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Quest 64 Race Strats

Jun 20th, 2013
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  1. QUEST 64 SPEEDRUN WALKTHROUGH
  2.  
  3. MELRODE MONASTERY:
  4. DON'T EAT ANY BREAD UNTIL FIGHTING SOLVARING
  5. Chest: Honey Bread: Room Opposite Last Castle Door:
  6. Free Item: Lady: Fresh Bread, Room Opposite Last Castle Door
  7. (You can only get free items if you don't already have one)
  8. Spirit: Exit the Monastery Building and turn left, There's a spirit at the Stable.
  9. Go down to town.
  10.  
  11. MELRODE TOWN:
  12. White Wings: Follow Path U-turn Right into the first house in Town.
  13. Go to the Prarie.
  14. Chest: Fresh Bread: Prarie House:
  15. Spirit: Prarie Back Left Corner:
  16. Use White Wings, Leave town.
  17.  
  18. HOLY PLAINS:
  19. Spirit: Off to the east/left after passing small hill on left:
  20. Spirit: Inside hut to the west/right:
  21. Spirit: Outside House by path, Inside Fence:
  22. You get healing at level 7 water.
  23. Go to Dondoran Castle.
  24.  
  25. DONDORAN:
  26. Free Item: Cracker Barrel: Lady: Dew Drop
  27. (You can use this dew drop to help grind HP in the forest)
  28. Yellow Wings: In House By Cracker Barrel
  29. Spirit: Open Desert at bottom of town:
  30. Save Yellow Wings for later.
  31. Go to Connor Forest
  32.  
  33. CONNOR FOREST 1:
  34. Grind Defense on Marionasties and Frog Knights to 63 HP/11 defense.
  35. 63 HP is good if you don't staff.
  36. Kill enough enemies to get to 15 Water total once adding the 5 spirits.
  37. Spirit: Behind Sign:
  38. Spirit: To Right, Behind 3rd Tree:
  39. Spirit: Go back to the left, Inside Hut
  40. Chest: Giant Shoes: Inside Hut
  41. Solvaring is Southeast from Entrance, go this way.
  42. Spirit: By Giant Hook Tree
  43. Spirit: By Solvaring's Lair, Behind Center Tree
  44. Chest: Honey Bread: Off to Left of Solvaring, hug wall to avoid entering battle.
  45.  
  46. YOU SHOULD BE
  47. - 15+ Water
  48. - 63+ HP(63 is good if you don't staff) = 11 defense
  49. - Have 4 breads to fight Solvaring
  50.  
  51. Solvaring
  52. Turn 1: Step forward just slightly and use giant's shoes. HOLD RIGHT AFTERWARDS to dodge.
  53. Turn 2: Use Water Pillar 2
  54. Turn 3+: Use Water Pillar 1/Eat a bread when at 16 or less
  55. Solvaring can deal exactly 13-16 damage at 11 defense.
  56.  
  57. Chest: Mint Leaves: Off to the Right of Solvaring
  58.  
  59. You should be 19 water, put extra spirits in EARTH now, leave Solvaring's lair and Cast Exit.
  60.  
  61. CONNOR FOREST 2:
  62. Go to Dondoran Flats by heading Southwest from the Connor Fortress entrance.
  63. Chest: Dew Drop: By Exit
  64.  
  65. DONDORAN FLATS 1:
  66. PUT THIS SPIRIT INTO EARTH.
  67. Spirit: Straight Left at the Start
  68. Directions: W,S,E,S,W
  69. THERE IS A LOG HERE BY THE CLIFF THAT YOU GO DOWN TO GET TO GLENCOE FOREST,
  70. IT'S HARD TO SEE, CHECK YOUR MAP.
  71. Spirit: Turn Right after the log
  72. Glencoe Forest is to the left.
  73.  
  74. GLENCOE FOREST:
  75. Spirit: Go Back and to the Right, Spirit Behind Center Tree
  76. Cast Exit
  77. Spirit: Go Forward Around The Left of Lake, then Straight, Near back right, Beside Tree
  78. Spirit: Then, Straight West, Behind Tree
  79. Spirit: Then Straight South, Then Southwest Behind Cottage
  80. Spirit: North/Northwest of Cottage, Right by point of Mountain
  81. Spirit: Straight East, By Tree
  82. SPIRITS = 9 19
  83. Cast Exit, Leave Glencoe Forest
  84.  
  85. DONDORAN FLATS 2:
  86. Directions: Back up log, then follow path southeast
  87. Spirit: Off West After Going South around the next bend.
  88. Cross Bridge Towards Boat
  89. Enter/Leave Boat Room to go to West Carmagh
  90.  
  91. WEST CARMAGH:
  92. Use the inn at the top of the stairs to death warp later, say yes and get to the save screen.
  93. Spirit: Across Second Bridge, U turn right up the large hill, at back
  94. Spirit: North/Northwest, Uphill, Far West
  95. Directions, W,N,NE,N
  96.  
  97. LARAPOOL:
  98. Get Blue Wings: Left Building
  99. Use Yellow Wings to go to Dondoran
  100.  
  101. DONDORAN 2:
  102. Free Item: Cracker Barrel: Lady: Dew Drop, Bartender: Fresh Bread
  103. Go to Dondoran Castle, straight back to the king
  104. Behind king are 3 chests and a spirit
  105. Spirit: Behind King's Throne
  106. Chest: Healing Potion, Replica, Heroes Drink
  107. In the room to the right are 3 chests
  108. Chest: 2x Fresh Bread, Dew Drop: King's Room Off Right:
  109. Leave the castle and use the blue wings.
  110.  
  111. LARAPOOL:
  112. Get Blue Wings AGAIN: Left Building
  113.  
  114. WEST CARMAGH:
  115. Directions: SW,W,Across Log,S,E
  116. Spirit: Behind House right before Cull Hazard
  117. Go to Cull Hazard
  118.  
  119. CULL HAZARD:
  120. YOU NEED TO KILL 2 to 3 BLOOD JELLS TO GET TO LEVELS 18 19 BY THE END
  121. (AFTER YOU GRAB THE TWO SPIRITS)
  122. THERE ARE BATTLES OF ONLY BLOOD JELLS AT THE END IF NECESSARY.
  123. FEEL FREE TO EAT 1 OR 2 BREADS TO KILL BLOOD JELLS. DON'T RISK DYING.
  124. KILL THEM WITH ONE CAST OF ROCK 2 and WATER PILLARS.
  125.  
  126. Directions: S,E,N,E,N,E,S,W,S,E,SE,E,N
  127. Directions: N,E,N
  128. Chest: Healing Potion
  129. Spirit: Go Left first
  130. Directions: E,S,W
  131. Spirit: On the other side of the big circular rock plateau in an alcove.
  132. Directions: NE,E,SE,E,NE,N,NE,E,S,SE,E
  133. Chest: Heroes Drink
  134. Directions: N,NW
  135. Chest: Healing Potion, Honey Bread
  136. Directions: NE,N,NE,N,NW,N,E,N
  137. THE PART AHEAD IS THE PART WITH ALL BLOOD JELLS
  138. Directions: NE,N,W,N,N,W,N,W,S,W,N
  139. (YOU SHOULD BE 18 19)
  140.  
  141. NORMOON:
  142. Spirit: Hug Right Wall into Wheat Field, In Center
  143. Spirit: In Back Center,Then leave the field to the West
  144. Windmill 1: Chest: 2x Fresh Bread
  145. Windmill 2: Chest: Fresh Bread, Heroes Drink
  146. Spirit: North side of town, Southeast Corner of 2nd Field
  147.  
  148. WINDWARD FOREST:
  149. Spirit: Straight NW from start next to wall
  150. Directions: SW, NW
  151. Chest: Healing Potion: Behind Cabin Left Side
  152. Spirit: Inside Cabin
  153. Chest: Honey Bread: Back Room of Cabin
  154. Spirit: Right/East of Cabin, Behind Tree
  155. (YOU SHOULD BE 24 19 NOW, IF YOU'RE NOT GO BACK TO CULL HAZARD AND KILL BLOOD JELLS)
  156.  
  157. Zelse Fight:
  158. Turn 1: Run at him
  159. Turn 2: Run at him, stay about half a brian arena away from him, cast avalanche,
  160. ------- hold joystick away from zelse in case he uses midrange, try to stay in the same
  161. ------- position to continue to manipulate him to use mid-range
  162. You should always be able to dodge the mid range.
  163. It is a little stronger than the large cutter.
  164.  
  165. He will almost always take 11 rocks
  166.  
  167. Brian Defense, Brian HP, Zelse Large Cutter
  168. 14, 78+1, 36-42
  169. 15, 80-6, 35-40
  170. 16, 81+5, 34-39
  171. 17, 83-3, 33-38
  172. 18, 84+7, 32-37
  173.  
  174. LEVEL TO 23 or 25 WATER (for healing 2) and THEN PUT THE REST OF THE SPIRITS INTO EARTH UNTIL 50.
  175.  
  176. Spirit: After Zelse, East of Zelse by the center tree
  177. Cast Exit and leave the forest to go to Normoon.
  178.  
  179. NORMOON:
  180. Free Item: Honey Bread: In Building Across from 2nd Field.
  181. Use Blue Wings to go to Larapool.
  182.  
  183. LARAPOOL:
  184. GO TO THE INN
  185. Free Item: Mint Leaves : Lady in Inn
  186. DOWNSTAIRS, U-TURN DOWNSTAIRS AGAIN.
  187. GO OUTSIDE, ENTER THE DOOR TO LOWER THE WATER LEVEL.
  188. Spirit: Straight East at First Clearing after Draining Water
  189. Spirit: Off Left at split (by other inn door, don't go inside)
  190. Spirit: By Blue Cave entrance, behind first pillar
  191.  
  192. YOU HAVE ESCAPE AND maybe HEALING 2 NOW.
  193.  
  194. BLUE CAVE:
  195. FOLLOW THE SIGNS.
  196. Directions: N,E,E,N,Nw,W
  197. Chest: Heroes Drink, SW,S
  198. Directions: N,NE,N,NW,W
  199. Directions: NE,NE,E,SE,E
  200. Spirit: By Pillar in Center of Open Room (NE Side)
  201. Directions: N, Enter Corridor, Exit Corridor
  202. Directions: S,SE,S,SW,S,SE,E,NE,N
  203. Directions: E,SE,S,SE,E,NE,N,NW,W,NW,N, Enter Corridor, N, Exit Corridor
  204. Directions: N,NE,N
  205.  
  206. DO NOT CAST ROCK SHOWER AGAINST SKELEBATS, IT CAN FREEZE YOUR GAME.
  207.  
  208. BLUE CAVE MAZE AREA:
  209. Spirit: Straight W/NW
  210. Spirit: From Start, E/NE, N
  211. Chest: Mint Leaves: By Spirit
  212. GO SOUTH AT THE JUNCTION, THEN
  213. HUG THE RIGHT WALL TO THE NORTH TO EXIT THE MAZE.
  214. Directions: N,NW,W,Nw,N
  215.  
  216. CRYSTAL VALLEY/ISLE OF SKYE:
  217. Spirit: Crystal Valley, Far Left of house, behind and to the left of the giant hill
  218. Directions: Enter the house, enter the portal in the back room.
  219. Directions: On Ship, Enter Cabin, Downstairs, Don't Talk to Anyone
  220. Spirit: Back Room on ship
  221. Chest: Dragon's Potion: By Spirit
  222. Spirit: Exit Ship, Sharp Right
  223. Spirit: In Front of House's Left Fence
  224. Spirit: Behind House, Back Center
  225. Spirit: Up the Hill, in the Back Right, Behind Portal to Nepty
  226.  
  227. YOU SHOULD BE AT LEAST 36 23 BY NOW.
  228. KEEP LEVELING ROCK TO 50.
  229. IF YOU'RE NOT 36 DON'T FIGHT THE BOSS.
  230.  
  231. Nepty:
  232. She should take 11-12 AVALANCHE ROCKS.
  233. 17, 93-3, 46-51
  234. 18, 94+7, 45-50
  235. 19, 96-1, 43-49
  236. 20, 97+9, 42-48 *** You can take 2 hits for sure.
  237. 21, 99+0, 41-47
  238.  
  239. USE MAGIC BARRIER EVERY OTHER TURN AND AVALANCHE, HP ITEM, OR MP ITEM ON THE OTHER TURNS.
  240. AT THE END OF A ROUND YOU CAN USE MAGIC BARRIER, AVALANCHE, THEN CONFUSION,
  241. to intentionally take damage and regain all MP.
  242. Use mostly fresh breads and honey breads here if feasible.
  243. Try to use as few MP items as possible.
  244.  
  245. After beating Nepty
  246. Death Warp if the last place you saved was at the inn before Larapool.
  247. ELSE TAKE THE PORTAL IN THE BACK OF THE HOUSE AND GO THROUGH THE STONE CIRCLE IN CRYSTAL VALLEY
  248.  
  249. FERRY:
  250. GO SOUTHEAST OF LARAPOOL, DOWN THE STAIRS, AND INSIDE THE BOAT YOU TOOK TO LARAPOOL ORIGINALLY ONE TIME.
  251. (The boat cycles between 3 destinations now)
  252.  
  253. EAST LIMELIN:
  254. Directions: Go up stairs and Straight East
  255. Spirit: When the path starts to open up after a hill, go off to the south a couple seconds.
  256. Directions: E/SE, around the bend go slightly north of East
  257.  
  258. GO TO GIANT CASTLE TOWN LIMELIN
  259.  
  260. LIMELIN:
  261. Spirit: West, Down the stairs, U Turn Right
  262. Wings: NW Building in town
  263. Chest: First house on Right: Mint Leaves, Healing Potion,
  264. Chest: Second house on Right: Honey Bread
  265. Spirit: In field at right side of town, by Entrance Right Pillar
  266. Spirit: Castle Courtyard: Behind Statue
  267. Spirit: Inside Castle, Behind Center Statue
  268. Spirit: Inside Castle, Behind Center Statue
  269. Chest: F2 Leftmost Room: Honey Bread, Healing Potion, Mint Leaves
  270. Go out to the courtyard.
  271. Use Red Wings to Leave town
  272.  
  273. EAST LIMELIN:
  274. Directions: go south, turn left at the split with the sign.
  275. Spirit: Down Rock Stairs then directly right.
  276. Directions: Go down the hill.
  277. Spirit: Inside Mining Cabin Front
  278. Spirit: Inside Mining Cabin Back Center
  279. Spirit: W Behind Mound
  280. Directions: South to Door
  281.  
  282. BARAGOON TUNNEL
  283. STAY AT HIGH HEALTH, ENEMIES CAN DEAL ABOUT 60 IN ONE TURN.
  284. Chest: SW of Entrance: Heroes Drink, Healing Potion
  285. Directions: E/SE,E,N,E,S,E,E,NE,E,N,N,E,S,SE,S,E
  286. Spirit: East by door
  287. Chest: Healing Potion: South
  288. Spirit: Enter Maze, Go West
  289. Directions: E,NE,E,SE,E,NE,E,SE,E,NE,N,NE,SE,E,NE,E,SE,E,NE,N,E
  290. Spirit: In open room, Down Stairs, Walk NE
  291. Directions: E
  292.  
  293. SHILF:
  294. SHE SHOULD TAKE 7 AVALNACHE ROCKS.
  295. Defense, HP, Distance (x5), Near
  296. 18, 109+7, 10-13, 54-61
  297. 19, 111-1, 10-13, 53-60
  298. 20, 112+9, 10-13, 52-59
  299. 21, 114+0, 10-13, 51-58
  300. 22, 115+11, 9-12, 50-57
  301. 23, 117-1, 9-12, 49-56
  302. 24, 118+10, 9-12, 48-54
  303. 25, 120, 9-12, 47-53
  304. USE MAGIC BARRIER EVERY OTHER TURN AND AVALANCHE, HP ITEM, OR MP ITEM ON THE OTHER TURNS.
  305. AT THE END OF A ROUND YOU CAN USE MAGIC BARRIER, AVALANCHE, THEN CONFUSION,
  306. to intentionally take damage and regain all MP.
  307. Try to use as few MP items as possible.
  308.  
  309. Directions: E
  310. Chest: Healing Potion (RIGHT SIDE)
  311. Spirit: Between Chests
  312. Exit North
  313.  
  314. DINDOM DRIES:
  315. STAY AT HIGH HEALTH
  316. Spirit: South, In tent, back left corner. I'D PROBABLY SAVE HERE.
  317.  
  318. --------------------------------------------------------------------------------------------------------------
  319. SHAMWOOD STRATS IF YOUR RUN IS GOING TERRIBLY ON ITEMS: SHAMWOOD IS IN THAT BIG OPEN AREA SOUTHEAST ON THE MAP
  320. IGNORE ALL THIS IF YOUR RUN IS GOING OKAY
  321. --Spirit: Desert, Far Southeast, 40 seconds out
  322. --Shamwood: 70 seconds Southeast
  323. --Chests: Healing Potion, Replica, Spirit Light, Celine's Bell,
  324. ---Dragon's Potion, Silver Amulet, Dew Drop, Giant's Shoes, Silent Flute
  325. --Chest: Golden Amulet
  326. --Spirit: Shamwood- Climb down the stairs push against the
  327. ---invisible barrier to your right. Go towards
  328. ---the pyramid then hug it around the edge to the spirit
  329. --Spirit: Left before the stairs, around back
  330. --Spirit: Near the circle off chests once you enter
  331. --Spirit: Near the circle off chests once you enter
  332. --Spirit: Go upstairs, walk around to the north
  333. --Spirit: Go up again and take the left before you reenter
  334. --Spirit: Topmost room
  335. --Spirit: Topmost room
  336. --Spirit: Topmost room
  337. --Spirit: Topmost room
  338.  
  339. If you cast return in shamwood you go back to limelin and you can deathwarp back to the tent if you saved.
  340. ----------------------------------------------------------------------------------------------------------------
  341.  
  342. DINDOM DRIES:
  343. Head west from the tent.
  344. Spirit: After passing the desert portion, Straight West to dead end
  345. Directions: S,W, Follow Path through town
  346. Chest: Replica: Inside First Building Remains Sighted
  347. Directions: NW,W
  348. Directions: Hug the left wall to go into a small path, cross the fault
  349. Spirit: On Fault in your path.
  350. Spirit: NW after Fault
  351. Directions: SW to Boil Hole
  352.  
  353. BOIL HOLE:
  354. STAY AT HIGH HEALTH.
  355. Directions: W,NW,N,W,S,W,N,E
  356. Directions: E,NE,E,SE,S,SW,S,SE,E,E,S
  357. Chest: Dragon's Potion
  358. Directions: NE,N,NE,E,E,E,NE,N,NE,E,E,N,NE,E,E,NE,N, Open Room
  359. Directions: NE, Down Ramp
  360. Chest: Healing Potion
  361. Directions: SE, S, E
  362. Spirit: NE
  363. Directions: S, Almost to wall
  364. Chest: NW, Giant's Shoes, Replica
  365. Directions: W/SW into tunnel
  366. Directions: S,SE,E,SE,S,SE,E,E,SE,S,S,SE,E,SE,S,SE,E, Open Room
  367.  
  368. FARGO:
  369. He should take 13 rocks or less
  370.  
  371. Defense, HP, Distance, Near
  372. 20, 132+9, 39-45, 53-60
  373. 21, 134+0, 38-44, 52-59
  374. 22, 135+11, 37-43, 51-58
  375. 23, 137-7, 37-43, 50-57
  376. 24, 138+10, 36-42, 49-56
  377. 25, 140-3, 35-40, 48-54
  378. 26, 141+8, 35-40, 48-54
  379. 27, 143+7, 34-39, 47-53
  380.  
  381. USE MAGIC BARRIER EVERY OTHER TURN AND AVALANCHE, HP ITEM, OR MP ITEM ON THE OTHER TURNS.
  382. AT THE END OF A ROUND YOU CAN USE MAGIC BARRIER, AVALANCHE, THEN CONFUSION,
  383. to intentionally take damage and regain all MP.
  384. Try to use as few MP items as possible.
  385.  
  386. Directions: E
  387. Spirit: S
  388. Directions: N,W,SW
  389. Chest: Dragon's Potion: SW in the open room just before entering the tunnel towards the exit
  390. Directions: NW into Tunnel
  391. Directions: N,NE,E,SE,S
  392.  
  393. BARAGOON MOOR:
  394. Directions: SW,S,W
  395. Directions: U-Turn right towards Inn
  396. Spirit: Back left Corner Behind Inn
  397. INN: I'D PROBABLY SAVE HERE.
  398. Spirit: Inn 2F Main Room
  399. Chest: Right Room: Spirit Light, Silver Amulet, Giant's Shoes
  400. Chest: Left Room: Dragon's Potion, Replica, Celine's Bell
  401. Directions: Back on main path, SW Across Fault,W, slight NW Up Ramp
  402. HUG THE RIGHT WALL AFTER PASSING THE FAULT TO DODGE THE ENCOUNTER
  403. Spirit: U-turn left
  404. Spirit: Far Right by town
  405.  
  406. BRANNOCH TOWN:
  407. GO THROUGH TOWN.
  408. GO AROUND THE LEFT SIDE OF THE GIANT CASTLE.
  409.  
  410. BRANNOCH CASTLE:
  411. STAY AT HIGH HEALTH
  412. Chest: Dragon's Potion on path as you progress up
  413. Ignore Side Door, just a spirit
  414.  
  415. GUILTY:
  416. 28 or less avalanche rocks.
  417.  
  418. Defense, HP, Distance, Near
  419. 21, 154+0, 46-52, 92-101
  420. 22, 155+11, 45-51, 91-100
  421. 23, 157-7, 44-50, 89-98
  422. 24, 158+10, 43-49, 87-96
  423. 25, 160-3, 43-49, 86-95
  424. 26, 161+8, 42-48, 85-94
  425. 27, 163+7, 41-47, 83-92
  426. 28, 164-3, 41-47, 82-91 (Will always die to two close hits)
  427.  
  428. DON'T USE CONFUSION UNLESS YOU'RE ALMOST OUT OF MP ITEMS.
  429. IF YOU HAVE 40 WATER YOU HAVE DRAIN MAGIC WHICH IS LIKE 33% SUCCESS FOR STEALING MAX MP.
  430.  
  431. Directions: Exit South
  432.  
  433. IN CHECKERED ROOM:
  434. Chest: Heroes Drink: NE
  435. Chest: Healing Potion: SW
  436.  
  437. Continuing on...
  438. Chest: Mint Leaves on path as you progress up
  439. Side Room: By chest, Inn with lots of items:
  440. Chest: Dragon's Potion, Celine's Bell, Healing Potion,
  441. Silver Amulet, Spirit Light
  442. Spirit: Behind third pillar on left
  443.  
  444. In room with two NPCS:
  445. Chest: Spirit Light: on Right
  446.  
  447.  
  448. Beigis:
  449. 16 rocks or less
  450.  
  451. Defense, HP, Distance, Near
  452. 21, 179+0, 102-112, 85-94
  453. 22, 180+11, 101-111, 84-93
  454. 23, 182-7, 99-108, 82-91
  455. 24, 183+10, 97-106, 81-90 (Can take 2 near)
  456. 25, 185-3, 96-105, 80-88
  457. 26, 186+8, 94-103, 78-86
  458. 27, 187+7, 93-102, 77-85 (Can take 1 near, 1 far)
  459. 28, 189-3, 91-100, 76-84
  460.  
  461. CONFUSION, MP ITEMS, HP ITEMS, DRAIN MAGIC, as you see fit for the items you have left.
  462.  
  463. Directions: Go upstairs
  464. Directions: Talk to Shannon to get item
  465. Directions: Walk up to the colorful thing with item.
  466.  
  467. THE WORLD OF MAMMON
  468. Directions: N into door
  469. Directions: N,E, East and slightly south, north into door
  470. Directions: Finish Maze
  471. Directions: Exit Room
  472. Directions: E,N up ramp
  473. Directions: N,NW
  474. Directions: exit Room
  475. Directions: NE,N,E
  476. Directions: NE,N,NW
  477. Directions: --GO DOWNSTAIRS IN BOAT--, In door
  478. Directions: Finish Maze
  479. Inn: Exit Door
  480. Directions: Exit Door
  481. Directions: East between two fences, through door
  482. Directions: NE,N,NW
  483. Directions: Walk NW to talk to Shannon
  484.  
  485. Directions: Walk around to the right of Mammon to enter battle from right.
  486.  
  487. MAMMON:
  488. 36 rocks or less, This is about 16 avalanche casts or less.
  489.  
  490. Defense, HP, Missiles (x8), Flame Wall, Ball
  491. 21, 204+0, 10-13, 105-115, 70-78
  492. 22, 205+11, 10-13, 104-114, 69-77
  493. 23, 207-7, 10-13, 102-112, 68-76
  494. 24, 208+10, 10-13, 100-110, 67-75
  495. 25, 210-3, 9-12, 99-108, 66-74
  496. 26, 211+8, 9-12, 97-106, 65-73
  497. 27, 212+7, 9-12, 96-105, 64-72 (Will survive 2 hits)
  498. 28, 214-3, 9-12, 95-104, 63-70
  499. 29, 215-14, 9-12, 93-102, 62-69
  500.  
  501. CONFUSION, MP ITEMS, HP ITEMS, DRAIN MAGIC, as you see fit for the items you have left.
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