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- "Where is that wall, anyway?" Bob asked, looking left and right. "It can't be too far, otherwise the dungeon won't be able to reach it."
- "Ah, I built it downstairs, in that one clean room. Seemed like the right place to talk with her."
- "Her--wait, you built it inside?"
- Maryll blinked. "Uh... yeah? She even used it to talk to Garmin and Gwen earlier. It works."
- "Is it still there?"
- Huh?
- "Huh? Yeah, well--I mean, I didn't touch it..."
- Bob grunted a laugh, took a swig from his leather flask, then shook his head. "Dungeons fix themselves, Maryll. If you just carved words into a wall, those words are long gone by now."
- Wait. For real?
- I checked. He was right; my wall was pristine. So was the floor, even though Kamella and I had carved into it while writing to one another the previous day. How had I not noticed this?
- "Wait, really?" she stood suddenly. Bob grabbed her hand before she could step inside the circle.
- "Don't, you'll just bother it. Dungeon, is the wall still there?" I shook my wasp's head. Bob grunted. "See?"
- "Can anything be done, though?" Gwen asked him. "That wall could be really useful."
- "There is a way, yeah," he replied. "I know there's a spell that can let adventurers force a change on the dungeon, something it--or she, in this case, won't be able to change back easily. But I've only seen it done, I've never actually done it, and from what I can tell, it's pretty unpleasant for the dungeon."
- I could take 'unpleasant', if it meant not having to work with pictograms to talk with them. Also, that sounded like a worrisome spell that I was really glad to learn about this way instead of by getting blindsided again.
- —IWUAaDNW: Growth 3.3
- "The dungeon has a roaming area in which its first floor minions can wander around," Ulfric was saying. "Anything built in that area will disintegrate over time. We want to build the wall just outside that area so the dungeon's minions can reach it too. Thankfully, our dungeon was kind enough to make that area visible for us: it's this circle of trimmed grass we're walking on right now."
- —IWUAaDNW: Growth 3.4
- “I hope she doesn’t mind that we’re dirtying up her water pond,” Horzel commented.
- I didn’t mind. Anything adventurers did to my dungeon fixed itself as soon as they walked out. I’d had many people come to that room to fill up water pots for consumption or as material for bricks, and those pots weren’t always clean. Even then, the pond was always full and pristine whenever someone came to use it. Thankfully, dungeon resetting appeared to be the only thing in this whole system that didn’t cost me any upkeep. That I couldn’t control this resetting to, for instance, set up something like a pump on the surface to drain from this pond, was an annoyance, but one both me and the villagers could live with.
- —IWUAaDNW: Growth 3.8
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