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- --By Kaldr, Profile: https://v3rmillion.net/member.php?action=profile&uid=1110292
- -- Instances:
- local TS2_GOD = Instance.new("ScreenGui")
- local main = Instance.new("Frame")
- local title = Instance.new("TextLabel")
- local author = Instance.new("TextLabel")
- local button = Instance.new("TextButton")
- local info = Instance.new("TextButton")
- local infogui = Instance.new("Frame")
- local thanks = Instance.new("TextLabel")
- local includes = Instance.new("TextLabel")
- local godmode = Instance.new("TextLabel")
- local noclip = Instance.new("TextLabel")
- local noslowguns = Instance.new("TextLabel")
- local nomovementpause = Instance.new("TextLabel")
- local close = Instance.new("TextButton")
- --Properties:
- TS2_GOD.Name = "TS2_GOD"
- TS2_GOD.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
- TS2_GOD.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- TS2_GOD.ResetOnSpawn = false
- main.Name = "main"
- main.Parent = TS2_GOD
- main.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- main.BackgroundTransparency = 0.100
- main.BorderColor3 = Color3.fromRGB(0, 0, 0)
- main.Position = UDim2.new(0.457664251, 0, 0.490976453, 0)
- main.Size = UDim2.new(0, 159, 0, 110)
- title.Name = "title"
- title.Parent = main
- title.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- title.BackgroundTransparency = 1.000
- title.Size = UDim2.new(0, 159, 0, 34)
- title.Font = Enum.Font.SourceSansLight
- title.Text = "GOD MODE"
- title.TextColor3 = Color3.fromRGB(31, 61, 234)
- title.TextSize = 27.000
- title.TextStrokeColor3 = Color3.fromRGB(161, 10, 255)
- title.TextStrokeTransparency = 0.550
- author.Name = "author"
- author.Parent = main
- author.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- author.BackgroundTransparency = 1.000
- author.Position = UDim2.new(0, 0, 0.243243247, 0)
- author.Size = UDim2.new(0, 159, 0, 24)
- author.Font = Enum.Font.SourceSansLight
- author.Text = "by Kaldr"
- author.TextColor3 = Color3.fromRGB(31, 61, 234)
- author.TextSize = 16.000
- author.TextStrokeColor3 = Color3.fromRGB(161, 10, 255)
- author.TextStrokeTransparency = 0.450
- button.Name = "button"
- button.Parent = main
- button.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- button.BorderSizePixel = 0
- button.Position = UDim2.new(0.113207549, 0, 0.513513505, 0)
- button.Size = UDim2.new(0, 123, 0, 40)
- button.Font = Enum.Font.SciFi
- button.Text = "E N A B L E"
- button.TextColor3 = Color3.fromRGB(31, 61, 234)
- button.TextSize = 14.000
- button.TextStrokeColor3 = Color3.fromRGB(161, 10, 255)
- button.TextStrokeTransparency = 0.450
- info.Name = "info"
- info.Parent = main
- info.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- info.BackgroundTransparency = 0.100
- info.BorderSizePixel = 0
- info.Position = UDim2.new(0.899999976, -1, 0.240909085, 0)
- info.Rotation = 90.000
- info.Size = UDim2.new(0, 50, 0, 16)
- info.Font = Enum.Font.SourceSansBold
- info.Text = "INFO"
- info.TextColor3 = Color3.fromRGB(31, 61, 234)
- info.TextSize = 14.000
- info.TextStrokeColor3 = Color3.fromRGB(161, 10, 255)
- info.TextStrokeTransparency = 0.700
- infogui.Name = "infogui"
- infogui.Parent = TS2_GOD
- infogui.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- infogui.BackgroundTransparency = 0.100
- infogui.Position = UDim2.new(0.432846725, 0, 0.135135129, 0)
- infogui.Size = UDim2.new(0, 215, 0, 176)
- infogui.Visible = false
- thanks.Name = "thanks"
- thanks.Parent = infogui
- thanks.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- thanks.BackgroundTransparency = 1.000
- thanks.Position = UDim2.new(0.0139534883, 0, 0.0671068504, 0)
- thanks.Size = UDim2.new(0, 208, 0, 24)
- thanks.Font = Enum.Font.SourceSansLight
- thanks.Text = "Hello! Thanks for using this."
- thanks.TextColor3 = Color3.fromRGB(31, 61, 234)
- thanks.TextSize = 20.000
- thanks.TextStrokeColor3 = Color3.fromRGB(161, 10, 255)
- thanks.TextStrokeTransparency = 0.700
- includes.Name = "includes"
- includes.Parent = infogui
- includes.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- includes.BackgroundTransparency = 1.000
- includes.Position = UDim2.new(0.0139534883, 0, 0.203470498, 0)
- includes.Size = UDim2.new(0, 177, 0, 31)
- includes.Font = Enum.Font.SourceSansLight
- includes.Text = "\"GOD MODE\" includes:"
- includes.TextColor3 = Color3.fromRGB(31, 61, 234)
- includes.TextSize = 20.000
- includes.TextStrokeColor3 = Color3.fromRGB(161, 10, 255)
- includes.TextStrokeTransparency = 0.700
- godmode.Name = "god mode"
- godmode.Parent = infogui
- godmode.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- godmode.BackgroundTransparency = 1.000
- godmode.Position = UDim2.new(0.172093034, 0, 0.385288626, 0)
- godmode.Size = UDim2.new(0, 93, 0, 24)
- godmode.Font = Enum.Font.SourceSansLight
- godmode.Text = "- God mode"
- godmode.TextColor3 = Color3.fromRGB(31, 61, 234)
- godmode.TextSize = 18.000
- godmode.TextStrokeColor3 = Color3.fromRGB(161, 10, 255)
- godmode.TextStrokeTransparency = 0.700
- noclip.Name = "noclip"
- noclip.Parent = infogui
- noclip.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- noclip.BackgroundTransparency = 1.000
- noclip.Position = UDim2.new(0.172093034, 0, 0.521652341, 0)
- noclip.Size = UDim2.new(0, 70, 0, 24)
- noclip.Font = Enum.Font.SourceSansLight
- noclip.Text = "- Noclip"
- noclip.TextColor3 = Color3.fromRGB(31, 61, 234)
- noclip.TextSize = 18.000
- noclip.TextStrokeColor3 = Color3.fromRGB(161, 10, 255)
- noclip.TextStrokeTransparency = 0.700
- noslowguns.Name = "no slow guns"
- noslowguns.Parent = infogui
- noslowguns.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- noslowguns.BackgroundTransparency = 1.000
- noslowguns.Position = UDim2.new(0.223255828, 0, 0.658015966, 0)
- noslowguns.Size = UDim2.new(0, 93, 0, 24)
- noslowguns.Font = Enum.Font.SourceSansLight
- noslowguns.Text = "- No Slow Guns"
- noslowguns.TextColor3 = Color3.fromRGB(31, 61, 234)
- noslowguns.TextSize = 18.000
- noslowguns.TextStrokeColor3 = Color3.fromRGB(161, 10, 255)
- noslowguns.TextStrokeTransparency = 0.700
- nomovementpause.Name = "no movement pause"
- nomovementpause.Parent = infogui
- nomovementpause.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- nomovementpause.BackgroundTransparency = 1.000
- nomovementpause.Position = UDim2.new(0.172093034, 0, 0.794379532, 0)
- nomovementpause.Size = UDim2.new(0, 150, 0, 23)
- nomovementpause.Font = Enum.Font.SourceSansLight
- nomovementpause.Text = "- No Movement Pause"
- nomovementpause.TextColor3 = Color3.fromRGB(31, 61, 234)
- nomovementpause.TextSize = 18.000
- nomovementpause.TextStrokeColor3 = Color3.fromRGB(161, 10, 255)
- nomovementpause.TextStrokeTransparency = 0.700
- close.Name = "close"
- close.Parent = infogui
- close.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- close.BorderColor3 = Color3.fromRGB(255, 76, 76)
- close.Position = UDim2.new(0.683720946, 0, 0.414772719, 0)
- close.Size = UDim2.new(0, 52, 0, 29)
- close.Font = Enum.Font.SourceSans
- close.Text = "CLOSE"
- close.TextColor3 = Color3.fromRGB(255, 76, 76)
- close.TextSize = 14.000
- -- Scripts:
- local function CIHWWTC_fake_script() -- button.colors
- local script = Instance.new('LocalScript', button)
- script.Parent.MouseButton1Click:Connect(function()
- if script.Parent.TextColor3 == Color3.fromRGB(31, 61, 234) then
- script.Parent.TextColor3 = Color3.fromRGB(218, 6, 255)
- script.Parent.TextStrokeColor3 = Color3.fromRGB(161, 10, 255)
- script.Parent.TextStrokeTransparency = 0.45
- _G.gm0de = true
- else
- script.Parent.TextColor3 = Color3.fromRGB(31, 61, 234)
- script.Parent.TextStrokeColor3 = Color3.fromRGB(161, 10, 255)
- script.Parent.TextStrokeTransparency = 0.45
- _G.gm0de = false
- end
- end)
- end
- coroutine.wrap(CIHWWTC_fake_script)()
- local function ICPRAHY_fake_script() -- main.drag
- local script = Instance.new('LocalScript', main)
- local UserInputService = game:GetService("UserInputService")
- local gui = script.Parent
- local dragging
- local dragInput
- local dragStart
- local startPos
- local function update(input)
- local delta = input.Position - dragStart
- gui.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
- end
- gui.InputBegan:Connect(function(input)
- if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
- dragging = true
- dragStart = input.Position
- startPos = gui.Position
- input.Changed:Connect(function()
- if input.UserInputState == Enum.UserInputState.End then
- dragging = false
- end
- end)
- end
- end)
- gui.InputChanged:Connect(function(input)
- if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
- dragInput = input
- end
- end)
- UserInputService.InputChanged:Connect(function(input)
- if input == dragInput and dragging then
- update(input)
- end
- end)
- end
- coroutine.wrap(ICPRAHY_fake_script)()
- local function WOZORE_fake_script() -- main.stuff
- local script = Instance.new('LocalScript', main)
- _G.gm0de = false
- local Kaldr =[[
- _
- | |
- | |__ _ _
- | '_ \| | | |
- | |_) | |_| |
- |_.__/ \__, |
- __/ | Profile: https://v3rmillion.net/member.php?action=profile&uid=1110292
- _ __ |___/ _
- | |/ / | | | |
- | ' / __ _| | __| |_ __
- | < / _` | |/ _` | '__|
- | . \ (_| | | (_| | |
- |_|\_\__,_|_|\__,_|_|
- @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
- @@@@@@@@@@@@@@@@@@@&&&@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
- @@@@@@@@@@@@@@&&%/////**/(%&&&@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
- @@@@@@@@@&&%*/**(*/*,(*(/*/,(/*/*&&&&@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
- @@@@@&%((*/*,(*//*(/#((((//**%#(((**(*//#%&@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
- @@@@&(/**/////**//#(&#/(*##*(/(//(*(/&/(/(/(,(#//(%&&&&@@@@@@@@@@@@@@@@@@@@@@@@@
- @@&**&*//*/**(%@@@@@@@,%,(*//,/*/(/*(/(*/**#*(/*/*/(,*//#(//(&&&&@@@@@@@@@@@@@@@
- &/*,////*(&@@@@@@@@@&//(#**(///**/*(%%(//(//,/**/***(/(/*/(#//*(///(&&@@@@@@@@@@
- @&&&&&&@@@@@@@@@@@%/#*/**(*(*,/*%%/%(((%/,//*(**//(/, //*#&*(*(**#*#*/**(#&&@@@
- @@@@@@@@@@@@@@@@((*(**/*#*//,%(*/*(/(///&%&/,(*&#***, %%/(*(*/(*/**%%((*//(&&
- @@@@@@@@@@@@@@@(/**////**/#(**/*(//(/&&&&%(*((//*//(/*/%/(/*////*/*((*//*(((////
- @@@@@@@@@@@@@@%,,#&(,*(%#*///(/*/(&&&&&&&//(**/#/**,(//#///%%/(/*(*(**(/%&&#*(/*
- @@@@@@@@@@@@@&,,/,,/*%(/(/(/%#%#(((**###*//*(*/(*/*/(*(&/(* %**(((/#(//#*#/*
- @@@@@@@@@@@@@@%***/&*(*/#(@@@@@@@@@@@@&*,/(/**/,*%#*(((/*(/////*#//(*/(/(**/*///
- @@@@@@@@@@@@@&//#*/*/(&&@@@@@@@@@@@&&//(***/(*/*&@&(#,/*( (/(/(**//%#/*//(#/*/
- @@@@@@@@@@@@@@#*//%&@@@@@@@@@@@@@@&/#/%/*/*///&@@@&*,/, //((/*//%&//*((*#**//(
- @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@&#/(**((//*/&@@@&#/(** *(//&@@@@@&(/((*/**(///*/
- @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@&*/,/(*/*(((@@@@&%*(/.(//%&@@@@@@@@&%(/*(///*///(
- @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@(,//*(/*/(&@@@@%//**////#@@@@@@@@@@@@@@&&%///(%(((
- @@@@@@@@@@@@@@@@@@@@@@@@@@@&**(//(*/*%&@@@##/(**#//*&#@@@@@@@@@@@@@@@@@@@@@@@@&&
- @@@@@@@@@@@@@@@@@@@@@@@@@&*#*/#//*(&@@@@@//*,#*/*&&@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
- @@@@@@@@@@@@@@@@@@@@@@@@&#*(&%*/((@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
- @@@@@@@@@@@@@@@@@@@@@@@@&,,**((@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
- ]]
- print(Kaldr)
- --Variables
- local me = game.Players.LocalPlayer
- local mec = me.Character
- local hum = mec.Humanoid
- local lhand = mec.LeftHand
- local l_larm = mec.LeftLowerArm
- local l_uarm = mec.LeftUpperArm
- local lfoot = mec.LeftFoot
- local l_lleg = mec.LeftLowerLeg
- local l_uleg = mec.LeftUpperLeg
- local rhand = mec.RightHand
- local r_larm = mec.RightLowerArm
- local r_uarm = mec.RightUpperArm
- local rfoot = mec.RightFoot
- local r_uleg = mec.RightUpperLeg
- local r_lleg = mec.RightLowerLeg
- local upt = mec.UpperTorso
- local lt = mec.LowerTorso
- local root = mec.HumanoidRootPart
- local head = mec.Head
- --LeftHand
- lhand.DescendantAdded:Connect(function(obj)
- if _G.gm0de then
- wait()
- lhand.LeftWrist.Part0 = l_larm
- lhand.LeftWrist.Part1 = lhand
- end
- end)
- --LeftLowerArm
- l_larm.DescendantAdded:Connect(function(obj)
- if _G.gm0de then
- wait()
- l_larm.LeftElbow.Part0 = l_uarm
- l_larm.LeftElbow.Part1 = l_larm
- end
- end)
- --LeftUpperArm
- l_uarm.DescendantAdded:Connect(function(obj)
- if _G.gm0de then
- wait()
- l_uarm.LeftShoulder.Part0 = upt
- l_uarm.LeftShoulder.Part1 = l_uarm
- end
- end)
- --LeftFoot
- lfoot.DescendantAdded:Connect(function(obj)
- if _G.gm0de then
- wait()
- lfoot.LeftAnkle.Part0 = l_lleg
- lfoot.LeftAnkle.Part1 = lfoot
- end
- end)
- --LeftLowerLeg
- l_lleg.DescendantAdded:Connect(function(obj)
- if _G.gm0de then
- wait()
- l_lleg.LeftKnee.Part0 = l_uleg
- l_lleg.LeftKnee.Part1 = l_lleg
- end
- end)
- --LeftUpperLeg
- l_uleg.DescendantAdded:Connect(function(obj)
- if _G.gm0de then
- wait()
- l_uleg.LeftHip.Part0 = lt
- l_uleg.LeftHip.Part1 = l_uleg
- end
- end)
- --RightHand
- rhand.DescendantAdded:Connect(function(obj)
- if _G.gm0de then
- wait()
- rhand.RightWrist.Part0 = r_larm
- rhand.RightWrist.Part1 = rhand
- end
- end)
- --RightLowerArm
- r_larm.DescendantAdded:Connect(function(obj)
- if _G.gm0de then
- wait()
- r_larm.RightElbow.Part0 = r_uarm
- r_larm.RightElbow.Part1 = r_larm
- end
- end)
- --RightUpperArm
- r_uarm.DescendantAdded:Connect(function(obj)
- if _G.gm0de then
- wait()
- r_uarm.RightShoulder.Part0 = upt
- r_uarm.RightShoulder.Part1 = r_uarm
- end
- end)
- --RightFoot
- rfoot.DescendantAdded:Connect(function(obj)
- if _G.gm0de then
- wait()
- rfoot.RightAnkle.Part0 = r_lleg
- rfoot.RightAnkle.Part1 = rfoot
- end
- end)
- --RightLowerLeg
- r_lleg.DescendantAdded:Connect(function(obj)
- if _G.gm0de then
- wait()
- r_lleg.RightKnee.Part0 = r_uleg
- r_lleg.RightKnee.Part1 = r_lleg
- end
- end)
- --RightUpperLeg
- r_uleg.DescendantAdded:Connect(function(obj)
- if _G.gm0de then
- wait()
- r_uleg.RightHip.Part0 = lt
- r_uleg.RightHip.Part1 = r_uleg
- end
- end)
- --UpperTorso
- upt.DescendantAdded:Connect(function(obj)
- if _G.gm0de then
- wait()
- upt.Waist.Part0 = lt
- upt.Waist.Part1 = upt
- end
- end)
- --LowerTorso
- lt.DescendantAdded:Connect(function(obj)
- if _G.gm0de then
- wait()
- lt.Root.Part0 = root
- lt.Root.Part1 = lt
- end
- end)
- --Head
- head.DescendantAdded:Connect(function(obj)
- if _G.gm0de then
- wait()
- head.Neck.Part0 = upt
- head.Neck.Part1 = head
- end
- end)
- --Additions
- --1
- for i,v in pairs(game:GetService("Players")["LocalPlayer"].Character:GetDescendants()) do
- if v.Name == "KOd" and v:IsA("BoolValue") and _G.gm0de then
- v:Destroy()
- end
- end
- game:GetService("Players")["LocalPlayer"].Character.DescendantAdded:Connect(function(obj)
- if obj:IsA("BoolValue") and obj.Name == "KOd" and _G.gm0de then
- wait()
- obj:Destroy()
- end
- end)
- --2
- for i,v in pairs(game.Players.LocalPlayer.Character:GetDescendants()) do
- if v.Name == "Bone" and v:IsA("Part") and _G.gm0de then
- v:Destroy()
- end
- end
- game.Players.LocalPlayer.Character.DescendantAdded:Connect(function(obj)
- if obj:IsA("Part") and obj.Name == "Bone" and _G.gm0de then
- wait()
- obj:Destroy()
- end
- end)
- --3
- while true do
- wait()
- if _G.gm0de then
- hum.PlatformStand = false
- end
- end
- --4
- for i,v in pairs(game:GetService("Players")["LocalPlayer"].Character:GetDescendants()) do
- if v.Name == "KOd" and v:IsA("Folder") and _G.gm0de then
- v:Destroy()
- end
- end
- --5
- game:GetService("Players")["LocalPlayer"].Character.DescendantAdded:Connect(function(obj)
- if obj:IsA("Folder") and obj.Name == "KOd" and _G.gm0de then
- wait()
- obj:Destroy()
- end
- end)
- --6
- game:GetService("Players")["LocalPlayer"].Character.DescendantAdded:Connect(function(obj)
- if _G.gm0de then
- if obj.Name == "GunSlow" or obj.Name == "Action" then
- obj:Destroy()
- wait()
- obj:Destroy()
- end
- end
- end)
- --7
- game:GetService("RunService").Stepped:Connect(function()
- for i,v in pairs(mec:GetDescendants()) do
- if v:IsA("BasePart") and _G.gm0de then
- v.CanCollide = false
- end
- end
- end)
- end
- coroutine.wrap(WOZORE_fake_script)()
- local function OBRIAY_fake_script() -- info.LocalScript
- local script = Instance.new('LocalScript', info)
- script.Parent.MouseButton1Click:Connect(function()
- script.Parent.Parent.Parent.infogui.Visible = true
- end)
- end
- coroutine.wrap(OBRIAY_fake_script)()
- local function VGZYFJN_fake_script() -- close.LocalScript
- local script = Instance.new('LocalScript', close)
- script.Parent.MouseButton1Click:Connect(function()
- script.Parent.Parent.Visible = false
- end)
- end
- coroutine.wrap(VGZYFJN_fake_script)()
- local function BUQPXP_fake_script() -- infogui.drag
- local script = Instance.new('LocalScript', infogui)
- local UserInputService = game:GetService("UserInputService")
- local gui = script.Parent
- local dragging
- local dragInput
- local dragStart
- local startPos
- local function update(input)
- local delta = input.Position - dragStart
- gui.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
- end
- gui.InputBegan:Connect(function(input)
- if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
- dragging = true
- dragStart = input.Position
- startPos = gui.Position
- input.Changed:Connect(function()
- if input.UserInputState == Enum.UserInputState.End then
- dragging = false
- end
- end)
- end
- end)
- gui.InputChanged:Connect(function(input)
- if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
- dragInput = input
- end
- end)
- UserInputService.InputChanged:Connect(function(input)
- if input == dragInput and dragging then
- update(input)
- end
- end)
- end
- coroutine.wrap(BUQPXP_fake_script)()
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