJumpToKey(kv, "ZOMBIECLASS_CHARGER", true))
- {
- if (KvJumpToKey(kv, classname, true))
- {
- new num = KvGetNum(kv, "damage_specials", 1);
- DisplayInstructorHint(victim, 0.0, 0.0, 0.0, true, false, "", "", "", false, {255, 255, 0}, Message);
- damage = (damage * 0) + num;
- if(hitgroup == 1)
- {
- num = KvGetNum(kv, "damage_specials_headshot", 1);
- damage = (damage * 0) + num;
- }
- return Plugin_Changed;
- }
- }
- }
- else if(GetEntProp(victim, Prop_Send, "m_zombieClass") == 7)
- {
- if (KvJumpToKey(kv, "ZOMBIECLASS_TANK", true))
- {
- if (KvJumpToKey(kv, classname, true))
- {
- new num = KvGetNum(kv, "damage_specials", 1);
- DisplayInstructorHint(victim, 0.0, 0.0, 0.0, true, false, "", "", "", false, {255, 255, 0}, Message);
- damage = (damage * 0) + num;
- if(hitgroup == 1)
- {
- num = KvGetNum(kv, "damage_specials_headshot", 1);
- damage = (damage * 0) + num;
- }
- return Plugin_Changed;
- }
- }
- }
- }
- }
- }
- }
- return Plugin_Continue;
- }
- stock void DisplayInstructorHint(int target, float fTime, float fHeight, float fRange, bool bFollow, bool bShowOffScreen, char[] sIconOnScreen, char[] sIconOffScreen, char[] sCmd, bool bShowTextAlways, int iColor[3], char sText[32])
- {
- char sBuffer[32];
- FormatEx(sBuffer, sizeof(sBuffer), "si_%d", target);
- DispatchKeyValue(target, "targetname", sBuffer);
- DispatchKeyValue(HintEntity[target], "hint_target", sBuffer);
- DispatchKeyValue(HintEntity[target], "hint_name", sBuffer);
- DispatchKeyValue(HintEntity[target], "hint_replace_key", sBuffer);
- FormatEx(sBuffer, sizeof(sBuffer), "%d", !bFollow);
- DispatchKeyValue(HintEntity[target], "hint_static", sBuffer);
- DispatchKeyValue(HintEntity[target], "hint_timeout", "0.0");
- FormatEx(sBuffer, sizeof(sBuffer), "%d", RoundToFloor(fHeight));
- DispatchKeyValue(HintEntity[target], "hint_icon_offset", sBuffer);
- FormatEx(sBuffer, sizeof(sBuffer), "%d", RoundToFloor(fRange));
- DispatchKeyValue(HintEntity[target], "hint_range", sBuffer);
- FormatEx(sBuffer, sizeof(sBuffer), "%d", !bShowOffScreen);
- DispatchKeyValue(HintEntity[target], "hint_nooffscreen", sBuffer);
- DispatchKeyValue(HintEntity[target], "hint_icon_onscreen", sIconOnScreen);
- DispatchKeyValue(HintEntity[target], "hint_icon_offscreen", sIconOffScreen);
- DispatchKeyValue(HintEntity[target], "hint_binding", sCmd);
- // Shows text behind walls (false limits distance of seeing hint)
- FormatEx(sBuffer, sizeof(sBuffer), "%d", bShowTextAlways);
- DispatchKeyValue(HintEntity[target], "hint_forcecaption", sBuffer);
- FormatEx(sBuffer, sizeof(sBuffer), "%d %d %d", iColor[0], iColor[1], iColor[2]);
- DispatchKeyValue(HintEntity[target], "hint_color", sBuffer);
- //ReplaceString(sText, sizeof(sText), "\n", " ");
- DispatchKeyValue(HintEntity[target], "hint_caption", sText);
- DispatchKeyValue(HintEntity[target], "hint_activator_caption", sText);
- DispatchKeyValue(HintEntity[target], "hint_flags", "0");
- DispatchKeyValue(HintEntity[target], "hint_display_limit", "0");
- DispatchKeyValue(HintEntity[target], "hint_suppress_rest", "1");
- DispatchKeyValue(HintEntity[target], "hint_instance_type", "2");
- DispatchKeyValue(HintEntity[target], "hint_auto_start", "false"); //true
- DispatchKeyValue(HintEntity[target], "hint_local_player_only", "true");
- DispatchKeyValue(HintEntity[target], "hint_allow_nodraw_target", "true");
- //DispatchKeyValue(HintEntity[target], "hint_pulseoption", "1");
- //DispatchKeyValue(HintEntity[target], "hint_alphaoption", "1");
- //DispatchKeyValue(HintEntity[target], "hint_shakeoption", "1");
- DispatchSpawn(HintEntity[target]);
- AcceptEntityInput(HintEntity[target], "ShowHint");
- HintIndex[target] = EntIndexToEntRef(HintEntity[target]);
- }
- stock bool IsIncapped(int client)
- {
- return (GetEntProp(client, Prop_Send, "m_isIncapacitated", 1) > 0);
- }
- public IsValidClient(client)
- {
- if (client <= 0)
- return false;
- if (client > MaxClients)
- return false;
- if (!IsClientInGame(client))
- return false;
- if (!IsPlayerAlive(client))
- return false;
- return true;
- }
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