Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- QUEST 64 SPEEDRUN WALKTHROUGH
- MELRODE MONASTERY:
- DON'T EAT ANY BREAD UNTIL FIGHTING SOLVARING
- Chest: Honey Bread: Room Opposite Last Castle Door:
- Free Item: Lady: Fresh Bread, Room Opposite Last Castle Door
- (You can only get free items if you don't already have one)
- Spirit: Exit the Monastery Building and turn left, There's a spirit at the Stable.
- Go down to town.
- MELRODE TOWN:
- White Wings: Follow Path U-turn Right into the first house in Town.
- Go to the Prarie.
- Chest: Fresh Bread: Prarie House:
- Spirit: Prarie Back Left Corner:
- Use White Wings, Leave town.
- HOLY PLAINS:
- Spirit: Off to the east/left after passing small hill on left:
- Spirit: Inside hut to the west/right:
- Spirit: Outside House by path, Inside Fence:
- You get healing at level 7 water.
- Go to Dondoran Castle.
- DONDORAN:
- Free Item: Cracker Barrel: Lady: Dew Drop
- (You can use this dew drop to help grind HP in the forest)
- Yellow Wings: In House By Cracker Barrel
- Spirit: Open Desert at bottom of town:
- Save Yellow Wings for later.
- Go to Connor Forest
- CONNOR FOREST 1:
- Grind Defense on Marionasties and Frog Knights to 63 HP/11 defense.
- 63 HP is good if you don't staff.
- Kill enough enemies to get to 15 Water total once adding the 5 spirits.
- Spirit: Behind Sign:
- Spirit: To Right, Behind 3rd Tree:
- Spirit: Go back to the left, Inside Hut
- Chest: Giant Shoes: Inside Hut
- Solvaring is Southeast from Entrance, go this way.
- Spirit: By Giant Hook Tree
- Spirit: By Solvaring's Lair, Behind Center Tree
- Chest: Honey Bread: Off to Left of Solvaring, hug wall to avoid entering battle.
- YOU SHOULD BE
- - 15+ Water
- - 63+ HP(63 is good if you don't staff) = 11 defense
- - Have 4 breads to fight Solvaring
- Solvaring
- Turn 1: Step forward just slightly and use giant's shoes. HOLD RIGHT AFTERWARDS to dodge.
- Turn 2: Use Water Pillar 2
- Turn 3+: Use Water Pillar 1/Eat a bread when at 16 or less
- Solvaring can deal exactly 13-16 damage at 11 defense.
- Chest: Mint Leaves: Off to the Right of Solvaring
- You should be 19 water, put extra spirits in EARTH now, leave Solvaring's lair and Cast Exit.
- CONNOR FOREST 2:
- Go to Dondoran Flats by heading Southwest from the Connor Fortress entrance.
- Chest: Dew Drop: By Exit
- DONDORAN FLATS 1:
- PUT THIS SPIRIT INTO EARTH.
- Spirit: Straight Left at the Start
- Directions: W,S,E,S,W
- THERE IS A LOG HERE BY THE CLIFF THAT YOU GO DOWN TO GET TO GLENCOE FOREST,
- IT'S HARD TO SEE, CHECK YOUR MAP.
- Spirit: Turn Right after the log
- Glencoe Forest is to the left.
- GLENCOE FOREST:
- Spirit: Go Back and to the Right, Spirit Behind Center Tree
- Cast Exit
- Spirit: Go Forward Around The Left of Lake, then Straight, Near back right, Beside Tree
- Spirit: Then, Straight West, Behind Tree
- Spirit: Then Straight South, Then Southwest Behind Cottage
- Spirit: North/Northwest of Cottage, Right by point of Mountain
- Spirit: Straight East, By Tree
- SPIRITS = 9 19
- Cast Exit, Leave Glencoe Forest
- DONDORAN FLATS 2:
- Directions: Back up log, then follow path southeast
- Spirit: Off West After Going South around the next bend.
- Cross Bridge Towards Boat
- Enter/Leave Boat Room to go to West Carmagh
- WEST CARMAGH:
- Use the inn at the top of the stairs to death warp later, say yes and get to the save screen.
- Spirit: Across Second Bridge, U turn right up the large hill, at back
- Spirit: North/Northwest, Uphill, Far West
- Directions, W,N,NE,N
- LARAPOOL:
- Get Blue Wings: Left Building
- Use Yellow Wings to go to Dondoran
- DONDORAN 2:
- Free Item: Cracker Barrel: Lady: Dew Drop, Bartender: Fresh Bread
- Go to Dondoran Castle, straight back to the king
- Behind king are 3 chests and a spirit
- Spirit: Behind King's Throne
- Chest: Healing Potion, Replica, Heroes Drink
- In the room to the right are 3 chests
- Chest: 2x Fresh Bread, Dew Drop: King's Room Off Right:
- Leave the castle and use the blue wings.
- LARAPOOL:
- Get Blue Wings AGAIN: Left Building
- WEST CARMAGH:
- Directions: SW,W,Across Log,S,E
- Spirit: Behind House right before Cull Hazard
- Go to Cull Hazard
- CULL HAZARD:
- YOU NEED TO KILL 2 to 3 BLOOD JELLS TO GET TO LEVELS 18 19 BY THE END
- (AFTER YOU GRAB THE TWO SPIRITS)
- THERE ARE BATTLES OF ONLY BLOOD JELLS AT THE END IF NECESSARY.
- FEEL FREE TO EAT 1 OR 2 BREADS TO KILL BLOOD JELLS. DON'T RISK DYING.
- KILL THEM WITH ONE CAST OF ROCK 2 and WATER PILLARS.
- Directions: S,E,N,E,N,E,S,W,S,E,SE,E,N
- Directions: N,E,N
- Chest: Healing Potion
- Spirit: Go Left first
- Directions: E,S,W
- Spirit: On the other side of the big circular rock plateau in an alcove.
- Directions: NE,E,SE,E,NE,N,NE,E,S,SE,E
- Chest: Heroes Drink
- Directions: N,NW
- Chest: Healing Potion, Honey Bread
- Directions: NE,N,NE,N,NW,N,E,N
- THE PART AHEAD IS THE PART WITH ALL BLOOD JELLS
- Directions: NE,N,W,N,N,W,N,W,S,W,N
- (YOU SHOULD BE 18 19)
- NORMOON:
- Spirit: Hug Right Wall into Wheat Field, In Center
- Spirit: In Back Center,Then leave the field to the West
- Windmill 1: Chest: 2x Fresh Bread
- Windmill 2: Chest: Fresh Bread, Heroes Drink
- Spirit: North side of town, Southeast Corner of 2nd Field
- WINDWARD FOREST:
- Spirit: Straight NW from start next to wall
- Directions: SW, NW
- Chest: Healing Potion: Behind Cabin Left Side
- Spirit: Inside Cabin
- Chest: Honey Bread: Back Room of Cabin
- Spirit: Right/East of Cabin, Behind Tree
- (YOU SHOULD BE 24 19 NOW, IF YOU'RE NOT GO BACK TO CULL HAZARD AND KILL BLOOD JELLS)
- Zelse Fight:
- Turn 1: Run at him
- Turn 2: Run at him, stay about half a brian arena away from him, cast avalanche,
- ------- hold joystick away from zelse in case he uses midrange, try to stay in the same
- ------- position to continue to manipulate him to use mid-range
- You should always be able to dodge the mid range.
- It is a little stronger than the large cutter.
- He will almost always take 11 rocks
- Brian Defense, Brian HP, Zelse Large Cutter
- 14, 78+1, 36-42
- 15, 80-6, 35-40
- 16, 81+5, 34-39
- 17, 83-3, 33-38
- 18, 84+7, 32-37
- LEVEL TO 23 or 25 WATER (for healing 2) and THEN PUT THE REST OF THE SPIRITS INTO EARTH UNTIL 50.
- Spirit: After Zelse, East of Zelse by the center tree
- Cast Exit and leave the forest to go to Normoon.
- NORMOON:
- Free Item: Honey Bread: In Building Across from 2nd Field.
- Use Blue Wings to go to Larapool.
- LARAPOOL:
- GO TO THE INN
- Free Item: Mint Leaves : Lady in Inn
- DOWNSTAIRS, U-TURN DOWNSTAIRS AGAIN.
- GO OUTSIDE, ENTER THE DOOR TO LOWER THE WATER LEVEL.
- Spirit: Straight East at First Clearing after Draining Water
- Spirit: Off Left at split (by other inn door, don't go inside)
- Spirit: By Blue Cave entrance, behind first pillar
- YOU HAVE ESCAPE AND maybe HEALING 2 NOW.
- BLUE CAVE:
- FOLLOW THE SIGNS.
- Directions: N,E,E,N,Nw,W
- Chest: Heroes Drink, SW,S
- Directions: N,NE,N,NW,W
- Directions: NE,NE,E,SE,E
- Spirit: By Pillar in Center of Open Room (NE Side)
- Directions: N, Enter Corridor, Exit Corridor
- Directions: S,SE,S,SW,S,SE,E,NE,N
- Directions: E,SE,S,SE,E,NE,N,NW,W,NW,N, Enter Corridor, N, Exit Corridor
- Directions: N,NE,N
- DO NOT CAST ROCK SHOWER AGAINST SKELEBATS, IT CAN FREEZE YOUR GAME.
- BLUE CAVE MAZE AREA:
- Spirit: Straight W/NW
- Spirit: From Start, E/NE, N
- Chest: Mint Leaves: By Spirit
- GO SOUTH AT THE JUNCTION, THEN
- HUG THE RIGHT WALL TO THE NORTH TO EXIT THE MAZE.
- Directions: N,NW,W,Nw,N
- CRYSTAL VALLEY/ISLE OF SKYE:
- Spirit: Crystal Valley, Far Left of house, behind and to the left of the giant hill
- Directions: Enter the house, enter the portal in the back room.
- Directions: On Ship, Enter Cabin, Downstairs, Don't Talk to Anyone
- Spirit: Back Room on ship
- Chest: Dragon's Potion: By Spirit
- Spirit: Exit Ship, Sharp Right
- Spirit: In Front of House's Left Fence
- Spirit: Behind House, Back Center
- Spirit: Up the Hill, in the Back Right, Behind Portal to Nepty
- YOU SHOULD BE AT LEAST 36 23 BY NOW.
- KEEP LEVELING ROCK TO 50.
- IF YOU'RE NOT 36 DON'T FIGHT THE BOSS.
- Nepty:
- She should take 11-12 AVALANCHE ROCKS.
- 17, 93-3, 46-51
- 18, 94+7, 45-50
- 19, 96-1, 43-49
- 20, 97+9, 42-48 *** You can take 2 hits for sure.
- 21, 99+0, 41-47
- USE MAGIC BARRIER EVERY OTHER TURN AND AVALANCHE, HP ITEM, OR MP ITEM ON THE OTHER TURNS.
- AT THE END OF A ROUND YOU CAN USE MAGIC BARRIER, AVALANCHE, THEN CONFUSION,
- to intentionally take damage and regain all MP.
- Use mostly fresh breads and honey breads here if feasible.
- Try to use as few MP items as possible.
- After beating Nepty
- Death Warp if the last place you saved was at the inn before Larapool.
- ELSE TAKE THE PORTAL IN THE BACK OF THE HOUSE AND GO THROUGH THE STONE CIRCLE IN CRYSTAL VALLEY
- FERRY:
- GO SOUTHEAST OF LARAPOOL, DOWN THE STAIRS, AND INSIDE THE BOAT YOU TOOK TO LARAPOOL ORIGINALLY ONE TIME.
- (The boat cycles between 3 destinations now)
- EAST LIMELIN:
- Directions: Go up stairs and Straight East
- Spirit: When the path starts to open up after a hill, go off to the south a couple seconds.
- Directions: E/SE, around the bend go slightly north of East
- GO TO GIANT CASTLE TOWN LIMELIN
- LIMELIN:
- Spirit: West, Down the stairs, U Turn Right
- Wings: NW Building in town
- Chest: First house on Right: Mint Leaves, Healing Potion,
- Chest: Second house on Right: Honey Bread
- Spirit: In field at right side of town, by Entrance Right Pillar
- Spirit: Castle Courtyard: Behind Statue
- Spirit: Inside Castle, Behind Center Statue
- Spirit: Inside Castle, Behind Center Statue
- Chest: F2 Leftmost Room: Honey Bread, Healing Potion, Mint Leaves
- Go out to the courtyard.
- Use Red Wings to Leave town
- EAST LIMELIN:
- Directions: go south, turn left at the split with the sign.
- Spirit: Down Rock Stairs then directly right.
- Directions: Go down the hill.
- Spirit: Inside Mining Cabin Front
- Spirit: Inside Mining Cabin Back Center
- Spirit: W Behind Mound
- Directions: South to Door
- BARAGOON TUNNEL
- STAY AT HIGH HEALTH, ENEMIES CAN DEAL ABOUT 60 IN ONE TURN.
- Chest: SW of Entrance: Heroes Drink, Healing Potion
- Directions: E/SE,E,N,E,S,E,E,NE,E,N,N,E,S,SE,S,E
- Spirit: East by door
- Chest: Healing Potion: South
- Spirit: Enter Maze, Go West
- Directions: E,NE,E,SE,E,NE,E,SE,E,NE,N,NE,SE,E,NE,E,SE,E,NE,N,E
- Spirit: In open room, Down Stairs, Walk NE
- Directions: E
- SHILF:
- SHE SHOULD TAKE 7 AVALNACHE ROCKS.
- Defense, HP, Distance (x5), Near
- 18, 109+7, 10-13, 54-61
- 19, 111-1, 10-13, 53-60
- 20, 112+9, 10-13, 52-59
- 21, 114+0, 10-13, 51-58
- 22, 115+11, 9-12, 50-57
- 23, 117-1, 9-12, 49-56
- 24, 118+10, 9-12, 48-54
- 25, 120, 9-12, 47-53
- USE MAGIC BARRIER EVERY OTHER TURN AND AVALANCHE, HP ITEM, OR MP ITEM ON THE OTHER TURNS.
- AT THE END OF A ROUND YOU CAN USE MAGIC BARRIER, AVALANCHE, THEN CONFUSION,
- to intentionally take damage and regain all MP.
- Try to use as few MP items as possible.
- Directions: E
- Chest: Healing Potion (RIGHT SIDE)
- Spirit: Between Chests
- Exit North
- DINDOM DRIES:
- STAY AT HIGH HEALTH
- Spirit: South, In tent, back left corner. I'D PROBABLY SAVE HERE.
- --------------------------------------------------------------------------------------------------------------
- SHAMWOOD STRATS IF YOUR RUN IS GOING TERRIBLY ON ITEMS: SHAMWOOD IS IN THAT BIG OPEN AREA SOUTHEAST ON THE MAP
- IGNORE ALL THIS IF YOUR RUN IS GOING OKAY
- --Spirit: Desert, Far Southeast, 40 seconds out
- --Shamwood: 70 seconds Southeast
- --Chests: Healing Potion, Replica, Spirit Light, Celine's Bell,
- ---Dragon's Potion, Silver Amulet, Dew Drop, Giant's Shoes, Silent Flute
- --Chest: Golden Amulet
- --Spirit: Shamwood- Climb down the stairs push against the
- ---invisible barrier to your right. Go towards
- ---the pyramid then hug it around the edge to the spirit
- --Spirit: Left before the stairs, around back
- --Spirit: Near the circle off chests once you enter
- --Spirit: Near the circle off chests once you enter
- --Spirit: Go upstairs, walk around to the north
- --Spirit: Go up again and take the left before you reenter
- --Spirit: Topmost room
- --Spirit: Topmost room
- --Spirit: Topmost room
- --Spirit: Topmost room
- If you cast return in shamwood you go back to limelin and you can deathwarp back to the tent if you saved.
- ----------------------------------------------------------------------------------------------------------------
- DINDOM DRIES:
- Head west from the tent.
- Spirit: After passing the desert portion, Straight West to dead end
- Directions: S,W, Follow Path through town
- Chest: Replica: Inside First Building Remains Sighted
- Directions: NW,W
- Directions: Hug the left wall to go into a small path, cross the fault
- Spirit: On Fault in your path.
- Spirit: NW after Fault
- Directions: SW to Boil Hole
- BOIL HOLE:
- STAY AT HIGH HEALTH.
- Directions: W,NW,N,W,S,W,N,E
- Directions: E,NE,E,SE,S,SW,S,SE,E,E,S
- Chest: Dragon's Potion
- Directions: NE,N,NE,E,E,E,NE,N,NE,E,E,N,NE,E,E,NE,N, Open Room
- Directions: NE, Down Ramp
- Chest: Healing Potion
- Directions: SE, S, E
- Spirit: NE
- Directions: S, Almost to wall
- Chest: NW, Giant's Shoes, Replica
- Directions: W/SW into tunnel
- Directions: S,SE,E,SE,S,SE,E,E,SE,S,S,SE,E,SE,S,SE,E, Open Room
- FARGO:
- He should take 13 rocks or less
- Defense, HP, Distance, Near
- 20, 132+9, 39-45, 53-60
- 21, 134+0, 38-44, 52-59
- 22, 135+11, 37-43, 51-58
- 23, 137-7, 37-43, 50-57
- 24, 138+10, 36-42, 49-56
- 25, 140-3, 35-40, 48-54
- 26, 141+8, 35-40, 48-54
- 27, 143+7, 34-39, 47-53
- USE MAGIC BARRIER EVERY OTHER TURN AND AVALANCHE, HP ITEM, OR MP ITEM ON THE OTHER TURNS.
- AT THE END OF A ROUND YOU CAN USE MAGIC BARRIER, AVALANCHE, THEN CONFUSION,
- to intentionally take damage and regain all MP.
- Try to use as few MP items as possible.
- Directions: E
- Spirit: S
- Directions: N,W,SW
- Chest: Dragon's Potion: SW in the open room just before entering the tunnel towards the exit
- Directions: NW into Tunnel
- Directions: N,NE,E,SE,S
- BARAGOON MOOR:
- Directions: SW,S,W
- Directions: U-Turn right towards Inn
- Spirit: Back left Corner Behind Inn
- INN: I'D PROBABLY SAVE HERE.
- Spirit: Inn 2F Main Room
- Chest: Right Room: Spirit Light, Silver Amulet, Giant's Shoes
- Chest: Left Room: Dragon's Potion, Replica, Celine's Bell
- Directions: Back on main path, SW Across Fault,W, slight NW Up Ramp
- HUG THE RIGHT WALL AFTER PASSING THE FAULT TO DODGE THE ENCOUNTER
- Spirit: U-turn left
- Spirit: Far Right by town
- BRANNOCH TOWN:
- GO THROUGH TOWN.
- GO AROUND THE LEFT SIDE OF THE GIANT CASTLE.
- BRANNOCH CASTLE:
- STAY AT HIGH HEALTH
- Chest: Dragon's Potion on path as you progress up
- Ignore Side Door, just a spirit
- GUILTY:
- 28 or less avalanche rocks.
- Defense, HP, Distance, Near
- 21, 154+0, 46-52, 92-101
- 22, 155+11, 45-51, 91-100
- 23, 157-7, 44-50, 89-98
- 24, 158+10, 43-49, 87-96
- 25, 160-3, 43-49, 86-95
- 26, 161+8, 42-48, 85-94
- 27, 163+7, 41-47, 83-92
- 28, 164-3, 41-47, 82-91 (Will always die to two close hits)
- DON'T USE CONFUSION UNLESS YOU'RE ALMOST OUT OF MP ITEMS.
- IF YOU HAVE 40 WATER YOU HAVE DRAIN MAGIC WHICH IS LIKE 33% SUCCESS FOR STEALING MAX MP.
- Directions: Exit South
- IN CHECKERED ROOM:
- Chest: Heroes Drink: NE
- Chest: Healing Potion: SW
- Continuing on...
- Chest: Mint Leaves on path as you progress up
- Side Room: By chest, Inn with lots of items:
- Chest: Dragon's Potion, Celine's Bell, Healing Potion,
- Silver Amulet, Spirit Light
- Spirit: Behind third pillar on left
- In room with two NPCS:
- Chest: Spirit Light: on Right
- Beigis:
- 16 rocks or less
- Defense, HP, Distance, Near
- 21, 179+0, 102-112, 85-94
- 22, 180+11, 101-111, 84-93
- 23, 182-7, 99-108, 82-91
- 24, 183+10, 97-106, 81-90 (Can take 2 near)
- 25, 185-3, 96-105, 80-88
- 26, 186+8, 94-103, 78-86
- 27, 187+7, 93-102, 77-85 (Can take 1 near, 1 far)
- 28, 189-3, 91-100, 76-84
- CONFUSION, MP ITEMS, HP ITEMS, DRAIN MAGIC, as you see fit for the items you have left.
- Directions: Go upstairs
- Directions: Talk to Shannon to get item
- Directions: Walk up to the colorful thing with item.
- THE WORLD OF MAMMON
- Directions: N into door
- Directions: N,E, East and slightly south, north into door
- Directions: Finish Maze
- Directions: Exit Room
- Directions: E,N up ramp
- Directions: N,NW
- Directions: exit Room
- Directions: NE,N,E
- Directions: NE,N,NW
- Directions: --GO DOWNSTAIRS IN BOAT--, In door
- Directions: Finish Maze
- Inn: Exit Door
- Directions: Exit Door
- Directions: East between two fences, through door
- Directions: NE,N,NW
- Directions: Walk NW to talk to Shannon
- Directions: Walk around to the right of Mammon to enter battle from right.
- MAMMON:
- 36 rocks or less, This is about 16 avalanche casts or less.
- Defense, HP, Missiles (x8), Flame Wall, Ball
- 21, 204+0, 10-13, 105-115, 70-78
- 22, 205+11, 10-13, 104-114, 69-77
- 23, 207-7, 10-13, 102-112, 68-76
- 24, 208+10, 10-13, 100-110, 67-75
- 25, 210-3, 9-12, 99-108, 66-74
- 26, 211+8, 9-12, 97-106, 65-73
- 27, 212+7, 9-12, 96-105, 64-72 (Will survive 2 hits)
- 28, 214-3, 9-12, 95-104, 63-70
- 29, 215-14, 9-12, 93-102, 62-69
- CONFUSION, MP ITEMS, HP ITEMS, DRAIN MAGIC, as you see fit for the items you have left.
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement