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- Character Name:
- Valor:
- Level: 10
- Method of Digital Means:
- One paragraph backstory:
- <BASE> 52 at level 10, minimum of 1 and maximum of 17 at level 10
- STR:
- AGI:
- SPR:
- MIN:
- GUT:
- <ACTIVE> To calculate current Active Attribute: (Related Base Attribute + Current Level)/2, round up
- Muscle:
- Dexterity:
- Aura:
- Intuition:
- Resolve:
- <ATTACK STATS> To calculate, add LVL to related Base Attribute and multiply by 2
- STR ATT: (Melee based attacks)
- AGI ATT: (Range based attacks)
- SPR ATT: (High Tech attacks)
- MIN ATT: (Spiritual attacks)
- <BATTLE STATS>
- Health: __/150+(5*STR)+(10*GUT)+(10*LVL)
- Stamina: __/48+(2*SPR)+(2*MIN)+(4*LVL)
- Defense: (LVL*2)+STR+GUT
- Resistance: (LVL*2)+MIN+SPR
- Move: 3 + 1 for every 4 points AGI above 1
- <INCREMENTS>
- Health Inc: MaxHealth/5 , round up
- Stamina Inc: MaxStamina/5 , round up
- Crit. Health: Health Inc*2
- Damage: LVL*5 + Relevant Skills
- Init Mod:
- TP: 53/53 (+6 per level between 11-15)
- SP: 74/74 (+6 per level between 11-15)
- <FLAWS> - Total Flaw SP:
- Name:
- Effect:
- Level:
- <Skills>
- Name:
- Effect:
- Level:
- <Techniques> - MAXIMUM LEVEL: 13
- Name:
- Effect:
- Level:
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