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C4S3: Act 5

Jul 16th, 2018
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  1. It's just as I feared.
  2.  
  3. Through the fenestrated plane is the white void of Paradox Space, post Green Sun collapse event, post C1 incident. Back where I started, and it sucks. Quite possibly, literally, the worst time to be here. Ever. I just gotta hide. I gotta find a place to hide, wait until Götterdämmerung happens, and then I can finally leave. I can finally be free.
  4.  
  5. Oh, hello listener. I didn't forget you were here. I hope you like the story of our heroes and their journey to the end of Paradox Space. I'm sorry if I haven't been consistent in telling the story. Time operates in a strange manner here. However, I do have more of the story to tell, if you'll just give me a minute. Thank you.
  6.  
  7. ----
  8.  
  9. Underneath a vast ocean, a sunken tower lies; the next destination in the Page's journey. A lantern lit, Light summoned.
  10.  
  11. "What was that?" he muses, confused but nonetheless invigorated. he continues up the spiral staircase in front of him.
  12.  
  13. "Title-related powers", his sentient weapon, the Nightstormer, responds. In the last room up the spiral staircase is a large basin of water much like the water he saw in the first. The water is more viscous than usual, and there are no tools to separate the pollutants this time, nor are there any instructions.
  14.  
  15. "...Hm. I could shock it again, but I don't have anything to separate it with afterwards."
  16.  
  17. He tries focusing on the goop and whatever he found in himself earlier. A light within the basin that wasn't there before starts to glow. The water begins to churn. He gives an electric shock to the mixture, but the water is not affected by such mortal constructs. The water begins to turn a clear blue before sinking into the bottom of the basin and draining into an unknown location. He feels the structure shake and hears a massive rush of water outside the room.
  18.  
  19. "That's... that's pretty hard," he gasps.
  20.  
  21. He exits to check the main room, now filled with water. He spims upward to the final door, the hatch door at the top, inaccessible by any other means. As he passes by, the lights in the main room extinguish one by one. He turns the handle on the hatch door, and climbs upward.
  22.  
  23. The final room is made of glass. It is quiet and very dark outside. He sees nothing.
  24.  
  25. "A whole lighthouse? Really? I can barely light a lantern!" Kervad spends a bit regaining my composure.
  26.  
  27. "Focus. Apparently I gained this power from the game, and it's not like they would design a game so poorly as to make a power too weak to be used in a puzzle." He tries to glow, reaching for whatever it was inside him. It's not easy.
  28.  
  29. "This is stupid. I wouldn't put it past this 'game' to screw with players like this."
  30.  
  31. The room around him flickers from a light within him. The ocean is visible for a brief second, before returning to the darkness.
  32.  
  33. He tries again. The ocean is visible again, sharks hiding among the rocks. He sees various sea-underlings swimming about, and a vision of a purple snake-like monster he recognizes from the room with the lantern. The room darkens again.
  34.  
  35. He tries again. He feels the light permeating the ocean around him, the building rumbling and the glass beginning to crack before it shatters. He closes his eyes, water rushing in, the pressure change hurting his ears. He sees the light from behind his eyelids before opening his eyes again.
  36.  
  37. All around him is light itself, radiating as an aura of energy as he feels an urge to release a primal roar. He floats suspended within the water, arms and legs stretched out, his last glimpse of the ocean disappearing. Everything goes white, and fades.
  38.  
  39. When he opens his eyes, the water is a brilliant clear blue, and the ocean doesn't look so scary anymore.
  40.  
  41. "This power. This strength! If I control this, I am not weak anymore! This ocean is mine!"
  42.  
  43. The Page takes off, swimming, basking in this light and the clear ocean, no longer daunted by it.
  44.  
  45. ----
  46.  
  47. [Other 7 chapters will come at a later date. Hopefully sooner than the rest of Act 4!]
  48.  
  49. ----
  50.  
  51. zoroastrianTextuary [ZT] has created a group memo.
  52.  
  53. ZT: hello once again, my friends!
  54.  
  55. ZT: by my calculations, it has been approximately 1.67 years since the onset of my journey.
  56.  
  57. ZT: a correction from my last message: i have recently defeated Nyx, the denizen of Void, in a land filled with frost and silence. I am en route to my next planet at the moment: the planet of Abraxas, the denizen of Hope.
  58.  
  59. ZT: using my powers over Void in conjunction with my powers over Time, i have found new information about the session.
  60.  
  61. ZT: there are four more planets and four more denizens: Echidna of Space, Quetzalcoatl of Mind, Hedone of Heart, and Cetus of Light.
  62.  
  63. ZT: at the core of Skaia resides a gauntlet: Typheus of Breath, Phobos and Deimos of Rage, Thanatos of Doom, and Prometheus of Blood.
  64.  
  65. ZT: a Quest Bed resides there too, so i may ascend to God Tier and be prepared with my final battle with my true Denizen, the Demiurge Yaldabaoth.
  66.  
  67. ZT: i wish you luck on your adventure.
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