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- enum eVTasks {
- TASK_TOGGLE_DUCK = 0,
- TASK_PAUSE,
- TASK_STAND_STILL,
- TASK_COWER,
- TASK_ACHIEVE_HEADING,
- TASK_FOLLOW_POINT_ROUTE,
- TASK_WANDER_STANDARD,
- TASK_TURN_PED_TO_FACE_COORD,
- TASK_CLIMB_LADDER,
- TASK_GUARD_SPHERE_DEFENSIVE_AREA,
- TASK_STAND_GUARD,
- TASK_SWAP_WEAPON,
- TASK_PARACHUTE,
- TASK_PARACHUTE_TO_TARGET,
- TASK_RAPPEL_FROM_HELI,
- TASK_PATROL,
- TASK_STAY_IN_COVER,
- TASK_SET_BLOCKING_OF_NON_TEMPORARY_EVENTS,
- TASK_FOLLOW_WAYPOINT_RECORDING,
- TASK_JUMP,
- TASK_GO_STRAIGHT_TO_COORD,
- TASK_WANDER_IN_AREA,
- TASK_COMBAT_HATED_PED_IN_AREA,
- TASK_COMBAT_HATED_TARGETS_AROUND_PED,
- TASK_COMBAT_HATED_TARGETS_AROUND_PED_TIMED,
- TASK_PERFORM_SEQUENCE,
- TASK_CLIMB,
- TASK_PERFORM_SEQUENCE_FROM_PROGRESS,
- TASK_PED_SLIDE_TO_COORD_HDG_RATE,
- TASK_START_SCENARIO_IN_PLACE,
- TASK_START_SCENARIO_AT_POSITION,
- TASK_SKY_DIVE,
- TASK_HANDS_UP,
- TASK_OPEN_VEHICLE_DOOR,
- TASK_ENTER_VEHICLE,
- TASK_LEAVE_VEHICLE,
- TASK_VEHICLE_DRIVE_TO_COORD,
- TASK_VEHICLE_DRIVE_WANDER,
- TASK_GO_STRAIGHT_TO_COORD_RELATIVE_TO_ENTITY,
- TASK_FOLLOW_TO_OFFSET_OF_ENTITY,
- TASK_SMART_FLEE_POINT,
- TASK_SMART_FLEE_PED,
- TASK_REACT_AND_FLEE_PED,
- TASK_SHOCKING_EVENT_REACT,
- TASK_COMBAT_PED,
- TASK_COMBAT_TIMED,
- TASK_FOLLOW_NAVMESH_TO_COORD,
- TASK_FOLLOW_NAVMESH_TO_COORD_ADVANCED,
- TASK_GO_TO_COORD_ANY_MEANS,
- TASK_PLAY_ANIM,
- TASK_SCRIPTED_ANIMATION,
- TASK_SYNCHRONIZED_SCENE,
- TASK_LEAVE_ANY_VEHICLE,
- TASK_TURN_PED_TO_FACE_ENTITY,
- TASK_SHUFFLE_TO_NEXT_VEHICLE_SEAT,
- TASK_EVERYONE_LEAVE_VEHICLE,
- TASK_GO_TO_COORD_WHILE_AIMING_AT_COORD,
- TASK_GO_TO_COORD_WHILE_AIMING_AT_ENTITY,
- TASK_GO_TO_COORD_AND_AIM_AT_HATED_ENTITIES_NEAR_COORD,
- TASK_GO_TO_ENTITY_WHILE_AIMING_AT_COORD,
- TASK_GO_TO_ENTITY_WHILE_AIMING_AT_ENTITY,
- TASK_VEHICLE_TEMP_ACTION,
- TASK_VEHICLE_MISSION,
- TASK_VEHICLE_MISSION_PED_TARGET,
- TASK_HELI_MISSION,
- TASK_PLANE_MISSION,
- TASK_BOAT_MISSION,
- TASK_STEALTH_KILL,
- TASK_PLANT_BOMB,
- TASK_PLANE_CHASE,
- TASK_HELI_CHASE,
- TASK_DRIVE_BY,
- TASK_USE_MOBILE_PHONE_TIMED,
- TASK_CHAT_TO_PED,
- TASK_WARP_PED_INTO_VEHICLE,
- TASK_GOTO_ENTITY_AIMING,
- TASK_SET_DECISION_MAKER,
- TASK_SET_PED_SPHERE_DEFENSIVE_AREA,
- TASK_CLEAR_DEFENSIVE_AREA,
- TASK_GUARD_CURRENT_POS,
- TASK_USE_NEAREST_SCENARIO_TO_COORD,
- TASK_USE_NEAREST_SCENARIO_TO_COORD_WARP,
- TASK_USE_NEAREST_SCENARIO_CHAIN_TO_COORD,
- TASK_USE_NEAREST_SCENARIO_CHAIN_TO_COORD_WARP,
- TASK_RELOAD_WEAPON,
- TASK_VEHICLE_SHOOT_AT_PED,
- TASK_VEHICLE_AIM_AT_PED,
- TASK_VEHICLE_SHOOT_AT_COORD,
- TASK_VEHICLE_AIM_AT_COORD,
- TASK_FORCE_MOTION_STATE,
- TASK_GENERAL_SWEEP,
- TASK_ARREST_PED,
- TASK_GOTO_ENTITY,
- TASK_THROW_PROJECTILE,
- TASK_AIM_GUN_SCRIPTED,
- TASK_AIM_GUN_SCRIPTED_WITH_TARGET,
- TASK_AIM_GUN_AT_ENTITY,
- TASK_AIM_GUN_AT_COORD,
- TASK_SHOOT_GUN_AT_COORD,
- TASK_GOTO_ENTITY_OFFSET,
- TASK_GOTO_ENTITY_OFFSET_XY,
- TASK_VEHICLE_CHASE,
- TASK_SHOOT_AT_ENTITY,
- TASK_SEEK_COVER_FROM_POS,
- TASK_SEEK_COVER_FROM_PED,
- TASK_SEEK_COVER_TO_COVER_POINT,
- TASK_SEEK_COVER_TO_COVER_COORD,
- TASK_PUT_PED_DIRECTLY_INTO_COVER,
- TASK_WRITHE,
- TASK_MOVE_NETWORK,
- TASK_MOVE_NETWORK_ADVANCED,
- TASK_VEHICLE_PARK,
- TASK_VEHICLE_ESCORT,
- TASK_VEHICLE_FOLLOW,
- TASK_VEHICLE_HELI_PROTECT,
- TASK_VEHICLE_GOTO_NAVMESH,
- TASK_VEHICLE_FOLLOW_WAYPOINT_RECORDING,
- TASK_USE_MOBILE_PHONE,
- TASK_FOLLOW_NAV_MESH_TO_COORD_ADVANCED,
- TASK_VEHICLE_CRASH
- };
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